#i just wanted to compare them and see how the art style has developed and thought it'd be fun to see
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milgram season 1 and season 2 mv art style comparison!
#not posting this on my edits blog bc i haven't edited anything#i wanted to adjust the brightness and the colors a little but then i thought#that it'd make more sense if i kept the original colors#also i don't want to edit akaa mv ever again. i hate it i hate it it's so dark#YOU HAVE TO GO THROUGH NINE CIRCLES OF HELL TO MAKE IT LOOK GOOD#DON'T GET ME WRONG THIS MV IS ONE OF MY FAV ONES BUT N O T WHEN IT COMES TO EDITING#also this isn't about which art style is better or anything#i just wanted to compare them and see how the art style has developed and thought it'd be fun to see#milgram#milgram spoilers#deep cover spoilers
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Romance manhwas/webtoons I highly recommend!!!
Look! You guys must know, by this time, I am a romance connoisseur! *ahem* self-proclaimed*ahem* Romance is my fav genre and I'm not ashamed to say that aloud!! Since valentines day is coming and I'm still single, I simply fill the empty space in my heart with these cute manhwas/webtoons!!! I love reading them so much! But there are some really good romance manhwas that really give me hope about love. These are my recommendations, the ones I really enjoyed.
Daytime star
This manhwa is one of my most fav!! If you haven't heard of it, or read it...GO READ THIS RIGHT NOW!!....or whenever you have time, BUT I HIGHLY RECOMMEND THIS MANHWA! It's not just about its beautiful art style, but the story is AMAZING! If you're like me, who loves mature adult romance (and by 'mature adult romance' I don't mean a story like 50 shades of grey, but a more natural realistic romance between two fully grown adults) then this is the manhwa for you! I swear! I was binge-reading this manhwa the whole day, while eating, while playing games, while sleeping I was dreaming about this manhwa. The story is about a struggling actress falling in love with a very popular actor. It sounds simple, but it's really really REALLY GOOD! It's worth your time! There's nothing bad I have to say about this manhwa. It's truly outstanding.
Marry my husband
What? You want a revenge drama with the female lead in her comeback era? I recommend Marry my husband. I saw the Kdrama adapted from this manhwa and although the actors are really good....the story changes drastically towards the end. The Kdrama has so many....'Kdrama' elements which I'm not really a fan of and it just makes the story unnecessarily complicated for no reason. So I highly recommend you read the manhwa version. The manhwa version is more straightforward and simple compared to the kdrama and doesn't have any unnecessary drama to waste your time. All the characters are so good. Even the side characters have stories. I love how simple the story is and how satisfying it is. I'm sure you will enjoy the manhwa and fall in love the characters. Again, highly recommend this. This is the 2nd manhwa that I binged the whole day, and re-read it again yesterday. It's really good!
A Marriage of Convenience
I'll be honest, I was ignoring this manhwa for god knows why? Looking at the art, it just gave Under the Oak tree vibes.....and I'll be honest again, I got bored of under the oak tree. Everyone seems to love it, but I just got bored after 20 chaps or so. But this one, I finally decided to read it and again! I JUST CANNOT STOP READING IT!! I wonder why I'm so in love with it...it's because the female lead is so cool! I LOVE THE FEMALE LEAD IN THIS MANHWA!!! and you will know why once you read it. I feel like the female lead really carries the story on her back. Its so beautiful to see her growing and then comparing her present self to how she used to be in beginning of the story. Hey! I'm telling you! Go read it!! *points my gun*
I Thought It's A Common Possession (Ongoing!)
Isekai villainess manhwas are the trend guys! I wonder when is cybird going to release their own ver. of isekai villainess game? Well...I have not seen many people talking about this manhwa, so I wanna shed some light. It's a slow-burn but a really good one! At the first chap, you'd hate the male lead....but at the end of the latest chap, you guys will surely love the male lead. You'll think that the story is just a simple villainess manhwa were everyone hates the villainess but soon end up liking her...but no, it's much darker. You'll find out when you read it. Also the female lead...is a mommy!!! She gives me mommy vibes!! She's so beautiful!!
For My Lost Love (Ongoing!)
Another isekai manhwa that I'm obsessed with because the male lead is too hot for my own good! I think the reason I love this manhwa is because 1. it's a slow burn 2. the male lead is so good-looking 3. The relationship developing between the male lead and the female lead is really cute! It's like you can't help but want to see these two together! Right now, the male lead is completely in love with the female lead and its' so cute to see him being possessive about her and the female lead is completely oblivious. The female lead really loves the male lead because he is her fav character of her fav novel. It's cute! I love the female lead's personality, showing heart-eyes and blushing when the male lead does something....even the smallest things like drinking his coffee or arranging flowers. It's really cute!
Remarried Empress (First 80 - 90)
This story is really popular. There is a manhwa and a game....Phew~ Another one of those that I couldn't stop reading......BUT!! As much as I love the story and it's main characters...I feel like this manhwa is better if you only read it up to...90 chapters and from there, just read the spoilers. I'll be honest, the first 80 to 90 chapters of this manhwa are FUCKING AWESOME!!!! IT'S DRAMA AFTER DRAMA AFTER DRAMA! ABUSE! VERBAL ABUSE! EMOTIONAL ABUSE! It's bad but it's also good. The abuse is just too much to handle that you can't stop reading it because you want the female lead to be happy...and in the end she gets it. I highly recommend reading 90 chapters of the manhwa and then read the spoilers because the manhwa gets very sluggish. I bet you, because you will be only invested in the 4 main characters of this story and you won't care about anyone else. The first 90 chapters mainly focuses on these 4 characters and after that the story focuses more on other side characters until it connects back to the main 4 characters. This part is a drag.....so don't waste time and read the spoilers.
The Villainess Turn The Hourglass
Ah....This manhwa....truly one of the best villainess manhwa I've ever read!! I won't say anything! This is truly a 'VILLAINESS ROMANCE' manhwa and again...a story about a woman in her comeback era. Read only the main story though, I don't really care about the spin-off. The main story is truly satisfying. Read it! READ IT RIGHT NOW!! *Points my gun*
I'll keep sharing more manhwas and webtoons with you guys because I'm never gonna stop reading it! Even on my death bed, I'll still be reading it!!
#manhwa#romance manhwa#webtoon#romance webtoon#the villainess turns the hourglass#the remarried empress#for my abandoned love#daytime star#marry my husband#i thought it's a common possession#a marriage of convenience
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Thoughts on Veilguard so far:
Preface: I’m ~50 hours in with a handful of endgame spoilers.
My general values are: Story > Characters > Gameplay > Romance > Rep > Visuals.
My rating of the previous games: DA2 > DAO > DAI
Spoilers under Cut:
What I expected: Having to deal with an unappealing art style and clunky gameplay with leftover multiplayer and live service era elements that they couldn’t get rid of for the sake of the story and characters.
What I got: Well…
Let’s Start with the negatives:
-Dialogue: I want to know what happened there. Ik for a fact they had veteran BioWare writers on the team and it feels like there was a decision to dumb everything down to the point of me immediately having a line in my head that would sound better in universe every time someone spoke. It proved especially grating once I heard Morrigan speak. And when people compare the writing to MCU I cannot really protest. “Dragon Age has always been unserious” yes but like. Not every other line was a joke or relatable™️ millennial awkwardness . When jokes did happen they became memorable moments for the fandom. It’s often very difficult to listen to. Especially when Rook talks. It is getting marginally better though.
-Tone: Dragon Age has been compelling to me because it wrote conflict and trauma and corruption in a way that felt developed enough to feel grounded and believably horrific. Even with all its faults. DATV mellowed out the horrors and seems to gloss over a lot of sociopolitical dynamics and lore. Stuff like portraying crows as vigilantes and not showing the evils of Tevinter slavery. The tone itself just feels like theyre trying to make an easily marketable sanitized IP out of it to cater to a wider audience.
-Character Writing: A lot of characterization has been “Tell not show” because I’m disappointed in Lucanis and Neve. The story says one is a serious killer and the other is a cynic but both have only been friendly soft and positive which is like??? I feel like a lot of their intro has been cut out or something where they establish those traits on screen. Another thing is: there don’t appear to be actually detestable and controversial traits in characters or even internal conflict they need to overcome. They’re just dealing with some kind of external thing thrust onto them and that is very shallow to me personally.
-Intro: I know we’re not getting Origins style personalized intros again but it felt like too much is handwaived into people making their own OCs and forming headcanons when the game doesn’t let us RP much at all outside identity stuff anyway. Like how do we know Varric? Why should any of the pep talks he gives us mean anything when we haven’t experienced anything to warrant the complements he gives us?
-Villains: possibly the worst part of the story: they lit act like theyre in a preschool cartoon down to body language. No nuance no controversy no actual horror to them when in previous games the evil felt so much more pronounced because some of the villains felt human enough to be a shitty person irl.
-Rep: Sigh. Even as a transmasc I might be a little too internally transphobic for the rep in the game. It feels like so many steps ahead of what the story should be handling. Like fix the slavery problem in a meaningful way then start philosophical gender discussions about what a gender binary even is. And it’s very cringe to me when it’s spoken about in game. Like yeah I love that there’s no way to dispute what the characters are but it also feels so entirely uncreative using modern day terminology for this stuff. And I don’t mean “replace it with ambiguous sad baby talk” but something more. Like is it terrible to want that? Even if you were planning on using the word nonbinary, at least tell us what a binary even is and how it was instituted as an idea into this world. Like I do adore Taash, I just wish the gender stuff wasn’t so clumsy.
-Visuals: It’s hard man. As an artist who sees human bodies as proportion reference points, the bodies still look off to me. Like it was worse and I’m getting used to it but it’s still painful. And I’m all for trying to stylize but this particular heroforge direction was not something I would have picked.
-OST: At first I couldn’t tell Zimmer/Balfe’s stuff apart from Morris’s but yeah, the new stuff is more boring(Sans the Rivain part)
-The 3 choice thing: yeah not a fan of that. I feel like perhaps it was a part of the multiplayer era where they would not be able to import much if everyone had a massively different world state so they limited it to the tiny MC choices. Still sad that the romance thing only really matters if you romanced Solas because the Dorian cameo wasn’t anything to write home about. Kinda feels like they added him in last minute because someone pointed out how much Solas-skewed the choices were. Idk. I so expected Josie in Antiva but alas.
Now Onto the Positives:
-Codices: The very way-too modern simplified conversational dialogue style carries over to the codices. And while I despise that as a creative, I do find myself actually reading them as they come because they are so easy to absorb. I feel like a lot of people would benefit from not skipping them because there are some references and plot reveals worth checking out.
-Story: If you deafen the dialogue style, the story itself is top. Gets way better as you play and from the spoilers I’ve heard, yeah. It’s good. Can’t wait to find out more.
-Gameplay: Listen I have a massive preference for DA style combat even if most ppl call it a slog. The turn based element, the pause button, the hoarding skills I never use. It’s like coming home to me. I hated DAI combat for the amount of anxiety it induced and I usually hate fast-paced action combat in most other games. DATV made me eat my boots. Its combat is insanely fun and engaging and often times I’m looking forward to fights more than quests themselves. Very colorful, very flashy, and very effective. The pause button gives less freedom but it’s there. The combos are fun. It is like Mass Effect except I did not find commanding the companions in Mass Effect as intuitive. Tho I wish non mages had less magicey feeling attacks.
-The CC: Yeah it wowed me with the options. I like how much can be done with the facial sliders and how good the hair looks.
-Puzzles: Listen the puzzles are extremely stupid in this game. But I also am very stupid and lazy when it comes to solving them. I have looked up the vast majority of puzzle solutions for DA games. No more DA2 Fade Barrels and no more trying to circumnavigate the ad infested Fandom Wiki to get to the Kitty’s prison solution. Crafted specifically for me.
-Mechanical Things: The game is optimized insanely well. Both when It comes to your PC and the gameplay. I’m amazed how well it runs on my PC when games like BG3 and Cyberpunk make my CPU scream. Love that. As far as gameplay goes: everything is super streamlined and designed to be as un-annoying as possible. No carry weight, no collectibles as annoying and unrewarding as the shards and mosaics. The maps are easy to parse. The game does not bombard you with useless NPCs, banter can’t be interrupted and characters catch up on banter at the Lighthouse if you’ve been avoiding certain party comps by accident. The quest locator is actually helpful. Skill points can be refunded. Looting is easy and finding shit feels rewarding.
-Characters: Honestly they do have some interesting things going on and while most characters feel a little hollow so far, I was pleasantly surprised by Davrin and Bellara. Davrin is the one I’m romancing and while the actual romance isn’t groundbreaking I’m glad I chose him. Yes, his character has a lot to do with Assan and his arc, but he does have stuff going on of his own. He’s very refreshing because some of the things he says low key both makes you think and also worry about him. He’s also not your usual preppy jock type. He can be a little mean sometimes. He’s artistic and principled. He has some remnants of “opinions I don’t agree with” that I love early DA for. When it comes to Bellara, she absolutely breaks the sort of Manic Pixie/Quirky Awkward young coded girl mold. It is the fact that there is self awareness and hints of history of failure and isolation in her words. There is also masking and over-clarification that I can relate to personally. I hope there is stuff like that to other companions when I get to know them better.
Visuals: the UI and Locations are stunning. The outfits the best the game has had so far(tho wish the overall look was less stylized) The blighted stuff(sans the ogres) and the Crossroads. Beautiful.
-Dwarf Lore: started out as fucking cheesy but I just finished meeting Valta and I’m seated.
-Solas Stuff: Hated the man for a while. Caved and made a solavellan to import to get more story stuff. NGL he is actually tolerable/interesting to me in this game.
Overall: A sickly sweet combo of Disappointed and Impressed. And I’m still gonna be playing. I am used to not liking something about every DA game. That’s part of the fun for me. But damn is this one testing me. Am I having a lot of fun playing it? Absolutely. Am I finding it difficult to get through a concerning amount of dialogue…yeah. It does still feel like a DA game but also like if someone made a pg-13 live action of Inquisition and then made a supplementary game based off that. If I forget that it’s supposed to be a sequel and just treat it like an action game with plot then it’s easier. And like I’m sure at least half of what I listed as a negative can be attributed to EA meddling or prev iterations of the game being inseparable. Anyway. Can’t wait to see the ending and I will add more thoughts when I’m done.
#dragon age the veilguard#datv#dragon age: the veilguard#Veilguard spoilers#BioWare critical#sort of a review
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Wherever you buy the magazine or the tankōbon, I bet that each one of us is just eager to read the story and see what happens and the speed with which our eyes move forward through the panels might vary but it is usually fast and slows down only occasionally. It is usually just a fraction of a second that we stay on the same page in the middle of a tense situation and dialogue (…is it different when the characters are naked? Tell me what your subjective experience is lol). What I am trying to say is that this knowledge or intuition of the specific speed of the reading experience - of our eagerness even - is another thing to notice about the way Yoneda masters so skillfully the language of manga. Saezuru is an engaging story not only because of great characters and multilayered elements of conflict, but also because each chapter is just an accomplishment in delivering actions, words, feelings, tension, situations and the inner lives of the characters. Or the complex power dynamics like in these two examples.
If you look closely it is very clear how the proportions are a little off. Yashiro shouldn’t be so big compared to Doumeki, we have a clear understanding of them and how big Doumeki actually is from many other points of reference. So what is happening here? Yaoi hands? Not quite.
Yoneda may not have been through formal training in art school but she has demonstrated her skills plenty of times in mastering the specific language of manga. So I don’t think for a minute that she was rushing through the pages and accidentally overlooked the proportions in these two chapters. Her eyes are better trained than that and the decision to proceed with the inking process implies a conscious choice of how each page will look as a finished product. And these can’t be seen as mistakes because in these two panels Yashiro is meant to be conceptually towering over Doumeki. He might be the smallest person, shorter, less muscular and wounded, but in these instances Yoneda wanted to convey the power he had over Doumeki, the fact that he could and would regain control over his subordinate in circumstances where he felt it necessary. Yoneda knows how quickly our eyes would register these panels and move on the next page so she knows how effective toying with proportions is in terms of impressions registered: Yashiro isn’t weak after all, Yashiro has power over Doumeki. So in a way it is so much more dramatic when he loses it. But those dynamics are shifting and not predetermined and fixed. The emphasis on the changeable nature of people is of extreme importance to the story. So here is an example of specific use of the language that is to be understood in context. Imperfections can be powerfully deployed to make art more expressive and the specific style that Yoneda chose is so perfectly suited for the types of stories, settings and characters she develops, that again her accomplishments are well deserved and in a perfect world should not be undervalued because she draws bl manga.
#saezuru tori wa habatakanai#eri reads saezuru#yoneda kou#saezuru analysis#adding observations here and there of the many details that caught my attention
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"the fandom ruined mha" is one of those vastly popular opinions that i've never quite understood. because they honestly...weren't as bad as people made it seem??? i swear people with zero fandom experience will see a thirteen year old in cheap cosplay having fun and say shit like "ew i hate this fandom you're ruining it" like maybe leave the goddamn kid alone??
mha has a very large fan community, and what makes it a little different than most other anime fandoms is that mha was specifically targeted for a global audience. they did their best to avoid any quirks and cliche tropes of anime that would go over non-japanese' heads. the art style is pretty cartoonish and it's got lots of references to western comics. there's a whole ass movie set in the US. what i'm trying to say is that a large, international fandom was always what they were going for, and it was well received. it was one of those shows that you'd kind of had to watch if you wanted to be in anime spaces back in like 2016-2018. mind you this is when even aot wasn't that popular. and when something is so popular, there's gonna be lot of weird people in the fandom. BECAUSE most of them will be people who have never been in fandom spaces before. the "cringy mha fans" that were the butt of every joke in anime discord were more of than not minors having just been introduced to anime or fandom culture as a whole. there were lots of weird stuff, i admit. but was it ever really that serious? like why couldn't yall just leave those people alone??
another thing people just couldn't stop talking about was how there were way too many ships in the fandom but 1) why is that a bad thing? and 2) of course there were gonna be a lot of ships in a show that introduced TWO WHOLE CLASSROOMS OF TEENAGERS AS THE MAIN CAST who interacted all the time. not to mention all the students from other hero schools, upperclassmen, pro heroes & teachers. there are like a million characters in this show and the more characters the more potential ships -it's fucking common sense. i think what really happened there was that people outside of the fandom looked at the fanmade content and thought the fandom must have been obsessed with ships. when in reality i think the fans were really chill about it. most of them were multishippers, they didn’t mind the other pairings. i understand that for an outsider's eye all the ships and disclose must've looked chaotic but in fandom spaces people know how to filter the content they engage with so there really arent any serious "ship wars" going on anywhere except for maybe instagram comments.
i am not saying all the ships were unproblematic, there were some pretty weird ships going on too, but honestly i thought half of them were jokes? or at least crackships? and if you compared the number of fics those kind of pairings have on ao3 to the more family friendly ones you'd see that there really weren't an actual fanbase for any of those weird ass pairings.
i think the core of mha fandom has never been as chaotic as others thought it was. mha fans were interested in the story, the fights & the character development while casually enjoying ships as well. it wasn't that serious until yall started bullying a bunch of kids online. with the rise of tiktok and the boredom the pandemic caused there were a huge amount of amateur content. i'm not saying i've never seen a mha fan being genuinely cringe. i just think the mature response to those posts would have been leaving the poor kids alone.
yesterday i've seen a youtube video about how awful mha fans are and this guy just showed a clip of a bunch of cosplayers outside of what was probably an anime convention dancing to gangnam style and he was going on and on about how annoying they are. and it made me so angry because where the fuck did these anime fan bourgeoisie snobs come from telling people they can't have fun at FUCKING ANIME CONVENTIONS??? i dont know if you've ever been to one but an anime con is basically the only place that's supposed to be safe to do cringe shit like that. everyone goes to those things in cosplay, some better than others. but last i checked everyone was pretty nice to each other, complimenting each other's costumes, asking to take photos. the cosplays don't have to be good, they don't even have to be complete. a convention is the one place you can show up in a wig you bought off ebay and a costume you finished making the night before. i dont know what yall are on but people go to those events to have fun. not to be filmed and made fun of. and from my personal experience having been in fandom spaces since middle school, someone who dances to gangnam style in a cheap todoroki cosplay is an infinitely nicer person than the stuck-up loser who makes a video complaining about it
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xxtc-96xx Callout post
To start I want you to know I didn't want things to have to come to this but after recent developments and discussions from others I cannot ignore what's been going on for years now. This is a problem revolving around the user @xxtc-96xx , the comic Endertale, and the Undertale fandom. I will try to explain what I know and offer proof when I can, but there might be some sloppiness as this is my first real post on Tumblr. If there is any technical issues about this post, please let me know so I can fix it.
Let me start from the beginning. I have been a long time fan of xxtc-96xx since about 2016 (I will refer to them as TC to make it easier). I have enjoyed looking at the art they create for many years, mainly the ones revolving around Endertale.
Endertale is a fan comic that TC made of the game Undertale. It's a very decent story with a pleasant art style. I would recommend it but I cannot and I will get to why. You see TC has suffered from something that just about any creator can relate to, burnout. The most recent comic page being posted in 2021 though there was already a hiatus established before that.
While they made it long clear that they needed to go on break for personal reasons, people wanted to ask for when they will continue it. Some of them calm and reasonable and other's were very much not nice. TC answered them honestly at first.
Then it started to devolve into troll responses or just not answering.
Not just on Tumblr but people kept asking on Deviantart as well. In fact people are still asking today in 2024. It has gotten so frequent that TC felt it necessary to change their profile header to this:
And it has stayed that way for so long I lost track of when it started. To be fair, even I found the frequent questions to be overwhelming and they just like every artist who makes stuff for free is entitled to take a break from their work. However this post isn't a complaint about how long it takes to finish a comic, it's about something that started because of the wait.
See, their original reason to take a break was because they were too busy with personal matters for them to commit to an actual comic. But as their history up to today has shown that's no longer a valid excuse. As time went on they started to show an interest in the Pokemon fandom. specifically the pokemon known as Mewtwo. To make a long story short, what started as small doodles grew into a whole bunch of fancomics and animations. To compare, they have drawn nearly four times as many Pokemon drawings compared to Undertale. Now, it is perfectly fair and acceptable to find an interest in a different fandom. And while I personally prefer Undertale over Pokemon I completely supported their decision to focus on other fandoms and enjoyed what they made. I also understood their issues with the fandom at the time, some people were rather aggressive, rude, or demanding the comic to be completed, a comic that's completely free that they make no profit out of. I even recall one point they tried to unsuccessfully drag a different content creator into this issue as if it would somehow work.
However I started to notice they had a warped perception on the fandom. Rather than blame the few people that harassed them online with constant asks, they believed that the entire fandom as a whole is to blame as declared it all toxic. Something they insist on repeating to all their fans and making them believe their opinion as fact.
Now for the record I am very aware of how toxic this fandom was and can be at times. I was around since the beginning and have seen just about every drama that has come. From the fans harassing you for not doing the pacifist route in the first time playing, people arguing if either Frisk or Chara is a really bad person, arguing over Frisk's and Chara's gender, is genocide the right choice, is Toriel the bad guy or Asgore, and a controversy revolving around a certain creator of the au Glitchtale (the last one TC coincidentally emulates their "Delay work for one week for every ask" and finds it amusing). I know this fandom is not the best but I love it all the same, it's as much a part of my life as it is for TC. I know I am not perfect at showing my interest for Undertale, as this image of a private ask shows.
Or this time I made a obviously joke ask and apparently I didn't realize a lot of people don't understand sarcasm.
Or when I tried to ask this sincere and nonaggressive question, one of the few times TC isn't putting up some kind of attitude.
Or this other ask from me.
At the end of the day this is just a comic. No one has any right to demand them to continue it or make death threats, this is completely unacceptable. However, at the same time this doesn't mean the creator should dehumanize the entire fandom or punish the few that are being respectful. They wait and what do they get, people mocking them and bullying them. That's what I realized in the past week when I engaged in the comments of a few posts. TC allow their fans to bully the fandom.
I tried to be as calm and reasonable as I can and yet I get called out as a toxic fan. And in the end did TC scold everyone else, no, they basically told me to shut up. I overestimated the fans intelligence and if they could handle basic logic, read the comments for yourself to see my point. As someone with Asperger and anger issues, it's a god given miracle I am still trying to maintain my composure within this insanity that has been going on for years. I have spoken with several content creators who asked to remain anonymous about this entire fiasco and we have similar conclusions about TC.
TC has been through a lot of painful and hurtful comments over the years that they did not deserve in the slightest. They are entitled to do whatever they want with their comic and works. Saying a fandom is or isn't toxic is unhelpful as you fundamentally miss the mark on how fandom culture works. As a creator, it is not right to hang this hiatus over people's heads and string them along. TC does not respect their Undertale fans in the slightest and mocks those who is still waiting. They indirectly encourage their other fans to bully and dehumanize the rest.
I held back on making a comment about all this for two reasons. One, TC's fandom terrifies me. They are complete smug hypocrites who spend way too much time on the internet that they don't realize that if they use their words in real life they will get punched in the face for it. Two, despite everything I still believe that TC can change. I like to believe the best in everyone and that there is hope that maybe this time TC will realize they have become the very thing they hate. That hope has faded to cinders. I'm done with TC, my only concern is the people remaining to wait for the comic.
To everyone who is waiting for Endertale and/or following TC because you like their Undertale stuff, leave them and never come back. They do not respect you, they look down on you, they laugh watching you wait, you deserve better than them. Even if they do finish the comic eventually it will not be made out of love or passion.
DO NOT harass and bully them because of my words. I will not tolerate any attempt to do so.
My final words are for TC if they even decide to read this:
TC, I know we are not friends, you made that clear long ago but I was hoping we could've been. You were a huge inspiration for me in the past and was what pushed me to attempt learning about art. I looked up to you and tried to support you when you were feeling down. You are no longer that person.
You do not have the right to condemn an entire fandom as toxic and declare it as a fact of life. It's people like you that keep the fandoms so divided to this day. It's because of people like you I am scared for my life if I ever mention Undertale in public. Your fixation on the sins of the past prevents us from moving forward. I do not excuse what happened but the past is in the past, get over it and grow up, you are an adult so act like it.
You say you don't owe us any comic or works, well at the same time if you want to mistreat the fandom I care about then I or anybody don't owe you any respect yet I did for nearly five years.
Why? Because I cared about how this all made you feel. What do you see when you look at me, another obsessed toxic fan who should keep their mouth shut or a PERSON with their own thoughts feelings and beliefs?
One of your problems is that you think nothing ever seems to be your fault, just the fans who keep asking. Well maybe they wouldn't have asked if you didn't leave them hanging for almost five years. To me, it no longer matters if you finish Endertale or not.
Maybe you still think it isn't your fault, then that makes me the idiot for hoping you can be better. You hurt me, really hurt me. I don't think I can ever trust someone like you again.
Do you know what I really want?
Your apology. I want you to make a genuine apology to me and the fandom at your actions over the years. I won't block you because being the idiot I am I hope my words mean something to you and you'll want to chat.
But until you wise up ask yourself this familiar question,
Do you really think you are above consequences?
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Appreciation For MLP Generation 5🦄💗
By the time My Little Pony: Friendship Is Magic ended, I pretty much expected there to be another generation by the next decade and it mainly helped with there being leaks of concept art from 2018. Originally, it was going to be a reboot of G4 with The Mane Six meeting each other all over again (and Twilight being an Earth Pony, Fluttershy being a Unicorn, Pinkie Pie being a Pegasus) similar to the second generation of Monster High and I'm so glad they didn't go that route. After 10 years, I didn't need to see these ponies become friends again after seeing them grow for NINE seasons! In 2021, I saw leaked images of the upcoming G5 movie (the one with Sunny, Izzy, and the iconic tennis ball) and I was immediately taken in by the art style. I was even more intrigued when I found out that an MLP fan artist (Imalou) was working on the movie too! As soon as My Little Pony: A New Generation arrived at Netflix, I had such a good time with it. It was a great introduction to G5's main characters, I enjoyed the story, and I loved all the songs. The animation was great too considering it was the first time MLP went fully CGI (unless if we count animation for commercials, the Hello, Pinkie Pie! mini series, or any other 2-3 minute animated shorts).
Nearly a year later, we had two series for G5 air around the same time. Make Your Mark aired on Netflix as 22-minute episodes taking place after the recent movie in the same CGI style. Tell Your Tale premiered on YouTube as 5-minute shorts that also take place after the events of the recent film and mixes with the timeline of the Netflix series in a unique 2D animated art syle. With these shows we were given new characters like Misty, Sparky the Dragon, Posey, and Opaline who is not only the series' antagonist, but an ALICORN as well! Yes, Miss Opaline Arcana is a menacing fire alicorn who aims to control Equestria's magic while Misty is working under her wings for the first half of the series until she joins the new Mane 5 as the sixth member to help take her down. We even get a handful of characters from the 2021 film to reappear in both series. As for our new Mane 6, I enjoyed them. Sunny Starscout now having restored Equestria's magic is encouraging to keep ponies together while also learning to control her new alicorn powers. Izzy Moonbow continues to be joyful, positive, and creative as she's so happy to have new friends by her side. Hitch Trailblazer still manages his job at being Maretime Bay's sheriff, but now he has new responsibilities to Sparky and his new Earth Pony magic that also gives him the ability to talk to animals. Princess Zipp Storm and Princess Pipp Petals have moved out of their palace in Zephyr Heights into Maretime Bay where Pipp has opened a new singing salon and Zipp is taking the role of a detective where she wants to know more about Equestria's new magic. As for Misty Brightdawn, she was such a delight through and through as she went from a villain's sidekick to a hero with such good character development.
Unfortunately, things weren't always peaceful in a G5 world. Fans weren't too kind with both series (and even the movie a little bit) especially since it took place in the same timeline/universe as G4. They weren't happy with the stories, they weren't happy with the recast (despite that being very expected), they weren't happy with the characters, and they weren't happy with the overall vibe G5 was going for. There weren't even that many toys being sold compared to G4's run. I do understand where they're coming from because there were some problems with G5 that I couldn't ignore. Some of those problems include the magic system, how Equestria fell after Twilight's reign, the return of Spike and the dragons, and Opaline's backstory. There's a recent villain named, Allura (a winged snow leopard) who was introduced near the end of G5's run and it's a shame because audiences were just given some of her backstory before the generation's cancellation. While Generation 5 had it's ups and downs, I found it pretty disrespectful that it got so much hate for "not living up to G4's standards" or people just not wanting to accept change and still cling onto G4. I know G5 wasn't perfect, but it's not fair that it got hit with so much distaste when MLP has had WORSE media back in the day (My Little Pony: Newborn Cuties says hi). Even though this generation lasted for a few years, I'm grateful that we had ANY media with these ponies and I wish they were given a proper sendoff rather than being cancelled. Thank you for everything, My Little Pony Generation 5! Hoof to heart!❤🦄❤
Artists: PONE177 (Rivin Octaver Brush), briannacherrygarcia, Amy Mebberson, Ink Key Studios, Imalou, & abbytabbys
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So I recently caved and watched Hazbin Hotel. I like animation, musicals, and animated musicals, so I feel like I'm kind of obligated to watch this new animated musical cartoon. After watching the show, I can't help but compare it to other animated productions that have also been released within the last year, namely that of Disney's Wish. I have a lot of thoughts, so here's this essay I spent like 2.5 hours writing :D
Slight disclaimer, I do acknowledge that Wish and Hazbin Hotel have very different themes, target audiences, production methods, pipelines, all the things. As someone who just enjoys animation, I'm going to disregard this for the most part, largely because I just want to ramble about the animation industry as a whole and probably could for hours.
Hazbin Hotel features a cast of characters trying to rehabilitate the sinners of Hell to save them from dying a second (and seemingly final) death in the afterlife. I have my own thoughts on the show itself, but I generally thought it was good. You can tell there was passion behind it and that they were allowed a lot of creative freedom, rather than having to pander as much to studio higher-ups.
I'm choosing not to summarize Wish and trusting that if you've read this far, you have at least a fragment of an idea of what the movie is about (not that there is much of a memorable plot, anyways). I don't like Wish. The characters are static and flat; there's no growth or character development and we have little to no reason to root for the main character, Asha. The story overall is unmemorable. The animation is fairly lackluster and looks unfinished. Lastly, the songs, one of the most important parts of a Disney animated musical, are just bad and incohesive and don't fit whatever vibe Disney and its producers were going for. I want to add that I don't think these qualms are the fault of the creatives behind this movie, rather, the fault of Disney executives stepping in.
Compared to Wish, Hazbin Hotel has interesting and dynamic characters, a solid art and animation style, and a wonderful soundtrack. Hazbin Hotel, despite being a show about the afterlife, has life and soul to it. This isn't to say I'm a big fan of the show, I do have criticisms of my own. My question is, how does Hazbin Hotel, an animated adult cartoon practically birthed from the internet, manage to be infinitely better than Wish, a movie by fucking Walt Disney Animation Studios? The fact that Disney, the studio behind The Lion King and Beauty and the Beast (or even more recent things like Moana and Encanto), is the same studio that produced a movie as flat and lifeless as Wish is baffling to me.
My speculation as to why this show is so much better than Wish is specifically because it was cultivated from random people on the internet who were passionate about their projects opposed to a company like Disney, who made Wish just for money (and to promote their anniversary). Disney has changed from what it once was and no longer takes risks in their storytelling or animation, only pursuing whatever writing, casting, or cost-cutting decisions that will line their pockets best. As someone who grew up watching these movies so much as a kid and learning about animation and storytelling and music from them, it's so disheartening to see any creativity within this corporation be crushed. Walt Disney Animation Studio's latest animated films since 2018 (Ralph Breaks the Internet, Frozen II, Raya and the Last Dragon, Strange World, and Wish) have all been lackluster in one way or another, with Encanto being the one exception. Disney has historically had dips in the quality of it's content, but this new trend in addition to the rise of streaming platforms (and even the introduction of AI) leads me to have little to no hope for Disney's animation going forward. Passion projects such as Hazbin Hotel are what makes me have any semblance of hope for the future of animation as a whole. Seeing one of the leading animation producers dwindle to this extent and kill any creativity brought to the table is just sad.
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Sharb's SAGE 2023 recommendation list
SAGE is over and I've taken a look through some really good games this week. Wanted to shout out some of the ones I thought were really cute in no particular order.
With over 200 games I can't play through and recomend all of them so please if you're interested in any of these I recomend going to https://sagexpo.org/games.html andlooking at some of the other games available.
These are just the games I've played, if you don't see your game here that's not a comment on the game's quality, just what I had time to check out.
Remember to click the thumbnails to get access to the game's pages
I was immediately interested in B.U.D.D. for it's art and references to games like wonder boy, what really surprised me about it was the humor as it's actually funny in a cute way.
If you like wonder boy or classic sega adventure games I can't recommenced B.U.D.D. enough.
@cyanroxanne pitched this to me as a SHMUP for people that have trouble getting into SHMUP games, after playing the demo and taking a minute to figure out how the game works I actually had a lot of fun with it. I could definitely recommend this to people who wanna get started with the genre, really amazing art too feels like it's a treat just seeing what the next area looks like.
RPG games can be really hard to push on SAGE because of how many games there are to go through and how long they can take to complete, a lot of streamers tend to pass over them for the sake of time so they can cover more games.
So here's my RPG recomendation, Cubenen Gardens is a game being made by @thegamedawg who actually got me to play test his game months ago, the game's still in development but what I've got to mess with so far the game's strongest aspect is it's characters and world building as you help Micheal (the saddest sopping wet creature on the planet) navigate a mall trying to find a rare monster but gets wrapped in more and more conflict.
David gets keen is really short but it has a really strong gameflow to it, my only gripes with it is that the ability HUD could be given more clear graphics as your moves are represented by circles which can make it hard to figure out what they belong to without pressing their corresponding buttons.
Beyond that the grass stage is amazing, playing the level normally gives you a pretty average platformign game but when you start building up speed using your spin move on slopes you can get to insane speeds and just fly through the level skipping puzzles and enemies and clearing the level in seconds, it's really fun when you get the hang of it.
@wootinaboot
Meander land is a really small game by @whiskerfjords game's really fun to play casually, I thought the story and characters were really cute and I'm actually really excited to see what Whisker makes next.
Out-class Hunter from @7hrone returns again with a brand new level to check out, it's a return to Doom style third persons games, specifically SRB2, it's been fun following the development of this game and watching it improve each demo.
Lemme know if you can find the cool cactus, you'll know which one I'm talking about if you follow my games ;)
Prototype N is just a really really solid action platformer game from @arriettylunaris each level has a lot of thought put into it's design and the weapon combinations can be a lot of fun to mess with, I really can't recomend Prototype N enough.
I can't get over how much character personality this game oozes, feels like around every door I'm going to run into something new I like either being a character or a game mechanic that's just fun to mess with, each character brings their own moves and their levels take advantage of a lot of their movements.
I'd compare this to those old 90's Disney game adaptations but this game easily out does them in terms of design as the designs look like they were ripped right out of an old 1940's cartoon shorts.
Peak meme aside, I actually had a lot of fun playing this, Super Freaks is a fun lil platformer game with references to a tonne of other works, you probably saw this game referenced countless times this Sage but it is just really goofy fun, tho I would really recommend playing this with friends if you can, game feels like it was designed around the kind of multiplayer chaos, if you saw the stream I was part of you can see why.
Sorry to all my friends who have heard me talking about this game all week non stop and seeing me reverse engineer SMBX 2 to [redacted] but this was easily my favorite game this SAGE if not the most replay-able, I keep booting this up just to try and make it thought the level as quick as I can.
So if you're like me you've probably been seeing @punkitt-is-here s pony comics or more specifically, the Susan Tax payer comic and the charm, humor and personalities of all of them absolutely coats this game.
It requires a bit of set up, you have to download SMBX2.0 separately in order to play this and SMBX has it's own set of issues that kinda bleed over into some of the issues in the game that need to be ironed out but beyond that this is a really fun demo to play and I absolutely can't wait to see where this goes.
Techpack currently is one Namco inspired arcade game, Tech has put a tonne of time and research into how to nail the old arcade style. The only thing holding it back right now is that the only game available is really simple and short, but man I'd be kicking myself if I didn't mention the presentation on it alone is enough for me to recommend checking this out, really reminds me of the old Namco collection games on playstation.
Now put my rabbit in as one of the cameos :gun_emoji:
Ok that's all the indies I could cover, some honerable mentions that I've been wanting to check out include
kid bubblegame JLFJ 2 Veggocalypse Mekanikko
As for the fangames I've played
Here's a game I wasn't expecting I'd be recommending, Mushroom Kingdom Fusion has been in development for over 15 years and always felt to me about quantity over quality but this new demo really impressed me.
The game is starting to take shape and there's actual structure to everything where as before it was just an open sand pit for them to figure out what to do with.
There's still a lot to be done but what's here is just a blast to mess around with. something really satisfying about struggling with a level, switching over to Samus and just blasting all the enemies and bosses away, tho I assume these characters will be unlocked in the final game as most of them are completely over powered.
This does bring me to one complaint though, Mario needs a buff. Mario is by far the hardest as he has few defense options and a lack of a health bar that almost everyone else have a huge advantage over him, and Mario having a health bar isn't too far removed from games like SMB2 and the modern 3D games.
But regardless I never thought I'd play this game and actually try to beat levels so I could see more, secret hunting is finally rewarding and expanding and finding more of the world is really fun. The game's length is absolutely HUGE, one world is about the size of an average Mario game which is insane.
And I'm really happy to see that loading has been optimized tho I don't know if that's because I'm running a machine that's not made 15 years ago.
@velacosmos has been working hard on creating a new Demo for SAGE and this one actually surprised me.
Taking influence from mario maker 2, Shang Mu Architect is a Freedom planet challenge level maker. which is quite impressive on it's own but has a tonne of extras.
Namely now there's actually a story mode to go along with the game, truth be told I'm not too big into freedom planet's cast to really know how well this game captures their personality but I still think it's really cool to actually have something that doubles as a proper freedom planet fangame since as far as I'm aware we're yet to see an actual game that actually follows the original games style.
Your mileage is definitely going to depend on how much you enjoyed the original freedom planet but I definitely think this is worth checking out.
Of the top of my head way back when stealth was pitching a mobile port of sonic 3, I swear I remember one of the ideas was expanding the match stages into full fledged level.
Sonic 3 Chronicles is an interesting "what if" scenerio where after angel island instead of falling into Hydrocity Sonic and co continue past the cutscene area and into the endless mine from match making.
I never really thought of those match stages as being connected to the main stages but this does a rpetty decent job of introducing new gimmicks and mechanics to go along with those stages.
The game is definitely rough around the edges and needs a lot of tightening up but what's here is a cute game that does it's best to follow sonic 3.
Also Mighty is here... I don't know why but thank you.
Gatoslip is a hack of Sonic the hedgehog created by @vadapega a very small demo with a tonne of personality put into it.
Yes, this is a hack, you're going to need an emulator in order to play it. Now which emulator do I recommend?
Probably the steam workshop if you still have your copy of sonic 1 before SEGA took it off the store page.
Vada's always been an inspiration for my art and it's great to see him finally go for something that really expresses his personality. The writing's great, the battles are really cute and I love the strategies for defeating enemies. Game's filled to the brim with visual gags with one gag in particular giving a lot of "replay value" (you'll know what I mean when you beat it)
can't wait to see where this ends up.
Again check out
https://sagexpo.org/games.html if you haven't yet, this just scratches the surface of what's available and there's a tonne of great games I looked over in this list.
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Trembling Essence:💙Script progress + Updates💙
Hello and welcome new followers, long time no see! I was very busy most of this month, but I am back and ready to continue from where I left off on the game! This game development post might be a bit long but I tried to condense everything! :]
"How are things going so far?":
It's going slow and steady! I haven't been able to do too much these past few weeks, however, I wrote a few parts out before I got too busy and couldn't do anything else.
I want to be very careful when it comes to spoilers but, based on your choices, some of these areas will give off immersive cozy/homelike vibes that really express Noah and the player(Y/N)'s view towards each other. In the old 2023 script I was very new to writing so the small semi-hints of romance weren't the entire focus compared to the horror aspect but there's a better balance between both genres now and I'm still aiming for a meaningful slow burn versus it just being all over the place. :] I liked writing them a whole bunch which lead to a lot of these taking place in the mid/end of Day 4+, they just need to be placed in specific areas that call for it. With that being said, it felt really comfy adding key details about Noah and creating meaningful sections in the game. I was even going to draw out some of the unseen script/scenes but I believe the best thing to do is give deeper lore from the [Extended Demo] first. Even though my writing style has improved I still have to fix the multiple pacing issues I wrote last year.
"Playtester's advice":
I wanted to continue working through Noah's backstory but I kept having moments where I'd get sidetracked into wanting to fix up the start of the game again. Eventually, I talked to my play testers about it and they gave me a few encouraging pointers.
To help keep my process at ease, I will fix the beginning of the game when I take breaks from writing up Noah's backstory. :]
I talked about this during early 2024 but the start of the game that leads up to the cabin is still getting reworked. I was able to get some of it fixed for the [Extended Demo] but I wasn't done. Things are still up in the air but, I will say that I have a better view of everything than I did before. :] Another priority that needs fixing are the backgrounds! I've improved a lot on drawing and they need to be optimized. When you first start up the game, you wake up in a holed out tree in the swamp with the choice to leave this area and possibly end up in the forest. I was going for a very immersive form of symbolism that only a few noticed but, I believe I can do a better job about this. Unfortunately I don't have any new backgrounds to show right now but maybe next week I'll have some finished up! :]
"Art process/Noah's sprite sheets":
As far as Noah sprite sheet goes, it's still in sketch mode.
I didn't draw anything since I was gone so I need to do a few warm ups before I get to them. There are some old drawing prompts I wrote down and old sketches that I never got a chance to doodle so hopefully I can get to them at some point with some attached lore. :,]
My Q&A / Ask box has been reset!
Thank you to those who have sent in asks in the past, unfortunately they all disappeared except for 1 while I was gone. I have no idea what happened but I can only guess it just got reset.
If you have any questions about Trembling Essence/Noah feel free to ask or resend them in here please. This makes it easier for me to see and answer accordingly! I would really like to hear from you guys!
This is all I have to share so far, Thank you to everyone for the continued support and patience while I was gone! I was ready to accept the interest for this game to fade out and coming back to see that it didn't happen makes me happy, I really appreciate it. :,]
#te updates#male yandere#visual novel#dating sim#yandere#illustration#digital art#murder sim#game development#horror game#art#artwork#artists on tumblr#indie game#otome#drawing#romance#anime drawing#anime art#vndev
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The following thoughts, or maybe confession, contain Arcane spoilers. Please keep that in mind should you continue. It's a long story, I apologize in advance.
Now I will say, I am no LoL player, thus unfamiliar with its lore with the exception of what I search for, or what education I get from others. I had a passing interest in Arcane due to my best friend's insistence, rambling on about its beautiful art style, symbolism, and compelling writing. It was one of those things I did in fact, try and make a habit of to sit and watch at dinner, see what all the rising hubbub was about. I'll admit, I don't know where I stopped in season one, but I didn't finish it. As I recall, the plot felt too grim. To me, it felt like it was a show getting praise for being artistically depressing. When season one's ending was spoiled for me, I was glad I hadn't got as invested as other people I knew. To have developed characters so sincerely in a season's time, just to end it the way it was done…I disapproved, and I shook my head. Forgot it all at the time.
I'm a millennial who has lived through recession, through pandemic, and I am not middle class. I'm anxious, and there are days that feel hopeless and painfully long. I want to escape into the media I consume, let characters take me on a journey with them, far away from the oppressive, hanging air of everyday life in late stage capitalism. I don't want a tragic story, no matter how much it is praised for its art direction. Moving forward every morning can be bleak enough. Maybe others like these kinds of harsh stories for its relatability, and that's fine! I am happy for those that can appreciate it in that way, but I cannot. I'm tired, and perhaps not just as a struggling individual, but as an LGBT+ person with a husband.
Mainstream, popular shows (that get shown to American audiences, at least) don't often get obvious queer representation, or when it does, the show is often cut short. I felt baited in what I did see of season one, and rolled my eyes that fanfiction writers were fed enough to work their magic and fill the holes, as per usual.
Then, the next season of Arcane releases, and my social media feeds became flooded with screenshots and spoilers. I didn't block said spoilers and told myself I was no longer invested in Arcane -- only to see the most alarming screen captures I'd ever seen.
I especially liked what I'd seen of Viktor and Jayce in the past. I enjoyed seeing two intelligent, determined male creatives share screentime and share their story of a growing, deepening friendship. As far as I was aware, Jayce and Viktor were well bonded colleagues, if not each other's 'ride or die', once mutually and deeply invested in a greater outcome to benefit the whole. Compared to the rest of what I'd seen of Arcane's first season, it still hadn't gripped me enough to stick around as I wanted to save myself from heartache. Long story short, season two's spoilers revealed to me Jayce making a frantic, truly desperate effort to revive his fallen, disabled partner Viktor after the explosion. While he's successful, this fuses Viktor with tech Jayce once swore to destroy. Jayce draws close and is just relieved Viktor, in his birthday suit at this moment mind you, is alive, while Viktor is disappointed Jayce didn't keep his promise. They go separate ways, and the scene felt like an intimate argument, a break up. Well, at this point with that much revealed to me, I was relieved to see the two of them alive after the first season's ending. I was curious again, so I continued to look at screen captures and gifsets.
Viktor develops magic skills to heal others, and in his new body things, seem to fall into place for him. He is appreciated, and maybe it's suggested he gets a following. While its unclear how 'good' the arcane is, what he's doing with it seems right for the character. It looks like a victory…until Jayce comes along and puts a hole in Viktor's chest, keeping his promise. Viktor only meant to talk to him. Jayce, who had fought so hard to revive this man, kills him, as far as I'd seen it. It felt like petty shock value. Not knowing there was more episodes to come, I thought that was it. More tragedy, more pain.
My husband knows me well. I very rarely get affected by the shows I watch, and when I do, I am reserved about it. Instead, I sobbed, the kind where you can't see passed the tears and the snot. I felt so betrayed by my curiosity, by my hopeful feelings. I spent days ranting to my friends and my husband, offended and angry. How dare these writers throw around this disabled character and give him no relief, and what was more, develop two men in such a way as to suggest one simply cannot exist without the other only to shoot down one of them, by the hand of their partner? I had let myself be baited again, and I was feeling it. It burned, it hurt, I raged. I gave up.
A day or two ago, my best friend chimed in again: I should check in on Arcane. There had been more episodes, the season had finished. Trusting they knew how sensitive I was about all of it, I did. Again, I was moved to tears, but for different, much better reasons.
What was this?
Fortiche and its writing team had bothered to weave together and tell a story of two men ultimately destined for each other through every timeline, the kind of trope reserved for romantic movies and literature? They held hands, kept each other close, were honest with each other in the starry nothing. Hand to nape, forehead to forehead, and colorfully blinked out of that current existence, together? Such intimacy didn't need a kiss or a sex scene to feel real, there was love there. Their fated, interwoven existence, their deep and complex relationship, saved the world. In the end, there was hope.
You can tell yourself that it wasn't romantic if it makes you feel better, but in all its passionate details it very much was. To this stressed, exhausted LGBT+ person in these real uncertain times, I needed to see it. I felt deep relief, satisfaction, and most of all a need to pursue the Arcane fandom, a desire to enter. To at the very least, gush about my impression of it all, and what it means to me to see two men tenderly portrayed in ways they typically aren't. Fortiche, well done. You did give the Caitvi shippers something to blatantly feast upon, you also gave lesbian characters depth and variation, but this isn't about that.
You let two male characters show dedication, affection, and softness. Thank you. Jayvik folks, I am with you. Arcane, let's start over at the first episode, I can't wait to watch all of you now.
#arcane spoilers#arcane#arcane season 2 spoilers#jayvik spoilers#jayvik#sorry I just had to get that all out
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Art is NOT a talent. It's a skill.
Absolutely nobody picks up a pencil or paintbrush for the first time and creates a masterpiece.* Nobody is born automatically "talented."
*If you're trying out a new medium like say acrylic painting and have previously built up skill drawing with pencils there ARE transferable skills and some people can still make amazing artworks their first time but there is still a learning curve! Your mileage will just vary.
But so much of what we see online and in galleries and in textbooks is finished artwork from artists that have spent years or even decades developing their craft and their skills. It's not fair to compare beginner artwork to that but we do. It's easy to feel like some people are talented and some people aren't.
Image ID: A photo of The Starry Night painting by Vincent Van Gogh. The lower 1/3 of the painting depicts a small village. To the left is a large dark mass that stretches from the bottom of the canvas to the top. The sky is built out of thick black, blue and white brushstrokes that form swirling shapes. As well as yellow stars encircled by lighter brushstrokes and a big yellow crescent moon in the top right corner. End ID.
So how do we stay motivated to learn a skill when we don't feel talented?
Practice 1: Don't compare your work to anything else. This is ideal but really hard to do! Especially when the internet makes it so easy to access art from anywhere, anyone, and any time! And it's pretty impossible to go your whole life without interacting with art whether it's film, music, paintings, sculpture, posters, books, etc.
In practice this might mean going offline when you feel bad about your art or your work. It might mean avoiding engaging in art an hour or so before you begin work on something. Or avoiding the internet while you're working.
Practice 2: Compare your newer work to your older work. It can be really helpful to see how far you have come. But it can also still be frustrating if it's not at the level you want it to be. It can also be frustrating to see older work that's "better."
In practice this might mean keeping a folder or portfolio of work you are proud of that's easy to access whenever you need a boost of inspiration. You can also try sharing your work with friends and family if you can rely on them to express joy at seeing your work and lift your spirits when something doesn't turn out exactly as you wanted it to.
Side note: I have run into many cases on Tumblr where people say it's IMPOSSIBLE to get worse at your chosen craft. It's not. Skills aren't linear. If for any reason you have to take a break from your craft you will probably be rusty when you return to it. Sometimes trying something new with your craft won't have the results you want. And even if you practice every day and get really good at your craft, you're still human. Humans have bad days. It happens. But this is why even comparing yourself to your own art isn't perfect. (And if you are losing skills because of mental or physical health problems that can be uniquely frustrating but know that even if you can't create at the supposed "higher level" you were at before, any art you make is still wonderful and worth making and sharing!)
Practice 3: Seek out and enjoy different kinds of art! Seek out beginner art. Seek out different kinds of art!
In practice you can try following so-called amateur artists online with small follower counts and uplift each other in the comments. You can seek out new art forms and styles that don't meet the "perfect" or "highly talented" standards you set for yourself. (Hint: Linda Berry's art is great for this. She intentionally creates art the way a child might and has done small workshops at art schools demonstrating how freeing it can be to let go of notions of perfect anatomy, perfect proportion, etc).
I have one final thought:
Image ID: A sketch on what looks like a yellowed piece of paper. On the left is a building constructed out of simple rectangles. Extending from the right of it is a simple line for the horizon with a couple tiny triangles and half circles representing boats in water. There is a flat railing made of two horizontal lines and many small vertical lines in-between that divides the water and the land. Roughly sketched plants in a gated area beside it. And a simple lamp post extending from the bottom right of the page towards the top. End ID.
If this were hanging in a museum across from The Starry Night would you think it belongs there? Do you think the artist that made this drawing is less talented than the one that made The Starry Night? What if this artist kept drawing landscapes? What if this artist took up painting? What if this artist tried experimenting with colour? What if this artist experimented with brushstrokes? What if I told you that Van Gogh was the artist that made this sketch called View of Royal Road, Ramsgate in 1876, thirteen years before he painted The Starry Night?
You can visit this page to see hundreds of his early works if you don't believe me: https://www.wikiart.org/en/vincent-van-gogh/all-works#!#filterName:all-paintings-chronologically,resultType:masonry
Practice 4: Look up old works from your favourite artists if you can. What they created when they started will likely be much different from what they're known for. And it might be something easier for you to aim for if you wish to practice to create like them.
Everyone starts somewhere.
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TLDR:
Art is NOT a talent. It’s a skill.
Nobody is born automatically “talented.”
It’s not fair to yourself to compare your work to finished artwork made by artists that have spent years developing your craft.
So instead:
Try hard not to compare yourself to others. Minimize how much or when you engage with other art if needed.
Remind yourself of work you’ve done that you love and how much you have learned and accomplished. Work to enjoy the process of creating more than the finished product.
Seek out different kinds of art that’s made by beginner artists or that doesn’t look “perfect”. You'll be less hard on yourself for not meeting unrealistic standards.
Take inspiration from your favourite artists but not just the work they’re known for. If you can, seek out their beginner, rougher work. Their work that you admire will seem much more possible when you can understand how they got there.
Everyone starts somewhere.
My hope is that my new blog @start-your-art will be a good resource for anyone looking to start or continue their art journey.
#art tips#artists on tumblr#art#art motivation#artblr#art resources#art tools#art inspiration#art resource#art journey#learning art#beginner artist#art guide#art help#art advice
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Hello everyone! It’s time for another development blog!
Thank you very much for the support I received in the previous post! This time, the focus will be pixel art! In particular, we will talk about the creative process behind the new sprites of the remake.
As some of you may already know, MerúM is the artist in charge of the pixel art in Midnight Train. Let’s ask him some questions about it!
🌙🚂 Interview with MerúM 🚂🌙
Lydia: First of all, could you introduce yourself?
MerúM: I call myself MerúM. I am the pixel artist of Midnight Train: New Moon, and I am in charge of the sprites and animations of the characters. I also worked on Aria's Story and the previous version of Midnight Train doing the same job.
Lydia: The character sprites in Midnight Train: New Moon look quite different from the original version. Is there any reason for this change?
MerúM: Well, before the switch to RPG Maker MV, I was already working on the new sprites and animations for the Midnight Train remake. However, once we changed programs, I noticed that the character sprites were very small compared to the current screen dimensions. I decided that this was a perfect opportunity to redo the sprites from scratch as well, increasing their dimensions and detailing them more than the previous version allowed me, without wanting to move them too far away from the previous chibi style.
Lydia: Right now, you already completed all the characters sprites for chapter 1. Was there any challenge or something you’re really proud about?
MerúM: After changing the sprites, the expressiveness of the characters has improved a lot. Characters now have many more unique animations and expressions, solidifying their personalities. I think this new style works very well with the aesthetic of Midnight Train’s world and makes them look quite unique from character to character.
Lydia: Could you describe your workflow and what programs you use to create your work?
MerúM: For my sprites, I use Aseprite. Before starting with a specific character, I tend to draw their base sprites and their walking animations. After this, I receive a list of events that will occur in the game related to those characters, and then I create the sprites and animations that fit into said scenes using the base sprites as a reference. Usually, I am in charge of designing how these scenes will look in pixel art, but with some more specific or complicated scenes I have received a quick sketch of how the sprite/animation should look like as a visual aid, and thus arrive at the version that best suits the scene.
Lydia: I’m just curious about something… Who is your favorite character from Midnight Train?
MerúM: I think all the characters are fantastic, maybe I could consider Neil Lawton my favorite. I think, in the end, we should all be a little like Neil. Even if you are afraid at first to move forward, just do it. This is what Neil does, he may be afraid, but he faces this fear to survive.
Lydia: Is there anything else you would like to tell us?
MerúM: What else could I say? I think Midnight Train: New Moon brings a story that will appeal to anyone who is passionate about mystery stories. By the way, it's fun to mention that in addition to Justice, Purity and some secondary characters, I have been the main designer of Larissa, one of the new characters in this remake. I hope you play Midnight Train: New Moon and get to know her!
🌙🚂 Progress 🚂🌙
I hope you liked the interview with MerúM! I wouldn't have been able to create my games without his help, as I'm pretty bad at pixel art. I'm excited to see all the sprites he will create for chapter 2! I personally can't wait to see Apollo's animations. Now, I want to report about the development of the game. I’m almost finished with the maps of chapter 2, so I expect to start programming this chapter very soon! Literally, there is only one map left…! I wanted to add a new puzzle to this map, so I’ve been stuck brainstorming ideas… Ahh, it feels like facing a final boss before proceeding to the next step.
Thank you a lot for your support and patience! See you next time~
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Studio Anon here, after a while of lurking/doing my own thing. Luckily my emotions are much more in check and I’ve strayed from Viv stuff for a bit to relax and hang out with my loved ones! Coming back and seeing Viv throwing a hissy fit, Raph wanting to look/act like Angel (my goodness-), and somehow people still defending episode four is… really comedic, actually.
Everything is awful but man, somehow it just keeps getting worse!
Anyway, just writing my own general feelings on this and the ideas I had for a rewrite long before everything went to hell. I never really was interested in HH until maybe Helluva Boss’ trailer dropped. I found it strange that HH wasn’t even out yet but somehow this ‘spinoff show’ was already made and posted in the public. I thought it was really weird tho, considering HH is owned by a company now, technically, while HB is sorta just there? I only watched since it’s animation and I felt like I had to support it.
Buuuut the longer I had to stare at HB’s ugly designs (and seeing the new ones for HH) I simply wasn’t interested anymore.
I guess I dodged a bullet because jesus it just gets worse.
I don’t know how, genuinely, Viv is a shit artist and writer? She went to a prestigious art school for as far as I remember and got her shows made and animated. I’m studying myself, and god knows I’d want my stories out there! It’s clear that Viv has some idea of what she wants to do, but that’s the thing-,
All she had were concepts (also publicly displaying her fetishes in the public, which is also its own can of worms).
I know in my right mind I couldn’t send people out to work on my stories since they’re heavily in development- even then my character designs are complicated as shit so I wouldn’t dream of anyone animating. Viv’s style being the way that it is + her general palettes being Just Red makes it hard to focus on or do anything with.
I also don’t know how Viv is able to just show off her rape fantasies out there and I’d rather not talk about it (sex-repulsed and all), but the general lack of focus and priority in gay ships is really disgusting.
So, as a writer, I made a general outline of what I’d make Hazbin Hotel and/or Helluva Boss be about.
Redemption is an easy theme to work on for both. ‘Sins of the father’ as a trope could work too. I’ll just use HH for now, as this post would be lengthy should I cover both.
General worldbuilding; due to Lucifer’s habit of toying with human life, comparing them to nothing more than insects, God punishes him and Lilith (who could’ve been some kind of angel too? I know she’s from a different religion entirely, so let’s say she was a random angel) by sending them to Hell to deal with the worst sinners. He and the princes of hell (how do they not address this in Hazbin?), scorned and disgusted by Heaven, try to be controlling over their own citizens. Mimicking/acting out their anger towards God by playing God in their own rings. They’re evil and horrible leaders. Lilith makes Hell feel like a home for her and Lucifer at least, bearing a daughter to restore some humanity within the Pride ring.
So Pride, at least, is less threatening now that Lucifer has a daughter.
The other princes could then ‘rightfully’ call out Lucifer’s behavior, maybe serving as some antagonists for Charlie as she tries to convince them to bring their sinners in for redemption.
So TLDR; the princes and Lucifer have internal problems that Charlie would try and resolve somewhat since she believes in redemption.
Going off to the main story, Charlie is told of Heaven being evil and awful for what they’ve done to her parents and believes it until she meets V (or Ex-Overlord Vaggie in this rewrite). V was recently cast out of the other Vs and was maybe slated to die in the extermination until Charlie unknowingly saved her from her fate. Maybe we could even get a hint of V being an angel/exterminator before with one hesitating to kill her off. The two talk and when Charlie mentions Heaven being an ass, V could tell Charlie about Heaven being good, eventually causing Charlie to start thinking about redemption, and start the hotel.
V is given more thought in the story as Charlie’s love interest and the gateway to her learning more about the two sides. Charlie is so used to Hell being the way that it is that she never considered redemption until she hears and talks to V more. The two try and kickstart some sort of redemption but V is hesitant in getting redeemed and asks that, since Charlie is the princess of hell, they could ask Lucifer for a sinner or two to redeem.
Very loose from here, but after some talk, Lucifer gives them a rundown hotel to make their own, the Vs find out and gets Lust Sinner Angel down to take them out, but is charmed by the idea of redemption. Nifty, Alastor, Husk, and Sir Pentious are all from different rings and it takes Charlie a lot to convince the princes and to try and reconnect them to Lucifer, who seems to be caught off guard with how much Charlie is willing to give this a shot. Lilith on the other hand gets suspicious of V, which could lead to Lilith exposing V of being an exterminator and, “Messing with our daughter’s head so she’ll get killed in the next extermination!”
So drama with the parents, the princes, and struggles with redemption.
It all crashes down on Charlie and the Hazbin crew as they’ve began to grow closer on one another, V especially. The other princes could then be more empathetic (they aren’t as prideful as Lucifer, and Lucifer might love his wife more than his kid tbh) and try to reconnect with Lucifer in the same way Charlie connects to the other ring sinners.
Slowly but surely, the crew better themselves, and before the next extermination, the Angel Gabriel (ain’t he the whole Angel with the flaming sword?) flies down to see Charlie doing her best. Drama here, tension there, V is the first to get ‘redeemed’. Uh oh, angst!
V, after all this time, doesn’t want to be redeemed if that means she can’t stay with Charlie, which is why she was hesitant. Lucifer and the sins come in, try to kill Gabriel or something and there’s signs of a war, but Charlie stands her ground and tries to find some way to get both sides to work together on something, at least.
So. Purgatory.
I haven’t been mentioning Lilith much but she very much loves her daughter, and having enough pride in her (Charlie) ideals to make things better, to give people a chance at redemption, reminds her of her angel days. That peaceful life.
So she agrees.
The Hazbin crew get to work with her in purgatory, V gets to be all happy and cute with Charlie, and everyone learns to try and be better.
There. That shouldn’t be too hard. Maybe a little complicated but those are my surface thoughts. What do you and the others think?
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Dorcas Meadowes headcanons developed (mostly) in the void
Hey Marauders Tumblr! I'm pretty new here, but I've seen people making lists like this of their headcanons, and as somebody who has never really interacted with fanon, I thought it would be interesting to share some of mine to see how they compare to what other people have come up with. I’ve had these for years, and my inspiration for them was literally just a few pieces of art on Pinterest (so, interestingly, the ways in which my headcanons are most similar to popular fanon tend to be in the characters’ appearances), the canon books, and my own overactive imagination. I'm starting with Dorcas, because from what little I've gathered she, Marlene, and Mary seem to be the characters for whom my interpretations are the most different from what's already out there (although it's fascinating how close they actually are sometimes).
Please do lmk what you think!!! I've put the list below the cut so as not to annoy people who just want to scroll ↓↓↓
First things first: like I said, I developed these before interacting with fanon much, so I am a Gryffindor Dorcas truther (I know a lot of people have her in Slytherin now, sorry 🙃)
“The weird and offputting one” (said with love)
One sibling. A brother, two years older, in Ravenclaw
Intelligent and creative. Would have been in Ravenclaw with her brother, but adamantly refused, as at the age of 11 she found him deeply irritating and could not stand to be in his presence
Very emotionally level. Difficult to excite, difficult to anger, difficult to deeply wound
Fatal flaw: stubbornness
Patronus: tiger 🐯
Acquired something of a reputation for casual meanness throughout her school years (though, importantly, not for cruelty). It wasn’t that she didn’t always think before she spoke; rather, it was that she cared more about what she thought than the feelings of those around her
Fashion-adventurous. As a child, enjoyed bright colours, patterns, and loose cuts; as an adult, enjoyed black, jewel tones, and artfully distressed items (would likely have enjoyed the goth subculture, but alas, ‘twas after her time)
Mastered colour-changing spells in third year so she could match the beads in her braids with her outfit, nail polish, and mood
Along with James and Lily, one of the few amongst her friends to have a happy upbringing
Would have done well in art school (mixed-media sculpture)
Did not dream of labour. Worked occasionally as a professional duellist, and won nearly all of her matches when she did, but devoted most of her time to the Order and her portraiture (which she hoped to one day make a living from, though she was unwilling to sacrifice her abstract, vivid style to satisfy her more traditional customers)
Genuinely confident in herself from an early age, including in her sexuality (asexual biromantic) (because gosh darn it this fandom needs some ace rep)
Figured the ace part out when she kissed her first boyfriend and hated it, but still wanted to know his mind and hold his hand; figured the biromantic part out when Marlene went on a date with her first boyfriend (which, in Marlene’s case, was comphet) and Dorcas also hated it
Confessed her feelings to Marlene straight away when she realised, but only to get it off her chest; never expected her feelings to be returned. Proceeded to date around a bit, and was pleasantly surprised a short while later :)
Had one Muggle grandmother, with whom she was very close. Passed away the summer between Dorcas’s fifth and sixth years (just after Dorcas received an ‘O’ on her Muggle Studies O.W.L.)
Took the maximum four out of five supplemental subjects after second year, mostly because a Ravenclaw bet she wouldn’t
Proposed to Marlene the night of James and Lily’s wedding, privately, in a dark corner of the dance floor after the newlyweds had left
Siouxsie and the Banshees #1 fan. Tragically too busy avenging her recently-murdered fiancée to listen to Juju, although she did hear “Spellbound” once or twice on the radio
Also an enjoyer of the B-52s
Anyway...I think about my version of Dorcas a lot (could you tell lol), and I'm pretty invested in these headcanons because they form the basis of her characterisation in the fanfiction I write, so I probably won't be changing my mind anytime soon, but it's always fun to hear what other people think! Seriously, please let me know :)
#headcanons from the void#dorcas meadowes#dorlene#dorcas x marlene#marlene mckinnon x dorcas meadows#dorcas my beloved#headcanon#my headcanons#hcs#marauders#marauders era#marauders headcanon#hp#hp marauders#asexual dorcas#(that's probably going to be a hot take huh?)#gryffindor dorcas#(and that one)#i like to hear opinions but if you're a jerk i'll block you#be kind it's not that hard
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!!!!!
LOVED the gameplay trailer! Now that it's been a minute, so for posterity, here's my first take on it all:
- I'm choosing to enjoy the stylized-realistic art style, glad everyone looks like they belong in the same game (was a little confused after the trailer, bc especially Harding and Emmrich kind if seemed to be in pretty different styles? but all seems to be in order after all✌️)
- to be entirely honest, I was a little worried that it would be hard to take things seriously in a more stylized game (despite origins looking, well... like it's from 2009, DA2 looking like it was made in about a year, and inquisition's over the top sad face™️, but somehow my nervous shit brain chose to completely ignore all that and worry anyway), but that scene at the temple hit me HARD.... I could write a whole thing about how Varric goes into it so boldly and jokingly and how this persona just evaporates when he sees how serious and SAD Solas is... All that just to say, I'm not worried about that anymore🙏
- so excited to see all the different ways we can move compared to earlier games!! balancing! vaulting!! (climbing and swimming, maybe?? hopefully??👀)
- incredible scenery, VERY cool atmosphere in Minrathous - it feels big and imposing, and like you could really get lost there
- on that note, I'm really hoping for day/night and weather cycles, though I'll be fine with keeping to the zones rather than an open world - but I hope we get to see Minrathous in daylight as well❤️
- I could honestly do without the sci-fi leaning design elements, but I don't mind them - I am hoping for a creative in-game explanation for them though👀
- LOVE the return to having both short and long range weapons equipped! I've really missed this since Origins, so it's cool to see it return🙏
- You actually have to aim with a bow! And you have limited ammo! in general the combat felt more up-close and personal than inquisition, and I feel like things like limited ammo lends itself really well to the small, grassroots-like group like the Veilguard, where you don't have the unlimited resources of an organization like the Inquisition (the Inquisitor can't really be seen running out of arrows in the middle of their heroic moment, surely), as well as from a game design standpoint where you can do limited ammo BECAUSE you have the option of melee, which you couldn't do in DA2 or inquisition
- the ability/tactics screen seems a bit daunting, and I'm glad the game pauses when you go to use it😅 I'm confident it'll be easy enough to get familiar with though, as figuring out the mechanics hasn't really been part of the challenge of beating the game before
once again, my most pressing concerns have been put to rest, and I'm so excited for this game🙏 completely unrelated to the game-play trailer, one of the biggest assurances I've seen these last few days is that BioWare has been keeping council with a selection of prominent fans of the franchise for the last few years(!) of development, meaning that they have made a big effort to actually stay in touch with what the fans want from the game, which was HUGE news (to me at least, idk I'd this was kind of an open secret that I hadn't picked up on or smth, but I had no idea lol)
#dragon age#DA4#DAV#DAtV#dragon age: the veilguard#im so like.... comfortably excited?#all my biggest worries have been put to rest#the gameplay looks great#there was such a great character moment between varric and solas within ehat must be like#the first hour or 1.5 hrs of gameplay?#incredible#we love to see it#im so ready for fall#in the sense that im not ready at all bc i need to get and read at LEAST tevinter nights and maybe also the last flight before then lmao
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