#i designed all the characters and made all the sprites
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melerbytes · 2 days ago
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Sorry if this is a silly question, but what exactly is hivebent 34 sweeps later? Or I guess what’s the lore behind it is a better question? And is there anywhere I can see character sheets for all the characters? It’s super interesting and I lovelove the ocs, I want to learn more about them!!
Hello!! I’m glad you asked this hehe, I’ve been meaning to talk about it more on here
Hivebent 34 sweeps later was a MSPFA made around 12 years ago that was discontinued! But recently, I have been given permission by the creators to continue it!
The original MSPFA can be read here: https://mspfa.com/?s=790&p=1
34SL to put it shortly, is an AU about the descendants of the beta trolls rewriting the hemospectrum
Here are some references I made of the trolls (my friend @/privdoesstuff on twt made the indigo and purpleblood sprites) (and the tealblood was designed by my friend @/familyguygay on twt)
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I’d love to answer any more questions haha
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bixels · 9 months ago
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I feel like I've seen most of what interests me in FiMFiction for the time being, so I read through some good ol' reliable Stardew Valley fanfics last night, only to realize.
Haley x Female Farmer is basically Rarijack. Rarijack adjacent.
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cresslyn · 4 months ago
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thedrotter · 6 months ago
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as a little treat i am sharing with you little Aya doodles I've done over the last few days to unwind ww just little expressions based on lines in-game because those are always fun to draw. nothing too special just biscuit
it's Aya because upon doing bizarrely throughout playthroughs of the game for still unspecified project purposes I've gained a soft spot for her she's my daughter now my mental tier list on my favorite characters is so confusing right now
#re:kinder#fanart#aya re:kinder#aya hibino#i state shes my daughter NOW because before i didnt pay too big of a mind to her#but honestly in each different playthrough of this game i gain new appreciation for each character#because fun fact ryou was my favorite character at first just because he seemed nice and was a healer and was nice#second playthrough brought in rei and shunsuke in my mind because they ate it up wirh their roles in the story#meanwhile as time passed yuuichi started to grow on me as i realized he was a little too relatable BASICALLY THINGS LIKE THAT#and spoilers for the unspecified project mentioned in the text just because i feel like it#i also did this because having a transcript of every line just spurred me on becquse of how easy it made things#its much more fun to start doing these kind of line based doodles when you dont have to manually go througj hours of gameplay to find stuff#so just being ablr to ctrl f through a document made me very glad HEUEHEHEBEHR#im still working on it it needs proofreading and polishing on some sides but overall it should be here soon i hope#if anyones interested in it do let me know HUEHEHEBRB i will post it regardless but it would be nice to know if anyone is interested#ANYWAY#as to why Aya seems to have a purse when her sprite doesnt its because her equipment mentions her carrying a yellow pouch#its meant to be that!!!#she looks very goofy with it on made me giggle ngl#(as in. amusement)#it adds more interest to her visual design so its nice to have it there im glad its there#OH YEAH SOME COMMENTARY ON ONE OF HER LINES HERE THAT REALLY PIQUED MY INTEREST#if sayaka dies and shes there to see it (thus. you chose to bring her with you) she has this line#where it implies that shes afraid of dying which makes things sad when she's suicidal#she already states i think her desire is more to disappear than to die exactly but even then it's quite sad#like even if she wants to disappear with how gloomy she's feeling and all the things going around with her parents#shes just a little girl who doesn't want to die😭😭#it really adds a sense of realism to how depression is tackled in game at least for me#that when one is depressed and suicidal a lot of the time it's the wish for this state of suffering to end rather than to actually die#SUCH A GOOD CHARACTER ITS ONE OF THE THINGS THAT UPPED MY APPRECIATION FOR HER
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hajihiko · 2 years ago
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i mean sure in-world you can imagine why, I personally thought like, it's hand-me-downs, it's not up to her
But her design as a Character is still a low-buttoned blouse and a short skirt and I don't like that design for a pro gymnast with her history. Like it doesn't give any insight to the character based on looks
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gentleroy · 1 year ago
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Ouah, next gen lore drop. Dad nugget. Nugget dad
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helltrskelter · 1 year ago
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Art and character designs I made for a now discontinued 48 hour game jam visual novel last year.
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vaugarde · 11 months ago
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never thought id say this but i think i understand genwunners a bit now
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meo-eiru · 4 days ago
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DUDE I JUST PLAYED THROUGH THE GAME, WHY IS IT SO SADDDD😭😭😭
and why is he hot
Starling went through quite a few redesigns through the entire development process so let me talk about it a bit :3
It all started with this notes app drawing I made with my finger
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Right from the start we knew his tail would be made out of tongues but figuring out how many and placed how was quite hard, I really had to girlmath my way thru
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This was the first actual drawing I made of him. The story wasn't complete yet but I went ahead and designed something anyway. Here he was definitely "scarier" and his scar was also placed differently. He had gills on his neck but as you will see I changed their location to under his arms later on. We were actually considering not giving him a tongue of his own so I wanted to make his mouth terrifyingly big and empty.
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Here I tried giving him bigger eyes like a fish. This was when his playful and childlike personality had started shaping as you can see from the expressions. I definitely liked this direction better but it also wasn't perfect just yet so I went ahead and did a few more changes
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I slowed down on trying to figure out his design a bit after that and instead focused on how his sprite would look. He is a merman after all, he can't just stand straight like a lot of the other visual novel characters. This stage was PAINFUL.
These were the first ones I sketched, we ended up deciding we liked the 3rd one the best.
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I carried that 3rd one over to another canvas and started playing around with how we could place his tail, we started entertaining the idea of having him sit on a big rock
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This is when his pose really shaped up. The animated Little Mermaid movie was actually a big inspiration, I sat and rewatched the entire movie and studied how they animated her tail
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And after that I finally finalized his design. We decided to change the end of his tail to be more eel like for aesthetic purposes (normal tail shape looked weird with tongues)
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And for anyone wondering this is what Maelyn looked like at first. Since the story wasn't complete yet I thought it'd take place in a more modern setting and designed her with that in mind but we decided to have the story take place in 1800s so I changed the design based on that. I did a lot of research on glasses and corsets to make the design as accurate as I could.
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Yes glasses! We didn't use the sprites in the main story but Maelyn does wear glasses and looks very pretty in them if you ask me. You will be seeing more of it in the bonus episodes!
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dedalvs · 3 months ago
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How did you come up with the Zhyler alphabet? It's my favorite of all your scripts.
And yes I realize the answer is probably related to Asimov's famous quote "I just make them up, you see" but I'm hoping for something a bit more detailed.
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Of all my scripts? A lazy alphabet most of whose characters can be found in Unicode?!
It's funny, I used to defend Zhyler's script from those who said its characters were mainly remapped Unicode characters, because I did actually create it. I wanted it to look like Roman characters (kind of like with Valyrian glyphs), so I took the original design and tried to get it as close to Roman characters as I could. You can see the whole write-up here (plus the original font), but essentially this was a snippet of the original logic behind it:
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So you can see the stops there all have a line and a characteristic shape that appears to the left of the line for voiceless and to the right for voiced. Glides are the associated vowel with a dot. [tʃ] and [dʒ] were also reversies of each other and I made that clearer with the second version of the font created by Claire Ng. There are other patterns in there. So I did actually design a script, but it's still a lazy alphabet.
I will say Claire's version of it is gorgeous and much better than my original. It's the best version of it. But it's essentially Dustox. Whose favorite Pokémon is Dustox?! Nobody, that's who! Who wants Dustox when you can have the legendary Ho-oh, the mighty Arceus, spritely little Oddish, or one of Eevee's many adorable incarnations? Dustox isn't even the best moth-based Pokémon! Really, Zhyler isn't a language to be remembered. No one cared about it when it was current, and if it weren't for one spiteful anon who wishes to drag me through the mud like some sort of non-Alolan Muk, no one would remember it now.
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stemclann · 1 month ago
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CLANGEN KITTIES !!! Wanted to do a quick "Lemme draw your characters in my style" and here are the results 🥰 Thank you all for your suggestions <3 I hope you'll like the designs I made for you 🫶🏻
Copper - @flutterclangen - I just love his design it's so cute 🍁
Firepoppy - @bearfrosts - I hope I did justice to the sprite you had for her <3 🥀
Oriolesoar and Dede - @lifegen - I looove the idea of a mouse sidekick it's so good 🥲
Snailstep - @snailstep-and-her-clan - she got a lill friend that's not omnious AT ALL 😌🐌
Quietbrook - @sc0rchclan / @flurryrose - Same as Firepoppy, I hope I did justice of your idea for your character 🥹
Falconshine - @glitterclan (as suggested by @0un-known0 👀)
Bat - @mammoth-clangen - and I drew him as more of an adolescent so now you have no choice but to keep him alive 👀🦁 (He's hiding under the cut not to scare the other, tinyer cats 🫣)
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arimiadev · 1 month ago
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spooky indie visual novels you've never heard of for spooky season
since it's October I thought I'd put together a list of spooky indie visual novels (horror, Halloween, creepy, dark comedy, anything in the spirit of the season goes) that you've probably never heard of but can play right now on itchio!
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model employee
Model Employee is a corporate horror visual novel. Just discharged from the hospital and massively in debt for their life-saving cybernetics, the player-character must adapt to the “extreme” work-life balance of a Tethys Team Member- but they have help. Penny, the artificial personality that controls all security, waste disposal, and employee surveillance in the facility, specializes in reinforcing an especially cutthroat variety  of workplace culture- and she’s taken an interest in you.  If you want to get ahead in your career, you gotta be willing to take some risks.
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model employee is such a tightly structured visual novel for being made in just one month for a game jam, making full use of everything while surprising you at every corner. every part of this game was so well planned and thought out- dystopian corporate satire isn’t my cup of tea (we’re living it) but the way they present everything in this game makes it feel so much more intense.
beary the hatchet
It’s Halloween 199X, and you killed someone during your morning shift. Honestly it’s inconvenient. This job was imperfect, sure, but you got to wear a mask with no questions asked and the pay was livable. But now you’ll have to keep the body in the backrooms till your shift is done. Bummer. “You’re… the absolutely WICKED and AWESOME Bearwater Grizzly Killer, aren’t you?!” …and now enters the dreaded true crime fan.
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beary the hatchet is such a uniquely lovely game to look at, even if the subject matter is grim. I love the color palette and tones in this, I love the 2.5D graphics, I love how expressive all of the designs are. it’s a game oozing with style.
WE KNOW THE DEVIL
Anyone can kill the devil; that’s why they always make teens the vampire slayers, the magical girls. But some kids can’t even get that right; and that’s why meangirl Neptune, tomboy Jupiter, and shy shy Venus have to endure one more week of summer camp and each other, singing boring songs about jesus, doing busywork for adults, and hoping god’s radio can’t hear them. Before they can leave the summer scouts, they’ve got to spend twelve hours in the loneliest cabin in the woods and wait for the devil to come and live through the night–or not. You know.
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it’s a visceral experience, something that feels foreign and familiar at the same time. I love the direction for it, the sketchy monochrome sprites against the colored photos- parts when there aren’t any characters on screen feel that much more real, like you’re watching found footage because of how tense everything is.
disconnect
Late at night, a phone call from a friend keeps disconnecting from you… On and off, on and off, constantly… …What would you do if you realized your friend wasn’t who you thought they were? And how would you react when the truth was finally revealed? (“̷̢̑W̸̨̊o̸̫͊u̷̱͝ḽ̸͛d̴͉̐ ̵̚ͅy̵̜̽o̸̥͗u̷̮̎ ̷̜̏s̶̤̄t̸̥͐i̴̻̕l̸̰͝l̸͉̓ ̷͕́ȁ̸̩c̸̡̓t̵̜̊ ̵͓̈t̶̙̄h̶̦͂e̸̩͠ ̸̩̅s̶̘̏a̷̪͛m̵̮͒e̴͖͑ ̸̭́w̷̨̚á̴̱y̵̯̑?̶͎̌"̷͈̆) Find out what happened to our scaredy-cat protagonist, Indie-a famous horror storyteller on the H-T-M (Horror, Tales, and Mystery) forum. What would she do when she unintentionally uncovered a mystery hidden deep within her own home?
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I love the style of disconnect and the unorthodox way of getting to the truth of the matter. I’m not normally one to play furry VNs, but the designs are adorable and I love the presentation of the game, it has a lot of animation in it. there’s also one moment not too far in on this screen that made me scream…
curse of the juniper tree
Curse of the Juniper tree is a tale of two siblings, a cursed tree and an isolated village. It is a short kinetic visual novel featuring 2d exploration. Walk around the snowy village and talk to its inhabitants! Story is loosely based off the fairytale called The Juniper Tree by the Brothers Grimm in Grimm’s Fairy Tales in 1812.
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this is a lovely and short story about two siblings living in a frozen land together. it’s a very atmospheric story with so many beautiful blues and detailed character designs. the controls were a bit hard to figure out at times but it’s worth your time.
reaplaced
Grea Perrim is a reaper of souls, and it’s her duty to bring the deceased to the other side. But in the world of reapers, death isn’t any kind of equalizer. The value of a soul is directly tied to the peculiarity of its death. Grea’s supernatural senses bring her to a Halloween house party with three costumed guests. She soon finds the most valuable kind of soul: the victim of a locked-room murder. In order to reap the soul, Grea must unravel the identity of its killer and explain its death in full. Is this the work of a human? A witch? Or something else entirely…?
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reaplaced is a fun little whodunnit set on Halloween about a grim reaper out on the hunt who finds herself in the middle of a murder mystery. it’s much more indepth than I was expecting and the soundtrack is wonderful—there’s a lot of small touches to it that make it great.
Silver Thread
An exorcist that doubts the existence of ghost might sound contradictory but to Alicia Wilkershire, this is the right way to get closer to the truth. Her latest job sounded like another run-of-the-mill case and she greeted her client with her usual pessimism but is it, really?
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Silver Thread is a spooky and short RPGM game about a skeptical exorcist trying to help a guy with his problems. the style is lovely and if you also like this kind of style, the developer has several other RPGM games like this!
Elevator Hitch
Elevator Hitchis a short 2.5D surreal horror/escape room visual novel with point-and-click and puzzle elements following the story of two co-workers suddenly finding themselves stuck together in a "Perfectly Normal" 70s office elevator.  They must explore each liminal-looking floor and find a way to get off the elevator to their actual destinations.
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like a few others on this list, Elevator Hitch was made in just a month for the Spooktober Visual Novel Jam and was my favorite game from the year it came out (2022). it's more of an adventure style game than pure visual novel, so expect puzzles and a lot of bad ends! this developer also has a lot of other similar style adventure visual novels.
The Case of the Serialized Killer
When a popular illustrator is found dead, disgraced demonologist Harold Ludicael is hired to summon her ghost. Ghosts are the one thing he can't summon, but with sharp insight, perhaps he can solve the mystery, and resurrect the most important thing: His career.
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this visual novel is an absolute feast on the eyes as all of the art is done by traditionally painted watercolor artworks! the characters are all unique and the world feels very lived in. if you like murder mysteries then check it out.
Stillwater
"𝕊𝕖𝕖𝕚𝕟𝕘 𝕤𝕥𝕣𝕒𝕟𝕘𝕖 𝕥𝕙𝕚𝕟𝕘𝕤 𝕔𝕠𝕞𝕖 𝕒𝕥 𝕒 𝕡𝕣𝕚𝕔𝕖…" A woman arrives with a mysterious letter in hand addressed to her grandfather. Etched in crimson is a foreboding message, a warning—a promise made from a time forgotten. Private Investigator Hugo Laurent and his assistants must solve this bizarre case before an old family's curse befalls them all.
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Stillwater is a lovely looking game - I love everything about the art direction for it. it's not overly scary but very atmospheric with several endings to find.
Who is the Red Queen?
Alice falls down the rabbit hole into a Wonderland not quite right. Meeting an eclectic collection of people, animals, and some things in between, she sets out on an adventure in this odd new place to find the missing Red Queen. Or, more specifically, to find the pieces of the dismembered queen whose body has been strewn across the land.
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a familiar but new take on Alice in Wonderland, now with a lot more yuri. like a lot of the VNs I've recommended, this was originally made in just 1 month. this one in particular has a lot of dead ends, mention of gore & dismemberment, and other content warnings.
okay now that you've made it this far I'm going to promote my gay horror / Halloween visual novels
Asphodelium
Hazel is an ex-adventurer who's settled down with some of his previous guildmates after the adventure of a lifetime—taking down a doomsday cult that tried to end the world, but at the cost of killing their former guild leader who turned against them. Despite their adventure still haunting him months later, he's tried to move on. —That is until a man with the same face as their guild leader approaches him. This is a story about cults and killing and killing cults. And being in love.
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Asphodelium is a melancholic dark boys love visual novel that I made solo in about 3 months. it's entirely in NVL mode (I love you NVL) and around 3 hours long and my personal favorite game I've made so far.
Dahlia
a vampire has snuck into your room while you were sleeping. the only question is - are you next on her menu? Dahlia is a very short sapphic visual novel made in under 36 hours for the Velox Formido game jam, a jam for shortform visual novels. survive being trapped with a lovely little vampire, or don't.
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also NVL mode because I love NVL mode. this is a short and sweet vampire visual novel I made solo in a weekend for a game jam that has several different endings.
Witch You Want
With a rather sparkly magical paper, you find a job listing for a local witch needing an assistant with making potions before the town festival that weekend. You sign up, unsure exactly what to expect...... A pompous and questionably excellent witch runs a local apothecary in town but finds that if she wants to make enough potions before the festival that weekend to sell (and keep her ongoing potion shop afloat) she'll need some assistance. After a dubious help wanted ad, she gains you as an assistant. Will the two of you see through to the festival? Will you be able to make a single potion? Will this girlfailure capture your heart?!
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this is my latest visual novel that released just a few days ago! I directed & programmed this short cutesy game for a game jam at our studio. it's pretty fluffy romcom with a potion minigame in it. please help our girlfailure make potions, she needs all the help she can get.
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galaxysugarr · 10 months ago
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Hi All! I thought it was time i gave a lil update from this game and how its been going.
I'm one that tends to keep to myself till a project is fully complete or close to complete, but I've gained a lot of asks about this over time and more as of late lol. So thought I'd cut the radio silence a tad and answer a few repeat questions id gotten!
Are you working on the game?
Surprisingly, yeah.
Will this be a completed game to buy?
Definitely not, least not now. My plan is to make a basic demo of the game as building a complete game with the script and everything would take a very long time and a lot to learn!
It would also be a free to play game, as Its a fan game.
When can we see it, are you almost done, videos and updates!!!
Well... 2023 was a busy year for me personally. And as a person who is still learning to animate along with barely any knowledge of game coding. Led to me needing to learn a lot and do trial and error.
A lot of things are temporary placeholders and incomplete textures with testing. So I didn't feel they where good to share progress of.
a lot of it was me learning, trying different styles to work with the game, and sketches throughout.
Can i help with the project????
I do appreciate you all asking for help,But I don't know much about game development and working with a team on this. So it's more of a passion project for me, and so far what I have learned has been nice :>.
I didn't wanna rely and give up on the project or delay it so much due to factors so I'm workin on it alone right now till the project is farther along and more stable.
Will it look exactly like the trailer, what kind of game is it, what all do you have planned for the demo?
Admittedly I had originally made sprites and everything to match the video, but i ended up going for a more chibi type style as its easier to work with.
Its a side scrolling game with rpg like elements.
The current plan is to have two fully completed stages, a mini game, 4 playable characters (2 being Sun and Moon), and some extra features.
Will the demo be out this year?
I can't say, it all depends on how much time i work on it and learn ;o! I don't like to get hopes up, but I work it on it when I can.
Crumbs, please
Some of the daycare and model updates. It's not much, but I find it fun to run around and interact with things lol
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So all and all for those really wondering about the project, its still a heavy work in progress. A fun and frustrating one for sure, but Its been nice actually learning to code and design it so far.
Hope this answered a few questions and of course you can ask other stuff about it, I don't mind.
Thank you!
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remxedmoon · 4 months ago
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“an innocent kid. its bleeding can fill the belly of even the strongest warrior, but do you have the heart to do it?”
hooved
0 power - 1 health - 1 blood
worthy sacrifice - cards bearing this sigil count as 3 blood rather than 1 blood when sacrificed.
morsel - when a card bearing this sigil is sacrificed, ⁣it adds its stat values to the card it was sacrificed for.
hidden trait - hearty meal
when this card is sacrificed, add an additional +3 power, +2 health to the card it was sacrificed to summon. this trait stacks with the morsel sigil and stat increases from the campfire event.
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teehee. people are going to yell at me for this one i think. ANYWAYS!! BONIBAHS!! THE KID!!! my poor little blorbothing. they get extra card art because they’re my favorite (joking). writeup below!!!
sowwyyy this one’s evil. i think the sigils are pretty self explanatory this time? worthy sacrifice lets you play super powerful cards, and morsel lets you buff em even more. plus!! with the hearty meal trait they get at least +3 in both stats! the ethics are questionable though.
this was like. the second card i designed out of all of them. my original concept (when it was like 1 am and i was half asleep) was uh… morsel, trinket bearer, and waterborne? trinket bearer because they carry the items, and waterborne to keep them out of danger. but that’s a really weird card. plus…
baby goats are called kids!! the name is wordplay!! i decided to make them a variant on the black goat purely for that reason. and just like the black goat, the symbol on their head is the symbol for sacrifices!
ok i should probably acknowledge the sog in the room. in the base game, you’re able to replace your eye with a goat’s eye. this decision does literally nothing except make the black goat cuter. and bonnie’s a goat!! so they also get silly art. they turn into a sopping wet pathetic cat. i don’t have an inhabited version of this sprite because i couldn’t. find footage of it being inhabited. which is probably because you can’t get the goat’s eye in kaycee’s mod but. eh… i don’t want to deal with the sigil patch nonsense again.
my initial sketch of this card had them as a 2 blood but… it kinda made them worse than the regular black goat thanks to the fair hand mechanic. so they’re the only 1 blood here. they’re my blorbo they can be overpowered. as a treat.
the sigil patch is many lives! which allows a card to be sacrificed without actually killing it. both for synergy with worthy sacrifice and also because i’m Evil
also additional fun fact: the black goat is actually my favorite card in vanilla inscryption!! i basically cheesed the entirety of kaycee’s mod with it. i like it a lot :). i didn’t intend to fuse my favorite character and my favorite card together but it’s a happy lil coincidence.
huh. weird. that’s the entire party right? it feels like we’re missing one though… whatever. patchless alt below!
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tapwater118 · 6 months ago
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Has anyone ever heard of “Battle for Dream Island” (1990) before? Really obscure NES game, doesn’t even have a Wikipedia page (or hell, even a mention in one).
From what little I can find about it on the internet, Battle for Dream Island was an NES game released on January 1st, 1990, apparently made entirely by a pair of independent American developers. Never made all that many sales, but eventually it garnered a rather niche following on an obscure gaming forum, though it had long since dissipated. Unfortunately, seemingly nothing from the forum threads was archived, so all I have to go on are a few vague threads titles from a navigation page.
I, rather cliched like, bought this BfDI cartridge from a sleazy old guy at a flea market (along with Puzznic and Wario’s Woods for a bargain deal). I dumped the ROM and booted it up on an emulator to take some screencaps.
Upon pressing start, you are prompted to “Choose Contestant,” and have a choice between any of 20 playable characters (who are all everyday objects, for some reason). Each contestant has their own stats, and while you can feel the difference while playing, the overall impact of character choice is pretty negligible. (Also some of these guys don’t even have arms?? Weird design choice but okay.)
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Two screencaps of the character select screen. I went with Pin for my first playthrough cause idk she seemed kinda cute. I’m almost sure the stats are “Strength,” “Speed,” “Jump,” and “Skill.”
(Continued under cut)
While touting itself as a game show, BfDI is essentially a glorified minigame collection. The gameplay loop is as follows: You and the 19 other contestants play a minigame (referred to as “challenges”) to earn points based on how well you do (though I’m fairly certain the computer contestants just get a random amount of points for each challenge). Most of the challenges are various platforming segments, though some others fall more into puzzle game territory.
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Two of the challenges. The green “Win Tokens” can be collected for bonus points. LEFT: A horizontal platformer level. The grey wall in the middle of the screencap moves up and down. RIGHT: A challenge about climbing ladders while avoiding “acid spitballs.” The game pauses to scroll vertically a la Super Mario Bros. 2.
After each challenge, this speaker thing shows up (pretty sure he’s supposed to be like a game show host?) and tallies up everyone’s score. The contestant with the least score gets “eliminated” and removed from the game.
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The results screen. Leafy did rather poor on the last challenge, so she’s out of the game.
The game continues like this until you lose (have the least amount of points) and get booted to the game over screen, or until you are the last one left, in which case you win Dream Island! (Though of course in reality you just get booted back to the title screen. No Dream Island for you.)
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The victory screen, with the gates to Dream Island in sight. Feels more like the gates to hell given how Pin’s staring at me.
It’s a fairly easy game for NES standards (I won on my first try). Took me about 80 minutes on my first playthrough, though subsequent ones could take less than an hour as I knew what I was doing. The brevity and the fact it saves your high score gives BfDI a nice sense of replayability (though this is probably best done sporadically, as the challenges tend to get a bit samey after a couple of back-to-back playthroughs).
So yeah, just wanted to share this in case anybody else has heard of it. I’ll probably rip the sprites and upload them sometime later cause it doesn’t look like anybody’s done that yet.
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asidian · 3 months ago
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Set breakdown time! Next up: Niko's room.
As before, I've circled the points of interest and numbered them to make them easier to talk about. Cool? Cool. Let's do this!
1: Niko's mom's name! This part is her and Niko's surname. The kanji are 佐々木.
佐 – sa, meaning help or aid
々 – an iteration mark. When you see this, basically it means "exactly what the last one said, one more time." So another sa meaning help or aid
木 – ki, meaning tree
It's really neat that they picked a last name for her that doubles down on her role in the narrative. Just like Niko is there to support and help other characters in whatever way they seem to need, her surname hammers it home by including 佐 not once but twice.
2: Riza (リザ) Niko's mother's given name. Somewhat odd here is that it's written in katakana and not kanji. Without getting sidetracked too much (you can pop over here to read more if you're interested) most Japanese people write their names in kanji.
Katakana seems like a bit of a strange choice here, unless a) Niko for some reason doesn't know the kanji for her own mother's name (weird, given that she's in high school) b) her mother is a foreigner (a possibility; foreigners usually write their names in katakana) c) the set designer/whoever prepped the letters didn't know the appropriate kanji for "Riza" (seems unlikely, given how accurate all the rest of this is) or d) some sort of personal habit. An interesting side note is that her letter to Niko also puts Niko's name in katakana.
3: Cutesy stationery, used for marking your place in a document or book
4: A cute blue purse!
5: Watermelon! Judging by the shiny material and placement near the other bag, I'm going to guess this is another purse
6: Niko's clothes :>
7: Pink luggage
8: Lots of instant noodles
9: A rice cooker
10: Rice vinegar
11: This girl LOVES her some plants
12: Probably food items…? The one on the right looks like it might be a five-pound bag of rice, but I don't recognize the brand
13: Lots of unwashed dishes
14: A toaster oven
15: Chopsticks
16: A cute octopus pillow. I think I saw someone mention that it's from Ikea :>
17: She often leaves dirty dishes sitting on the bedside table
18: A painting of what seems to be a skyscape
19: Brightly colored pillows
20: Metal art in the shape of a moon
21: A decorative window hanging
22: More plants :)
23: Candles
24: Her tv
25: Cute pens with pompoms on the end
26: Regular tape
27: A cute cat statue
28: Marble Pop Ramune, strawberry flavor. Ramune is a type of soda that's a popular festival drink in Japan. It's sealed with a  glass marble and you have to pop the marble down into the little catch basin before you can drink it.
29: Anime wall décor
30: Fruit jelly cups. In Japan, small gelatin based snacks like this are popular. They're tiny, about an inch tall, and you eat them in just one or two bites.
31: Niko's laptop. She has stickers on it
32: Washi tape! It's decorative Japanese tape, often with bright colors and patterns, used for crafting.
33: A lot of cute magnets, including the bunny one, which serves double-duty as a kitchen timer
34: Niko's grocery list. The only thing on here that's here because she wants it is strawberry ice cream. The rest of the items, licorice tea, manuka honey, and Epsom salts, are all natural remedies. She's been trouble-shooting how to get rid of the effects of the sprites. She knows she's sick, but not why
35: Cutesy craft supplies! Sequins, glitter, and pompoms
36: More washi tape!
37: Niko's manga collection. She is that particular brand of organizational mess that does not put her numbered volumes in order. She has made an exception for the series that makes a complete picture when you line them up, though
38: More plants :)
39: Manga posters! Issho is one of the series that she has on her shelf
40: A decorative jar
41: Little metal bird sculptures
42: What seems to be the only framed picture in her room. The angle is wrong to see what the photo is, but it's interesting that they added just one in here. Maybe it's her family…?
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