#hylics enemies
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apple-cores · 10 months ago
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instar cosplay mockups! goofy lil tyro puppet (i guess i need a fake arm mass in there?) and goopy skull detail. the first is how id interpret the real instar as-is, but im gonna go for the dying one as i can style upon my Halloween instar mask, i kinda loved it. bringing a real phone cable too!
i have a good base for the hat from around then but otherwise i need a loooot of fabric... not sure what kind for the yellow yet! and a zipper in the back??? pattern people help me god
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robosquid-sm · 1 year ago
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An incomplete series of Hylics enemy interpretations I did back in 2021, before losing motivation to do the rest. Don't know if I'll ever come back to it due to a combination of time passing and Mason Lindroth himself recently making new unique designs for them, which sorta defeats the purpose of doing these. :V
Still proud of what I got done, though.
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FIND ME ELSEWHERE: [DeviantArt] --- [Twitter] --- [Newgrounds]
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tenzvar · 1 year ago
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Hylics 2 Bestiary - Part 1 Tyro - Galliform - Post Dog - Ectrolan
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sentientstump · 1 year ago
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it seems that i like these guys quite a bit
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the mightiest tiniest foe, The unYielding Robust Obstacle gifted you it's presence!
and i guess i like tyros too ^^"
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autistickaitovocaloid · 7 months ago
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Dungeon meshi is really good for me I think because I remember playing videogames and thinking about how good I'd think some of the enemies would taste but I didn't know how to get into it without people thinking there's something wrong with me and while there is still probably something wrong with me at least I have a point of reference I guess.
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corntort · 2 years ago
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i forgot abt these for so many hours. SAD!
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pickedpiper · 2 years ago
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Wayne in Hylics 2
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agnesandhilda · 1 year ago
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go-go-devil · 1 year ago
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Well Hylics 1 does have an enemy that’s walking shrubbery, so I can see where you’re coming from!
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Super Peanuts RPG
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thefaiao · 6 months ago
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I made these for a friend's zine, we decided to draw a few Hylics enemies for fun. And it was!
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braxiations · 9 months ago
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Encyclopedia Hylicognosia (1)
A stray page from an inscrutable, scientific tome (Part 1 for Encyclopedia Hylicognosia, explanation below)
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Encyclopedia Hylicognosia is project I'm working on, being an in-universe encyclopedia for Hylics and its world.
I won't normally do this, but these guys are kinda obscure so I'll explain what they are. The top one is called "tater man" in the files of Somsnosa, and is a combination of an NPC from Somsnosa (the game, not the character) and an environmental object used in its continuation and leftover in the files of Hylics.
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The guy on the bottom is an enemy from Somsnosa, the Ambulant Mass.
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Sorry that I can't use a higher quality pic.
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cosmic-navel-gazin · 7 months ago
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Finished Felvidek and had a grand time!
Thought I'd do a lil list of things/moments/details I loved off the top of my head:
gave cursed coffee bean to a chicken and it mutated. Did it for science
game's got some twin peaks vibes, some monty python, a tad of hylics, along it a bunch of other ingredients, but it feels very much its own thing with its own identity
pear man and his daughters deserve the world, wish we hung out more
there's a fight with an invisible enemy, all your attacks miss because your guys can't see shit and I was laughing just imagining Pavol and Matej swinging their swords at nothing hoping to slay the forest fiend. Very Don Quixote, I love it.
the PS1 style cutscenes are sooooo beautiful I love them to pieces, they drip with style and charm. I knew I needed to give this game a go the moment I watched the trailer and was greeted by the cinematics. God I love them so much. And not just the syle but the directing itself, the way shots are framed, god...
I love the character portraits for everyone. There's so much detail and everyone feels unique/like an actual person with distinct features. From the Priest's very punchable face, to Pavol's grin to Josef's sexy ass... From main characters to NPCs to enemy sprites, I love everyone's design and colour coding (don't know if it was intentional but the purple for the cultists was neat, seemed to subtly imply early on that they were being funded by rich folk, since pruple is associated with nobility, power and wealth)
speaking of character design, shout-out to this lil guy, look at him please
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Numnut the drunkard my beloved, I recruited him and less than a minute later he fell on flat ground into a nearby river (and drowns???). I reloaded a previous save to see if I could have him in my party a lil longer. I took a different path, got into a fight. "yay I get to see him in action!"- I thought. I used his one special move, called: 'good idea', and Numnut proceeds to punch his own face, dealing 90 damage (not even in the endgame did I deal such high numbers!). THE Character of all time, he drowned again after that and I'll never forget him.
BALLOON IN THE MIDDLE AGES! (possible Andrei Rublev reference? I can dream...)
just, the way things are worded:
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cutting people's ears after killing them as spoils (and giving the ears to a maiden, as you do)
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there's a quest where you have to cut a man's tattooed buttock to give to another guy, and it's all for nothing, you ruined a man's ass for nothing. I love it. The dialogue during this whole section had me dying.
I love that there's just this guy who lives in the castle's well. And our boy Pavol thinks it's a great idea to throw a bomb in there to make him come out.
this:
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there's these lil inisghtful and mournfoul comments on the dead bodies you leave behind. Like, expressing regret at all the senseless violence and death or how cheap life is here. And I'm not sure if it's Pavol or Matej making them. It makes more sense for it to be Matej but I kinda like the idea of it being Pavol's comments, these small moments of introspection and realization in the midst of a drunken adventure. You've been engaging in all the violence while pissed drunk but then after you kill your opponents and look at their corpses... and it's like this sobering moment, before you're back at it with all the merry-making (I also like that a lot of these bodies don't disappear and just remain on screen, and you can see the carnage your guys leave behind in their quest)
the whole adventure felt to me like, this series of odd little events in a knight's life before it's passed down, told by and retold by different people, and after many generations it's been touched up and made more coherent and noble than the clusterfuck it actually was. Before it became a narrative I guess is what I mean
it can get a bit wordy and hard to follow but I really like the old timey way the dialogue is written and its dry sense of humour
there's these little subversions of gaming tropes that I found really fun too! Like as soon as Pavol's wife and your falling out with her is introduced you may expect a reconciliation between the two, or a moment where you have to save her and prove your worth and love to her to win her heart. As you would expect from a story with a knight and a damsel. But no she hates his guts lmao tries to murder him too! (tho I do think Pavol took her in that balloon ride at the end). There's also the fact that I am not allowed to play minigames! Josef wants to play tabletop games but your character always replies no. No minigames for you son! And like, this feels especially catered to me as someone who, more often than not, will dread whenever a game will introduce some sort of card game or the like. I was so happy that wasn't forced on me for once! Couldn't believe it. Kinda felt bad for Josef tho, I'm sorry Pavol doesn't wanna play Pexeso wth you.
the battle animations! I'm particularly fond of the eating porridge one, or the chugging down a bucket of sour cream, and the petard
the little *slaps face* animation
Pavol and Matej as a duo and the whole tavern scene with the two exchanging clothes
the lil moments of humanity where Pavol talks about his broken life and sense of self
the rare moments when Pavol stops grinning
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it goes without saying but the art is absolutely gorgeous. Its nostalgic monochrome melancholy speaks to me on a deep spiritual level. Inject it directly into my bone marrow please. Shout-out also to the ost, it fucks and has tons of bangers. The Hrad track, the one that plays on Josef's castle... god... love at first listen, and have been listening nonstop for the last few days now while going on walks.
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assigned-caim-at-birth · 10 months ago
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minutes before wig snatching
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ice spices ur doomed narratives
(background under read more)
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sforsprinkles · 9 months ago
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Some Hylics 2 enemies
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chillingwithasloppystyle · 8 months ago
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Very close to finishing Hylics 2 and trying to pick up on some of the lore of the series. Biggest eye brow raising moment was definitely the arcade wayne turning into the sage or satellites
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But also that he does this using something similar to Carsoro an enemy only really seen with Odozeir is kinda intriguing.
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Really makes me wonder what this could mean for H3 since Odozeir and the transforming of waynes are a large focus.
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vgtrackbracket · 1 month ago
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Video Game Track Bracket Round 4
"Don't speak her name!" from Fire Emblem Awakening
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vs.
Them's Fightin' Words from Hylics 2
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Propaganda under the cut. If you want your propaganda reblogged and added to future polls, please tag it as propaganda or otherwise indicate this!
Note: The propaganda may contain spoilers for Fire Emblem Awakening.
"Don't speak her name!":
This song plays after an important character’s death. The main character is in shambles and is very on edge to the point he is unwilling to compromise with an enemy who is being sympathetic with him.
A tragic song underlying the lowest point for our heroes. There is no battle theme. There is no grand victory on this map. Every win is just another life taken. Every loss is just further salt on the wound. Yet we must march on. To stand still is to waste her sacrifice. At the least, the rain helps hide the tears.
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