#however there were a lot of references to the play in the other dialogue (‘gray coat and soft felt hat’)
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sailforvalinor · 1 year ago
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Genuinely not sure how I feel about See How They Run overall (entertaining? Absolutely. As clever as it thinks it is? Probably not. Should they keep making more of these kinds of movies? 100% yes.) but I have to give it TONS of props for making an entire movie about The Mousetrap without spoiling who the murderer is in The Mousetrap
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thegeminisage · 9 months ago
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iiiit's tng update time. last night we watched "a fistful of datas" and "the quality of life."
a fistful of datas:
i wanted to like this episode because it had data in the title but i Hate holodeck episodes. like clockwork, someone goes into the holodeck and it breaks. i understand they're doing this to give us "real" stakes but all it does is cement my belief that the holodeck is not only unethical but DANGEROUS.
however, i did love getting to see data's cat. and a reference to his poetry. actually i'm surprise riker recognized it since he fell ASLEEP during the reading >:(
deanna western outfit HOT. i didn't like the smoking part but every time she cocked a shotgun i had hearts in my eyes
deanna/worf rights??? tenderly bandaging his wound...rescuing his son with him...FLIRTING WITH HIM...we were missing riker but STILL deanna e worf e riker. it can happen. i can make it real with the power of my mind.
i don't remember what exactly the dialogue was but data's accent was VERY good. i understand there are difference between a southern and a western accent that may be too subtle to catch unless you've spent a long time listening to both, but they DO sound similar, and he remembered to drop the front of whatever word he said which came after the word "i." like bones in this side of paradise: "wanna see how fast i'an put you in the hospital?" most people faking a southern accent don't remember to do that (love and light to lucy gray). anyway, it might have been "i'm going to..." that sounds right. in a southern accent this becomes something that sounds like, "i'm on..." which is changing "going to" to "gon" and then dropping the first half of the word entirely when it comes after "i'm." elliot spencer also does this, which i appreciate.
anyway this is only the second time i've seen hints of worf not being the Worlds Best Dad (the first time was in that AWFUL lwaxana episode) but given that the holodeck went SO wrong can anyone really blame him for being reluctant to go...like yes he should have sucked it up and gone anyway or suggested an alternate activity instead of trying to wiggle out of it but i DO understand.
as a final note, the first scene with picard getting interrupted during his flute-playing (hi, flute!) like 1000 times is just yet more examples of no work-life boundary aboard this ship...you're always on call even during your personal time...no such thing as a do not disturb sign on the door...
quality of life:
this one was...okay?? like, none of the science experiments made ANY sense, it was bad science, but whatever, we got to watch data be data.
star of the show: the little guys, and their wiggles. like they're kinda cute.
this lady scientist looks SO familiar and i cannot figure out why. i don't recognize anything on her imdb page. i think i must be getting her mixed up with one of the ds9 ladies i've seen in gifs. we give star wars shit and justifiably so but they also have a lot of pale alien brunettes on that show. okay i just looked up jadzia i think i thot she was jadzia LMAO love 2 be faceblind
i didn't like everybody doubting data when he said those little guys WERE alive. but i did like him saying he had intuition with other machines the way he didn't with biological life forms. that's a neat piece of worldbuilding. also, i don't want him to be alone in the universe either :'(
i didn't like how one of them died in the end after all data did trying to save them!!! we should have had a little scene where it got fixed up!!!!!!!!
that said, what's proof of sentience like self-sacrifice for another...actually, no, that's bad science too. but they're good little life-saving guys!!! and they wiggle.
TONIGHT: chain of command, parts i & ii. these are the LAAAST tng eps we watch before starting ds9 (we are doing it in release order, so we will soon be watching two shows concurrently).
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arkannis · 4 years ago
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Hello,
I just recently got into the Old Republic Fandom, and the Eternal Empire is my favorite arc. I do wish there was more story content to give more development to the characters, particularly in Arcann's case. While I love his romance scenes, I wish there were more scenes about his redemption and relationship with the Outlander or a dark side ending where the Outlander or Arcann takes the throne with the other as a consort. I found your blog while trying to find content further developing his character. Thank you so much for posting all your headcanons and musings!
With that being said, what are your headcanons for Zakuul culture? And could you post a masterpost compilation of your Arcann headcanons? I am trying to find the post where the romance novels headcanon originated in the tags and not having much luck.
Hope you have a nice day!
Hi anon!! Sorry for a late reply. First I’ll answer the second part of your message. The romance holonovels headcanon originated from the this post ; the post doesn’t outright say it, but some people in the tags (when they reblogged it) mentioned that Arcann probably seemed like the type to read romance in his free time. As of what I can remember the tags were from this reblog and this other reblog and both say that Arcann reads romance holonovels. The continuation of this headcanon were in replies or tags, so it’s hard to track them all down! Secondly, my Arcann tag is a mess, and I probably threw in multiple headcanons in reblogs or tags so it would be hard to find them all... I’ll think about making a masterpost, but I don’t think I have time for something like that right now. Ok, now that’s over with... I 100% agree with you, anon! I HAVE so many things to say about the possibility about that dark side ending. I don’t think devs were planning to make Arcann a possible romance option in the beginning, so it wouldn’t have been possible to be his LI and rule as emperor/empress. I also agree with the development of the characters... however, Arcann’s redemption and relationship with the Outlander was definitely rushed, because the plans to make a third expansion was apparently cancelled due to the backlash from fans who wanted pub vs. imp back. I made a whole post complaining about that... Otherwise, I definitely think they would have had more time to flesh out his characters and the other Zakuulan characters as well (Vaylin, Senya, Koth, etc.). I’m like pretty much sure content was cut out from KOTFE/KOTET to make them shorter. Due to such lost content, I have to create my headcanons from extrapolation based on the Sacrifice trailer, available codex entries, existing dialogue, and implications of existing issues. As well as other people’s hcs and commentary!! WARNING: SUPER LONG BULLET POINTS for Zakuulan culture headcanons.
The reason why I don’t have that many Zakuulan culture headcanons is because.... I feel like it’s so weirdly explored in the expansions.
I think the arts is a big thing in Zakuul! The Dragon’s Maw chapter gave me that kind of vibe. I also discussed this mildly (not) with Arcann. Most specifically THEATRE, PERFORMANCE AND SINGING. 
Evidence: Senya sings and composes and there’s the famous Zakuulan holoperformer, Malita Tal. No, I don’t have evidence for theatre, but honestly? Zakuulans are so goddamn dramatic, they most definitely have reality TV series or drama series... 
arcann be like oh you listen to malita tal? name all of her albums in alphabetical order or you get exiled
Zakuulan culture most definitely has idol culture, based on Malita Tal (and reportedly her performances were watched by millions). And those fans apparently also protested against Arcann’s rule. personally i think if they had twitter the u.s. gov*rnment would be wiped out.
I just think singing is a big thing in Zakuulan culture. I mean, even Valkorion sings (if you decide to kill Senya, his force ghost appears. They both have an exchange and it’s actually sweet for like 0.1 second). 
I also think there would be typical Zakuulan fairytales embedded in the culture. Hear me out. Most specifically those type of royal fairytales with the princes and princesses. This can be heavily contributed to the fact that a royal family is essentially in power. 
You cannot expect me to believe not a single person in Zakuul has written a Prince Arcann x reader holofic. You just can’t. Or Prince Thexan. Actually, I think Thexan would be more common, I think he was perceived to be more compassionate and kind compared to Arcann by the common folk? Since I know there’s that NPC dialogue where one of them goes how different it would be if Thexan took the throne instead. 
The fairytales would probably involve a lot of references to the Old Gods. I kinda imagine that the enemy would be some sort of serpent, that is, Zildrog, because apparently he’s just a bedtime story to scare children away. 
I think these Zakuulan fairy tales would contribute to the theatre and performance, acting culture that Zakuul has. 
Furthermore, I just think the Tirall kids probably read these fairytales as well. francis dont talk about arcann reading again
I want to talk about the Old Gods and that religion, which is one of my favorite things ever... probably because the Gods are machines. Superweapon machines... ok ill shut up
Even if Valkorion basically got rid of the religion, it’s clear that the religion is still incorporated into heavy talk in Zakuulan culture (e.g. eyes of Esne, heart of Scyva). 
My headcanon is that there are sanctuaries or small secret churches (?) for those who want to worship the Old Gods. Obviously the Herald of Zildrogs who believe in the Old Way are a cult, so I think people would look for an alternative. 
I think there would be great effort to hide these places, as it can get you exiled. Thus these would probably be located in the Old World, rather than in a more obvious position like the Spire. 
The beliefs of the Old Ways isn’t exactly clear, they aren’t exactly touched upon, which is a shame. I think people would ask for help from each of these gods depending on what they want.
Those who ask for Izax’ guidance want to seek success, accomplishments, power, and glory.
Those who ask for Scyva’s guidance ask for her to guide souls peacefully to death (she is described as someone who weeps beside Zakuulans as they march towards Izax - basically death) , or ask for help/compassion from her. Maybe maternity as well? Or parental love?
Those who ask for Aivela (goddess of passion) want her to guide them with her passion (Aivela accompanies Tyth, who is kind of a god of war/warrior). I think there would also be romance related stuff as well. If someone asked for help regarding their love related issues, it would probably be from Aivela!
I’m not sure about Esne - but maybe in a similar sense, if someone is suffering with jealousy - in any situation, they would ask guidance from her. I don’t know where I read this but I think the “eyes of Esne” expression meant like having eyes of jealousy.
Nahut? I don’t think he was worshipped.  “Nahut was considered to be gray, formless and cold, and was denied worship by all except his mother Scyva.” But regardless, I think he still had a role to play. 
After the Outlander takes the throne, and Zakuul renounces their membership from the Eternal Alliance, I think people would be allowed to openly express their religious beliefs, that is, the Old Ways. Oh, personally I headcanon that they would build beautiful places of worship in the Spire with similar geometrical pyramid designs...!! 
Yeah...I think that’s all I got! I’ll need to see how I can somehow make this post easily found, lol. This is quite a long list, and I have to emphasize that these are my headcanons! They are based on what I see and I just kind of fill in the gaps to fit my own stories. This took a while to write because I KNEW I had these headcanons, but they just didn’t appear at the time I saw this anon ask. Anyways, I’ll probably create more headcanons in the future. Also:
a dark side ending where the Outlander or Arcann takes the throne with the other as a consort
I have so many things to say about this. I know the game won’t permit it, because if you think about it, both the light side choice (Eternal Alliance) and the dark side choice (Eternal Empire) are happy endings for your characters anyways. They can continue as the “hero” or the “protagonist”, so I don’t think this route could ever be implemented. However, I think it would be absolutely interesting if throughout the gameplay, players are given a choice to flirt with Arcann. The Outlander and Arcann agree to get rid of Valkorion, but thats if the Outlander decides to betray the Alliance and joins Arcann instead. And should they join him, they have the choice to romance him... and I guess it’s a happy ending for you both :P Obviously this won’t happen, but maybe it will. I wouldn’t mind being the prince consort of Arcann lol idk! me and vaylin are gonna be besties and we’ll paint each others nails or something Oh and have a nice day too anon...!!
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the-hot-zone · 4 years ago
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@agentcalliope THE REVIEW GOT TOO LONG FOR AO3′S REVIEW BOX AND WOULDN’T LET ME POST IT SO HERE IT IS. I’M SORRY IT’S SO LONG BUT I REALLY LIKE YOUR FIC SDKSDK
I mean firstly, the only thing I can say after reading this is, wow. Wow. Holy shit, wow. They way everything builds--the capitalization, the punctuation, the epithets, the prose--to demonstrate on both a subconscious and conscious level how Azula develops. The reader is comprehending these words, but also they’re registering the way you use spacing, punctuation, and capitalization, forcing the reader to slow down/stop/keep reading at certain parts, which creates a flow that a) sounds like Azula b) portrays her mental state and c) shows her development. It’s like a crescendo of writing conventions that never stops moving, and god I just. I’m fangirling a lil bit over your writing. There’s not a wasted line, space, italicization, quotation mark, period, comma, or word in this fic. Everything serves a purpose, and the way it builds--just. Wow. I can see the work you put into editing and revising this, and I want you to know that you’ve communicated your point extremely well. I’m moved. As a reader, I’m in tears. As a writer, I’m floored (and I’m taking notes.) God, okay, time to get specific.
The stylization. This is one of my fav writing styles--the blend of poetry and narration--that I don’t get to see a whole lot, and it’s hard to pull off. I really feel like you’ve used that style to its full potential; in your hands, it feels like that style was made to tell Azula’s story. I really, really like this, so I hope you don’t mind if I talk about why? Which means analyzing; analyzing is my love language, and I love your fic, truly.
In the beginning of the fic, she is “the girl;” she is “a princess,” not “Azula.” This shows how, with her defeat, Azula has lost herself completely (”someone is screaming who is screaming”). Ozai built her for a role she no longer has, so she has lost her identity, her sense of self. So, when she accepts the identity of monster, that is something she must unlearn through Iroh and for herself.
The first time the reader reads Azula’s name (as “azula), it’s isolated by a line break and positioned right after a long, run-on thought from Azula (”he doesn’t look quite...”) and before “the boy says.” This shows how Azula’s name, her identity, is separate from a) her inner monologue and thus her sense of self and b) how she perceives the world around her (outside of dialogue). And this further illustrates the importance of dialogue in this fic; dialogue is the connection from her inner monologue to how she perceives the world. Thus, later in the fic, when Iroh speaks the first line of quotation-mark-surrounded dialogue, it shows how he gets through to her. AH THE WAY YOU BUILD EVERYTHING UP.  Also, her description of Ozai in this scene as “the person she knows to love” has so much meaning. It’s like a lesson she’s learned, a fact she’s been taught: to love Ozai. The way you inject so much meaning into line breaks, and the layers of depth you add to single lines. Immaculate. I can really describe it as masterful.
Azula finally refers to herself as “azula” once Zuko says “I will never give up on you” Not only that, however, but the first time she refers to him as “zuko” instead of “the boy” is also when he says “I will never give up on you.” Also, that same piece of dialogue contains “uncle never gave up on me,” which shows how Uncle’s patience connects both Azula and Zuko in their respective healing journeys. Which, oh my god, I love Uncle’s role in Azula’s healing in this fic. His remorse for leaving her with Ozai is so tangible and painful to read. I love how you portray his characters; he comes off the page as Uncle Iroh; his characterization is so strong.
But the scene after Azula finally refers to herself as “azula,” Suki comes in. For one, “zuko and katara beat you or did you forget?” is written with a question mark, showing the significant of that line and how it affects Azula, shown in “azula screams.” Azula connects the person who is screaming with herself; she is still fracturing due to her loss. (Because her loss of the Agni Kai is symbolic of like, her failing everything Ozai built her up to be: the opposite of Zuko.)
The scene where Aang comes is where punctuation in Azula’s inner monologue first appears:  “the avatar’s gray eyes are soft and full of sympathy and it makes her angry.” I feel like this is her echoing Ozai’s sentiments, especially with “a princess is not pathetic.” Patheticness was something Azula had always associated with Zuko, so these lines sound a lot like Ozai to me. But “not made to be pitied” is next, without any punctuation. This is because pity is a new emotion for her to face, and she does not associate it with “a princess,” seen in the later lines “now the girl sees not pity but weakness” What’s important here is that Azula is “a girl” again. Aang’s pity is the antithesis to Ozai; peace where he sees bloodshed and war, and it blindsides her. Bro I just, the way you communicate Ozai’s presence so subtly yet so strongly... the talent.
Also: “it makes me feel sad for you the avatar answers“ Stop making me cry!!! THAT LINE WAS HEARTBREAKING. The snippets of Aang in this fic were lovely to read.
iirc, the first full line we get, capitalized, with punctuation, is when Toph is talking to Azula: “I just wanted to tell you that I know what it's like to have Expectations to have parents that expect certain things of you. It sucks. but you suck too. no wonder everyone hates you.”
THE LAYERS OF MEANING:
a) Expectations is capitalized, showing the significance of expectations to Azula; her mind latches onto it. (I love the significance of expectations throughout this fic and how the play into Azula’s sense of identity and healing jdkfkfAHH like with the TEA.)
b) This is where Azula’s “new” sense of self as “monster” begins to develop. “but you suck too. no wonder everyone hates you.” Both are short and with periods, showing the weight of Toph’s words.
When Katara sees Azula, iirc, we get the longest string of sentences with periods so far. Periods are becoming more common, showing how Azula’s identity is beginning to come together, but it’s an identity as monster: “your own brother. you’re disgusting. you’re a monster.” The repetitiveness and switch between your and you’re is almost like a rhythm, pounding “you’re a monster” into Azula’s head. After Katara leaves, we get the first full sentence Azula says: “I’ve never pretended to be anything else.”
Azula sees herself as a monster; she’s seeing the weight of her past actions.
When Iroh arrives, we get the longest string of sentences WITH capitalization in this point of the fic (I think): “It’s sweet. You have always loved sweet tea, my niece. A fascinating contrast.” And a new identity is introduced: my niece.
When Azula asks for Uncle after the nightmare, we get the first time a name is capitalized in the fic: Uncle. Not even Ozai has “father” capitalized. This shows Iroh’s significance in her healing journey. Not only that, but Uncle is the one that comes to her, not Ozai. This contrast between Ozai’s absence and Uncle’s presence is what begins to allow Azula to heal--and what ultimately helps her truly stay on the path of healing. I love how you build up the notion of Ozai not being there for Azula, not coming to get her. The way it culminates in the end feels like such strong, real development because of your build-up.
Once Uncle begins to visit regularly, your writing becomes more abundant with “proper” sentences. This is one of my fav examples of this:
“Uncle continues to bring her sweet tea. He talks to her. He sits next to her as she leans against the wall and speaks many tales of spirits and beautiful women. azula almost looks forward to his visits. Almost.”
Every sentence except the one that begins with “azula’ is capitalized. She’s not there yet, with her identity, but Uncle is there. And when Azula says “but I am a monster,” the fic gets its first line of quotation-enclosed dialogue:
“Oh, my dear. My beautiful niece. I don’t believe that.”
And then, right after that, we get “Princess Azula.” This is the first time Azula is capitalized, and Uncle says it. But Azula is the one perceiving the dialogue; she is accepting “Princess Azula.” Sure enough, right after that, we get this:
“Azula narrows her eyes suspiciously.”
The first time Azula refers to herself in her inner monologue as Azula. FINALLY. FUCK. This is one of the most satisfying developments in this fic, when Azula finally sees herself as “Azula,” even if she’s not all the way there yet. Your build-up makes this moment feel amazing.
Another thing I loved was how Azula is obsessed with getting the tea perfect; the tea is a reflection of herself; “She will make his jasmine tea, and she will make it precisely the way it is expected to be.”
HIS jasmine tea. Not HER jasmine tea. This shows that she’s trying to fit a mold she thinks Iroh has for her; she will make the tea as it is expected to be; SHE will be exactly as she is expected to be.
But when she fails, Iroh simply says “Let’s try it again.” When Azula fails to be “perfect,” pain and fear isn’t waiting for her. Iroh is. So when Iroh says,
“I am just an old man looking forward to trying his niece’s cup of tea, which she has worked hard on.”
This is so important. It is HIS NIECE’S (Azula’s) cup of tea, which SHE has worked hard on. In other words, it is Azula’s healed identity that she has worked hard on, and it is “one of the best teas I’ve ever had the pleasure of experiencing in my life.” Just. The symbolism. Fuck. So good. 
Then, in the next scene, she tells Zuko to tell Aang she’s sorry. This brings back Sokka’s earlier words, “you won't ever apologize for what you’ve done or bear responsibility for your actions and we both know it.” BUT AZULA IS UNLEARNING, and that is tangible development, babey. In a way, Sokka was right, because the “you” he was talking to wasn’t the Azula that’s now wanting to apologize to Aang. Azula as “Azula” didn’t exist then; now she does. I can’t this fucking fic I am STUNNED. The way you introduce and maintain concepts to develop Azula’s journey... It’s amazing AH
“Azula cradles her own cup in her hands and breathes in the steam, letting it cling to her face.“ Bro I just wanted to say that this line gave me brilliant imagery. You perfectly described how it feels to hold a mug of something warm and breathe it in, like ahhh the sensory imagery was so VIVID.
“Zuko tears off a piece of bread, and places it on her palm. She looks down at it, her hand without crackling cackling blue fire. The only blue is the water, beautiful and clear.” Thinking bout the contrast, and how the color blue used to separate her from the world; now it joins her to it (turtleducks.) YOUR LAYERS. Another contrast I love was the one between “red drapes that used to block out the sun when it rises every morning” and “basking in Agni’s light.” This reminds me of the Sun Warriors and Zuko learning the true meaning of fire, as something full of life and light, not something that only burns. That was my favorite contrast throughout the fic, and the most meaningful to me. 
Azula saying “Why not?” to Sokka was everything I need in life.
“Azula brings herself out of the palace, and back into the prison.“ Ozai is her prison. The wording. THE WORDING SAYS SO MUCH. The way she comes to Ozai--but. He never came for her. Uncle did. She has new experiences and a new sense of self; she’s not the Azula she was, and she’s not the Azula Ozai is expecting. So when you write
“Because he has made Azula into Azula, and he has done it well.”
and she walks away, it’s a defiance of everything she’s been, everything she was forced to be. Azula made Azula into Azula, and she understands this.
“This is not what she was made for.” is a recognition that Ozai forced her into a role that was never for kindness, for love, for acceptance, for change. As she learns and unlearns, unmakes her identity as a monster, she’s understanding that Ozai never intended for Azula to be her own Azula. And this means she sees the world through her own eyes, not Ozai’s:
“his eyes not wounded and sad but fierce and soft and she knows what he’s saying isn’t a lie.”
JUST. The way you built this fic. You saw more than words as your tools, and I am honestly in awe of the way you used writing conventions. This fic is so strong because you literally made everything about Azula; Azula is this fic. THE ARTISTRY. I really, really hope you’re proud of the story you’ve built. Thank you for writing.
(ALSO TOPH WAS EVERYTHING I NEEDED AND MORE.)
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dokidokivisual · 4 years ago
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Gochiusa BLOOM episode 1 impressions
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Ok, now that some time has passed let’s look at the long awaited first episode of the third season of Gochuumon wa usagi desu ka? aka Is the order a rabbit? in detail. I spent a lot of time on this, so any feedback would be appreciated.
The opening scene of the season is a sendback to opening scenes of the first two seasons. The episode starts as usual with a several establishing shots of the setting, which is based on various European towns, mostly in Alsace region. This shot in particular is based on Little Venice area in Colmar which I have visited a few years ago.
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Then we see Aoyama Blue Mountain going through the town and ending up by the Rabbit House sign. Previously Cocoa and Chino were shown in a similar situation. However the road seems to have been repaved between season 2 and 3 (probably because a different studio is making the backgrounds now).
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After the opening sequence ends, we see the title card and... no opening? Well, this is different. Anyway, the story starts and as was expected it’s based on the first chapter of volume 5. We see the staff of Rabbit House trying various measures to resist summer heat, and eventually deciding to create new, less stuffy uniforms.
On the way to the store Rize has to carry everybody and then fight through the crowds. Understandably even she has her limits. But then, a wild Sharo appears! I thought this scene had pretty cool animation.
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Then the girls go to acquire fabrics for the vests, however they can’t find Cocoa’s signature pink color. Cocoa proposes this sequin fabric, which might be the sparkliest object I’ve seen in anime. It’s quite impressive how it was animated too. Unfortunately Chino hates it.
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After that Chino’s concept for the summer uniform is revealed. What I find interesting here is that in manga this drawing was black and white, and the label “pink” was actually useful, but now it’s colored and the label is redundant.
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Shortly after we get introduced to a new character? Which happens to be just a random background girl playing as Phantom Thief Lapin. An interesting bit of foreshadowing, but possibly confusing for those who only follow the anime?
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The scene that follows features an amazing ad-lib (perhaps?) from Cocoa
なんとかなーる (somehow it will happen) どこかにあーる (somewhere it exists)
In the manga Cocoa only says the first line, but now it rhymes and allows the characters to think about where it might be. A sudden realization comes to Cocoa and she starts rummaging through Rabbit House’s storage room.
Here the story naturally links up with volume 5 chapter 9 (the brocante/flea market chapter), as Cocoa discovers various items that junk up the place. Anyway she finds up the exactly right fabric and we get a glimse at “nice body Cocoa” 10 years in the future, as though she will still be wearing the same outfit and working in Rabbit House for 10 years. By the way, the manga will reach 10 years of continous publication in May 2021, so at least from our point of view she has been working there for almost 10 years.
After a brief intermission with Takahiro and Tippy (I actually laughed at the bake-usagi joke) we move on to the B part. At the flea market (with 100% female attendance for some reason), Cocoa, Chino and Rize set up a stall. Sharo is also there, and her obsession with ceramics is recalled, while Chiya helps her carry the purchases. This scene is expanded compared to the yonkoma version with Chiya displaying some gray (green?) morality by blaming Sharo for caring more about the cup than Chiya. The original joke in the manga was that Sharo desperately jumps for the cup despite saying how she can’t be unladylike in the presence of fine china just before that.
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Next scene is a bit of a cultural reference to “tataki-uri” sale. Here’s a video of a guy selling bananas in this style with a help of harisen in Osaka. Harisen is an important prop in Manzai-style comedy, where “straight man” of a duo (tsukkomi) often slaps “funny man” (boke) with it. Seeing as Sharo is usually in tsukkomi role, her lack of “my harisen” is surprising to Chiya.
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One of the most impactful scenes of the episode is when Chino meets a lost child and makes her stop crying using her old rabbit toy. This is another scene that got expanded compared to the manga, showing how Chino overcomes her shyness and how compassionate she can be. The fact that she gives away the toy for free is also original, the mother actually bought it in the manga.
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Next there’s a scene about Chiya trying on a shirt she bought from Rize. This scene is interesting because the anime adaptation cuts some dialogue from the manga where it was revealed that the clothes Sharo wears are actually hand-me-downs from Chiya. As a result Cocoa tries to give hand-me-downs to Chino, and then when she asks for Chino’s clothes to wear, Chino’s reply that “it would be just an exchange” actually makes sense. Is it just me, or the same reply doesn’t make sense when all hand-me-downs dialogue is cut out?
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Now we move on to the final(?) scene where Cocoa reveals that she bought the magic set herself. Cocoa even tells us the moral of the story about how things have their own history. Cut to the scene where she demonstrates her magic skills for the first time. Even those who didn’t read the manga probably expected her to fail at this point, and she does indeed fail the cane trick. But then... something magical happens.
We see Chino (still wearing Cocoa’s hand-me downs) staring enthralled as Cocoa prepares her next trick, with other girls chatting in the background. We now see Chino’s point of view. Everything but Cocoa disappears, she’s now in a magical BLOOM dimension where it’s only two of them. Flowers spring from Cocoa’s magic hat, petals flutter in the air and the camera zooms on Chino, who is absolutely amazed by it all.
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And then it transitions onto the opening sequence! Wow, I did not expect that. Mostly because the flowers trick failed in the manga. But also such a strong allusion to Cocoa kind of being like a mother figure for Chino. In this moment Cocoa is Saki (=BLOOM). I mean, you can interpret it differently, I don’t know.
But this is not all. After the opening there’s a C part, which is really a continuation of the A part. Such “sandwich” composition has been employed before in season 2 episodes 1 and 12 for example. Cocoa shows off her summer uniform which is pretty similar to the original uniform to the point where I’ve seen people saying stuff like “hope they’ll show the summer uniforms in the next episode”. This is it, this is the summer uniform:
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This is also a callback to when Cocoa wears the uniform for the first time in season 1 episode 1, with Rize and Chino’s responses being the same. This is lampshaded in the episode itself though.
Since the opening theme serves as the ending theme for this episode, the actual ending theme (Nakayoshi! Maru! Nakayoshi! by Chimame-tai)  will likely be shown in the next episode. Not to break from the tradition, the next episode “preview” is a scene with Takahiro and Tippy, who deploy some amusing meta-commentary this time around. The next episode seems like it might have Phantom Thief Lapin in it, based on the title, so I better get my Lapin figure ready.
So that was the event-packed first episode of Gochiusa BLOOM. I think it might be one of the best episodes in the series so far, and the key drawings by the new studio are so beautiful, I couldn’t stop screenshotting it on my first watch. What did you think of the episode? It’s kinda hard to find any decent Gochiusa discussion out there... Please look forward to the next episode and my review of it!
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ducktracy · 5 years ago
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happy birthday, tex avery!
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today’s an important day for every cartoon fan. 112 years ago today, tex avery was born! probably one of the biggest contributors to animation, the man responsible for bugs bunny, elmer fudd, daffy duck, droopy, screwy squirrel, chilly willy, wild animation... there’s much to celebrate.
born in texas (hence the nickname, real name frederick), tex arrived in los angeles on january 1st, 1928 to start a new career. nothing much, just menial jobs: working in a warehouse, loading fruits and vegetables at the docks, painting cars, and finally painting animation cels for the oswald cartoons. moving from the short lived winkler studio to the universal studio, he became an animator in 1930.
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(courtesy of tom klein.)
perhaps his work at universal spawned the most important event in tex's career. in 1933, he and a couple of his animation buddies were horse-playing. the game: shooting a spitball with a rubber band at the backs of peoples heads, yelling “bulls eye!” if shot successfully. the game evolved from spitballs to paperclips. animator charles hastings was armed with a paperclip and had his sights set on tex. someone yelled “look out, tex!”, and tex’s initial reaction was to turn around. vision in his left eye was gone in an instant. some people attribute the lack of depth perception to tex’s unconventional, warped point of view inserted in his cartoons.
universal was proving to be a lousy job for tex. he himself admitted that he wasn’t much of an animator. “i was never too great an artist. i realized there at lantz’s that most of those fellows could draw rings around me... i thought, brother! why fight it? i’ll never make it! go the other route. and i’m glad i did. my goodness, i’ve enjoyed that a lot more than i would have enjoyed just animating scenes all my life.” he was let go in april 1935 after the quality of his work declined thanks to a lack in interest. two days later, he and his girlfriend (an inker at the studio) got hitched and honeymooned in oregon. they arrived back in hollywood in may, where tex approached leon schlesinger.
to say warner bros was short staffed in terms of directors was an understatement. ben hardaway had just left, and friz freleng and jack king were the only directors there. tex flubbed his way in, citing his experience "'hey, i’m a director'. hell! i was no more a director than nothing, but with my loud mouth, i talked him into it."
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(the termite terrace crew in 1935. from left to right: virgil ross, sid sutherland, tex avery, chuck jones, and bob clampett.)
though there were few directors when tex arrived, the staff was beginning to outgrow the studio. tex and his unit (virgil ross, sid sutherland, chuck jones, and bob clampett) moved into a rickety building they unceremoniously dubbed termite terrace as a result of the termite population within the bungalow.
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tex’s first directed cartoon was gold diggers of ‘49, where he borrowed friz freleng’s characters of beans, kitty, and porky from the cartoon i haven’t got a hat. while beans was beginning to have his own small series of cartoons, this marks the second ever appearance of porky and is thusly an important occurrence. if tex didn’t use him, who knows what porky’s fate would be? gold diggers beans and porky are in the heart of the gold rush. beans strikes it big (tex’s love of gag shining brilliantly already as beans pulls a slot machine lodged into the side of a mountain) and invites all of his friends to dig for more gold. porky’s bag of gold is taken away from a villain, and he bargains that if beans can get the bag back, he’s allowed to marry his daughter (kitty). beans eagerly accepts and follows the villain. what ensues is an exhilarating gunfight turned car chase, tex’s knack for speed drastically picking up the pace of the cartoon. it’s exhilarating, rushing, and brought a much needed energy to warner bros at the time. perhaps even more amusing than the chase is the payoff itself: porky gets the bag back, which isn’t gold at all, but instead a hearty sandwich.
almost right away, tex rose to the top at the studio. some of his earliest merrie melodies (which had been exclusively reserved for friz freleng prior) include page miss glory and the classic i love to singa, both beautiful cartoons in their own ways. tex now served as the model. his gags were funny, his pace was quick, his cartoons GOOD, friz freleng and eventually frank tashlin adopting the change in pace. jack king, unfortunately, wasn’t faring well with the change, and his slower, duller cartoons stuck out like a sore thumb. he returned to disney in april of 1936.
porky’s duck hunt serves as an especially important cartoon directed by tex, marking a number of firsts. it’s the cartoon debut of daffy (who is unnamed, though model sheets label him as that crazy darn fool duck), and he first time mel blanc voiced porky. porky is also considerably slimmed down. the cartoon is exactly as it sounds: porky embarks on a duck hunt, but a screwy duck prevents him from getting anything accomplished.
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the cartoon itself, in comparison to tex’s others, isn’t really that special. a bunch of drunken fish hilariously singing a rendition of “moonlight bay” serves as the highlight. it’s not a bad cartoon at all, i love it a lot and it’s one of my favorites, but it IS rather repetitive, and daffy is pretty stark in personality. 75% of his dialogue is reduced to quacks. but what DOES have personality, which would shape his entire character, is a particular exit animated by bob clampett.
porky fires his gun and strikes daffy, who flops into the water. ecstatic, porky sends his dog after him. all we see is a black blob in the water, and daffy haughtily tosses the unconscious dog on the shore instead of the other way around. flummoxed, porky pulls out some paper, flipping through it and protesting “hey, that wasn’t in the script!” daffy laughs it off. “don’t let it worry ya, skipper. i’m just a crazy, darn fool duck!” with that, he gives his signature hoo-hoo laugh as he literally flips into the horizon, twirling and hopping, clicking his heels, hoo-hooing all the way along. great animation by bob clampett and definitely entertaining, and a scene that would serve as the basis for his trademark laugh and his truly daffy personality (that would begin to die down as early as 1938).
tex made a number of other good cartoons, experimenting with daffy some more and playing with porky a little more until exclusively dedicating his time to merrie melodies in friz freleng’s absence (who was at MGM). the one that truly changed looney tunes was released on july 27th, 1940, titled a wild hare.
bugs bunny had existed before tex touched him, but didn’t at the same time. he was conceived by ben “bugs” hardaway in 1938 with porky’s hare hunt. very similar to porky’s duck hunt, the screwy rabbit taunts porky and prevents him from getting a good shot. the only thing bugs has in common with his prototype self is his species and name. (he wasn’t formally called bugs then, and thanks to a false story by mel blanc where blanc referred to the prototype as “happy rabbit” fans have assumed that was his prototype name. in reality, model sheets and illustrations from picture books around 1938-1939 name him as bugs’ bunny, possessive after ben “bugs” hardaway.) bugs is portrayed as a white rabbit with a hayseed voice and woody woodpecker laugh in hare hunt, not at all the cool new yorker we know and love him as. he reappeared in a few other cartoons, still his hayseed self in hare-um scare-um and a more collected take by chuck jones in cartoons such as elmer’s candid camera and elmer’s pet rabbit. hare-um scare-um turned the previously white rabbit into a gray and white rabbit with yellow gloves.
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nevertheless, tex borrowed this strange rabbit and paired him with another character of his by the name of elmer fudd. elmer’s hunting wabbits, but bugs predictably taunts him the entire time and makes his life a living nightmare. the cartoon isn’t much different than the other hunting cartoons: prey drives hunter crazy, and prey ends up winning. it’s really just a glorified porky’s hare hunt. but at the same time, it has a certain charm. this previously unappealing, obnoxious rabbit is now cool, calm, and collected. an era of cartoons dominated by screwballs like daffy is now interrupted by the opposite, a smooth talking rabbit who always wins. bugs was rather temperamental in his early 40s cartoons, much more thin skinned, abrasive, and often a downright bully, but there was still something so different about him that audiences resonated with him regardless. so, while tex isn’t the true father of bugs, he absolutely is at the same time.
many fans believe that tex left warner bros after a dispute with schlesinger pertaining to his cartoon the heckling hare. in the cartoon, bugs (as the title suggests) heckles a dimwitted dog repeatedly. at the end, the two of them end up falling off of a cliff. both bugs and the dog cling to each other, screaming all the way. the scene is LENGTHY, nearing a minute of nonstop screaming. which, of course, is the joke. to see how long the audience can stand it. however, the cartoon cuts to an end rather abruptly. evidently, bugs and the dog were going to stop, with bugs remarking “hold onto your hats, folks, here we go again!” and thusly launching into a second fall. however, the “hold onto your hats, folks!” was a rather crude joke at the time, and thusly that’s assumed how the cut came to be.
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story goes that avery left the studio as a result of the censorship, which seems plausible. however, that’s not the case. tex was itching to do a series of live-action shorts, with real, live-action animals talking and cracking jokes with animated mouths. tex wanted to do it, schlesinger didn’t. tex lived out his dream at paramount for a short amount of time, and thankfully for the rest of us got some sense and moved to MGM in september 1941 to make cartoons once more.
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i’ve gone on way longer than i intended, and there’s still so much to be said about tex! all of tex’s best cartoons were at MGM, no doubt. he invented droopy, red, the wolf... red hot riding hood is considered one of the greatest cartoons of all time and spawned a number of sequels starring red and the wolf. all of the great qualities of tex’s cartoons from warner bros exploded at MGM. the fourth wall breaking, the gags, the speed... he also made the iconic “tex avery take”. limbs flying off characters and super big eye bulges... they’re absolutely fantastic. there’s so much to say about tex that can’t be articulated! he’s one of my favorite directors for sure and such an important figure in animation. he deserves all the praise and respect he gets and more.
happy birthday, tex!
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thetypedwriter · 4 years ago
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Black Wings Beating Book Review
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Black Wings Beating Book Review by Alex London 
Do you ever have to go to a work/school/mandatory meeting and then think to yourself an hour later...wow, that could have been summed up in an email?
Black Wings Beating by Alex London kind of felt like that to me. 
Black Wings Beating is a series that surrounds twin siblings, Brysen and Kylee, and the ornithological world that they live in. Ornithology, in case you don’t know, is the zoological study of birds. 
This book has so many birds. 
My god. The birds. 
And bird references, allusions, metaphors, and expressions. I didn’t even know that many bird-like turn-of-phrases existed until this book and now I am painfully aware. 
But these siblings live in a world that is dominated by the presence of birds, the training of birds, the selling and buying of birds, and the companionship of birds. Even the legends, myths, culture, civilization, and religion surround freaking birds. 
It didn’t bother me too much at the beginning, and all the little facets you learn about falconry and bird species was intriguing at first, but it was something that very quickly outgrew its welcome for me. 
In this world, Brysen wants to be a great bird-handler hero by catching the legendary Ghost Eagle, a feat that many have attempted and all have failed.
His sister simply just wants to live her life in peace and harmony while ignoring the special language deep inside of her that allows her to command birds (a gift that is largely ignored and mistrusted by her, but revered by everyone else who knows about it). 
Neither of them get what they want, as Brysen idiotically offers to go on a hunt to fetch the Ghost Eagle himself (without help, foresight, or experience) all in the name of love for a guy who obviously doesn’t give a shit about him, and Kylee, being the kind, good-natured sister that she is, follows him into this idiotic quest despite her obvious misgivings about it. 
This is then followed by another character named Nyall who then follows after her as he loves her and bam, you’ve got three teenagers up in the mountains attempting to catch a mythological bird creature that no one has even been able to catch before. 
That’s pretty much the book. 
You’ve got some confusing miscellaneous stuff thrown in there as well, like the leader of the Kartami-a new group that despises birds and believes in slaughtering all of them and the people that have anything to do with birds-which is um, everyone? 
So basically, a terrorist group out there to kill the whole world. 
You’ve got the Council of Forty, which is some government that doesn’t really make sense in some far-off place, you’ve got some random Kyrgs that don’t seem to accomplish much, and then you’ve got the ghostly Owl Mothers and their coven boys who also are somehow entangled with the political nonsense of the Council of Forty wanting the Ghost Eagle and that’s really about it. 
So. Why did this book feel like a two-hour long meeting when it could have been a succinct email?
Because nothing really happens. It does, but not really when you get into the meat and potatoes of it. 
The whole book is the trio climbing the mountains, facing off against the Owl Mothers, getting the Ghost Eagle, miraculously getting back in like three pages compared to the three-hundred it took to get them there, and then a sporadic and puzzling fight at the end for who gets to control the Ghost Eagle and how its powers could be utilized the best. 
This book was just...odd in terms of how it decided its pacing and its logic. 
I’ll start by saying that this isn’t a bad book and I did enjoy portions and aspects of the world that London created. However, I also was heartily annoyed by several of the things that occurred. 
The highlights of this book are definitely it’s world building, entertainment value, and relatively mindless experience. This isn’t a hard book to read and it comes across as a juicy novel with action and adventure if that’s what you’re looking for, especially if you adore birds. 
Now onto the laundry list of items that aggravated me. 
The birds were too much. It’s like they asked London to come back with a sprout and he brought back a forest. I would have enjoyed the world of Uztar and all its intricacies if the bird analogies and references weren’t shoved down my throat every other sentence in the most ludicrous of ways, most non sensibly being the dialogue. Aka, referring to others as fledgelings and eyas’ made me want to hurl every time it was used. 
The POV of this book swapped back and forth between Kylee and Brysen, and originally, I thought I’d favor Brysen as he was the cool gray-haired eager eyed rascal that runs off to fight for what he believes in, but Brysen was easily the most irritating thing about this whole experience.
 He’s stupid, impulsive, selfish, naive, and just...kind of a jerk? Especially to his sister that literally does nothing else but try to protect him and love him. 
Now, for those of you who have read this book, you might be screaming at me. But his father beat him! He is the way he is because Kylee didn’t protect him as a child! His mother is useless! He’s had a horrible life. All of this is true. 
As London likes to remind you EVERY SINGLE PARAGRAPH, Brysen was abused heavily by his father and their father was a horrible, despicable man without a single redeeming bone in his body. 
Now, I obviously don’t condone abuse and the effects of child abuse are varied and complex, but in this case, I felt like London used it often and debilitatingly as a crux for Brysen just to be a bad character. Bysen does something you don’t like? It’s because of his abuse. Brysen is being dumb? Because of his abuse. Brysen not thinking things through again? Obviously because of the abuse. 
Now, I’m not trying to be callous here, but abuse, especially child abuse, has been done in YA literature before and done well. Meaning that the effects of the abuse are varied, nuanced, and not the whole sum of the character’s personality.
 A great example of this is basically any character from Nora Sakavic’s The Foxhole Court. All of the characters from that series are influenced by abuses they’ve suffered, but it isn’t the totality of who they are as human beings and it also isn’t brought up every goddamn second in order for it to be weighty and important. 
I understand that child abuse is a hugely sensitive and important factor. You don’t need to remind me every other sentence in order for it to be treated as such, which is unfortunately how it plays out in the novel. 
Kylee, on the other hand, I thought was the far superior twin. She also had a troubling childhood, but it didn’t define her and she also didn’t use it to justify her good or bad qualities. I would have preferred if the whole book had been from her POV with lovesick Nyall following after her in the mountains. 
Another important thing to mention is the anticlimactic sequence of them actually catching the Ghost Eagle. For a mythological bird that has killed hundreds and is supposedly impossible to catch and contain, Brysen, Kylee, Nyall and a coven boy are able to do it with literal ease. 
I think it was a five page fight before Brysen was strapping the humongous bird onto his back like a lumberjack and skipping on back to the village. It was disappointing to say the least. 
Lastly, there are just some things in this book that if you think too hard about, don’t make any sense. 
How can four teenagers catch the Ghost Eagle of legend with a few kicks and punches where hundreds of trained men have been unable to do it before? 
According to London, it’s because they have love and because they’re operating as a group. I’m sorry, you’re telling me that not a single group has attempted it before? Why not make a huge expedition party if that was the case? It makes no sense. 
Another example is the ending scene. Why can’t Brysen go with Kylee to the Sky Castle? Well, according to the Owl Mother it’s because Brysen is too important to Kylee and it affects her ability to use the Hollow Tongue too much. 
Translation: London doesn’t want them together in the sequel for a variety of reasons so he made up this bullshit excuse that doesn’t have any levity. 
Again, on the surface, it’s fine, but then if you think deeper about it, a lot of the book's choices and so-called logic collapse in on itself like a deck of cards which makes for a frustrating reading experience and personally unsure if I’ll pick up the sequel or not (probably not). 
Recommendation: If you are a bird-enthusiast, want to become a bird, or need something to alleviate your Angry Bird obsession that has still somehow not died down, this book will have you frothing at the mouth.
 For everyone else, this book is average at best. Not the worst story, but certainly not the best. If you want a quick adventure story, then go for it. If you want complexity, nuance, and not to hate birds whenever you see them, I’d fly clear (sorry couldn’t help it, I’m sure London would be proud even if I’m internally screaming). 
Score: 4.5/10
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blackcatmanor · 5 years ago
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RWBY V7 Ch11 Photo review (spoilers)
A really great episode showing a lot of good strides made by the crew as storytellers! Pictures below  
Story stuff that was good:
Fights- Both action and the fighting in Ironwood’s office was well done. So much, in fact they deserve their own mini-breakdowns: 
Combat fights:
Ironwood vs Watts- I appreciated the apparent disparity between their combat styles. Ironwood was clearly a stronger, more aggressive, and overall better fighter, but Watts used his smarts and ability to manipulate the anti-gravity fields to help gain an advantage (I called that- yay!). I am really glad how this fight played out because it shows that the crew really thought about it and didn’t just make it a generic match between two opponents. The setting and dynamics of the anti-gravity field were also great and I think this will end up being one of the top fights of all time in RWBY. 10/10 
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I hated watching the end, though but for the right reasons: Watching Ironwood peel his skin off to get free from the shield was excruciating and awful to watch, which really matches the tone of the scene. Watts just sort of standing there flabbergasted was even kind of appropriate, because you could tell he expected to trap Ironwood and did not expect the lengths Ironwood would go to in order to free himself. Some of the dialogue was a bit hammy, such as “You don’t want even MORE parts of your body made of metal,” and Ironwoods “I will sacrifice WHATEVER IT TAKES to stop her” but it wasn’t too distracting.
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 Tyrian vs the Qrow, Clover, and Robyn (aka the throuple). 
This fight was very well choreographed but it was overall a bit of a mixed bag, mostly good but unexpected when considering what was teased in the opening cinematic. The opening cinematic promised a lot more interaction of Qrow and Robyn, with Robyn engaging Tyrian hand-to-hand, but Robyn literally stayed on the sidelines taking pot-shots and just got the final takedown by chance. If Tyrian had just dodged that last arrow, she wouldn’t have had the takedown and cool one-liner moment at all. Clover similarly was somewhat sidelined but he definitely had way more involvement in the fight than Robyn.
However, despite my criticism that Robyn and Clover were somewhat sidelined, I actually liked how Qrow was the main force behind the fight, because it gave him a chance to get revenge for his poisoning in Vol. 4, and he landed a lot of really good punches and kicks. It’s a nice callback even though the fight was slightly muddled by the different tone previewed by the opening cinematic, which promised a lot more cooperation rather than a Qrow vs Tyrian re-match.
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Fights (verbal)
The fight in Ironwood’s office was great. Some of the dialogue was a bit wonky at times but overall it had the perfect impact: I felt re-invigorated in rooting for our girls and I wanted to punch the Ace Ops in the face! The clash of ideals was awesome and shows a great juxtaposition between our idealistic huntresses who never back down from a fight even if they may not win and the  Military/Strategic and Tactical style from Atlas, with Huntsmen and Huntresses willing to sacrifice lives for a greater victory (losing the battle to win the war). 
I think they did a good job of showing subtle differences in Ace Ops, as Vine and Harriet seem more in-line with Ironwood, Marrow seemed super conflicted (bordering on miserable), and Elm was somewhat in the middle. However, as they are the military, all of them fell in line at the end, showing a possible struggle between RWBY and the Ace Ops. 
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The conflict between ideologies carried into the Throuple as well, and it was a great show vs tell moment where Qrow and Robyn are allied in the idealistic paradigm, with Clover literally on the opposite side. 
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Basically: 
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Ruby is Captain America, Yang is the Hulk, Weiss is Ironman, Blake is Spiderman. 
Cliffhangers
The cliffhanger in this volume is much more natural than volumes 5 and 6. In the previous two volumes, the last few episodes simply chopped up existing fights and stretched them out, pausing the combat to just resume a week later. This episodes’ cliffhanger was spectacularly done. The two main combat fights of the chapter are finished, but there is still plenty of conflict set up for later, and the ideological battles seem like they will escalate naturally in the next part. I expect the next part to have a Cinder vs Winter fight, and Neo vs Oscar/his team, but I am honestly more excited to see how the ideological conflicts escalate, with RWBY/Qrow/Robyn conflicting with the Ace Ops. 
Interestingly, this style of cliffhanger also fits well with the Military style of combat, which ties into Atlas as our setting: The battles of this chapter are over and won, but it’s clear a greater war is still raging, and the next batch of battles are just around the corner.  
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Story stuff that was bad not as well-executed:
Overall I have a few minor complaints- one larger than the other
Oscar’s shopping spree: Oscar has a serious addiction to take out that many robots just to disappear and go shopping again. In all seriousness though, it would have been nice to see Oscar fooled and taken, since it was teased that Neo would use her semblance to disguise as Ruby to get to him. We already knew explicitly that Neo was going after him, so the “reveal” of him being gone at the end wasn’t a reason to skip the cool part of Neo tricking him and overwhelming all the robot guards. The amount of stuff that happens with Oscar off-screen is maddening.
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Ironwood’s plan has a pretty big hole in it: This one is my larger complaint. Ironwood wants to take Atlas into the sky, but everyone knows Cinder is there on campus, and Ironwood even explicitly says “For all we know Hazel’s here too.” So, why would you try to get yourself high away from Salem’s forces when possibly two of the strongest foes are hanging out right there? (ok from what we’ve seen Cinder is not the strongest, but in-canon with the Maiden powers she is supposed to be one of the strongest).
I suppose Ironwood wants to get them high enough before reinforcements can arrive, because it’s better to deal with a few saboteurs in your city than wait for Salem to show up, but the fact that they don’t address this is kind of odd. You have an unknown number of people who are actively trying to interfere with your plans and you know they are in your school- so how are you going to mitigate that threat?  
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 Character stuff that was good
Ironwood- This volume has done a much better job of establishing a morally gray character, whereas the Writers totally face-planted with Ozpin in the past. You feel for Ironwood because he has good intentions, but he has been driven nearly-mad with PTSD, which has given him a hair-trigger and causes him to make irrational and objectively bad decisions. I think the story can go further with his character, with his development arc being his struggle to reign-in his fear and paranoia and redeem himself. Ironwood’s V/A is also one of the strongest, so I think he can handle the possible complexity of the character’s arc going forward.
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Ruby- Ruby was really good this episode. The episode had her trying to be a confident leader by telling Salem she will fail, but her speech wasn’t cheesy or ham-fisted. It was also great to see her confidence immediately crumble seconds later with the reveal that Salem was behind Summer’s death. Ruby’s anguish was a highlight of the episode, as it was well animated and pretty well acted (the animation carried most of the weight. Lindsay’s performance was pretty good, but I think it was hard for her to play Ruby’s kid-like voice in anguish. This is another reason why I hope the Ruby kid-voice thing becomes less prevalent in the future). 
I was also super stoked on getting a better idea of what happened to Summer. This scene was great and I hope it will have a huge impact on Ruby going forward as she learns to cope with this information and overcome her grief. 
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 Character stuff that was bad:
Watts, we hardly knew ye- RIP To Watts. It was nice to hear Watt’s somewhat deranged motivations, but I’m bummed he’s gone. I think he was an interesting character and it would have been great to delve into his madness more- maybe a conversation with Pietro once they knew Watts was still alive. Pietro could have been a great vessel to explain Watts’ past to the group, and establish his villainy even more. Overall, it’s unfortunate the interesting villains keep getting killed off or sidelined (Hazel where art thou?). That being said I don’t think Tyrian is done yet. I think that Salem coming means she will spring Tyrian out of custody once again, as a poetic reference to his backstory we got earlier in the chapter.
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 Overall 9/10. The episode was really good with a few minor issues. The fights between people are becoming a lot more thoughtful again, with efforts to showcase individual strengths and weaknesses. Ironwood’s extreme measures are a good way to paint someone with good intentions making the worst decisions, something they failed to do in the past. The cliffhangers are much more thought-out and organic rather than just slicing big fights into chunks.   
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Is her model’s giant head pasted onto a smoke body?  >,<  I kind of lol’d when Salem first appeared because of her floaty head but it becomes less distracting as her dialogue goes on. 
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darthsuki · 6 years ago
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Alright, apparently it’s time for another anime review since I just finished watching through Akatsuki no Yona (Yona of the Dawn in english releases). 
Watch on Funimation | Watch on Crunchyroll
Watch the sub for FREE on funimation’s youtube channel (playlist here)!
Short version: This is an extremely well-written story. It combines a complex plot with very lovable and distinct major and minor characters throughout. Yona starts as an ignorant, cowardly and meek person, but over the course of the series learns not only how to be independent and strong, but also how to be the leader that her friends and country need her to be.
The antagonist of the series is extremely morally gray, up to the point that even I don’t know if I can fault him--even Yona questions it when she comes to learn of all the shortcomings of her father in how he ruled the kingdom and the suffering brought upon its people.
Also?? Pretty gay, like, without explicitly being tagged as a queer series. I’ve only seen the english dub of the series (and it’s seriously amazing, love the voice acting) but if it’s anything like the original voicing then it’s hella gay. Several characters talk about their romantic feelings for others that uh....there is literally no heterosexual explanation for. 
Longer version (with as few spoilers as possible)
I went in with the understanding that this was going to be a bishie anime (ie, containing a bunch of pretty boys). Though it certainly follows with that aspect, I was pleasantly surprised to find a great sense of depth within the series as a whole--each character has a role to play and I honestly loved the dynamics between each and every one of them.
In short, Yona is the princess of the Kouka Kingdom and the daughter of King Il. She is turning 16 and soon comes the expectation of marriage so that her husband will take on the throne--but there’s one little problem: Yona has a very deep crush on Soo-Won, her cousin, whom she has known and been friends with since childhood. Though her father forbids her to marry him (so don’t worry, someone has sense enough to question it), Yona decides that her heart is set on it--until one night she walks in to find her father murdered by the same man she wanted to marry.
From there the series gets quite complex, far more than I would have expected of an anime filled with hot guys who the creator definitely made hot with purpose. Yona is tasked with seeking out the four Dragon Warriors, people who have the blessing of the four dragons from many generations before who had protected the first king of Kouka. She is accompanied by Hak, a childhood friend and also her guardian who has sworn to protect her.
Right away you’ll likely be annoyed by Yona, as she’s everything you’d expect of a spoiled princess--she’s loud, bratty, impulsive and without understanding of the world beyond the palace. Over the course of the series, however, she is forced to confront her shortcomings and learn to be someone who can take care of herself, but also rely on the help of her friends--she becomes very mature over the course of the 24 available episodes and you can tell that this series was written by someone who understands the mind of a girl going through these hardships, moral dilemmas and questions about herself.
Since this is a bishie anime of course, there’s also the male characters accompanying her. Each one of them is wonderful as a character, and their interactions with one another is heartwarming. A stupid detail that I like in the series is that the word ‘love’ is used so often between one another--whether it’s friendship, family or actual romance, nobody pulled punches when they said that they loved other people, and it really made it seem more heartwarming to see these sorts of genuine interactions.
In fact, I was surprised to see how un-filtered these character interactions were? There were so many times that I saw or heard something and turned right to my fiance and just said ‘that’s so gay’ because it honestly is. Soo-Won has made it explicitly clear that he feels romantically for both Yona AND Hak, to the point that me and my fiance are genuinely curious if he just straight-up wants a polyamorous relationship with both of them.
The dragon warriors are just as interesting, and there’s even another companion named Yuun that, while around Yona’s age, seems to be very content with his gender ambiguity? There was a moment, for example of several, where a character referred to him as ‘a beautiful girl’ and he simply rolled his eyes and said ‘i’m a beautiful boy, get it right’--I’m still not sure how to feel about it (if I’m reading way too deeply) but it’s very different from other series that would otherwise make it into some joke about gender presentation--it was refreshing to say the least, and something I found more amusing and cute than offensive.
In terms of plot and conflict, I was extremely surprised to find it way more complex than I’d ever expect of an anime of this genre. Soo-Won is, in short, a very morally grey character. Though he did murder the late King Il, Yona learns later in the series that her father’s rule had put much of the kingdom’s people into sickness, poverty and misery--she begins to question if what Soo-Won did was a good thing, and it’s a humbling moment to see a protagonist begin to see the perspective of what we’d see as an antagonist.
Did I mention how much screen time Soo-Won gets? Because he gets a lot, at least as a supposed ‘antagonist’. He’s showcased to be a genuinely good ruler, intelligent and headstrong--it’s a little misty for WHY he killed the late king outside of to take the throne, but there’s some mystery going on about his father, King Il’s brother, and his death. Either way, I’m left genuinely questioning Soo-Won’s place as the new king right along with Yona, as she has seen first-hand the ills her father had done to the kingdom and how she can go about making those things right again. 
It almost feels like Yona and Soo-Won are both protagonists, we’re just watching Yona’s version of the story and only occasionally get to see Soo-Won’s, and I’m really happy for how it’s written and paced out.
Also?? Very gay. Soo-Won is pretty explicit that he loves Yona AND Hak, and that he ‘want[s] to rule with the two people [he] love[s] by [his] side’ (his words, not mine). This isn’t a one-time gag either, there’s a LOT of subtext and sometimes straight-up-text for those very biromantic feelings. As long as you can get past the fact that Soo-Won and Yona are first cousins (don’t know why they couldn’t have been related in some other non-familial way but go off I guess) it’s a very interesting dynamic between the characters.
The four dragon warriors? Also gay, so gay, or at least they were given heavy enough subtext that I’m 300% sure that the first four dragon warriors were part of this huge poly relationship with the first king (of which Yona is a descendent). The dialogue is very explicit and very....open? Like I swear, compared to how censored and filtered older anime was, this is....really nice, honestly, and combined with all of the other amazing aspects of the series (story, character development, plot, pacing, design, MUSIC OH MY GOD THE MUSIC) I can absolutely see why nearly-everyone has rated it five stars on both crunchyroll and funimation.
Like, for real, if you haven’t seen it yet then you totally need to go see it--I swear to god it will surprise you in the best way possible for a bishie adventure anime.
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biscuitreviews · 5 years ago
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Biscuit Reviews Final Fantasy VIII Remastered
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Final Fantasy VIII has finally received the remaster treatment. This was the last entry from the PS1 and PS2 era that had yet to receive a remaster. The reason it was constantly left out was because during the PS1 and PS2 era, Square didn’t have much of an archiving policy. This meant that the source code for Final Fantasy VIII no longer existed. If this story sounds familiar then it does as the original Kingdom Hearts also suffered the same fate.
Final Fantasy VIII was my entry point into the series and seeing that remastered announcement trailer gave me alot of feelings and a lot of joy that the gaming community would give this game another look.
Now, I’ve already reviewed Final Fantasy VIII for this blog already. This review is mostly going to focus on the remastered edition as well as cover some points I didn’t address in the previous review. I’ll be talking about what changed as well as what improved and what didn’t improve.
Let’s get the obvious change out of the way first and talk about the character models. These new models are absolutely gorgeous. They look like they belong on PS2 game. The details on the new models show more than the original PS1 models. For example, you can now see the Garden Insignia on the Garden student uniforms and you can see Squall’s necklace, both which weren’t as prominent previously. These models go to not only the main characters, but some side characters, NPCs, monsters, and bosses. Almost everything got a nice new coat of paint and pop out more than ever before. Even the weapons that each character wields have more fidelity to them making them stand out in their own way.
One drawback is that the environments look blurry at times. It gives a weird feeling that the models are just running in a background set piece rather than their actual environment. It sort of reminded me of the first Uncharted how the characters looked way out of place from the environment. The world map also looks really rough. Textures look patchy at places and the road is just a big gray line with details popping in and out.
As for battle maps, it’s sort of hit or miss with the remaster. Some battle maps, such as the Galbadian Garden battle map, Edea’s float battle map, and D-Prison battle map,  look like they got a nice touch up. Other battle maps such as the battle maps from the world map look incredibly ugly like they got no sort of treatment at all.
One thing I do want to address is the “censorship” issue some people seem to have regarding Rinoa and Siren’s new models. Honestly, I don’t have an issue with their new models. In fact, Rinoa’s new model is actually more closer to the FMV model which gives her more consistency throughout the game. As for Siren, her changes really didn’t bother me. I wish I could add more for Siren’s case, but I don’t have anything, I don’t feel one way or another. The only feeling I do have is if you are a person that has an issue with it then just stick with the PS1 version or the original PC version.
Speaking of FMV’s, they’re a bit on the blurry side. Most of them are not that bad and perform well but is a bit disappointing that they weren’t fully smoothed out. The intro FMV is probably the worst performing one as it’s incredibly slow and does suffer from frame rate issues in a few areas in that particular FMV. At least that seemed to be the case for the Steam version, I’m not sure how the scene plays on consoles. It’s something I hope Square does patch at a later time because this was the main shining point for Final Fantasy VIII which were these very cutscenes, especially with the very first scene having performance issues.
I think some new dialogue might have got added in as well as I ran into a line that I know wasn’t in the original version, particularly the Dollet SeeD field exam where Galbadia soldiers will make a comment that they’re fighting kids. Now the original Final Fantasy VIII did make references to this further in the story, particularly the Timber section. But, to have a new line that has these soldiers questioning and even state outloud that they’re fighting kids does make it more prominent that Squall and the gang are trained child soldiers which further amplifies an interesting subject matter that there is an organization actively training child soldiers with some areas of the world seeming ok with that!
Like the Final Fantasy VII and IX remasters, cheats have been included. These cheats include turning off random encounters, maxing out your health (which for some reason is only available in the Steam version), having limit breaks always available, acquire all cards, and speeding up the game. Now, those cheats might sound like they’ll make the game easier and they can, but turning off random encounters could also be challenging with how Final Fantasy VIII’s Junction/Draw progression system works.
I have to say, speeding up the game cheat was a great addition to this one as Draw farming can be a very mundane task. Now instead of spending 20+ minutes on a single encounter to Draw magic, you can just turn on the faster speed cut your farming by a significant amount. This goes for GF summons as well, no more having to sit there watching the long animation over and over again when you can just click the speed up button and get right back into the battle.
As for random encounters, I never turned them off. I can see how this cheat might actually be more challenging than helpful under the right conditions with how Final Fantasy VIII’s progression work. I can see this being an added layer of difficulty to no EXP challenge runs. This could make it to where you have to play Triple Triad and go to Draw Points to get the spells you need. This could also have your GFs learn abilities at a much slower pace causing you to be a bit more creative with some of the game’s Junction exploits to still fight effectively.
That’s another thing I wanted to discuss, now this isn’t bad, but it was something that I did hope that Square would address for this remaster which was retooling the Junction/Draw progression system. They didn’t change anything which isn’t bad as it maintains the system, but also bad because you can still heavily exploit it. This can be done by having your GFs learn item refinement abilities early and playing a lot of Triple Triad to where you can have what is traditionally late mid-game stats within the first five hours of the game.
Enemies are also still dependent on Squall’s level. This means you can stay at a low level to just kill enemies and even some bosses in one hit with how you can increase stats with the Junction system. That was another thing I hoped Square would address also to make leveling up Squall more meaningful.
I also wished that Square fixed it to where the game didn’t un-Junction your characters at specific points in the story. I get it, make sure you’re equipped and prepared to go, but damn it, why do I still have to double check to make sure the game didn’t decide to be a dick right before a boss fight to un-Junction everything.
You might be wondering with the pros and cons that I listed if the game is worth it. Honestly, yeah I think it is. For $20 USD, it’s a pretty good price for some updates and having the speed up cheat a very welcome addition for the GF summons and Draw farming.
Yes the game still has a somewhat rushed romance, the second half of the story falls apart, and the Ultimecia still feels disconnected to the story as a villain. But to me, that’s part of Final Fantasy VIII’s charm and this is a game that I still love to bits to this day.
In my review for the game a couple years ago. I didn’t give it a review score as I didn’t think I could be objective enough to give it one due to how much this game means to me and what it did for my educational development. However, looking back now I think I can be objective enough to show the differences between the original Final Fantasy VIII on its own and the remastered version. So for this I’ll score Final Fantasy VIII the game as is as well as a separate score for the remastered version.
Final Fantasy VIII receives a 4 out of 5
Final Fantasy VIII Remastered receives a 3 out of 5
This one I’ll admit was tough but I feel the Remastered version could have done a bit more to give it a remastered feel. There were issues in the original that were ripe for Square to fix this go around and they didn’t take that opportunity to fix them. However, despite me giving the remastered version a 3, it’s still a fantastic game and worth the $20 price tag. I’m glad that this game finally got some attention and even opened the door for new Final Fantasy fans to finally take a look at this game.
However, if you’ve been curious about the Final Fantasy series and is someone that is possibly looking for an entry point, Final Fantasy VIII is not a good entry point. Take it from someone whose entry point was this game. Yes, the Junction system is easy to exploit, but it does take time to understand the system to make it easily exploitable. You have to know how to properly train your GFs to get what you need at certain points in the game, know how to make skills you learn from GFs help you with progression, mastering a card game to help you get cards that can lead to items to make you stronger, learn what spells are good to Junction to which stat, and tinkering with Elemental and Status Junctions to better fight enemies with elemental weaknesses. This is better to play when you’ve had a few other Final Fantasy titles under your belt.
If you want recommendations on a good entry point, Final Fantasy XV serves a good entry point as it has all the modern conveniences of games today. Final Fantasy VI and VII also serve as good entry points as both have compelling stories and fun combat. Final Fantasy X is also a great entry point as it has a good mix of both modern and classic and one that I personally recommended as being a good “first Final Fantasy.” Then again that could also be my bias showing as it is my favorite Final Fantasy.
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artyloreviews · 6 years ago
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Film Review - Polar (2019)
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A thrilling and ultraviolent neo-noir film, that is guaranteed to get your adrenaline pumping, whilst also giving you a good laugh with it’s sheer ridiculousness .
As a fan of Mads Mikkelsen’s work, I was instantly drawn to this gritty neo-noir film, which cover depicted a drenched and snow-soaked Mads with gray hair and an eye-patch, looking suspiciously a lot like Big Boss from the Metal Gear series, which by now you should know is near and dear to my heart. Upon watching the trailer out of curiosity, I found that this was going to by one of those films over which the word ultraviolence was pasted in big bold and blood-red letters. I was instantly hooked and I anticipated the release with glee.
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Upon viewing it however, I can’t help but wonder whether I think Jonas Åkerlund’s Polar is simply a lower budget attempt to emulate the success of the John Wick franchise, by melding it stylistically with the Dark Horse graphic novel Polar: Came from the Cold, or a great, straight to the point action film, that is enveloped in Tarantino-esque storytelling, gratuitous violence and beautiful cinematography. In the end, I believe it is a bit of both. The parallels that can be drawn between Polar and John Wick are clear as day, as both their plots revolve around a retired assassin being forced back into action; however, the difference is that in John Wick’s universe, there was some semblance of cleanliness and professionalism to assassination, a sort of class act per se. In Polar’s world, however, assassination is this act of gratuitous bloodshed, where everyone but the main character seems to believe killing the target to be secondary to killing each and every innocent bystander on the way to the target itself.
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Mads Mikkelsen plays Duncan Vizla, referred to as The Black Kaiser throughout the film; a renowned and ruthless assassin, who I couldn’t help but see is a somewhat different manifestation of Mikkelsen’s other role as Hannibal Lecter, sharing the same sensibilities of professionalism and showmanship in murder. His persona is built as this scarred, yet carefree veteran in his field, who seems to inspire awe in all of his peers. The only somewhat sane character in the film – Vivian, repeatedly warns that people ought to “not fuck with him” (which, ironically, every second woman featured in the film seems to do or has done previously), shining a light on his dangerous nature, much like the stories about John Wick and his infamous pencil, that are constantly retold throughout that film’s dialogue. And yet he is this kooky old man, who inflates balloons and hangs cardboard “Happy Birthday!” letters above his fireplace, chops and sorts his neighbor Camilla’s firewood, has difficulty picking what brand of sweets to buy at the shop and accidentally shoots the dog after being woken from his PTSD-infested dreams, only to replace it with a goldfish, as well as going to a local school to show kids knife tricks and pictures of sun-dried corpses, and presents Camilla with a goddamn gun as a heartwarming gift. I’d go as far to say that he is bloody lovable in a twisted and endearing way.
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On a side note, after he shot his dog after the first shown occurrence of said dreams, I had this expectation that as a man who always sleeps with a gun in his pocket, he’d continue to perform the same accidental ballistics after every subsequent dream. To my immediate shock, the next time he decided to doze off was in a bloody passenger plane. I was just bracing for that inevitable moment where some innocent bystander was about to bite the bullet, but for better or worse it never happened.
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The overall visual presentation of the film is probably its strongest asset. I can’t speak to the accuracy of the recreation of scenes from the graphic novel, but there is a distinguishable picturesque quality to every frame in the film. Even throughout the marketing material, one can see the clear comic-book-esque symmetry. The color grading is a whole topic on its own. Scenes with Duncan are show in this very high-contrast low saturated gray, while most scenes featuring the supporting cast feature this very vivid neon saturation where the colors pop and sometimes bleed into each other, showing this clear contrast between the old and grizzled Kaiser and the newer younger blood out to get him. The only thing that has any color to it in Duncan’s life is perhaps those dreams he keeps having, which are bathed in saturated dark reds and a lot of glitchy, distorted visuals. Even the typography used throughout the film shared that iconic VHS displacement. The addition of Gothic lettering among the brief flashes of titling is very stylistic in referencing the Germanic origins of Duncan’s nickname – him being The Black Kaiser. The layers of effects however made it almost impossible to read the text in the split second it is shown on screen, which left me waiting for character’s names to appear in dialogue, so that I can confirm that what I read was right. The cinematography is usually amazing, each shot being framed and lighted in a way that only a graphic novel could entail. However, the film features a lot of fish-eyed lensed drone photography which clearly differs in quality to the cinema-grade cameras used for the rest of the film, leaving it looking amateurish at some of the key points in the plot.
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Another aspect of the visuals, which some may find refreshing in the current politically safe age of cinema, while others can find it to be incredibly jarring and distracting, is the generous displays of gratuitous sex and/or T&A featured liberally throughout the run-time of the film. It seems that each and every character in Polar’s universe has slept with each other, or is yet to do so. The difference with other graphic novel adaptation, Sin City, which by any other mean can be cited as a direct influence on this film’s style, can be drawn in a sense that even in a city filled with vices, there was this tasteful approach to the sexual, often being purely implied. Polar on the other hand has no such restraint and appears to flaunt it at every opportune moment, which I found to be garish and unnecessary, as it provided nothing to the film’s substance.
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One of the best aspects of Polar is dedmau5’s amazing soundtrack. With heavy lingering synth melodies and energetic electronic beats, it creates an amazing atmosphere of tension and serenity, especially in scenes of intense drama. The tracks that stood out the most on my first viewing were “somb”, which was used in the serene and calm opening to the film, followed by “cabin”; with its very nostalgically charged synth, rhythmic drums and haunting baseline, introducing us to Duncan. “chill” features a very tense and unnerving piano tune, signaling that not all is right as a sign of what is to come. On the more action-packed side however, the heavy hitters are “midas heel”, “main” and “nosedive”, each used in some of the most visually intense bloodbaths you will ever see, pumping with adrenaline and keeping you on edge with heavy electronic beats and whining synths. And none of that youth dub-step shit, that one could expect – dedmau5 provides an honest to god EDM soundtrack with his staple melodic progressions and no-nonsense sound, mixed to perfection.
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The last point of contention I could think of is probably the ending. In the interest of avoiding spoilers, I would describe it as initially surprising, but well hinted at throughout the film on second inspection. One could see it as an attempt to generate a sequel, though I am not familiar enough with the original graphic novel to say what that could entail.
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Overall, I believe that Polar is a fantastic film, that wears its inspirations on its sleeve and creates an ultraviolent romp of revenge and drama, filled with all the staples of a gritty Neo-noir setting, featuring larger than life humans, able to withstand a lot of punishment, but dish out a lot as well. Even though that some aspects of its plot seem unnecessary, along with the purely visual bloating, I’d say it is worth it to sit down and watch through, but probably not with your parents, especially if you are a fan of Mads Mikkelsen or films like Kill Bill, Sin City and John Wick. I’d go as far as to say that if you enjoy video games like Hotline Miami, this can definitely be a nice intro into that type of cinema.
8/10
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Audio
(agentkentucky)
Coloring Outside the Lines Episode 1: Making Machinima and the New Media Maze
~LISTEN ALONG~
WARNING: Volume Down. This one compressed pretty loudly this time around. 
Transcript (with pictures! Most effective when paired with hitting play):
Hi everyone, my name is Erin Christopher aka Agent Kentucky, and you are listening to, “Agent Kentucky Presents: Coloring Outside the Lines: RWBY, Red vs. Blue, and the Rise of the New Media Community”. This four-week blogcast is being completed as a course requirement for my new media class at Florida State University and will use the creation and dissemination of the Rooster Teeth brand as a case study in the formation of new media communities and the impact of digital storytelling. Now, I feel like there was some jargon there, so I’m going to back it up a minute and talk about what new media is, why I’ve chosen to study this company, who I am as a host in relation to the topic, and then we’ll get into the focus of this week’s blogcast, which is making machinima and the new media maze. So, if you can’t tell, I’m a pretty big fan of wordplay and alliteration, sometimes it comes unconsciously so keep an ear out.
Anyway, if you’re not familiar with what Red versus Blue is, I’ll be explaining more in a little bit, but it’s best known as the longest-running episodic web series ever. Still, if you’ve never seen it, you might be wondering why I’ve chosen “Agent Kentucky Presents” as the title of a blogcast with a focus on Red vs Blue. So first of all I’m from Kentucky, and while yes I can do the stereotypical Kentucky accent, I will not be using it in this blogcast because I figure I grew up in Kentucky, this is my voice, this is a brand of a Kentucky accent. Don’t want to do anything disingenuous, here. But moving on, in Red vs Blue, the Rooster Teeth series that launched the whole company, there are 49 Agents called “The Freelancers”, who are named after US states, so you have Agent Texas, Agent Washington, Agent Carolina, but as it stands Agent Kentucky is still out there adventuring and has not yet shown up. So I figure, for my little blogcast, I’ll be the Agent Kentucky’s stand-in until the real Agent Kentucky makes their debut on Red vs. Blue—and, maybe they’ll have the stereotypical Kentucky accent.
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Caption: Say hello to the Freelancers! None of these cool kids are Red or Blue, but stand-in Agent Kentucky is goin’ rogue on the Blue Team (Go Cats?)
Moving on, I think I should explain what I mean by a new media case study before we jump too deep into this. So, within this field of new media studies—which is still really getting its footing in the larger academic world—we’re going to be looking primarily at these new ways stories and information are distributed via the Internet. Kind of delving in deeper into this rise of the web series that we really see coming to a bit of an apex today with the popularity and convenience of streaming, also YouTubers and the social media influencers. New media also encompasses things like the web comic, the visual novel, the listicle, the podcast, the fiction podcast—which has actually been my primary area of research for the past six months I’ve been doing my senior thesis, but the thing is we’d be here forever if I named off everything that counts as new media because it’s always growing and always changing, which makes it challenging to keep up with trends and shifts, but provides for a lot of diversity of material.
So, all research starts out with a core question, even though I’m going to be talking about a lot of different things regarding new media here in this blogcast, but my question I really want to focus on is about community and these web series. So RvB, RWBY, really anything that Rooster Teeth is putting out, you have gen:LOCK coming in January, which is this huge exciting new scifi series helmed by RWBY’s director Gray Haddock and Black Panther’s Michael B. Jordan, probably a more familiar name if you’re not familiar with RT’s stuff, but the point is part of this company’s success has grown out of a backbone of community. 
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Caption: Michael B. Jordan is back to snap some retainers (and pilot some bad*ss mechs) as the voice of Julian Chase, protagonist of the upcoming Rooster Teeth Animation series gen:LOCK
And I’m not just talking about audience—for the record, I will be referring to community and audience as totally different things. So you can watch something and never think about it again, hardly talk to anybody about it, it goes out of your mind—but you were still part of the audience. You consumed that commodity. Community, on the other hand, implies further engagement, it implies connection with other audience members, sometimes this brings about the production of transformative works, so we’re talking fanart, that sort of thing. All of this long explication here brings me to my central research question which is, “How is the niche web series a catalyst of community unbounded by geography?” So that rhymes a little but it’s still kind of jargon-y, so I am essentially asking here, what is it about web series like RvB that brings people together so passionately? And obviously, you have a lot of discussions like this going on right now about modern fandom, kind of concerning things on mainstream platforms, by mainstream studios, but I think there’s a personal element here when we’re talking about indie content, especially indie web content, that facilitates the development of a different kind of consumer community—there really are tons of these out there now, but I want to focus on the RT community specifically given their time frame, how they really were ahead of their time on these things. So, kind of presenting a thesis for my question here, I think niche has a lot to do with this development of community by the web series—you’re getting people engaging in conversations who have more specific intersections of interests, I also think creator-community connection has a lot to do with it which is really bridged through social media nowadays, and that’s kind of what we’re going to be exploring here through these four episodes.
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Caption: The spectrum of Red vs. Blue Heroes
Which, nature of research, one question leads to another, why focus on these series specifically? For the most part, we’re going to be talking about Red vs Blue but later we’ll touch on RWBY, which if you’re not following along in the blog is spelled R-W-B-Y, it stands for the main characters’ names and the colors they’re associated with, and I’m not just doing this because it lets me make a cheeky little title about coloring outside the lines, but these series really have made a profound impact on the landscape of digital storytelling and what we think about when we produce visual entertainment for the Internet. And going off that, the ways in which these stories have brought so many people together. I think one of the reasons I really latched onto what this company does, especially after watching their fifteenth anniversary documentary Why We’re Here, which is also the title of the first episode of Red vs Blue, is because my own mission as a storyteller, as a screenwriter, a novelist is to write things that bring people together. Things people can talk about, make friends through. I’ve made of my some of my dearest long-distance friends over the years over just nerding out about stuff, so what I’m really curious about is what makes these niche series so powerful as a connective tissue among geographically disparate people.
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Caption: Community comes together at the 2017 Rooster Teeth Expo (RTX) in Austin, Texas
So quick history lesson, in 2003, two years before the advent of YouTube, which has essentially become our society’s video hosting and consumption crutch, we see the birth of Red vs Blue, and subsequently the group that will become the founders of currently Austin, TX based Rooster Teeth Productions. Now with 16 seasons and 5 spinoff miniseries under its belt, Red vs Blue was created originally using playable characters in the shooter video game HALO, which was then overdubbed with comedic voice acting and released on Rooster Teeth founder Burnie Burns’ website, drunkgamers.com, where he and his friends, as the title suggests, would do the equivalent of Drunk History, but for video game reviews. The first official episode was released on April 1st, 2003, and the series actually found itself as part of a larger new media content movement called machinima, which was essentially the art of making movies out of video gameplay. Red vs Blue however has become probably the best-known example of this new media genre, having ballooned into the internet smash hit that it is today.
Not to say that there weren’t bumps in the road, however. After RvB started drumming up serious views, the crew got into some pretty hot water with Microsoft because, obviously, HALO was protected under their copyright. However, due to RvB’s massive success and the hordes of new players it actually brought the HALO franchise, the team at Rooster Teeth was allowed to use HALO footage to make Red vs Blue completely free of royalties.
Anyway, so the first episode of RvB, after it premiered in April 2003—see, I rhymed again—essentially became a viral video before the term viral video even entered our vernacular. Okay, say that ten times fast. But really, by the third episode, things were really taking off and the team had started to realize they had struck on something pretty special here. Which brings me to discuss, “how does Red vs Blue even fit into this greater new media genre of machinima?” For the record, I’d never even heard of this genre, or knew that there was a special genre for the type of production Red vs Blue is, and the creators didn’t know it either at the time, so I don’t feel as bad about it as I could.
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Caption: “What are YOU lookin’ at?”*
*Not the actual dialogue
Interestingly enough, there’s actually an Academy of Machinima of Arts and Sciences, that’s had its own film festival, awards show, and an expo convention that started in 2008. The first Machinima Film Festival and Awards were held in 2002, in which Anachronox: The Movie, a short film created using the 3D role-playing game Anachronox, took home best picture. A year later, the prize went to Red vs Blue: The Blood Gulch Chronicles. The first ever machinima films, however, were created around 1996 using the video game Quake. And similarly to Rooster Teeth, you had teams of producers—two of the big ones were called The Rangers and the Undead Clan, who created these early machinima films and distributed them via the Internet.
Now, even though it’s made using an action shooter game, Red vs Blue really isn’t all that much about the fighting—although there definitely is some, it’s certainly not like what you’re going to find in say, RWBY, where you’ve got these super crazy fight scenes and characters whipping out convertible weapons and all that. Rather, Red vs Blue is more about what happens in these humorous conversations among soldiers, and I think that’s one of the big appeals of it. So many times, content is focused on the action, kind of one of the fundamentals of structuring a plot is asking “is this important to the story? Is this important to the characters?” but Red vs Blue endeavors to make the non-fighting, the cracking jokes and dry humor, the focus, that’s the important stuff. There’s actually academic literature out there on RvB as a piece containing anti-war sentiment, I have it linked in the sources if you wanna check it out.
However, I also think RvB has a big appeal due to the interactive nature of the content, starting with its creation and continuing on into its distribution and consumption. So in an academic article on the art of machinima, Dr. Henry Lowood, who is a curator of science and technology history in the libraries at Stanford University, discusses this idea of the player—that is the player of a given video game—as a performer. Which, you know, machinima—the players become the animators, the modelers, the voice actors, but Lowood argues that this is inherent to video games, that the video game experience actually has laid the psychological groundwork for machinima to arise as a form of new media storytelling. So, when you’re playing a video game, especially an RPG, you are, for the most part, in control, you have to literally be inside your character’s head, making decisions for them. That’s why, when games are talked about or reviewed, you’ll see the word “immersive” thrown around a lot, and that’s because so many times when you’re playing video games you are placed into the psychological position of your playable character. According to Lowood, that makes you an actor. 
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Caption: A table read of Red vs. Blue Season 10. 
So, of course, machinima producers like the Rooster Teeth founders go the extra mile here, doing voice acting over staged video gameplay, but the point, according to Lowood, is that impetus to create is already there just through the act of playing a video game. So, if we’re looking at RvB’s production as something that amplifies player-game interaction into this new dimension, is it so much of a stretch to claim that that interactive nature is actually directly reflected in the creation of the Rooster Teeth community? Of course, the founders talk about in the documentary how the community forums were created so the fans could really just entertain each other while there were lulls in releasing content, but you also saw the founders having day-to-day engagements with their fans, sort of befriending them, they ended up actually hiring a bunch of their early fans like Gavin Free, Barbara Dunkelman, and Miles Luna who are now trademark company personalities, so you wonder if interactive was just kind of always in the blueprint, and of course carries on into the company mission today.
Finally, I really think that they’ve capitalized—as so many online content creators have—on the simple fact that people process information via narrative. Really, when you break it down, new media studies as a whole is kind of the study of how stories are connecting people. Via the internet, digitally. I mean really that’s intrinsic to the core of humanities, this idea of stories connecting people. All this to say, of course, that this concept of interactive creation, of including the consumer in the narrative, is kind of what it takes to lay the seeds of such a well-connected consumer community.
So, next episode I am going to dive deeper into this creation of community and I would really love to do a Q and A, maybe an interview, so if you’re part of the Rooster Teeth community and don’t mind me reading off your answers to a couple of questions, or if you want to ask me questions regarding this and my research on it, my ask box is open you just can’t send me anonymous messages—so don’t be shy, I only do that for my own safety and security, and you can always request that I not give away your URL when I do the Q and A. Anyway, thanks for tuning in, and we’ll be back with another episode next Friday.
~Peace out, and check out the bibliography under the cut.
AKY
BIBLIOGRAPHY
Lowood, Henry. “Real-Time Performance: Machinima and Game Studies”. Journal of Media Practice, vol. 2, no. 1, 2006, pp.10-17. https://web.archive.org/web/20060101161233/http://www.idmaa.org/journal/pdf/iDMAa_Journal_Vol_2_No_1_screen.pdf . Accessed 14 September, 2018.
Ott, J. “Academy of Machinima Arts and Sciences”. Making the Movie, 7 Aug. 2005, http://makingthemovie.info/2005/08/academy-of-machinima-arts-sciences.html . Accessed 14 September, 2018. 
Starrs, D. Bruno. "Reverbing: The 'Red vs. Blue' machinima as anti-war film", 'Continuum: Journal of Media & Cultural Studies', NY, London: Routledge, 24.2, 2010, pp. 265–277.
Thompson, Clive. “The Xbox Auteurs.” The New York Times Magazine, 7 Aug. 2005, https://www.nytimes.com/2005/08/07/magazine/the-xbox-auteurs.html. Accessed 14 September, 2018.
Why We’re Here. Directed by Mat Hames, Rooster Teeth, 2018.
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literaryeagle · 7 years ago
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Okay, so the Yuri!!! on Ice item that I'll be reviewing today is Yuri!!! on Stage, on Blu-ray. (It’s also available on DVD, but I chose to get the Blu-ray because the image quality would be better.) I'm sure a lot of people have talked about it already, however I will translate the scene titles and discuss an additional feature that you might have missed if you didn't explore the menu screen. I will also show the bonus items packaged with the disc, and show the extra special items that you could only get if you ordered it from Animate! So, hopefully this review will still have something useful. ^_^
Just in case anyone isn't familiar with Yuri!!! on Stage yet, it was a live show that took place on April 29, 2017 at Maihama Amphitheater. The voice actors for most of the male skaters were there, plus the voice actor for Takeshi Nishigori, and series writer Mitsurou Kubo. They did a bunch of fun stuff like discussing their favorite scenes from the anime, playing games, and performing a NEW STORY that takes place after the TV series (the new story was an audio drama that they voiced live, so it wasn't animated). The Yuri!!! on Stage event actually occurred twice on that day... once in the afternoon, and once in the evening. There were a few differences between the two versions of the event, however the audio drama was the same story both times. The Blu-ray and DVD are a video recording of the evening version. As an example of one of the cute things you can see in the video, check out the image below... from left to right, that's Junichi Suwabe (voice of Victor), Toshiyuki Toyonaga (voice of Yuri), and Koki Uchiyama (voice of Yurio):
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Sorry for my bad photograph of the screen, but taking high-quality screen captures from BDs is a no-no. Anyway, yes, the above image is a reference to Yuri poking Victor's hair in the anime, except here it's Victor's voice actor doing it to Yuri's voice actor. Hilarious! Also, wow, Suwabe bleached his hair to look more like Victor. Talk about dedication!
Want to know more? Keep reading for the rest of the review, plus a few more pictures!
There are no subtitles, so you'll miss out on a lot if you don't understand Japanese, although for some reason the end credits are in English. The scene selection menu is written in Japanese, but don't worry, I'll translate the scene titles for you! The first one is simply called "Opening", and it's the part of the show that introduced the characters and their voice actors. Unfortunately, the actors who play as JJ, Otabek, and Michele were not able to make it to the event, however they had recorded videos that were played later in the show.
The second segment is named "Jibun o Suki ni Natte... Popovich no Carabosse no Heya", which means "Like Yourself... Popovich's Room of Carabosse". (The "Like Yourself" bit is a reference to the title for episode 4 of Yuri!!! on Ice, "Like Yourself... And Complete the Free Program!"). The MC for this part was Wataru Hatano, the voice of Georgi Popovich and also the artist who sang the anime's ending theme, "You Only Live Once". Basically, the voice actors were divided into groups, and the actors discussed their favorite scenes from the anime involving their characters. For example, Kensho Ono (voice of Phichit) chose the "Congratulations on your marriage!" line from episode 10 as his favorite Phichit scene. He has good taste! Mitsurou Kubo also commented on the fans' enthusiasm for that scene. Here's an image showing Wataru Hatano on the left, and Mitsurou Kubo on the right:
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The third part is called "Chou Chou Chou Chou Ganbaranba! Katsudon Pirozhki Soudatsu! World Question!" ("Gotta Super-Super-Super-Supercharge It! Katsudon Pirozhki Contest! World Question!"... Whew, these titles are a mouthful, ha ha!). For this part, a bit of dialogue from the anime had been translated into Russian, and after a Russian-speaking person read the dialogue out loud, the voice actors had to guess what scene from the anime it was. (For the afternoon version of Yuri!!! on Stage, a scene had been translated into Thai instead of Russian.) By the way, it turned out the Russian speaker's name was Emil, much to the amusement of Satoshi Hino, the voice of Emil Nekola.
Even though Mamoru Miyano (voice of JJ) wasn't able to make it to the event, there was a video of him giving the voice actors a hint for this Russian game. Frankly, the scene was pretty simple to guess even without the clue (you can hear Emil say "pirozhki" and "katsudon", which narrows down the possibilities quite a bit), but I'm always up for more JJ Style, so I enjoyed the hint video anyway.
The fourth section is named "Afureko Imagination Show" ("afureko" is short for "after recording", meaning adding sound after a film has been made... so I guess it can be translated as "dubbing" or something like that). For this part, they played various clips from the anime, but instead of using the recorded audio from the show, the voice actors performed their dialogue live! Very cool.
Next, the fifth part is called "Special Video Letter", which had video messages from Yoshimasa Hosoya (voice of Otabek) and Tomoaki Maeno (voice of Michele), since they weren't able to make it to the event. After that, there were a few more clips from the anime, with the voice actors for Victor, Yuri, and Yurio performing their lines live... but with something very special added to the stage! Part of the floor had been replaced with a miniature skating rink (just a small square of ice, really), so figure skater Honoka Kawanishi could perform Yurio's free skate during these scenes. Wow! Since the square of ice she had on the stage was so small, there wasn't enough room for her to do the jumps, but it was still a lovely performance. What a brilliant idea! Check it out:
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The sixth segment is named "Roudoku Geki Hasetsu Exhibition Onsen!!! on ICE Victor with Friends" ("Reading Drama Hasetsu Exhibition Hot Springs!!! on ICE Victor with Friends"), which is probably the part of Yuri!!! on Stage that people have talked the most about already. As mentioned earlier in this review, it's a new story that takes place after the TV series. It was written by Kimiko Ueno. This story is not animated, but the voice actors are fun to watch as they read their scripts, and music from the anime is played in the background, which is a nice touch.
I won't get into too much detail about the plot, because so many other people have posted about it already. But to put it simply, the skaters have gathered in Yuri's hometown for an ice show called "Victor with Friends", however a little too much drinking and partying happens the night before the show. If you've ever wondered what would happen if Victor and Yuri both got drunk at the same time, well... it involves a lot of flexibility, and not much clothing! There's also a hilarious misunderstanding involving Yuri's drunken ramblings about a statue of Shachihoko (a legendary creature that is part tiger and part fish), which Victor mistakenly interprets as Yuri reminiscing about a really flexible ex-lover named "Chihoko". Silly Victor, getting jealous over a fish statue! It's pretty funny. (By the way, there was another live event in the summer called Yuri!!! on Festival which included a sequel drama, about Yuri getting possessed by a squid demon. Unfortunately, word has it that Yuri!!! on Festival will not be getting a DVD/Blu-ray release. Hopefully they'll change their minds, or at least release the drama part as a CD.)
Okay, moving on... The seventh part is called "LIVE You Only Live Once Yuri!!! on ICE feat. w.hatano". As you can probably guess by that title, Wataru Hatano did a live performance of the ending theme to the anime. He was accompanied by two backup dancers.
The eighth section is called "Ending", which had everyone wrapping things up and thanking the audience. After that, everything seemingly ends with the credits... If you have the Blu-ray or DVD, did your video player just go to the menu screen after the credits finished? That's what mine did, however there's actually more on the disc! If you look on the menu screen, the last numbered segment is part 8, which is the aforementioned "Ending". But after that, there's one more item, which doesn't have a number. So be sure not to miss it! This last bit is another version of the Special Video Letters from Mamoru Miyano (JJ), Yoshimasa Hosoya (Otabek), and Tomoaki Maeno (Michele). You can tell these must be from the afternoon version of Yuri!!! on Stage, because Mamoru Miyano gives a Thai clue instead of a Russian clue.
That's it for the show, so next I'll talk about the bonus items packaged with the disc, and then I'll talk about the extra special goodies that you could only get if you ordered it from Animate. Yay! First, there's a little booklet that comes with the disc. It has a shiny silver cover, but unfortunately my photo doesn't do it justice:
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This is basically a miniature version of a pamphlet at that was sold at the Yuri!!! on Stage event, except the mini version is missing a few pages advertising Yuri!!! on Ice merchandise (although it makes up for it by having extra artwork for the last page). I think the reason why it's miniature is because it had to be the same length and width as a DVD case, to avoid an awkward packaging situation. It includes some really nice photos and profiles of the voice actors. I actually have the full size version of the pamphlet that was sold at the event, so I'll be covering that in a future review. In other words, I will wait until that review before I get into further detail about the contents of this booklet. (EDIT: My review of the pamphlet is now available!)
Okay, the other item packaged with the disc is this Makkachin selfie light, which can be attached to a smartphone:
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Isn't that adorable? All right, next I'll talk about the additional goodies that were obtainable by ordering Yuri!!! on Stage from Animate. The first one is a "portrait". On the outside, it looks like a thin gray hardcover book...
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...but it's not actually a book, because there's just a picture inside. But it's a very nice picture. What kind of picture, you ask? It's a beautiful textless version of the Yuri!!! on Stage cover art! Check it out:
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So nice! And finally, people who pre-ordered from Animate under certain conditions were able to get a cute little Makkachin can badge. I took a close-up of it, so you can get a really good look:
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Overall, Yuri!!! on Stage is funny and entertaining, and the bonus items packaged with the disc are cute. The additional special items from Animate are great as well, although I'd imagine those are sold out by now. However, please keep in mind that the Blu-ray and DVD are not subtitled, so you'll miss out on a lot if you don't understand Japanese (although the voice actors' antics are still fun to watch), so it's up to you to decide if that's worth it. The Blu-ray and the DVD are both still available on Amazon.co.jp (NOTE: the DVD is Region 2 only!), however Avex Pictures has placed a restriction on their CDs, DVDs, and Blu-rays being shipped outside of Japan. Unfortunately, this means that Amazon.co.jp will no longer ship those items overseas, so if you don’t live in Japan you’ll have to either buy it from a source that’s not affected by the restriction, or get a shopping deputy to help you with the purchase.
Thanks for reading, everyone. I have other official Yuri!!! on Ice merchandise that I’ll be reviewing, so keep checking my blog for new stuff!
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wise-girl11 · 7 years ago
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Part 3: Piano Man
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Characters: Reader and all Marvel's characters!
Summary: [Y/N] is one of the many aspiring actresses who live in Los Angeles in search of the Hollywood dream, earns her living as a waitress while performing a lot of test casting. Bucky is a pianist who lives on the second performances that are presented to him, and his dreams are to have his own club where to pay tribute to the purest jazz. Despite their differences and their different personalities, thanks to a series of events will make their paths cross.
Inspiration: La la land movie
Warning: none)? :)
Word Count: 1, 978
Tags are at bottom
Listen it on Spotify!
Video
A/N: Hi there! This is a new series I've been writing. It is based on the movie "La la land". I loved that movie with all my heart, so I want to pay homage by doing this fic.
Most of the dialogues will be based on the original script and will integrate some lyrics of the songs. However, some things I will change them and I will try to include names of actors, series, cómics, films, etc of the MCU.
If you want to be tagged just tell me!
Thank you cute and spongy marshmallows!
'I don't speak English very well, but I do what I can. You can tell me my mistakes and I'll check it. I promise. Just don’t be so rude. >o<'
<<<Preface    Part 1: Another Day of Sun    Part 2: Someone in the Crowd    Part 3: Piano Man    Part 4: A Lovely Night>>>
[La la land Bucky Barnes x reader Masterlist]
After the girl in the gray car, which Bucky passed on the left, and she showed her the middle finger, he sped up the freeway. After a few minutes he arrived at the restaurant "ABC". He parked his car and sat at a table outside. A blond waitress approached him and asked for his order, it was the same one that always attended him, so he asked:
"Only coffee?"
"Yes, thank you," Bucky replied.
Although that was only a facade for what he was really doing. What he really did in that restaurant at two o'clock in the afternoon was to spy on the club that was crossing the avenue.
"HOUSE OF M: COVERS AND MUSIC "
It said the sign on the door of the club. Everything in that place was disgusting to Bucky, so he was devising a plan to savor it. That is why, since last month, he went to that restaurant every day for coffee.
He knew that at two o'clock truckloads of supplies arrived and some materials were needed. He was designing a great plan to savor it, however, he still did not know what it was. The waitress returned to the table with her coffee, which came with her number on a napkin, because she thought Bucky was in love with her and that was why he went every day for a month.
Bucky just thanked her without taking his eyes off the club across the way.
The waitress smiled and left.
After nearly twenty minutes, Bucky got up and left ten dollars on the table. At that moment he noticed the napkin with the number written on it, but he did not take it. He just wrinkled it and left.
Bucky just drove twenty minutes before he got to his building. It was an old place in an even older neighborhood. It was not the most luxurious or most elegant building, but it was the one he could afford.
Bucky parked his car in his assigned spot and took the wheel out of his convertible. He did not have to pay for the bonnet fix, but he was not going to let his car be stolen.
So he climbed the ten-story staircase next to his steering wheel. Bucky pulled his keys from the back bag of his pants and when he was about to open the door of his apartment, he noticed that it was open. That alarmed him, perhaps the thieves had discovered that he had that autographed Starlord album and they wanted to remove it. Bucky entered the place slowly, grabbing his steering wheel like a weapon in case he had to strike the intruder. He entered slowly and saw a man in the kitchen. He was on his back, but he wore a cap and sat at the table. Bucky approached him and before he hit him he noticed that it was his brother.
"Steve?" Bucky asked.
"Bucky, you're finally there," Steve said, rising from his chair.
"Please stop getting in my house without permission," Bucky said annoyed.
Releasing a breath, Bucky under the steering wheel and was left to leave a table along with his photos and vinyl records.
"Do you think Mom or Dad would call it home?" Steve asked leaving the kitchen and following Bucky into the living room. He took a chair and sat on it to confront his brother.
"Do not do that," Bucky said. "You do not feel like that. Charles Xavier sat on it once. Get up!"
"God!" Steve shouted, getting up.
"The club ‘The X-men’ just threw it" said Bucky taking the chair to the kitchen.
"I can not imagine why," Steve murmured under his breath. "By the way," he continued, "I brought you new clothes"
"I do not need it," Bucky said, returning to the living room.
"If I told you that Victor Doom used it, would you wear it?" Steve asked.
"That's insulting," Bucky said offended.
"When are you going to finish unpacking?" Steve took a box of the many that was still stacked on the floor and began to unpack.
Bucky jumped and went to take the box from Steve's hands.
"When I do it at the club itself, it will also be my apartment," Bucky said, closing the box and putting it on the floor.
"Bucky please!" Steve shouted. "It's as if your girlfriend left you and stalked you. You do not keep going around, do you? "Steve asked.
Bucky's cheeks turned a little red but he hid it with his hair.
"Can you believe it's a savories and samba place now?" Bucky asked incredulously.
"Bucky!" Exclaimed Steve. I was checking out some albums that were in a box.
"Samba. Savories." Said Bucky for Steve to understand.
After a little silence, Steve suddenly blurted out, "I want to introduce you to somebody"
"What?" Bucky asked. "I do not want to meet anyone. No, no, no and no."
Steve chose an Album from someone called "Nomad" and headed back to the kitchen.
"Do they like Jazz?" Bucky asked, referring to the girl Steve wanted to introduce him to.
"Probably not," Steve said from the kitchen, tucking the disk into his backpack.
"Then what shall we talk about?"
Bucky followed Steve into the kitchen and noticed the bag that had brought  to him.
"I do not know and it does not matter. Bucky you live like a hermit. Driving without insurance! Plus you do not have the money to pay for bonnet repair, "Steve said in a jerk. After sighing a little, he continued, "We all think that if you know someone, you can do better"
"Does not it matter?" Bucky asked as if that was all Steve had said.
"Bucky! Be serious"
"I had a great plan for my future Steve"
"I know Bucky," Steve said a little more calmly.
"It's not my fault that I got ripped off!" Bucky shouted.
"It was a scam!" Said Steve angrily again.
"What difference there are?"
"I do not know," Steve said, going to the door. "But it's not as romantic as you paint it"
"Why do you say romantic as if it was a bad word? "Bucky said following Steve.
"Unpaid bills are not romantic," Steve said, pointing to envelopes heaped in the corner. "Bucky, you're against the ropes"
"I want to be, yes? I want life to hit me until it gets tired and then I'll hit back, "Bucky said, waving his arms.
"I have to go Bucky. See you at the party?"Steve said opening the door.
"It's okay I love you. I see you in a while. I will change the lock "
"You have no money to pay," replied Steve mockingly.
"I'm a phoenix reborn from the ashes," Bucky shouted at Steve as he was already in the corridor.
Bucky closed the door and checked the bag Steve had taken. There were several shirts and trousers. Bucky left the bag and went to the living room again, only now he sat on the bench in front of the piano and began to play. Even though Steve was his family, he did not understand what Bucky was going through. After the train crash where his parents died, Steve's family adopted him as his own son and had lived with them ever since. However, even though they had done all that for him, he could not see them, at least not now. Not when he had asked them for money to buy the club and had been ripped off. In addition to having lost all their money with that company, later they sold it to that club of samba and savories. That was the real reason for Bucky's hatred of the club. After a few hours of playing, he realized that it was time to go to his parents' Christmas party. However, before going to dress, a text message arrived. It was Coulson's. He said that his main pianist had gotten sick and that he needed an urgent one. That was Bucky's finger, because the restaurant paid a lot, even more on holidays and needed the money; Besides, he did not want to go to his parents' party, for they would only look at him with pity. Bucky told Coulson he'd be there in twenty minutes. The restaurant was full, he suppose since it was Christmas, everyone was going to that restaurant because it was one of the best in town. Everything was full of lights and Christmas decorations, Bucky did not like Christmas much because at that time more than twenty years ago he lost his parents. However, he put on his best smile and went with Coulson who was by the piano.
"James," Coulson said when he saw Bucky arrive. "Thanks for coming"
Bucky shook his hand and thanked him for the opportunity to play. Bucky's phone rang and pulled it from the inside of his sack. He was dressed in a suit, the most elegant he had, to play, because he could not go to that restaurant with jeans. It was Steve on the phone, however he did not respond, just hung up and put it in silence.
"I'm sorry," Bucky apologized. "Lord, I want you to know that I am a new man who is glad to be here"
"Well, it's a pleasure," Coulson replied.
"Someone with whom it's easy to work," Bucky continued, smiling.
"And will you play the list?" Coulson asked, doubting Bucky. A vein in Bucky's neck tightened, but he responded as natural as he could: "Of course. Although I do not think anyone cares what he touches, but yes. "
"Yeah, nobody, you mean someone other than me, you're right," Coulson said, losing his temper. "I do not care and I do not want to hear Jazz"
"Okay," said Bucky tense. "Although I believed that the system we had of 'One for you and one for me' worked" Coulson saw it, exasperated.
"How about two for you and one for me?" Bucky asked. Coulson raised an eyebrow.
"Maybe it's all better for you and none for me"
"Perfect," Coulson replied.
"Excellent," Bucky said, climbing onto the small stage and sitting in front of the piano.
The scores were on the piano and began with a traditional song from Romania. Bucky played the songs, one after the other, while receiving approving looks from Coulson, at least his boss was happy. However, when Bucky saw on the list a rock song on piano version, he could not resist it any more. Bucky took advantage that Coulson went to fix something in the kitchen and played his favorite song. The one that his parents touched to him when he was small, his mother touched the cello and his father the violin. The melody began slowly and a little melancholy, however began to increase the intensity. Bucky plunged into the melody carrying the music beyond. He ran his fingers over the keys, faster and faster, getting carried away. His hair waved out of the ponytail he was holding, and when it was finally over, he saw Coulson look at them reproachfully. Bucky stepped off the stage and watched a girl who was watching him, however he turned and went to face Coulson.
"You are fired. Go away. Now" "Lord, wait. It's Christmas, "pleaded Bucky.
I noticed it because of the decorations," Coulson snapped. "Happy New Year."
Coulson went back to the kitchen and Bucky sighed defeated.
He went up to the stage to remove his music from the piano and as he went down, the girl he had seen watching him spoke to him.
"Hi, I know you do not know me but I just wanted to tell you-"
Bucky was not in the mood to deal with girls, not tonight. So he just passed her by, pushing her through the process, going straight to the door to get out of that awful place.
Hello...it's me. Hey! How are you? Sorry, I know that centuries have passed since I last updated but I have been very busy with school. Besides, I'm sick and I've felt terrible. But here is the new chapter. I hope you are enjoying this series. Please comment for your opinion. Thanks to all who support me. I love you.
It's almost Halloween so expect a surprise >:)
Tags: @whyisbuckyso @taliajromanoff @possiblypointlessrecord
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dont-doubt-dopple · 7 years ago
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How You Fell In Love With Me - Chapter 1
A/N: So, my brain came up with another idea. Thanks creative brain. Anyways, just as a heads up a lot of stuff is going to repeat. I’m not going to write all of the novel within this fic; that’s a little too much work. But the italics is Bryce’s book, while the normal is dialogue between characters in the real world. Sorry if it gets confusing.
~•~
Chapter 1: Peeking Interest
Bryce was glad he found a blanket. It probably wasn’t as fuzzy as it used to be and there was obvious evidence that a dog had gotten to it, hence why it was in the trash. However, it stood looked long enough to cover the entirety of the 20-something’s 6'3" body. Though the thought of whether he’d use it for cover or warmth lingered in the back of his mind. He would think about it later. Right now, he simply crossed his fingers that there was another blanket in the other dumpster. He was not expecting to find a person.
“This sounds like a cliché superhero plot line.” Mike commented, lowering his physical copy of the draft. Bryce sighed, closing his eyes flopping back onto his bed. The blond ran his hand through his hair as he opened his eyes and stared at the ceiling. “Well I’m sorry if I couldn’t think of anything better.” He snapped back. “That doesn’t mean you should go stealing the plot of Daredevil Season 1 Episode 2.” Bryce breathed, trying to calm himself. He needed criticism, and Mike was the only person he was confident enough to tell about his self insert gang story, How You Fell In Love With Me. “Beginnings are hard.” He complained. “Any creator will tell you that. You have to introduce the main characters, establish setting, possibly introduce the conflict, all while making sure you hook the reader into reading the rest.” “I still think you should start another way. If I could spot the comparison, so could other readers.” “Well, what do you suggest?” Mike hummed, glancing over the draft. “Can I hear it in first person? Maybe just the first part before you edit the whole thing.” Bryce didn’t know what that do, but he quickly edited the pronouns and a few words to fit the narrative. I was glad I had found a blanket. It probably wasn’t as fuzzy as it used to be and there was obvious evidence that a dog had gotten to it, hence why it was in the trash. However, it stood looked long enough to cover the entirety of my lengthy 6'3" body. Though the thought of whether I could use it for cover or warmth lingered in the back of my mind. Though, I had to think about it later. Right now, I am simply crossed my fingers that there is another blanket in the other dumpster. Granted, I was not expecting to find a person. “See?” Mike offered. “That sounds better.” “It does, doesn’t it?” Bryce wondered aloud. “I think I can rework this chapter with this point of view. Thanks Mike for being my beta.” “No problem.” He replied. “Happy to work with you anytime, man. Your writing is amazing. Maybe you should link me to the Google Docs so I can comment and edit.” “Okay, yeah. Sounds good.” Bryce nodded, his fingers flying across the keyboard. “Just … you mind if I roll my new intro by you?” “Not at all.” Mike waved. “Hit me.” The silence was deafening. I expected it to be quieter after what happened yesterday, but not so quiet you could hear a pin drop. Usually when I came home, or however much the abandoned theater could be called a ‘home’, from a supply run it would be the same old enjoyable routine. Gorilla and Swag would be in the corner playing the Friday the 13 for an old NES console we found one day. Smitty, Kryoz, and Panda would be on the opposite side joking around with a Cards Against Humanity packone of them had, trying to figure out the best combinations. Most days I watched Gorilla and Drac, but now the bags of loot were simply taken from my hands and Smitty placed his finger to his lips. 'Drug Deal.’ He mouthed. 'On Stage.’ “Holy Crap, this is good.” Jonathan muttered, glancing over Evan’s shoulder as their eyes flew over the pages. “I wish there was more.” “Of what?” Ryan asked as he scooted into the seat across from the pair. “What’s that?” “This,” Evan indicated, waving the pages in the air next to him. “, is amazing. Somebody must have it here on accident.” “Yeah, but what is it?” Ryan pushed, leaning more into the table. “A draft of a story someone here is writing.” Jon explained. “It’s only the first chapter though, and it’s fantastic.” Jonathan put more emphasis on the last word, hoping that someone would claim ownership. He only received a few pointed glares that told him he should be quiet. “I can see why someone didn’t want people to read it though.” Evan added, making him receive a raised eyebrow from Ryan and a questioning look from Jon. “I mean, the author is clearly not trying to hide the fact that these characters are people on campus.” “Can I see?” Ryan asked, and Evan handed him the copy. He glanced through the pages, searching through for characters. “Wow. The first paragraph alone has Mark, Lucas, John, one of the Anthonys, and Dracula.” “Yeah, and it doesn’t end there.” Evan replied, pulling the draft back from his friend. “Listen to when they describe the guys in the deal. Right … here!” There were six of them, three to one side and three one the other. There was practically an invisible line between the groups that nobody was crossing. To stage left held the more normal looking guys. The most noticeable feature was the Mario hat one of them wore. Another had a beard, while the last one looked much older. While the others on the left looked like late 20-somethings or early 30-somethings, the last one looked like old enough to be a seasoned vet from Vietnam. They all had polished suits on, while the one with the beard held a briefcase which I assumed had the goods. The people on the right stood out a lot more. The first guy had a beard, but much more developed on the guy on the left. He also seemed to have a scar across one of his eyes but it is hard to tell from the angle I have. The motorcycle jacket he wore also had a depiction on a cartoon like devil on the back as well. The second one, well, I couldn’t really see the features on him that well. His hair was covered up by a light blue hoodie and his face was covered by the Jason Voorhees mask over his face. A gun was strapped to his back along with being armed with a knife that he was currently twiddling with. The last one was also very indistinguishable. A mask covered his eyes and only those, making me wonder how he was able to see. His hair his behind a gray hood much like the second guy, but the last one had what looked like bunny ears on the back. He was the one had the briefcase on his side. “Well, if that’s not me, Jon, and Luke then I don’t know.” Ryan commented. “And I recognize the Mario hat with one of the other Anthonys. Don’t know about the others though.” “It’s Max and Scott. Not Scotty, but Scott Robinson. They reveal it later on.” Evan confirmed. “How do you know?” “The author seems to refer to most people by their Gamertags. It just so happens during dialogue that the names Gassy and Sark are dropped.” “Worst part is the cliffhanger they leave you on at the end.” Jon spoke. “The narrator goes out to get air after what he’s seen when someone cocks a gun to his head and asks if he like what he saw. The author writes short chapters too.” “Damn. Who’s the main character modeled after? Do they give a name or anything?” “Yeah, its …” Jon paused, trying to think. “Evan, I don’t think the narrator said their name.” “Wait, really?!” He exclaimed. “Hold on. Third opinion. Ryan, read this and tell us if we know the narrator’s name.” “Okay. I don’t feel right about this, though. Reading something that I’m a character in. It’s like … breaking some invisible fourth wall.” “Fine, how about this.” Evan proposed. “Let’s keep this story between us, but we can decide to tell anyone who is a character as well.” “Deal.” Jon said a little too quickly. “Both you guys know I’m really bad at keeping secrets from Luke.” Ryan nodded, and started to read the chapter. Evan and Jon both moved around the table so they could reread the chapter again. However, nobody noticed the grinning Mike that stood watching from the bookshelf.
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cidolfus-a-trahan · 7 years ago
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The very first MonsterClash!
As part of the kick off for my yearly series of horror reviews on my Youtube channel, I dug up the very first review I ever wrote, which was a comparison of the 1931 Universal film Dracula with the 1992 Francis Ford Coppola Version.
Since the video, which you can see here references this article, I had decided to post the full text here rather than link to the original Facebook page that hosted it.
Be warned, this was written long before I started writing film reviews in earnest and has not aged particularly well.
Without further ado, here is the very first edition of MonsterClash
Romney’s Reviews “Reviews I’d want to film but am unable to.” #1: Bram Stoker’s Dracula 1931 vs. 1992
Dracula, his name is known the world over. Many images come to mind when it is uttered. Starting out as a fictitious character in the novel by the Irish author, Abraham “Bram” Stoker, in 1897, this icon of gothic horror has appeared in everything from movies, to television, to even video games among other things. Even the original story itself has been adapted numerous times as stage plays, movies, and games. Now I know what you’re probably thinking, what about Vlad Țepeș? Contrary to popular belief, this Romanian prince was not the direct inspiration for Dracula. According to his working notes, Stoker had the basic outline of the story already layed out before tying in the stories of Vlad the Impaler. Many scholars believe that this is more of an afterthought, but I digress.
What I am here to talk to you about are the two most well know adaptations of the famous novel. The first version being the 1931 version of Dracula directed by Tod Browning and starring Bela Lugosi as the titular villain, and the 1992 version, directed by Francis Ford Coppola and starring Gary Oldman in the role of Dracula. Both versions have been praised by fans and critics alike. Having now seen both versions, this review shall compare the two, seeing what each one has over the other. From here on in, it shall be category based, so let’s not waste anymore time.
The first category, or round, shall be: Atmosphere
One of the major facets of any horror film is the world it creates and how it pulls you in. This category shall go into the details of setting, sound design, and to a lesser extent music.
1931 version: The settings of this film evoke the imagery we always see when we think of horror films. It shows the quaintness of the Transylvanian village, the eeriness of Castle Dracula and the various undercrofts depicted. The gothic sets are extremely well done, although simple by today’s standards, capture the gothic atmosphere that was most likely what Bram Stoker had pictured. The sound design in this film is minimal at best, more of the focus put on the dialogue. There are a few audio cues inserted here and there, but only to really announce the arrival of Dracula. In the case of music, the version I watched was the version with the added score by Philip Glass, however, I managed to see what I could of the original version. In the original version, the only music in the film served as overture and concluding themes as well as a few diegetic pieces for the music box and the scene at the symphony. In the version with the Philip Glass score, the music overpowers certain parts of dialogue and detracts a little bit from the atmosphere of the film. I don’t know if it’s always the case with this version, but on the DVD I watched it on, the music was too loud and got a little irritating. To me, it seemed as if it was composed more for a silent film.
1992 version: The settings in this film are on the same level as the 1931 version, but Coppola didn’t hesitate to use many colorful elements as part of the sets. However, as it can be seen in both the film and the interviews with the costume designer, Coppola used the principle of “the costumes are the sets”. He uses color to differentiate the different settings, a grim black for Transylvania and a shade of gray for London, and more extravagant colors to express the characters’ personalities. The sound design is a lot more atmospheric and really draws you into the world. However, it is important to note that sound design was on a different level of priority at the dawn of the talking motion picture, but the effort is an added bonus. The music in this film is more present, with the amount of diegetic music greatly reduced. The score of this film functions in the same manner that a film score is usually employed, so there is not much else to say.
Victory Tally
Setting: Tie
Sound: 1992 version
Music: 1992 version
Conclusion: 1992 Version, the atmosphere of this film is a little more complete and is a little bit easier to be drawn into.
Round 2: Cinematography
Where would film be without the camera? Last time I checked, there hasn’t been any film made without a camera, thus the name of the medium, FILM. (Even animation uses cameras people.)
1931 version: The cinematography of this film is what makes some of the moments of this film classic. It shows the grandiose and derelict nature of Castle Dracula, making the halls and undercrofts look even emptier. When you remove the Phillip Glass score, a lot of the shots create the eerie atmosphere we associate Dracula with today. This was what made the film terrifying to most people in its initial run. One of my favorite scenes in this film is the standoff between Van Helsing and Dracula. The shots are simplistic, but in the same fashion as the silent film, the picture is worth a thousand words. The rest of the film is filled with moments like this, again more effective without Philip Glass’s score.
1992 version: You can tell that this film pays homage to the rich film history that Dracula is associated with, at one point even being shot with an old camera, changing the type of film mid- scene from black and white to two color Technicolor and then finally to full color. Everything in this film is shot in a style that is reminiscent of all of the classic horror films, but Coppola also puts his own style into the film with some of the more artistic shots. It achieves it’s eeriness in a completely different way that doesn’t rely entirely on the cinematography, which can be considered either a plus or a minus, depending on which school of thought you come from.
Victory Tally
IT’S A TIE! The Coppola version wouldn’t be there without the standards set by its predecessors.
Round 3: Characters
What’s a story without characters? Not a story, that’s what. They don’t always need to be human, but there are always characters. This round comes in two parts; I don’t feel that need to explain why.
Part 1: Dracula
1931 version: Even though there were versions before this version, the earliest surviving example being Murnau’s Nosferatu, Bela Lugosi’s performance set the standard for how Dracula is portrayed in many other forms of media. A fact that is only known amongst the more hardcore film buffs is that Lugosi got the role because of his performance in the Dracula Broadway play, so he was already adept at his performance when they began performing screen tests at Universal. In addition to his earnest performance, Lugosi had a look that was both alluring and terrifying, reflecting the hypnotic effect a vampire is known to have on people.
1992 version: The way Gary Oldman portrayed Dracula captured both the terrifying elements as well as more of the romantic elements that were brought to the character in the 1979 remake made by Universal. However, some of the terrifying elements were aided by the make-up, cinematography, and the other atmospheric elements. However, when it came to the romantic elements of the character, that is where, in my opinion, Gary Oldman is at his strongest. It may not have been on the same level as Lugosi, but Oldman gave a performance that create another original form of Dracula that has also translated to other media, as well as indirectly serve as inspiration for some “other” vampire lore.
Part 2: The Other Characters
1931 version: The cast of characters is greatly reduced in this version from the original novel, mainly Arthur Holmwood and Quincy Morris are omitted. The dynamic between characters is also changed. For example, the love affairs of Lucy Westerna (changed to Western in this version) are also omitted. Dr. Jack Seward’s character is aged to the same age as Professor Van Helsing and is the father of Mina in this version. Instead of Harker visiting Dracula in the beginning, it’s Renfield who delivers the deed to the Count, the incidents that took place at the castle being the explanation for his madness. The characters that are focused on in this film are Dracula, Van Helsing, and Mina. I say this because they are the only ones who have any real character development. Harker looks as if he was put in just as the love interest and potential victim of Mina, therefore, he has little to no personality in this version. The insanity of Renfield is done incredibly well in this version, capturing the split personality and schizophrenic elements of the character. The suave and intelligent nature of Van Helsing is captured beautifully, making for a character who is almost a badass. The innocence of Mina is a typical female archetype, so it’s not something someone can do wrong unless they try REALLY hard.
1992 version: The characters in this version are a little better developed. In this version, Quincy and Holmwood are present and play a great role in the story. All of the characters in this film have an equal role and are a little closer to the personality of the characters in the original novel. Now the believability of some the characters is thrown in to question, mainly with Harker, played by Keanu Reeves. To his credit, he did give a decent performance, but I had trouble taking his accent seriously at certain points. Mina and Lucy are given more of a personality in this version. Lucy is seen as the flirtatious romantic, toying with her three suitors the way many women do today. Mina is seen as a more headstrong character that has her weaknesses that she tries to keep hidden. Renfield’s madness is on the same level as the Renfield of the 1931 version, but is given more animalistic traits. Van Helsing’s more quirky traits are more apparent and Seward’s ambitious nature shines through in this film. Despite the casting choice, Harker is given more personality in this film and is seen more as the guy who’s in the wrong place at the wrong time.
Victory Tally
Dracula: IT’S A TIE! (This is turning into Telos* people, be very afraid.) The winner can’t be decided because it’s two entirely different schools of thought at work here. It’s a case of classic vs. contemporary. I leave this decision to you.
Everyone else: 1992 version. These characters are a little more fleshed out and developed. They have more personality and make the film feel a little more complete.
Round 3: Story
The purpose of film is to tell a story, whether realistic or fantastic. So let’s take a look at the overall story of both films.
1931 version: The story of this version is a simplified version of the story from the novel. As a result, this gives off the same air as an adaptation of Greek mythology like the original Clash of the Titans. Things are kept simple and treated like a stage play. The pacing of the story does feel a bit rushed at times, with some unexplainable transitions put in to keep things moving. To me, it feels a bit like the cliff notes version of Dracula.
1992 version: This version is a little more complex than the 1931 version and has more events happen overall. The pacing of this is steadier, nothing feels rushed nor dragged on. Now the fact that so much happens may feel a bit stymieing, but it’s not like so much is packed in that it leaves the viewer confused. This seems like a more detailed version of a mythological adaptation that adds subtle nuances here and there to make a more realistic world.
Victory Tally
IT’S A TIE! That’s mainly because it depends on how you want to see the plot. If you want a simple, more mythic version, the 1931 version is a good place to start. If you want something a little more detailed, then the 1992 version may be more up your alley.
Round 4: Faithfulness to the source material
This is a common case of argument for and against a movie based on a book. This round is to show which one is more faithful to the original novel by Bram Stoker.
1931 version: This version has minor deviations throughout. I’ve already mentioned the omission of Quincy and Holmwood as well as the replacement of Harker in the opening scene with Renfield. The climax itself is also different, with only Van Helsing killing Dracula in the undercroft of Carfax Abbey instead of the full party of Harker, Van Helsing, Quincy, Holmwood, Seward, and Mina slaying him back in Transylvania. The other deviations are mainly character based while the main heart of the story, that of a demon terrorizing the civilized world, is kept intact.
1992 version: A good friend of mine put it best with this sentence. “It’s the truest to the novel, but it makes the biggest departure.” It stays incredibly true to the novel, but it’s large departure is the romance between Mina and Dracula, this involves a subplot about Dracula’s lover from when he was alive, Elisabetha, looking exactly like Mina. This was probably added to make Dracula a little more sympathetic, but people tend to be divided about this, especially in recent years with “certain” iterations of vampire lore.
Final Round: Overall
Both films are noteworthy in their own right, but which film is the definitive version of the tale? Looking at the tally so far, although it is close, there can be only one winner.
WINNER
1992
Bram Stoker’s Dracula
Directed by Francis Ford Coppola
Starring
Gary Oldman
Keanu Reeves
Winona Ryder
And
Anthony Hopkins
The 1931 is a classic, but the 1992 version is the more complete film. If you are in the mood for a poetic form of gothic horror, then this is the version for you. I still highly recommend the 1931 version of Dracula since it’s a classic and gives you a great insight into the evolution of the vampire in fiction. This version is also great to watch if you have kids watching with you, while the 1992 version is better enjoyed with a more adult audience.
Well, I hope you have enjoyed this review. We conclude, I shall impart on you the remaining words of a lost speech, given by Edward Van Sloan, the actor who played Professor Van Helsing, after a screening of the 1931 film in its initial run.
“Just a moment, ladies and gentleman…just a word before you go. We hope the memories of Dracula won’t give you bad dreams, so just a word of reassurance. When you get home tonight and the lights are turned out…and you’re afraid to look behind the curtains…and you dread to see a face at the window….well, just pull yourself together and remember, after all… there are such things as VAMPIRES!”
Thanks for reading, and Happy Halloween.
*Telos is an awards show where the students of my high school would submit short films to be judged by outside parties that had film experience. During this particular year, a number of films had tied with one another across multiple categories, so much so that it became a running joke throughout the awards show.
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