#homebrew module
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fallen-sun-ttrpg · 4 months ago
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One shot module: the false king massacre
The party is hired as security for the kingdoms yearly festival of falsehoods where the kingdom holds a traditional play where a fake king and court are chosen for a play in which the court dies in a comedy of errors trying to assassinate the king. Give the party time to explore the market and the festival area taking I. Shows like the great mangini, playing games like drop dead or ring toss, trading for trinkets. seed clues for later. A carnival that has been in town a few days and is leaving soon, the miasma being particularly thick out of town, other guards asking about if someone strange came this way, then this year someone goes berserk and commits actual murder of those involved. They’ll attempt to run off but if someone in the party tries to catch them and succeeds…Initiative
Barkae nall (half corrupted) lv: 3 50HP
Bare: 3 sharp: 2 blunt: 2 projectile: 1
Speed: 3 durability: 4 strength: 3 stealth: 1 knowledge: 1 Magic: 3
Blood lightning
Life drain
Tactile torture
Barkae will vanish in a blinding light leaving the party to look for clues, like the aforementioned carnival poster, asking around for info, finding a ruined costume that wasn’t in the play, traces of miasma or crumbling metal. Depending on how fast they piece it together you can get them to the carnival or have them chase a still fleeting nall through catacombs (the safest way through the miasma without heavy exposure. He won’t be fightable hes too far ahead but will chuck more cursed spells towards the party until he mutates at the carnival
If they get it fast enough they can go to the carnival sooner and either fight 4 jesters
Jesters 15 hp x 4
2 bare 1sharp 2 blunt 1 projectile
Speed: 2 durability: 2 strength: 3 stealth: 1 knowledge: 4 Magic: 2
Or try diplomacy and search for nall until you find his hiding spot and a map of the catacombs and go to look for him….where you find the corrupted beast he once was and need to put him down
Barkae nall (fully corrupted) lv: 3 100HP
Bare: 3 sharp: 3 blunt: 3 projectile: 0
Speed: 4 durability: 4 strength: 4 stealth: 0 knowledge: 0 Magic: 0
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dnd-patch-notes · 2 years ago
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Hello! Welcome to DnD Patch Notes!
Starting in mid 2022, I began working on a project called Singularity, a completely homebrew dungeons and dragons campaign with original lineages, subclasses, boons, items, monsters, and worlds.
Since I started actually running the campaign, I thought it would be fun if it were an actual campaign module, but never had the time or energy to actually make it a module. But today that all changes! I'm going to use this blog as a place to chronicle my attempts at making a full-length campaign module for dnd 5e!
This blog will be the Patch Notes and Dev Notes for Descent Into the Abyss, a Dungeons and Dragons 5e Module :)
Disclaimer: This module is a horror campaign designed primarily to unsettle and scare. The book features intense horror, gore, suggestive content, unreality/dreamscapes, and heavy topics, and is 18+.
Find the admin (me) here: @atlas-of-the-mind
FAQ under the cut
Q: What's the module about?
A: Singularity is a massive horror-themed campaign that brings the players through the many worlds that reside in the Abyss, as they try to unravel the mystery of what happened to their ability to dream and the gods of Mitas -- The Stars and Moon.
Q: What kind of horror is in it?
A: The module contains body horror, fantasy horror, psychological horror, and cosmic horror, and primarily focuses on eldritch and apocalyptic themes.
Q: How many worlds are there? What are they?
A: There are 8 worlds in total; The overworld, Mitas | The buffer plane, Anasu | The afterlife, Sev'runs | The clockwork domain, Caelwyrk | The island of Rebirth, Viseur | The Dreaming Dark, Somn'exerri | The frozen wastes, Gelida | The endless depths, Anchori. (Does the edge of the universe count as 9?)
[More to be added soon]
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tofu-bento-box · 11 months ago
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wwwwwwwelcome back to the car of strahd everyone. party has met the abbot and been rightfully weirded the fuck out by that whole situation. ismark’s wolf form made its first appearance, ezmerelda spilled her backstory, another npc confessed to murdering lady wachter and the twins (he fixed stella while he was there tho!), victor got put in a chalk circle labeled “baby jail” for a wild magic surge that flipped gravity and slammed a bunch of revenants into the ceiling, and the hottest seditionist alive got exiled from the the vistani on-screen.
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captaincleverusernamehere · 8 months ago
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My favorite part of running modules is picking one npc to be my favorite little creature and rewriting the whole thing so they stick around for as long as possible
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goldenwaves · 9 months ago
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AUGH you people have no idea how badly i want to run another dnd campaign i play in two weekly and sometime run one BUT i need more…..
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monmatch · 2 years ago
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I wasn't happy with the cover so I redid it. Please appreciate the effort of the boxes, I haven't drawn so many since college lol
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girlspecimen · 1 year ago
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my favorite response to annoying reddit gamer guys who give me shit abt being bigender and using she/him is to just be like “yeah man i’m multiclassing” they never have anything snarky to say in response. you can’t tell me to pick one because im out-playing you at your own game by having levels in male and female and im dual wielding pronouns while you’re stuck as a binarycel…. if you don’t get it than like i just think that might be a skill issue? lol
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zackapplewhite · 5 months ago
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Gone Speed Datin' is LIVE on Kickstarter! 🎉🥂😍💘
Let's face it, a dungeon is no place to find love, which is why L'amour the Lemur is putting on a special Valentine's Day event where adventures can win the greatest treasure of all....a potion rumored to guarantee an individual will find true love within the year!
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In our latest installment in our series of cozy down time one-shots players who have faced the worst creatures in the world must now face the nerve wracking excitement and terror of the fantasy dating pool!
One-Shot Story & Rules: Core materials provided for the speed dating event, including a 'Rapport Score' mechanic.
Backstory: Prompting the start of the event with some information on L'amour the Lemur's dating events and the prize that awaits the one deemed most beloved...
NPCs: 4 Swoonable NPCs which include notes on their Background, Character, and Ice Breaker Questions.
IRL Tasks: 5 optional IRL tasks to enhance your scores.
Map: Detailed map of speed dating event space (just in case players decided to engage in a lover's quarrel)
Beautiful Art: Of a beautiful Orc on the hunt for love (and more to come)
Game Time 2-4hrs: Play time will vary from table to table and will be naturally extended by your number of players
Back now! https://www.kickstarter.com/projects/bettagames/gone-speed-datin-cozy-dandd-5e-one-shot-pay-what-you-want?ref=2vbsnp
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allthemodules · 11 months ago
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I made a horror module for kids on bikes! First thing I'm posting here so feel free to let me know how I could improve. I test ran this with some people online and it went pretty well so I thought I'd share it here too. I've include the custom character sheet I made either printable or as a form fillable document (make sure you save your own copy before making changes!)
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There's also a handout I used in my game and some adversity tokens I made that you can print if you like
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ali3nboyfriend · 1 year ago
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i say “oh i’ll just run a little pathfinder one shot it’ll be short and get me back into DMing without needing to commit to too much!!” and then everyone got attached to their characters and now we’re looking at maybe running more with them.
they’re posting musings and making suggestions for playlists to each other.
they’re making incorrect quotes.
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cyberkevvideo · 24 days ago
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Final Hours of the Kickstarter, and Two More Playable Options for 5e
There are only 14 hours left for the Rise of the Drow: After the Fall evil drider and drow campaign, and not only has every monetary goal been met, but now that it's hit $100k, a secret goal has been unlocked: a "SPIDERKSSED" soundtrack.
There's still nine base NPC STL print file minis yet to be unlocked (we need more backers), and the 2000 backer special edition STL file. It'd be nice if we could hit that in the final hours.
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During the conversations we've been having in the comments section of the Kickstarter, the discussion of Lolth came up, and how some people aren't a fan of hers, and were hoping for something more original. For those who've been following me for a while, you know that this isn't my first rodeo when it comes to drow. I did a whole series of blog entries on the (sadly defunct) Throne of Night campaign for Pathfinder 1e. One of the entries I added was to make an homage to the 3.5 scorrow monster from Eberron, which used the Pathfinder girtablilu and Drowblood template, as well as ranger Simple Class template. Lolth is Forgotten Realms, but the "Spider Queen" moniker is available for anyone's world. However, if you'd like to make this take place in Eberron, or a homebrew world that Lolth doesn't exist, then Vulkoor might be right up your alley. Instead of female drider (spiders), you have male scorrow (aka scorpions).
Today, I'll be talking about additional playable options you could potentially use, with DM permission of course.
As always, if you like what I do, whether it’s monster conversions, adventure path add-ons, or race builds, I have a Ko-Fi page (linked) for those who would like to support me monetarily. There is no pressure or obligation to do so. A like and/or a share would also be appreciated just as much. It lets people know I exist out there.
I hope everyone is staying safe and healthy.
Now, let’s talk stats.
Since the module has you play as drider or drow, if you wanted to be a scorrow, this module wouldn't technically allow for it. However, it's actually pretty easy to make a drow into a drider with what's already available. Also, talking to my players, and other people online, there are a lot of people who prefer to play as tiefling. Unfortunately, there's no official playable tiefling option in this scenario, and no tiefling drow hybrid race or monster outside of the draegloth. I've seen argument that a cambion can be created by any humanoid, not just humans, so that could be argued, and there's also a hydrid drow/bugbear 3PP release that I found for one of my players who ran through the Way of the Wicked adventure path. There are quite a few drow hybrid races, but the majority of them are 3PP, so today I'll just be covering two official monsters from D&D, and who you how to convert them to 5e with a few simple additions to the base race.
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To make a scorrow, take your standard drow and make the following changes:
Change the Darkvision to 60 feet from 120, and remove Sunlight Sensitivity.
Remove the drow's Weapon Training.
Rename Trance to Unihemispheric Sleep. You still don't need to sleep, and magic can't put you to sleep, but need more than 4 hours of rest.
Add the centaur's Equine Build and Hooves. Rename Hooves to Stinger and increase the damage to 1d6 piercing instead of 1d4 bludgeoning.
Add the grung's Standing Leap.
Add the 2024 dwarf's Stonecunning.
Change your Creature Type from Humanoid to Monstrosity. Add "You are also considered a drow for any prerequisite or effect that requires you to be one." allowing you to take drow feats.
Removed the drow's Drow Magic.
Add a new ability called Scorpion Empathy. You can cast animal friendship an unlimited number of times with this trait, but you can target only scorpions with it. You also have advantage on Wisdom (Animal Handling) checks you make to influence them.
You might be surprised at just how balanced this actually is. It's obviously more than your standard drow, but it has its own weaknesses by comparison, especially the inability to cheat resting hours and lack of magic. It's "point cost" is less than most of the newer playable races.
To make a draegloth, take your standard drow and make the following changes:
Remove the drow's Weapon Training.
Remove the drow's Trance.
Change your Creature Type from Humanoid to Monstrosity. Add "You are also considered a drow and a tiefling for any prerequisite or effect that requires you to be one." This allows you to take drow and tiefling feats.
Remove Sunlight Sensitivity.
Add a thri-kreen's Secondary Arms.
Admittedly, this is less balanced when compared to the scorrow, but Secondary Arms is considered fairly busted to just about any other ability in the game. Not having Trance is still a problem though, and unless the drow and scorrow, you still need to sleep and can be affected by the sleep spell.
These are pretty quick and dirty, and I hope you're allowed to play as one of these options, if you present them to your DM, especially for this campaign. I know I've presented them to my friend who's looking to run this campaign for us (he's also got a 3D printer so he'll be making use of those STL files). He hasn't said no yet, and I've showed him the article on the zekyl/zekylyn too, and I know that at least has peaked his interest.
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dnd-patch-notes · 2 years ago
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Patch Notes 11.09.23
- Added Coin of Probability
- Added Skull Chest
- Fixed an issue where humanoids would spawn randomly in the overworld
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eos-aurora · 4 months ago
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I'm going to make a DnD homebrew module that is just a straight up kill dragons adventure, but the dragons just have barely fantasized versions of the names of the ten richest people in the world.
Heroes, you have done well in your defeat of Yef Be'zos. The deaths of the other nine dragons Biyonare and raiding of their hoards have brought great wealth and happiness to the smallfolk of this land. Their meat will feed us for decades. But now, we beseech you to defeat the eldest and greediest dragon of all - E'lon Misk. Please, he must be stopped.
Anyway I think it would be cathartic.
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ace-robot-things · 2 years ago
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Cooking something…a Skullgirls Dnd module, perhaps? Stay tuned 💀❤️
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1-50thofabuck · 1 year ago
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Need feedback for first release/minor updates
It's not what was planned as a "first release," but it seemed like the easiest adventure I've written to rework quickly into a publishable form. Of course, it took a lot longer as I kept finding things to alter or ideas to add! I need commentators and proofreaders. Any help you're willing to offer will get your name on the front page as a thanks. The module will be released for free once finalized. Anyone interested in reading through and offering suggestions, fixes, and so forth? Let me know! I'll send you a PDF or a link to a Google doc, your choice! So, please let me know if you'd like to check this out! Anything you want to help with or "contribute" will be appreciated!
A synopsis: a cavern and mine dating to prehistoric times, reputed to be haunted by a banshee, has led to death and suffering each time anyone has attempted to reclaim it. Now, goat-headed fomorians and other horrors are flocking to it to serve the dark being that has revealed itself. As their numbers swell, aided by a spying bandit cultist and his unwitting accomplices from town, the number and power of monsters in the area has increased, ruining trade and travel, yet due to a calamity in a nearby town, the influx of needy individuals has continued. This unfortunate situation is made the more sorrowful for the many desperate refugees that have been lost to the vicious creatures whose frequency and strength have grown. As if all this is not enough, the falling of a star has unleashed a terror from beyond. Trade, travel, and pilgrimages have been all but cut off; economic disaster looms as the number of needy continue to increase; cultists set traps, goblin tribes kidnap and enslave, something that fell from the sky devours all in its path, and all the while, fomorians gather together and plan for a war to retake the land that was once theirs.
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In other news, I completed half of an "All the World's Monsters" readthrough entry, but gave it a rest to work on the adventure module I'm previewing here! Also because it was getting a bit frustrating as it became increasingly more difficult to review some of the atrocities in that book without being overly negative(they get real dumb, with about 10 "alignment: hungries" in a row!). Aside from that, since the posts I make here are a mixture of materials and general posts, I'm going to add an index to the website of the posts here that are actually relevant such as adventures, monsters, NPCs, graphics or anything else potentially useful for a GM, as opposed to the ones about kickstarters or whatnot. I'll index readthroughs there as well.
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jules-makes-stuff · 1 year ago
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You know, I firmly believe that dms can and should mess around with and modify modules to fit their and their party's tastes.
But sometimes I read what's happening in another dm's game and I honest to god don't recognise any word of the plot besides NPC names.
E.g. if the canon module was Little red riding hood then their game sounds like "And then Red storms the city with her hoard of zombie wolves and the players parley with queen Cinderella, who is now a 5 headed avatar of Tiamat and ascended sorcerer".
This isn't a dig, I'm just blinking and trying to figure out what kind of player induced butterfly effect got y'all there.
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