#high-tech weaponry
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#digitalart#aiart#futuristic#art#action scene#ai#high-tech weaponry#cyberpunk 2077#neon lights#urban environment#computer games#video game
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ProVolverVR Haptic Pistol
Its a haptic vr shooter!
Haptic devices are a crucial aspect of modern VR technology as they enhance immersion, improve control, and increase realism. The ProTubeVR Provolver haptic gun for VR is a prime example of a haptic device that provides an unparalleled level of haptic feedback, which significantly enhances the VR experience. Lets take a look… Haptic devices are an essential aspect of modern Virtual Reality…
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#adjustable components#competitive advantage#crazydiscostu#customizable#Ergonomic design#first-person shooter#game controller#gaming hardware#gaming peripherals#geek#gun-shaped controller#haptic feedback#high-tech weaponry#immersive gameplay#multiplayer gaming#Nerd#oculus quest 2#precision aiming#ProtubeVR#provolver#realistic experience#reload button#review#reviews#shooters#simulated reality#tactile feedback#Tech#trigger button#user interface
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space sweepers but they're delivery people and are at no point on screen through the entire movie
#fantasy high#riz gukgak#kristen applebees#gorgug thistlespring#adaine abernant#fabian seacaster#figueroth faeth#the bad kids#half tempted to say these names are forum handles they use so much it pretty much became their professional names lol#I keep them teenagers bc its funnier that way#no real lore I just like drawing this. but I do think abt how theyre all weirdos too also bc thats funny to me#riz is a huge conspiracyhead who does everything by hands. he has a casio fx-570 in mint condition. nobody knows how he's maintaining it#he is nonetheless Really Good at his job. which somewhat tracks bc it's a job that requires keeping up with interstation conflicts#and new policies and an obsessive amount of planning. but he is Too Good at it. and also he dresses like that#kristen has the atomic engine that theoretically lets her unmake and remake matters with her mind. but it consumes a huge amount#of energy so it's mostly useless. she's still a cult survivor also#gorgug lives his entire life on a ship with his parents who quit a cushy deal maintaining a space station bc he wouldn't be allowed on#the low gravity let him grow very tall but also his oxygen saturation is pretty bad so he's got breathing support#fig is a robot who just found out she's a robot like two months ago. she's been assuming everyone's a robot like her and she's been feeling#very betrayed by her mom lying about that part. she's on a body mod spree which is rough bc system-specific parts are expensive#and so is adapting random parts to her system#fabian's still a pirate captain's son. can't say anything that'd be able to get the vibes across clearer than that#adaine went to tech/business school. she put her monthly allowance towards an ecoterrorist group in her academy which turned out to be an o#and she's currently wanted by UTS. more than fabian. which makes him slightly mad#she's also acquired a passion for low-tech weaponry on the way. she likes ice picks and cleavers#I think up all of this for no reason except that once again the idea of all these people being 1/teens and 2/on the same ship to be posties#is hilarious to me. esp. if they were in a forum group chat beforehand
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Art by Jeremy Chong
#fantasy art#fantasy#concept art#art#digital art#sci fi#science fiction#sci fi art#science fiction art#sf#sf art#futuristic#high tech#cyberpunk#staff#weaponry#jeremy chong
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Where'd my target go (?) 😋😍😅
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Thinking about how in the first episode, if Mikey hadn't gotten in the way, Donnie, at the very least, was a formidable opponent to Baron Draxum. At the most, he could've single-handedly beaten him.
#pluto is my planet#with impossibly futuristic high-tech weaponry#that is#just saying#donnie my beloved#rottmnt#rise of the teenage mutant ninja turtles#save rottmnt#save rise of the teenage mutant ninja turtles#unpause rottmnt#unpause rise of the teenage mutant ninja turtles#donatello hamato#hamato donatello#donnie hamato#hamato donnie#rottmnt donatello#donatello rottmnt#rottmnt donnie#donnie rottmnt#rise donatello#rise donnie#baron draxum#rottmnt baron draxum#baron draxun rottmnt#mystic mayhem
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Quick headcanon that at some point, the Justice League makes a time-off calendar for every time a leaguer is busy and needs someone to keep their city safe while they’re gone. Maybe they have a work trip or a family thing or even some vacation they planned.
All a hero has to do is request time off, and another member will sub in while they’re gone. The only problem is that it creates a pattern. It would be suspicious if Green Arrow is only replaced when Oliver Queen is on a business trip, right? So to keep the public on their toes, JL members are encouraged to take a random day off each month or so and switch out with no rhyme or reason. Just any random day, any random hour.
The outcome is complete chaos.
Clark Kent has the pleasure of interviewing Wonder Woman at the scene of a car chase she just stopped in Metropolis.
Some muggers in Star City are scooped up into a giant glowing cage while Green Lantern riddles off bird puns to an exasperated Black Canary.
A team of robbers hit a bank in Central City but get roasted by Plastic Man for their poor their safe-cracking skills as they’re taken into custody.
Black Manta uses his high tech weaponry to wreak havoc in the Atlantic only to be hit with a torpedo as the Bat-Sub dives towards him at full speed.
Cyborg is lecturing a group of teen vandals in Fawcett City when Captain Marvel just waltzes up, says, “I’m tapping back in,” and continues the lecture where he left off.
Complete. And. Utter. Chaos. No one knows who will show up at the scene now, not even the cops, but criminals are scared shitless.
The JL decides to keep the calendar. If only for entertainment.
#dc universe#dc#justice league#superman#wonder woman#green lantern#black canary#plastic man#black manta#Batman#cyborg#dc captain marvel#captain marvel dc#clark kent#diana of themyscira#hal jordan#bruce wayne#victor stone#billy batson#green arrow#oliver queen
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The most powerful ability exclusive to humanity in the Half Life/Portal shared universe is our ability to just throw bullshit at the wall and see what sticks. Aperture "OSHA are the devil" Science have managed to create completely safe interconnected points in space. The same company that turns people's blood into gasoline and shoves lions and humans into the same enclosed space for the vague concept of "Science". Meanwhile Black Mesa still has to use Xen as a crossing and their teleportation device requires an entire reactor with a village's worth of staff constantly maintaining it, just to end up having most of said staff abducted by onion-headed aliens. Even the resistance hasn't managed to create completely stable teleporters with a compressed Xen relay, meanwhile Aperture just went "oh dude let's shove a black hole into a non-waterproof gun" and have just created a teleportation method that just removes Xen from the equation entirely. Doesn't change the fact they bullshat so bad they basically got themselves gassed to death, but still.
The Resistance are a good example of this too. The Combine seem to have a complete set-in-stone thought process and understanding of science which meant they didn't even begin to explore local teleportation via Xen, meanwhile a group of random human mechanics and scientists have managed to cobble together at least two semi-functional local teleporters out of scrap metal and stolen Combine tech, to the point the All-Consuming Interdimensional Empire had to straight up copy their homework. And that isn't even the only time they seem to be taking human shit to just copy the blueprints.
They 100% just yoinked the entire damn car out of that garage just to take a crack at reverse-engineering the Tau Cannon attached to it. Even Resistance weaponry somehow manages to rival or at least stand equal to Combine tech - and we're talking improvised crossbows that shoot superheated rods of rebar at the target compared to high-tech rifles that can discharge orbs of pure dark energy. The collapse of the entire Citadel is basically set into motion as a result of a cobbled together Rebel device placed into extremely capable hands.
The events of the Portal games are a case of extremely elaborate machinelike planning versus pure human improvisation, with Chell's entire escape in the first game involving her simply weaseling her way through small cracks that GLaDOS missed while setting up her ambushes, eventually turning her own rocket turret against her to destroy her.
I suppose you could argue this falls flat in Portal 2 with Wheatley, but it's important to remember he's designed to be an utter idiot, so it's safe to say he wouldn't obsess over the larger picture like GLaDOS to the point where he fails to see the cracks. Yes, he's the one that breaks Chell out of the test chambers again, and yes, he's the one that came up with the sabotage plot - but it's important to note while he knows what to target in the sabotage, when we actually get there he doesn't quite know how to sabotage it, leaving Chell to figure it out on her own. She botches the Turret Quality Control Line with some minor guidance, but it's basically completely up to her to figure out how to cut off the Neurotoxin Supply. It's through her improvisation that Wheatley even manages to get into GLaDOS' chamber, tumbling through her neurotoxin vent and shattering the glass cage she trapped Chell inside of. It's through Chell's improvisation that the Core Transfer even occurs in the first place.
The script is flipped specifically when Wheatley takes charge, because oops - turns out a mind capable of focusing on the bigger picture might be pretty important when it comes to running an entire facility powered by it's own Reactor. Wheatley just completely zeroes in on his own personal pleasure, hacking up test chambers and the objects within them to try and figure out the easiest way to get his solution euphoria as quick as possible.
Still, something that's pretty interesting is that only Wheatley has ever managed to create a trap that's impossible to foresee and avoid, something GLaDOS has repeatedly failed to do to the point she ends up commending him. I believe this is because his way of thinking is a lot closer to Chell's compared to GLaDOS'. He puts up way more of a fight as the two run through the facility trying to get to him, seemingly improvising on the spot just like Chell has been over the course of the two games. Even his lair would be impossible to survive if it weren't for a single Conversion Gel pipe he somehow failed to notice and remove.
Whether in a laboratory deep beneath the soil or an alien tower tall enough to split the clouds, the ingenuity of even a single person is enough to topple a tower or destroy a supercomputer 3 times over.
Marc Laidlaw put what I'm trying to say into a single sentence when writing for the BreenGrub twitter account:
"The superstructure is riddled with cracks."
#portal#portal 2#half life#half life 2#hl#hl2#aperture science#black mesa#the combine#GLaDOS#Wheatley#Chell#rambling#i think this is what happens when you've been having thoughts about a game franchise like . since birth
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Based off of the second reblogg made by this wonderful person @percyisawesome
Taking that idea.
So, the Nasty Burger explosion took place, killing everyone Danny loved an shi, then he defeats Dark Danny but Clockwork doesn't reset time so his friends and family still dead dead.
Then he gets captured by the GIW, experimented on and all of that shebang. Then, the GIW makes the decision to try and split him apart, which they succeed in doing because obviously the Fenton boy might be possessed by phantom instead of phantom pretending to be the boy.
So it works, but since ghosts are beings of pure emotions, Danny is just zapped of every human emotion. Nothing but a shell that runs on pure, undeniable logic. Which puts off the GIW, and causes them to hate Phantom even more, because it's obvious that Phantom did something to this poor, poor child who was forced into this very obviously without his input.
Then they just, drop Danny off in Amity Park. All alone, in a far too big and dangerous house with a dead family that he'll never see again. So, what does Danny do? He learns, going through each and every blueprint and file left behind by his parents before his death, even the unfinished blueprints he delves into, completes, even makes his own.
He learns everything dealing with weaponry against ghosts, then starts to learn how to hack into things, almost of par with Tucker but ever a step below him, he learns about plants and their poisons, from non-lethal to extremely deadly.
He learns, and he learns.
Distantly, in the back of his mind that he's tried to push out, is the overwhelming agony being projected to him through the bridge between him and phantom.
The separation of them may have stripped him of his emotions, but not his ability to make ambitions, nor stripped him of motivation.
When the GIW facility fell, it was the easiest thing in his life. They weren't expecting anyone to even know of their location, nor how to hack through their servers and mess with the security system or the power running through the facility. Their unpreparedness was Danny's gain.
The most logical and easiest outcome for the GIW to not be a threat anymore, would be death. So put to death they were, some parts of the facility were contaminated with toxic gas, other parts their own security system against them, or he exterminated them himself when they managed to encounter him.
He had a multitude of weaponry at his disposal hidden away on his body in the form of small trinkets. Ranging from knives, swords, guns, poison, explosives, gauntlets disguised as gloves, etc, etc. All of which, he used to raid the GIW facility and worked exactly to his calculations, letting him calmly walk through the halls and dispatching the stray few that managed to go his way.
He did not care for other ghosts, they were unnecessary in his calculations, whether they managed to escape or not in the oppurtunity he set was up to them. He only came here for one being, his other half.
Phantom.
When he found the cell keeping him contained and opened the door, he would imagine that if he were still capable of feeling, he would be experiencing a large of rage at what he saw. Instead, he cut off the chains keeping his other half fixed to the wall, tore off multiple strips of cloth to wrap around the various wounds on his body- most notable being a vivisection scar, and picked him up to carry outside, and away from the facility.
He already had everything he could've gotten from the database of this facility, but he would most definitely be coming back. The amount of high tech laying around would be a shame if rusted from disuse, especially when it would be impossible to acquire through his own means.
He might even move everything from the Fenton house over here, if only for shorter access to far better equipment.
A few days later, and he does just that. Cleaning up the entire facility- with added help from Phantom- and establishing it as his new base of operations. It's incredibly isolated, well hidden, and has multiple more defenses than just his parent's ghost defenses, defenses that he could use to make this place into a neigh-impenetrable fortress.
Phantom was relatively 'fine' with the move, after being persuaded by Danny. Though he has a high aversion to certain areas, which is understandable, with what he went through.
At the behest of Phantom, the lab coat he frequently wears is fitted more to be a cloak, and to complete the look, a highly advanced gas mask. Phantom said it was 'cool', and, well Phantom was the only one able to put dents in his logic to get his way when he really, really wanted to. Said lab coat was fitted with a high number of smaller- but extensively powerful- ghost shields, while his gas mask acted as a voice changer, an actual gas mask, and a literal laser (That to activate, it's mouth would 'open' and fire).
After Phantom recovered, he still had the ambition to be a hero, even though the threat of ghosts was at an all-time low. Danny would support him, of course, in anyway he wanted, but Danny would not join him.
His goal was to dissolve the Anti-ecto acts, so if that meant he had to drown his hands in the blood of others to achieve it, then so be it. Unfortunately, Phantom wouldn't allow him to harm the innocent, which he would account as collateral damage if it were to happen, so he would have to use different methods than the hostile takeover he used to claim ownership of their new base.
Besides, the Justice league, and the world of heroes, would be a major problem for said hostile takeover. A very true point, told to him by Phantom.
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DPXDC Scum Villain Self-Saving System crossover prompt:
Dash Baxter's Self Saving System
Danny Phantom exists in the DC universe. . . as a TV show. Robin grew up watching Danny and identifies strongly with the young hero. It’s fun escapism! One night after patrol while ranting online about how stupid Phantom Planet is as a finale, how many dropped plot threads there are, how so much of the rich worldbuilding is just throwaway lines that are never explored again, Robin triggers the Transmigration System and gets isekai-ed into Amity Park.
Now Robin is trapped in the role of Schoolyard Bully Dash Baxter and must fix the plot and avoid OOC behavior in order to return home.
Which Robin is it? I can see this going several ways: 1) Tim Drake: Already canonically a huge nerd and would absolutely hate being stuck in the role of mean dumb jock. Would manage to become best friends with the everlasting trio as soon as he got the OOC function turned off. Tucker would love geeking out with Tim over tech, and Sam would pick up on his gothic Bat vibes. He transmigrates because a combination of sleep deprivation, untreated injuries from vigilantism, compromised immune system from lack of spleen, and an unhealthy dose of caffeine cause him to keel over and die like Shen Yuan. With Dash’s natural athleticism and Tim’s ingenuity he could either cobble together or get his hands on some anti-ecto weaponry and become Hunter to Val’s Huntress. Would definitely trigger a whole new plotline around clones. Meanwhile back in Gotham Batman is going off the rails after a second Robin dies on his watch. 2) Jason: Gets isekai-ed during the explosion in Ethiopia. His revival is predicated on him completing the plot in Amity Park. UTRH is subverted by his quest to get back to Danny/bring Danny to Gotham. He's learned better coping strategies from Jazz. Sneaks into Fentonworks and steals a bunch of weapons immediately. Shoots Spectra in the face with the Fenton Bazooka the second she shows up. He'd love having Mr. Lancer for English. 3) Dick: Recently took up the mantle of Nightwing and broke away from Bruce. Does not enjoy being a teen again in high school (with normie parents! ugh!!). Actually doesn’t have a difficult time adjusting to Dash’s social life since he’s a natural leader and very charismatic, and unlike Dash isn't cruel and violent. Absolutely has a difficult time adjusting to Dash’s physique because it is *not bendy enough* and he keeps on pulling muscles. Returns to Gotham to discover Jason’s death and calls in a favor from Danny to find his brother’s wandering spirit. 4) Stephanie: Trans Dash Baxter with Stephanie’s personality actually sounds amazing. I think she’d still pursue Jazz like Dash did, but with a much higher rate of success. Not sure if it would be fair to drop someone as hot as a trans version of Stephanie in Amity though, she would become the main character and everyone would forget the ghost boy. 5) Damian: not sure where I’d go with this, but it could be fun. He’d probably stab Vlad, which I would enjoy. Might also stab Star and Paulina, which would get him nerfed by the System. Would probably first seek out Vlad to obtain weaponry comparable to Huntress' and manipulate him into believing they shared a common goal, then betray him at a key moment. He has lots of experience dealing with megalomaniacal rich men from his time with Ra's and the League. Would get on great with Dani. 5) Jarro: Please please please someone write this I have no idea how, but it would be hilarious and Jarro would be seriously weirded out by having a human body. Whether this is a ship or platonic relationship depends on the pairing I think.
#Dash Baxter's Self Saving System AU#Robin gets isekai-ed#danny phantom#dpxdc#dash baxter#danny fenton#batman#batfam#tim drake#jason todd#dick grayson#stephanie brown#damian wayne#damian al ghul#vlad plasmius#svsss au#valerie gray#jarro the starro#jarro#dani phantom#dani fenton#fic prompt#dc x dp prompt#dp x dc prompt
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Retconned Wardi firearms- a basic handgun, a highly decorative ceremonial handgun (belonging to Faiza), and a lance-gun.
Gun tech has officially been nerfed down to hand cannons (press F) (this has been a long time coming but I'd been fallacy of sunk costs-ing myself out of retconning).
Handguns are held similarly to a shotgun, with the butt pressed into the user's shoulder, one hand gripping under the barrel, and the other free to ignite the gunpowder. These represent the most advanced firearms in contemporary usage, both in make and in their use of uniform iron projectiles built to match the gun's bore for greater range and efficiency. Lance-guns are the more basal form, usually larger and mounted with the pole held over the shoulder, and are most effectively used by two people (one to hold and aim, one to light the gunpowder).
The spread of firearms is currently mostly limited to the Eastern Inner Seaway peoples (with some additional distribution via overland trade), and actual manufacture of hand cannons and gunpowder at Significant scale is limited to the region's core powers.
The reason for this limited spread is partially due to specific elements of the technology's history. Gunpowder was first synthesized by Burri alchemists and considered to be the discovery of the legendary divine weapon + solar fire of the deity Inanariya, and its formula (along with techniques for ideally refining its components) remained a closely guarded state secret. It was used predominantly in priestly contexts to generate flame and explosive sounds (in conjunction with earlier practices of generating multicolored flames with use of other chemicals), then integrated into combustible weaponry in the forms of fire lances, which would eventually develop into early handcannons.
The treatment of gunpowder as a guarded sacred or semi-sacred substance continued with Wardi adoption, where knowledge of its making is considered a closed rite. It's name (inya tsatsul or just tsatsul, a derived adoption of the Burri iñazatsūya) still reflects a divine solar association (the Burri word means 'sun's thunder', the Wardi 'inya' invokes the sun, 'tsatsul' is an adapted loanword and has no meaning independent of the substance itself), though its priestly use is now predominantly associated with the firearm'ed Odonii (rather than priests of the solar Face Inyamache). The composition of gunpowder can no longer be regarded as a Secret by any means, though efforts to obscure the methods of its creation are still moderately successful and has kept knowledge of gunpowder manufacture more limited than the total sphere of firearm usage itself.
The actual strongest limiting factor of firearm usage is the rarity of natural saltpeter deposits necessary for making gunpowder. The practice of actively producing saltpeter via nitraries has not been developed anywhere in the setting, and all is instead obtained via natural sources. These sources are rare and limited within the current spread of firearm technology, and result in gunpowder being a limited and expensive substance to produce. The weapons themselves are also very expensive to manufacture (a good quality steel SWORD is far too material-cost prohibitive for most people to own), particularly high quality firearms designed for use with standardized ammunition.
These guns are also very basal, and logistical difficulties in their use (weight, very slow loading and firing speed, high visibility, Relatively low reach and accuracy) along with the restrictive cost of production has kept firearms far from rendering conventional weaponry, armor, and projectiles obsolete (even within the societies that have access to them). They are still, however, very devastating in use within their contemporary context, particularly in that high quality guns have a longer range than the best arrow-based projectiles, and utterly negate most contemporary forms of armor at close range.
#I'd consider the setting to be like.....most closely analogous to like 3rd-1st century BCE earth (in terms of the average scale of#societies + Most of its technology (aside from major exceptions like this) + trade interconnectivity)#There are VERY few Very Big states capable of mass-manufacturing and resource extraction (like nothing the size of#the Roman empire has Ever existed in this setting. The biggest empires aren't even close. Cynozepal has a pretty massive territorial#span so is probably the closest thing but its actual control is highly fragmented along disconnected central hubs)#There's significant seaway trade connections but the Vast majority of transmission of goods is localized (even moreso over land)#So point being firearms have developed '''''earlier''''''' than in IRL history but the conditions that enabled very rapid spread are#not really present (though it's fairly inevitable that they'll become widespread over the next few centuries)#Also the likely trajectory of adaptation is going to be the development of Plate armor (which could absorb/block shots#from some types of firearms More advanced than these).#The types of armor used in this particular region is mostly lamellar/scale/padded fabric/leather and rarely involves#full body protection (using a shield to compensate) so developing thicker and fully protective armor would be the next logical#step in the arms race#I think it would be a fun constructed history for armor technology to outpace these simple firearms enough that they end up largely#abandoned in favor of re-specializing in close combat but I don't really care to plan out the far future that much
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Funny Villain Quirks/Missteps
Planning an elaborate heist or evil scheme, but overlooking a crucial detail that leads to their downfall.
Believing they're the ultimate mastermind, but constantly underestimating the hero and falling for their traps.
Trying to intimidate someone with their menacing presence, but accidentally tripping or stumbling in front of them.
Being convinced they've finally captured the hero, only to realize they've captured an innocent bystander instead.
Trusting a henchman with an important task, only for the henchman to bungle it in a hilariously incompetent way.
Attempting to use high-tech gadgets or weaponry, but accidentally activating them at the wrong time or targeting themselves.
Thinking they've discovered a foolproof plan to take over the world, but it's actually a ridiculous scheme that no one takes seriously.
Misreading a situation and reacting with over-the-top aggression, only to find out they've misunderstood completely.
Believing they're invincible, but constantly being thwarted by unexpected obstacles or their own hubris.
Trying to intimidate someone with an evil laugh, but it comes out as more comical than menacing.
#writing#writer on tumblr#writing tips#writerscommunity#character development#writing advice#oc character#writing help#creative writing#write villain#writing villains#villain#funny traits
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Gonna re-post this here as its own separate post for those who want to understand what the Black Rose arc was about.
———
Ambessa discovered the Black Rose, a group of Noxian mages that go against the beleifs of Noxian culture to keep people in check. The Black Rose act as a sort of secret society that controls Noxian culture from the inside. Making sure that nobody ever rises too high in their eyes.
Ambessa doesn't like the idea of someone telling her she can't do something, so she has an illegitimate child with a mage. That child is Mel and Mel inherits magic powers as a result. The idea being that Mel could eventually be used to fight the Black Rose.
As the Black Rose start to suspect something is up, Mel is sent off to live in Piltover. Hidden away from them.
Mel, thinking she's been banished or abandoned by her mother, strives to put Piltover on the map by manipulating the counsel and working towards bettering Piltover's technological progress.
Meanwhile, Mel's brother starts to look into Mel's history and discovers the Black Rose stuff and get sucked into their web. He is ultimately killed as the Black Rose try to figure out if he was the illegitimate child or not.
At this point, Mel has championed Hex Tech and turned it into a great economic boon for Piltover. But when Jinx attacks the city and Hex Tech is stolen, chaos starts to throw things into disarray.
News of the attack and stolen technology makes its way back to Ambessa. Grief stricken and terrified of the Black Rose, Ambessa realizes she can finally use Mel's ambition for her own personal gain. She needs Hex Tech weaponry so she can stand up to the Black Rose once and for all.
So Ambessa arrives in Piltover's and starts getting in the ear of Jayce and pushing him towards violence.
And because of her, Jayce makes a hextech weapon and goes into the undercity to take on Silco.
Pissed off Ambessa did this, Mel disowns her mother and her heritage and tries to fix the wrongs. And just as things are looking like it's gonna be okay... Jinx bombs the counselors chamber.
Mel's powers unlock and end up protecting her and Jayce, but nobody else. Ambessa uses this chaos to push for more violence. As Mel continues to stand in her way, Ambessa chooses an even more risky plan.
Ambessa sets the undercity up for an attack on the memorial, which pushes things even further. Mel is no longer in control and Hex Tech weapons are now a real thing.
But the Black Rose have caught on to what Ambessa is doing. And at first they possess the body of a merchant head to try and get close to her, but it fails.
Ambessa is able to kill her and this causes her to panic and nominate Caitlyn to be a general.
Having failed to directly attack Ambessa, the Black Rose falls back on Mel and kidnap her. This happens to coincide with Jayce, Heimerdinger, and Ekko being caught in the Wild Rune.
Ambessa now has control of the city, but she's lost all her magical weaponry. Nobody is smart enough to make weapons for her using Hex Texh, and her magical daughter is gone! So Ambessa falls back on using Singe to make chem-weaponry and eventually tries to make an army that can't be killed.
Remember, Ambessa's only real goal is to get rid of the Black Rose. She doesn't care what happens to anyone else in the pursuit of this goal. Which is exactly why the Black Rose is getting more and more desperate. All their attempts to sideline Ambessa are failing, and now it seems like if she keep going down this path she will unintentionally unleash Viktor's machine Herald onto the population of the world and destroy everything!
So when Mel, in captivity, finally unlocks her magical abilities and proves that she was the illegitimate child Ambessa had, the Black Rose have one last chance to stop Ambessa. Recruit Mel to do it for them. They tell Mel that Ambessa's ambition will ruin the world, and they give her a token that she can use to stop her.
Mel returns to the city of Piltover and tries desperately to reason with Ambessa, but she's too far gone now. Ambessa will not stop. And her war with Piltover is fast approaching worldwide destruction.
During the battle, Caitlyn sacrifices her eye to rip off the magical armor Ambessa had been using and Mel uses the magical amulet the Black Rose gave her to stop her mother.
But Mel is an empath. She also doesn't want the Black Rose to succeed, so she steps in and prevents the Black Rose from killing her mother. She saves her mother from the Black Rose, but the damage is done, and Ambessa dies in her arms.
Mel, now realizing she is magical AND in charge of Ambessa's army, heads back to Noxus to potentially challenge the Black Rose once and for all.
The End.
#arcane#arcane season 2#arcane spoilers#mel merdarda#mel madarda#mel and ambessa#mel arcane#black rose#arcane black rose#arcane magic#jayce arcane#caitlyn kiramman#piltover and zaun
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Something I do really love in sci fi stories is a hard sci fi group running headlong into a soft sci fi scenario and being totally out of their depth. Let me explain.
The UEG in Halo is a hard (ish) sci fi setting. Short of slip-space tech and the propulsion systems of their starships, pretty much everything they have is theoretically creatable given our current understanding of the world. This is in line with a lot of older "hard sci fi" where it's realistic apart from one or two things that enable the story to actually... ya know... happen?
Anyway, the UEG/UNSC is hard sci fi, and are doing pretty well for themselves up until the battle of Harvest, where they sprint headlong into fighting The Covenant. The Covenant, with their homing plasma weaponry, energy shields, and hovertanks. The Covenant are soft sci fi, not obeying the laws of reality and not caring. The UNSC is outclassed, and I love it. The UNSC's best weapon against The Covenant, Spartans, have armor partially made from reverse engineered Covenant tech. They can win ground battles, but space battles are another story, they need 3-1 odds and even then typically take heavy losses. That's how out of their depth the UNSC/UEG is. I love it. But lemme continue.
In The Expanse, the various human governments and groups, are a hard sci fi civilization. They don't have FTL, but they do have hyper efficient fusion drives (a quick salute to Solomon Epstein). Everything else they have is hard sci fi. But when [spoiler] gets discovered, it's really neat to watch them try to make sense of it. Because it doesn't make sense, that shit is sci fi fantasy.
I think similar stuff happens in Stargate, but I don't know enough about that to comment on it.
I haven't read The High Crusade but it seems to be this trope stretched to the extreme and I love that.
Yeah that's what it is, isn't it. It's a trope. Well fuck it, I love this trope.
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How I would have done Teldrassil
There was some Sylv discourse today on twitter, which I totally missed and Nobbel deleted whatever tweet he made so idek what it was about lol, BUT I read some "how it should have been" tweets and I wanted to write down how I would have done Teldrassil:
So, Azeroth just got stabbed and everyone is trying crazy experiments with the newly discovered Azerite. Kaldorei druids end up making some azerite infused super-life substance that has pretty great healing properties, but by accident, they discover it has the opposite effect on undead. It vaporizes undeath. Maybe someone had an undead battle pet out and it touched the goo and it died like a cartoon in roger rabbit.
Anyway, the worst thing to happen to Azeroth in recent history WAS undead and having a potential weapon against that is super good, but there's the whole political problem of ~oops~ we have something that can instantly vaporize a particular enemy race… a race that's not insanely well liked even by their allies... a race that can only keep 'living' by preying on the dead of everybody else, and makes anywhere they live spooky and rotting and gross to everyone but them… anyway we won't keep this secret forever, but, in the middle of this whole azerite-rush, we'll just wait until tensions are not QUITE so high, then bring this all to light in a peaceful and honest way and both factions will have control of supply and security etc., and use it only for the good healing properties, or against any new undead threats, and definitely not against Forsaken.
But ofc, Horde spies end up discovering the existence of this Undead-Away and tell the Warchief.
A good Warchief would handle this by demanding it all fully be turned over to both factions, they would acknowledge the benefit of having that kind of power, studying the tech, but also acknowledge the extreme danger to an integral part of the Horde, and take extra steps to ensure their safety and reiterate the Forsaken's value to the Horde.
Warchief Sylvanas, however, would need to ensure Undead-Away was destroyed, and kill anyone who knew how to make it, at any cost. That type of unique threat to the Forsaken could not be allowed to exist. She would claim the Night Elves had been creating a weapon unbeknownst even to their allies (technically true), and were therefore preparing to be aggressive (a lie). She would omit the fact this weapon only affects undead, maybe even orchestrate an incident that made it seem like it affected the living too, with the help of her alchemists. Even if it came to light that this weapon only really affected undead, the idea of deceitful Night Elf weaponry would still have been planted, that particular knowledge would come too late to really matter.
Teldrassil must be attacked and temporarily controlled in order to purge this substance too dangerous for either faction to control. "USE IT ON THE ALLIANCE" some more bloosthirsty members of the Horde would say. No, no, Sylvanas would say, that would be dishonorable :). For the good of Azeroth, such a weapon must be destroyed. Sylvanas has turned a new leaf after all, she's not blighting anymore, she's interested in stability as Warchief. Both factions should be kept in check.
So, the plan would be to surprise attack Teldrassil, occupy it, purge the city of all the Undead-Away, and then... leave. They would make their intentions clear to the Alliance (after they had started the attack, of course) and actually, pretty true to their word, they would let anyone who wanted to leave the tree go peacefully. Obvs any nobody-druid who knew how to recreate the weapon would wind up dead, and any too-important druid would have to risk escalating the conflict by calling out Sylvanas's lies. But for the most part, there would be no excessive death caused by the Horde forces, Sylvanas would even make a point of publicly punishing any Horde for unapproved violence.
Sylvanas wouldn't need or want a greater conflict than necessary, so there would be none, unless the Alliance wanted to return to all out war against the Horde over what would ultimately amount to just be humiliation.
Because a pre-BFA, pre-Jailer, pre-shit Sylvanas's end goal was this: Don't die. She tried dying before, and she went to Hell, so her goal now is Never Die Again. Never Dying would be achieved by ensuring the Forsaken are a strong race with a secure future. For that, she needs a balance of Forsaken power, but also healthy and happy living races that keep reproducing, so that they keep dying, so that Forsaken can keep reproducing.
But, at some point during the occupation, Teldrassil burns. And we don't know why. Maybe some Horde did it to be mean. Maybe it was an accident as some Night Elves fought back righteously against the occupying Horde. Maybe some kind of magic + Undead-Away is insanely flammable. We never learn the truth, and if we did, it doesn't matter. The Alliance blames the Horde, and the Horde blames the Alliance.
The leaders of the Alliance heroically and epically rescue most of the citizens still in the city, with Tyrande and Malfurion leading the effort. The Horde occupying the city are not quite as lucky, but they're soldiers. So a lot of them are tryhards and have gliders so they can just jump off the tree :). And some Alliance and Horde still die horribly in flames.
Night Elves lose their home, and Sylvanas prepares for the Alliance's retaliation. It wasn't her goal, but it's something she can work with. The Horde and the Forsaken will not fall, and the banger ass BFA trailer actually makes sense and isn't false advertising.
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More random details from the depths of RE8
With the excuse of trying some shiny new mods, I've been replaying RE8 lately for the umpteenth time. Given the number of hours I've already poured into this game, you'd really think there'd be nothing left to find by this stage ‒ yet here I am, finding still more details I'd somehow missed the first half-dozen times through.
For one, there's the fact you can actually find Eva's grave in the graveyard outside the church. As the only photo we ever see of her shows her as a baby, I'd assumed she was still a baby when she died, but turns out, she was ten years old.
"Eva, June 1909 ‒ August 1919
May you slumber for only a short while"
As expected, her death of the Spanish flu took place in 1919. There's some semi-legible text on the stone, but it doesn't match the caption ‒ it's just the same generic filler text you'll find on half the gravestone assets in this game.
For another, there's Rose's baby monitor. I'd noticed Ethan turning the thing on when he puts her to bed, and even found the assets for its screen ‒ but since I'd never found the monitor itself, I assumed they must be unused.
Until this playthrough, when suddenly I'm just like, oh, there it is, sitting right on the table. You can even interact with it!
How did I miss this so many times? It is pretty easy to overlook, given you'll trigger the cutscene with Mia if you go much closer to the kitchen, but I'm still surprised I never spotted it before. (And you do have to wonder if there was ever any plan for it to show a glimpse of something more sinister than just a still-image of Rose sleeping.)
In other minor details, there's the bit where Ethan arrives on the outskirts of the village at 8AM. You can hear a clock striking 8 times as you get your first view of area.
Granted, this is not going to excite anyone who hasn't spent as long as I have putting together an hour-by-hour timeline of everything that happens in this game, but I still do love that they give you enough detail that that's even possible ‒ and this new timestamp fits right into that timeline. (And why yes I have just gone back and updated that post, what do you take me for?)
Speaking of assets I thought were unused, you know that hidden room under the castle you can't get into until later, where you have to solve a puzzle that involves setting a moroaica on fire? Have you ever looked closely at the tapestries decorating this place? Because I found them in the game files ages ago, and have been trying to figure out if they're actually in the game ever since.
Because seriously, look at these things!
Yes, that is a indeed a man with a sword and spear, wearing a hoplite helmet and sandals and nothing else. And the women seeing him from the front seem to be having a whole range of reactions to all that, er, weaponry being brandished their way. Isn't fine art wonderful?
Another asset I'd innocently assumed was unused is this wonderful bit of bullshit which was labeled simply 'antibow'. It wasn't until I took a long look at it that I realised what they meant was more like 'anti-B.O.W.', as in Bio-Organic-Weapon.
Yes, that is indeed a knife taped to some kind of grenade. Sure is one high-tech outfit we're working with here!
Only now do I spot that this is actually the bomb Chris chucks at the Megamycete in the cavern. It doesn't even come with the knife already attached, he just kind of sticks the knife onto the bomb and presumably straps some tape around them while the camera cuts away.
I still have so much more to share from my ongoing free-camera adventures, but I think we'll leave this one there for today.
#Resident Evil Village#Rosemary Winters#Ethan Winters#Eva#Mother Miranda#Chris Redfield#RE assets#RE lore#Resident Evil#ununsed assets
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