#hereditary fan art
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zafmp3 · 2 years ago
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Hail, Paemon.
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antonarcana · 6 months ago
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King Paimon
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texaschainsawmascara · 10 months ago
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tessgivnishartist on ig
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ex0skeletal-undead · 9 months ago
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Hereditary by Dio on ArtStation
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clarkarts24 · 1 year ago
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Ari Aster movies
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ink-the-artist · 2 years ago
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some clone high ocs bc I am cringe but I am free. and bc im excited for the upcoming reboot :)
just the line art:
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stoovrs · 1 year ago
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charlie brown has had enough (based on the below tweet)
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BONUS! more peanuts. no walnuts tho :(
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kadepi · 2 years ago
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Hereditary / Kadepi 2022 ©
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freddieillustration · 2 years ago
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hail paimon
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zegoldensombrero · 6 months ago
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2 count em two versions of my MIDSOMMAR stickers are on the site now 🌷 One black & white and one with partial color 🌷 pro printed on glossy coated vinyl & adapted from my original ink drawing 🙏
SHOP
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thingsisayinmyhead · 7 months ago
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Jesus take the wheel!
I’ve never seen that expression in that context before!
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Piece I made for Easter based on the popular meme!
Jesus is risen and takes the wheel: I imagine a heated discussion, the Bentley calming things down with a romantic song and…vawoom!
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tiaritman · 2 years ago
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Alex Wolff
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pinkrosealice · 8 days ago
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A non-exhaustive list of art, pieces of media, franchises, authors, and thinkers that I really need my fellow Cultsim/BoH/Secret Histories fans to get into and discuss with me and between themselves.
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(WARNING A LOT OF THE FOLLOWING RECOMMENDATIONS COME WITH A LIST OF CONTENT WARNINGS AND ARE SOMETIMES CONNECTED TO CONTROVERSIAL ARTISTS AND PUBLIC PERSONS. THIS LIST IS NOT A ENDORSEMENT OF ANY PROBLEMATIC IDEALS OR STATEMENTS MADE BY ANYONE MENTIONED IN THIS LIST AND IT IS HIGHLY RECOMMENDED THAT ANYONE WHO LOOKS INTO ANY OF THE MENTIONED WORKS OF ART DO THEIR DUE DILIGENCE AND THOROUGHLY CHECKS FOR DISTURBING / TRIGGERING CONTENT AT THEIR OWN VOLITION)
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Film Recommendations:
1. Dario Argento's Three Mothers trilogy, especially Suspiria & and especially especially the 2019 remake of Suspiria. Very Dancer DLC-coded, very Sisterhood of the Triple Knot and Thunderskin.
2. The Magic Lantern films of Kenneth Anger, who was a practicing Thelmaite* for many years. Lantern Principal is obviously what comes to mind when you hear of the name of the series and the dreams that were mystical experiences that inspired and were expressed in art, in this case films is very much akin to stuff we see in Cultist Simulator.
(* As shown in later parts of this recommendation list I argue that the games of Weather Factory become even more interesting and artistically impactful if you learn more about late 19th and 20th century occultism and movements like Theosophy and Thelma.)
3. Hereditary and Midsommar are obvious recommendations but even more so I would recommend the original 1970s The Wicker Man. Folk Horror in general is a great source of what the arts of The Bosk would look like in real life. They were definitely worshiping The Low Red Sun on Summer Isle.
4. A Dark Song, a 2016 horror film that actually revolves around the performance of a very famous and important real life occult ritual. I think a lot of the visual imagery in that film can give some inspiration for the kind of Rites our player character in Cultist Simulator is performing.
5. The Lair of The White Worm is a movie loosely based on a Bram Stoker story and is also very much a Gods of Stone overthrown by forces associated with humans raised to Divinity and the powers of the Sun and Apollonian principles type of story. Plus the whole Worm/Wyrms thing going on. I also recommend it because it's one of the more light-hearted and comedic entries on this list and I want some variation in tone. Also its psychedelic visuals compliment a lot of the surrealist elements that are tied to things like the Moth Principal.
6. Black Swan isn't explicitly supernatural but it is very Dancer Coded.
7. The Hellraiser movies, but only the first second, fourth, and the reboot. Leviathan, being associated with pain and pleasure and having the name of a mythical sea monster is probably very similar to whatever the hell The Tide was before The Red Grail vored her. The Cenobites are Long with Grail, Knock, & Forge as their Principals.
8. Pan's Labyrinth, for the Woods and the Bounds appreciators. I also think there is something to be said about the fascist subtext that underlines much of the Edge Principle, especially in The Colonel that can be explored and appreciated in this film and its reckonings with the evils of Spanish fascism.
9. To compliment the recommendation for the Magic Lantern films, also check out the short film The Wormwood Star, you can find it easily on YouTube and it's another piece of art heavily influenced by Thelma and stars Marjorie Cameron who I will talk about more later in this list.
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Game Recommendations:
1. Hollow Knight, it might as well be a story set in the era of the Carapace Cross. Sentient bugs, mighty Wyrms and dream gods with the powers of light but not necessarily moral goodness. Even the Void in Hollow Knight, and it's antagonism to The Radiance is very similar to The Nowhere and it's relationship with the established hierarchies in The Mansus.
2. The Silent Hill games, particularly the entries that revolve around The Order; like 1,3, Origins, and Homecoming. Dream worlds, Sun worship, the Dark Feminine and female psychics/mediums with deep associations with blood, birth and menstruation. Valtiel is totally a Name. Even the fog and mist of Silent Hill is giving The Bounds and it's Forge smoke meets Woods darkness type energy.
3. Vampire The Masquerade Bloodlines, it's basically playing a Grail Long.
4. The tabletop games Geist: The Sin Eaters and Wraith: The Oblivion line up really well with the Ghoul / Medium DLC. *
(basically most if not all of the World of Darkness and Chronicles of Darkness tabletop games contain some themes, elements, or bits of World building that should appeal to anyone interested in the games created by Weather Factory)
5. The video games created by Korean studio Project Moon. Lobotomy Corporation has a lot of timers and simulation elements that have many similarities to those found in Cultist Simulator, and as the title implies Liberty of Runia takes place literally in a paranatural library just like Book of Hours even though the game play between the two is very different.
6. Fallen London and it's related media. The reasons why should go without saying. The controversies around AK aside, Echo Bazaar and Secret Histories are blood siblings and I desire more intersection and interaction between the respective fandoms.
7. The Bayonetta games have a surprising amount of real mythological and occult influence in their world building. The Solar Lumens juxtaposed with the Lunar Umbrans definitely has some resonance with Church of The Unconquered Sun and their on again, off again antagonism and allyship with The Sisterhood of The Triple Knot. The Apollonian natured House of the Sun contrasted with the Dionysian Woods & House of the Moo, and the Nowhere being connected to all three but being distinct; is not all together that different from the division of the Bayonetta universe into Inferno, Paradiso, the human world and Purgatorio between all of them.
8. The Shadow Hearts series of JRPGs are a Gothic, urban fantasy, historical fantasy, lovecraftian adventures around late 19th / early 20th century Europe and Asia. It has a lot of comedic elements and its world building and cosmology are not all that similar to the ones in Weather Factory games (barring their shared history as being inspired by Lovecraft). But if you want Lovecraft in video game form without the racism associated with his writings and you found Cultsim/BoH to fill that niche, then I recommend you give these games a try as well.
9. Secret World Legends, a functionally dead MMO but still incredibly fun to play and I think one of the best examples of urban fantasy / soft Lovecraft or post lovecraftian media in existence. Absolutely fantastic & memorable fully voiced NPCs and characters, really intriguing and rich world building and takes on mythology and folklore. Also given that you play as a quasi immortal with a deep association with bees and an ancient techno-organic goddess you're basically a Long.
10. To compliment the Lobotomy Corporation recommendation and the later SCP mention I think it's only natural that I also recommend the urban fantasy games of remedy entertainment like Alan Wake 1 & 2 and Control. Artists channeling / being used by Eldritch Forces in other dimensions and government institutions related to keeping a control on the supernatural are the most obvious similarities to stuff in WF games.
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Visual Artists:
1. Francisco Goya, especially his Black Paintings, his insights into the witchcraft and folkloric traditions of the Basque region and elsewhere in the Iberian peninsula should be very appealing to fans of The Twins and The Thunderskin. Plus all of the Catholic imagery brings to mind The Mother of Ants.
2. Austin Osman Spare, Rosaleen Norton, and Marjorie Cameron. All three of these people were heavily influential occultists and illustrators/painters so their work is definitely a great representative example of the kind of occult art that you are making when you Paint in Cultsim.
3. Salvador Dali is also a relatively obvious, but I think very appropriate all the same recommendation. Surrealism is by and large the big big tonal influence on Secret Histories in my opinion. He also did a tarot deck so that brings in the Lucid Tarot connection
4.Erté, absolutely the kind of art and fashion you would find in Cultist Simulator's 1920's. Art Deco for days but also his works in particular show a more flowy and organic influence that we would more stereotypically associate with the Art Nouveau of decades prior.
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Comic Books:
1. Alan Moore's run on Swamp Thing and Grant Morrison's run on Animal Man. DC's Red and Green (plus all the other elemental forces) are a deeply underappreciated and underexplored element of the setting, and I think they have a lot of similarities with the Principles we find in Secret Histories.
2. Related to the above, Alan Moore's Promethea and Grant Morrison's The Invisibles for an exploration of 20th and 21st century occultism. Despite the two authors general distaste for each other, their works are often very complimentary.
3. The Hellboy franchise doesn't have a lot of one-to-one parallels with Cultsim & Co. but they draw from the same artistic influences of gothic fiction, weird fiction, mythology and folklore and the occult. So I feel very strongly that fans of one would and should find the other to be enjoyable. Both fandoms need to be more active on this hell site and though there are a handful of quality hidden gems of fanfiction for both franchises I desperately need more people to be writing & reading fan fiction for both. Plus I do strongly believe that Mike Mignola' s art style would really excel at illustrating characters and settings from Secret Histories. His non Hellboy work is also recommended especially the works that fall under his Outervers setting, like Baltimore and Joe Golem.
4. Although I will admit that I am not up to date on it, and that there has been a considerable amount of discourse around the quality of its storytelling (especially within the past few years) I would recommend the webcomic Gunnerkrigg Court to fellow Cultsim fans. Alchemic imagery, interesting reinterpretations of folklore and a setting and tone that is quintessential British urban fantasy / science fiction, Gunnerkrigg is in my opinion a work that has a lot of appeal for fans of WF's games and stories.
5. Lackadaisy Cats is an awesome Webcomic and animated web series. 1920s/ 30s gangsters and bootleggers in the form of anthropomorphic cats! And absolutely beautiful Art Deco illustrations! What's not to love.........
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Anime & Manga:
1. Any of the anime directed by Ryūtarō Nakamura especially Serial Experiments Lain and Ghost Hound(this one is seriously underrated in my opinion.) Surrealism is the name of the game as I've said earlier.
2. Le Chevalier D'Eon, both it's manga and anime even though the two are very totally different and have divergent takes on a similar premise. Historical fiction that reinterprets 18th century historical events through an occult lens is so very very Secret Histories. Plus both works have interesting explorations of gender and the nature thereof. It helps that as far as we know the French monarchy's Secret Histories equivalent are associated with the Hours, my personal headcanon is that Louis XIV was Lantern Principal aligned, and Louie XVI had Knock as his Principal. Also the manga version of the story has a lot of its magic system based around the Tarot.
3. You can't recommend D'Eon without recommending it's biggest inspiration (apart from Rose of Versailles of course) and that would be Revolutionary Girl Utena. Edge Dyads for days with that one. Utena and Anthy are totally The Twins. And the whole show and it's movie are full of surrealist pseudo occult imagery practically to the bursting.
4. Baccano! , a light novel / anime series that's about a bunch of immortal Mobsters in the 1920s and 30s. I mean that's basically The Exile DLC right there.
5. xxxHolic and Legal Drug / Drug & Drop, by CLAMP. A shop that grants wishes and a pharmacy that handles the paranormal are both the kind of businesses that I could see existing alongside Morland's, Oriflamme's Auction House & The Ecdysis Club. Plus both manga are hella gay and I will push my Weather Factory games are inherently Queer pieces of media agenda till the day I die.
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Theater, Operas, Music and Albums:
1. Jimmy Page's unused soundtrack for Kenneth Anger's Lucifer Raising. Definition of Occult rock and role.
2. Kiki Rockwell, especially her two most recent albums Rituals on the Bank of a Familiar River, and Eldest Daughter of an Eldest Daughter.
3. Stravinsky's Rite of Spring might just be the closest we will ever get in real life to an occult ritual in the form of an entire ballet like we see in Cultist Simulator and Book of Hours. Definitely a skill that could fall under the Wisdoms of Birdsong and The Bosk.
4. On that note, Mozart's Die Zauberflöte is also full of Hermetic Elements, Lunar / Solar antagonism, mystical initiation and ritual deity impersonation. Mozart was a Freemason so the fanfic of him as a Heart Adapt practically writes itself.
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Literally Fiction:
1. The webnovels Pact and Pale by wildbow. A magic system that revolves around incredibly hierarchical relationships between humans and mystical beings, where magic fundamentally requires discarding one's humanity and transforming into some kind of mystical being yourself is very similar to the Adapt to Long pipeline we follow in Cultist Simulator.
2. The Rivers of London series is one that I'm still familiarizing myself with but it's another example of wonderful British urban fantasy (that isn't the wizard books that shall not be named) The fact that the main characters of the series are magic police officers gives it a certain Suppression Bureau appeal.
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Nonfiction- Philosophy and Occult works and Authors:
1. Georges Bataille!!!!!!!! If you only pick one thing from this list to investigate further let it be the philosophical works of this man. His theory of religion as it relates to concepts such as economy, sacrifice, and eroticism you literally completely change how you understand The Hours and The House Without Wall.
2. Aleister Crowley, and any of his students, especially Kenneth Grant. He really is the quintessential modern English occultist, whether or not AK and Lottie intended it, the DNA of his beliefs or those of his Golden Dawn contemporaries, or his students is all over Cultsim and BoH. The Red Grail is like, so blatantly Babalon it's kind of ridiculous.
3. The Book of English Magic by Phillip Carr- Gomm & Richard Heygate, is a good introductory source of information on the history of magical practice and occultism on the British isles.
4. Occult Paris by Tobias Churton is a fascinating insight into some of the mystical practices that were en vogue in Europe just a few decades prior to when Cultist Simulator takes place.
5. Atlas of Cursed Places by Oliver Le Carrer. I could totally see some of the places documented in this book as being locations you could send your Followers to in Cultsim.
6. Please read everything you can that is academically critical about Greek magical Papyri. There are tons of resources for reading translations and analysis of these documents that are some of the most foundational examples of what real historical magical belief and practice actually looked like.
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Web Original Content, Podcasts, YouTube Channels and Tiktok Recommendations:
1. Greedy Peasant over on Instagram and tik tok does fascinating content related to Catholicism, medieval history and art, and other related topics. If you like all of the interesting reinterpretations of Christian religious iconography into sun worship that happens in Book of Hours I highly recommend his content.
2. The last few years have really seen an incredible ecosystem of academic scholarship on religion, mythology, occultism and esoteric philosophy develop on YouTube. Channels like Esoterica, Angela's Symposium, Let's Talk Religion, Religion for Breakfast, Jackson Crawford, The Modern Hermeticist, The Archaeology of Ancient Magic, and others are just overflowing gold mines of accessible and easily digestible but still academically critical and pseudoscience and conspiracy theory free information about mysticism historical occultism and esoteric religion and mythology.
3. There are also a number of great YouTube channels that aren't academically critical but are run by actual practicing witches and occultists and they offer fascinating and interesting insights into these same topics but from a lived more personal perspective which is just as important I think to learn about as the academically critical sources. Great channels include Benbell Wen, Maevius Lynn, Marco Visconti, & Nordic Animism.
4. In terms of fictional internet media, SCP is so broad that there's a lot of stuff that is completely different in appeal from what is enjoyable about Secret Histories, but there's also so much overlap. I need crossover fanfics and fan art more than air!!!!!
5. Lastly this is a fiction podcast so it's a little incongruous with the other nearby recommendations but, I cannot stress enough......... The Mangus Archives and Magnus Protocol!!!!!!!!!!!!! There are a lot of key differences between those two podcasts and Weather Factory games, but there are so many similarities that I have to write an entire three other posts about how similar the settings are and how I want to write a crossover/ fusion fic. I've seen like, one or two pieces of fan art and fanfiction that was related to both series but in my humble opinion it's not nearly enough. I really really really really really need Cultsim fans to talk more about Magnus and I need Magnus listeners to play these games soooooooo badly!!!!!!!!!!
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Well that mostly concludes this piece of propaganda for the time being, will probably make another post with further additions in the not so distant future. Feel free to reblog this with any other pieces of media that you think would also be appealing to fans of Cultist Simulator and Book of Hours.
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drukhari · 17 days ago
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Tristan do we get a list of ur horror movie recommendations??👀
Of course 🎃 this list is by no means comprehensive, i'm sure I forgot a few titles that I may come back and update later on if I remember them and it's not in any particular order. Cw for pretty much everything so watch at your own discretion and if there's stuff in particular that anyone wants to avoid i'd recommend doing some online searches first to see if the thing you wanna avoid is in the title you want to check out.
1. It Follows
2. 28 Days Later
3. Terrifier 2 and 3 (I also enjoyed the first one tbh but the first one has like 0 plot to speak of beyond "Art the Clown kills people in extraordinary ways")
4. Evil Dead 1, 2, Army of Darkness, and Rise
5. World War Z
6. Tetsuo the Iron Man
7. Halloween (the original and the 2018 one, I actually have a bit more appreciation for Halloween Kills now than when I first watched it so I'll add it as well but a LOT of fans hated it so ymmv I guess)
8. Scanners
9. Skinamarink (this one you really need to be fully engaged in watching the movie and putting yourself in the place of the main characters for. I watched this one solo in a dark room with my phone in the other room and really really enjoyed the nightmare journey it took me on but if id been on my phone or talking to friends then I don't think I'd have gotten nearly as much out of it)
10. Midsommar
11. Hereditary
12. Get Out
13. Nope
14. Us
15. House of 1000 Corpses
16. Noroi the Curse
17. The Thing
18. The Strangers
19. I Saw the TV Glow
20. Cabin in the Woods
21. Train to Busan
22. Saw (really just the first one tbh, while Saw X was also good it does kind of require you to have slogged through other titles in the series to fully follow the story)
23. Psycho Goreman
24. Mandy
25. The Midnight Meat Train
26. Ready or Not
27. The Descent
28. As Above So Below
29. Alien
30. Prometheus
31. Prey
32. I'm Just Fucking With You (another horror-comedy)
33. Mandy
34. Ichi the Killer
35. A Quiet Place
36. Scream
37. Talk to Me
38. Hellraiser (the original and the 2023 remake)
39. Green Room
40. The Lighthouse
41. The Grudge (I've also heard the Japanese version Ju-on is really good but have yet to see that one myself)
42. The Ring (same as with the Grudge, I've heard the original Japanese version Ringu is better but I haven't seen it yet to confirm)
43. Audition
44. X, Pearl and Maxxxine (they're a trilogy, X and Pearl can be watched as standalones but Maxxxine really doesn't hit if you haven't seen the first 2)
45. Texas Chainsaw Massacre (the original)
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ravi-617 · 2 years ago
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I rarely get into live action media enough that I feel compelled to draw fan art for it, but oh boy, did breaking bad and better call saul destroy me...
I also watched hereditary. super fun and wholesome family movie! highly recommend for the kiddos! 😄
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rotten-maddie · 14 days ago
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The Passion Of Indie Horror.
And the money of mainstream.
Independent art refers to creative work produced outside mainstream or corporate systems, often characterized by the artist's complete control over the creative process. These artists typically self-fund, self-publish, or distribute their work without relying on major institutions or commercial backing.
Independent art thrives through various forms of creativity, from literature and visual arts to the intricacies of game development. Independent artists are driven by passion and dedication, often pouring immense effort into their work. Though they may not have access to mainstream platforms, their talent consistently finds its way to a loyal and supportive audience, who appreciate the unique perspectives they offer.
Today, I want to focus on the world of indie horror, whether expressed through writing, visual art, video production, or game development. Indie horror stands out as a unique and powerful genre, often exploring themes and ideas that mainstream horror tends to overlook. We'll be diving into the elements that make independent horror so compelling, from its creative freedom and raw storytelling to its ability to push boundaries, and why this genre deserves more recognition and a larger platform to be showcased.
Indie horror captures a unique and often more unsettling side of the genre. Unlike mainstream horror films that dominate the box office, indie horror thrives on creative storytelling and unexpected twists. This absence of commercial pressure allows for more daring and unconventional narratives, which is precisely what makes it stand out. Let me explain further.
- The Common Demand Plot
In mainstream horror, certain familiar plot structures tend to dominate—like the classic slasher or the eerie haunted house. These themes resonate with audiences and consistently perform well at the box office. When people think of horror, these are often the go-to narratives that come to mind, having become defining staples of the genre for avid moviegoers.
This sense of familiarity becomes comforting for horror fans, as they know what to expect from their favorite sub-genres. Many may not be eager to venture into unfamiliar territory, preferring to stick with the themes they love. Ultimately, what resonates with them depends heavily on the specific sub-genre they gravitate toward.
- Popular Sub-Genres
Some popular sub-genres of horror today include:
1. Psychological Horror – Focuses on the mental and emotional instability of characters, creating fear through psychological tension rather than gore. Films like Hereditary and The Babadook fall into this category.
2. Supernatural Horror – Revolves around ghosts, demons, or other paranormal entities, such as The Conjuring series or The Haunting of Hill House.
3. Slasher – Centers on a killer who stalks and murders a group of people, often with graphic violence. Classics like Halloween and modern revivals like Scream are prime examples.
4. Body Horror – Focuses on grotesque or abnormal transformations of the human body, seen in films like The Fly or The Human Centipede.
5. Folk Horror – Draws on rural, cultural, or pagan traditions, often highlighting the eerie side of folklore. Films like Midsommar and The Witch explore this.
6. Found Footage – Presented as if the events were recorded on handheld cameras or security footage. The Blair Witch Project and Paranormal Activity helped popularize this format.
7. Survival Horror – Characters are thrust into life-or-death situations, often facing creatures or apocalyptic scenarios, like in A Quiet Place or The Descent.
8. Monster Horror – Features creatures, often larger-than-life, like vampires, werewolves, or zombies. It and World War Z are notable examples.
- The Mainstream Virus (AKA Money Grab)
Not all movie producers are solely driven by profit; some are genuinely passionate about delivering exceptional, high-quality films. However, many within the industry prioritize financial success over creative risks. The focus often falls on adhering to proven formulas that guarantee a steady flow of revenue, rather than experimenting with new ideas that could potentially fail and impact profits. This approach is sometimes referred to as "mainstream money fighting," where the emphasis on financial security leads to a decline in the overall quality of the product.
1. Video Games: The gaming industry frequently sees rushed releases, often due to pressure from investors or deadlines. For instance, the release of Cyberpunk 2077 in 2020 was highly anticipated, but it launched with significant bugs and performance issues, especially on older consoles. The rush to release it in time for the holiday season led to backlash and damaged the game's reputation.
2. Film Franchises: Some movie franchises, particularly sequels, have been fast-tracked to capitalize on a popular trend or fan base, sometimes sacrificing the quality of the storyline. The Divergent Series and Fantastic Four (2015) are examples where rushed production led to disappointing box office results and poor critical reception.
3. Merchandise Tie-ins: Major blockbuster films or TV series sometimes prioritize creating merchandise to capitalize on a cultural moment, often leading to a lack of attention to quality. For example, toy lines for certain superhero movies or kids' films are sometimes developed before the final movie script is complete, resulting in poorly designed or inaccurate representations of characters.
4. Music Albums: Artists are sometimes pressured by labels to release albums quickly to meet marketing schedules or capitalize on trends. This can result in rushed production and less cohesive or polished albums. For example, some fans criticized Drake's Scorpion for being overly long and unfocused, suspecting that label demands contributed to its sprawling length.
The Difference In The Indies
Independent horror takes a different approach, offering audiences stories that break away from mainstream tropes, diving into unsettling, unconventional narratives. These projects often explore unique, daring concepts that traditional studios may shy away from, delivering chilling tales that linger in the mind long after the credits roll. With creative freedom at the forefront, independent horror carves out a distinct space, pushing boundaries and crafting fresh, unpredictable experiences.
Creative passion fuels every project, whether indie or mainstream, but the latter often struggles to deliver authenticity in original storytelling. In today’s horror media landscape, audiences are inundated with overused tropes, nonsensical sequels, and remakes that stray far from the essence of the originals. In contrast, independent horror consistently offers fresh perspectives and diverse interpretations of the genre. It showcases the work of passionate creators who genuinely care about horror, allowing for innovative narratives that explore deeper themes, unique characters, and unexpected twists. This dedication not only enriches the genre but also fosters a connection with audiences seeking something new and authentic.
Believe it or not, many independent horror projects have the potential to break into the mainstream, driven by passion and dedication. This commitment can pave the way for success, opening doors to wider audiences and greater recognition. However, even if a project doesn't achieve mainstream status, it remains special and influential for those who appreciate indie horror and the genre as a whole. The unique perspectives and innovative storytelling found in independent projects contribute significantly to the rich tapestry of horror media, ensuring that every effort has the power to resonate with audiences in meaningful ways.
Modern mainstream horror often relies on excessive gore, predictable jump scares, and clichéd tropes, leaving many viewers feeling frustrated and disengaged. In contrast, independent horror delves into realms that prioritize dread, atmosphere, and compelling storytelling, inviting audiences to explore new dimensions of fear. This focus on nuanced narratives and emotional depth creates a richer experience, transforming each film into a captivating journey. Independent horror embodies a fresh approach to the genre, proving that genuine creativity can evoke a profound sense of unease and leave a lasting impression.
In conclusion, it's essential to support indie horror artists and independent creators across all genres. Their work is fueled by genuine creativity and passion, qualities that resonate deeply with audiences. While anyone can possess creativity, it’s the passion behind independent projects that truly brings them to life. By championing indie artists and small businesses, you help foster a vibrant creative community that thrives on innovation and authenticity. Your support not only enriches the arts but also ensures that unique voices continue to be heard and celebrated.
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