#here I go again with the self indulgent posts
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just-a-carrot · 2 days ago
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I'm not really in the mood to make a festive Happy New Year's post. So instead I'll just say... we made it. I made it. You made it. The year is over and we're still here. And that is enough.
It's no real secret by this point but 2024 has been one of the worst years of my life. From constant anxiety and panic attacks over job stability in the spring, to losing two family members, to the depressive spiral I entered after finishing OW, to the second spiral in the fall just when I thought maybe I was finally doing a bit better and everything came crashing back down, my mental health has been worse than it's ever been. And I've spent a lot more nights than I'd like to admit wishing I wouldn't wake up in the morning. (And downed a lot more sleeping pills than I'd like to admit because it's the only OTC thing I can get to mildly decrease my anxiety and help numb me a bit LOL)
I just want... this year to be over. Even though I have no hope for 2025 either and mostly just feel anxious and hopeless about it. But I will continue trying. Continuing grappling for the bits of joy that can keep me going. And maybe I finally will get a little bit of calm and peace. Who can say. I guess we'll see what 2025 decides to bring. I just really want to feel a bit better finally. And I hope that 2025 might take pity on me and allow me some mental respite.
2024 did have its moments of joy. Despite it sending me into the spiral, I am ofc glad that I finished OW finally this year. I consider it one of my greatest accomplishments. And I still can't believe that I put 3 whole years of work into this thing and just how much of my soul went into it. Even if my depression keeps trying to convince me that it (and me) are worthless.
I feel like I grew a lot in my art over the year. Trying new and more complex things. Getting better at composition and poses. Which led into my starting Broomtail, which gave me really the first renewed spark of creative joy since releasing the finale and actually made me excited to work on something again.
Speaking of joy amidst melancholy, DD2 was released this year, and it became the one thing that could keep me going at times. It brought me so much joy and inspiration when nothing else would. And it still holds my heart captive in its grip. From all the DD2 art I did, to the O2A2 game, to my silly tragic music video, to a very self-indulgent fanfic, it gave me so much creative energy, and I want to do more art for it in 2025 too! (And I'm still waiting for that DLC, Capcom...) I can't think of another game ever that's had this much of a hold on me before. Though I do attribute much of that to the fact that in my head it's mostly an OW AU since I could make Iggy and Genzou and play out their tragic love story and it was so beautiful and Genzou was so so sweet and cute GUH. Yeah... that helped a lot.
I think my main goal for 2025 is just to keep trying. To keep surviving. To keep trying to find hope and joy where I can. To believe that I can feel better and things can be better. Even when it's hard. And that hopefully... hopefully I will be able to find some peace in there finally.
I do have various projects I'd like to work on too. Like finishing the remaster, continuing Broomtail, maybe working on another game later on. But I'd rather just think of those as things I'd like to do for myself and because they bring me joy, rather than as any kind of goal or pressure. Especially since I never want to make any promises given the instability of my mental health.
I'm just so tired always. And I hate feeling scared and worthless all the time. I hate feeling trapped. Even if I know it's my own life choices and debilitating fear of change that has led to a lot of this. So it's my own fault in the end. But I hope I can find some solace. And I hope you can, too. I hope 2025 will be a kind year to everyone. And even if it's not, that we can find some joy and hope to help us through it.
Sorry this felt a bit morose LOL I guess I wanted to just take this opportunity to reflect back on the year a bit for some catharsis. I shall now sleep for 24 hours to recover from my flight hahaha.
if you saw this post a day ago for a few seconds i'm sorry -- i was working on it in my drafts and must have accidentally clicked post instead of save(??) somehow(???) idk but it posted and i panicked and deleted it and then had to rewrite it from scratch LOL
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dragon-queen21 · 1 year ago
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Trapped in a dating sim: Regressor Leon Hc's
Just finished book three for this series and decided to be self-indulgent and make some agere headcanons, thus here we are
~~~
~So I had it in my head that Leon would be a caregiver until it hit me that no, he fits the combination of a toddler in dire need of a nap and forever being stuck in his terrible twos. In other words, still causing problems for everyone involved even while regressed.
~For awhile only Luxion knew that Leon regressed, given that the AI is always with him. I think he'd soften up a bit whenever his master is feeling small and probably keep him out of harms way and out of sight to the best of his ability. Either on the Partner, or just in Leon's dorm room.
~ Now I offer you this, Who would win? A robot capable of destroying the world vs 1 sarcastic toddler.
~That one part in the manga where he gets a headband to put on Luxion- that but he keeps trying to do that to the robot whenever he's regressed. Putting small stickers on him, or a small hat, or anything else cute that he can find and manage the AI to wear. Luxion doesn't necessarily like it, but doesn't say no. Like he won't stop Leon from doing anything. Probably finds a way to blackmail him once he's big again let's be honest.
~Leon would probably throw a temper tantrum at the drop of a hat. Literally the most fussiest baby ever. So cranky over anything and everything.
~Upon Olivia and Angie finding out about his regression (which is bound to happen sooner or later) they immediately decided to take up the roles as caregivers for the regressed boy.
~Leon meanwhile is constantly trying to push his caregiver’s buttons.
~Goes to Olivia whenever he’s about to get in trouble. She’s a pushover and can never bring it in herself to get upset at Leon no matter what he does when little. Angie on the other hand has no issues putting the regressor into time out.
~Luxion meanwhile who literally just encourages the baby crimes. He just wants to watch the world burn and to make sure that Leon's happy.
~He’d host so many pretend tea parties ‘inviting’ every single one of his stuffed animals.
~Wants to brew his own tea but only manages to spill boiling water on himself and start crying over it. But then throws a fit if one of the girls tries to make him something to drink because he claims they don't know how to do it right. So instead he just pouts.
~Probably threw a pillow at the girls during a temper tantrum and felt horrible about it afterwards, but still refused to apologize until the next time he was small and the guilt was simply too much for a mentally two year old to handle.
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vaguely-concerned · 2 months ago
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how I like to imagine lucanis is feeling about being dragged along to the grand necropolis every other day in this playthrough... it's about the duality of
all the walking dressed up skeletons and other assorted body parts strewn around: undeniably kind of bad and creepy. how the fuck is it so cold and windy down here all the time rook is just a slip of a thing how are they not shivering constantly. should I get him a nice warm scarf or would that be against his sense of swag as a watcher I am currently being made to think way too much about spirit possession (these weirdos seem to think it can be benign???? it does NOT feel benign). someone might have worked very hard to get those bones to lie still and dead on the ground it seems disrespectful to that hard work to make the bones get back up again and dance a jig like this. is all I'm saying
vs.
hearing rook speak to spirits and wayward wisps with kind calm authorativeness and care and generally show a whole new side of competence and knowledge they've kept close to the chest so far: ...this better not awaken anything in me (challenge failed)
(rook who's anxiously trying to gauge if the skeletons are going to be a dealbreaker fondly reminiscing 'oh I had my first kiss over there by the van markham mausoleum from the latter part of the steel age actually' and lucanis having to admit 'this does explain some things about you'. there must be some kind of comfort in feeling like you're too removed from the normal human experience anymore to connect with someone only to find that the person you're growing a terrible crush on had barely ever seen the sun until the age of like 34 and thinks this place is the height of normalcy. lucanis' broody line where he's like 'I only know death' and ingellvar both meaningfully and amusedly raising their eyebrows like 'yeah? uh-huh? please, say more' fhdskjaf. i'm sorry you've had your freak matched lucanis I'm sure it's a bit disorienting but we'll figure this out together yet. two little death dudes sitting in a tree k i s s i n g and also trying to figure out the 'life' part of things together)
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immunetoneurotoxin · 11 months ago
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“Not a soul assigned to their case at the Bureau could make sense of their existence. There wasn’t a single scientist, parapsychologist, doctor, or specialist with over a dozen PHD’s under the sun that could figure them out. Pyrokinesis in a human? They defy every law of nature, yet they exist amongst humanity regardless. How do you explain that?” “The truth is that there are a lot of unknown things out there in the world that mankind hasn't even begun to scratch the surface of. Everyone flocked to this case trying to find rational answers, but there aren’t any. Look at the files in your hands. By the eyes of science, Pyro should not exist. Don’t you know what happens to things mankind doesn’t understand? The Bureau has done sickening things to them in the name of research.” “That’s why I helped them escape, Conagher.”
Excerpt from the novel INCENDIARY; A TF2 Pyro origin story Read the latest chapter of 'Incendiary' on AO3 here! Artwork created by the incredible @narklos ♡ 
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deaddove · 5 months ago
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hello radiant emperor fandom. i heard you guys like dark historical fantasies about genderqueer warlords and their ruthless pursuit of Revenge and/or The Throne… well let me put you onto something:
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need more emo femboys with daddy issues? doomed siblings? lord/vassal dynamics? romantic stabbing? corruption arcs? sexy masochism? you 🫵 should consider reading
Requiem of the Rose King by Aya Kanno
loosely based off Shakespeare's Henry and Richard plays, this manga follows intersex protagonist Richard III (yes he has straight black hair with the bangs covering one eye. yes it’s to hide his heterochromia) through England's War of the Roses.
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(he is so cute don't you just want to see him snarling and covered in blood. don't you want to see him slowly abandon his ideals in a desperate bid to be accepted by the world that shunned and demonized him.)
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battle, bloodshed, and court politics ensue! also because it's a shoujo manga, Richard becomes the psychosexual obsession of most of the male cast and engages in a toxic doomed relationship or two.
this is not a series for those looking for good queer rep, but perfect for anyone who wants to read about beautiful criminally insane people tearing each other's throats out and being horny about it. it is fun, violent, melodramatic, sexy, and utterly devastating. and although it is tonally very different from TRE, it has so many similar ingredients that i think it deserves to be on your radar. actually it deserves to be on everyone's radar, it's so fucking good and doesn't get anywhere near the attention it deserves...
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yea there is an anime that is unforgivably ugly and so heavily censored it's a mystery why they even bothered to adapt it. would not recommend it at all but i guess you can watch it if you want, i am not the police.
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actually no i changed my mind. Aya Kanno's work is stunning and deserves to be appreciated. ok case rested.
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hypmicdaydreams · 14 days ago
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is anyone still in the mood for a hypmic imagines blog these days lol
#mod rambles#giant ramble incoming ->#the tag seems so..#dead. which makes me sad :(#it’s looking pretty grim for us yumes out there ngl#do the people still yearn for self indulgent romance with their oshis. lol#i am still very much a yume freak. perhaps more so lately. but i never do talk about my own yume ships loll#plus the yume community does not seem.. very pleasant. to say the least#i do kinda want to come back and write here#but not on this account. i’d make a new one#i kinda want to start all over tbh. like a fresh slate#plus it'd kinda force me to try and get back into the groove of writing bc i feel like i've forgotten each and every rule lol#also it's important to have a creative outlet!! even if i most likely do not have the time for one lmao#i do want to provide for the h.ypmic yume community on here though. plus i love to write#even though i'm not caught up on the drama tracks..#idk if i'm emotionally ready for them#yes i did see this is the final drb. i got the news while studying for my final the very next day so suffice to say i was not doing well lo#idk if I’d share the new blog though. but i feel like it’d be p obvious if were me? lol#but i also wouldn’t have the time to write or post so idk.#i have time rn bc I’m on break but#when school starts back up again I’m gonna be packed. esp since I’ll be starting neuro so that’s gonna take all my brain activity (ha)#also will be starting research back up again so that’s a pain#plus. truth be told this year hasn’t been particularly kind to me#i haven’t really been in the mood to write or share it bc of what’s been going on back home#my people are always on my mind all the time#esp my village#🇱🇧❤️#been doing a lot of rambling lately but not a lot of writing. hm#all this to say: i might be coming back but prob with a new blog. lol#i write a lot just to get to the bare basic point (hence the 30 tags)
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nightshademyn · 3 months ago
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Spring Nap time 💤 🐰
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crebbyhermit · 2 years ago
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oc textposts :) 
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walkingstackofbooks · 2 months ago
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I really didn't think I was going to get Chapter 19 up on time, but I did and I have!
And MAN the Garashir in this chapter is some of my favourite stuff I've ever written, honestly I'm rereading it and I can't believe I wrote it... Ah man, I'm so hype to share this chapter with youuuuu!
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nest-being · 2 months ago
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i hate that i've been so sick recently :( i wake up tired and sore every day and there's just a bunch of seemingly small health issues that just all add up together and it's freaking me out so much. i went and got my blood tests done yesterday and i've got a doctor's appointment next week so i really, really, REALLY hope i get some answers and not just another, hmmm, weeeell 🤷🏻‍♀️ from my doctor. i'm supposed to be moving overseas with my wife next year so i literally NEED to get better. is wishful thinking enough to heal me?? i wish it was 😢
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tricksterlatte · 1 year ago
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The Online Fandom 7 Deadly Sins
sloth: complaining about how no one writes the tropes or pairings you like and bashing what's already out there, while refusing to create anything you desire yourself
greed: zine and other finance-related scandals with zero remorse for those negatively affected
gluttony: spending rent money on merch, experiencing buyer's remorse, then repeating the same process next month
wrath: anon hate over literally everything under the sun, even harassing official writers and threatening them if they don't make your ship canon
pride: devaluing other's characterizations and ships to praise yours as better, whether through a canon perspective or a moral perspective, when neither matter in the long run when it comes to your own enjoyment
envy: trash talking others' fandom creations or saying you won't bother creating anything because it'll never be as good as them
lust: fighting over who tops or bottoms because of your personal preferences when one, both, or neither could happen, especially when most of these characters never even kiss canonically nor have most people fighting done any of these things irl themselves
#parker says things#i'm not exempt I've definitely done a few of the things listed#especially pride and envy god those really go hand in hand and it's sad#but seriously...guys does any of this matter in the long run#just have fun#if someone is having fun in a way that clashes with your own type of enjoyment just hit da bricks!#that guy's got horns! well not gonna ruin my day!#live like Yusuke guys#i've been afk because I'm dealing with some intense depression but fandom has actively hurt more than helped me#and I know plenty of ppl myself included think discussion of meta is enjoyable but I think things reach a point where it's only stewing#the inherent focus on adhering to a singular strict perspective is toxic to ourselves in the long run#have fun! be self indulgent#almost everything posted is gonna be ooc to some people even if it's 100 percent accurate to others#and just in general idk I think we should focus on fandom as a sense of fun instead of a marketing ploy#most of us are not here to make fanart or writing a career#I'm not really a community person and I've learned that the hard way over a decade and more#but i just hope people will find what sparks joy and enjoy themselves again#I don't think I'll be active in fandoms much anymore as I focus more on my personal life and recover from some things#but I wish everyone much love and hope for the best for people#even if we've had some bad interactions I do not wish ill upon anyone#i got off topic but these tags are just me saying I'll stick to lurking publicly and replying to my DMs and writing in private#will still post some things to my AO3!! maybe#anyways tag yourself I'm a recovering glutton/envy
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peachcitt · 2 years ago
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it’s about to be june everybody :)
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skrunksthatwunk · 6 months ago
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"i'm not disabled" followed immediately by "i've got bad knees and a bad back" is certainly something to read 🤨 you know it doesn't have to be cripling for it to count, right...? it's not normal to be in pain after 15 minutes of standing. ableds can stand for, like, an hour at a time before they need to sit.
i know! i appreciate the concern, but i uh. dunno lol. genuinely i don't know. but i included the afaik ("i'm not disabled afaik" was the original phrase, though i'm not like mad at you for excluding it or anything) because i'm well aware that it's a possibility. it's hard to explain but there's a lot of little things that don't add up to much but are like. noticeable. like i would prefer to do most things sitting, if i could, as a matter of comfort. it would be easier for me. and walking isn't as bad as just standing. i've never been great at taking care of my body, and this has only gotten worse with time. it's hard for me to know what i should read as necessity and what i should read as preference, and how much weight to put on said preferences. like you said, i know it doesn't need to be "if i don't sit down i'm going to collapse" or anything, but where to draw that line between Definitely A Medical Thing That Affects Me More Than Other People and.. not that, i'm not sure. i kinda just thought i was a persistently slightly tired and low energy person, but it doesn't seem bad enough to be chronic fatigue, so...? is it related to the half-diagnosed. idk it's complicated depression (and yes in hindsight i probably should've counted that as disabling but whatever)? idk it's not a rabbit hole i've explored much at all is my point. but i know it's there and uh i guess this was sort of validating in a way anon so.. yeah? yeah👍
#also in reference to the pain after 15 mins of standing thing it's.. usually closer to discomfort than pain? but it's not Not pain either#it's often more like 'oh i should sit down. i wanna sit down. i should sit down' and it's not that frequent but it's like a status effect#and the frequent reminders are only after like 20-30 minutes#sometimes i don't even notice it and sometimes (if i'm bored lol) i'll notice it a Lot#this is not helped by my body being.. iffy at telling me what's going on. it's always too much or too little input with this guy#ahh that rascal. anyway#listen anon 1) uh sorry for going off like this idk if that's like. socially appropriate or whatever but i'm doing it anyway 2) if you've#got ideas i'm all ears. like off the top of your head not like. im not asking you to do research for an internet stranger ok#plus it feels weird saying i could be disabled when i have no idea what it would even be. i mean i think i'd believe someone else if they#said that but it's a classic rules for me and not for thee situation. still working on that#point is i got brain gunk for sure i just don't know how much of the body gunk is because of the brain gunk or smth else#like the possibly-probably autism definitely affects me physically i just don't know exactly what to do with that information#like. am i exhausted bc i'm overstimulated? is it the burn out? or is that a separate thing? or are they working together? etc#anyway yeah got caught vagueposting about my symptoms here's the deep dive no one wanted. for self indulgence purposes :v#no but i think about it a lot with posts like this bc i mean. would an able bodied person react THAT strongly to finding out shower stools#exist? probably not. but who knows for certain#....coming to the conclusion of. probably. maybe. but in what ways specifically? uh. i dunno. i just got them heavy limbs#might be a thyroid issue now that im looking into it. but again this is Not my area of expertise
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starpros-sunshine · 2 years ago
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also i think that after seeing that Something is going out with his eichisama tori should also sneak into town to go and see what's the deal with this wataru guy. and he inevitably gets lost but meets hajime and they have a bonding moment barbie movie-style and him and tomoya help tori meet wataru. and then wataru sees tomoya and goes "oho! interesting child!" which once again leads to eichi unreasonable jealousy against this poor random kid
Okay so I've been thinking on this and I've been trying to get something coherent and bear with me right right.
(this got so long again I just started going into detail and detail and detail and oh god I am so sorry)
So Tori, poor, innocent Tori, has to come to terms with the fact that Eichi is hiding something from him (that "Something" being a tall blue-haired extra of unknown origin) and he knows that, technically, the mature thing would be to leave it alone. Eichi will have his reasons for being a little secretive about it. He has his own life and if he doesn't want to be open about...whatever it is that seems to be going on there.... then he doesn't have to be because the man has a right to privacy.
Tori knows that. But Tori also knows that being mature doesn't matter if, technically, his beloved Eichi-sama could be at risk of giving his heart away to a scoundrel that only wishes to play with him until he's bored and then throws him away, breaking Eichis heart in the process. We couldn't have that! And what if he's a criminal? Can you really trust someone who snoops around on other peoples property without their knowing? No you can't! So really it's only natural Tori wants to know what that guys deal is. Out of a genuine concern for his friend. Of course.
And so obviously it's a completely acceptable and normal and rational decision when he sees that Yuzuru isn't there for a moment to keep watch over him like the guard dog that he is (really Tori isn't a child anymore there's no need to be so overprotective) and the other staff members also don't seem to be around and Eichi is also nowhere to be seen, that he decides to take his coat and pack his little bag with some money (read: more money than just "some" money) and tries to sneak out of the house and down the path across the small meadow and the bit of forest that separates their not-so-humble abode from the small town where the other people live.
His inital plan simple. Go there; ask around a little, maybe try some tailing (after hearing stories from the other aristocrats about how one is able to hire people to follow their spouses around without them noticing - and that apparently being an actual thing people earn their money with - he's decided that it can't be that hard and he should try his luck.) and then leaving as quickly as possible, lest Yuzuru die of a heart attack after finding out Tori dissappeared. It would be quick and easy and nobody would ever find out. That was the original plan. But Tori very soon comes to find that that could prove harder than he thought when he notices he actually really really enjoys the feeling of not having anyone hover over him like some sort of falcon watching their prey.
The little river running by the path through the meadow is still frozen (It is winter after all) and the snow on the ground almost reaches his ankles. The 15 minute walk takes him 30 because he keeps jumping around in the snow (He's made three snow angels by now. For a second he has to think of his sister and of how nice it would be if she were here with him too and how they could make snow angels together were it not for her having to stay with their parents, but he pushes that thought to the back of his head again and decides to move on with his way).
When he eventually arrives at the town - and after just wandering aimlessly through the rather empty streets - there are three major epiphanies.
The first one is that he doesn't have a clear destination. He has no idea where to look for the blue-haired weirdo. The second is that, seeing as it is a forenoon in january, most people probably aren't spending their time outside. And if they are then they are at a different place than where he is. And the third and final one: He is completely and utterly lost.
It should be regarded as an accomplishment really. Getting lost in a town with a population of barely 300 locals living there. Indeed Tori would think it impossible. Yet here he is. If anything he's sure he's at least the only one who can claim this feat for himself. This is fine. He has this under control. If he just keeps walking then he's sure to come out somewhere (No there are no tears in his eyes anyone who says otherwise is just imagining things (he decidedly ignores the little voice in his head that tells him "Who's gonna say otherwise. Look around yourself, have you forgotten that you're all alone here?")). So the big brave boy that he is he marches onward, ignoring the way his fingers have started to feel numb from the cold and his eyes have not stopped watering and the little voice in the back of his head that tells him he should've just listened to Yuzuru (He banishes that one to the deepest depths of his subconscious very quickly. There are blows that his pride can take in these situations and then there's having to agree with "You should've just listened to Yuzuru". If There is one thing that can be said about Tori then it's that he is not one to simply give up. He has come this far and he'll be damed if he backs out now).
Lost in thought and not paying much attention to his surroundings (he has more important things to think about right now), he only manages to register a flash of blue in his peripheral vision. And because this could be what he's come here for in the first place but more importantly because this is a person and that is where the bar is set, Tori immediately tries to follow them. If Lady Luck is especially nice to him this time she lets this person be the mysterious stranger he's been looking for, but what feels like a day of walking through empty streets in the biting cold of a noon in late january have humbled him enough to not push it with his luck.
And when he turns the corner, calling out for the figure to wait, insted of the strange man he was expecting he comes face-to-face with a meekish looking boy with blue hair and big violet eyes and next to him there's a second boy, this one able to be described in all aspects with only one word: average. And for a solid ten seconds they all just stare at each other.
Tori doesn't really know how, he really has no idea, but somehow he ended up following the two home. Or, well, more or less. Following isn't really the right word here. After their almost-staring-competition on the street the meekish looking one with the blue hair asked him if he was alright because "he seemed lost" (he absolutely did not.) which then prompted an entire series of events that ended is Tori sitting in this strangers families home - with an entirely different stranger also there - getting a serving of what he assumes to be radish soup. Tori feels a little sorry for the boy, Tomoya, as he said his name was, who seemed like he was previously engaged in a conversation with the other boy, who later introduced himself as Hajime and who had spent the entire way asking him questions about how he ended up here and what someone like him was doing all alone in a sleepy village neighbourhood like theirs and if he really didn't need a tissue (He hadn't cried while explaining how he was lost. He totally hadn't) and on and on and on as Tomoya had to awkwardly walk behind them.
So now, sitting at this table with these two people who he has only met today and who have given him a bowl of soup to warm himself up with, he has to tell everything about how he ended up in this situation in the first place. At the end of his recollection of this oh so wonderful day he is met with two pitying looks an a laugh - apparently one of Hajimes younger siblings had joined them at their little impromptu gathering (he wonders, distantly, how his own sister is doing right now).
And as he's about to say that he should probably make his way home and resume his mission another time when he has a map, Hajime mentions that he actually knows the guy Tori is talking about and that he lives at the local inn and that that isn't that far from them and that he and Tomoya can walk him there if he wants to. Tori agrees immediately. He is so over trying to be discreet about it at this point he really just wants some sort of success in this kind of ridiculous endeavour he's set out on.
So after the soup is finished and his limbs don't feel like they're about to fall off anymore the trio goes on their merry way and Tori feels a little silly because for all the walking around he did before they reach this inn really pretty quickly... maybe he should've thought to bring a map... The three of them venture further into the inn, and Tori only overhears Hajime talking to an older woman, but he's more occupied with looking around the place. It's father homely and rustic, a completely different atmosphere than at their place. There are noises from the few patrons sitting at the tables and chatting with each other, but it only add to the cozy feeling of the entire place.
When Hajime comes back he leads Tori up a little stairway and down a dimly lit hallway. They stop in front of a door at the very end of it (in my head there's a bit of a terasse thing happening there like. you can look down into the part where the tables are and such right right) and Tori barely has time to mentally prepare for the fact that this really is happening now before Hajime knocks and the sound of muffled steps approaching the door can be heard.
When the door finally opens (it's been a few seconds at best but it feels like an eternity), Tori is greeted by the lovely view of a pair of pale clavicles, barely covered by a black linen blouse. He has to actively look up to look at the face of their owner and when he is met with a pair of sharp, purple eyes he feels like his throat just sew itself shut. Hajime explains to Wataru that Tori was looking for him and suddenly a light seems to go up above Watarus head as a look of recognition flashes over his face and he turns around to Tori again and asks him if he's "the princess that Eichi's been telling him all about". Tori is confused. Hajime decides that this is his cue to leave and he slowly backs away to go back down and collect Tomoya, who's been roped into helping out with the catering by some elder gentleman (Wataru watches Hajime as he collects Tomoya and they leave, intrigued by this strangely average boy, as Tori just stares in horror as the realisation dawns upon him that he is now completely alone with this man whom he didn't even intend on speaking to in the first place).
So now he is here. In this very awkward situation. Sitting on a chair in this strangers room (for the second time today! Did he ever have a day this eventful? Who knows! Tori for sure doesn't.). He wants to talk, but Wataru is faster and asks him what he's doing here. Tori doesn't really know how to reply. How do you talk your way around having to tell someone that you actually got lost on the way to spy on them. That's right. You can't. Well, Eichi could. But Tori is Tori and he never wished for that to change more than he did now.
He looks out of the window and it is at that moment that another three major epiphanies reach him. Firstly that he doesn't know what to do now that he's here, secondly that he's going to get murdered by Yuzuru (and if worst comes to worst also Eichi) once he gets back because he's been gone all day without telling anyone and they're probably all worried sick, and last but not least: it is dark outside. He can't go home like that. He is virtually stuck in this predicament he found himself in.
Wataru seems to have a similar thought, because the immediate follow up question after not really getting a coherent answer from Tori is if anyone knows he's gone. Tori shakes his head. If Tsukasa ever finds out about this mess of a situation he will have to die because he would never let Tori live that down.
He gets ripped out of his incoming spiral by the bird that takes a seat on his head and Watarus over-the-top contemplative sigh and the slight lilt in his voice when he voices the next issue that's in the room. He isn't even speaking to Tori anymore, but to his bird that sits on Toris head, Jeanne, and Tori is starting to get annoyed by the way he jokes about this entire thing, calling Tori a "a little bird that escaped its nest", as if he isn't stuck having to prepare for his untimely demise. And by the way this guy hasn't put down his cryptic smile and teasing voice ever since he entered the room. When he thinks things can't get any more awkward for him Wataru proposes two options. Either he walks him home, or Tori has to stay at the inn for the night and he brings him back in the morning. Tori decides he'd rather go back home sooner than later (he'll have to take the lacture either way and he's probably caused everyone enough worries by now anyways. And also he misses his bed.). So Wataru grabs his coat, quickly goes to tell the inn-keepers he's "bringing retuening the princess to ger people" (Tori doesn't know if he liked the bird comparison better or not).
The way back is still very tense because Tori does not dare to walk next to Wataru (he's sketchy it's not Toris fault it's a normal reaction) and so he just awkwardly walks behind him, He doesn't really watch his surroundings - it is dark and the only nice thing is that it's snowing and there are animal sounds and they are spooky and he needs to watch the way and it's easier to think that way - until suddenly he gets hit by a snowball right in the head. And he is so baffled by this that he just stares at Wataru, and Wataru grins at him with his stupid stupid grin and somehow they end up in a snowball fight on this meadow where the only reason you can see anything is because of the snow and when they finally arrive at the mansion they both have so much snow in their hair and their clothes are wet from the melted snow and when they knock on the door and wait for someone to open Wataru gets some of the snow out of Toris hair and says that that snowball fight can be their little shared secret and Tori grins back at him and agrees and when the door opens and both of them are frantically ushered in by a maid that tells another one to get Yuzuru and Eichi Tori decides that maybe this guy isn'r so bad after all. Maybe he's actually quite nice.
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cherrylight · 1 year ago
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hey there <3
im kind of unsure what to post on here, for sure ill post / reblog selfship content thats what this blogs made for but i also just dont have anything to post about it atm
so if theres any ideas yall have so i can still be active pls tell me
be it ocs or just silly lore or whatever please tell me because idk what to do rn
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threewaysdivided · 2 years ago
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hi 3wd. i’ve tried to write before and i’ve never gotten far in the process, despite having many ideas im enthusiastic about. all your blogging about being a planner-writer has got me thinking i might have the same style of writing as you l- and a lot of the reason im struggling to put words on paper is because i don’t have a direction or fleshed out emotional/plot beats to write towards. what would be your advice to any fledgling planner-writers that don’t know where to start? how did you start writing with this writing style?
Hey nonnie 💜
It can be super frustrating to have a bunch of pieces you want to play with but not have them come together in a way that maintains traction.  Outlining could definitely be a potential tool to help sustain momentum, so let’s see if I can get some gears turning for you.
For me personally, the outline-approach is one I just sort of fell into naturally.  Part of it comes from my school days; we were encouraged to write dot-point plans to structure our arguments/ research/ storytelling for assignments ahead of drafting (some teachers even counted evidence of it towards the final grade), which set it as a habit early.  Fun fact: I actually outlined this answer before writing it; I do it for most long posts.  Another part of it is that I tend to come at writing from a very analytical angle - there’s a degree to which I try to solve or understand stories as I consume them.  One of my earliest casual jobs was working as an English/Lit tutor for high-schoolers.  I find a lot of joy in picking narratives apart, figuring out how they work and finding ones that hold up through several layers of examination, so as a writer I like to construct stories that way.
Part of it is also that, when I want to write something for release, I’m conscious of the fact that it will have an audience.  A question that hangs around in the back of my mind is “if I found this story and wasn’t the writer, would I enjoy reading it?”
There’s another aspect that has to do with respect, in a way.  I love the worlds and the characters that I use in my stories, and for me that means writing things that feel true to their spirit, giving significance to the times when that changes and making sure they have a meaningful journey (even if it’s not a happy one).
For me outlining suits this ethos, since having a map of future directions makes it easier to place foreshadowing fairly, identify themes, build character arcs and keep explanations/ lore consistent.
I’m also going to admit that I just got lucky with Deathly Weapons. There was a very specific emotional idea that I wanted to centre a story around, and the inspiration happened to come with both a starting premise and a concept for the ending.  Then I also had wish-lists; some tropes I wanted to play with, and some existing series whose storytelling structure I wanted to emulate and pay homage to.  Something I realised a few years after starting DW is that I’m a very project-and-output-oriented person.  In a way, Deathly Weapons’ came to me as a project brief where I already knew the end-goal and a lot of what I wanted to work towards.
With that said, let’s talk outlining:
The value of having a plan
To me, an outline is a bit like having an itinerary for a road-trip.  It gives you an idea of where you’re going, how long things will take, what key things you want to do, how much it might cost and it helps you anticipate potential problems.  But, like an outline, an itinerary isn’t binding.  There might be some things that take more effort to change (distance to travel, bookings you need to cancel/ reschedule/ extend - key plot points that a story hinges around or that need more preparation/ payoff to be effective) but you can adjust as you go; take extra time to explore an interesting spot, add a detour based on local recommendations, skip things that turn out to be less compelling than they first seemed, take a shorter route to get to a key destination faster, extend the trip to see a few more sights or decide to cut things short because something came up.   The itinerary gives you the security of already knowing where you’re headed, letting you put down the mental burden of having to work out each stop as you go and enjoy the moment more. 
Ways an outline can help:
Reassurance: if you have a tendency to be anxious/ self-critical/ have high standards about characterisation, plot holes etc. then an outline can be a good way to workshop the story and get ahead of potential challenges, as well as to concept-test whether this is a project you feel like committing to.
Scoping: blocking out an overview can help you get an idea of the size and complexity of the project, and how much time/resources/teamwork it might need.
Motivation: having a plan of future story moments that you’re looking forward to can provide a goal to help you push through the less exciting parts (e.g. connective scenes) and/or help you re-find your enthusiasm if you’re returning from a break or are feeling creatively flat for reasons outside the story itself.
Iteration: if you tend to come up with stories primarily by exploring and assembling ideas, then an outline method can be a way to quickly put a concept on paper, examine it and then decide if/how you want to use it, without the restriction of needing to write it all out as polished paragraphs first.
Splitting up the steps: useful if you tend to think faster than you can type full sentences, find that you move between ideas non-sequentially or if prose-writing/ sentence construction is something that takes a lot of mental energy or stop-and-starting from you.  An outline can be a way to separate the processes of story crafting and story telling into more-distinct stages rather than trying to juggle both at once.  Find the story first, then write it.
Non-sequential writing: having a roadmap of your story’s structure and direction can give you more freedom in how you choose to approach it, letting you jump ahead to work on planned future sections/scenes where the inspiration is flowing rather than waiting for the next scene to “come to you”.
For a more direct comparison, Screenwriting Bibles are a form of outline for professional TV/Film production.  These “bibles” are key reference documents used by writers for information on the premise, characters, settings and other project elements, as well as to plan future episodes and seasonal arcs.  (This podcast transcript, article and template are good starting sources if you want to learn more about TV Bibles.) 
Much like a series bible, an outline can help you keep tabs on:
Consistency and continuity: this can be minor stuff like names of background characters or small details (running gags, item descriptions, character trivia) but can also be major stuff like character motivations, who has what abilities, event timelines or story-themes.
Direction: your outline can capture the overall arc(s) and conflict source(s) of your story and their intended resolutions, as well as mapping out how those conflicts are progressing.
Causality: whether planned events and character choices feel consistent and reasonable within the internal logic of your story.
If any of this sounded helpful to you then you might benefit from experimenting with an outliner/ planner approach.  There are a bunch of different planner techiques (here’s a link for some) as well as hybrid “plan-tser” methods that you could try. But for now let's talk about the general process, starting with a focus question:
What is it that makes you want to tell this story?
This might seem like a daunting place to begin but it can help with figuring out the core of your story and what you find compelling.
It’s okay if you don’t have a neat-and-clean answer straight away.  Sometimes inspiration just strikes out of the blue, and that’s fine.  Sometimes you have a vague directional pull but you’ll need to do some story-work before you can identify what’s calling to you.  However, if you did have a specific itch or passion that drove you to write then thinking about what and why that is can help you understand what you want from the story – and in turn what might connect with other people.
I also want to be clear that this is not about judging your motivations or their “artistic merit”.  I had a specific story to tell is fine, as is I wanted to explore this concept/theme/emotion/issue, or this was a gift/commission for someone else, and so is I wanted to try writing a specific genre, or I wanted to experiment with a specific medium, or I wanted to do my own version of [existing idea] or I am fascinated by this character/relationship/world or I needed some vicarious catharsis, or I was horny.  And a whole bunch of other things.
Knowing what you’re trying to get out of a story can help you decide what type of story you want to tell, as well as the overall scope and what medium/format/genre to tell it in.  Maybe it’s a single-scene character/aesthetic study, or a one-shot vignette.  Maybe it’s one long story, or it could be series of connected stories, or it could be a story-anthology centring on a common idea.  Maybe this story would work well as a comic, or art piece(s), or podcast, video, or something interactive like a choose-your-own-adventure or a videogame.
Understanding where you’re coming from can also help you answer the questions of what is your story about? and what happens in your story? which are related but not the same. 
What is your story about concerns the themes and thesis of your story, which can help you figure out the story’s tone, main emotional or thematic conflict(s), and how you want them to resolve by the ending.  Put simply, it’s the message.
What happens in your story is the synopsis of planned events, character actions, worldbuilding and other content.  Put simply, it’s the stuff your story has in it.
Let’s take my Deathly Weapons fanfic as a case study:
What made me want to write this story? Deathly Weapons started with me being unsatisfied with what felt like a gap in the Danny Phantom x Superheroes crossover fanfic space at the time.  There was a trend where stories would kill Danny’s friends and family to justify placing him with the crossover’s other hero team but very few of those stories felt like they acknowledged the emotional consequences of doing so; the ones that allowed him to grieve frequently using it for nonspecific angst about Loss™ or mourning the generic archetypes of A Love Interest™, A Sister™, Parents™ or A Best Friend™ rather than the specific characters and bonds from the series.  There were also some smaller itches around plot construction and mysteries that I couldn’t find many stories to scratch.  I wanted to try writing something to fill those gaps. What is this story about? Thematically Deathly Weapon’s central emotional arc is about grief and healing: in particular the uniqueness of the bonds between people and how grief reflects the specific hole each individual leaves behind, as well as the process of finding closure, making new connections and moving forward in the aftermath of loss. What happens in this story? A lot.  In my youthful hubris and overambition I planned out basically a half-season of a TV show.  For the sake of not dragging this section out by a mile, here’s an arc/mission plot teaser list I made a little while ago.
Since Deathly Weapons Arc II is deliberately structured to emulate a TV show, you can sort of see how that summary has accidentally ended up mirroring parts of a top-down Pitch Deck.  But, of course, that’s not the outline I actually use when writing.
Different levels and types of outline
Like a lot of creative terms, “outlining” covers a pretty broad umbrella’s worth of stuff. 
Methods-wise there are plenty of different approaches: from specific story-writing software (Scrivener, Campfire etc.), to word documents, to binders and notebooks, to honest-to-goodness sticky-notes, thumbtacks and string.  Personally I alternate between a documents folder on my computer and a physical notepad/sketchpad for when I’m on the go, but you should pick whatever format feels most comfortable for how you process/visualise information.
Functionally, I think it helps to conceptualise three main levels of outline: Brainstorming, Structural and Detail.  To be clear, you don’t have to do all three.  A short story or one-shot might be served by writing directly from a brainstorming or light structural outline.  You also don’t have to keep them strictly separate.  A brainstorming document might cover some early structure notes or test paragraphs.  A structural or detailed outline might have some brainstorming or research sections as you uncover and solve smaller questions.  Heck, you can have detail notes inside your initial drafts if they help you keep the story flowing.  These are tools you can use, not prescriptions you need to follow.
Let’s talk about the levels:
Brainstorming
Brainstorming is the least structured.  Like the name suggests it’s mostly about getting concepts down and coming up with ideas – this could include early notes for plots beats/ scenes/ character interactions, sketches, screenshots/quotes and possibly research questions for stuff you want to confirm or find out about (e.g. checking source material, or researching systems and potential setting-locations).  You could consider this like early research notes for a class essay – where you know what your subject is and might start with some initial thoughts or focus questions but are still learning and figuring out the broad strokes of your content and stance.  
Despite that comparison, brainstorming is probably the most creatively fun step in the process.  This is not where you worry about things like “quality”, “cohesiveness”, “accuracy/canon compliance” or “cliches” – this is the time for rolling with whatever inspiration strikes you, pouring out any idea you find interested/compelling/cathartic, asking questions, going down internet rabbit holes and generally just enjoying unabashed creation.  This is your raw material: you’re going to cut and shape it later.
Structural
Structural outlines probably have them most utility in giving your story shape and form, especially if your story is long or has a lot of components.  If you were doing an essay, this is the part where you’d figure out your thesis and start grouping each main argument and its supporting points into planned body paragraphs.  For a story, this is where you start sorting your ideas and putting them in order; deciding on your arcs, conflicts and resolutions, working out the order and causality of events, your character motivations and dynamics, where to place key foreshadowing, major scenes and the like.  This is the level where you’re going to try and solve potential story problems – to come up with in-universe explanations and identify possible plot-holes before you write yourself into them.  You’ll likely do extra brainstorming or research in this phase too but it’ll be more targeted – aimed at filling gaps, connecting dots or serving specific needs. 
For longer or more complex stories you might have multiple structural outlines tracking different levels of granularity; some providing an overview of the whole story/ series arc, while other focus on specific characters/ subplots or break things down into individual plot beats and scenes.  You might also spin some of your initial brainstorming into reference or meta documents – content that you aren’t going to directly cover in-story but that will inform or add depth/consistency to other elements.  If you enjoy puzzle-solving then this can be a very satisfying part of the process: there’s nothing quite like hiding a subtle piece of symbolism/foreshadowing, coming up with a sneaky red-herring or finding a rock-solid explanation to make you feel extremely clever.
It’s also worth repeating that you are not beholden to whatever structural outlines you first come up with – your outlines can and should evolve with you as you develop your story and come up with new or alternate ideas.  (Just last year I re-ordered two major subplots and added an extra character arc for Deathly Weapons).
Some stuff to think about for structural outlining:
Remember that, as the storyteller you have full control of the narrative and what happens inside it.  Like I said at the start of my case study on YJ: Invasion’s writing, even the rules of a fiction piece are made up: there is nothing physically stopping you from making the sky be a different colour every five minutes if you felt like it.  If you want something to happen then you can work backwards to reverse-engineer a specific scenario where those things would reasonably occur.  Start at Scene B and figure out what needs to happen to get there from Established Starting Point A.  If you need a character to act a certain way, then you can tailor a situation to trigger that response based on their established personality/ insecurities/ flaws.  You can manufacture specific story problems whose solutions play toward or against the skills and abilities of different characters, or create scenarios which situationally discourage characters from using skills/abilities/tools that might otherwise be overpowered. You can also make the call to deviate from what has been established in order to facilitate a scene or plot point - temporarily imposing a trait for narrative purposes (sometimes referred to as carrying a ball) or Rules Lawyering your worldbuilding to create a technical loophole.  This risk here is that this can feel artificial, jarring or unfair if not reasonably justified within the story logic.  There’s also a limit on how often/ how far you can push this before it risks breaking the story.  If things start to contradict or situations arbitrarily turn on a dime then your audience can lose trust that the characters and world will follow the expectations set by the narrative – they can start to feel narratively unsafe, until it reaches a point where the only way for them to reconcile the dissonance and inconsistencies in the story is to acknowledge that it’s all an artificial construct being externally steered by the hand of the author.   You can do whatever you want… provided you do the work to make audience to believe it.
That being said, try not go get too wedded to the specifics of your early ideas.  Sometimes an element is just not going to fit with the direction your story ends up taking; whether because it’s not compatible with the eventual trajectory of the characters/events/lore or simply because it would be hard to include without disrupting/diverting/distracting from the flow of the story at that point.  In some instances you can take the core of an idea and modify it to find a new place in the narrative; for example by repurposing a scene or piece of dialogue, repackaging information, rescheduling a conversation, fusing concepts together or deconstructing them and integrating the component parts across other scenes.  But in other cases you may decide that the potential problems (whether structural or narrative) introduced by including an element outweigh the value it could add – in which case it’s time to lovingly set it aside.  This is what they mean when they say kill your darlings.  Having a designated document for future story ideas and/or outtakes can help with this (or you could do what I did with Defining Moment and turn an idea into its own side-story).
This can be also a good place to consider more technical story elements, like pacing.  Think about the peaks and valleys of intensity (suspense, intrigue, action, character drama etc.) across the beats of your story; where you might want to ramp things up or down, and how you might use scene and/or chapter breaks to space out information, create breathing room or hold the audience at a certain level of emotion/anticipation.  (For a good short primer, try these videos about Pacing and Tension Cycles in games).
You may also like to use the structure overview as an opportunity to take stock of Tropes and Patterns.  Not to avoid them – you can’t really avoid tropes – but just to see if any are showing up and what they might be saying, even if you didn’t intend for that to happen.  (For a topical example: consider what tropes are showing up around different minority/minority-analogous characters - either in their depictions or how the story treats them - and what message that might be sending.  There’s a lot of bias to the way certain groups and issues have historically been portrayed in media, some of which have baked themselves into now-common stock plots and archetypes.  That isn’t to say you should never use them; just be conscious and careful, especially if your story intends to make some sort of commentary on those topics.)  On a more positive note, this can be another way to learn about what story mechanics you like, both in your own writing and others’.
Detail
Detail notes are the most granular level of outlining, getting down into the specifics of an individual scene or conversation.  These are the least strictly necessary – depending on the length/ complexity of your story, the granularity of your structural outline(s) and your personal writing preference, you may prefer to jump directly from a structural outline into a first draft.  That said they can still be useful, especially if you want to hammer out the fine details of action, dialogue or information-flow while staying a step back from specific prose.  This is where you get things like a bullet-point breakdown of each line/action/piece of narration (for when you have a detailed idea of what’s going to be said/done but not the specific words to describe it) or script-style notes (for when you have the character voices and lines but not the narration or action surrounding it).  As mentioned earlier, you can blend detail notes and rough drafting together – writing some sections out in prose as the words come to you, then breaking into note-form to keep the ideas flowing in sections where wording might be starting to stick. 
An example
Let’s look at my outlining system for Deathly Weapons:
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Now, I want to make it clear: this is not the standard.  This is not even the standard for me.  Deathly Weapons got a bit out of hand, ballooning into a half-season of a TV show: it’s more a series of 12+ self-contained stories in a trench coat than your standard fanfiction.  However, it is a decent example of complex outlining.  I have multiple levels of structural outline – some covering the entire story arc, some covering the individual missions.  I also have quick-notes that I made as a consistency-reference from canon, and some worldbuilding meta I did as a thought exercise to develop one of the character-backstories (the one shown ended up published here on Tumblr).  You can see how I blend the outline types together in my detailed notes, as well as how my approach to outlines has evolved from more brainstorming-focused to more structurally-focussed as the story has solidified.  Again, this is not the standard, but hopefully it gives you an idea of what you can get up to with outlines for a complex long-term project.
Okay, so that’s the basic breakdown of outlining as a process (at least the version I use).  Hopefully it’s got some gears turning. 
However, I also know that it’s more of a framework through which to approach story-building; it’s an organisational tool that helps you set out current and future-planned content in a way that lets you take stock, identify things that need attention and keep track of important details.  On its own it’s not necessarily going to be able to help address the challenges it reveals; in the same way that knowing how to plan an essay won’t necessarily teach you how to research one effectively. 
In Part 2 of this series (yep it's a series now) I'm going to go over some concepts for story-building and editing that might help you during the structural phase. Click here to go to the next part >>
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