#gods.... how they destroyed Tevinter....
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lairofsentinel · 2 months ago
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Every chantry symbol in Miranthous is wrong. Every detail, every big statue, every enviroment has been designed so carelessly in this game. They don't even know that the Imperial Chantry has a particular symbol that separates them from the Orlesian Chantry of the rest of Thedas...
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notebooks-and-laptops · 1 month ago
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The thing that still gets me is. Look. Culture wise. Lore wise. Why are ANY of the factions who side with the elven Gods actually siding with them. Obviously the darkspawn are controlled by Ghilan'nain so that's fine but:
The Venatori; largely upper class Tevinter mages, are working with the ELVEN gods???? The elves they believe are so beneath them that they quite literally form a slave class? And they're just willing to be subservient to them without any pushback whatsoever???
The Qunari; strong philosophical/religious philosophy which does not incorporate God-like figures. Culturally very against the idea of chaos (which Ghilan'nain and the blight very much symbolise). From what I can see, the Antam left the Qun because they believed that it wasn't following it's own principles well enough; are they really going to randomly start following gods from some bas religion. FURTHER these gods are powerful mages. Qunari historically are very against powerful mages. I mean, there's a whole DLC about how they decide Solas is a huge threat on sight and needs to be eliminated immediately.
And THEN you have the fact that these two factions, the ANTAM WHO ARE INVADING TEVINTER AND ACTIVELY MAKING SLAVES OUT OF TEVINTER CITIZENS AND DESTROYING THE MINDS OF TEVINTER MAGES are going to just be fine with working with THE TEVINTER IMPERALISTS WHO BELIEVE THAT TEVINTER SHOULD RULE ALL THEDAS AND THAT MAGES ARE GREAT.
Surely these two groups should be the MOST diametrically opposed to working with one another because even if they can wipe out everyone else together, for either to achieve their stated aims the other HAS to cease to exist.
It would be interesting if they were sorta going at this like...the way that the Soviet Union and the US worked together in WWII but then it erupted into a cold war once their mutual enemy was defeated. Or if the gods were hiding the fact they were working with both of them. But that doesn't seem to be the case.
It's just. It's a wild choice. It's basically 'evil people work with evil people no matter what' which is categorically just not how things work.
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sodaequalsbubbles · 1 month ago
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Okay this is going to be a long ass negative Dragon Age the Veilguard post. So don’t read if you don't care about negative opinions on this game.
First of all, I should have never looked at the veilguard art book. I shouldn't have looked. WHY DID I LOOK THROUGH IT ughhhhhhhhhhh.
Before I just felt disappointed about this game. But now it's a genuine bitter sadness after seeing all of the art book.
I had a feeling that this game was probably frankensteined together, because datv felt so half-baked with chunks of story missing from it. Honestly parts of the game gave me the same sensation as when you skip a cutscene or speed run an area, it felt so off sometimes. So I knew there was probably a lot of stuff that was removed or altered until it was unrecognizable, but I didn't realize how bad it was. We were actually robbed. BioWare stabbed us in the middle of an alley way, made off with our wallets, and stepped on our hopes for this game on the way out. (Dramatic I know, but you get the point)
And before people start saying that it's unfair to criticize this game from its concept art because, "it’s just concept art and ideas. A lot of those concepts don't end up making it to the final game. Especially with the development of a triple a". I know that, but veilguard doesn't feel like they just cut out some characters, levels, game mechanics, etc. etc.
It feels like a whole separate game was cut out, and we were left with the glued together scraps of what could’ve been.(Sorry for the poor screenshots, it was difficult to find online scans for the art book )
What? The South of Thedas was actually going to matter instead of being nuked? Who was chosen as the Divine, and maybe even the rulers of Orlais and Ferelden were going to have more impact on the story? Yeah probably.
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The agents of Fen'Harel were originally going to be a part of the game like it was hinted at in the end of Trespasser. And constantly be sabotaging your plans to stop Solas. And instead of elves giving the biggest possible meh response, to the fact that the ancient elven gods were back and trying to restore their empire, by destroying the current world. They actually react as one should in this situation lol.
And many end up joining Solas ( and probably Elgar'nan, and Ghilan'nain as well). Because it kind of makes sense for enslaved, oppressed, and abused people that have been suffering for centuries to throw their lot in with those that promise to free them.
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Another cut idea made it seem like the first act of the game was going to start with your party sneaking into Tevinter, to get ahold of the red lyruim idol from DA2. But Solas and his agents are one step ahead, and he takes it before you can. Then turns the idol into the purified lyruim dagger he uses in the ritual at the actual start of the datv. (Better than Varric just telling you where the dagger came from, ah this game really loves telling instead of showing.) So that probably means the scene of interrupting Solas's ritual was going to be further along in the story. Instead of Rook just being air dropped into this mess, with even less of an explanation than the concept art lmao.
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Rivain was going to be a trading post, kind of sleazy and a melting pot of different Thedas cultures. Instead of an endless sandy coast with ruins strewn about.
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The real Tevinter was going to be seen. Its opulence, pride, and strength built off the backs of slaves and magic. Because believe it or not, outright ignoring slavery in Tevinter is worse than showing it. Instead of giving us the chance to confront it, and put a stop to it like the Shadow Dragons, Maevaris Tilani, and Dorian have been trying to do for years, the game just outright acts like it’s not happening basically. Making me feel like no one in the game gives a damn about these people that are suffering. Pretending it’s not there doesn’t change anything.
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A little section in the book shows that we maybe could have started a slave revolt in Tevinter as well.
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Whoever was left behind in the Fade after Inquisition, was going to appear when Rook gets trapped there.
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Isabela was intended to be an advisor, perhaps alongside Morrigan and Dorian (like Leliana, Cullen, and Josephine were in DAI). And provide you a ship, and a captain for your journey. Instead of being a glorified WWE announcer for a fighting ring. She was also going to have a proper outfit; unlike the absolute mess we got in game ugh.
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In the concept art there was more politics. Such as gaining allies from opposing sides, like the Qunari and Tevinter.
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There were also perhaps plans for more divisive and conflicting sentiments within the companions. And events where they could betray you depending on choices made in the game. (Real conflict and consequences, in my Dragon Age?!)
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The Inquisitor probably was going to have more involvement in the story.
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You could ride a GRIFFON while hunting dragons.
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So yeah, the art book brought more sadness than curiosity out of me. I will now go into the salt mines, to mourn the game we could’ve gotten instead.
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mythalism · 6 days ago
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The lore drop that bothers me the most with how it's glossed over is that ancient elves were actually spirits and how, without delving more into what spirits actually are, it ends up diminishing them as a people & undercutting their complexity. Even Solas says they reflect the world, a pure embodiment of an emotion, but then what does that say of their society, of their goals and aspirations, hell, even of their war crimes? I'm not trying to argue they're not people, it's just sad that the best exploration of it remains in Awakening with Justice and the only one who argues for their personhood is this game's chosen antagonist. That this is the direction they chose for the people they heavily coded as indigenous makes it all the more egregious that they're relegated to set-dressing (Crossroads, Hall of Valor) or a couple of examples to show some of them are Good (I miss how in Inq, Compassion is said to be a rare spirit and easy to corrupt, Cole is terrified by what he almost became and could become, and in VG u find 2 who are mostly fine, if a bit rattled. Harding even compares them to a mabari puppy??but I digress). Ofc they couldn't humanize the spirits more bc then we'd have to contend with how we're supposed to want them to stay fenced in for all eternity for the safety of the status quo. All the while, their earthly descendants have been invisibilised or killed off-screen, with the exception of a small group u can save and that's used as an opportunity to showcase Solas's growth and how bad the Venatori are. Ancient elves don't exist, city elves are functionally the same as any other npc, and the Dalish have been replaced by the Veil Jumpers, who are totally cool with anyone plundering - I mean, exploring their ruins and seem mostly concerned with isolating dangerous artifacts and shoving them in a museum, hmm... Honestly, I gave up when Irelin said it was easy to forget about the halla. Thank fuck Merrill isn't in this cus she'd be Cyrian. Others have pointed out how nonsensical it is they're all fine with their gods being fake, but also real and evil (yet still invoke the Creators & Mythal and wear vallaslin), so I'll move on to the real horror for me: that none of them knew. There's a banter between Bellara & Emmrich that turned my stomach where he says that elves originally being spirits was a working theory some of them had (oh, to be a fly on the wall during THAT racist debate!), once again placing humans as the natural custodians of elven history and it's all so cruel that it's world-breaking for me. It's awful that elves were abandoned not only by their 'gods', but by what it turns out are their brethren. Am I supposed to believe that for millennia they prayed to their gods, but they only ever spoke to Tevinter magisters? That spirits never shared anything about their common past with the elves? Why did Mythal keep them in the dark? The Dalish have taken great pains to ensure every scrap of history is preserved and shared, despite the genocides, but I guess oral history doesn't count (and they never thought to use spirits? ig they weren't interesting enough to be reflected by spirits either, otherwise they could've found out even more from that) and most of their books and artifacts got stolen/destroyed by humans, too bad the ancient elves never felt any kinship to them, they could've used the lore boost.
1/2
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rook-laidir · 12 days ago
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Even more Rook banter!
Rook: Hey, Taash. Do you think you could use your fire to make things move?
Taash: What do you mean?
Rook: If we were sitting on something and it had wheels, and you sat in the back and breathed fire, would it start to move?
Taash: Huh. Dunno. Wanna try it?
Rook: Yes!
~~~
Rook: So what’s your kill count? Do you keep track?
Lucanis: I am a professional assassin. Of course, I keep track.
Rook: So what’s your number?
Lucanis: That depends - are we counting the people I have to kill in order to get to my contract? Henchmen? Lackeys? Antaam who happen to be in the area?
Rook: Point taken.
~~~
Rook: Does Spite have his own kill count or do you share?
Lucanis: If he needs to use my limbs, it’s my kill.
Spite: No fair! My kills!
Rook: Don’t worry, Spite, I know they’re yours.
Spite: More killing!
Lucanis: Mierda.
~~~
Rook: So…we’re spirits.
Davrin: No, we’re not.
Rook: Ancient elves were.
Davrin: We’re not ancient.
Rook: How do you know?
Davrin: I watched you nearly drown in the Treviso canals, Rook. That’s not ancient elvhen spirit behavior.
Rook: Hey!
~~~
Neve: You escaped Tevinter slavery, something the slave owners pride on being nearly impossible, and the first thing you did was join up with the Lords of Fortune?
Rook: It wasn’t the first thing I did. The first thing I did was cough my lungs out from almost drowning. Then I scrounged up enough gold to buy a sandwich, and then I joined up with the Lords.
Neve: Was that always the plan?
Rook: I wanted to join when I was a kid and by the time I was free, I didn’t exactly have a backup plan. Where else was a charming scoundrel like myself supposed to go?
Neve: “Charming,” is that what they call it?
Rook: No, most people call it “pain in the ass,” but I prefer “charming.”
~~~
Neve: You know, we might have time to stop by The Lamplighter later. Maybe catch one of Cida’s shows.
Rook: Neve Gallus, are you trying to make me like Minrathous?
Neve: Hardly. I’m not wasting my time trying to achieve the impossible. But if you insist on coming back to Dock Town after everything, the least I can do is show you the parts that aren’t terrible.
Rook: And I thought I was supposed to be the sweet one.
Neve: You are.
~~~
Rook: Still have some time to catch Cida’s show? Maybe stop by Hal’s?
Neve: Is this your way of saying you like coming to Dock Town now?
Rook: Maybe I just like the people.
Neve: That’s what will get you every time. The people have a way of sticking with you.
Rook: Here’s hoping.
~~~
Neve: Do you ever miss Rivain?
Rook: Hard to miss it when we have an Eluvian that lets me make a day trip out of it.
Neve: Fair. I meant staying there. With the Lords of Fortune.
Rook: Yes, but no, but also kinda? It’s complicated.
Neve: That’s home for you.
~~~
Harding: So I have good news and bad news.
Rook: What’s the bad news?
Harding: The bad news is Assan ate most of the chocolate chip cookies my Ma sent us.
Rook: Aww, your ma made cookies?
Harding: That was the good news.
~~~
Rook: Hey, Emmrich! Do you think it smells like updog here?
Manfred: *happy hiss*
Rook: No, you gotta wait for him to ask what it is first.
Emmrich: *tired sigh*
~~~
Bellara: Rook, I was wondering -
Rook: I didn’t break it.
Bellara: Oh, no, not that! Wait, what didn’t you break?
Rook: Nothing!
~~~
Bellara: Rook, are you ok?
Rook: What do you mean?
Bellara: Our gods are trying to destroy the world!
Rook: They’re not my gods.
Bellara: I know, but it makes everything about us, elves, I mean, so much more complicated.
Rook: I know. And I know people are going to use this as a reason to treat us worse than they already are. But right now, I just want to stop them.
~~~
Bellara: I know you’re not Dalish, but how come you never…
Rook: Cared about the Evanuris?
Bellara: Only if you’re comfortable answering! Sorry, I probably shouldn’t have asked.
Rook: I don’t really care about any gods, elf or not. None of them ever came when I needed them to.
Bellara: Right…sorry.
Rook: You don’t have to keep apologizing.
Bellara: Sorry. Shit. Sorry!
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el-bellanaris · 1 month ago
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One thing that really stuck with me in datv was during the regrets of the wolf series of missions was a comment made about Solas's actions from Bellara after watching the third regret.
"I mean, they were terrible. No question. But what he did? It didn't just stop them. It destroyed our culture. Our world."
Now if you agree with Solas's actions in this memory Bellara will reply with:
"Even as he destroyed my/our people's world? Locked away who we were?"
I kind of just remember being baffled here because in a previous conversation Bellara even mentioned that the old gods were like Tevinter nobles, not just pure beacons of terror and war. But then to equate the entire culture of the Elves being purely related to who leads them seems so ignorant. Both as a person generally you wouldn't really think that and as an elf in the world of Thedas it completely ignores the entire thousands of years of history to find some simple answer. Some bad guy to blame the world's problems on.
Especially as someone who played as an Elven Inquisitor, it really left me in shock. I think of my Inquisitor standing in the Dales, looking at at ruins of old Elven culture that frankly doesn't make sense to her. I understood at that point that Fen'Harel was the big bad in her own religion, that my character should feel a since of distaste at seeing his statues. But then I was confronted with dozens of statues of him, ranging from a decent size to being the size of a dragon and then to probably about 3-5 times that size sitting on top of a mountain. All of these statues gave me the sense of protection that the Dread Wolf watches over this valley. There is even a shrine to the Dread Wolf himself, something so out of my understanding of why. It felt wrong, he's the bad guy so why did the people who no longer live here revere him so much? It was only finding out that Fen'Harel was twisted in his current perception, that he was a symbol of rebellion who locked away the gods at price of retribution for his friend and in order to free the elves from their oppressors did it start to make sense.
I was Solas first. “Fen’Harel” came later... an insult I took as a badge of pride. The Dread Wolf inspired hope in my friends and fear in my enemies… not unlike “Inquisitor,” I suppose.
(Curtesy of @/daitranscripts)
He was a symbol of rebellion, an inspiration and beacon of freedom amongst the ancient elves. Much like the Inquisitor and Inquisition he became much larger then himself.
I still didn't quite understand it so I went down a rabbit hole on the wiki and through the World of Thedas book to understand exactly how everything came to be.
A general basic recap of what transpired for the Elves from the creation of the Veil until now
So in short the Veil was created before the humans arrived to Thedas, which would have been around the time Solas fell to his deep sleep. There is no exact when this happened but the human's arrival was at about -3100 Ancient and the elves first noticed the "quickening" of their lifespans in -2850 Ancient. Ancient meaning how many years before the forming of the Chantry, so about 3000 years before the first age some 950 years ago at the time of Veilguard (so in total 3950 or so years ago).
Sorry going on a tangent but I find this difference in time interesting, I wonder if the ancient Elves started to notice their children and children's children aging and dying quickly and how horrific that must have been to watch.
Back to the timeline, so Arlathan was eventually conquered by the Tevinter Imperium around -975 Ancient resulting in the Elves becoming slaves to Tevinter until the first Exalted March led by Andraste herself and assisted by Shartan, an Elven man who led the Elven slaves against the Imperium around the year -180 to -170 Ancient.
The result of this long war was the Elves were granted the Dales in the year -165 Ancient to make their own and were free from the hands of oppression once more. They founded the city of Halamshiral - meaning the end of the journey, and lived in their new home whilst keeping human contact low through the protection of their own legion called the Emerald Knights.
This didn't last forever, eventually the first Emperor of Orlais during the first age united Orlais through making the Chantry and their worship of Andraste the official religion. This created unrest between the humans and Elves as they still clung unto their old gods. I'm not going to go into it too deeply but after tensions rose, the second blight happening and a rumours of human sacrifice from the elves to find some answer to the blight the Exalted March of the Dales was declared between 2:10 and 2:20 Glory (700 years before the events of the games). This holy war ended in the Elves losing their second homeland and resulted in:
The creation of alienages for Elves to live in human cities where they were often treated as second class citizens and left to be servants to the humans.
The formation of the Dalish, nomadic Elves who did not want to live under human rule and clung onto what little scraps of their ancient culture they could
The ban of the worship of the Elven pantheon, resulting in city Elves who live in alienages to forget their own history and the Dalish living in rebellion of the Chantry
The erasure of Shartan throughout the Chantry teachings of their own history
So after a good 700 years the Dalish living amongst themselves seemingly started to misunderstand their own history and twisted the fall of the Evanuris to portray Fen'Harel as the bad guy. It seems that the Elves of the Dales remembered enough but during the separation of the Elves into small clans this all changed.
In summary, after 2000 years without godly interference from Solas or anyone else, the Elves survived on their own with new lifespans and then spent about 800 years enslaved by humans. Then founded a new second homeland that inevitably fell after nearly 400 years and was forced to live in tiny groups failing to ever grasp at power.
So back to the events of the game
The game wants us to just believe that all of that history is somehow purely the fault of one man, who sought after the end of a long tyrannical rule of Elgarnan and wished purely for the freedom of his people. Something they succeeded in having for a decent amount of time but ultimately it was the human's greed and eventually arrogance over their own religion that led to the downfall of the Elves and the complete eradication of their own culture.
Solas sees this world as a mistake, the result of a terrible decision and after learning about everything that has transpired in the Elves long bloody history I can sympathise with his thought process. I could not imagine waking up to seeing how the world had torn to shreds my own people's culture and then seeing them forced to live in small groups without ever being able to actually know their own history. Tearing the Veil isn't a good idea and I think Solas is short sighted for thinking it would simply fix anything but I can understand that he wants to give his people back some scrap of power.
He's mourning so much loss and has to live in a world that is is happy to exist on the graves of his people. There is not a single living being at the point of Inquisition that could understand his thoughts (some of that is his fault as he murdered Fallassan). I can understand why the Inquisition could not change his mind at that point, it's difficult to just say don't do it when you don't really understand the weight of his choice and how much it this world existing must utterly destroy Solas, and how in order to keep going he has to think about it all an end to a means. How else can he keep swimming in the same water that must drown him with his own existence.
So I don't exactly understand Bellara's way of thinking here, she is Dalish and cares so deeply about the history of her people but lacks the basic understanding of her people's history which is largely at fault of the humans and the Chantry. She wants to learn so much from reading the books in Solas's home and fixing the archive spirit but doesn't seem to understand the world she is living in right now and how it came to be. Being Dalish would mean she should know about the stories of her people at the very least. She is presumedly from a clan that resides near Arlathan or just generally in the North of Thedas so surely she should know about Tevinter and their bloody history and she would hopefully understand the results of the Exalted March on the Dales.
It truly bothers me as someone who played Inquisition right before Veilguard. How I spent so much time immersing myself into the world as an Elf and had to really come face to face with the build up and tearing down of my own understanding of the world and what that meant for my Inquisitor. Now a lot of this information is pulled from a 3rd party source (The World of Thedas Vol 1) So it's hard to say that the Inquisitor would know every detail written here but the Inquisitor is a leader, a person who was thrust into a role by the Chantry to help people and travels the world. She knows what the difference between herself and the City Elves are. She knows how the Elves are treated in Orlais and Tevinter both from personal experience as being served at Halamshiral and shown in a conversation with Dorian.
We… don’t have Dalish clans coming northward… for obvious reasons.
(Dorian when discussing the background of the Inquisitor if the player character is Dalish in Inquisition)
So surely from this, Bellara should know that being Dalish it just isn't safe to live in certain parts of this world because she is simply not welcome and will be treated like barely a person. But this one line just completely derails her as a person, how can someone so obsessed with her own people's history just not understand exactly what history is. It isn't the results of leaders and and major world ending events, it's the little actions of so many individuals that create the world state as it is right now. And even these actions of leaders are still built up from the help of others. The Inquisitor succeeded because their cause was assisted by so many people. Rook wouldn't have succeeded against fighting the gods and winning if not for the direct help of dozens of people but suddenly about 4000 years of history is the result of one man's actions?
Solas locked away the gods yes, but all he did was destroy the current political system at the time. Killing a King, Empress or Archon would not erase the entire culture of the people they led. It would simply mean a position has opened up. Yes this would leave the people in disarray but the people are still alive, their culture would not be instantly forgotten. Creating the veil fundamentally altered the entire world but that still does not equal the destruction of the Elven culture.
Now I love Bellara so much as a character but as someone who became so obsessed with the history of the Elves because of Inquisition this just feels like such a shallow attempt at making us have a reason to hate Solas while fundamentally not understanding your own character.
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cadaveerie · 7 months ago
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spoilers for DA2, DAI, DATV (from things seen in the first Dragon Age: The Veilguard gameplay reveal, and from the character designs and descriptions) and Tevinter Nights (The Horror of Hormak)
Trying to guess what gods Davrin and Bellara's vallaslin represent
Long post ahead. TLDR at the end!
I suppose that someone has already made some comparison like this, but I couldn't find any post that compares the images like this so I'm doing one!
Firstly, the source: The chart in which the vallaslin were assigned to their gods for the first time was posted by Matt Rhodes (post).
The vallaslin used in that chart are from Dragon Age: Inquisition, so we don't have an official confirmation for the vallaslin of DAO or DA2. The designs are different in those two games, but they're similar enough to make a guess. For further reference, aside from the confirmed DAI version I'll try to assign the vallaslin that I suspect might be Davrin and Bellara's to their respective DAO version.
Now, the post itself is under the cut:
Davrin - Ghilan'nain
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Ghilan'nain is the elven goddess of guides and navigation. She is often called the Mother of the halla—white deer-like creatures revered by the Dalish and used to pull their aravel, or "landships".
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Comparison to DAO's, this is the most likely to be Ghilan'nain's vallaslin, in my opinion. This image belongs to codexapocryphal, who made this post. After looking at all the vallaslin, I agree with them that this is the one that's most likely to be Ghilan'nain's.
Ghilan'nain is my best guess for Davrin.
The reasoning:
Theme
The Mother of the Halla, a goddess closely related to animals, who loves and protects them, and who herself became the first halla. The goddess that created countless monsters so wild that she had to destroy most of them after her beloved pleaded her to stop (Codex: The Ascension of Ghilan'nain). And possibly, she might have been the one responsible for the events of The Horror of Hormak, a story in Tevinter Nights that narrates how two Grey Wardens find a temple that, coincidentally, is full of halla horns symbolism in its columns, and in which from a strange pool come out horrifying mutated darkspawn and monsters. There's also some other symbolism in the story that suggests that it might be Ghilan'nain's doing, but that's the most obvious one (aside from the fact that the pool is straight up creating monsters, as Ghilan'nain is known to do).
She is also said to help Dalish hunters find their way home when they're lost. And all of that -- the hunter, the monster and the animal elements, sound very accurate to Davrin, who is both a monster hunter and one of the Grey Wardens that were assigned to raise a griffon (perhaps he loves animals like she does, that'd be cute :D).
Additionally, if it turns out that it's indeed Ghilan'nain's vallaslin, we will probably end up getting this information in-game, since Ghilan'nain is one of the gods that Solas (and Rook) freed by accident. Oops.
Design
Based on the design alone, I think you could easily see a halla's horns in it. However, I think it can be a little hard to properly identify which vallaslin we are talking about by only looking at the forehead, since some of the designs look very similar to each other, especially in the forehead region.
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Having said that, I think that if we look both at his forehead and chin, the Ghilan'nain vallaslin design from Inquisition is the most similar to Davrin's, since both vallaslin occupy the forehead and the chin only and the "horns" are making similar shapes.
Other reasons
One of the reasons why I believe it might be hers as well is because it would make a very interesting conflict for Davrin. The monster hunter who has to fight this... monster-looking creature, that on top of that is the goddess his vallaslin represents?
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And it's even crazier if we consider what Solas reveals to f!Lavellan in one of their romance scenes: that the vallaslin are actually slave markings that nobles forced their slaves to get. I wonder what Davrin (and Bellara, and a Dalish Rook) would think if they knew this... And I wonder what a god would think if they saw an elf with one of their symbols on their face. Would they believe they're a slave dedicated to them? Who knows, if some of the theories out there are true, perhaps the gods themselves could have some control over them. Not sure how likely that is, but it would be interesting and add yet another layer of drama (and maybe it's reaching, but it reminds me to what happens if you bring Anders with you to the Deep Roads in the Legacy DLC, that he turns against the team. I wonder if something like that would be possible if you bring Davrin along and have to fight this goddess at some point. tbh I love this trope.. I know it's too extra but I hope it's true lol).
Other options
If not Ghilan'nain's then I believe the other most likely options are the following:
Mythal's (complex version), The All-Mother, the patron of motherhood and justice (the flip side of vengeance):
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and Falon'Din's, the god of death and fortune who guides the dead to the Beyond:
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And the both of them is because even if they have a cheek part that Davrin's doesn't have, it's similar enough to his in both the "horns" aspect and the chin. At least enough, I suppose... I still think it's way more likely that it's Ghilan'nain, though. For the rest I can't seem to find enough similarities to even suggest them... but here is all of them, in case you want to check:
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link!
Bellara - Dirthamen
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Dirthamen is the elven god of secrets and knowledge.
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Comparison to DAO's, this is the most likely to be Dirthamen's vallaslin, in my opinion. This image belongs to codexapocryphal, who made this post. After looking at all the vallaslin, I agree with them that this is the one that's most likely to be Dirthamen's.
I know that for this one, the DAO and the DAI one don't seem that similar to each other, but I believe that there's still similarity, especially in the cheeks. Since this is speculative it might not even be the right comparison, but it's not that relevant either way.
Dirthamen is my best guess for Bellara.
The reasoning:
Theme
The Keeper of Secrets, he is the god that gave the elves the gift of knowledge. Both him and Falon'Din, his "twin brother", would venture into The Fade often to learn secrets. He's also said to have gifted the elves the gifts of loyalty and faith in family.
It's pretty clear that this would make sense for Bellara, since she's a Veil Jumper, the people that explore the ancient ruins of the Arlathan Forest looking for ancient secrets of the elves. And Bellara herself is described in the EA website as "obsessed with discovering the ancient secrets of ancient Elvhenan". This god seems to be a perfect patron for her.
Contrary to the dynamic that Davrin might have with Ghilan'nain, the other god that escaped as we saw in the gameplay reveal was probably Elgar'nan (if you want to know why, you can watch this video by Jackdaw). So if Bellara's vallaslin is Dirthamen's, then she wouldn't have this sort of connection to one of the gods that escaped as Davrin does for having Ghilan'nain vallaslin (although it would have been funny, but I suppose it's better this way, to give each character their own personal struggle facing this. And at the end of the day, both of the gods that escaped are still part of the pantheon she follows, so it'd be significant for her as well regardless of who was released).
Design
Compared to Davrin's, this is a bit harder to figure out, as the two vallaslin look significantly more different. To me the most relevant part when we compare DAI Dirthamen's design to Bellara's are the geometrical shapes, especially the triangles, as this shape (in this form of... dots, almost) is never found in other vallaslin.
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And I think that the design in her cheeks is also kind of similar to Dirthamen's in DAI, as they are little triangles/diamonds that go across a longer curve. It could be a reach though... I'm not super confident in this one, but considering the other options, this one seems like the most similar.
Other reasons
Relevant to her overall design and her vallaslin, it seems that the triangle (and geometric shapes, but mostly the triangle) is a relevant motif for her. She's full of them all over her outfit... although as seen in the concept art below, it's not so much a "her" thing as it is a general theme for Veil Jumpers. I also suppose that they took a lot of their style from the elvhenan and their ancient artifacts that they found in the Arlathan Forest.
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Other options
The one that in my opinion looks the most like it could be Bellara's, aside from Dirthamen's, is June's, the elven Master of Crafts, a god of crafts and building. I believe this because of the little dots June's has under the eyes, which I think look similar to what Bellara has in her cheeks, and also to those she has right below her eyebrows. The forehead part also looks... kind of similar to hers. One of the biggest differences is that June's DAI vallaslin goes down the neck, and hers doesn't (and doesn't even have anything on the chin, but Dirthamen's DAI one also has something on the chin).
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I've also seen some people suggest Sylaise's (the complex version), the goddess of all the domestic arts, or Falon'Din's, the elven god of death and fortune who guides the dead to the Beyond... but to be honest I just don't see enough resemblance, and I don't think thematically it makes as much sense as Dirthamen's does.
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And once again I leave the picture of all of DAI's vallaslin in case you want to check:
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and the link, again!
And that's all! Sorry if this was too long!
Keep in mind that at the end of the day we know that the vallaslin are different depending of the region, so that's the in-game reason why they're different. That and of course, there can always be slightly changes, especially in this game since it's been 10 years since the last one came out.
Do you agree or have any other take? If you have other theories for this or you spot any mistake, please let me know! Thank you for reading :D
TLDR: It's Ghilan'nain for Davrin and Dirthamen for Bellara, probably? But we're just guessing here.
the DAI vallaslin images from the wiki, they were uploaded by KeladinStorm and  Evamitchelle so shoutout to them!
Edit 1: Confirmation for Bellara
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broodwolf221 · 1 year ago
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forever thinking abt solas and sera as extraordinary foils of each other
elven history v. elven modernity is a big thing but just as major imo:
rebellion
solas is the dread wolf, the trickster god of rebellion and deception. we know now that it's more nuanced than all that, but he did lead a rebellion - and with good cause!
sera is a modern rebel, and what does solas do? he tries to share his experience with her. he talks about the tactics of rebellion, the choices to be made, the difficult things that lay ahead. sera listens and then rejects it and he's so confused. she's a rebel, she obviously cares about people, why won't she take it all the way?
but her reasoning is about avoiding his consequence and he doesn't even see it. she doesn't want to kill or ruin all nobles bc to do so would plunge everyone into chaos and she recognizes that. solas plunged all of arlathan into a chaos so profound it destroyed it
in a lot of ways, sera is wiser than solas, wiser about people, about reaction, about cause and effect. he went to extremes in order to free slaves and to punish the evanuris. she knows that nobles are awful and that servants and workers and all the people who provide for them are abused and misused, but she doesn't think wholesale destruction is the answer and she isn't wrong
and what's the difference? imo, community and experience. solas is such an academic, distanced from those he seeks to protect, and can be very paternalistic. sera has lived these things. she talks about how some of the red jennies make enough coin to retire and how the ones who do good are fine but others end up being the target of the jennies. she knows how people can change
also: the red jennies scare the nobles. there's power in that. it's far from perfect, but that doesn't mitigate the very real power in it. what if instead of destroying everything, solas had led a rebellion that put fear in the hearts of the evanuris? what if he forced them to confront that they, too, could face the consequences of their actions? it wouldn't have been easy but it would have prevented the absolute destruction that followed
and he! doesn't! fucking! see it! he doesn't see that sera's reasoning is about avoiding his mistake! he doesn't see that sera's wisdom grounded in experience counters his naivete grounded in an academic pursuit of justice!
which imo is all the more reason to believe he's a spirit. he had, and perhaps still has, a very simplistic view of things like this. if there is an injustice you fix it. you don't live with it and change it by degrees, you don't try to alter it at the root, you just Fix It, whatever form that takes. the evanuris are bad? imprison them. simplistic punitive justice. to sera, the nobles are bad? make them, THESE nobles, fear reprisal. give power and anonymity to the people being hurt. but don't get rid of all the nobles only to have to start the process over again
and we don't know the full form of solas' rebellion, granted. he may have tried many things for a long time. and arlathan appears to have been much worse than thedas is now - even tevinter doesn't seem as bad as arlathan is vaguely implied to have been. but he still destroyed... everything. he killed so many innocents. and yes, again, his situation was different - he talks about the evanuris destroying the world if he didn't stop them. perhaps he's right. it's not a 1:1 comparison, I get that. but they are still very profound foils of each other, and I find his insistence that sera should follow his path to be a fascinating bit of insight into his character, continuing to opt for extreme measures
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apostaterevolutionary · 2 months ago
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So another thing I want to talk about post-veilguard re: the lore. There's been plenty of long explorations of the de-fanging or just skipping entirely when it comes to the political stuff and I think the topic's been covered pretty well by others at this point, so I won't dwell on that. But I do want to talk a bit about the higher, more mystical lore with respect to gods/religions and the direction it's taken since inquisition's dlcs. Because... ngl, I didn't love it then, and I don't love it now
(Veilguard spoilers, but this also is about inquisition's dlcs too)
So. First off: I have not actually played the descent or trespasser. Because, at the time they were released, I was playing on previous gen consoles and thus I literally could not buy them even if I’d wanted to (and at the time, I did want to). I maintain that was incredibly dumb 10 years later, given trespasser was the actual ending of the game locked behind a price tag, but let's not beat skeletal horses huh lmao
Anyway. So I have only read about the events of those on the wiki/in people's posts (I don't enjoy watching let's plays unless it's someone doing something weird so). I own all the dlcs now, as I now have a computer that can run the game and I bought all of them, but every attempt to replay inquisition since my insane fervour when it first released has failed. I just can't finish the game, so I can't play the dlcs. Anyway. All of this to say: my knowledge of what happens in them may be skewed and even wrong. But I'm gonna talk about the topics anyway, so please feel free to chime in if I’ve got something wrong
So firstly: the titans. I remember really not liking this development when the dlc came out cause like. What? I read the wiki page then (and again recently, cause I remembered very little lmao) and honestly I still don't like it cause it just feels so... at odds with everything else in the lore? Idk. I still don't get how it fits in with absolutely anything. Feels out of nowhere and doesn’t really fit. But okay, they’re here now, and I’ll talk about their tie in to the rest of the lore later. But suffice to say: it just felt like a weird thing then and I maintain it does now too. Like it just doesn’t fit and feels like a weirdly forced addition. I guess that’s personal opinion but I gotta say it
But the bigger part of this is. The sort of... removal of all religions in Thedas for the sake of just. Elves were everything? At first, I really disliked the rewriting of elven gods as tyrants cause it's like... the simple, silly elves mourning everything they lost but actually what they lost was oppression and slavery even worse than today!!! That has implications I really dislike. But now it's... okay Tevinter gods? Well, people worshipping dragons makes sense, even if they weren't really gods - sike! They weren't just dragons either, they were fucked up dragons controlled by the elven gods. The elven gods which aren't even gods, but really just random people. Except those people were also fade spirits made physical. But still not gods! It's important that they are not in fact gods and just powerful mages! Oh also the maker is bullshit too and Solas was the maker, at least in the context of the golden city story (I'm actually fine with the maker and that story specifically not being real it's just. The combo of everything, you know). Also the elven not-gods destroyed the titans too! So also dwarven problems were their fault too! And destroying the titans created the fucking BLIGHT!!! You know, the worst thing to ever exist! Everything comes back to just these guys!!!
Like. It’s all Solas and the Evanuris all the way down. Everything is just them. It makes the world feel so… small. I don't like how everything's just narrowing in on one thing here? Fantasy with different races and religions are fun because it's like. I found the original stories interesting. The story of the elven gods and the forgotten ones being locked away by a trickster so that only he remains is such classic myth shit. I enjoy that. Lyrium being a weird, magic rock that just exists and also it’s poison? Yeah, that makes sense - we have radioactivity in real life lmao, why can't rocks be weird in a land of magic. The blight just. Existing as an evil thing, either as a result of the golden city story or something else - that’s also fine. And as much as the andrastian religion has done some terrible stuff (and the like. it just being christianity but jesus was a woman this time is kind of boring), the concept of worshipping an absent god is actually pretty interesting
And now it just feels like
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Idk to me it feels so limited to just boil all of these interesting mythologies and beliefs down to just... well it was all the Evanuris. Everything was the Evanuris. Also they weren't even gods, they were just terrible. There are no gods in this world. If you want a religion, better bring paragon worship to the surface or go join the Qun cause apparently they're the only ones who have any kind of factual stuff going on in their religions (for now, at least lmao)
I recall seeing a post somewhere asking why no one in this game is religious at all. Well, I think this is why: most of the religions are about to not exist anymore. The dwarves are mostly okay, cause paragons are just ancestors, they were real people (though I'm sure there are some who's history has been distorted). Like the titan thing is a thing but idk how bothered most dwarves are by that, it’s not really brought up much. The Qun doesn’t have any sort of deity that we know of so like. They're okay. Except they don't have a military so. That's a problem for the nation, which could lead to the religion ceasing to exist if anyone decides to conquer them back after all the shit. Idk. I'm an atheist irl lmao so this feels kinda weird to harp on but it is very weird to me for a fantasy game to just. Destroy all the gods and beliefs like that. I suppose it's a unique choice but still... Why
(I also just remembered we still have the Avvar I guess, but they worship spirits, no? Which are also not really gods, but at least that’s also a believable religious concept. I’ve never seen a fantasy setting with no real gods before honestly. It’s a very bold choice, one I’m not sure I like)
And maybe! I'm missing something, either something that was maybe hidden in a codex or book I haven’t read or something that happened in one of the dlcs I haven't played but. Idk. The world of thedas feels just so small and cramped now that we know that everything most citizens of the world has ever believed was false and just boiled down to a small handful of old timey tyrants. Even the falseness I could deal with, but the limiting of just. Oh it was all just these guys. That’s it. All them. That's just... I don't like it. The larger context of dragon age lore is… idk it’s been getting smaller and smaller since the end of inquisition and I don’t like that
I started drafting this partway through playing and one of the things I also talked about was ‘where the hell are future games going to go now???’ but now I’ve also seen the secret ending and that… once again implies there’s something bigger behind absolutely everything? I sincerely hope that’s in a like. Subtle influence thing and not ‘oh yeah, Loghain and Bartrand were actually ~manipulated~’ way cause taking away their agency makes them infinitely less interesting characters (plus Bartrand already has the lyrium idol as part of the reason he did what he did). Like pls don’t let this turn into an idea that people can’t just do terrible things. Please, we really don’t need that. That may not be where it’s going but idk, that got my hackles up lmao
AND apparently in the reddit AMA they said they were done with the Evanuris’ story but like… the Evanuris were just everything that’s ever been believed in? I guess they don’t have to personally show up but… idk I kinda figured there’s no way to get away from them now. Also Solas, is still kicking around, even though presumably with the veil being tied to him... assuming he did get out or was freed again, he wouldn't kill himself to tear down the veil, right? Right??? This isn't an issue that may come up one day????? I kinda feel like it's a little bit of a plot hole
But that’s kind of a side point. The larger thing here is how we see the major religions and mythologies in Thedas all just converge on the same thing, a thing which is no longer an issue so. They’re mostly just gone? I can’t imagine the chantry is going anywhere soon (though with the south so thoroughly fucked, who knows, maybe too many people died and the religion will die too cause the political power structure is completely gone – if Tevinter didn’t get a new, good leader during veilguard I’d say they’re definitely going to take advantage of the weakness of the south to make their empire big again. Also ngl I actually think that would be an interesting thing to happen but oh well lmao). Not only are there no actual gods in Thedas, almost every religion was actually this one group and that’s it. That’s just so bizarre to me and I don’t like the implications. Fantasy settings and religions and deities go hand in hand and I guess they don’t have to but. It does feel like the world is smaller now, not bigger
Idk I don’t really have a real big conclusion here it’s just. Why do this? Why tie so much of the lore back to just one group? A group you’re also apparently done with now? And with the secret ending hinting at yet another group that even more things are going to be tied back to… This feels like very simplistic storytelling, not complex storytelling to me. And I don’t like that
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mllemaenad · 29 days ago
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I'm ... assuming whoever wrote this doesn't care much for the idea that those who don't learn from history are doomed to repeat it.
There's so much that's odd here. The Tevinter empire already had its day, and it already had slavery and blood sacrifice. It also picked up its magic from the elven empire, in a time much closer to the fall of Elvhenan. So honestly it feels like "the Venatori" probably already have access to a lot of this stuff. Orlais, as the new empire, also has slavery and the only reason it isn't using a lot of old elven magic is because it specifically hates and fears magic (and even then, it's doing more dubious magical stuff than it will readily admit). No empire needs this specific compendium of knowledge to figure out how to oppress people.
But honestly, they've probably got a lot of it. The elves don't have access to a lot of this information because their civilisation fell twice. Their records were stolen or destroyed and they were forced into poverty and servitude. Even the Dalish, the self-appointed keepers of elven culture, only have whatever they could haul out of the Dales on their backs. Elven texts still exist – I still remember Kirkwall's Band of Three – they're just largely not accessible to the elves.
This could be a way for the elves to reclaim some of that information.
There will be stuff in here that was genuinely lost, though, because neither conquering civilisation had use for it – history, literature, religion, art – all things that would be valuable to the elves. Things that Tevinter and Orlais discarded because the elven civilisation was considered inferior to their own. The big, bad secret, that the elves once had an empire of their own ... well, that's already out.
On top of that ... this bizarre idea about the superiority of "ancient" knowledge. Look, ancient people were not stupid – at least no more stupid than we are – and they came up with clever ways of doing things. But we have largely built on their efforts to find even better ways. And even if some skill is genuinely lost, it can be rediscovered. It is not doomed forever unless you find the Secret Ancient Texts. This feels ... uncomfortably along the lines of "the people of Atlantis were real, were magic and were responsible for all civilisation!"
And there's this weird idea that knowledge could somehow corrupt the elves.
The story they've given the elves is deeply disquieting in several ways, but ... well, since this is what we have, we've got to live with it. But if the elven people got things "wrong", it was through a lack of knowledge. If the evanuris were "incorrectly" worshipped as gods, it was because the elves lost their history. Ignorance isn't some magic safeguard against error.
I know I've been making jokes about the "chatbot" but ... behind the chatbot is an encyclopaedia. Why on earth would you destroy that?
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lillotte17 · 2 days ago
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I am apparently back on my Art History Bullshit in re: DATV, because we're walking around Arlathan and we found a pair of the golden Fen'Harel's Mourning statues and Rook and Co. make a quip about how Solas must be responsible for them being there which is just...
1) He would not do that. Paint himself in various stages of grief and/or as a way of expressing/preserving events as he experienced them? Yes. Sure. Insist that people erect golden statues of him everywhere? No. Absolutely not. He was trying to get people to NOT label him as a god.
2) Arlathan continued to exist after the creation of the Veil!! It caused massive devastation and it weakened the elves as a whole, but even so, the empire did not collapse in on itself overnight. That means that the people who lived through the end of the reign of the Evanuris, and knew first hand what both they and Solas had done (or at least as much as they could glean through propaganda) either chose to leave the statues of Fen'Harel standing after he raised the Veil OR they ADDED the statues after the Veil?
Both options seem strange. It's possible that even after the destruction wrought by the Veil, enough of the elves were grateful to be free from the Evanuris that they elevated Solas to godhood and complete veneration. At least for a while. And then when Tevinter invaded and elvhen culture was scattered and destroyed, they became bitter towards him again and blamed him for their losses. It feels like a stretch though. Those statues are EVERYWHERE.
Elgar'nan is also petty af. He burned the memories of certain feelings from the minds of every living being. He erased the name of 'The Healer' from every record and mural in the Empire. (which I low-key suspect was Solas, but who knows). There is no way he would allow Fen'Harel statues -GOLDEN Fen'Harel statues!!- to practically line the streets of Arlathan. Why would he want to see the Guy His Wife Still Thinks About on every street corner??
It's in DAI, too. He's got statues in the Dirthamen Temple. He's got ENORMOUS ones in the Exalted Plains. He's paired frequently with not only Mythal, but with Ghilan'nain's halla/hart, and Andruil's owl. There are probably more wolf statues than any other symbols to an elvhen god, with the possible exception of Mythal.
By contrast, Elgar'nan...doesn't really have a symbol that we see anywhere repeatedly? Which is so strange. If he's the "real" head of the pantheon, and he was the most powerful of all the Evanuris...where is he? If he needs the love and adoration of everyone in his empire, why isn't his face plastered all over everything?
It just...doesn't make a lot of sense. I get there being a million Fen'Harel statues in Mythal's temple. And even in the Deep Roads during Trespasser because like...who cares that's just an old mine built from a defeated enemy. But like...1/3 of the statues in Arlathan are Fen'Harel?? What??
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lotreckk · 1 month ago
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ive decided to post it here too!!! information about my rook, yay
aethius "mercar" // rook for the veilguard, ma da’ise for the certain god of vengeance
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age: 38? (he doesn't know the exact date)
height: ~5'3"
mbti: istj (close enough)
pronounce & sexuality: he/they demisexual
race & origin: tevinter city elf
class & subclass: mage, spellblade (knows basics of blood magic, but keeps quite about it)
faction: shadow dragons
"romance": elgar'nan
short description:
among the shadow dragons, aethius is known as an elf who literally forced ashur to accept himself into the organization by spying on their operations and presenting a pile of venatori corpses as "an offering". aethius asked them for help in finding information about his missing friend, a laetan scholar, named celestine mercar, in exchange for aethius's own service and skills. always silent about his past, he never quite fitted into the shadow dragons, still considering the world to be a strictly hierarchical structure with slavery and suffering being the inevitable elements of life. however, he loved minrathous, and he was smart and efficient, eager to slay the venatori, slave traders, even some magisters, viewing them as pathetic rot, destroying tevinter from within. he possessed the strange amount of knowledge about tevinter history and rituals too and easily navigated through different kind of ruins, including those under minrathous. after a while, aethius learned to trust tarquin and ashur. that was how they found out that he had once been a slave, although aethius dropped this information as casually as the fact that he had always loved cats.
one day, he got acquainted with varric, who was searching for the traces of "the dread wolf" in tevinter for lady-inquisitor lavellan. though, the shadow dragons were too busy, solving their own problems, aethius agreed to help varric. his reason was simple: they learned that there would be venatori mages at the slave market deal, who both might know about the dread wolf and not long ago had been in the same tevinter ruins, that celestine had been interested in. their plan worked but they caught an eye of tevinter authorities. thus, ashur and tarquin talked aethius into joining varric in his hunt for the dread wolf, who turned out to be fen'harel, the ancient elven trickster-god, whom aethius called fenrir for a while, according to tevinter tradition.
funfacts:
- aethius is obsessed with maps & has a detailed map of the catacombs of minrathous.
- he speaks with an accent & inserts words in tevene into his speech. in elven, he knows the basic set for tourists & random names of ancient artifacts.
- aethius prayed to lusacan once in his life (it didn't help, but as a moral support).
- dalish culture makes less sense to him than tevinter culture & stories about the ancient elven empire.
- he has a habit of drinking the most terrible coffee.
- slave traders & the venatori back in minrathous call him "that damned incaensor" (derogatory slang for a magic-using slave - dangerous but useful if controlled) and he wears it with pride. yes, he is very dangerous for them.
backstory:
aethius was born into slavery in minrathous and the entire period of his life up to the age of 15-16 often merges into a blurred canvas in his memory. his master, magister arida, was an altus mage engaged both in politics and in the study of ancient tevinter, in particular, the former temples and sanctuaries, dedicated to the old gods, which had not been yet transformed into the circles of magi. he craved to possess the knowledge of the remnants of powerful magic in such places.
when aethius's magic manifested, his master taught him some basics because it was still dangerous to leave an ignorant child without any control over his magic on his own. though, magister arida quickly returned to his studies, and that's why aethius's magic has always been of the chaotic destructive type, something practical yet unstable.
aethius became a kind of a personal errand-slave-boy who was taught to silently and effectively clean up the mess after magister's rituals (and so he learned about blood magic). because of this, his relationships with other slaves and servants were bad, but he didn't really care about it as long as he could have been a useful instrument for his master. magister arida praised the old gods, explaining their "silence" by the decline of tevinter and its people. but even the unworthy hands, such as the hands of some dirty little elf, could shed blood in the name of the great dragons.
when aethius was about 16, his master found a place called sanctum lusacan under minrathous and conducted some experiments with magic and old rituals there. this lasted until an incident occurred in which magister arida came into conflict with his "colleagues" and they killed each other right in the sanctuary. this event was both horrifying and spectacular with spells flashing and summoned demons screaming around. aethius managed to hide in this chaos. it was the only time in his life when aethius actually prayed. aethius knew this place was sacred and he knew that his master wanted to hear the voices of the old gods. so he prayed for lusacan's grace because he reaized that really didn't want to die. the gods remained silent but this helped aethius to calm down somehow. for the first time, aethius decided something for himself and run away, though he did feel guilty about it.
shortly after, he met his future best friend and short-time crush - celestine mercar, a young laetan mage and scholar, who was more into history and the past than anything else around him. celestine needed a qualified servant who would accompany him on his travels and fieldwork without reporting to his father every step. aethius's position was not completely legal in tevinter, but somehow he became celestine's assistant (normal assistant this time) and, then, his closest friend.
they travelled a lot for some time, visiting ruins in different parts of thedas. celestine was very interested in old tevinter and its connection to ancient elven empire. though he was never one of those mages and magisters who praised the dominance of tevinter. celestine was first and foremost a scholar. thus, aethius listened with feigned reluctance to his friend's endless chatter about history and somehow remembered many random facts to this day. besides, he read some of celestine's books to entertain himself during long nights without anything better to do. it was also then that aethius learned to use magic properly and gained experience in exploring ruins and dealing with what one might encounter there. the thin threads of connection between arlathan and what tevinter people use in their country to this day began to fascinate aethius too. although he could never see himself as being "elven enough", he sympathized with these stories through the tevinter lens.
celestine had to get married after his father's death, since he inherited the family title. he had to settle down in the city and give up endless trips, and aethius stayed with him, periodically doing his own things in minrathous or traveling somewhere for his friend. unfortunately, celestine's wife, to whom celestine was deeply attached, died, leaving behind a child. celestine, depressed because of the inability to finish his projects and the death of his wife, shut himself off from the world in his cabinet, absorbed in books. lucero mercar - his child - was taken care of by servants and sometimes by aethius. it was not a pleasant experience for any of them, because lucero themselves felt unwanted and unloved, and aethius believed that children should be raised like in a military barracks on the principle of "learn how to swim or drown".
by the age of 18, lucero ran away from home, tired of their broken household. aethius did not know where they had gone, but he suspected that they headed to anderfels, because lucero loved heroic stories about the grey wardens. celestine also "disappeared" one day, leaving without telling anyone where he was going. aethius was left alone and lost again, still struggling to find his own path in life without dedicating himself to someone else.
so, aethius decided to at least find his friend and that was the reason why he joined the shadow dragons - they had information about all kind of things. aethius has never been an ardent supporter of the fight against slavery, not believing that there can be a future without rigid hierarchy and order. however, he had his own standards for who should be the leader of the people, so he was happy to eradicate the venatori, slave traders or any other enemy of the shadow dragons he considered undeserving of their position.
he met varric after a while, got entangled in the unimaginable events, which against his own will put him into a leading position, met a lot of people and, apparently, gods too. these events forced aethius to come face to face with all the fears, doubts and identity crises that he had avoided all these years, convincing himself that his life was "normal" and that he, not a person, but a tool, was simply not capable of living in any other way.
in addition to unwilling meetings with solas in the fade, aethius found his mind accidentally connected to another elven god, who was much more insistent in continuing conversations in aethius's dreams. aethius tried to avoid sleeping for days at a time because talking to lusacan- elgar'nan caused him an emotional turmoil worse than solas's remarks about his decisions. however as their communication developed further, aethius discovered in his mind a conflicting interest in elgar'nan, a subtle desire to understand a man whose views partly coincided with how he himself perceived the world order.
aethius reluctantly and slowly changed some of his beliefs during the veilguard events, healing his old "wounds". and so he began to wonder whether elgar'nan had always been the embodiment of tyranny, or he had been corrupted. whether he had changed and hardened himself so much in the conviction of his own righteousness to protect and guide his people that the spirit he had been before has faded into obscurity.
personality traits:
- aethius is efficient and goal-oriented, always does his job well and feels it his duty to correct mistakes if he makes them. aethius can be very dedicated to his cause, however often not because of his beliefs but because he is determined to finish the job.
- he tends to be straightforward to the point when people consider him rude. although aethius really has a venomous tongue, he often just hates unnecessary small-talk. he can be sarcastic in a good mood, though his jokes are often dry and dark.
- he has a sharp mind, attentive to details, and easily invents ways to solve problems, always making plans. however, in everyday life, it is very difficult for him to change his views and get used to something new.
- aethius might be judgemental at times. it is difficult for him to apologize and express care verbally. he hates the concept of regrets, considering those who justify themselves and cry about the past as liars and hypocrites, if not weaklings. and so he does repress his own regrets, he hates feeling sorry for himself or acknowledging his own pain in any way.
- aethius prefers order to chaos, struggling to understand the concept of freedom, of life without rules and restrictions. it has been a long time since he was this child who wiped the blood from the floors of his master's mansion with an empty gaze, but he has his own standards, rules and ideals by which he lives. aethius would never admit it, but he does crave approval too, maybe even recognition of his old and hidden pain, which sometime makes it easy to influence him.
- deep down, aethius is a loyal and deeply attached person to those he trusts. it is hard for him to let people go to the point when he refuses to accept celestine's and varric's deaths he learns about during the events of the veilguard.
abilities:
aethius is good with knives and daggers, combining their use with his magic.
he mainly uses fire and lightning elements. aethius is familiar with the basics of blood magic and knows how to use it, although he rarely does it. he has not received a theoretical magical education and it is sometimes difficult for him to control his connection with the fade, though he is not afraid of spirits and demons.
he knows many random facts about the history of thedas and quite a lot about the history of ancient tevinter, dragons and arlathan in the works of tevinter scholars. in addition, he is familiar with some rituals of worship and prayers to the old gods.
aethius draws maps and it helps him calm his mind. thanks to this, he also easily navigates unfamiliar terrain.
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dirthamen-enjoyer · 28 days ago
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me just rambling about dragon age lore. spoilers for veilguard under the keep reading line.
i wish they had gone down the route of solas not telling the full truth of the evanuris. "they're tyrants and slave owners!" (paraphrase) but in actuality when they get released (ALL OF THEM BC I WANT TO SEE ALL OF THEM) it reveals that there are factions within. those who were actually awful tyrants, those who were lesser evils who never truly helped either side, those that were either secretly or openly helping solas in his rebellion. like imagine the idea of the evanuris that helped him willingly sacrificing themselves to create a stronger seal on the prison. or like the idea that they were genuinely betrayed and have a conflicting relationship with solas after being locked away for so long. i don't like that all the gods are just "tyrants and slave owners." give us variety. not everything should be so cut and dry. and yeah, i don't like that they're just all spirits :/ keep them mysterious immortal beings while solas is the spirit that is used and turned towards the conflict and war.
i also think taking the gods of a diaspora, especially one with clear influences, and making them all evil with no real moral ambiguity wasn't really the best way to go... i understand gods not being morally perfect because many gods within our religions aren't, but there are few that are just "evil" with nothing else to them.
i was going to talk about the reveal that elves are originally spirits that used the titans to become physical and the resulting war, but i got carried away and i think it might be it's own post lol. (it was more about the titans than elves)
i personally don't really like that idea that much because i don't think we need to be given explanations on how races are created. we don't fully know how dwarves came to be, only that dwarves lived with titans. we don't know the full story of qunari, we don't know the full story of humans. so why do we need to know the full story of elves?
i also don't like how the blight changed. i get why, because it can be used by ghilan'nain and elgar'nan, but it also just feels like a copout so they can use it more as a mechanic within the game. popping boils and making puzzles from the blight. taking away how it completely destroys land and taints every single being that comes into prolonged contact with it was not a good change in my opinion. the blight as it was and the taint adds pressure and consequences. they kind of did it with d'meta's crossing, but after that it "changed" more. show us ghouls, show us land actually dying. i loved walking around the western approach, seeing how the blight completely changed the land. i loved finding the silent plains concept art recently.
and to be honest, i don't know how i would have connected creation of the blight to a specific event so i'm not going to really talk about it.
oh and the old gods of tevinter. lame reveal that the dragons were just thralls of the evanuris. taking all these religions and connecting them to one group of people doesn't bring me joy. it makes the world smaller and it takes away the fun of fantasy. as an avid "let the gods being mysterious gods" person, i think the old gods of tevinter should be their own thing. have them be another enemy of the evanuris. you talked about multiple wars? there. another war. maybe it could even be the final wars that started while solas had his rebellion? and the forgotten ones are the old gods, locked away in the abyss (deep underground), while the evanuris are locked away in the sky (the black city / fade).
"how would the tevinter people worship them if they are locked away before humans are said to come to thedas?" easy. retcon. they already love doing that with little things. and honestly i feel like this would be a retcon that most people would not mind as much as other retcons. or, you know, expand on what yavana said in the silent grove about a time before the veil and high dragons in the sky.
was gonna say more but i don't know how to word it well so okie dokie i'm done rambling.
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datvtranscripts · 2 months ago
Text
Signs and Portents Deleted Dialogue
The End of the Beginning: Minrathous
Dialogue is sorted in scene order to the best of my ability.
Signs and Portents Masterpost
Varric: In his final fight with the elven gods, Solas imprisoned them and created a Veil that split our world from the raw magic of the Fade. But now he wanted to tear down that Veil and destroy the world… and some poor suckers had to stop him.
Bartender: Not that you’ll ever see it.
Civilian: Nice to see those Venatori cultists eat dirt for a change. Just watch your back. They own half the guards in this city.
Merchant: Don’t worry. Anyone asks, we didn’t see nothing. Merchant: Appreciate it. Merchant: Stay safe out there. The Venatori are out for blood tonight.
Dwarf: Get inside if you can! There are demons pouring from the sky!
Varric: I’ll have the Venatori wipe their feet next time.
Varric: Take the win and get home, ma’am.
Rook: Why are they still firing?
Varric: Run!
Varric: More of them?
(Amplifier) Looters will be subject to the full martial power of the Imperium!
(Amplifier) All citizens must stay in their homes. Anyone suspected of looting will be subject to martial authority.
(Amplifier) Remain in your homes. Imperial forces are containing the demons.
Varric: The Archon’s Palace. It floats over the city with a big cannon pointed down at its own people.
Rook: Let’s hope they’re done firing at us.
Varric: Who are they firing at now?
Harding: Hope they’re back to firing at demons instead of innocent people.
Harding: There! If you can bring down that crate, we can climb over.
Rook: See? That way would have been blocked without me clearing a path with those barrels.
Harding: I stand corrected.
Harding: There is where we need to go. Looks like the Venatori walled off the path.
Harding: This is where we need to go. Looks like the Venatori closed the gate.
Varric: Right. Let’s see if we can find some way through.
Rook: This way’s blocked. is there some other route?
Harding: Sure, if you want to be in the open for the Archon’s Palace to fire at.
Rook: Hang on. If I’m right about what’s in those barrels, this could be helpful.
Rook: Knew it!
Harding: That’s one way to clear a path.
Harding: I’m sure that will come in handy somehow.
Varric: Can’t get it from this side. Let’s see if we can find someplace with a better angle?
Varric: Just hit that big crystal in the middle to bring that barrier down.
Varric: There’s the crystal. Still can’t reach it, but I bet you can hit it from range.
Harding: There. The barrier’s down.
Venatori: Destroy the interlopers!
Venatori: Kill them, you fools!
Venatori: Death to all who oppose us!
Venatori: Just hit them!
Venatori: It’s three dwarves! How hard can it be?
Venatori: It’s two dwarves and lumbering Qunari! How hard can it be?
Venatori: It’s two dwarves and knife-ear! How hard can it be?
Venatori: Two of them are dwarves! How hard can it be?
Venatori: For Tevinter reborn!
Venatori: The glory of the Imperium runs in our veins!
Venatori: You will learn the power of the Venatori!
Venatori: Let their blood anoint a new Tevinter!
Venatori: We cannot falter! This is our destiny!
Venatori: Shadow Dragon Scum!
Venatori: Grey Warden fool!
Venatori: The Crows hold no power here!
Venatori: We do not fear your necromancy, Nevarran!
Venatori: We do not fear your magic!
Harding: There’s Dumat Plaza! Come on! Let’s get to Neve!
Harding: There! That’s Neve!
Varric: And lot of Venatori. Come on!
Neve: Nice of you to drop by!
Venatori: Strike down any who oppose us!
Venatori: Let nothing stop us!
Venatori: You’re the ones who destroyed our bar!
Venatori: The Venatori will rise again!
Venatori: You will pay for what you did!
Rook: How did the Dread Wolf handle the Venatori?
Neve: From what I saw? He turned them to stone.
Rook: Oh. Great. That’s a thing he can do?
Varric: Yep.
Rook: Right. Good.
Harding: The Venatori were everywhere before we got to you.
Neve: Of course they were. Lucky for us, they shouldn’t be a problem from here on. I put up a barrier because this district was full of demons. Any Venatori around will have plenty to worry about.
Harding: So will we.
Neve: Of the two, I’d take demons any day.
Harding: Why are there so many Venatori out here?
Neve: The Venatori feel powerful when people fear them. Demons running free in the streets the Venatori claim to control? That makes them look weak.
Neve: Not many people out. Avoiding the demons?
Varric: The Archon’s Palace is helpfully firing at anyone out in the streets.
Neve: Of course they are. Just like the Venatori. Can’t let the demons make them look weak.
Neve: Venatori. They must have tracked the magic to this building as well.
Harding: And then the demons found them.
Varric: So they were having a pissing match with chaos. Wonderful.
Varric: Couldn’t have happened to a nicer bunch.
Harding: Watch out. Lots of demons between here and there.
Harding: Another barrier. It looks different from the last one.
Neve: Venatori sometimes augment their barriers with supporting crystals. Let’s look around. We need to destroy those crystals before we can take down the barrier.
Neve: That’s a Venatori barrier. We’ll find more of them inside.
Varric: They’ve got no idea what they’re walking into.
Neve: That barrier’s simple enough. Hit it right, and you’ll bring it down.
Neve: Good. The main barrier crystal should be vulnerable now.
Neve: Right. Now let’s see what the Venatori were trying to seal away.
Harding: Maybe they found Solas and tried to trap him.
Harding: Looks like the entrance is through here. We’ll need to break through.
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girlwithadragonheart · 2 months ago
Text
Chapter 13 - Shared Burdens
This story contains major spoilers for Dragon Age the Veilguard. Read at your own discretion!!
Kalais x Lucanis
Summary: Kalais meets with Inquisitor Lavellan, swapping stories of journeys passed. Neglecting to let anyone know she was leaving, Lucanis panics
Word Count: 3.4k
Warnings: Swearing, talk of abuse, I think that's it (let me know if I missed something)
A/N: Your Honor, I just love them
Chapter 12 DATV Masterlist Chapter 14
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It’s always raining in Dock Town. The cloudy skies cast a darkness over everyone. No light is shed on the horrors and misfortunes striking the people daily. 
It just goes to show. At the end of the day, no matter what I chose people would die. I kept my head down as I made my way to the Cobbled Swan. The Inquisitor wanted to meet with me.
When I entered, she was sitting alone at a table by the windows, staring out of it absently. 
“I’m here,” I smiled sitting down across from here. “It isn’t just “Inquisitor,” is it? You were someone before that.”
“Ayla. Clan Lavellan. We try to be no one you’ve heard of,” She gave me a grin. “Morrigan is holding a perimeter. We’re alone. Tell me what Solas did at Elgar’nan’s ritual,” she said, sitting forward.
“Sounds like you already know,” I said hesitantly.
“I need to hear it from you,” she told me.
“Elgar’nan raised his Archdemon. Solas got us out of there. We saved a lot of people,” I answered.
“You sound grateful,” she observed.
“I am. He really did help.”
“It seems so. He’s always thinking about where it ends. How many of his names do you know?” She asked. “God of Lies, Dread Wolf, Fen’Harel. They’re titles he earned from enemies, followers, and fractured history. I once called him by another name. Friend.”
“Some friend.”
She chuckled. “Do you always agree with your friends?”
“We’re pretty aligned on where or not to destroy the world, if that’s what you mean,” I said.
“I will never excuse what he’s done. He’s killed people I held dear. You know this, too,” she told me.
“But…?”
“He became those names when he fought the gods, and regret for his world turned into destroying ours. Sound familiar?” She asked me.
“You’re making us sound like Solas. That’s uncomfortable.”
She huffed a laugh. “We’re not like our enemy. They’re making us do this.”
“Simple as one of Varric’s morals. Don’t become what you hate,” I said.
“Or trapped by what we’ve lost. Also one of his.” She glanced away, her expression melting into one of fondness when she looked back at me. “Tell me about the team you’ve built.”
“Are they a concern? Or…”
“You’re handling things. This part, what you have now… I just miss the banter about friends,” she told me, shifting in her seat.
I smiled slightly, glancing out the window. Of all the stories I’d heard about the Inquisitor, most in Tevinter made her seem like some kind of tyrant with the Inquisition after saving the world. Like once it was all over she completely switched gears. I knew it was bullshit, but to be under her wing of kindness was unfamiliar territory for me. I’d only had two people stick their necks out for me—Dorian, and Varric. And funny enough, they had both been a part of the Inquisition a decade ago.
The rain outside pattered against the window, a muted rhythm that filled the silence Ayla left hanging between us, an unspoken understanding of what it meant to lose and to fight.
I leaned back in my chair, my fingers tracing the edge of the table as I considered her request. “The team,” I started, my voice steady but low. “They’re… not what I expected. But they’ve become more than I could’ve hoped for.”
Ayla raised an eyebrow, her lips quirking into a faint smile as her violet eyes shone with amusement. “Sounds like there’s a story there.”
“There always is,” I said, letting out a small laugh. “Lucanis, for starters. He’s a walking contradiction—sharp as a blade, but just as protective. He’d throw himself into fire for anyone he cares about, even if he’d grumble about it the whole way.”
Ayla’s expression softened. “A man like that can be dangerous in all the right ways.”
“Don’t I know it,” I replied, shaking my head with a smile. “When I went with Varric, I didn’t expect to be the one leading. But I guess he saw something in me.”
Her gaze flicked down for a moment, a shadow crossing her features, but she nodded. “Varric’s always had a way of seeing people for who they are. He was the same with me when the sky exploded. He was always someone you could turn to if you needed someone to lean on or to laugh.”
I nodded, my chest tightening at the thought of him sitting in that room in the Lighthouse, barely healed enough to be up walking around. I thought about the other flickering in my mind. “And then there’s the unexpected ones. Taash. Bellara. Davrin. Each of them carries something—grief, anger, hope. They’ve all lost, just like us, but they keep moving. They keep fighting.”
Ayla tilted her head, her eyes searching mine. “And you trust them?”
I paused. “I have to. We don’t have the luxury of mistrust anymore.”
Her smile was faint but genuine. “You’ve built something rare. Don’t lose sight of it.”
The rain continued its relentless rhythm, a quiet backdrop to her words. I studied her for a moment, the weight of her own burdens evident in her expression, even as she tried to mask it with compassion and a touch of humor. “What about you?” I asked. “Do you have that? A team, a family?”
Her grin was fleeting, more wistful than amused. “I had that once. A ragtag group of misfits, much like yours, I suppose. We fought battles we weren’t meant to win. And we didn’t, not always. But we had each other.”
Her words hung in the air, a reminder of what could be lost. Of what I was trying so desperately to hold onto. “And now?” I pressed gently.
“Now, I have Morrigan. And Cullen, with all the family he has left. Our mabari, Barkspawn.”
“I’ve heard tales of the Commander,” I said quietly. 
“I’m sure they’re… colorful.” She sighed. “My husband holds many regrets, but the Inquisition was his chance to redeem himself.”
“Is that how you met him?” I asked.
Her smile softened, and for a moment, the Inquisitor seemed to shed the weight of her title, the sharp edges of command dulled by a memory she clearly held close. “Cullen and I met during the early days of the Inquisition. He was trying so hard to hold everything together, even when the world felt like it was falling apart.”
I leaned forward, curious despite myself. “And you? Were you trying to hold it together, too?”
She chuckled, the sound light but tinged with a bittersweet undertone. “I suppose I was. I didn’t set out to lead anything, let alone the Inquisition. I was just… another elf from a clan trying to survive. But sometimes, life has other plans.”
The rain outside picked up, drumming more insistently against the window. Inside the quiet warmth of her words contrasted sharply with the cold gray world beyond. “I’ve heard about what the Inquisition accomplished,” I said. “But not much about what it cost.”
Her violet eyes met mine, and I saw the weight of those years reflected there. “It cost everything, Kalais. People, trust, innocence. But it also gave us something—a chance to build, to protect what mattered. Cullen reminded me of that every day.”
She paused, her gaze flicking back to the window as though she could see the echoes of her past in the rain. He was a man haunted by his choices, by what he’d done in the name of duty. But he never stopped trying to be better, even when he thought it was too late.”
I thought about the weight of my own regrets, the ghosts that followed me. “Did you ever think it was too late for you?” I asked, glancing down at my hands on the table’s edge.
She rested a hand over mine. “Every day,” she said softly. “But Cullen never let me believe it. He saw me—not as the Inquisitor, not as some symbol or savior, but as Ayla. And I saw him, too. We found strength in each other, even when we had none left for ourselves.”
The room felt quieter somehow, the rain outside a steady rhythm underscoring her words. I glanced down at my hands, flexing them as though I could feel the weight of the lives I carried. “It sounds… rare. To find someone like that.”
“It is,” she agreed, her voice soft. “But you already have, haven’t you?” She asked, tilting her head. “You’ve built something rare, Kalais. A team, a family. Don’t let the darkness make you forget that.”
Her words settled over me like a cloak, offering a kind of solace I hadn’t realized I needed. “It’s hard,” I admitted.
“I know. It’s a lot of responsibility for anyone to carry,” she said gently.
“Responsibility can be a chain,” I said, my voice soft.
“Or a purpose,” she countered, her eyes meeting mine. “Don’t let it chain you, Kalais. Let it guide you. Because at the end of the day, it’s the people we fight for that make all of this worth it.”
I nodded, her words settling somewhere deep inside me. Outside, the rain kept falling, but inside, the conversation left a warmth I hadn’t expected—a reminder that, even in the darkest places, there were still connections to be made. Still reasons to fight.
—---------------------
The walk back to the Eluvian was uneventful, the rain soaking through my cloak despite my best efforts. The rhythm of it, the steady drum against the cobblestones, seemed to echo Ayla’s words in my mind. A team, a family. Don’t let the darkness make you forget that.
The dim glow of the eluvian came into view, its blue glow breaking through the cold gray haze. I put my hand against it, seeking the Lighthouse before stepping through. The warmth hit me first, and I shed my cloak, hoping to get it through to my bones and shake the cold rain off. I heard the sound of footsteps—quick, sharp, agitated.
“Where the hell have you been?” Lucanis’ voice cut through the quiet, a mixture of relief and exasperation. He appeared from the shadows of the hall, his vest half unbuttoned, and his hair disheveled like he’d been running his hands through it over and over.
I froze, taken aback by the raw emotion in his tone. “I—what?”
“You didn’t tell anyone where you were going,” he snapped, pacing against, his boots thudding softly against the floorboards. “Just gone. No word. No explanation. I thought—” He stopped abruptly, his hands curling into fists at his sides. “Maker, Kalais. I thought something had happened to you.”
I took the few steps to close the gap between us, reaching for his hands. The second my palms hit his fists, his hands relaxed. I held them gently, rubbing my thumbs over his knuckles. “I’m sorry,” I said quietly. “I’m okay,” I told him.
Lucanis’s eyes trailed to the side, and I caught the faint purple haze of Spite to my left. His face was close to my neck, scrunched in concentration, when I looked at him with a raised brow, he straightened quickly.
“Rook. Sees Spite.” His face scrunched again before relaxing slightly, though that crease between his brows was always strained. “Smells like. Salt and rain. Not Kalais.”
“It’s Dock Town,” I told him with a small smile. I wiped my hand over my wrist, holding it out to Spite. “See, it’s me.”
He brought his face close, breathing in my scent, carefully inspecting me. “Dock town?” Lucanis questioned. “You went to Minrathous? That place is crawling with Venatori.” He frowned.
“I know,” I admitted, glancing back at him with a tired smile. “I was meeting with the Inquisitor.” Lucanis stared at me, his eyes narrowing. I cupped his cheek gently, “I’m here. Safe.” I gestured down at myself. “See? No harm done.”
Spite, still hovering near, let out a soft growl of annoyance—or perhaps approval. It was always hard to tell with him. “Smells true,” he muttered before stepping back and disappearing into the deeper shadows of the Lighthouse.
Lucanis let out a long sigh, dragging a hand through his hair. “Kalais, you can’t just—” He cut himself off, shaking his head. “You’re going to send me gray, I swear.”
I smiled faintly. As I stepped closer, his hands braced my hips, and I dragged a hand through his hair, not missing the way his eyelids fluttered. “Gray would suit you,” I teased, my voice light, though my chest tightened at the lingering worry in his gaze.
He huffed a reluctant laugh, his shoulders finally relaxing. “Next time, tell me. Or someone. Don’t just vanish.”
“I won’t, I’m sorry.” I gave him a peck on the lips.
Lucanis’s sigh was heavy as he dragged a hand through his hair, the exasperation in his movements giving way to something softer. His dark eyes lingered on me, and the shift in his expression told me he’d noticed something I hadn’t meant for him to see. His gaze swept over my face, and his hands moved, thumbs brushing over the faint shadows under my eyes.
His touch was so gentle for hands so stained with blood.
“When’s the last time you actually slept?” He asked, his tone gentler now, though the concern was unmistakable.
I blinked at him, caught off guard. “I slept last night,” I said easily, my hands circling his wrists. I didn’t know if I was trying to push him off or hold the warmth of his hands cradling my face. 
Lucanis frowned, his thumbs now swiping my cheekbones. “You look exhausted, Kalais.”
I gave him a wry smile, trying to keep things light. “Well, you know… saving the world can do that to a person.”
He didn’t laugh. He didn’t even crack a smile. Instead, his eyes stayed locked on mine, unyielding, as if waiting for the truth to slip out whether I wanted it to or not. The weight of his gaze was like a silent invitation---or maybe a challenge. I swallowed, my feigned humor faltering under the steady warmth in his eyes.
Finally, I sighed and looked away, my voice quieter when I spoke. “It’s just… a nightmare. It’s nothing.”
“It’s not nothing if it’s keeping you up,” he countered softly. His eyes trailed down, like he couldn’t bear the weight of the darkness in my eyes. His right hand followed his eyes, and he started squeezing the rainwater out of the ends of my hair, his focus shifting as if grounding himself. “You should get out of this armor,” he said gently, his voice soft but insistent.
A part of me wanted to protest, to tell him I was fine, but the way he looked at me---like he wouldn’t accept anything less than my well-being---made the words catch in my throat. Instead, I nodded, my exhaustion creeping in as the adrenaline from Dock Town ebbed away.
Lucanis gave me a brief, searching glance, then gestured back up the stairs. “Go. I’ll be behind you.”
I arched a brow, a faint smirk tugging at my lips. “Enjoying the view, no doubt.”
His ears tinged faintly pink, but he didn’t rise to the bait. “You’re impossible. Go,” he repeated, the corner of his mouth quirking upward. “I’d like to think I’ve earned a little trust.”
With a dramatic sigh, I headed to my room, pulling the door halfway closed behind me. I shed my armor piece by piece, the weight of it almost symbolic as it clattered to the floor. My linen undershirt clung to me, damp from the rain and my own sweat, and I swapped it for a dry tunic before calling out, “You’re missing a golden opportunity here, Lucanis. Most people would kill for this kind of show.”
“Mierda, Kalais,” he groaned, his voice muffled through the door. “You’re impossible.”
“I’m just saying,” I teased, buttoning my shirt up halfway. “You don’t strike me as the bashful type. You’ve certainly seen worse.”
“I am trying to be decent,” he replied, his accent thick with his exasperation, though amusement peeked through his scolding tone. “But if you keep pushing, I’ll toss that out the window.”
I laughed softly as I opened the door, finding him leaning against the frame, arms crossed. “All done,” I said breezily, and his eyes flicked over me, his expression softening when he saw the faint smile on my face.
“Sit,” he said, gesturing toward the edge of the chaise.
I raised an eyebrow but obeyed, my legs aching more than I cared to admit. I sat up against the arm of the chaise, putting my legs up and letting myself relax just a bit. Lucanis grabbed a towel from the small dresser and stepped closer, pulling over a stool as he sat behind me. His fingers deftly worked through the braids in my hair, undoing them with surprising delicacy.
“You know,” I murmured, a teasing lilt in my voice, “for someone who kills Venatori with their bare hands, you’re surprisingly good at this.”
Lucanis huffed a quiet laugh. “Don’t tell anyone,” he said, his voice warm. “I have a reputation to uphold.”
I closed my eyes as his fingers worked through the knots and tangles in my hair, the steady rhythm of his movements oddly soothing. For a moment, the weight in my chest lightened, and the tension in my shoulders began to ease. The world outside seemed distant, and I allowed myself to just exist in the quiet comfort of his presence.
“Thank you,” I said softly, the teasing edge to my voice fading.
“You don’t need to thank me, pequena polilla,” he said, working out the final few strands from my braids and running his fingers through my hair.
I smiled faintly but said nothing as he started scrunching the soft towel in my hair to get out the rainwater. I was unwilling to break the fragile peace that had settled between us. The silence stretched, but it was the kind of silence that felt safe, like an unspoken understanding.
His hands were gentle as he pulled my hair over the arm of the chaise, and I laid my head back, letting my eyes flutter shut. “It’s always the same,” I whispered. 
His hands stilled for less than a second before resuming his ministrations.
“Tevinter,” I said. “The magister who… owned me. His wife---she was kind. The only kind person in that house. But when she died, he…” My throat tightened, and I swallowed hard. “He blamed me. Said I brought the sickness that took her.”
Lucanis didn’t speak, but his hands stroked through my hair, grazing the most sensitive parts of my neck and making me shiver. His presence was steady, grounding, and it gave me strength to continue.
“I never see his face,” I said, my voice trembling slightly. “But I remember how he looked at me. Like I was nothing. Not even a person.” The memories clawed at the edges of my mind. “He hated me,” I said quietly. “More than the other slaves. More than anyone.”
Lucanis shifted, and his hands were off me. I opened my eyes when I felt the dip in the chaise beside me. Lucanis sat on the edge, facing me, and he took my hands, brushing his thumbs over my knuckles. After a moment, he looked up at me, bringing my knuckles to his lips.
“You did not deserve it,” he said softly. “You are not his. You’re free, Kalais. And no one---no magister, no nightmare---can take that from you.” He held my mismatched eyes with his brown ones, glancing between them with sincerity.
His words settled over me like a balm, and I felt a lump rise in my throat. I nodded, though the weight of his gaze made it hard to speak.
He reached up, his hand brushing against my cheek. “You are stronger than the chains he put on you.”
A tear slipped down my cheek, and he caught it with his thumb, his touch gentle. “I don’t feel strong,” I admitted.
Lucanis’s brow furrowed slightly, his hand moving to cup my face fully. “You were raised in a hell of his creation. And yet you endured. That takes more strength than most could imagine conjuring.”
I leaned into his touch, the warmth of his palm chasing away some of the lingering chill. “And you call me impossible,” I feigned a scoff, playfully rolling my eyes through the tears trying to fall. A smile tugged at my lips despite myself.
His own lips curved into a small smile, and he leaned forward, pressing them to mine gently. “Because you are,” he grinned. I raised a brow, and he chuckled. “Rest. I’ll be here with you.”
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A/N: I'm procrastinating the next couple chapters (I'm not ready for The Reveal ;-;)
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Tags: @encrytpta
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marie-wisp-of-curiosity · 2 months ago
Text
DA:TV thoughts, part two
Part one here, about Rook!
Spoilers for everything Dragon Age.
ABOUT THE TONE: An homage to our favorite Thedasian writer!
I think DA:TV's writing references Varric's books.
I was reminded at points of DA2, where Varric tells the story of the Champion to Cassandra, the one he ends up writing in his most popular book.
DA: TV's more "campy" sides are inspired by serials and pulp fiction. Some, but not all, signs of this are:
The end of chapter narrations where "Varric" is hinting at what's to come, like a serial's writer would.
Neve's story that is written like a pulp fiction detective story!
The theme of books, reading, and writing being present throughout the game. I loved the book club codex entries so much! The end of chapter narrations also makes me think that Rook is telling this story after the facts. If this was just Rook, in the present, imagining Varric telling their story, they wouldn't know the future. I think that by showing us that our narrator knows what is coming, the game may be telling us that this is Rook telling the story after the facts. (*Before the reveal of Varric's death, this actually was part of what fooled me. I remember thinking that if Varric was telling us what's to come, he was going to survive. * :') ) This would also work with the idea that Rook is Varric's successor… Maybe Rook is Thedas' next writing sensation!
About the villains, the Crows and Dalish elves joining the elven gods About the villains In DA:TV, Rook doesn't spend a lot of time explaining the nuances of why the Big Bad Guys are bad because they don't need to. What Rook needs their public to know is that those assholes kill and enslave innocent people and that they will destroy the world for power. We do not get a big slavery in Tevinter plotline or mission, and I think that was a sensible choice in the game we got. It's still mentioned often. My favorite example is Lorelei, the Shadow Dragon's shopkeeper, who is one of the elves that was sold into slavery to Tevinter by Loghain in DAO. Slavery, blood magic, violence, and abuse are everywhere in the game, as part of its context.
I think that narrative choice was made because of the time they actually got to make the game, but also because that's not the point. This story is not about how fucked up the world is; it's about how to actually save it. It's not about the abuse or trauma; it's about healing. Rook has to find people who already see how messed up the BBGs are and round them up to make things better.
Still, there is some nuance about the smaller villains: it is said towards the end of the game that any Venatori or Antaam soldiers that want out are spared and helped. Even some BBG, like The Butcher, chose to do the right thing (in their way) at the end. I was also glad we got to see Qunari people outside the Antaam and regular people in Tevinter; to me, that felt more important to support an idea that transcends all Dragon Age media: people are people, no matter where they come from.
The Crows I do wish we had gotten a darker portrait of the Crows. They were changed in one of the books, and in DA:TV they are shown more like vigilantes than an actual guild of assassins. It does feel like a choice made for time, maybe? It would have been interesting to see Rook struggle with working with them. Or maybe the Talons we work with could have been shown as exceptions to the brutal ways of their predecessor? I feel the same about the Lords of Fortune; the "cultural" artifacts thing didn't make a lot of sense to me, and I would have found it more interesting if it was a bit more challenged. We do get more nuance with the Grey Wardens, so I do think this is a time thing. The idea of working with groups you disagree with on some stuff because they also are ready to do the work to save the word could have been very interesting to explore.
That said, if you believe my theory that the game is the story told by Rook, you can tell yourself this is just part of their editing of a more nuanced truth, hé hé!
About the Dalish Going with my theory that this is Rook's telling of the events, I also think that they don't talk about Fen'Harel's agents or elves siding on the side of the Evanuris on purpose. There was probably some, in actuality, but Rook knows very well that elves are already persecuted enough as it is and won't risk giving them even more bad press.
In conclusion! I have so much more to say about that game, but this is already so long! I'll probably write more as I continue to think about it. I hope you enjoyed reading this and wish you a great day! Au revoir!
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