a point about the IA situation that I cannot make on twitter without death threats
Like many authors, I have complicated feelings about the IA lawsuit. IA has a whole raft of incredibly invaluable services, that's not in dispute. The current eBook licensing structure is also clearly not sustainable. Neither was IA's National Emergency Library, which was unrestricted lending of unlicensed digital copies. There are some thoughtful posts about how their argument to authors, "you'll be paid in exposure," is not especially compelling.
But I'm not here to discuss that; I'm here to talk about the licensing. TL;DR I don't want my work being fed into an AI or put on the blockchain, and to enforce that, you need a license.
So, here's the thing. IA's argument for the NEL boils down to "if we possess a physical copy of the book we should be able to do what we want" and that's frankly unserious. (Compare: Crypto Bros who thought spending $3 million on a single copy of a Dune artbook meant they owned the copyright.) Their claim is that by scanning a physical copy of the book and compiling the scans into a digital edition, that is sufficiently transformative to be considered fair use.
What that gives them is something that functions almost identically to an eBook, without the limitations (or financial obligations) of an eBook license. And I'm sure some of you are thinking, "so what, you lose six cents, get over yourself," but this isn't actually about the money. It's about what they can do with the scans.
A license grants them the right to use the work in specific, limited ways. It also bars them from using it in ways that aren't prescribed.
For example, what if IA decides to expand their current blockchain projects and commit their scanned book collections to the blockchain "for preservation"? Or what if IA decides to let AI scrapers train on the scanned text? One of their archivists sees AI art as a "toy" and "fears [AI art] will be scorned by the industry's gatekeeping types."
Bluntly, an unlicensed, unrestricted collection seems to be what they're gunning for. (Wonky but informative thread from a lawyer with a focus on IP; this cuts to the pertinent part, but the whole thing's good reading.) The Authors Guild is in no way unbiased here, but in the fifth paragraph of this press release, they claim that they offered to help IA work out a licensing agreement back in 2017, and got stonewalled. (They also repeat this claim on Twitter here.)
At the end of the day, I don't want the IA to fold; I don't think anyone does. As a matter of fact, I'd be open to offering them an extremely cheap license for Controlled Digital Lending. (And revamping eBook library licensing while we're at it.) I think there's a lot of opportunity for everyone to win there. But IA needs to recognize that licenses exist for a reason, not just as a cash grab, and authors have the right to say how their work is used, just like any artist.
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Sonadow Fic Rec
Okay, before you jump down to the masterpieces listed below, I just wanted to state this:
These authors have given this phenomenal content for free, baked with time and effort. I have never once ignored this, hence why I try and comment on each and every one of these fics. However, my energy and ability to be verbose differs day to day. Some of these fics I have not given proper comments for, despite this, I will be on it the moment I can be. In the time being, (once I am able to find my comments on each of these fics) I will be sharing my adoration for them further in other posts (and most likely link back to this one).
With that being said, please, PLEASE take your time to check each of these fics out. If they're not your cup of tea? Valid! But hands down I have never dedicated myself to making a fic rec like this until now. But I MUST share and spread these works, they are much too dear to me not to, and I mean that from the bottom of my heart.
(All fics are listed by order saved in my bookmarks, not in the order read)
tangled threads and bite-marked shoulders by @rubyiiiusions
Words: 32,287 | Series | Complete
Shadow hissed in pain. The laser had just grazed him, but it still stung, and he instinctively gripped the wound it left on his arm. “You dare-”
He stopped. The laser hadn’t hit him. In fact, it had struck Sonic, right on his lower left arm.
So why did his forearm feel like it just got shot?
He whipped around, fear climbing up his throat, and he suddenly became hyper-aware of something new. It was like a sixth sense, feeling the confusion that emitted from Sonic’s fur in waves as if it was his own.
“What did you do?!” Shadow snarled.
or, eggman accidentally soulbinds shadow and sonic, and no one has any idea how to undo it.
Sleepwalking by Tirainy
Words: 22,117 | Complete
'There is a strong arm curled around his torso, the appendage keeping him close to its owner, whose warm breath is ghosting over the back of his neck. Sonic is sure he went to bed alone the previous night, but he isn't worried about the intruder. After all, this isn't the first time this has happened…'
Secret Admirer by @trenchcoat-gecko
Words: 24,313 | Complete
Sonic understood well what it meant to be loved. He was a world-famous hero, after all; his presence never went unnoticed. For the most part, he lavished in that attention, he soaked it in and encouraged it.
But not romantic attention.
So, when the blue blur found himself falling in love? Well, the prospect was rather daunting, no matter how easy Amy had made it out to be. So maybe, just maybe, he should just take the easy way out...
Rose Drops Series by @magicstormfrostfire
Words: 122,489 | Series | Complete
Love, Intuition, and a little bit of magic ensues as Amy sends Sonic and Shadow on an unforgettable adventure.
Wolfboy by @trenchcoat-gecko
Words: 73,856 | Complete
World-famous monster hunter Shadow the Hedgehog has a job to do. It doesn't take long for the one-shot wonder to realize that this job won't be as simple as he'd expected: a small town, rumors of a lone werewolf, and a handsome, green-eyed, chronically-injured casanova who manages to worm his way into Shadow's heart...
What starts off as a simple job turns out to be something much more life-changing.
Blizzard Bedfellows by @magicstormfrostfire
Words: 21,294 | Complete
When a rare blizzard takes over the island, Sonic is on the run to make sure a certain angry loner is safe and sound.
Y-you know, because...uh that's what heroes do.
We never met but can we have a cup of coffee or something? by @whitejungle
Words: 3,630 | Complete
It's been almost two months since Sonic lost someone he didn't even know, but he can't stop thinking about it.
Clean Slate by nottheweirdest
Words: 155,880 | Complete | Note: Squeal pending and I am cheering you on author!! Whatever you decide I am excited to support you!!
Shadow has lost himself before. He knows what it's like to straddle the line between reality and false memories, but this time, it’s Sonic whose memory has vanished.
A premeditated set of circumstances and an accidental injury leave Sonic with no memory of who he is, his life, or more importantly, his painful history with Shadow.
It’s up to Shadow to remind the hero who he is in the midst of a global outbreak. It’s a chance for redemption. It’s a chance to right the wrongs of the past.
It’s a clean slate.
say i reckon (i love you, for a millisecond) by @redamancering
Words: 30,205 | Complete
There’s a hand on his shoulder, barely making contact. A red gauntlet glows around the wrist.
Sonic blinks, the pain having evaporated so fast he feels almost weightless. “Shadow?”
Shadow’s breathing heavily. “Problem.”
The retrieval of the ancient tech Shadow (and Sonic, in tow) has been sent to uncover takes a turn for the worst. In this case, the “worst” means… becoming physically and inextricably linked to each other. For the foreseeable future.
OR: Metaphysical handcuffs, and general gay buffoonery.
Judge my sins, not my feelings by yellothebeeloved
Words: 228,479 | Complete | Note: Possible one-shots pending from the author for the series, I am here to support you author!! What ever you decide I'm here for it!
Maybe he's not meant to touch. It's the newest excuse he thought of in hopes that he could prolong the game a little more; a careful ruse to enjoy the bittersweet torture of seeing the days pass them by, while he pretends he doesn't seek azure blue whenever he's restless. At first, all he wanted to do was watch: but now the desire to touch, to have, to affect is at a point where he's not sure whether reaching for Sonic would truly be fruitless.
He wonders that especially when Sonic's eyes light up upon seeing him. When he corners Shadow, when he invades his space and he touches and takes and then excuses it by calling it a fight. Shadow truly wonders then: if only he was brave enough to reach out, what would his grip find? Loose stars or a battle-worn body?
Standing up, he glances at Sonic again, whose eyes have now met his own. There's something heavy in the eye contact, something Shadow doesn't dare name. Neither of them say anything, and yet Sonic's eyes move away from him again, like they did.
Shadow warps away, hiding from the stars once more.
Child of Prophecy by @trenchcoat-gecko
Words: 139,321 | Completed
On the night the Mobius Castle was ransacked, the Queen received a prophecy.
“One of three will not cry; send him down the river, for you can only save your kingdom if he does not grow up royal.”
Coming Home by nottheweirdest
Words: 55,740 | Completed
Shadow's life has been full of mistakes, some worse than others, but admitting his unrequited feelings to Sonic tops the list. He's spent the better part of a decade ruminating on his regret and hiding from feelings he couldn't bear to face. He never thought he'd see Sonic again, and he told himself that was for the best.
Until now.
At the bequest of his former rival, and in an attempt to finally get closure, Shadow has returned to Central City. The reason?
Sonic the Hedgehog is marrying Amy Rose.
And Shadow is invited.
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Speaking of GW1 and GW2 ... I've had plenty of complaints over the years about how GW2 has chosen to handle and retcon human-centric GW1 lore, the framing of the human gods, etc. That said, I've recently been appreciating that GW2 has retained a particular element of GW1's treatment of humanity and their gods that I've always really liked.
Humans in the GW universe are not really generic everymen, as humans so often are in fantasy settings. Nor are they so wildly varying and unpredictable that there's no sense of humanity having its own distinct flavor like the other playable species do. In many ways, they occupy a vaguely "elvish" position in the world—they've been on this world for a very long time and used to be a major power, or rather, made up many major powers with various warring factions that sometimes found common cause.
But in more recent eras, many of the ancient human civilizations have dwindled and/or suffered various atrocities and/or lost their minds. And culturally, humans tend to have a strong affinity for the mystical and even more for the divinely mystical, which their political power in previous eras was directly tied to. The vast majority of humans in this world are faithful worshippers of a human pantheon of six gods (formerly five).
Not all humans are magical or religious, to be sure, but a lot of them are, to the point that this seems their most distinctive cultural quality. Minor NPCs tend to have background dialogue invoking the gods ("By the Six!"), or referencing one of the gods (often but not only the goddess Dwayna, leader of the Six). The main human NPC of the core game, Logan Thackeray, continually references the gods, as do most of his military fellows.
Most interestingly, though, if you choose to play a human, you will automatically be a devout adherent of the faith of the Six regardless of any other choices you make. In addition, human PCs are blessed by one specific god among the Six whom you choose at character creation.
This mostly has minor flavor effects in practice. A priest of the god you chose permanently hangs out in your home district, and sometimes other priests of your god can perceive some mark of their deity's favor when they look at you.
Howeverrrrr, when I say "their deity," I don't mean that they exclusively worship the god they've dedicated their lives to, or that "your god"—the god whose favor you enjoy as a human PC—is your god in any remotely monotheistic way. Humans faithful to the Six are faithful to all the Six until one of the gods falls to evil. And when that god becomes the villain of the second GW2 expansion, various human NPCs are shown going through a crisis of the soul regardless of whether he was their particular patron or not. Having a more specific personal tie to one of the gods, or being particularly blessed by one of them, or being specifically devoted to a life of service to one of them, does not in any way prevent humans from devotion to the rest of the pantheon.
Mechanically, this means that no matter which deity you choose as your particular patron, your human PC starts the game with the ability to pray to Dwayna, goddess of life and air and healing. When you pray to her, a blue image of Dwayna materializes, heals you, and vanishes. As you level up, your human-based skills will extend to prayers to the other gods.
Praying to Lyssa, goddess of illusion/chaos magic and water and beauty, confounds foes by inflicting random conditions on them and random blessings on you. Praying to Kormir, goddess of spirit, order, and truth, will free you from negative effects like immobilization. The final prayer you can use, iirc, and the most powerful, is the prayer to Balthazar, the god of fire and war who ends up going super evil. If you're playing a fragile class like an elementalist or mesmer, praying to him is actually great, because he blesses you with two fierce hounds made of flame who fight alongside you and soak up damage. (Praying to Balthazar does feel a lot weirder in retrospect, I'll admit.)
In any case, the point is that you can pray to ANY human god and receive a brief visitation from that god, because the entire human pantheon are your gods even if you're only special to one of them. A similar dynamic is at work for NPCs as well. A recurring NPC in the core GW2 story, for instance, is Rhie, a priestess of Grenth, god of cold, darkness, judgment, and death (he's not evil, just goth). Even by priest of Grenth standards, Rhie is greatly favored by him, and as a result is able to perform powerful rituals dealing with the boundaries between life and death. But there's no expectation that this means she should abjure the other gods in any way, and she certainly does not (in fact, she provides a Human Religion 101 rundown about the gods in general in her first appearance in the human storyline).
And it's so common in fantasy, I feel, that polytheistic cultures are conceptualized as giving adherents a wider choice of gods to be the one they actually worship for real, often with the implication that worshipping one god in the pantheon naturally translates into hostility or apathy towards other gods in the same pantheon. And so I do enjoy playing a religiously devout character who has a special patron deity blessing her and who is emphatically polytheistic throughout her entire original storyline.
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