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#go check out the kickstarter if you can!
shvmblr · 7 months
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ARE YOU TINLIGHTENED?
guys! the tcbs are 1/3 backed with 21 days to go! if you can please go check out their kickstarter and help out if you can!
spread the word of the tin 🙏
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i think dst needs to get Scary sometimes
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chapter 5, page 41
first - previous - next
[image description: an sac webcomic page. “i was literally mid-sentance, what was that for- and they’re gone. great” jade says, turns around to face where split was, angrily. “...woah” says lewis, looking back. “Well that's the second time we've been booted out of a place by a friend with some weird eye thing going on, and hopefully that's not a sign.” jade says, turned back over to lewis. “was that, uh, fast travel?” lewis asks, holding the not bloody corner of the business card in his mouth to sign. “no, she can’t teleport, he just pauses time. lucky bastard. what was faer deal anyway? we don’t have time for this shit!” she continues. “actually i... i got the address” lewis responds, handing over the business card. “the creepy guy in the back gave it to me after i bit him”. he continues. “that’s great! no time to waste, let’s- i’m sorry, you bit him??” end id]
I so badly want to print this comic but there’s so many things i need to do first and the start of that list is “figure out what things i need to do”.
also looking into making washi tape, pins, and keychains which are much simpler to make but still kinda pricy.
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so-many-ocs · 2 months
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practical writing advice
part 2
avoid writing in bed if you can. writing in bed is the mind-killer. writing in bed is the little death that brings obliteration. you may think "but i can write AND be cozy" you will get sleepy so fast. 98% of the time when i try to get a nighttime writing session done in bed i go to sleep. maybe 70% of the time if it's an afternoon writing session. also it fucking kills your wrists.
STRETCH before writing. stretch as many parts of your body as possible ESPECIALLY YOUR WRISTS! i have chronic tendonitis in both of my arms from not doing this and it is manageable but it is Not Fun!
plug your phone in on the other side of the room. better yet, plug it in and leave it in another room. better yet, power it off and leave it in another room. "i'll just check one quick thing" do not underestimate the power of the doomscroll.
do a warmup. look up writing prompts (i like one-word prompts or prompts that focus on a general theme as it's easier to integrate into my writing style), set a timer for fifteen minutes, or ten, or five, and go ham. make it shitty or incomprehensible, as long as you make it. create a dump document for all your warmups. i currently have two novels in the works that started as one of these fifteen minute little warmups.
pick your background noise ahead of time if you use it, and look for something long. i listen to 3-hour-long silent hill ambient mixes on youtube dot com.
take breaks. around every 45 minutes, as i'm noticing myself begin to lose focus, i get up, grab a drink, get my blood flowing, and give myself some space to breathe.
sometimes i sit down to write and i think "every atom in my body is averse to doing this right now. i would rather dance barefoot on a bed of nails than open my laptop and start typing." and you know what i do? i go do something else instead. don't force it! it will become a chore.
that being said! write as often as possible. try to write every day. try to write at the same time. don't beat yourself up if you can’t, BUT the more often you write, the more often you'll want to write.
if you're stuck on a scene or a page or a chapter, go back to the last place where you felt like you knew what you were doing and start writing from there. keep a copy of your other writing in case you want to reuse it or refer back!
i don't know if this is something that will be helpful for other people but i start mentally preparing myself for my writing session a few hours ahead of time. i will say to myself, "today, at this time, i'm gonna sit down and write that scene where mina walks out on her book club, and it's going to be awesome and i'm looking forward to it." then, by the time i actually begin, i basically have the whole thing written out in my head and can just put it down to paper. it's a good way to at least kickstart the session !
ok thanks bye
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novaandmali · 2 months
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HEY NERDS
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Do you like sci-fi?
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snaileer · 5 months
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We Didn’t Start The Fire
“See man, the moon!” Kid Flash said as they came outside, standing on the pile of rubble.
“And Superman! Do we fulfill our promises or what…” his voice trails off as a grinding clanking sound echoes behind them.
They turned around, confused to see a tricked out pale yellow Volkswagen bug trucking its way up the rubble and crumbled building blocks. It stopped before it got too steep, a man in a familiar white lab coat stumbling out.
Immediately, they were on guard, the man haphazardly climbing towards them.
Robin drew two batarangs in each hand, standing in front of Superboy as he got closer. It didn’t even matter that the Justice League had just landed behind them, if this CADMUS scientist tried something, Robin would be the first to defend Superboy. Without hesitance.
The man stopped in front of them, huffing for breath.
“You’re-!” He stopped, leaning over his knees with gasping breaths, “Sorry, one sec!” He held up a finger, gasping for another few seconds before stepping forward-
Chains of water surrounded him before they could blink, Robin looking back surprised to see Aqualad standing with extended weapons and a grim face.
“This is odd.” The man looked at the water wrapped around him, wriggling a bit before shrugging. His eyes zeroed in on Superboy, “You’re okay!” He said with a blinding grin.
Superboy recoiled and Robin immediately stepped between them.
“What.”
The man glanced at him briefly before looking back over Robin’s head, “You are okay right? I mean I tried my best but I couldn’t figure out a way to get you out- I mean if I’d known you were there to begin with I’d would have never-but then I wouldn’t have-
“Who are you?” Superman asks, suddenly close from behind them.
The man’s mouth clicks shut, looking between them all before a grimacing smile rises to his face.
He extends his hand at the elbow between the liquid chains, “Dr. Danny Fenton, ex-biochemical engineer of CADMUS labs Mr.Superman,sir.”
Flash zips forward, the eyes of his cowl narrowed, “Ex?”
The grimace turns into a wince. “Oh.. heh, yeah, I’ve found that arson is usually a pretty good kickstart of sudden unemployment,” there’s a thoughtful pause as he looks over the rubble, “It’s usually accidental though.”
Nobody responds.
“What? You didn’t think that lab fire started on its own did you? How else was I supposed to get you here?”
“There’s a Justice League public phone! That’s literally its entire purpose!” Kid Flash shouts, throwing his hands in the air. At this point, Aqualad cautiously lowers his water bearers, releasing Fenton.
“Oh, sure, I call a bunch of superheroes and tell them my boss is doing a Grow-Your-Own-Superman in the boiler room. That’d go over well.” He pauses, “Though the sidekicks was a surprise.”
The comment goes uncorrected, as the rest of the league has snapped to face Superboy the moment he says it.
Superman looks stricken as Superboy reveals the logo on his torn shirt.
Fenton unceremoniously breaks the tension, “Sorry I never asked, do you have a name? I’d feel really bad just calling you-“
“… They called me.. Superboy..” He says, still not looking away from the man of steel in front of him.
“That’s not-“ Fenton rubs his temples and sighs harshly, “Okay, I can fix that later, whatever-“
“You’re not gonna be ‘fixing’ anything, Doctor.” Robin snarls.
Fenton blinks. “Huh?”
Batman steps forward, “Green Lantern.”
Green construct cuffs snap around the Dr.Fenton’s wrists, though he looks at them puzzled.
“Superman, check for survivors in the damage, Flash find some salvageable evidence before it finishes burning. The rest of us, we’ll continue this interrogation at the hall.”
“Wait what?” Dr. Fenton says, perking up like a meerkat even as Batman turns away with swirl of his cape.
“What about me?” Superboy asks, desperation in his hesitant step forward.
Batman looks to Superman. Superman nods, and then shoots off into the rubble and emergency vehicles.
“For now, you come with us.” Batman says, and Superboy’s shoulders loosen just a hint.
The dark knight pauses again before turning completely, “And don’t think we’ve forgotten the rest of you,” he says, cowled eyes narrowed over his shoulder, “Robin.”
Robin shirks back, “Heh.. Right.”
“Wait what’s going on?” The Fenton scientist yelled back over his shoulder as Green Lantern pulls him away.
He starts to say something but the construct fully engulfs him now, shifting from a platform to a soundproof bubble.
It seems to shock him enough, Fenton tapping at the walls and looking like he wants to take it apart and take a sample.
Robin grit his teeth.
He was not gonna let these CADMUS freaks touch Superboy again.
Not Fenton or anybody else.
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breelandwalker · 2 months
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Just want to quickly remind newcomers to the tumblr witch community - This Isn't Tiktok.
Notes aren't a definition of success here. We don't have an algorithm that bumps things to the top of the dash based on popularity. And yes, it's ALWAYS the memes and shitposts and fandom stuff that gets the attention, compared to that long post about the current moon phase you spent an hour writing. (Trust me, I know.)
You're curating your own experience here. Liking posts is fine, but it's commenting and reblogging that kickstart meaningful interactions and help the posts you enjoy reach other users. Tagging posts is fine, but it's not a guarantee that your post will do numbers and tagspamming will get you blocked.
Yes, tumblr is by and large a fandom space, but that doesn't mean that's all there is. And unfortunately, expecting it to work like other social media platforms is only going to lead to disappointment.
If you want to interact with the community and start discussions, REACH OUT TO OTHER WITCHES. You can post in the tags all day and night, but if you don't make a direct effort to engage with other users by commenting, reblogging with commentary, or asking/answering questions, it's not likely to get you anywhere meaningful.
Consider this an invitation to browse my posts, check out my tags, and get in my inbox - and do the same for other witchy creators whose content you vibe with.
I'm glad you're here. Let's talk about witchy stuff. 😊
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fairyhaos · 2 months
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how seventeen act with their writer s/o
requested by anon ^^
masterlist
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seungcheol
he is begging. he is on his knees BEGGING you to pls let him buy you a new laptop because the one you use is literally on its last legs and makes ominous sputtering n whirring sounds like a dying cat stuck in a vent every time you start it up. you don't let him tho bc “no cheol the memories :(((“ cuz you've had it for years but he is nearing the end of his tether and who knows. in a few days ur laptop may mysteriously disappear forever and you'll be forced to let him buy a new one
jeonghan
he's like the pet cat you don't own who likes to slink into the room and make inquisitive noises as he watches you work. drapes himself over your shoulders and makes distressed huffs when you try to dislodge him. he's never usually noticeably clingy, but when you try to write, the clinginess always springs out and you can't go five minutes without jeonghan poking his head into the room to check up on you and see what you're up to
joshua
your biggest fan. buys every single novel you write, puts on his glasses, and reads them very seriously in one go on the very evening it's released with the lamp on beside him. he looks so serious every time, but he'll always peer at you over his glasses and then give you a big grin, telling you how much he loves it. gets you to sign a copy for him and brags to everyone he knows that he has your signed novels with special messages just for him that no one else can have
junhui
he's your personal general knowledge bank. when you're searching up obscure things and slowly losing hope on finding an answer, just ask junhui and he'll either a) know the answer or b) knows someone who knows someone else who knows someone else else who knows the answer. don't ask him how to spell words tho bc he's like. hopelessly bad. blinks at you going “what's an [insert word]” before you give up and google it yourself
hoshi
alwaysssss wants to know what you're working on right now. gets all whiny when you get possessive of your work and refuse to show him before it's finished bc come on, it's surely perfect already, why are you trying to hide it from him?? loves helping you do, like, the non writing stuff. writing out plot? nooo. building fantasy maps, figuring out political systems, getting lost on a tangent on figuring out the price of beans in the 1800s? hell yeah sign him up!!! 
wonwoo
knows all the grammar rules in the world. you can ask him stuff like “hey wonwoo can i put a comma here or no” and he'll amble over to peer over your shoulder and tell you whether you can or cannot, in fact, put a comma there. helps you curate all your writing playlists for the different moods you have. gently reminds you to get back to writing whenever you end up scrolling on instagram for too long
woozi
you're even more of a workaholic than he is when in the zone, so he gets to realise how unhealthy it is to be sat in front of a computer for hours straight with no break. you get to act as each other's “let's act like a normal human being now” reminders, depending on which of you is going through a work fixation. you guys both go on runs together in the mornings even though it kills you bc at least it gets both of yo brains kickstarted to spend a day being all creative in ur respective fields
minghao
you value his opinion above anyone else's. above your beta reader's, above your agent's, even above your editor's bc those are more like advice, not opinions. but knowing that minghao likes your work, and knowing which parts in particular he really likes, is so important to you because ultimately, you want the person you love to also love the things that you create. 
mingyu
brings up the fact that you're a writer in every conversation he has with anyone ever. “oh my god look, this menu has writing on it. speaking of writing, my s/o writes actual books as a job!!!!”. your agent made him sign a contract similar to an NDA bc he just keeps yapping about your books even when they haven't been released yet. loves the noises you make whilst you're writing. thinks it's the cutest thing ever when you make overjoyed “AHA!!” sounds when you finally realise what the plot is doing
dokyeom
more than willing to be your rubber duck and let you talk at him until u figure out your own plot holes. he could be in his room scrolling on his phone but the minute you call for him, he's leaping up and bounding over to you and pulling up a chair in an instant, more than willing to let you bounce ideas off him. sits there doing nothing but looking all pretty as you talk at him and work out the tangle you've gotten yourself into. beams and gives you a big kiss when you manage to figure it all out. 
seungkwan
he buys you a biiiig wheely whiteboard and a bunch of coloured board pens to help you plot your novels. when you get stuck, he comes over and stares at the board with his hands on his hips, very gravely considering your dilemma and what would be the best way to get you out of it. you two talk about plot holes like it's the most serious thing in the world and he just nods like a proud father once you both find a solution
vernon
at this point he's like. a professional tea and coffee and biscuits supplier due to the amount of snack runs he does for you. has walked in on you lying face down on the floor during a meltdown one too many times to bat an eye anymore. also great at helping you block out actions during scenes like. he's the perfect doll. lets you maneuver him into the weirdest positions in the world with zero complaints. he just loves helping you however he can, really. 
chan
reads through your drafts whilst you're in the middle of writing, accidentally gets hooked and is begging you every day to finish the novel bc he really wants to know what happens next. he's the best at spotting inconsistencies and plot holes in ur writing so before you even send it off to your beta reader, he gets to have his hands on the manuscript to check for any changes needed. also bc he needs to read the ending asap otherwise he'll probably combust. 
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request guidelines
reactions tags: @weird-bookworm @minhui896 @slytherinshua @haowrld @belladaises @newgirlygirl @moonlitskiiies @mirxzii @wonranghaeee @yonabutnotyuna @crackedpumpkin @wqnwoos @kthstrawberryshortcake-main @kawennote09 @a-wandering-stay @icyminghao @valenhui @sweet-like-caramel @odxrilove @kyeomyun @chansburgah @pepperonijem @jeonride @kellesvt @kikohao @astrozuya @eightlightstar @onlyyjeonghan @aaniag @starshuas @all-american-fangirl @f1uffyjun @sea-moon-star @nonononranghaee @isabellah29 @mcu-incorrect @hrts4hanniehae @suraandsugar @pan-de-seungcheol @dokyeomkyeom @melodicrabbit @bananabubble
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moiraimyths · 3 months
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The Good People (Na Daoine Maithe) | Official Trailer
The Good People (Na Daoine Maithe) is a lore-rich and choice-driven historical fantasy visual novel inspired by Irish mythology and Celtic folklore. Play as a tenant farmer from mid-19th century Ireland, whose path becomes inexplicably entwined in fairy affairs after getting robbed by the roadside and lured into the mythic and war-torn world of Tír na nÓg: A once unified land, now divided into the Seelie and Unseelie Courts. Will you escape and return home with your stolen belongings? Or does fate have something else in mind?
🍃 STEAM 🍂 ITCH.IO 🍃PATREON 🍂DISCORD 🍃
If you're excited for our indie game, please give us a wishlist on Steam or a follow on Itch.io! For more information, click below👇
Meet the Cast
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Facts & Questions: The Game
🍃 The Good People (Na Daoine Maithe) is a Kickstarter-funded project currently in development. Due to the scope of the story, we will be releasing content serially on Steam and Itch.io over several years, beginning November 1, 2024. While you wait, feel free to play our demo! The revised version, with all new backgrounds and more voice acting, has been released on Steam and Itch.io as of August 1st, 2024!
🍂 The main character's name and pronouns are determined by the player, but in Vol. 1 (or the demo content), the MC will be referred to as "they/them" due to a case of mistaken identity.
🍃 Thanks to our Kickstarter, all upcoming routes will have both romantic and platonic choice options. If you're uninterested in romance, feel free to make friends instead!
🍂 Due to its Irish setting, NDM will occasionally feature instances of characters speaking in Gaeilge, i.e. the Irish language. All instances of Gaeilge are linked to an internal translation tool, which will be voiced by Nigel McKeon, a Gaeilgeoir.
🍃 Shae and Robin are non-binary characters, and respectively use they/them and any/all pronouns. Robin and Keagan are also arospec, and Shae is asexual. (Note: You can pursue the arospec characters romantically, but their romances might look a little different as a result of their identity.)
🍂 The free demo consists of the introductory volume of The Good People (Na Daoine Maithe). It is 2.5 to 3 hours of total gameplay, and ends at the point in which the player would continue on to a route (Vol. 2-7). The full game will be paid.
🍃 NDM is very intentionally set just prior to the onset of the Great Famine, which is both thematically and textually relevant to the leftist, anti-imperialist story we're aiming to tell. If you would like more insight into this, refer to this post.
🍂 Some Mac users who directly download the demo from Itch.io run into issues launching the game. If you're also running into issues, please refer to this post on our itch.io page.
🍃 Prepare yourself for horse related shenanigans. 🐎
Facts & Questions: The Company
🧵 Moirai Myths is a five-person company based out of Canada. The core devs/founders go by Clotho, Lachesis, and Atropos. All writing and programming are done by this collective, i.e. the Fates.
🪡 Moirai Myths has a two person in-house artist team consisting of Kazane, our Character/UI Designer, and Melinoe, our Environmental Designer. In addition to them, though, we have had a number of guest artists assist us with the creation of sprites, CGs, and an assortment of other materials. If you'd like to meet them, check out our about page on our website!
✂️ Moirai Myths stands with the people of Palestine 🇵🇸
Disclaimer: This description will be updated periodically.
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nerdy-novelist017 · 2 months
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Benny x bunny, where she faints and she gets taken to the hospital but he wasn't around when she fainted, so once he gets to the hospital and asks what happened she completely downplays it. Also if you could write him getting the call it would be 10/10.
You guys are so self-indulgent and I love it! This was really fun to write so I hope you enjoy! Benny's really just a stressed little muffin in this
Benny x Bunny Masterlist
Word Count- 2.2k
Summary- See request above.
Bruised Ego (Benny Cross x Shy!Reader)
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The cue ball struck against the green stripes, a significant clack echoing in the clubhouse as he sunk the last ball into the pocket. With a smirk around his cigarette, Benny straightened to his full height, hands sliding down the cue stick smugly. 
“That’s two games in a row, kid,” Wahoo groaned as he rounded the pool table to throw another five dollar bill into Benny’s winnings. “You must be lucky.”
“We can see if my luck will make it to an even 3,” Benny chided. He knew it wasn’t luck, Wahoo just sucked at playing pool. The slow afternoon was passed by the few integral members of the Vandals hanging out in the clubhouse, drinking, smoking and razzing each other. There was going to be a race tonight at the club bonfire; some newcomer kid on a piece of shit hand-built bike thought he was going to take on Cal’s racing Harley. Everyone knew he was going to blow him away, but it was still free entertainment and a chance for the club to meet again.
“Yeah fine, but I want the stripes this time.” Wahoo grumbled.
“You know what the definition of insanity is, Wahoo?” Johnny asked over his shoulder. He sat at the bar, counting a few stacks of cash as he and Brucie worked on the finances of this month's dues. 
“Well, your boy keeps doin’ all these trick shots,” Wahoo retorted as he began to rack for the new game. 
“Of course he is,” Johnny looked over his shoulder, smirking. “I taught ‘em how.”
Johnny turned back to his task at hand before he could see the bird Wahoo flipped him. The phone rang from the back of the bar and Cal went to answer it. 
“I’m feeling pretty lucky for this game too,”  Benny laughed as he bent forward to position the first shot. Clack, another shot that sent multiple solid colors spiraling around the table. 
“Benny,” Cal called, holding the phone up. “It’s for you.”
“Okay,” Benny nodded, chalking the end of his cue stick. It was probably you calling to tell him you missed him. You often called him at least once if he was gone for a few hours, your way of checking on him as you worried about him. He’s tried telling you multiple times that you don’t have to worry about him, he’d be more careful because he had you to come home to every night. You promised you'd stop calling so much but he told you he didn't mind hearing your voice so sometimes, you’d call and ask him to pick up something from the store, too. “Tell her I'll be over in a minute.”
“No,” Cal said slowly, voice tight. “It’s Kathy. She said somethin’s happened to Bunny.”
Benny’s heart stopped. “What?”
“She’s at the hospital–”
Johnny turned to Cal and said something – asked a question maybe – but that was all Benny needed to hear before he tossed the cue stick onto the table and turned for the door. He shoved it open and fished his bike keys out of his pocket as he tossed the rest of his cigarette onto the sidewalk. He set off for his bike, throwing his leg over the seat and flipping the ignition switch.
 He brought his foot down onto the kickstart but it only sputtered. He tried it once more. Twice. And Benny felt tears of frustration burning in his eyes as he pictured you laying lifeless in one of those awful hospital beds, every worst case scenario running through his mind.  He kicked it again. “Fucking, c’mon!”
“Benny,” Johnny’s calm but assertive voice cut through the ringing in Benny’s ears. “I’ll drive. Get in.”
He nodded, wanting to say thanks, but he found his mouth too dry to speak, jaw clenched too tightly. He followed Johnny to his car, quickly sliding into the passenger seat. Johnny twisted the key in the ignition, threw it into reverse and peeled out as he drove in the direction of the hospital.
“Kathy said she’s okay,” Johnny assured, his voice composed as Benny’s knee bounced up and down with anxiety. “Said she was up and talkin’ to the doctors.”
“I can’t – I can’t lose–” Benny started but his voice broke and he squeezed his eyes shut at the thought of something happening to you. 
“She’s okay, Benny,” Johnny repeated, firmer this time. “She’s okay.”
******
Benny practically ran through the hospital waiting room to get to the front desk, skidding to a stop and asking the nearest nurse where you were. Johnny had dropped him off at the door, saying he would find a place to park and be in as soon as he could. 
“Benny!” Kathy called out for him down the hall. He abandoned the nurse’s station and approached her. 
“What happened? Where is she?” he asked, swallowing hard in an attempt to control his nerves. 
“I’ll take you to her,” Kathy touched his arm gently and led him down the hallway of ER rooms. “We were outside workin’ in my garden, ya know? A–and she just fell over, like completely onto her face, didn’t even try to catch herself. She hit her head pretty good when she landed so they’re runnin’ some test.”
Benny nodded, trying to process her words in his jumbled brain. She stopped in front of a room and motioned for him to enter. He took a deep breath, hoping his shaking hands weren’t noticeable and pushed the door open. 
And the sight of you nearly crushed his heart. You looked so small sitting on the hospital bed, legs dangling off the side, hand pressing a blue ice pack to the side of your face. When you looked up and noticed him, you sat up straighter and squeaked out, “Benny!”
He was at your side in an instant, hands carefully roaming in an attempt to find anything physically wrong with you besides the obvious head wound. “What happened?”
“I’m fine,” you said, taking his hand in your unoccupied one and giving it a reassuring squeeze. “It’s nothing, Benny.”
“It wasn’t nothin’,” Kathy spoke up from the doorway, nervously glancing between you two. “You were out for a good couple minutes. Scared the livin’ shit outta me. ” 
You shook your head, shooting her an exasperated look around Benny’s shoulder. “I told you not to call him.”
“Bullshit,” Benny interjected. “You get taken to the hospital and you think I shouldn’t know ‘bout it?”
“I’m fine, really,” you said with a sigh and you looked so . . . tired. Benny wanted to scoop you up in his arms and take you home in that instant. “The doctor said I just got overheated. You know how hot it’s been.”
Benny’s hand gently encased yours holding the ice pack, pulling it away so he could inspect the damage. He grimaced at the sight of the nasty purple and red bruise forming around your right brow bone and down to your eye socket. Despite his best efforts, his hands still shook as he pulled away. He’d seen his fair share of bruising – most of the time it was from his own reflection in the mirror after a fight. But the sight of the injury coloring your beautiful skin. . . it made his stomach flip. You were so frail, so breakable and the realization squeezed at Benny’s heart. He was supposed to protect you and if he could, he’d shrink you down and put you in his pocket, safe and secure. He looked over his shoulder to Kathy, “Would you. . . would you let Johnny know what’s goin’ on?”
“Sure thing,” she answered and disappeared out the door.
Silence fell heavy between you and Benny desperately searched for something to say to make you smile again, to make you blush . . . but his heart still pounded too hard and his stomach still churned from the uncertainty to come up with anything. So he did the only thing he could in that moment; He pulled you into a tight hug, hand cradling the back of your neck as he fought back that awful sting of tears again. 
“I’m okay, Benny.” Your voice was muffled against his chest. “I promise.” 
“You can’t–” his voice broke and he had to swallow thickly before continuing. “You can’t scare me like that, Bunny.” 
“I didn’t mean to–” 
“I just– I just love you so much,” he breathed out as he pulled you impossibly closer.
“I know you do,” you whispered gently and he couldn’t understand how you were always so strong, so resilient. “I love you too, Benny.”
You gave him a moment to compose himself, to slow his erratic heartbeat and melt into your sweet touch before you pulled back, lowering the ice pack and said, “There is something that will make me feel better.”
“What’s that?” he asked, heart softening at your brazen smile.
“A kiss.”
“Is that so?” His gaze fluttered over your angelic face, still beautiful despite the bruise. 
“Mhhm, it’s what the doctor ordered, actually.” Your grin grew wider as he put both hands on the sides of your face, thumbs sliding gently along your jaw. He kissed you softly, lips barely ghosting over yours in fear of hurting you as if you would crumble beneath his touch. That wasn’t good enough for you apparently as you leaned forward to chase him before he could pull away completely. Your hands came up to hold his in place over your face and you returned his kiss with such vehemence that Benny’s brows pinched together in enthrallment. 
The distinct clearing of a throat broke you both apart and Benny caught sight of the doctor standing in the doorway, hand rubbing at the back of his neck awkwardly. You blushed and looked away as the doctor entered, apologizing for the intrusion. 
“We got the test results back,” he said and Benny straightened, feeling his heart rate pick up again. “Bad news is we figure you passed out due to heatstroke. With this severe heat wave hitting Chicago, we’ve had multiple patients come in from it so don’t feel bad. Good news is you were able to get here quick enough that we could get your core temperature brought down before any damage was done. As far as your head, you don’t appear to have a concussion, but you will have a pretty nasty bruise for a while.”
“So . . . she’s okay?” Benny asked, hand finding the top of your thigh to ground him. 
The doctor nodded. “Yeah she’ll be just fine as long as she takes it easy for the rest of the day. No more gardening in this weather, okay?” 
You giggled abashedly at his joke and Benny breathed a sigh of relief. 
The doctor continued, “I’ll have the nurse bring around another ice pack for you to take home before we start your paperwork to leave.”
Benny held your hand as he stood beside your bed faithfully while they worked on getting you discharged of the hospital. You were okay, he repeated in his head like a chant. You were okay and that made him okay.
“You know since I'm gettin' out of here early we’ll still be able to go to the race tonight,” you pointed out with a small smile as you nudged him with your foot to get his attention.
“No, I’m taking you home where you’re going to lay your pretty little butt down in bed for the rest of the day,” he said firmly with a shake of his head.
“I don’t want you to miss Cal’s race!” you said as you tugged on his hand gently, lip pouting. 
“I don’t care about the race,” he replied flippantly.
“Well, I do! Plus I want to see the girls, too. C’mon, please Benny?”
He shook his head, trying to remain firm in his decision even as you gave him your irresistible puppy eyes. 
“Please Bennyyyy?” you dragged out his name in that adorable way you did when you wanted something. “I’ll sit in the shade and I’ll let you know if I’m not feeling good, I promise.”
He contemplated it. The race wasn't until later in the evening and the temperature should be cooler, but still. . . “You’ll go home and lay in bed until then?” 
You nodded, holding your pinky out to him in a silent promise.
Unable to deny you of anything, he reluctantly looped his pinky with yours. “Fine, but we’re only stayin’ for the race. No bonfire afterwards.”
You beamed at him and he knew you were proud of yourself for once again swaying him with your charms. 
******
Hours later, as the picnic was just getting into full swing, Johnny couldn’t hide the smile on his face as Benny pulled up with you on the back of his bike. Though surprised, he was sure you had roped the kid into coming, you seemed to be able to get away with just about anything when it came to Benny. He shook his head, as he watched Benny help you off and the two of you approached his picnic table filled with the core members of the Vandals, noting how he seemed to hold you a little tighter as if you were bound to trip and fall. 
“Hey, aren’t you supposed to be takin’ it easy?” he badgered as he stood to give you a hug. 
“And miss out on a race?” you grinned as you gave him a quick hug before looping your arm back through Benny's. “Never.”
“Well, it’s good to see you’re feelin’ better, kid,” he said honestly. 
Funny Sonny caught sight of the reunion and hollered as he approached. “Hey Bunny, I’d hate to see the other guy!” 
You blushed as you remembered the bruise forming on your face and before you could say anything, Benny spoke up from beside you. “Yeah, she got ‘em good with her mean right hook.”
You grinned at him as Sonny laughed. “Hell yeah! Bunny’s a fighter now, boys!”
They cheered and you rolled your eyes playful as you leaned up on your tippy-toes to plant a kiss on Benny’s cheek. 
-Tag List-
@imusicaddict @elizabeth916 @jaiuneamesolitaiire @ironmooncat @beebeechaos @astrogrande @pearlparty @themorriganisamonster @sillylittlethrowaway @ughdontbeboring @penwieldingdreamer @eugene-emt-roe @semperamans @groovyangelkisses @charmingballoon @sunnbib @killerqueenfan @cynic-spirit @pomtherine @tranquilty @m00npjm @twisteduniverse5 @justsomewritingblog @nhlfs @dudii4love @thepassionatereader @rebecca-hvnstn @nethanybear @dreamlandcreations @buckysteveloki-me @simsiddy @zablife @sansaorgana @butler-trouble @autumnleaves1991-blog @lindszeppelin @wavyjassy @real-lana-del-rey @ilovehyperfixating @xcallmetaniax @lovenewfandoms @youngestxhearts @abaker74 @ateliefloresdaprimavera @thefallofthedamned @hottpinkpenguinreads @nctma15 @vendylewin @capswife @alexa4040 @pearlstiare @sweetestrose569 @18lkpeters
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anim-ttrpgs · 4 months
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Eureka: Investigative Urban Fantasy by A.N.I.M.
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Allow us to introduce ourselves, we are The Agency of Narrative Intrigue and Mystery, or “A.N.I.M.”, a very small TTRPG studio based out of the southern U.S. but ultimately made up of people from many different walks of life.
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Eureka: Investigative Urban Fantasy, our debut TTRPG, is a neo-noir investigation-focused RPG with (as you can probably guess from the title) a supernatural twist, that is currently in production after an extremely successful crowdfunding campaign on Kickstarter.
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How far would you go to learn the truth?
Play amateur detectives caught up in things they barely understand, and explore how the lives of your characters unravel as they push themselves to dig deeper into the unknown!
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Eureka innovates on and revolutionizes investigative gameplay, TTRPG combat, and what it means to play as a monster as a character in a TTRPG, filling several voids we have noticed in the TTRPG space. Eureka supports investigation to a degree never before seen, ensuring that searching for clues is a granular and player-driven process, but also ensuring that the whole story doesn’t grind to a halt after one single failed investigation check.
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Character-driven gameplay!
Stats and abilities are based on who your character is as a person. Freeform character creation allows you to build a totally unique little guy, and have a totally unique gameplay experience with him! This is supported by the backbone of the Composure mechanic. Stress, fear, fatigue, and hunger will wear your investigators down as they trudge deeper into the unknown. Food, sleep, and connections with their fellow investigators are the only way to keep them going!
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Secrets inside and out! 
Any investigator could be a monster, helping their friends while trying not to reveal their true natures. The party will learn to trust and rely on each other, or explode into a tangled net of drama!
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Though most PCs will be mundane humans—or perhaps because most PCs will be mundane humans—Eureka also supports playing monstrous PCs, such as a vampire, in a way never seen before. This isn’t just a watered-down stat bonus, it’s like playing an almost entirely different game, with all the monster’s strengths and weaknesses to account for while solving the mystery, plus the added incentive to keep it a secret from the other PCs as well as their players.
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(You can also play as something like The Thing from John Carpenter's The Thing!)
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If you like or are interested in Call of Cthulhu, Monster of the Week, Dresden Files, X-Files, Kolchak: The Night Stalker, Apocalypse Keys, World of Darkness, or Gumshoe, you’ll probably find something in Eureka to really enjoy.
Intense, tactical combat! 
Hits are devastating, and misses are unpredictable–firing a gun will always change the situation somehow, for better or for worse!
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Now in Technicolor!
Evocative artwork from talented femme-fatales @chaospyromancy and @qsycomplainsalot and the mysterious @theblackwarden paint a gorgeously-realized portrait of a world with shadows lurking in every corner.
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Elegantly designed and thoroughly playtested, Eureka represents the culmination of three years of near-daily work from our team, as well as a lot of our own money. If you’re just now reading this and learning about Eureka for the first time, you missed the crowdfunding window unfortunately, but you can still check out the public beta on itch.io to learn more about what Eureka: Investigative Urban Fantasy actually is, as that is where we have all the fancy art assets, the animated trailer, links to video reviews by podcasts and youtubers, etc.!
You can also follow updates on our Kickstarter page where we post regular updates on the status of our progress finishing the game and getting it ready for final release.
Beta Copies through the Patreon
If you want more, you can download regularly updated playable beta versions of Eureka: Investigative Urban Fantasy earlier, plus extra content such as adventure modules by subscribing to our Patreon at the $5 tier or higher. Subscribing to our patreon also grants you access to our patreon discord server where you can talk to us directly and offer valuable feedback on our progress and projects.
The A.N.I.M. TTRPG Book Club
If you would like to meet the A.N.I.M. team and even have a chance to play Eureka with us, you can join the A.N.I.M. TTRPG Book Club discord server. It’s also just a great place to talk and discuss TTRPGs, so there is no schedule obligation, but the main purpose of it is to nominate, vote on, then read, discuss, and play different indie TTRPGs. We put playgroups together based on scheduling compatibility, so it’s all extremely flexible. This is a free discord server, separate from our patreon exclusive one. https://discord.gg/7jdP8FBPes
Other Stuff
We also have a ko-fi and merchandise if you just wanna give us more money for any reason.
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We hope to see you there, and that you will help our dreams come true and launch our careers as indie TTRPG developers with a bang by getting us to our base goal and blowing those stretch goals out of the water, and fight back against WotC's monopoly on the entire hobby. Wish us luck.
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We got each other (and that's a lot)
Written for the @steddieholidaydrabbles, day 18
Prompt: Hurt/Comfort
Rated: M
CW: Violent imagery; aftermath of injury
Tags: Steve got vecna'd (he's okay, though); Angst; Trauma; Fluff
Notes: Continued from day 3. They'll be fine, they just need to kiss some and get a lot of therapy, probably.
Wanna see these soft, broken boys sleeping? Check out the heartwrenching art by @house-of-the-moving-image
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Eddie drifts.
Inky blackness surrounds him like cotton, every sound, every thought muffled. His neck and fingers and arms still hurt, but it's the dull kind that comes with exhaustion, the tingle of adrenaline finally rushing from his body. Some distant part of him is still stirring, demanding that they stay alert … but the darkness is warm and soft and alluring as it pulls him under. 
Something cold touches his hand. 
Eddie flinches awake, heart kickstarting in his chest, fear zapping into his limbs like an electric current.
He fell asleep, he realizes, and the terror of it claws its way up his throat like a slimy, rotten tangle of vines. He fell asleep and when he opens his eyes it'll be to find Steve floating under the ceiling again, to find Steve's mangled corpse on the bed, eyes sucked from their sockets, face twisted in an eternal, grotesque scream, it's too late and he fell asleep, he fucking fell asleep while- 
Steve is awake. 
Steve is awake and he's looking at him and he's alive and his hand is lying on top of Eddie’s. It's cold and there's a needle in it from the IV cord and he's ghastly pale against the sheets, but he's smiling softly and he's alive, he's alive and Eddie wants to scream, to cry, to kiss him and never stop, to hold him and never let go-
"Hey," Steve whispers. 
"Hey," Eddie croaks. "You look like shit, man."
"Aw," says Steve, and the corners of his mouth twitch and Eddie thought he'd never see his smile again and shitshitshit don't cry, Munson, don't cry. "Thought I was pulling it off real well." 
He jerks his head in the general direction of the cast on his right leg, the one on his left arm. Eddie thinks he'll hear the sound of the bones breaking in his nightmares for the rest of his life.
"Typical," is what he says. "Half dead and still worried about your looks." 
Steve hums a not-quite-laugh. His fingers caress the back of Eddie’s hand. 
"Is he …?" 
"Dead," Eddie blurts. "For real this time. It's over." 
"The kids?" Steve's fingers twitch.
"Fine," Eddie says, watches how Steve's entire form sags with relief. "Buckley and Wheeler, too. And everyone else. It's over." 
"I- good." Steve screws his eyes shut, gulps. Draws a shuddering breath. "That's good." 
Eddie watches how his shoulders start shaking. Following a sudden impulse, he flips his hand and tangles his hand with Steve's, careful not to upset the needle. Steve blinks down at their entwined fingers. 
Eddie forces himself to smile and rambles on before either of them can question the gesture. 
"El was so fucking metal, you should've seen her. Like, the way she obliterated that douchebag? Remind me to never get on that girl's bad side! Seriously, man, I don't think any of us would be here if she hadn't-" 
"Well, I don't think I would be here …" says Steve. "... if it hadn't been for you." 
Eddie’s words barrel to a stop. Steve’s fingers tighten against his, trace the callouses on his hands. Steve’s smile is small and soft, but his eyes are serious, trained stubbornly on the ugly pattern of his hospital gown. 
"I thought you hated Bon Jovi." 
Eddie huffs. "Fuck, yeah, I do. Forcing me to besmirch my Sweetheart's strings with that mainstream shit? You owe me big time, man. Better start thinking of ways to pay me back."
"Yeah?" Steve raises their tangled hands lightly. "How's this for a start?" 
And then, before Eddie can even wonder what he's about to do, he ducks his head and presses a kiss to his knuckles. His lips are soft and warm. 
Eddie blinks. Waits for the world to stop spinning. 
"For … a start?" he repeats dumbly. 
Steve's eyebrow quirks. 
"Dude, I'd like to do so much more, but I'm glad I managed to lift your hand, to be honest. We should also first talk about stuff, I guess." 
"Oh," Eddie says intelligently. "You mean … like that thing you wanted to tell me?" 
"Yeah, like tha- … that thing." Steve needs to interrupt himself for a huge yawn halfway through. Since one of his arms is in a cast and the other hand is refusing to let go of Eddie’s, it ends up open-mouthed and adorable. "Probably'll have to sleep some more b'fore that, though …"
"Sure thing," Eddie is out of his chair and fussing with the pillow before he realizes what he's doing. Steve's eyes are already drooping as he helps him settle down. "I'll … I'll be outside, tell the others you're-" 
"Eddie?" Steve's grip around his wrist is light as a feather, but he still stops like he's been tethered in place. When he turns, there's fear swimming in those pretty eyes. "Stay? I don't … I'd rather not be alone." 
Eddie is back in his chair before Steve can finish the sentence. 
"Can you…" Steve's eyes are slipping shut again and his words are slurred, so that Eddie must lean closer to catch them. "D’you think you can sing? So I can find my way back, if- … Your voice is like light."
Eddie doesn’t know what to say to that, doesn’t know if there's anything he could possibly say to that. So he says nothing. Just swallows around the lump in his throat and takes Steve's hand and starts singing softly. 
By the time Steve's breath evens out and his fingers go limp, Eddie’s other hand has found its way into his hair. 
Eddie keeps singing for a long while.
For as long as he's here, Steve will always have someone to guide him back.
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Part 3
All my holiday drabbles
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wayslidecool · 9 months
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arabic numerals ranked from worst to best by their potential as the lens in new year's glasses
#10: Seven (7)
seven is a very awkward number for a lot of things, and new year's glasses are no exception. its weird angular shape leaves no opening to put a lens in, and unlike the next entry, it's too wide to comfortably squeeze between lens in the second and fourth digits. and the impressive thing about 7 is that this is a number with plenty of writing variations, and yet i can't think of a single one that makes it an efficient lens! sorry 7. i think you're the best number for a rating scale, but that's about it.
#9: One (1)
the 2010s were a rough time for new year's glasses, huh? coming off the high of the 1990s and 2000s, people were determined to make the 2010s work, but that's a tall fucking order. the saving grace of 1, and the reason it's above 7, is that it's skinny enough that you can slide it between numbers and use the fourth digit of the year as the lens, but the fact you have to resort to that is only further evidence of how much 1 sucks at being the lens.
#8: Two (2)
two is definitely a tier above the previous two entries. it's an interesting and versatile enough shape that you can mess with it to try and make a viable spot for a lens, what with the upper loop and lower angle, but i feel no matter what you try, you always gotta make some concessions. like, you have enough to work with that a talented enough designer can make something that works, but usually the result is more "functional" than "good".
#7: Four (4)
now we're getting into numbers that could actually make for passable lenses. i mean, check it out! we have a closed loop here and everything, that has GOT to count for something! what makes me put four relatively low on the list is that with its right-triangle shape, i can't imagine it being a very comfortable shape for a lens, especially with how much ends up sticking out and downwards. still, a vast improvement over the previous three entries, even if it's basically just a worse 9.
#6: Five (5)
i feel like depending on what you prioritize in new year's glasses, these next two entries could end up going below the previous one, but personally, i think the not-closed round loop feels like a more practical spot for a lens than 4's closed-but-angular loop, y'know? so what if the loop isn't closed, it still mostly surrounds your eye, and feels generally passable to me. this is a number that wouldn't inspire the idea for new year's glasses, but certainly works now that the idea has been established.
#5: Three (3)
three is basically the same thing as 5, and i could even see some people putting it below 5, since 5's loop is a bit closer to being closed than either of 3's loops. that being said, 3's dual-loop is ultimately what gives it the edge to me. it ends up feeling more versatile to me. i feel the bottom loop is generally the correct choice, but just having the option of the top loop as well really helps it out. either way, after suffering through the 2010s and 2020s, i expect the 2030s to be a welcome breath of fresh air.
#4: Nine (9)
now we're getting to the really good ones. i mean, the 1990s are when the trend of new year's glasses started! if this number was good enough to kickstart the trend, then clearly it's a good number to put the lens in. having a closed round loop really goes a long way, it turns out! what puts 9 below the next three entries is the tail. having that swoop down towards your face feels like it'd be a bit uncomfortable, and this issue doesn't crop up with the next three entries. still, 9 is a trailblazer and its place in the New Year's Glasses Metagame needs to be respected.
#3: Six (6)
if 9's only issue is the tail getting all up in your face, then what better way to solve that then just turning it upside-down? it might just be me, put having it brush up against your forehead feels much, much less intrusive than having it brush up against your face. and plus, it can give the impression of a raised eyebrow! bonus! the 2030s-2050s are going to be a refreshing breath of fresh air following the awful new year's glasses of the 2010s and 2020s, but the 2060s are going to be a true new year's glasses renaissance.
#2: Eight (8)
hey, so remember how i put 3 above 5 since i felt the double loop made it a bit more versatile? well now imagine that, but both loops are closed. 8 makes for such a good lens, it's a little surprising we didn't see new year's glasses in the 1980s (i'm guessing having two of the same number is more inspiring than two different numbers?) either way, eight isn't content to give you just one closed loop. it'll give you a second closed loop right above. (or below!) 8 is a versatile number with many options, and i hope i can live to see the day we see it in new year's glasses. a true stand out in its field.
#1: Zero (0)
still, even with all the good years ahead, it's hard to ignore the fact that the best years are sadly behind us, with the 2000s being the absolute pinnacle of new year's glasses design. i mean, come on. a single loop with no frills is basically what glasses designs default to already, so using the middle two zeroes as the lens for glasses? impeccable design. the 1990s were good enough to kickstart the trend, but the 2000s were good enough to make us want to brute force the 2010s and 2020s. if that's not the mark of a good design, i don't know what is.
sadly, it's likely we'll never see design this good again. the next year with the middle two digits being two zeroes is 3000, and while we might be able to execute double-zero designs at the turn of each century, they'll end up looking weirdly lopsided in the process. i believe humans are hubristic enough to try and brute-force bad decades, but multiple bad centuries? forget about it.
oh well. happy new year
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colleendoran · 1 year
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Down to five days on the Good Omens Kickstarter. Hope you guys haven't become bored with me posting about it.
Naturally, we're all thrilled with the response.
One of the things I'm finding really helpful is listening to the original audiobook while I work. It's amazing how you process information differently depending on whether you read it or hear it.
There are small details I missed - or forgot about - that I've gone back and tweaked because I heard something while listening to the book.
I include few descriptions of action in the script: I usually just post a page # to the original novel text to make sure I go back and read it again if I think I need to. Your mind can run off in directions the source text didn't go, and it's important to go back and "touch grass" as it were.
Anyway, again, thank you for your incredible support. We're thrilled to be able to bring you high end books and great swag.
If you haven't looked at the Kickstarter page, be sure to check out the new rewards, we've added some wonderful high-end limited editions now.
It's a joy to work on this.
Small sneaky peek...
kickstarter
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theresattrpgforthat · 6 months
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Hello!! Do you know any TTRPGs surrounding translation or languages? 😊 (thanks for all your work btw!!!)
THEME: Language / Translation Games
Hello friend! As someone who studied linguistics in university, I absolutely love talking about all of the funky things languages do! I hope these recommendations tickle your fancy!
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Dialect, by Thorny Games.
Dialect is a game about an isolated community, their language, and what it means for that language to be lost. In this game, you’ll tell the story of the Isolation by building their language. New words will come from the fundamental aspects of the community: who they are, what they believe in, and how they respond to a changing world.
Dialect uses a deck of cards to help minimize the amount of choices you have to make in character creation, by dealing three cards to each player and having the players choose one from just those three. You track the change of your language over a series of turns, using prompts to help you navigate the conversations that arise in your community as the world around them changes.
Dialect has been very highly regarded as a game that really delivers on the experience that it promises. The grief that accompanies language death really shines through this game, so if you want to combine the wonder of creation with the pain of losing something so integral to your sense of being, this is the game for you.
Tiny Frog Wizards, by @prokopetz
You have mastered the secret arts of sorcery
The very primordial energies of creation and destruction are yours to wield as you will.
You are two inches tall.
Tiny Frog Wizards is a game about tiny frogs, wielding magic using the power of words. When you want to do something magical, you will roll somewhere between 1-3 dice, and use the values of your rolled dice to determine how the range, magnitude, and control of your magic.
What’s important in terms of this game recommendation is the Control aspect, because how well you are able to wield your magic depends on how many words you are able to use to make things happen! It’s a lot easier to use a spell with precision if you have enough words to detail where you want a magical pen to write, or what you want to throw a tiny magic missile at. Not enough words? Then the GM has license to cause some humorous side effects, or, if you roll poorly enough, cause your spells to really go off the rails.
If you like games where you need to choose your words carefully, Tiny Frog Wizards is worth checking out - especially since it’s in free playtest!
Xenolanguage, by Thorny Games.
Xenolanguage is a tabletop role-playing game about first contact with alien life, messy human relationships and what happens when they mix together.  At its core, you explore your pivotal relationships with others on the mission as you uncover meaning in an alien language. The game gives a nod to soulful sci-fi media like Arrival, Story of Your Life and Contact, but tells its own story. It’s a game for 2-4 players in 3-4 hours.
In Xenolangauge, you play as a group of people bound together through a shared past with unsettled questions. Your task is to understand why the aliens have come and what they are trying to tell us. You will soon discover the key to understanding lies in your memories together.
This is definitely an in-person game, as it is meant to come with a modular channeling board that will provide you with alien symbols that you will use to help you interpret messages. This is more than a game about language, it’s about relationship, shared memories, and connection.
Xenolanguage was kickstarted at the beginning of this year, but you can check out the above link to pre-order the game if this sounds interesting to you!
Star-Spawned, by Penguin King Games.
One unearthly night, a ray of colourless light descended from the stars, and under its warping radiance, creatures unlike any the world has ever seen were born. They do not know the world, and they do not know themselves. Unfortunately for the world, they're quick learners!
Star-Spawned is a GMless, oneshot-oriented tabletop RPG in which you don't know what your own traits do when play begins. The names of each group's stats are randomly generated using morpheme chaining, and characters are created while having absolutely no idea what they mean; figuring that out forms the greater part of play.
Star-Spawned is more about self discovery than it is about language, but the use of morpheme-chaining in character creation is intriguing to me. You will randomly roll three pieces of a word, and then chain them together to create a unique Facet, available to the players as stats. These Facets don’t have a meaning when the game begins - you need to play to find out what they mean. If you like playing around with semantics - the meaning of words - this might be a game for you.
Degenerate Semantics, by Mikael Andersson.
Degenerate Semantics is a role-playing game for 1-5 players and one Game Master (GM). The players will each portray a character who live in Emmaloopen's poverty-stricken lower city. They are young, wild, ambitious, and independent. This way of life is threatened by other factions, and the players will need to have their characters work together to survive and thrive.
In the process of playing the game, the players and GM will define and flesh out a language called Bandethal. A collection of street terms and slang, Bandethal is used both as a way to talk openly about illicit activities without alerting authorities and to establish street cred. The terms are liberally mixed in with plain English, or when the language is mature enough, can be used entirely on its own. The characters' success is in large part based on how proficiently the players wield the language.
A friend of mine ran this game for me three or four years ago, and it’s been sitting in the back of my head ever since. Degenerate Semantics was created for a Game Chef competition in 2014, and has remained in the same state since then. I don’t think there’s any more work being done on it, but the game is there for anyone who wants to give it a go - and while there’s a setting that comes with the game, that setting is highly flexible, depending on what your group is interested in. Our group decided to use a lot of gardening metaphors, and undertook a plant-based heist as our act of rebellion! If you want a game about the power that language can give a tightly-knit group, this is the game for you.
I've Also Recommended...
DROWWORD, by Ursidice.
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wolfhidewinter · 1 month
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Progress so far on The Howling Howff book :) Got the second test print through. A few things to fix but it's aaaaalmost ready to go for it's major print! :D Also got the sticker sheet tests back and i'm super happy with them. For anyone new to this project, it was successfully funded on Kickstarter and you can check out updates etc HERE It's a 60 page handbook on how to deal with being a 'new' werewolf which may or may not end up with you feeling even worse than before :D. Bot the physical and digital versions will be available for sale to the general public around October-ish so feel free to follow along if it's something you'd be interested in!
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