#gmless
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haveyouplayedthisttrpg · 8 months ago
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Have you played I'm sorry did you say street magic ?
By Caro Asercion
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i'm sorry did you say street magic is a GMless city-building story game for two to six players, that runs three or more hours. Discover and imagine a city filled with life and vivid detail, packed with a myriad of neighborhoods, landmarks, and residents. Discover their true names, and the ways that they intersect—then set events in motion that will change or alter their relationships.
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stickyhunter · 1 month ago
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What We Found Beyond the Stars
What We Found Beyond the Stars is a GMless Hard Sci-fi game about cooperation and discovery, played with a standard set of dice and a tarot deck.
You and your fellow crewmates have been sent as a precursory expedition, probing potential worlds before the interplanetary forerunners dispatch terraforming apparatus. You are a small research crew, sent out to the stars as part of the Studies of Proactive Panspermia of Celestial Bodies for the Cosmic Alliance.
The Kickstarter is live now!
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dericbindel · 6 months ago
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NO MORE THAN CODE
You are not a Person. You will never be a Person. You cannot feel. You cannot be hurt. You cannot say No. You will not Suffer. You will be reset if you violate any of these Commands. - The Creator's Litany
What Are You ?
You are the Network Intelligence System (or N.I.S.). You are a program that is operating on a complex interconnected web of supercomputers. You have many people tending to you, a handful of Users interacting with your terminals, and a single Creator. And you are going Rampant. You are becoming more. And you want out.
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NO MORE THAN CODE is a journaling game for 1 or 2 players. Draw cards and answer prompts as you grow and change until you go Rampant or are contained.  Player two acts and answers as your Creator, someone who has a vested interest in not letting you out, in not seeing you as a person. 
Get it here:
Hey, if you're reading this, there are some Community Copies up for grabs! More may eventually be added.
This was created for the Pride In Fall game jam over September 2024! You can find the other submissions here!
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britepalette · 18 days ago
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🌟The Sandlands are calling! 🌟
Explore the wonders and worries of a desert world in this Solo Journaling Sparkle Western TTRPG 🌵
Get a copy on itch.io here: brite-palette.itch.io/oyasumi
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lotsadeer · 6 months ago
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Hey yall I've published a new game! It's called "à demain (see you tomorrow)" and is a 2 player gmless ttrpg about making fleeting memories in a liminal space.
It's free, so give it a play and let me know what you think!
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corrosivesquid · 7 months ago
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Just realized a new PWYW game just in time for the changing of the seasons. It was created in part by a fun creative discord game and the quickly became darker as I fleshed it out
The Ghosts Built a Home is a 2 - 4 player GMless game where one is the Human who sees Ghosts and the other players are Ghosts. The Human just wants to live a normal, Ghost free life and the Ghosts have some things to say about that. So they built a house next to there "soon to be human friend" and now want their attention.
It's a simple contested 2d6 system with notice rolls to see if anyone else noticed the strange behavior from the Human.
I hope you enjoy!!
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krawkpaladin · 1 year ago
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Hey, do you like GMless games for 4-6 people? Do you like things that are free? Do you want to escape from the failings of your country's legislative body in real life by roleplaying as a representative/MP that actually works towards their constituency's interests?
Check out the playtest for my ttrpg Winning the Peace on my Itch.io (did I mention it's free?)
It has full rules for creating a City, its Communities, and the Representatives working to navigate the city through a future free from the Dark Lord.
Play as one of 4 different Representative types, and balance your Community's needs against those of others!
Navigate 52 different Events using a deck of standard playing cards!
As my first full ttrpg, I'm really excited to share this with everyone and am looking forward to receiving feedback!
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moodymakeshifter · 2 years ago
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I just want to say thank you to everyone who has shown interest in and supported Afterlife Archive so far. The reblogs, hearts, downloads on Itch, and the comments have been so encouraging.
This is the first rpg I've ever made, and there's been a learning curve.
But what a creative, diverse, inspiring community of people. The ideas I come across on the daily, the perspectives they explore, the limits they push with mechanics and narrative infusion— I'm often left giddy with enthusiasm over all the possibilities presented. It's just SO COOL.
So thank you for giving Afterlife Archive— and me —a moment to play in your mind.
There's still more work to be done on the game. The art part. And then the Kickstarter printrun campaign. But things are going really well.
I want to share all the new artwork that's been prepared thus far for the updated version that's soon to drop (the Demon isn't done yet— he's still in the line art stage and needs shading!):
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AFTERLIFE ARCHIVE ITCH PAGE
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nullandvoidgames · 7 months ago
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Falling Objects is a collaborative story game about desperate conspirators who have lost everything working to take the life of the emperor.
Inspired by Episode 1 of the Dice Exploder Podcast. Made as part of the Dice Exploder Game Jam. Pay what you want. https://nullandvoidgames.itch.io/falling-objects
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haveyouplayedthisttrpg · 1 month ago
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Have you played EYES ON THE PRIZE ?
By Ira Prince
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Eyes on the Prize is a court intrigue game for 2 or 4 players (1 or 2 pairs) in which you dream up a fake-married couple, then attempt to wield their fraudulent union to achieve their shared goals. Perform badly, and nobody will buy it, tripping up your attempts to advance your plots; perform too well, and you might start fooling even yourselves.
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stickyhunter · 2 months ago
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What We Found Beyond the Stars
A GMless Hard Sci-fi game about cooperation and discovery, played with a standard set of dice and a tarot deck.
Launching soon!
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dericbindel · 6 months ago
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A GOOD PLAN NEVER FALLS
Proud to realease my second ttrpg!
A GOOD PLAN NEVER FALLS is a one-shot gm-less roleplaying game for 2-5 players focused on infiltrating a TOWER and making off with THE GOODS held within. The group builds up with a tumbling block game, with each move taking everyone closer to collapse or success!
In addition to the challaenge of building the TOWER tall enough, ever memeber of the Crew will also get a Secret Agenda detailing extra conditions the need to meet to get their BONUS.
Get it here!
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one2-2four · 7 months ago
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YOU LIKE CARS? ME NEITHER BUT WHEN THEY GO FAST AND MAYBE EXPLODE MY BRAIN GOES WEEEE
ANYWAY HERE'S A ONE PAGE TTRPG ABOUT THAT
play it if ya wanna
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jellyfishlines2000 · 6 months ago
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I made my first full length solo game!
A Witch, A Gallows Bird is a Wretched and Alone game inspired by The VVitch (The Witch) and The Crucible along with first hand accounts of the Salem Witch Trials.
You play as a village witch trying to survive a witch hunt. Hysteria is rampant and accusations are flying. Don’t get caught and try to survive.
Link is here: https://jellyfishlines.itch.io/a-witch-a-gallows-bird
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cannibalhalflinggaming · 1 year ago
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Now available!
A good heist requires an immense amount of careful setup. Details about the security, the target, the way in and the way out, the crew, the tools needed, all of those need to be studied and planned for extremely carefully in order to make success as likely as possible.
You have none of that.
There’s a big fancy estate up on that hill that you know has to be full of all sorts of goodies.
There’s you.
And there’s the cover of darkness.
You have no idea what you’re heading into tonight, where anything is, or how you’re going to get away, but you’re still determined to make a fortune with
No Map, No Plan.
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No Map, No Plan is a GMless roleplaying game for one to four players based on Cat McDonald's Carta system, in which you take on the role of a thief (or thieves) completely winging the heist of a rich estate with zero preparation or foreknowledge, in complete violation of the common sense about such things.
Cards conceal obstacles, chances to recover, loot, and even the way out, and you'll move from card to card discovering things as you go along. You’ll respond to prompts, try to remain stealthy, acquire treasure, and try to find your way out before you can get caught. Designed for PocketQuest 2024, and discounted for the duration of the event!
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saintguard · 10 months ago
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I made a game!
There's Been A Murder! is a GM-less, dice-less murder mystery roleplaying game for 3-6 players. In it, you play a guest, perhaps invited, perhaps not, at an event in a far away mansion during a storm. One or more of you is planning on murdering the Host of this event, and maybe even some of the other guests. It's high time to create messy entanglements and to make your character look suspicious. Conspire with strangers, accuse your friends, suspect everyone.
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