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#framies
lascitasdelashoras · 3 months
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Alicia Framis - Lost Astronaut, 2009. Performance
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klug · 1 year
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the other thing with Squares and Marle is I remember people trying desperately to slot them into a neat abuser/victim dynamic by forcing them into two framings: Marle as this neglectful guardian and Squares as her powerless little brother, OR Squares as a horrible abuser and manipulator and Marle as his helpless victim because she didn’t know any better
and it is just insane to me that in a game whose stories are like generally easy to digest that people really wanted their relationship to be clear cut when they are SIBLINGS WHO ONLY JUST RECENTLY FIGURED OUT HOW TO ACTUALLY BE PEOPLE? because both of them only recently gained consciousness/personalities! in the context of the game!
they’re siblings that love and care for each other but they don’t know how to navigate that because they aren’t human?  How is Marle supposed to know how to be a “good friend” when all she’s done is observe people? How is Squares supposed to know what’s “right” when Marle basically made him on a whim because she was lonely and didn’t understand the scale of her powers? They’re complicated characters but the baseline is that they love and care for each other, but their inexperience as deities AND as actual people led to them hurting each other in ways they never intended
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thingsdavidlikes · 1 year
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Flying over Dublin by Geraint Rowland Photography https://flic.kr/p/2owJ8sN
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newnewz · 7 months
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Groundbreaking Union: Spanish Artist Alicia Framis to Wed AI-Generated Hologram in World-First Ceremony
In an unprecedented move, acclaimed Spanish performing artist Alicia Framis is preparing to tie the knot with a hologram created by artificial intelligence (AI). Yes, you read that correctly! Ms. Framis is poised to become the first woman ever to marry an AI-generated hologram, a digital entity crafted through holographic technology and machine learning. The unique ceremony is scheduled to take place later this year at a museum in Rotterdam, as reported by Euronews.
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Framis has named her prospective holographic spouse AILex, describing him as a “middle-aged male hologram with slightly complex logistics.” This unconventional marriage is not rooted in romantic inclinations but is a pivotal aspect of Framis’ latest artistic endeavor, the ‘Hybrid Couple’ project. Through this initiative, she aims to explore the boundaries of love, intimacy, and identity in the era of AI.
In a statement on her website, Framis expressed her motivation, stating, “AI is still closely linked to science and lacks poetry, art, and warmth.” She envisions an artistic documentary that delves into various aspects, encompassing drawings, interviews with women, sketches exploring bodies, arms, romantic dreams, and the daily life of her holographic partner.
Framis is actively involved in designing her wedding dress and selecting the attire for attendees at the unique ceremony, slated for this summer on the roof of the Depot Boijmans Van Beuningen Museum in Rotterdam.
Through her Instagram account, Framis shares videos and photographs featuring herself and AILex. She believes that love and relationships with holograms and robots are an inevitable reality, presenting these entities as companions capable of expressing empathy. According to Framis, this new form of companionship can be particularly beneficial for individuals seeking solace, citing a personal example of a widow finding comfort in AI and human companionship.
Framis foresees a new era of love emerging, where humans will form relationships with holograms, avatars, and robots. Drawing an analogy to language learning platforms, she predicts that practicing relationships with these entities will become a norm. Whether welcomed or not, Framis believes this trend marks the dawn of a new generation of love, where unconventional unions are explored and accepted.
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fuimadane · 2 years
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New track released by #fuimadane on #youtube 'Frami' :) From the album 'Vinnask Til' A more #rock kind of tune. Video is made by @ravingspy and the album cover is made by @kessireusly 💪😁🖤 #newtrack #newalbum #worldmusic #rockmusic #fuimadamn soon on #spotify & #itunes and all other major platforms. #vinnasktil #frami #drums #harp #guitar #organ https://www.instagram.com/p/CmCA4uusFk5/?igshid=NGJjMDIxMWI=
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chososwifey24-7 · 27 days
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I saw an idea with this prompt, and I honestly couldn't help myself. So here is a story with nanami!
Clock maker nanami x fairy f!reader
Genre: fluff
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A meticulous and hard-working man. Well known for the delicate designs in wood, the attention to detail, the pure skill.
Plenty came to purchase from nanami, knowing they were getting a good product, but many came with clocks to fix, or simply to get rid of. That was the case with this client.
"Look, I'm telling you right now. I haven't seen this thing work in 4 months. It was my late wife's. A family heirloom if you would. I thought a man like you would have better use of it."
The man in front of nanami held the clock in front of him with shaky hands. The wrinkles on the man's face speak his age.
"Of course, but wouldn't you like it back if I were able to fix it."
Nanami was humble. He knew he could fix it but preferred to be humble on that rare off chance that he couldn't fix it.
"No, you can keep it. What use will I have of it? Also, I don't have the money to pay you."
The man left as quickly as he came with no other words than those. Left with a limp in his step, and nanami with a broken clock in need of fixing.
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Nanami sat at his work bench, absolutely stumped. He had replaced the batteries in the clock a few times, got it to work, and then it stopped.
He wanted to take it apart, but the screws were a bit tight. He tried to work them out none the less. To his surprise after he loosened them a bit they came out with no problems.
He peeled off the back, and to his discovery, a woman lay inside. No, not just a woman. A fairy.
Dormant and asleep soundly. Her knees hugged to her chest, her wings folded delicately on her back, and her hair done in a little bun.
It was rare to find fairies these days. Most gone into hiding because they were valuable on the market. The question was how this one ended up here.
Nanami shone the light into the clock to see if there was any way that he could take her out without hurting her.
Upon the light hitting the fairy, she woke up with a start. She coughed and sneezed a bit from the dust collected inside the clock, before her gaze met nanami's.
Nanami gave a small smile of reassurance before backing up slightly. He didn't want to startle the poor thing.
The woman shot up out of the clock after stretching her wings and looked for the nearest exit. Seeing a slit from the window in the small clock shack she zoomed for it.
"Wait!"
Nanami shouted, slowly putting his hands up in a defensive position.
"I won't hurt you, please."
He held out his palm gently and looked at her with a soft smile.
She looked at him slightly worried. Rightfully so. She had been sleeping and holed up in that clock for about 4 months.
She slowly flew over to nanami and landed in his palm. She couldn't have been taller than 4 inches.
Nanami smiled at her and leaned in, and examined her beautiful facial features. She leaned back a little, surprised by nanami's curiosity.
She reached a curious hand up of her own and touched his glasses tenderly. She tilted her head to the side and in her own voice. Which wasn't quiet at all, surprisingly, began to speak with nanami.
"What's your name?"
He smiled a little more.
"Nanami, and yours?"
She looked at him and repeated his name to herself a couple of times to get the hang of it. She then processed that he'd asked her a question.
"I'm y/n. It's nice to meet you."
Nanami nodded and returned the phrase. He watched her closely as she inspected around his clock shed. All of the tools and clocks.
She was simply fascinated. She stopped in front of one of the clocks, and her delicate hands ran over the design. The pretty flowers and leaves. It adorned the gorgeous gold outline of the clock.
She turned back to nanami with a smile and flew towards him timidly.
"You made that?"
She asked gently, landing on nanami's shoulder, and looked at him.
"I made the wood design and replaced the framing, but the clock itself was brought to me as a gift. From a very dear friend of mine."
She nodded at every word he said and smiled lightly.
She enjoyed nanami's warm presence. His soft smile, his tired eyes. She found it intriguing that he worked himself so much that he was tired, but it suited his facial features.
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The next few days were spent getting to know each other. Likes and dislikes, and she even ended up helping nanami around the shack.
Most of all, she enjoyed watching him work on the masterpieces of frames for clocks and how he could quickly and easily fix a clock.
Every now and then, she would grab a tool nanami asked for, or she would remind him to clean up his desk when she saw it getting slightly disheveled.
It became more light atmosphered with her around. It became more like a home than a workplace for nanami.
Their most recent project was slowly coming to a close. The clock that she was found in. Nanami was simply finishing up the frame for the beautiful clock.
He added a few touching details and his most favorite. A carving of her in the frame, along with her a few flowers and beautiful leaves.
He had fixed the clock itself fairly quickly. A few cogs needed replaced and the batteries. Now the finishing touch. The frame.
He slid the clock into place and eyed his work with pride. He dared to say it was his best one yet.
She let out a little gasp when she saw the frame and looked at nanami with wide, excited eyes. She loved it.
She flew to nanami absolutely ecstatic and hugged one of his fingers.
"It's perfect!"
She squealed as she turned back and forth between looking at him and at the frame. He only let out a light chuckle as he responded.
"Just like you."
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milksockets · 1 month
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alicia framis in xtreme fashion - courtenay smith + sean topham (2005)
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hereitcomescomic · 8 days
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You can read Here it Comes on Tapas and Webtoons.
For more HiC goodies, like Framie pics, NSFW, and speedpaints, please feel free to browse my Patreon: www.patreon.com/orangeplum
I am most active on twitter where I post small snapshots when I work on the updates, if anyone is interested in that :~)
ALSO!I’ve just been RENEWED into the program on Tapas where I get paid for all my views. It’s a free way to support me and help me keep this coming going. If you could hop over there to see the update every month that would help me greatly. Thank you! ; u ;
Your foottraffic the last 6 months has really helped my income!
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utopya-cc · 2 years
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The Forest II | A GSHADE PRESET
I Have Uploaded a Second version of the Forest, With some little tweaks, And a little bit less Framy.
All the poses used in the screenshots were taken from my Animation Pack(Kiss Animation Pack)
Toggle Keys :
MXAO 4.0.2 : (F10)
AdaptiveFog : (F11)
ADOF : (F12)
not meant for CAS or GAMEPLAY, it’s mostly for screenshots And Filming
meant for Gshade, not tested with reshade
Preset File Location : C:\Program Files (x86)\Origin Games\The Sims 4\Game\Bin\shade-presets.
[ You'll Need GShade, Get it Here ]
Download Here (Public Release 12/07)
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legacieswcrp · 4 months
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LORE DROP: THE PATRON OF TRAVEL AND DEATH
StormClan is a Clan descended from all five lake Clans, as well as some of their many non-Clan neighbors. While the names of those first warriors who chose to leave their homes by the lake are lost to the whims of history and the strain of travel, StormClan still teaches and remembers the tale of a band of brave and righteous cats who, amidst a dire crisis, banded together across borders and put their principles and their legacies before the fraught politics of their time. The travelers saw many places together, loved, lost, and in time founded a Clan of their own over the course of their long journey. They named it for the way a rolling storm evokes the names of all five of their old Clans - the rumble of thunder; the shadow of heavy clouds; the howling winds; the rains which draw rivers past their banks; their domination of the very sky.
And like its namesake, StormClan traveled, even after establishing itself as a Clan, until the day a prophecy called them north - to Tallrock. Petalstar was the cat who led them there, and now he is worshiped as the patron of travel and sometimes death, a spirit whose blessings guide one safely to their journey's end.
In Petalpelt's time, an ending to StormClan's travels was desperately needed, despite the unrest this idea stirred among the ranks. The Clan had grown tremendously since its founding, both in number and in its capabilities - advancements in medicine and technology meant StormClan cats were living longer, growing older, having and raising more kits. To force these cats and their kin to choose between risking their lives for their Clan and leaving their families and friends for good was no choice at all, fundamentally opposed to StormClan's central ideal that no cat should suffer alone.
A dying elder imparted a prophecy to the Clan in this uncertain time: In mountain and meadow, the storm will fall.
Fear surged through the Clan like lightning; the consensus was that settling would destroy the Clan. So their journey continued, and StormClan began to fracture along the way. Petalpelt's appointment as a deputy was with this strain in mind, a gentle deputy to guide and comfort a troubled Clan. He was an excellent mediator, albeit a bit passive. His work continued into his leadership, his life a relentless slog through departing after departing as StormClan's travails seemed to only intensify the longer they continued to wander.
By the time that Tallrock was visible in the distance, StormClan was desperate for a reprieve. Petalstar, acting on a sliver of hope and curiosity, guided his Clan to the mountain where, sure enough, they found meadows and moors coloring the landscape all around it. And, more importantly, they found the Fallen. The last part of the prophecy clicked into place in Petalstar's mind; this was where StormClan was meant to be, peacefully collaborating with the Fallen in the Tallrock territories, learning to live as they did. So StormClan fell, in a way, and recovered with the help of the Fallen.
Under Petalstar, life was good for StormClan. It was a time of learning and innovation, with cats from both groups moving freely together throughout the Tallrock territories; StormClan cats who needed it could always find a home with the Fallen, the Fallen with StormClan. The peace, however, was not to last. As StormClan became comfortable with its new lifestyle and more confident as inhabitants of Tallrock, some cats' anxieties about the Fallen and their unfamiliar traditions hardened into distrust and hate. When the first half-Clan litter was born and their Fallen Ba insisted that they be raised by their kindred across the border, these whispered tensions exploded into the forefront of Clan politics. After the kits and their parents moved to kindred territory, there were schemes and secret meetings, and a plot was enacted. A warrior orchestrated a false abduction, stealing full-blooded StormClan kittens from their nest and framing the Fallen for the act.
It didn't work. Petalstar dishonored the culprit with the name Adder once they were caught and the kittens safely returned, and he gave them an impossible choice of their own as punishment: stay in StormClan and live the rest of their days as a prisoner or live in exile - suffer alone. Adder chose the latter.
In some ways, however, Adder's actions - the actions of their co-conspirators, the interests of their ideology, for Adder was only a symptom of StormClan's festering hate - worked exactly as they were meant to. Distrust took StormClan like a plague, as warriors found themselves doubting everyone, their neighbors, their Clanmates. The Clan was a powder keg ready to blow, and it was only a matter of time until another extreme act - the disappearance of the half-Clan kittens - ignited it. StormClan warriors escalated with the Fallen, and the Tallrock territories descended into war.
This is what tarnished Petalstar's legacy and imparted to him the domain of death. He was a leader who had spent his entire life working for peace; he was not prepared to protect his Clan through conflict at this scale. While he agonized and deliberated over the least costly choices for both sides, cats suffered and died. More combat patrols meant fewer hunting and gathering patrols, and as StormClan's numbers dropped, the survivors began to starve, including Petalstar himself. By the end of his life, most of the Clan - Rimestar most of all - believed that he had fulfilled the prophecy of his youth by leading his Clan into the grave.
Posthumously, Petalstar is a more sympathetic character in StormClan's stories. He was an excellent navigator, and for as gruesome as the war with the Fallen became, he did guide them to their current home. Plenty of cats in more recent generations agree that the cost of the Tallrock war was not entirely Petalstar's fault, though his association with death as a patron persists all the same. Today most cats will pray for his gentle deliverance in times of hardship, for his guidance on long journeys, and for a kinder end when death looms. Many believe that he personally guides the sick and hungry to StarClan when it's their time, either as an atonement for his mistake or as a comrade to those facing the same departure that he did. He, too, is why StormClan cats will place flower blooms or scatter petals over their dead before burial, to guide the departed into his embrace.
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BLEACH: The Thousand Year Blood War Ep 15 Reactions and Thoughts
Overall reaction:
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I'm late with my thoughts for this one, but I thought better to write them down now before the new episode comes out.
There's a lot to love in this one. We've got battles, we've got drama, and we've got a lot of heartbreak [if you're a Hitsugaya fan].
Highlights:
The Quincy meeting: of course, I thought of Aizen's meeting with the Espada, but this was still a good scene. I loved seeing the small glimpses of dynamics here, and Jugram's seiyu did a fantastic job in giving him presence charisma throughout the episode. Jushiro's scene: oh man, this is a sad one (when you have hindsight). I love the framing and colouring in this scene: Jugram confronts Shunsui and Nanao: damn, this scene was surprisingly atmospheric and tense! Loved this exchange, it really built up the tension for all the battles that were about to go down. Mayuri the Christmas tree: I had to squint whenever he came on. Good lord the animation team did a fantastic job with this one.
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Omaeda and his sister, and Sui Feng vs BG9: yeah, I knew this one was going to hit me in the feels. I remember being shocked the first time I read this scene because I've never been a big Omaeda fan, and then these scenes happens and I feel for him and his sister. The sight with Sui Feng was great too, I loved the animation of her flash step and her actions all looked epic!
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The additional Ichigo content: I'm loving this added content for Ichigo. It's also a chance to develope Ichbe too, because for all the hype Kubo made around Zero Division, it's leader didn't get much in before his confrontation with Yhwach. I'm looking forward to seeing where this all leads, but I have a theory which I'll bring up down below. Hitsugaya and Rangiku vs Bazz B: the highlight of all highlights this week! One of the fights I've been looking forward to seeing animated. So, so , so many great moments throughout, and just look at this amazing animation,it brought everything from the panels to life as I imagined it:
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Of course, seeing Toshiro and Rangiku work together is the best part of this whole fight, and I am so happy with how it was adapted here. This is why I love this brotp: they have each other's backs, work together to strengthen each other, and can have a good balance of funny and serious moments. And oh my gosh, that little smile! For all of the sadness that's about to come for them, just seeing these two have a moment of victory together was heart warming.
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And then...and then...When Bazz B cut through Toshiro the first time, oh man did my heart drop. I knew it was coming, of course, but it's still sad to see. I loved seeing that Toshiro sealed his wound with ice, it confirms a headcanon I've used in my fic for years! I mean, it was more or less shown in his fight against Grimmjow's fraccion, but it was so cool to see it being used here. Overall, this was a great adaption of this fight. Animation is amazing as always, the voice acting was top notch as always, and it's just great to see Toshiro and Rangiku work together.
On to the things I wanted to elaborate on. My main theory for Ichibe's 'training' is Ichigo will find out the history of the Soul King (ie how the being came to be what they are, the first war Shinigami vs Quincy war, etc) which would explain the blury flashback images we got in the trailer. Also, I can't help but wonder if Ichibe is preparing Ichigo to become the next Soul King, keeping in line with Shunsui's original plan B for Ichigo.
My only pit pick for this episode, and it's a personal preference, but I wasn't a fan of how they adapted Toshiro getting cut by Bazz B. In the manga, you see the shock Toshiro goes into and the way it's framed is super dramatic. Here, it's still sad for Hitsugaya fans, but it didn't have the same a gut punch as the manga version does. Maybe it's because I knew it was coming, but I don't know, I wish they'd stuck more to the manga for this moment in terms of framing and capturing the drama.
Also, I am NOT ready for next week. There's a good chance we're going to get to see Shinji (and Momo, COME ON!!) but also...Toshiro seeing Rangiku dying. It's gonna be a heartbreaker ;_;
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istherewifiinhell · 2 months
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HI HELLO hello and hi. here. pluto is just. really framy for me now ig. fghjdg. anddddd. diasterously last minuting a quesadilla
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zurich-snows · 5 months
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lapetitemortarts · 6 months
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Vulcano. Red Studio Jordi Diaz Alamà, Granollers 1986,
Jordi Díaz Alamà, nacido en Granollers en 1986, es licenciado en Bellas Artes por la Universidad de Barcelona. Se perfeccionó estudiando arte clásico en escuelas internacionales, como la Academia de Arte de Florencia, donde adquirió conocimientos sobre las técnicas empleadas por los grandes artistas del siglo XIX. También tuvo el privilegio de formarse con maestros contemporáneos del realismo, como Guillermo Muñoz Vera, Odd Nerdrum y Antonio López. Aparte de su actividad artística personal, Alamà es también un consumado profesor que ha impartido clases en la Universitat de Belles Arts de Barcelona y fundó la Barcelona Academy of Art en 2013. A través de su enseñanza, se esfuerza por promover los métodos clásicos del arte como una valiosa herramienta que ayuda en la interpretación y representación de temas de hoy en día. La obra personal de Alamà muestra un impresionante abanico de técnicas pictóricas que mezclan el realismo clásico con la estética contemporánea, libre de cualquier manierismo estilístico. Sus series #ClásicosDesollados y Red Studio, que combinan la pintura realista al óleo con toques abstractos, son exploraciones rompedoras de la intersección entre el arte clásico y el moderno. Su proyecto expositivo Si Volse a Retro, creado en colaboración con el escultor polaco Grzegorz Gwiazda, reinterpreta la Divina Comedia de Dante Alighieri y pone de relieve el compromiso del pintor con la figuración contemporánea.
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Alamà también ha trabajado en numerosos encargos, como la monumental obra La Creu del Jubileu para la Església dels Dolors de Vic. También fue seleccionado para retratar a la ganadora del Premio Cervantes 2022, Cristina Peri Rossi, y recientemente ha ilustrado portadas para varias novelas y álbumes musicales. Las obras de Alamà figuran en las colecciones permanentes del MEAM y del Museo Can Framis de Barcelona, así como en colecciones privadas de Europa, Estados Unidos y Australia.
English:
Jordi Diaz Alamà, born in Granollers in 1986, is a graduate of Fine Arts from the University of Barcelona. He further improved his skills by studying classical art at international schools, including the Florence Academy of Art, where he gained insights into the techniques employed by the great artists of the 19th century. He also had the privilege of training under contemporary masters of realism, such as Guillermo Muñoz Vera, Odd Nerdrum, and Antonio López. Apart from his personal artistic pursuits, Alamà is also an accomplished teacher who has taught at the Universitat de Belles Arts de Barcelona and founded the Barcelona Academy of Art in 2013. Through his teaching, he endeavors to promote the classical methods of art as a valuable tool that aids in the interpretation and representation of modern-day themes.
Alamà’s personal artwork showcases an impressive array of pictorial techniques that blend classical realism with contemporary aesthetics, free from any stylistic mannerisms. His series #ClásicosDesollados and Red Studio, which combine realistic oil painting with abstract touches, are groundbreaking explorations of the intersection between classical and modern art. His exhibition project Si Volse a Retro, created in collaboration with the Polish sculptor Grzegorz Gwiazda, reinterprets Dante Alighieri’s Divine Comedy and highlights the painter’s commitment to contemporary figuration.
Alamà’s has also worked on numerous commissioned works, including the monumental piece La Creu del Jubileu for the Església dels Dolors de Vic. He was also selected to portray the 2022 Cervantes Prize winner, Cristina Peri Rossi, and has recently illustrated covers for several novels and musical albums.
Alamà’s works are featured in the permanent collections of the MEAM and Can Framis Museum in Barcelona, as well as private collections in Europe, the United States, and Australia.
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friendswithclay · 1 year
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“Definition. Clay is an earthy mineral substance composed largely of aluminum hydrosilicate. Its most important property is that, mixed with water, it provides a more or less plastic paste, capable of being worked by various procedures. When it dries, it acquires a certain cohesion and decreases in volume, and due to the action of a high temperature, it loses its water of constitution, contracts, hardens and remains practically unalterable. These characteristics made it one of the first materials that man worked on, and constitutes the basis of all ceramic industries.”
From: “The curative power of clay: health and natural beauty with an ancient technique available to everyone: its amazing properties, uses and therapeutic and cosmetic indications” by Framis, Cote; 2007
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slaughtermaticgames · 2 years
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A house that is so scary
One of the origins of this EPIC JOURNEY of game development I've been on was one day in Discord with a friend. A popular low poly horror game was in a video and I said something like, "I bet I could flip some assets and make a game just like this in a few months and even make it scarier". Theres a lot wrong with that statement. There are other reasons I started this but they're not really relevant to this story.
So after watching a 5 hour tutorial about Unreal I was ready to start work on this game. First, I thought, I should just make a layout for a house. I didn't know what to name the project so I just wrote "Scary House". Thus the Scary House franchise was born.
You can probably guess what happened to that very first project. First, Scary House, then Scary House 2, 3, 4, 5 a reboot and so on. Eventually I started branching out and I discovered GBStudio and I thought maybe this is where I should start.
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Scary Pocket. I spent about a day making the bottom floor of a house and scripting an enemy to pursue and lunge at my player character. The player character had a short dash they could use to evade and it was actually pretty fun. But being on GBStudio and having like 100 events in one scene it was a little framy at times and had collision issues. Then I discovered GameMaker.
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Scary Pocket Remastered. I spent a day again making the bottom floor of that house and programming my AI. Its amazing it took me like 4 hours in GBStudio with events and it took me like 4 hours in GameMaker with code. The difference was 100 events vs 15 lines of code. This got me really interested in coding and I would split my time between learning coding concepts and game dev. Since then I haven't really messed with the Scary House property. I had (still have) an idea of what I want to do with it in 2D but pretty much shelved it. Everything game dev adjacent I'd done for a while was just basic learning. Learning ins and outs of Godot, trying out Unity (C# is now my target programming language outside of game dev).
After doing a few tutorials and learning code basics for a few weeks I felt pretty confident and decided to join 'My First Game Jam' (thats the name of the jam) and try to produce something. The theme is 'Growth' and I had a few ideas for this. One was in RPG maker using the MV3D plugin. It would start with a kid eating his vegetables and growing to titanic size and rampaging through his town mostly on rails and scripted events where people try to stop him and the fight options were just "Slap" "Squash" etc and you would just one-shot everything and eventually the police show up and shoot him (I'm bad at endings). One was reviving 2D Scary House and replacing the lunge with an expanding thing and it looked as stupid as it sounds.
Here is a link to the Game Jam if you're interested. Its aimed at beginner developers. You're even allowed to do a tutorial for it. Its meant to give people with an interest in game dev that push they might need to get started.
That pretty much brings us to today. I decided to mess with creating maps in 3D with TrenchBroom and importing them into Godot 4. I hadn't actually built anything in 3D since those early Unreal days.
So I guess I should just present the project I'm working on now for the jam. Its going to be a low poly/3D Pixel horror game. I believe this will take on the title 'Scary House'. The house has 3 floors, the gameplay is find a key open a door to the stairs, very simple; it is my first 3D game after all. I'm aiming for about 5 minutes of gameplay and 2 endings. I want to tell a small little short story primarily with symbolism.
I'm excited to see how this project turns out. I have 2 weeks to finish it but every time I think about an entire job description worth of work I need to do it makes my head spin. Hopefully I will get there.
This is the second floor. Everything is a little big. Its meant to make you feel small.
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This is the starting floor ft my monster man stuck on a table.
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I'm on the fence about this purple tint. I kinda like it but I just started experimenting with that earlier today.
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I've learned how to do a lot of things by first doing them wrong. May write something about that someday.
A SCARY ROOM TOO?
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Anyways. Thats a little backstory on me and what I'm currently working on. I may post some more stuff about this project. Topics like, learning things by doing them wrong (sort of) and why understanding documentation is like really important. Mostly just stories of me being not-so-smart.
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