#for the 5th time at least
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le-panda-chocovore · 2 years ago
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I ! WANNA ! REWATCH ! HAIKYUU!!
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starscream-is-my-wife · 3 months ago
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Some Bumblebee and mother Ratchet :)
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I dont know if that's the artstyle but is Ratchet crying?? That's kinda sweet if he is 😭
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Here's some G1 shots where it's just them cause I'm a sucker for these 3
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televisionenjoyer · 3 months ago
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Your plan? Getting everybody safe? That's good, okay, but it won't last forever.
Supernatural as a visual novel — 15x18 "Despair"
Based on my merlin as a visual novel gifsets.
ok so like. i have a lot of thoughts about all this. about what spn would look like as a game, about my creative process and whatnot so I'll put that on a reblog.
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vesteneris · 2 months ago
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coordinating strategies
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devourer-of-words · 2 months ago
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When I first started playing Obey Me I had about 4 cards that carried me through the entire first season, and this art features them because they are so slay. This is an idea I've had since I started playing because the dance battles have always been such a silly little concept. <3 (also included is the screenshot I used as a reference for their dance poses, I also took some creative liberties with the background + foreground cause I didn't wanna do one specific sin for the dancefloor)
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sun-archeron · 1 year ago
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thinking abt luffy, and how he grew up so poor that if he wanted to have a decent meal he had to go into the forest and fight big, dangerous animals. but at least he was strong enough to be able to fight, while there were people that lived close to him that had to live amongst the trash, hoping to find scraps they could sell so they could eat once during the day.
thinking abt how luffy values food so much, how he always eats as much as he physically can. how he values the people that feed him, that eat with him. whether its a luxurious meal or just an apple they share.
thinking abt how pretty much everytime he saved/liberated a place/island/nation was bc someone from the place had fed him.
how when he actived gear 5 he was fighting to save a nation that its main problem was starvation. and not only that but the food there had also been weaponized to mock them and make them suffer more. and it was fighting for them that he fully reached the form of nika, the form that will allow him to bring down the current government and its system which creates these areas where people starve
also! how in zoros introduction we see him eat something that was on the dirt, partly bc he hadnt eaten in a long time and partly bc someone made it and risked themselves to bring it to him. and how sanji is always happy to cook for anyone whos hungry and absolutely hates food waste. and how these two are luffys wings
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morrigan-sims · 8 months ago
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who says adventurers can't dress cute?
aka: "I spent almost three hours giving Zen new outfits and took 140 screenshots of them."
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deangril · 3 months ago
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Hello, Dean
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fisheito · 4 months ago
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When the exploration auto-select puts both my yakumos and both my morvays on one team and i have to manually break them up to distribute amongst other teams like freeze-dried rations
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thefirstknife · 2 years ago
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rip gambit you will be missed 😔
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Don't even know what to say tbh.
For those that don't know, the big State of the Game article came out detailing incoming changes and adjustments and all the big stuff. Gambit was mentioned! But at what cost. Basically, they are ceasing any kind of support for Gambit. What we have now is what it is. We will get the Dreaming City map back in TFS and they will add Shadow Legion and Lucent Hive as enemy factions in TFS. That's all.
Full text:
As many of you have noticed, we’ve been quiet on Gambit since last year’s overhaul that launched alongside The Witch Queen. In that revamp, the team made significant changes across five categories in Gambit: core activity fundamentals, Primeval tuning, invasions, ammo economy, and rewards. Unfortunately, these updates didn’t move the needle for player engagement. Although we know our Gambit fans mostly care about new or returning maps, this is an area of the game with lower engagement that would take resources away from more popular parts of the game to shore up.   While we don’t have plans to dedicate more resources to significantly transform Gambit, we do have a few updates planned for the year of The Final Shape. These include porting the Cathedral of Scars map and its beautiful Dreaming City setting into the latest version of Destiny 2, as well as adding the Shadow Legion and Lucent Hive enemy types. 
I don't know how to tell you this Bungie, but the reason "engagement is low" in Gambit is because Gambit sucks. Ever since half of it was removed with DCV, it just sucked. It has no variety, the gameplay is largely busted, it's not sufficiently updated, ammo changes suck, invasion cycle sucks (why is the enemy even getting a portal when their Primeval is at 5% health and the other team is still in mote collecting phase is beyond me), there are no cool armour sets to chase (just look at Iron Banner and Trials stuff, imagine dedicated cosmetics) and finally there are simply no weapons that are worth anything. Both Vanguard and Crucible have more weapons and also adept versions. There is zero reason to go into Gambit without major changes to Gambit. And now with the further changes to how playlists and challenges will work, there will be even less reason to go into Gambit. Observe:
Before then, we’re making Gambit entirely optional to maximize your rewards unless you’re looking for a piece of gear that’s specific to the mode. Gambit will continue to serve as a source of Exotic engrams via weekly challenges, though as we mentioned above, you’ll be able to complete all your weekly challenges in any ritual you’d like starting in Season 22. If you want to stick to Vanguard or Crucible challenges without touching Gambit, now you can.  We’re also reducing the number of Gambit-specific Seasonal Challenges starting in Season 22, so players won’t need to bank motes to be able to earn that big purse of Bright Dust for completing nearly every challenge in the Season. Finally, we’re adding Fireteam Matchmaking to Gambit next Season, which will replace the Freelance node and should result in faster, better matchmaking by combining both Gambit playlists. We’ll keep an eye on reception and player engagement after these additions take place, and we hope you’ll visit ‘ol Drifter next Season to get your hands on his new Void Machine Gun. 
Ngl, but I don't think anyone besides like a total of 6 people will play Gambit next season. The incentive to go in there is completely removed. You won't even have to go in there for pinnacles or for challenges. The Void Machine Gun will not be enough of an incentive because the chance of that gun being better than two recently available craftable Void Machine Guns (Commemoration and Retrofit Escapade) is very low. And besides, once you get it at the end of your first match, you can leave Gambit forever.
This is the feedback loop that just reinforces the idea that people don't like Gambit. And I mean. Who would at this point. I'm pretty sure that if Crucible had stayed the same as it was at the start of Beyond Light, engagement would be low there too. But you know. Crucible has received major updates pretty much every season since with multiple new modes, several Trials overhauls, Iron Banner overhaul, competitive overhaul, new armours and weapons added and YES, even new maps. God forbid even 5% of these resources went into Gambit.
Anyway, this is the whole section about Gambit in 6500 words. It's basically a "you guys aren't playing this so we're doing the bare minimum of keeping it in the game as is, no new work will be done on it ever." Thanks I guess.
And for the record, something I also added while having a rant in my discord, I want to make it clear that I don't want anyone to spiral into a Bungie hate train. Even for this. I understand perfectly well what's the community attitude towards Gambit and what it's been for years now. People just don't like it and they're not incentivised to like it and they're actively encouraged to hate it. Spending resources into a game mode on the hope that maybe you can change people's minds would be insanity. Like, the amount of change Gambit would need to MAYBE start appealing to gamers would be beyond any reasonable time and resources Bungie can put in. And if you could guarantee that people would love and play Gambit then, fine. But you can't. Most likely, even if major changes happened, people would still just do their weekly stuff and bail. It's simply not worth it. In order for people to like it, it needs to be completely and thoroughly overhauled in a way that would need more time and effort than the entire Light subclass overhaul and it's just not a reasonable expectation, nor is it guaranteed to work. So I get it.
I'm still disappointed and annoyed about it because I believe it wasn't given a fair chance at all. I also know how good it can be and how Gambit Prime could've been improved upon over the years if they tried. Instead, it got removed and that was honestly the death sentence for Gambit. It's unfortunate. It's my favourite game mode that could've been so much better was it given even a fraction of attention of Crucible.
I'll still be playing it. You will find me in the Gambit queue waiting for 2 hours to find 7 other lunatics to play with, don't worry about it. But I'm absolutely incredibly sad about them being basically forced to axe the potential of the whole game mode that is incredibly creative and fits with the type of game Destiny is perfectly.
There's other interesting stuff in the article and some upcoming really cool improvements and changes to the game. But if you're a fan of Gambit in any capacity, this is a death certificate for the mode. I suggest coming to terms with it quickly because Bungie changing their minds about this is highly unlikely.
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mimdecisive · 1 year ago
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does anyone else find it kinda weird that SPOP just casually dropped in the fact that there’s a Prince who can see ANYWHERE in the world magically, aka the perfect spy, and Glimmer just… didn’t think of recruiting him?
Why wasn’t Peekablue already part of the Rebellion??? What is he using his powers for that’s soooo important? He could literally see all of the Horde’s plans and warn the Rebellion and give them a HUGE leg up on them, and he wasn’t even mentioned until S5.
I know he was a hermit almost never seen but are you telling me Glimmer wouldn’t even TRY to find him and convince him to join?That’s a mystery in itself; where IS Peekablue, and why does no one care? Is he literally missing? Because if he’s literally missing, maybe someone should help him.
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martyrbat · 7 months ago
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cultofthepigeon · 5 days ago
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kingdoms has proven problematic cause every time i see art/talk of the ending of the main dd2 game im like "oh i should work on getting to that :/"
but then i remember the game play is way less fun and also i still havent beat that second confession boss and i have to grind so fucking much to do so and its like
i could just go play the game mode thats enjoyable, but it doesnt have the story that everyone is always talking about
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bookwyrminspiration · 3 months ago
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occasionally i'll make a post or two talking about studying nahuatl and how much i love learning languages but I cannot emphasize enough the absolute hell it wreaks on my schedule every single semester without fail
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how-to-humaning-401 · 2 months ago
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ok chat. followers of mine. mooties. whoever. i dont know how many people care about this one tiny thing from months ago but i need to talk about it rq
about disco and the post i made for his birthday
well what i forgot was uh. him and arthur share a birthday.
arthur my weird son im so fucking sorgy i forgot your birthday i even have it written down in my notes app for my ahit ocs birthdays (cause im silly like that) and i just. never noticed cause im stupis like that
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buildoblivion · 11 months ago
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four to doomsday is a funny serial because it’s objectively kinda dull but it’s so SO good at showing us what makes fivey and his friends tick
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