#fantasy game ideas
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antisolanum · 8 months ago
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"This is the archmage Kendrick's 'Compendium Dissimilarium', a collection of his most powerful insights into the banishment of extraplanar beings. The cornerstone of which is his seminal work on Antidraconic incantations and glyphs, 'On the Eradication of the Drake'."
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probablybadrpgideas · 1 year ago
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Circle of protection against capitalism
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galacticsabc · 2 months ago
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Do not seek forgiveness, for it will not ease the burden. It weighs as it should.
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kipine · 4 months ago
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⸙ Concepts I
I'm creating a little critter fantasy world, here are some concepts and sketches for it! It started when I wanted to make a sort of creature collector type zine, and then I wanted to develop its world and story a bit further. I'm so excited about it, auugh!
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↑ Ideas for the more people-like creatures. If this was a game, the player character would be one of these fellas!
↓ First iterations of the critter pages themselves! I still want to find the best style for them.
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tabletopresources · 2 months ago
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Image credit "Fishing" By yonaz
So in last night's 3.5 edition D&D game, my players had a chance to do some ice fishing and one player called out for one of my ad hoc mini-games (I do this a lot haha). I wanted something simple, a combo of character skill and some luck, and so in short order ended up with this very quick mini-game you can easily employ.
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Quick Disclaimer: These fishing mini-game mechanics may not be entirely original and could resemble systems from other games I just can't recall. For my part, I'm posting this FOR sharing. Feel free to use, adapt, or modify them in your own games as you see fit. No ownership or exclusivity is claimed over this idea—enjoy and share as you wish!
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Fishing Mini-Game (D&D 3.5 Edition)
Step 1: Build the Fishing Pool
The player rolls a number of d6 equal to their relevant skill modifier (Survival or Profession (Fisher)).
Example: A character with a +10 in Survival rolls 10d6 and sets these dice aside as their "Fishing Pool".
Fishing Pool Example Roll: 1, 1, 2, 3, 3, 4, 4, 5, 5, 6.
Step 2: Perform the Fishing Check
The player then rolls 5d6 as their "Fishing Check" for one hour of fishing.
Example Roll: 1, 2, 4, 4, 6.
Step 3: Match for Combos
The player now attempts to match the dice results from their Fishing Pool with their Fishing Check results to form combos. The number of dice used in the combo determines the size of the fish:
Small Fish: Match 2 dice from the Fishing Pool with the Fishing Check.
Medium Fish: Match 3 dice from the Fishing Pool with the Fishing Check.
Large Fish: Match 5 dice from the Fishing Pool with the Fishing Check.
Example Combo:
If the player's Fishing Pool has dice showing 1, 2, 4, 4, and 6, they could match all 5 dice with their Fishing Check, catching a Large Fish.
Step 4: Fish Weight and Rations
Once the fish is caught, the total weight of the edible parts of the fish is determined by summing the values of the dice used in the combo.
Example: For a Large Fish (1, 2, 4, 4, 6), the total weight is 1+2+4+4+6 = 17 kg.
To calculate the number of rations provided by the fish:
1 kg = 2,000 calories (or half a ration).
Rations Formula: Divide the total weight of the fish by 2.
Example: 17 kg / 2 = 8.5 kg or 8 rations (we round down).
Step 5: Continue or Stop
After catching a fish, remove the dice used from the Fishing Pool.
If the player still has at least 2 dice left in their Fishing Pool, they can attempt to catch another fish using the same Fishing Check results. Otherwise, they are done for that hour.
That's all that we did and they loved it!
But since then we've considered how future games or others might expand on it with special roll combos, items, locations, setting conditions, Aid Other, etc. So here are some...
Optional Add-Ons and Considerations
Multiple Attempts Per Hour:
If the player rolls exceptionally well on their Fishing Pool, they may be able to attempt fishing multiple times in an hour. To keep this simple, I'd say if they are able to clear the first Pool entirely, they get a brand new roll, a whole new Pool as if starting fishing over, but they keep their previous catches.
Modifiers and Conditions:
You could introduce conditions that affect the Fishing Pool or Fishing Check rolls:
Good Fishing Spot: +1d6 to the Fishing Pool.
Bad Weather/Overfished Area: -1d6 (or more) to the Fishing Pool or disadvantage (see 5e, we use this idea quite a bit even in our 3.5e games) on Fishing Check rolls.
Magic/Luck Items: Grant rerolls or bonus dice to the Fishing Pool or allow rerolls of the Fishing Check.
Special Fish Combos:
Occasionally, you could allow rare or magical fish (or larger species) that provide bonuses or other effects; perhaps these are possible if the combos use specific die results:
Giant Fish: Requires a match of dice with identical values, but double the weight result (ex: a medium fish that used 5,5,5 would be a Giant of its type, and grant 15x2 or 30 kg of edible parts!).
Magical Fish: Grants temporary bonuses, like extra HP or special buffs, when consumed. (ex. A combo of sequential rising values, like 1,2,3,4,5, would grant a Magical Large fish)
Fishing Tools and Bait:
Fishing equipment or bait could modify the rolls:
Better Rods/Lines: Allow rerolls or add extra dice to the Fishing Pool.
Special Bait/Lures: Increases chances of catching better or more fish (ex. set any one die result to 6; or allow player to select the value of any one die, etc.).
Aid Other
Another player can choose to assist Player A if they are proficient in the same associated skill (Survival or Profession (Fisher), etc based on your setting):
Player B (helper) rolls for the associated skill.
If the result of their skill check (rolled like any other skill check) is 10-19, Player A gains 1 extra die in their fishing Pool.
If the result of their skill check is 20 or higher, Player A gains 2 extra dice in their fishing Pool.
Player A can then use these extra dice to help form better combos when matching against their Fishing Check.
Let me know if you use this mini-game in your D&D sessions, or revamp it for the tabletop rpg/edition you play!
I'd love to hear your stories of the biggest catch, or lamenting that one LEGENDARY CATCH that got away!
And check out Tabletop Gaming Resources for more art, tips, and tools for your game!
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eerieechos · 9 months ago
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Haters will see a traumatized young girl and b like: why isn’t she acting in a logical and reasonable manner???? n then praise male characters for the exact same behavior
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bacchuschucklefuck · 5 months ago
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this has been a roller coaster of a design journey but finally I can present you: class swap artificer!adaine and rogue!fabian
#dimension 20#fantasy high#fhfy#fhsy#fhjy#fabian seacaster#adaine abernant#fh class quangle#goodbye... goodbye hoodie kid adaine..... we have mecha pilot/power armor adaine instead#I couldnt really land how she'd get a hoodie reliably in freshman year given the abernants pattern of confiscating shit from her#so I kinda switched gear and dug a bit into a like sukeban aesthetics instead. and since shes with the AV club I like the idea of#like a radio coord thing for her. hence the suspenders#I fully admit the sukeban thing is influenced by the hacker woman in ghostwire tokyo who I have a small crush on#she's SO cool. too bad about a number of things with that game#the jacket of useful things is a racer jacket this time bc Im predictable like that#her ensemble in junior year is her tank top + overall it might not be clear enough in the pic...#just had the thought ''man I should do turnarounds for all of them'' and immediately had to slap myself out of it#anyways uh! fabian I have inflicted with my favourite thing to do to characters who like to stealth or fly under the radar#which is Bright Extremely Noticeable Jacket That Hides Your Hands#fabian's ghost motif has led me to the famous horror movie trope of silhouette with iconic jacket from afar#(see Sinister and Alice Sweet Alice)#and I love to imagine him hanging the coat up somewhere and opponents aiming there instead of at him#but also the raincoat is specifically modeled after the yellow fisherman's raincoat#and. that led to. me thinking abt fabian pulling riz up at that cliff with a net instead of the battle sheet lmao#so his junior year design is fully Fishing. which is so fucking funny it has obliterated all other possibilities from my brain#ranger flavour: captain ahab#I still debate making him carry around an actual fishing rod tbh. right now Im giving him a rifle grappling hook thing#gods. I just think High School Classmate Suddenly Gets Way Too Into Fishing is the funniest fucking thing that can happen#thank you fabian. thank you for giving me this. love you buddy#still blanking on kristen but! throughout this whole storm here I've realised I just need to fuck around
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harocat · 1 month ago
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Esther Yu and Ding Yuxi for Love Game in Eastern Fantasy Promo
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kingkatsuki · 1 year ago
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Anyway, while I was gone I was thinking of this stupid idea with Bakugou (as usual)
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Imagine your eighteenth birthday is when you find out who you’re bonded to, and this bond is created via telepathy. A connection opens between two souls, and you’re able to communicate with each other no matter where in the world you are. A connection that only becomes stronger as your relationship with your soulmate grows.
But of course, connections can be broken. The same way those dreamlike fantasies of meeting your perfect soulmate don’t always work— especially when your soulmate is Bakugou Katsuki.
The first time you try to communicate with him, he brushes you off. Telling you to “piss off”, that he doesn’t “need a fuckin’ soulmate”. It’s a time in his life that arguably he needs that connection with someone more than ever. But the feelings of inadequacy and inferiority he holds inside are at an all time high as he pushes everyone away, including you. Shutting the door on any hope you had of ever having a connection with him, of finding your soulmate.
You try again a few times after, watching all your friends develop their love and even meet their soulmates. Hating the green-eyed monster that appears when you realise how bitter you actually are— to be paired with someone that has no interest in you. Cursed to be one of the ones without a soulmate, to try and find a love with another broken person like you.
The conversations are always the same— his irritation for your very existence no match for the conversations you try to start. Making it abundantly clear to you that you’re a distraction, that he doesn’t have time for a soulmate. And yet amongst his complaining that you’ve opened the link at a bad moment, or that he doesn’t need you— he always answers.
So over time you find yourself starting to give up, wondering why you’ve wasted so much time on a man that clearly doesn’t want you. The connection going quiet as neither of you try to open the link.
Radio silence.
And what makes it worse, is your friends who have perfect connections pity you. One of the lost souls without a soulmate— which is why you’re prepared to join a special program. A program that can realign your connection— to tie your soul to another.
It’s unorthodox, an extreme measure that has an endless list of side-effects. You could end up with the more undesirable members of society, who’s connections have been severed before, or the ones that abuse the system for their own benefit— and if the second connection doesn’t work out you’re unable to claim a third. But craving that special bond with someone, picturing the perfect smiles and pickett fences it’s more than worth the risks. So you plan to do it— to sever your connection with your soulmate, and find a new one.
Someone who will actually love you.
But it isn’t until one night that you hear something at the back of your mind, barely a murmur as you shoot up in bed. Squinting as you try desperately to focus on the sound— another whimper. But you can’t seem to make out much else, as you realise that it’s the same connection that you thought was completely shattered all those years ago.
“Hello?” You feel almost stupid calling out, wondering if he even realised that you could hear him again— that you were there.
“Long time no talk, hah sweetheart?” He scoffs, a choked cough spills from his lips after as he winces in pain.
“You sound like shit— is that why you reconnected our bond at four am?”
“Must’ve called the wrong number, sweetheart.” He sneers, but you can almost hear the humour in his tone.
“Well luckily for you I’m going to break our bond.” You bite back as you’re met with silence on the other end, “So you won’t have to make the same mistake again.”
“You can do that?” He whispers.
“Yeah, they can reconnect me with someone else.” You murmur.
“They won’t be as good as me.” He manages to get out before another cough wracks through his body.
“I wouldn’t know, would I?” You scrunch your nose in irritation, “But at least they’ll want me.”
“Who said I don’t want you?”
It’s not until a month later that you find out the real reason he reconnected the bond that night. That it was the night that his heart stopped beating as he almost lost his life, his body shutting down as the only thing he could think to do was to call out for you.
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the--firevenus · 8 months ago
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"Ah, look at all the lonely people."
Pulled something real quick for this game, it's eating my brain
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gods-favorite-autistic · 8 months ago
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I feel like this last episode really has been such a big reminder that Jawbone is not in any way trained to be a guidance counselor. Is he amazing at his job yes he’s great he’s helped so many kids but he is not legally qualified, plus there’s the added factor of him only having the job because of a party of students who are currently at the school and his adoptive daughter stepdaughter and the kid whose been living with him for months all go there so he can’t be truly impartial in matters concerning them like he’s supposed to. Do I think he shouldn’t have the job no because he’s amazing at it otherwise but I do think that there should be a second counselor with no connections to any of the students
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antisolanum · 1 year ago
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I feel like an elder scrolls-type large-scale fantasy RPG should have three core difficulty modes: "Storyteller", "Adventurer" and "Crusader", and they aren't "easy, medium, and hard", they're fundamental shifts in some core ways that the game interfaces with you.
"Storyteller" mode could have a larger communication interface with more information available to the player, more like Fallout 1 and 2, and have additional, non-essential dialogues that provide additional context and flavor. It could also by default activate one of the optional difficulty-modifying options, "participant" mode, which makes it so that most standard "go to the place and fight the guys" missions would have allied factional NPCs there to assist you, like if in Skyrim you got a quest to go clear out "Butt-Fucker Cave", a handful of "Imperial Scouts" would be there to help you out, because you are helping the Empire (or whatever), as well as increasing the presence of traveling allied NPC caravans who can help you out if you run into shit in the field. Not "Easy Mode", just a mode tailored to someone who is there to enjoy a cool fun story experience.
"Adventurer" mode would be more jack-of-all-trades, with a more Mass Effect-like communication interface, no optional modes active by default except for one very normal one that Storyteller mode would DEactivate, which would allow enemy groups to have "organic composition", meaning a bunch of random bandits you encounter wouldn't be "Goons 1-6", they'd be a "Thug"(tough guy), a "Pickpocket"(quick, DPS, stunning), a "Bossman" (leader, combat aura), and so on. A more cooperative, organic composition instead of a bunch of copypasted randos. More complex, but not numerically more "difficult".
"Crusader" mode would be focused on gameplay over story, with dialog being shortened, linear, no options for asking questions (although all relevant information would still be available both in a codex and quest listing and if you go back to talk to an NPC non-essentially, it would default to the Adventurer interface), and NPCs would have an icon next to their information to tell you if they have no unread info or only purely optional info (grey icon), relevant info and current quest content (shining bronze icon), or new quests and key information (shining gold icon). Quests would also have completely unique categorical iconography to indicate whether it is a technical challenge (combat), a communicative challenge (go to man, speak to man), or an adventurous challenge (go to place, investigate, find my lost daughter).
"Storyteller" mode would disable the presence of "Espollier" enemies, challenging enemies who are essentially "anti-protagonists", they are knights from a hostile foreign territory who travel the land adventuring just like you, but under the banner of their kingdom for the purposes of slowly conquering the land with "kindness" (but the insidious kind of kindness that offers disaster aid in exchange for the rights to build a military base on your untouched wilderness). They exist to be a technical challenge, where these knights in armor are about your level, but step back when they engage you in combat and let their goons fight you, and everything you do while fighting those goons levels the Espollier up, and grants them buffs, and changes their gear (they 're-equip') specifically to fight you. Are you sword-and-board? By the time you're done fighting their four hired swords, they're four levels higher than you, have specific buffs to counter your fighting style, and have switched to a lance to counter your sword-and-board style.
"Crusader" mode would not only have Espollier enemies, but would buff them, make the fights more complex, and increase the likelihood of encountering them, and increase the rewards for beating them.
Like I said, not "difficulty modes", but core differences in how the game approaches presenting you with the game mechanics.
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probablybadrpgideas · 7 months ago
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Fantasy world where everyone's as sick of the cliches as you are.
You arrive at the noble king's castle and his head is in his hands. "Guess who's back on their fucking bullshit?" he says, holding up an image of the dark lord. The entire court sighs in unison.
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dreamtydraw · 1 month ago
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i can't even put in caption that i'm crying anymore, it's been 2 years now and I still haven't moved on...
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deathberi · 3 months ago
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flowers blooming / hollow
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ronearoundblindly · 9 months ago
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Dirty Water
Steve Rogers x deep sea mermaid!Reader
Prompt from this dirty ask game with our pairing from the Sun, Salt, and Shield series.
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Summary: After a very long (but unofficial) courtship, where Steve is too shy to bring up your anatomy and his compatibility, a cultural misinterpretation quite literally sinks his resolve.
Warnings for smut (I'm gonna have to call this what it is and just say it's monster-f**king, or the one where Steeb gets maybe-CNC-boinked by a 'monster.' Sorry, babes. Ro's dipped a toe into the darkside for a smidge.) MINORS DNI. Poorly--or rather, not--edited and I have no idea the word count...
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Steve swallows harshly and tries not to nervously splash his feet in the pool.
"What?" he chokes out.
He can't think of anything more articulate to say, not that it would matter when so much is lost in translation.
All you did was ask about the singing outside the doors of your 'room'--the retrofitted gym pool at the Avengers compound, the one is the basement without windows for your highly sensitive eyes--but he...could never have predicted why you were so curious.
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"They're just enjoying themselves," he'd chuckled, shrugging like it was no big deal. "Do you sing?"
The look on your face, jaw slack and head tilting in contemplation, it should have warned him. You unfurled from your relaxed posture, the stance where your arms cross behind your back and fit atop the swell of your--he'd say tail, but it's more like your ass--rump, the rest of your body bent in a curve until your fin nearly touches the surface, and inched closer to his feet in the deep end.
"Yessssss," you hissed slowly through three rows of sharp teeth, crawling up his legs, out of the water, dripping over his lap as you braced large, webbed hands on either side of his hips.
Even in the very low light of damp room, he could see the lavender of your stare drop to his crotch.
"You sing too?"
Steve's an idiot. He didn't understand yet, so that dumbass actually began humming 'You Are My Sunshine' because nothing else occurred to him.
Then he noticed your tail glowing beneath the scales.
Then he realized you were pressing yourself to his legs.
Aaaand then Steve Rogers looked down your body to witness his knee disappearing in a spongy spot where the armoring swelled apart.
Oh god.
"What?" he now asks like an frightened teen seeing boobs for the first time.
"I make you sing?" Your broad green lips turn up in a smile. "Show me."
Suddenly, Steve's forgotten more english than you've learned. "Huh?"
Your flowing, textured hair, shapely even out of the water, sways when you cock your head to the side, looking through your lashes at him.
"How Stevie sing?"
He shivers for the first time in the cool water and lets an involuntary grunt leave his lips.
He's tried to stop himself from imagining your body and how it works to...ya know, and how he might...oh god, he's going to hell, but apparently, you've already been imagining that humans are either masturbating or fucking outside your door at all hours all the time--
--and oh shit, that means you sing as a part of sex.
He turns his head to the almost black ceiling and fails to think of anything else as the light from your body reflects in waves on every wall. He whimpers when he feels a ripple of muscle through the wet cotton of his jeans.
"Doll make Stevie sing?" Your voice is hoarse, and just as quickly as you say that by his throat, you flip back into the water. You can only breathe air for so long without hurting your throat and lungs.
He thinks he's off the hook, praying the tightness in his pants dissipates faster than they'll take to dry, but he lowers his head to find you peeking from the water, intent as ever on learning his ways.
He should be ashamed, so very fucking ashamed, of how badly he wants to take himself out of his pants and watch the wonder of those pretty eyes as he comes at the thought of you, but Steve's drowning in the hope that he can have you. It's been so long that he's wanted this, even in the most innocent ways.
Your final plea bubbles to the surface.
"Show?"
Steve inhales sharply, running a hand through his hair and licking his lips.
This is wrong, he thinks. You should not be doing this.
Yet he does it anyway because he wants to; he wants to so badly.
He sits up straight at the edge of the concrete, popping the button of his jeans and aches as he lowers the zipper. He can't meet your eye while he pulls out his semi-hard cock and fists it harshly.
You're so long that even looking away leaves your shimmering tail in sight, and he thinks he sees you rattle in excitement. It makes him shiver again, and the vibration shakes the moan escaping his tight chest.
Yikes, it does sound a bit like he's singing...
What the hell are you even doing?
Of course, he knows he's touching himself and he knows well enough how to do that, but he shouldn't be doing this in front of you, much less enjoying it. His blood is running so hot beneath his skin, though, the chilly pool feels soothing over his shins where he rolled up his pants (to no avail).
The heat floods his veins and mind to the point rational thought quiets, and Steve's eyes slither up your demure form.
Your eyes get wider and wider the more noise he makes, and his rampant imagination feeds off the sight of that gap in your scales visible as it undulates in the refraction beneath his feet.
He leans his head back and closes his own eyes at just the wrong moment.
Mid-whine, he misses the splashing sound that would have warned him you were coming, and instead Steve is pummeled by the end of your tail and topples into the pool, shocked and sputtering salty water until his body is pinned to the flat of the concrete wall he used to be perch on.
As he scrambles to toss his arms over the ledge, he feels claws dragging his jeans farther down his legs, and the fabric hangs like an anchor while the silky-slick webbing of your fingers glides up and down his thighs.
Then your tongue runs the length of his cock, making Steve moan embarrassingly loud and thrust his hips forward. If he weren't in the water, he'd be a puddle.
Pleasure races up and down his spine, fighting for dominance over the feeling of cold when he slips from the ledge and submerges briefly.
He barely registers the loss of your tongue and your quick lap of swimming before you're backing into him again.
It's on your ass, too, the soft entrance like you rubbed against his knee, but he could not have imagined what it could do--what you could do--how you could manipulate your muscles inside your tail.
He has no brainpower left to describe it. Steve just lets go, trusting your body to hold his weight as one hand grips the mossy softness of your waist and the other hand spreads over your lower back. Out of instinct, he tries to get leverage to push himself in and out of you, but that's useless.
There's a strong ripple of muscle that pulls him in, and in, and in, delicately tight on his sensitive cock and wide enough to slowly suck his balls into the massaging cavern.
Steve's eyes roll far into his head. He's going to pass out if this keeps up.
"Doll," he gasps, but it's too quiet in the slosh of the water. "Please, I'm--"
A clear, high note crescendos from the deep below, something disturbingly pure and paralyzing, and Steve can't move. He can only feel and experience a siren's song in action.
His body twitches violently before his cum is milked sensually, desperately, methodically from his cradled and ravaged pelvis, and never in Steve's long life has he ever been so fucking spent.
He whimpers when your cunt releases him, only faintly aware that he's propped on your back by his elbows as you swim to the shallow end and let him 'stand' on his shaky legs.
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The screeching hinge of the door startles him.
"Cap," the junior agent yells over your hiss from the bright light spraying in, "everything okay? I heard..."
Yeah, I couldn't describe it either, Steve thinks.
He spits water from his mouth. "Fine," he huffs back, "we were...singing, and I fell in."
"Oh. Alright. Sorry to disturb you, Miss G." The man nods his apology at your hand-covered eyes and leaves.
Steve can't help but laugh like an insane person, laying to properly float in the water, uncaring what you're up to until he gently hits the stairs leading out of the pool.
Your head rises out of the water hopefully, and he cups your cheeks, still chuckling. He has zero words to describe...anything at the moment, but he can show you a human tradition of affection in return.
Shifting as easily as a feather in the water, he pulls you two together and sweetly presses his salmon lips to your seaweed pout, letting your long locs fall over his own shoulders.
Soon, he's gasping for air again, yet just before you dunk below the surface, you grin and coo at him.
"Stevie sings lovely."
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[Main Masterlist; Dirty Asks Masterlist; Ko-Fi]
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what...the hell have i done. *hits post before final two braincells protest*
@fandom-has-taken-me-hostage @leah2901 @blogbog710 @supraveng @patzammit @whiskeytangofoxtrot555 @yiiiikesmish @ashesofblackroses @jaqui-has-a-conspiracy-theory @brandycranby @buckysprettybaby @ellethespaceunicorn @late-to-the-party-81 @rogersbarber @bucky-fricking-barnes-reads @fallinallinmendes @jamneuromain
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