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#exodite aeldari
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Exodite Aeldari [eldar] Headcannons
I spent more time then i thought writing some of these out so figured i should put em somewhere as opposed to just tossing to the void as i often do.
might add more to this idk
wild clans - the wood elves of the exodites and most rugged of the exodites who live scattered and in harmony with the nature around them, but possess the most fearsome tempers of the exodites and a tendency to slaughter all off worlders regardless of their status as invaders or friends. due to their long times spent in the furthest reaches of exodite world wilderness, wild clans serve as caretakers of nature during times of peace and as scouts and ambushers in times of war employing nature itself in its deadly capacity for violence against off world threats.
knight clans - the feudal knight pilots and dragon riders of the exodites who make use of more permanent landed settlements and fortress well following an ancient 'feudal' and clan tradition of aeldari society. Like imperial knights, knight clans have a tendency to be aristocratic and rigid in their codes of conduct, though said codes of conduct are baffling for those versed in human feudal traditions due to the complexities of aeldari feudal tradition. knight clans build and maintain the exodite knights and other advanced technologies thanks to their expertise, the fortress acting as forge factories of sorts though such functionality would be imperceptible to an outsider. alongside exodite knights, the knight clans maintain large dragon herds to act as supplementary forces from firing platforms to mounts for the esteemed dragon knights.
heart clans - the core and largest part of an exodite worlds population and those who have the most frequent contact with off worlders in any diplomatic capacity, thanks to heart clans living in the closest approximation exodite worlds have for major population centres and cities. heart clans seek to live balanced lives in harmony with the natural world and free from the sins of their species past. as such much of their role is that of trades and craftsmen for the wild and knight clans, as well as philosophers and spiritual leaders for exodite worlds as a whole a decidedly important role given the highly spiritual nature of an exodite world and its worldspirits. in times of war however it is also the heart clans who serve as the core of exodite armies, militarizing quickly and efficiently thanks to a long tradition of martial pursuit and excellence that all exodites regardless of clan pursue as a means of tempering the mind and soul.
exodite knights - large walkers like the imperial knight but of aeldari make and build. Unlike the famous wraithknight the exodite knights is a technologically inferior counterpart but is far easier to build, maintain, and importantly to pilot compared to a wraithknight and serve a vital role in exodite defence. exodite worlds tend to have thin population density even at their most populous, a consequence of the rustic lifestyles they pursue. as such the exodite knight serves as an efficient means to patrol the breadth of the world in haste, and more importantly as a deterrent towards opportunists.
sataur knights - the smallest exodite knight class, sataurs are the most common exodite knights but tend to not be deployed on scouting of exodite worlds, only really serving as scouts and ambushers during times of war and usually for the sake of larger exodite knights. instead the sataur act as surveillance and guards of important locations, covertly hidden in preparation for whatever comes.
antaur knights - the most prominent exodite knight class, similar in size and design as a wraithknight but possessing more rudimentary technology such as making use of a more conventional, by aeldari standard, cockpit and control system.
centaur knights - a rather unique knight design utilizing four horse like legs but a humanoid upper body, the centaur possesses high top speed because of its design allowing it to engage in aggressive hit and run tactics with impunity, though its turning is somewhat limited because of its design. a centaur provides a rapid response exodite knight in both times of war and times of peace thanks to its high speed and length of design allowing for more specialized attachments to be added in cases of emergency
mintaur knights - one of the bulkier exodite knights, mintaurs are slower but more heavily armoured then traditional exodite knights allowing it to weather punishing fire and wield heavier weaponry to deliver punishment. Due to their nature the mintaurs are largely deployed in times of war but they are also used in peace time to wrangle or grapple with larger mega-fauna and dragons
dragons - mega-fauna similar to ancient earth dinosaurs and a staple of exodite worlds as both working mounts, pack animals and even food. A mix of feathered and lizard like dragons.
woodwraiths - an exodite spin on the wraithguard, where a skeleton of wraithbone is encased in a natural growing material, typically a tree grown around the wraithbone skeleton, before brought to life as a woodwraith. Imperial scholars argue this is a means to make due with limited material compared to the esoteric and 'exotic' wraithbone monopolized by the craftworlds. in truth exodites prefer this method for two reasons a] it is less technologically intensive and b] it imbues the woodwraith not with the spirit of a fallen ghost but with the 'spirit' of nature itself giving each woodwraith a unique gestalt consciousness, and contributing to their unique physicality compared to traditional wraithguard. woodwraiths look like they should be subject to high flammability, but the wooden parts regrow too quickly to hamper the woodwraith thanks to feeding off the psychic resonance of wraithbone. woodwraiths unlike wraithguard are highly independent in nature, to the point of having the opposite problem and needing powerful psykers to direct and negotiate that independence to a common goal. otherwise woodwraiths will tend to act on an imperceptible instinct, though for the exodites especially wild clans who make a great many woodwraith, this instinct is largely to their benefit as the woodwraiths will huntdown with extreme prejudice all who dare threaten an exodite world and its nature.
exodite ships - the original exodus ships the exodite populations used to reach their new homes have long since been reduced to parts or new homes on the planets surface. The memory of such ships however remain present in every exodite population, and as an exodite world grows in strength some degree of space flight often becomes necessary even if exodites overall maintain a policy of isolation and self sufficiency. the most powerful exodite worlds field entire fleets based on those exodus ship patterns with witch to defend their home worlds and to engage in limited trade with other worlds or their cousins from craft worlders to even occasional deals struck with drukhari kabals. exodite warships favour mobility and deception like all aeldari fleets, but emphasize long range weaponry and fighter capabilities over other forms of fleet warfare.
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autumn-archfey-artwork · 10 months
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Exodite designs commission
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lisarafox · 4 months
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Funny Warhammer 40k
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ladymirdan · 6 months
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Why haven't I ever seen anyone talking about the Exodite mini-series? Like anywhere.
Im not a huge Tau fan, but I found it very enjoyable anyway. Amazing visuals. I wish there was more of it.
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elan-ta · 5 months
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I'm super proud of my autarch for my funky wood elf themed eldar. This was a lot of work.
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A couple of conversion ideas (photobashes) using the new Kroot riders.
Photobashes by WolfdawgArt
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fiendishneko · 1 year
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Exodite Autarch: Completed!!
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Yeah ngl, she looks fuckin rad! 😆 I need to paint single characters more often because it felt great putting all this effort into one model rather than a whole squad.
Anyway, here's a few closeups included solely for showing-off/flexing purposes 😉
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And one last shot for scale, featuring a Dire Avenger and a Wave Serpent!
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Exodite Autarch by Serdjek91
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possessedopossum · 7 months
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Cropped version of my old art. Exodite and her chimken.
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awarhammerguy · 1 year
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Some more eldar kitbashes. The exodite army is coming along
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Which space elf type do you want to be poll
I’m a bit late for the daily poll thing I usually do, but have this, okay?
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nictanova · 2 years
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exodite
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Exodite Worldsinger commission
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lisarafox · 5 months
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bing0bang0b0ng0 · 2 years
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These ruins sure look Eldritch
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There is nothing cooler in sci-fi/space fantasy than a person riding on a strange alien beast at high speed.
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