#the exodite
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ladymirdan · 7 months ago
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Why haven't I ever seen anyone talking about the Exodite mini-series? Like anywhere.
Im not a huge Tau fan, but I found it very enjoyable anyway. Amazing visuals. I wish there was more of it.
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autumn-archfey-artwork · 11 months ago
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Exodite designs commission
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lisarafox · 5 months ago
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Funny Warhammer 40k
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mostlyfate · 1 year ago
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BUSTED! SEASON 2  범인은 바로 너! 2 (2019) → 2.02 · Could that be it? Moving up two alphabets. Maybe we need to move up three places this time. > DEDUCATION: IT COULD BE A CAESAR CIPHER
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feyd-rautha-apologist · 4 months ago
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Either we're getting wave 2 of Seraphon or Exodite fans get to experience happiness for the first time ever
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elan-ta · 7 months ago
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I'm super proud of my autarch for my funky wood elf themed eldar. This was a lot of work.
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frogblast-the-ventcore · 9 months ago
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A couple of conversion ideas (photobashes) using the new Kroot riders.
Photobashes by WolfdawgArt
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cursed-40k-thoughts · 1 year ago
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Holy crap. I caved and got a month of Warhammer subscription, and it’s. It’s like tumblr. Like they put cutesy little “Grot to Warlord Titan” labels for password strength. They went “Oops, nurglings in the network!” When something went wrong or the password wasn’t right. It feels the same
Except Tumblr is free. Nice try, James Workshop.
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fiendishneko · 1 year ago
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Exodite Autarch: Completed!!
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Yeah ngl, she looks fuckin rad! 😆 I need to paint single characters more often because it felt great putting all this effort into one model rather than a whole squad.
Anyway, here's a few closeups included solely for showing-off/flexing purposes 😉
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And one last shot for scale, featuring a Dire Avenger and a Wave Serpent!
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haaaaaaaaaaaave-you-met-ted · 11 months ago
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Exodite Autarch by Serdjek91
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possessedopossum · 9 months ago
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Cropped version of my old art. Exodite and her chimken.
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clocktowerechos · 10 months ago
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Factions of the Grand Alliance
"Our enemies are numerous, powerful, insidious, and dangerous beyond reckoning. Tis good we have friends just as formidable. I cannot fathom having to stand alone in such a galaxy." ~ Imperial Diplomat toasts his allies during a feast on Craftworld Ulthwe
The Brightest Night AU is a lot more clear with who it counts on the good end of the moral spectrum and who it doesn't. This doesn't mean people are perfect, but they're at least mostly good by nature and try to be better. The Grand Alliance is what stands of the "civilized" races of the galaxy, an united bulwark against the abyss that threatens to consume them all.
The Interstellar Imperium
The Imperium of Man as we would know it and the successor state to the Greater Human Dominion from before the Dark Age of Technology. Ruled by the God-Emperor Aurelian, they are far less totalitarian and xenophobic than in canon, their faith is far less fanatical and count abhumans and even some xenos as Imperial citizens. As demonstrated by his marriage to Isha. Instead of the glorification of a holy human form in a physical sense, they value the concept of Humanity as people who can work together towards a greater goal. They can be seen as a galaxy spanning Interex and have adopted their method of dealing with Chaos with mixed results. People are generally more aware and can protect themselves better, but those who do fall often fall faster and further than they otherwise would have. As the Horus Heresy never happened, the idea that betrayal can happen at any time from within while still present, it not all-encompassing. However, plenty of planets and forces have been corrupted, just never all at once in an empire-splitting civil war. Faith remains a pervasive aspect of life in the Imperium, especially Emperor still being alive who is able to put some top down power to reign in the worst parts of the Imperium at times.
The Mechanicum
The largest of Survivor States that rose after the fall of the Greater Human Dominion, they are the most heavily intigrated of them. As the Imperium in this AU operates more akin to a federal system instead of an autocracy, the Mechanicum retains enough independence to the point of never having been forced to integrate and become the Adeptus Mechanicus. Still steeped in their techno-mysticism, technological advancement is glacial at best and often just as restrictive in canon. While technology is still stagnant and they hold the lion's share, some technology remains available in M41 such as jet bikes and volkite weaponry (albeit expensive and rare). AI remains completely outlawed in Mechanicum space and they're constantly pushing against the Tau's utilization of it. Their worst tendencies have mellowed out, going from callously apathetic to just iron-plated dicks. Given the Imperium can rely on other Suvivor States, the Tau, and even the Kyn Leagues for some tech, the political influence they wield is strong but not overpowering.
Confederation of Eldar Craftworlds
Less arrogant and self-assured of their own supremacy than in canon. Especially after Eldrad Ulthran brokered a pact between the Craftworlds and the young Imperium to aid one another in the War of the Beast and then an impossible raid on Nurgle's Garden to free Isha. It was this Hail Mary sucess that formed the foundation of the Grand Alliance and the eventual marriage of Isha and Aurelian. In exchange for their aid, the Eldar repaired and upgraded the Astronomicon and shared anti-Chaos technology and measures to the Imperium. With the rescue of Isha, hope has been restored to the Eldar. While they are a long way off from being a "dying race", their population at least grows even at a tectonic pace. Although their corrupted kin, the Shadishari, or "Chaos Eldar", still vastly outnumber them. She is the most potent anti-Chaos weapon the Alliance have, able to use her divine power to cleanse corrupted worlds with her presence but even with the constant movement of the Celestial Court, she can only be in so many places at once.
The "Imperial" Aquilla (the Alliance Aquilla in this timeline) and its twin heads in this AU actually represent the Imperium and the Craftworlds, not the Imperium and the Mechanicum.
The Exodite Enclaves
Also known as "Medari", they continue their low-tech existence on Eldar Maiden Worlds. There is usually a singular, technologically advanced settlement on their worlds, meant as a space port for their Craftworld cousins and the Imperium, but even then the technology is heavily regulated. Exodites are far more prickly and selective when it comes to dealing with outsiders and are granted special rights upon their worlds that not even the Craftworld Eldar can ignore. They exhibit more Wood Elf-tendencies as well, favoring the use of Ghostwood over Wraithbone which they cultivate in Ghostwood Glades. While often relying on treaties of defense with the Craftworlds, they are capable of rousing "forest spirits" in the form of Ghostwood Dyrads, Ents, and Treekin. Not to mention the various dangerous fauna they keep, most famous being the dinosaurs their knights ride into battle.
The Tau Empire
The largest of the allied Xenos races, they were independent for several millennia, resisting the advances of both Humans and Eldar until they finally joined in M39 after a series of devastating catastrophes and a brief civil war that saw the Farsight Enclaves break away. Their caste system and loyalty to the Ethreals is the result of cultural traditions and social engineering; it's possible for a Tau to go against an Ethereal but those who do probably aren't welcomed in the Empire to begin with or often feel deep shame for doing so. They're genuinely well-meaning with their entrance into the alliance being the biggest boons in millennia, but they're coming to grips with the reality and the vastness of the galaxy as well as its dangers. They weren't stupid enough to trust the Dark Eldar with cultural exchanges, but the Drukhari still took their due with successive raids during their "Bloody Teared Years" leading to a huge amount of animosity that is uncharacteristic for an otherwise famously, levelheaded people. Their AI technology is still highly advanced and they do butt heads with the Mechanicum over it. They are technically immune from its anti-AI strictures but a close, covert eye is kept out of fear they might trigger another Men of Iron-like revolt. Most of the time though, the Tau don't really quite believe the scale and scope of the universe they're in, still somewhat sheltered by their relative youth.
The Leagues of Votann
Technically abhumans, they are officially classified as "Xenos Amicis" (aka Friendly or Allied Xenos) in Imperial and Alliance records for what amounts as galactic tax evasion as being counted as an abhuman Survivor State would involve a great deal more integration than what most Leagues are comfortable with. Not to mention the additional burdens Survivor States are expected to provide for one another. However, they're still happy to work with the other members of the Alliance, giving tech, resources, and expertise in exchange for goods and oaths of defense. The true nature of their Votann AI is a closed secret known only to the Emperor with not even the Mechanicum fully let in on it. Some have their speculation, but it is a "don't ask questions to answers you don't want" situation for everyone involved.
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autumn-archfey-artwork · 11 months ago
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Exodite Worldsinger commission
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lisarafox · 2 months ago
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Jealousy
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mostlyfate · 1 year ago
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i want somebody who'd just happen to come to me as if all my ways of doing it are the correct answers. calmly take my hand again want such a moment to find me too. i love you.
— D.O. 디오 'Somebody' (2023)
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wh40kgallery · 8 months ago
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Promethean Sun
by Neil Roberts
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