#everyeye
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clerithsource · 1 year ago
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New interviews for Cloud and Aerith about their relationship in Rebirth. (everyeye / hobbyconsolas) *Google Translate Versions*
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arcobalengo · 1 year ago
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🇳🇴 NORVEGIA, QUALCOSA NON VA: TUTTI GUIDANO UN'ELETTRICA MA CONSUMO DI CARBURANTE NON CALA
All'unanimità la Norvegia è considerata il paradiso delle auto elettriche. Le vendite delle vetture green vanno a gonfie vele, raggiungendo quote dell'80 per cento, eppure c'è qualcosa che è di difficile spiegazione da quelle parti: il consumo di carburante non accenna a diminuire. (Fonte: Everyeye)
Ahhh la scienza. Per chi vuole capire il perché di questo paradosso (di Jevons) è magistralmente spiegato nel blog di Ugo Bardi. Ovviamente, questa spiegazione regge benissimo finché non c'è un cambio tecnologico radicale, dal quale però siamo estremamente distanti.
🟥 Segui Giubbe Rosse
Telegram| Web | Ultim'ora | Twitter | Facebook | Instagram | Truth | Odysee
Giorgio Bianchi
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moyra-moyu · 19 days ago
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ACADEMIC BLOG#5
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Needy Streamer Overload: An Outstanding Example of Intertextual and Transmedia Gaming that Breaks the Fourth Wall
The Transmedia Nature of Needy Streamer Overload
Needy Streamer Overload, also known as Needy Girl Overdose, is a highly innovative visual novel that leverages transmedia storytelling to create a uniquely immersive and complex narrative experience. In the game, players assume the role of an online manager for Ame, a fictional live-streamer whose mental health and personal identity are progressively eroded by her dependence on her audience and her own online persona. Through its fusion of game mechanics with the aesthetics and pressures of real-world social media platforms, Needy Streamer Overload introduces players to a narrative that resonates powerfully with contemporary issues surrounding digital identity, mental health, and the broader phenomenon of “influencer” culture (McNinch, 2021; Gcores, 2022).
This transmedia narrative allows the story to transcend traditional plot boundaries and instead build an immersive “hyperdiegetic” world—a term used to describe narratives that extend beyond a single storyline, encouraging players to view Ame’s experiences as part of a wider, interconnected digital universe (Hyperdiegesis, 2014). By doing so, Needy Streamer Overload effectively bridges the gap between the fictional character's online presence and the real-world online dynamics that many players will recognize, creating a narrative that feels authentic and emotionally resonant (Gcores, 2022).
Through this multi-layered storytelling, Needy Streamer Overload builds a “hyperdiegetic” world—an expansive narrative framework that extends beyond the confines of the main plot to engage with external media forms. By invoking this hyperdiegesis, the game offers a layered narrative that resonates with themes of online identity, mental health, and the toxicity of internet culture (UWL Repository, 2014).
Breaking the Fourth Wall
One of the defining features of Needy Streamer Overload is its ability to “break the fourth wall” between players and the game world. By directly addressing the player as Ame's manager, the game grants the player agency over Ame’s career, lifestyle, and ultimately her mental wellbeing. This mechanic generates a sense of responsibility that is both engaging and unsettling, as players find themselves accountable for the choices that lead to Ame’s success or decline. The game positions itself as an exploration of the sometimes-toxic dynamics of online fame, with the player forced to confront the emotional consequences of social media pressure and public validation on a fragile personality (Gcores, 2022; Everyeye, 2021).
By using fourth-wall-breaking techniques, Needy Streamer Overload encourages players to reflect on their own relationships with digital personas and social media. This approach highlights the psychological toll of online engagement, reinforcing the game’s themes while creating an impactful narrative that challenges conventional boundaries between the player and the character.
The Hypermedia and Experimental Realism of Needy Streamer Overload
Another key element in Needy Streamer Overload is its utilization of hypermedia to enhance the player’s experience. Hypermedia, a term describing digital content that integrates various forms of media, is employed here to create a deeply interactive and multifaceted storytelling approach. Players are exposed to Ame’s interactions in real-time through social media posts, messages, and streaming platforms, all of which simulate the immediacy and pressure of managing an online identity (Bolter & Grusin, 2000). This immediacy draws players into Ame’s world in a way that feels both immersive and unsettlingly real, mirroring the constantly evolving nature of social media itself (Rhetorical Questions, 2016).
The hypermedia approach also reinforces the game’s thematic focus on the relationship between digital personas and mental health. By requiring the player to actively participate in Ame’s online presence, the game creates a narrative where every interaction feels consequential, amplifying the player’s sense of involvement in the character’s story and driving home the emotional stakes of Ame’s journey (Void0media, 2022).
Hyperdiegesis: A World Awaiting Exploration
Needy Streamer Overload also exemplifies the concept of hyperdiegesis, an expansive narrative framework that suggests a broader world beyond what is immediately visible in the game. This world-building strategy encourages players to explore aspects of Ame’s life and the pressures she faces without needing a linear or confined storyline. The game’s many references to internet culture, mental health challenges, and the virtual influencer phenomenon create a world that feels both comprehensive and richly layered, even as it remains contained within the framework of Ame’s experiences (Hyperdiegesis, 2014; McNinch, 2021).
This hyperdiegetic approach invites players to engage with the game’s narrative on multiple levels. Rather than being passive recipients of a fixed storyline, players can actively explore and interpret the psychological and social dynamics that drive Ame’s story. The result is a game experience that feels as vast and complex as the digital world it portrays.
Reflections on the Role of Artificial Intelligence in Gaming
With its use of artificial intelligence (AI) to generate realistic character interactions, Needy Streamer Overload offers a glimpse into the future of gaming and AI’s potential role in creating emotionally engaging narratives. Ame’s character is designed to respond dynamically to player choices, which gives her interactions a nuanced depth that feels authentic. As players influence Ame’s emotional state, the game showcases AI’s capacity to simulate psychological complexity and realism, adding an extra layer of immersion to the experience (Wikipedia, 2023).
In this sense, Needy Streamer Overload offers a forward-thinking perspective on the role of AI in gaming. As AI technology continues to evolve, it may enable future games to create even more responsive and multifaceted characters, allowing players to engage with narratives that feel deeply personal and emotionally resonant.
Conclusion
In summary, Needy Streamer Overload serves as a compelling example of transmedia storytelling, hypermedia integration, and fourth-wall-breaking narrative. By merging real-world online dynamics with innovative game mechanics, the game invites players into a hyperdiegetic world that mirrors the complexities of internet culture, mental health, and social media. This innovative approach not only makes for an engaging gameplay experience but also highlights the potential of AI-driven character interactions and the impact of digital identity on mental health. Through its thoughtful design and rich narrative, Needy Streamer Overload transcends traditional game boundaries, offering players a powerful and introspective exploration of the digital age.
References
Bolter, J. D., & Grusin, R., 2000. Immediacy, Hypermediacy, and Remediation. MIT Press.
Everyeye, 2021. Needy Streamer Overload: Inspira Doki Doki, Non Convice. [online] Available at: https://www.everyeye.it/articoli/recensione-needy-streamer-overload-ispira-doki-doki-non-convince-56178.html [Accessed 6 Nov. 2024].
Gcores, 2022. 打破第四面墙:解构游戏主播女孩重度依赖 [online] Available at: https://www.gcores.com/articles/151069 [Accessed 6 Nov. 2024].
Hyperdiegesis, 2014. Hyperdiegesis. [online] Available at: https://hyperdiegesis.wordpress.com/2014/07/01/the-hyperdiegesis/ [Accessed 6 Nov. 2024].
McNinch, S., 2021. The Subtle Narrative of Subnautica. LinkedIn. [online] Available at: https://www.linkedin.com/pulse/subtle-narrative-subnautica-stefan-mcninch/ [Accessed 6 Nov. 2024].
Rhetorical Questions, 2016. Immediacy, Hypermediacy, and Remediation. [online] Available at: https://rhetoricalquestions2016.wordpress.com/2016/01/31/immediacy-hypermediacy-and-remediation/ [Accessed 6 Nov. 2024].
Void0media, 2022. How Subnautica Immerses You with Its Compelling Narrative and Gorgeous World-Building. [online] Available at: https://void0media.com/how-subnautica-immerses-you-with-its-compelling-narrative-and-gorgeous-world-building/ [Accessed 6 Nov. 2024].
Wikipedia, 2023. Artificial Intelligence in Video Games. [online] Available at: https://en.wikipedia.org/wiki/Artificial_intelligence_in_video_games [Accessed 6 Nov. 2024].
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cebozcom · 8 months ago
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Rise of The Ronin: La Campagna di Lancio su Everyeye | CeBoz.com
Scopri la campagna di lancio di Rise of The Ronin su Everyeye, il videogioco di ruolo d’azione sviluppato da Team NINJA in esclusiva per PlayStation 5.
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valeriozannoni · 1 year ago
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Everyeye Auto: L'auto elettrica noiosa? Ing. Rossi: 'Ma se le termiche cercano di imitarle da 100 anni?!'
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freenancer · 1 year ago
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Funwithfeet come funziona?
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INDICEFunwithfeet Recensioni Funwithfeet Guadagni Funwithfeet Trustpilot "FunWithFeet" è una piattaforma online specializzata nella monetizzazione di contenuti multimediali legati ai piedi. Funzionando su un modello basato su abbonamenti, la piattaforma offre tariffe strutturate a $9.99 per un periodo di tre mesi e $14.99 per sei mesi. Secondo dati empirici, un utente di nome Chrissy ha dichiarato un reddito mensile fino a $5,000, con transazioni individuali per fotografie che superano i $300. Questi dati suggeriscono un elevato potenziale di rendimento economico per gli utenti attivi. Una caratteristica unica della piattaforma è la sua capacità di preservare l'anonimato degli utenti, il che potrebbe mitigare potenziali rischi reputazionali. Inoltre, la piattaforma estende le sue funzionalità alla registrazione di video e alla creazione di "contenuti speciali", ampliando così le opportunità di monetizzazione. Questo articolo mira a fornire una valutazione completa e scientifica delle funzionalità della piattaforma, delle recensioni degli utenti e del potenziale di guadagno. Meccanismo Operativo Funwithfeet funziona nel seguente modo La piattaforma permette agli utenti di registrarsi e caricare contenuti che saranno successivamente accessibili ai suoi abbonati. Secondo dati riportati da Diventerò Milionario, la piattaforma opera su un modello di abbonamento con diverse opzioni di pagamento: $9.99 per un periodo di tre mesi o $14.99 per sei mesi. Caratteristiche Distintive Una delle caratteristiche distintive di "Fun With Feet" è l'anonimato garantito, poiché vengono pubblicate solo foto dei piedi, evitando così di rivelare l'identità degli utenti. Questo aspetto è stato evidenziato in un articolo di Tech Everyeye, che ha intervistato un utente di nome Chrissy. Lei guadagna fino a $5,000 al mese, dedicando tra le 3 e le 5 ore al giorno, fino a sei giorni alla settimana, alla piattaforma. I prezzi per i contenuti variano, ma Chrissy tipicamente chiede tra i $300 e i $500 per la maggior parte dei suoi contenuti.
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Funwithfeet Recensioni
Nel contesto delle piattaforme per guadagnare online, "Fun With Feet" è una piattaforma emergente che sta guadagnando attenzione per la sua offerta unica. Tuttavia, è fondamentale considerare le recensioni degli utenti prima di investire tempo e denaro. Secondo Diventeròmilionario.it, la piattaforma ha ricevuto 313 recensioni con una valutazione media di 4.1 su 5 su Trustpilot. Questo indica un moderato livello di fiducia da parte degli utenti, ma suggerisce anche che la piattaforma è relativamente nuova e potrebbe avere alcuni problemi di affidabilità.
Funwithfeet Guadagni
Secondo Techprincess, un utente di nome Chrissy ha dichiarato un reddito mensile fino a $5,000. Inoltre, la piattaforma permette transazioni per singole fotografie che possono superare i $300. Questi dati indicano un elevato potenziale di rendimento economico per gli utenti che sono attivi e in grado di attrarre un seguito.
Funwithfeet Trustpilot
Trustpilot ha una pagina di recensioni per "Fun With Feet", che è classificata come "Eccellente" con un punteggio di 4.3. Tuttavia, è importante notare che Trustpilot ha rilevato e rimosso diverse recensioni false su questa azienda. La piattaforma prende molto seriamente l'integrità delle sue recensioni e informa la community se rileva abusi. Dettagli delle Recensioni - Numero totale di recensioni: 383 - Punteggio medio: 4.3 - Distribuzione delle stelle: - 5 stelle: 71% - 4 stelle: 8% - 3 e 2 stelle: 3% - 1 stella: 10% Approfondimenti e Considerazioni Finali È fondamentale sottolineare l'importanza di una valutazione accurata e scientifica prima di impegnarsi in qualsiasi piattaforma di monetizzazione online. Gli utenti potenziali dovrebbero considerare variabili come la sostenibilità a lungo termine, la concorrenza sul mercato e le implicazioni legali legate alla vendita Read the full article
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superkimster · 2 years ago
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via Twitter https://twitter.com/imola13640
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jazzrj · 6 years ago
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It must be hard for people that have this experience. #poem #poetry #magneticpoemoftheday #magneticpoem #magneticpoetry #poetrymagnets #writing #mine #everyeye https://www.instagram.com/therealjazzrj/p/BxaDGuFntxo/?utm_source=ig_tumblr_share&igshid=hr802yd83qmk
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acaministry · 3 years ago
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#acaministry #clouds #everyeye #shallsee #jesuscometh #behold #revelation YouTube: https://www.youtube.com/acaministrysulanagar Facebook: @acaministry Twitter: @acaministry Instagram: @acaministry ఇదిగో ఆయన మేఘా రూఢుడై వచ్చుచున్నాడు; ప్రతి నేత్రము ఆయనను చూచును. Revelation 1: 7 Behold, he cometh with clouds; and every eye shall see him. #ChristianVerses #Bibleverses #BibledailyVerses #acaministry #acachurch #dailybibleverses #bible #biblequotes #biblewords #telugubibleverses #telugubible #englishbibleverses #englishverses https://www.instagram.com/p/CUT4ealoKLB/?utm_medium=tumblr
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theguardinian · 7 years ago
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A very inspired illustration, made for @everyeyeit concerning the game "Sea of thieves". Hope your Enjoy, Yaarrrr!
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oliviad-fringe · 5 years ago
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Finalmente ARRIVATO!!! GIOIA INFINITA!!! #foxxett #thebarbman #giuseppe_zaqquaro_arace #everyeye #thelastgame #tatailab (presso Aprilia, Lazio, Italy) https://www.instagram.com/p/B94_aiIIvXb/?igshid=1a0g3449iy8hy
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aranbanjox · 5 years ago
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Dopo l'approdo su Spotify, i Q&A di Everyeye arrivano anche su Apple Podcast, pronti per essere ascoltati in qualsiasi momento. Qualche giorno fa, i Q&A di Everyeye - uno dei nostri format più amati e seguiti in assoluto - sono sbarcati sbarcati su Spotify in formato podcast, pronti per essere ascoltati in qualsiasi momento dopo la conclusione delle dirette, che come di consueto vanno in onda sul canale Twitch di Everyeye. #videogiochi #videogiochiitalia #ps4 #xboxone #nintendoswitch #everyeye https://www.instagram.com/p/B8WCg9YI-9D/?igshid=1d00c4h7c44f
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sayitaliano · 3 years ago
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Podcasts Italiani
Here's Google Podcast link (you can find many on Spotify and iTunes as well)
Lo Zoo di 105 - famous Radio 105 program, you can listen to all the "Zoo"'s episodes here
Tech.is.it - All about technology, with guests too.
Valorizza il tuo tempo - About managing time, organizing and being productive (spotify)
Oceano - podcast that helps getting rid of anxiety through visualizations and emotional control (spotify)
Marco Montemagno - (he's on youtube as well) he talks about digital communication and online business.
Ciao, Internet! - about the web and how to navigate online through haters and other stuff
Radio 24 - All about the news (Worldwide)
Everyeye - (related to the website) is about videogames and everything related to that world
LiberaMente - psychology podcast filled with ideas and suggestions on how to free your mind
Muschio Selvaggio - presented by the rapper Fedez and the youtuber Luis Sal. They talk about whatever with many different kind of guests (chefs, singers, actors...; it's on youtube as well)
Parliamo di cose - invented by the youtuber Jacopo D’Alesio (Jakidale) he funnily talks about the randomest stuff ("Let's talk about things" in fact)
Alessandro Barbero - the very famous history professor (he's often on TV as well) tells about the most interesting history facts
Scientificast - (related to the website) is about science, and explains scientific stuff in an easy way.
Morgana - about important and standing out women, not just Italian ones though (and not only real ones: even stories's protagonists)
Pilota - about TV series' and movies
PMConfidential - podcast on how to become a "professional human being"
Ad alta voce - related to Rai Radio 3's program in which are read many international books (apple link)
Parole di Storie - fairytales in Italian
Audiofiabe per bambini - fairytales in Italian
Audible - Amazon's podcast with books
MORE (FREE) AUDIOBOOKS:
LiberLiber (collection here) LibriVox (has books also in other languages) Storytel (+ app; has books in different languages) Progetto Babele LibroAudio LibriVivi
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cebozcom · 9 months ago
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Kinds of Kindness: Il Nuovo Film di Lanthimos con Emma Stone | CeBoz.com
Kinds of Kindness è il nuovo film di Yorgos Lanthimos con Emma Stone, in uscita quest'estate. Scopri i dettagli e le anticipazioni su Everyeye Cinema.
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awesomecloudcity · 3 years ago
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Dove si annida il malware? Persino in mod di giochi popolari, come GTA 5 - Everyeye Tech
Dove si annida il malware? Persino in mod di giochi popolari, come GTA 5 – Everyeye Tech
#Cloudcity | #ITNews | @SilvioTorre https://tech.everyeye.it/notizie/annida-malware-mod-giochi-popolari-come-gta-5-538632.html Dove si annida il malware? Persino in mod di giochi popolari, come GTA 5  Everyeye Tech
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jadeazora · 5 years ago
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Well, at least Everyeye shows Grookey and the player high-fiving. Also, the room with all the hats and some exercise equipment...Leon's room? 😮
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Also, remember the kids who dressed as Pikachu back in Sinnoh? Galar has their Eevee equivalent.
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