#every hit
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ozcarr · 1 year ago
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Obsessed with tiktoks of high school girls doing Steve Harvey cosplay. My favorite genre of video tbh
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egophiliac · 3 months ago
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(this one's been getting stolen a lot, so please be aware that if you see this anywhere else (even with credit), it's been reposted against my wishes! please do not use my art in your videos/reupload to pinterest/etc., thanks!)
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gargoyle Mal is everything I've ever dreamed of and more. his little raincoat! his umbrella! I hope he really does have big ol' stompy rainboots to splash around in puddles in. I hope they have little faces on them.
(Twst please give me Malleus having a rainy day adventure, this is everything I need right now)
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crumb-crumblet-s-crumbington · 14 days ago
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idiot brothers
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wiltkingart · 2 years ago
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just a spider girl in a spiderverse world
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autumn-may · 1 year ago
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Mostly spoiler free summary of my viewing experience
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p0nyr0ni · 11 months ago
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heyhanibee · 1 year ago
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he aangy >:(
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unforth · 2 years ago
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Gentle reminder that very little fandom labor is automated, because I think people forget that a lot.
That blog with a tagging system you love? A person curates those tags by hand.
That rec blog with a great organization scheme and pretty graphics? Someone designed and implemented that organization scheme and made those graphics.
That network that posts a cool variety of stuff? People track down all that variety and queue it by hand, and other people made all the individual pieces.
That post with umpteen links to helpful resources, and information about them? Someone gathered those links, researched the sources, wrote up the information about them.
That graphic about fandom statistics? Someone compiled those statistics, analyzed them, organized them, figured out a useful way to convey the information to others, and made the post.
That event that you think looks neat? Someone wrote the rules, created the blogs and Discords, designed the graphics, did their best to promo the event so it'd succeed.
None of this was done automatically. None of it just appears whole out of the internet ether.
I think everyone realizes that fic writing and fanart creation are work, and at least some folks have got it through their heads that gif creation and graphics and moodboards take effort, and meta is usually respected for the effort that goes into it, at least as far as I've seen, but I feel like a lot of people don't really get how much labor goes into curation, too.
If people are creating resources, curating content, organizing the creations of others, gathering information, and doing other fandom activities that aren't necessarily the direct action of creation, they're doing a lot of fandom labor, and it's often largely unrecognized.
Celebrate fan work!
To folks doing this kind of labor: I see you, and I thank you. You are the backbones of our fandoms and I love you.
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xeemaee · 8 months ago
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They’re so
 đŸ„č
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bloominglegumes · 8 months ago
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a bit of pride themed doodling,,
(hcs/flags are largely just me being goofy dont take them too seriously)
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silverhalla · 5 months ago
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obsessed with how the other backgrounds are like “you had a little oopsie moment with your faction so you’re temporarily benched” and then mourn watch is like “what if this LITTLE ORPHANED BABY!!!! was left IN A TOMB!!!!! to be DISCOVERED BY UNDEAD???? and then RAISED (collectively??) BY NECROMANCERS!!!!!!, only to be taken down by THE NECROPOLIS’ SCARIEST DANGER: BUREAUCRACY”
normalest protagonist in all of thedas tbh
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liones-s · 11 months ago
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the experience of tragedy in plays specifically because ‘maybe it will end differently this time’ feels possible. This isn’t pre-recorded. This isn’t set down in time and film. This is live, this is now, these people are real and maybe this time when they open the letter it won’t say ‘kill the messenger’. Maybe this time they get to live
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benevolenterrancy · 5 months ago
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"If the original novel had given this thing more than ten words of description, there was no way he wouldn’t have remembered!"
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adobe-outdesign · 10 days ago
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(x)
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valictini · 3 months ago
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I’ve already said it, I’ll say it again, Mal du Pays is such a visceral and clever word to describe Siffrin’s Sadness. When I first saw it in game it genuinely made me pause like. Yes, it translates to homesickness. But it has the literal word for country in it. “Country sickness”. For a guy whose core problem is that his childhood, his culture, his country is missing. One could argue it’s a twisted pun. I’m obsessed with it.
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thedas-elf-lover · 21 days ago
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A slightly deranged review from a long time Dragon Age fan.
What this game promised to be in terms of a Dragon Age game: - Most romantic - Offer a few key world state choices that would have great plot impact, which emphasis on wanting to give players choices that have a visual impact, not just codex. - The most complex, deep companions yet. - Choices that matter.
What I got: [SPOILERS] - The shortest, chastest romances I've ever seen, where the end goal is quite literally sex. The final romance scene is the sex scene, after you've been locked in for some time. No sex before marriage, lol. Even the shortest romance in DAI is longer than the longest romance in this game. It's probably the least sex positive game out of them all. - The only choice that has visual impact is the Solas option, and even that doesn't really give anything major. Solas has maybe one unique line? Otherwise, there is no major change. The other two choices (Did you disband the Inquisition? Did you vow to save or stop Solas?) have no difference, either. It's a matter of do you want your Inquisitor to say "comrade" or "friend." The Inquisition doesn't matter. The South gets nuked off-screen anyway. In codex. So two of the three world state choices we get are mostly represented in codexes anyway. - I have nothing against the companions in Veilguard, but to call them the most complex is somewhat... false. Solas is a complex character. Thom Ranier is complex. Vivienne de Fer is complex. Fenris, Anders, Merrill, Isabela, Morrigan, and Sten are complex characters. They are characters who contain complexities that are not easily swept away. ALL the Veilguard companions are your next door neighbors. They're normal. There's nothing wrong about that, but they don't challenge you. There's nothing to think about. Lucanis isn't going to make you seriously consider your morality, despite being the "prince" of the Crows - hired killers. Neve's standing and possible privilege as a human mage in a magocracy is never commented on. These are just two examples, but the same applies for the rest of the companions. None of them are HIDING anything. I will reiterate that there's not anything necessarily WRONG with that, but it does mean they lack the flare of drama that previous companions had that made them brain-scratchers. - Choices don't matter. No matter what Rook does or says, you're railroaded into a scrappy, heroic person who is always right. The worst thing you can do in this game is just NOT do the companion quests. - Despite being a RPG, there is no roleplaying. It's more action/adventure. But it gets a little slow in places for an action/adventure. And it doesn't have enough roleplay value to be a satisfying RPG. - Pretty much the only reason I can see replaying this game is to see the opposite city routes. You don't have to finish the game to get the full romance, either. - No lore continuity. Elves, qunari, dwarves, and humans just living in peace in Tevinter. Some fantasy where poor communities aren't racist doesn't explain this away. - Orientalism in Rivain? - Reducing what was originally a story about slave liberation and rebellion to "love and murder" over Solas' ex situationship. - The game can understand gender that exists outside a binary but somehow can't understand multiculturalism. - Why does Bellara, a Dalish elf, have white guilt?
Some disorganized additions:
- Tonal whiplash. You go from losing a supposedly beloved companion to the final romance scene (the sex scene) in the space of 5 second. - You can't speak to your companions outside cutscenes. However, you can go around the Lighthouse snooping on your companions having nice conversations amongst themselves. - Not a SINGLE companion bothers to check in on the PC even once. You played as a Grey Warden who lost Weisshaupt? No one cares. Emmrich will check in on Davrin but not you. The only point in the game where they show even a smidgeon of care for you is after the Regret Prison, but they don't actually show it. You're pulled out and it immediately cuts to a war table scene. No emotional reunions. - This is Found Family - but only for the companions. Bellara has the opportunity to see Neve as a sister figure, but not you. This could roll into the lack of roleplay value in this game, but it really adds to the lonely element of this game. - "Okay guys, we lost the big game. Let's all take a step back and do some self-care exercises." But the game is Weisshaupt and the South is getting nuked. - Characters often feel like caricatures of themselves. Oftentimes this game feels like a fanfiction of the story and characters it's representing. Some of the things the characters say are not things that normal people would say. Because Rook never builds more than an entirely superficial relationship with their coworkers, it's entirely believable that the most moving thing Rook can think to say, whenever the obligatory Sad Moment happens to a companion, is "[Insert Name Here], I'm so sorry." - You could replace the Inquisitior with a cardboard cut out and it would have more life. - We already had a story about a disapproving parent who is hurtful to their queer child with Dorian. There was a missed opportunity with Shathann to explore the Qunari's view on gender, but only the Tevinter characters are allowed to talk to Taash about different gender identities. When Shathann talks about qunari gender identity, it's oppression. This game's handle on cultural identity is awful. And then they fridged Shathann. - Did you know Elgar'nan and Ghilan'nain, the ancient elven gods (we won't say Evanuris even though that's shorter and more believable to Andrastians who might balk at the idea of ELVEN gods), have escaped from their prison and are blighting the world? The elven gods escaped and they're blighting the world, because they're blighted and escaped prison and are elven gods and are blighting the world, Elgar'nan and Ghilan'nain, those gods, who are elven, and escaped and are blighting the world. - This game is Young Adult. This game is YA with all the darker, grittier elements from the previous game filed away, presented as "politically correct" with "ethical piracy" with no continuity in characterization because Isabela Dragon Age 2 would NOT say any of that. It's if Genshin Impact was a Dragon Age game, complete with the canned body language (cross arms). - The villains are one-dimensional. Aelia's "Minrathous dark truth" AKA Batman villain, Butcher dies after 1 moment of glory, the Dragon King is nothing sauce, if Elgar'nan was just a little bit more intelligent he'd have just smashed that moon into Thedas and called it a day, Illario's speech is ripped right from the Lion King. Gone are the days where antagonists had complex reasons for their actions. Gone are the days where characters were put into situations were there was NO good choice for them to make and we could judge them with the nuance they deserved. - Also did you know: Whatever it takes?
On the bright side, the CC is great.
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