#en garde game
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pianta · 1 year ago
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“no challenge can stand up to Adalia de Volador!” ⚔ en garde! is out now on steam!! 🤺💕
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satoshi-mochida · 10 months ago
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Some indie game recommendations from ones I’ve played or know enough about them to suggest them to others(mostly in no particular order), Part 9
Parts 1, 2, 3, 4, 5, 6, 7, 8
Sea of Stars
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En Garde!
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Pony Island
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Ben and Ed
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Bokura
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Layers of Fear series
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before the green moon
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Corn Kidz 64
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Turbo Dismount
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BABBDI
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Itorah
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The Vagrant/Sword of the Vagrant
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Subway Midnight
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Let's Find Larry
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Hylics series
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Eve of Souls: Static Pod
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Perfect Gold
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One Finger Death Punch series
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Speedrunners
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Happy Wheels
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Home Safety Hotline
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Neverending Nightmares
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Black Snow(Half-Life 2 mod)
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We Were Here series
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Black Heaven
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Touhou Artificial Dream in Arcadia
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Kerbal Space Program series
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Cavern of Dreams
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Pseudoregalia
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Alisa
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villainii · 1 year ago
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⚔ En Garde! ⚔
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hardcore-gaming-101 · 2 months ago
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En Garde!
Student projects are not usually the sort of thing that one expects to see turned into released games, but lest we forget, Portal started out that way, in the form of the student project Narbacular Drop. En Garde! is a similar kind of story, having originated as a student project in France, which ended up being nominated for three “best student game” awards and winning two of them. Five years after its 2018 debut, the full game was released, in a form that is significantly different from the form originally created by eight students, but with far more polish and touched up gameplay. So what is this game that impressed judges? En Garde! is a sword fighting comedy game set in 17th century Spain, in which you assume the role of Adalia da Volador, an acrobatic swordswoman with a quick wit who is even quicker with a rapier. Very quick, in fact, as the game moves at a very fast pace.
Read more...
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vintagerpg · 1 year ago
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En Garde! (1975) is the first roleplaying game from Game Designers’ Workshop. It’s the earliest swashbuckling game (set in Musketeer-era France, or at least a simulacra of that era constructed from swashbuckling Hollywood films).
Like Boot Hill, this is primarily a one-on-one tactical combat game, though unlike Boot Hill, there is quite a bit going on beside the combat. The combat is about what you’d expect, though an interesting complication is that duelists lay out a series of pre-planned actions in secret and then attempt to reconcile them. There’s something neat about this programming.
More interesting is the focus on the character’s life that takes up the rest of the book. There is a mechanical social life that plays out week to week, with the character taking part in social activities and, hopefully, gaining status points. This system provides a loose narrative framework for potential tomfoolery, duels and other roleplaying opportunities. It’s the first social simulation I can think of and, the ONLY one, for several years. The next thing to emerge like this is probably Midkemia’s Cities simulator.
The other interesting thing is the game’s approach to military life — a necessary part of a gentleman’s life, taking up the entirety of the summer season with campaigning, which imparts special effects, benefits and, possibly, death. This is a clear forerunner to Traveller’s tours of duty lifepath system.
It also establishes a couple of GDW’s publication practices — the book is chapbook sized, give or take, and, aside of the Maurice Leloir illustration on the cover (from The Three Musketeers), there is no art inside.
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lgbtpopcult · 1 year ago
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2023 Best WLW Video Games
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Baldur’s Gate 3
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Thirsty Suitors
This bed we made
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Fae Farm
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Moonlight in Garland
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Love's Crescendo
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En Garde!
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Tales Of Aravorn: An Elven Marriage
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R is for Rachel
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Storyteller
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Sushi for Empress Setsuko
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Little Goody Two Shoes
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~The Summer Romance Bloomed From A Lie~
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ilikedetectives · 1 year ago
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corcd · 1 year ago
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Another demo from Next Fest that I really loved. En Garde!
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virtualfotodivision · 1 year ago
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Adalia de Volador | 08.17.2023 | En Garde!
Camera by Frans Bouma. Captured using ReShade.
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philoursmars · 7 months ago
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Marseille. Avant-hier, 8 mai, je suis allé en ville pour l'arrivée de la flamme olympique. Me voici au Palais du Pharo.
Après les feux d'artifice autour du Belem, le point d'orgue est inattendu : un arc-en-ciel au dessus du Vieux-Port, du Fort Saint-Jean à Notre-Dame de la Garde, qui va durer presque une demi-heure !!! Incroyable !
Sur la dernière, au J4 du port de la Joliette, flotte le gigantesque drapeau colombien du trois-mâts "le Gloria".
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uniquegamerecs · 1 year ago
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August 2023 Update
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Hope you're having a good summer! Here's some games that came out last month that I missed:
The Banished Vault - Very Positive reviews, sci-fi strategy with a great art style!
Garage: Bad Dream Adventure - Very Positive reviews, looks very gnarly and weird (I say this lovingly)
The elephant in the room here is Baldur's Gate 3 on August 3rd, which doesn't need little old me advertising it. 😉
Stray Gods: The Roleplaying Musical comes out August 10th. I played the demo a while back and it was a little slow, but I respect the concept of making a fully voiced-and-sang visual novel. And its got a star-studded cast!
Sea of Stars releases on August 29 - difficult for me to recommend because I hated the studios other game, The Messenger. But it looks just gorgeous, and the soundtrack is by Yasunori Mitsuda, so I'm grudgingly keeping an eye on it.
En Garde! - August 16 (One of my favorite demos in June's Next Fest!)
The Cosmic Wheel of Sisterhood - August 16 (witchy roleplaying tarot-deck maker?)
Fort Solis - August 22 (story-driven FPS space walking sim)
Under the Waves - August 29 (story-driven undersea sad man game)
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splashink-games · 9 months ago
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A Note On... Ending the Count-Duke's Conspiracy
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En Garde! is an action game by Fireplace Games. Take up your sword and become the hero of the people!
When I first saw the trailer for this game, I knew it was going to be a pretty rad experience. I mean, who doesn't love fencing swordplay with a little bit of flair?
The gameplay is definitely a selling point. I love games where a little bit of skill is necessary. The parrying mechanic is fantastic, with very obvious indicators between knowing when to dodge (orange) and parry (blue). I didn't find too much use for the panache system because I was always in the action and I forget that I can use it aside from it being rather necessary to finish the final boss battle. To me, that's a pretty major loss since flair is a big positive for the game and its experience.
Which leads to my biggest issue of the game: the enemies. Every enemy has three attacks (ones to parry, ones to dodge, and one for either). Some do only parry-able or dodge-able attacks or some do both. It was all very samey once you get to episode 4, but due to how short the game is, it plays just fine.
My real issue with the enemies is the number of them and what happens when you combine the types. The bosses for episodes 2 and 4 (and some arena battles with reinforcements) were very annoying for this reason.
Often you'd have two enemies attacking at the same time, but one would be a parry and the other would be a dodge. The best answer should be to dodge, but, when it comes to episodes 3 and 4, you can't because enemies can recover their guard. Now when you have a horde of enemies attacking you in this way (3 or more enemies at once), it feels like the difficulty is a little silly, especially since fencing is mostly for duelling and not for fending off crowds of people. I'd think that crowds wouldn't be as big an issue if the enemy types were grouped better, but that's just my take.
With that said, the duels themselves are awesome. It's a great feeling being able to overtake your opponent in a duel and I wish there was more of that, honestly.
Ending on a mostly positive note, what surprised me the most is the absolutely fantastic voice acting and music. I did not expect the level of polish that the game provides, mostly because it is astoundingly short. The dialogue really comes alive thanks to their performances.
Honestly though, I wish this game had a little more to it. A bit longer. A bit more variety in battle. If the acts had more narrative flesh to them, that'd be nice, but it works well as is. I haven't experienced the arena mode, but I can't imagine it adding more to my personal experience of the game.
Overall, En Garde! is a well-polished fencing game that you should give a try if you're into the flair!
As always,
Enjoy gaming!
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satoshi-mochida · 1 year ago
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‘Swashbuckler action game’ En Garde! announced for PC
Gematsu Source
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Fireplace Games has announced “swashbuckler action game” En Garde! for PC. It will launch via Steam in August. A demo is available now.
En Garde! began as a student project back in 2018. The reception from the community led the team to establish itself as Fireplace Games and recreate En Garde! from the ground up as a full game experience.
Here is an overview of the game, via its Steam page:
About
From the forgotten pages of history, comes Adalia de Volador! Legendary swashbuckler. Dashing adventurer. Hero of the people.
Play as Adalia in her daring escapades full of sword-fighting, satire and shenanigans. Challenge the cruel Count-Duke and oppose tyranny with panache!
Beautifully painted locations, charismatic characters, and an astounding amount of battle banter will transport you to the golden age of swashbuckling comedy!
So, sharpen your sword, grab your boots and hat, and embark on a hilarious, action-packed spectacle!
Key Features
Fencing With Flair – Parry, riposte and lunge your way to victory! Fight with style to fill your Panache Meter and unlock special skills! But you’ll need more than your sword to win the day…
Adapt and Improvise – Challenging, ever-changing fights push you to rely on your cunning and acrobatics to disturb your enemies. Learn their weaknesses to toy with them and express your fighting style.
Experiment with the Environment – Combat areas are playgrounds full of opportunities to create mischief and gain the upper hand. Surprise, stun, or evade enemies with a variety of objects – from rolling barrels to falling chandeliers.
Arena Mode – Unlock zany game-changing modifiers and new fight situations in the arena mode. Play and replay randomized scenarios to test your skill against waves of enemies!
Theatrical Characters – A flamboyant cast dazzles the screen! Adalia and her rivals react to each of your actions, exchanging witty one-liners during the flow of the fight.
Story Episodes – Discover the tales of Adalia, with unique challenges to complete and secrets to uncover. Fight through marketplaces, dungeons and palaces: the world’s a stage for your epic duels!
Award-Winning Passion Project – The game was first prototyped as an award-winning and much-loved student project. The original team has reformed and expanded as Fireplace Games to increase the scope, sweep and grandeur of En Garde!
Watch the reveal trailer below.
Reveal Trailer
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faedusstuff · 1 year ago
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It's announced!
You can play the demo! (Full release in August)
Wishlist it to help us out 🙏
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aceacebabes · 4 months ago
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I'm doing artfight this year!! i can never escape its been 7 years send help
never made one of these card thingies before but decided this year was a good time to try it out! If you're looking for dudes to attack this fight my guys are very doodlable and revenge is my middle name ;) ;)
https://artfight.net/~Aceacebabes
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tahthetrickster · 1 year ago
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THAT SIGN CANT STOP ME BECAUSE I CANT READ
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