#dreadwolf teaser
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arlathaans · 1 year ago
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dragon age: dreadwolf - dragon age day 2023 teaser map locations
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an-established-butt-dent · 10 months ago
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The Dreadwolf rises
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felassan · 9 months ago
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just a quick DA:D summer 'prep' watch-list hh:
Dragon Age Official Teaser Trailer - 2018 Game Awards
DA4 Tease - EA PLAY - June 2020
The next DRAGON AGE: Behind the scenes at BioWare - August 2020
The Next Dragon Age Official Teaser Trailer - 2020 Game Awards
EA Play Live 2021 Full Presentation (just the first few seconds of the vid; the pre-stream logo animation featured at one point what looked to be Solas' broken foci)
Dragon Age: Dreadwolf Official In-Game Cinematic Trailer - December 2022
Thedas Calls - Dragon Age Day (2023) - Dragon Age: Dreadwolf
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exhausted-archivist · 1 year ago
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So About That Thedas Calls Teaser...
I am by no surprise a map fiend and have been combing over the map shown. First off it is tilted and squashed to heck cause of the really fun stylization which seems to be pulling inspiration from historical nautical maps as it has at least two sea bound center points.
Second, we have confirmation of:
Treviso, Antiva
Rivain
Weisshaupt, Anderfels
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There are elements that suggest the following:
Merdaine, Anderfels: a location that holds the giant white sculpture of Andraste titled "Our Lady of the Anderfels", this is also near Weisshaupt.
Minrathous, Tevinter: which would make sense considering everything we've seen in previous concept work and through the short stories and anthology Tevinter Nights
Arlathan Forest, Tevinter: Same reasoning as above
Kal-Sharok: This one is a bit more tenious because as I mentioned in the first point the map is squashed and tilted so exact location is hard to figure out. Couple with the fact the structure is largely hidden in the fog of war. It could very much also be Andoral's Reach as that is the other known location in that area, but that is in Orlais so I have my doubts.
The following images are organized in order of mention:
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The last image shows the whole frame for Minrathous, Arlathan forest, and the mysterious southern fortress (Kal-Sharok?) I also wonder, given that the Thedas Herbology oversized mousepad shows two varieties of deep mushrooms we've only seen in a drawing in The World of Thedas Vol. 2; the bleeding russula and the blighted morel. I wonder if that further lends to the possibility that we will be venturing back into the Deep Roads.
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I'm really hoping we get to see more than one place in each location outside Tevinter. Not only that, but I also hope we get to go to Antiva City, though not named it would be interesting to see the capital of Antiva as well as how the "crown" and crows are handling the fifth occupation of Treviso by what they perceive as the Qun and if the main body of the Qun is helping fight against the rebelling Antaam as we see suggested in Tevinter Night.
I do really love the map they've shared, the stylization definitely communicates a focus on certain locals and fades away the ones we don't need to even consider. The use of the fog of war also plays so well into that and the sea monster.
Unfortunately, it doesn't portray much in terms of climates/biomes. The Anderfels looks arid as it always has, but Antiva is even more un-informing than usual. The fact the map is essentially stylized cracking rock portrays little on if Antiva is an arid climate or not. Considering Treviso seems to have snow on the mountains, and pretty low on the peaks as well, I have questions considering the rough placement we've been suggested they are on the globe and the fact that Seheron and Par Vollen are tropical and Rivain has the hallmarks of the same with the crops they grow - bananas, sugar, nutmeg, cinnamon, rice, chickpeas, bell peppers, ect.
Very excited to get back into the world of Thedas again.
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icespyders · 8 months ago
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dragon age
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tsvai · 1 year ago
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it's n7 day!!!
the cut content restoration mod i paused my current playthrough of MELE to wait for is out, so i'm climbing back on my bullshit lmao.
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fieryaxolotl · 1 year ago
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kissingwookiees · 1 year ago
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thinking about... solas dragon age dreadwolf game awards 2020 teaser trailer new face reveal again
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demilypyro · 1 year ago
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New Mass Effect teaser is out.
You get a SICK Jacket now!
Anyway in August Bioware laid off 50 employees who were working on Dragon Age Dreadwolf. They are now protesting because they received far less severance pay than is legally required. 13 QA testers were also laid off back in September, an unusual choice since a game still in development would actively *need* testers. These former employees are today picketing in hopes of getting their jobs back.
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missriggie · 27 days ago
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If Inquisitor Lavellan is Hope, Elf!Rook is Freedom
Forgive my rambling but I just wanted to share this, see if it inspires discussion/theories/new friends to reach out, and maybe cement myself in this fandom.
SPOILERS AHEAD!!!
I've given a sparing thought to some theories and headcanons I've seen circulating with the confirmation of elves once being spirits in Veilguard and all the clues sprinkled throughout Inquisition. One has popped up that I find intriguing and I agree with. Inquisitor Lavellan is a Spirit of Hope.
I think there is a very strong case for that, especially for those Solasmancers out there who love to pair them up as Wisdom and Hope. It's a very beautiful thought as they are without a doubt soulmates, at least in the cases where those two end up together.
Hope defines the Inquisitor's journey. They become the Herald of Andraste, a symbol to look to after a period of ruthless war, then into the ass-end of a demon apocalypse trying to mend a broken world. Deed after great deed they prove their capabilities, and become a formidable player in Thedas's history, keeping people looking up. They are the Dawn That Comes.
Now that Veilguard has since confirmed that Elves were spirits made flesh, I've started to wonder at what possible spirit Rook could be, should they be of Elven lineage. I've decided, either through evidence or delusion or trying to piece together the fanfic I've got brewing, that Rook could be a spirit of Freedom.
Every faction could have some way of a purpose toward liberation. A Veil Jumper would want to free their history and their people from ignorance. A Grey Warden would want to free Thedas from the Calling and the Blight. The strongest background, and most the likely canon faction for Rook would be a Shadow Dragon, putting pressure on the Imperium to abolish slavery.
Rook has a knack for freedom. We free Lucanis from the Ossuary, the Dalish Elves from the Venatori, the Kal Sharok dwarves from the Titan's anger, young griffons from the Gloomhowler. We even free ourselves from a prison of regret built specifically to lock up gods.
My first go round, I played a Lord of Fortune Spellsword, and it coincided very nicely with this theory. An ex-galley slave turned marauding treasure hunter with no masters to hold them back. She lived and breathed freedom so it made sense, at least for my Rook.
We also see the potential to corrupt that spirit of freedom. Into what you ask? CHAOS. Which also ties into the other thing that connects them to Solas; The Tower.
The big teaser for Rook as the protagonist back when it was still called Dreadwolf was the Tower/rook chess piece and floating head of a wolf. Solas's Arcana at the end of Inquisition is the Tower. This Major Arcana represents calamity, disruption, upheaval, unavoidable change, chaos.
Too much freedom leads to lawlessness, and Rook is never one to follow rules as far as we witness. In all backgrounds, no matter the faction, Rook's actions cause unrest, turmoil, disruption, often a total breakdown of authority, much like the spirit they are mistaken for when delving into Solas's memories in the Crossroads.
Rook cannot be caged or told what to do. But also, Freedom cannot go unchecked, to do so on either end of the spectrum just leads to untold mayhem. It needs a guiding hand. It needs Wisdom.
With this in mind, it just makes their dynamic with Solas so much more fascinating. Everything he has done is in the name of Freedom, and if he were to have a living embodiment of it move against him it would be so confronting. It would make him question his entire angle. Why is he really doing this, if not for freedom? But his pride would keep him in imprisoned in denial and regret. This denial is then reflected back to Rook in regards to the fate of Varric.
The case for each spirit, both Hope and Freedom, only intensifies if one chooses the Atonement ending.
Lavellan sees the Wisdom in Solas and tries to appeal to him through that. She gives him Hope, and joins him in the dream, forever protected from his fear of dying alone.
Rook holds a mirror to his Pride, his mistakes, his trauma and makes him confront it. They gather all the pieces needed to unravel his fear, allow him to let go and make his own choice to atone and return to his true self, opening a path to true Freedom to finally come home to the Fade. WHICH IS TWIN-FLAMEY AS FUCK
So yeah, I love this game. EDIT: I've expanded on this with a second part regarding Elgar'nan and will in the future take a look at Rook/Freedom in relation to Mythal as Benevolence and Retribution.
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an-established-butt-dent · 9 months ago
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I am not a god.
I am prideful, hotheaded and foolish -
- and I'm doing what I must.
When you report back to the Inquisitor,
say that I am sorry.
Audio is an excerpt from this video by Solas' voice actor.
Colored pencil on paper.
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felassan · 7 months ago
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I'm excited to visit Treviso (<- DA:TV spoilers at link) :D
[some burblings about Treviso here in this now somewhat-out-of-date post hh (ctrl-f Treviso)]
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kcwriter-blog · 7 months ago
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I'm of two minds when it comes to the information that Solas has been slowly preparing his ritual for longer than anyone in game was aware of.
On the one hand, my mind goes immediately to the idea that he has been working on this from the Fade side for hundreds if not thousands of years. There was something when the teaser to the teaser came out about a merging of the two worlds hundreds of years in the making - if I remember correctly. That would mean Solas has been up to something for a long time.
Except he seems so horror stricken by what the world has become when he wakes up. Pulling the strings from the Fade side implies he's always known how bad things are in Thedas.
The only other thing I can think of that makes sense to me, personally, is that he always knew there was a time limit on the Veil. He knew it would degrade eventually. He somehow sets an alarm clock that wakes him up when the Veil is very weak.
The entire point of the Veil is that it serves as a prison for the Evanuris. I can't see him wanting them to get out. But, what if knowing the Veil would eventually degrade, he decides he needs a powerful object that gains magical energy for thousands of years? He can take down the Veil and destroy the Evanuris with, say, an Orb.
That might be why he has been preparing the ritual. He probably thought his people would be fine and maybe even strong enough to help him. He didn't realize the Veil would mean the destruction of his people. Now he's faced with a Veil that is coming down no matter what, so he tries to move the Evanuris into another prison before continuing with taking down the Veil. With his Orb broken he doesn't have enough power to take them on. Basically he decides to move them, bring the world back to what it was and then try to figure out a new plan (given his track record, that's a scary thought).
I know I'm rambling.
On the other hand, I'm reminded of the original premise for Veilguard when it was still Dreadwolf. Then devs said that our hero would have no power and the game would be about what happens when no one in power is listening or paying attention. We see in both Tevinter Nights and The Missing that there is more magic in the world in the sense that non-mages are starting to get magical powers. Lucanis gets Fade headaches. Sister Laudine, in the short story In Genitivi Dies in the End seems to suddenly get Rift Mage powers. In The Missing Arlathan Forest is a magical disaster. So much so it's led to the creation of the Veil Jumpers. There's also the activation of Ghilan'nain's monster factory in Horror of Hormak. There are probably other examples.
So is it possible that what Epler is referring to is just what Solas has been doing for the past 10 years? We have all been thinking that Solas would tear the Veil down in one fell swoop with a single ritual. What if it isn't? What if he had to do a lot of things before he could get to the big ritual? Those things brought even more magic into the world.
In that situation, his gathering of magical objects makes sense. They may be the anchor points for pulling down the Veil. I've always suspected those artifacts we have to turn on in DAI for him were used to help create the Veil. That's why when we activate them, they strengthen the Veil and keep rifts from forming. Over time, they got picked up by people, lost, stolen and turned off. It's possible our Inquisitors are the only ones who could activate them because they had magic tied to the Fade. Solas certainly isn't activating them.
Then again it could be both. Solas was aware of what the Veil is doing to spirits in the Fade and wanted to help them by pulling it down. He starts on the Veil side and then wakes up to finish the ritual on the waking world side. He has no idea what's been going on in the world so he's pretty upset.
I don't know if any of these theories are correct but I'm glad we won't have to wait much longer to find out.
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feykrorovaan · 1 year ago
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Dragon Age Dreadwolf is taking so long because BioWare fired Solas. That's why he's not in the new teaser.
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stars-and-clouds · 8 months ago
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DRAGON AGE: VEILGUARD GAMEPLAY + STORY SPOILERS
What have we done 🫠🫠
SO we have Ghilan'nain and Elgar'nan being released and that is the game?????
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They'd be the only two left after all the other ones died through blights.
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The above image is from the 2020 teaser and this is quite literally what happens in the gameplay reveal. Dreadwolf in the golden city (probably) tearing the veil accidentally and releasing the two God's Ghilan'nain and Elgar'nan into the world. They hinted this so long back!
If the veil is the mirror of the real world then Solas was standing in the Golden city, which is where the black city is where the Evanuris were sealed away.
Reference
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smilelikeawolf · 6 months ago
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As I was combing through all things Dragon Age like an excitable gremlin, something caught my eye. Among the stuff Bioware is offering for purchase, they have Rook's Coffer, which includes a replica of Solas' ritual lyrium dagger.
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We can also see it briefly in the trailer, specifically on Rook's belt and stabbed into one of the Evanuris.
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And it struck me that we have seen something kinda similar in DA2.
The lyrium idol.
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An idol that was shown again back in the Dreadwolf teaser trailer.
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The shape could be a coincidence. The dagger was said to be forged by the dwarves in the Primeval Thaig Hawke and Varric discovered. But the figures don't appear dwarvish, and the headpiece the central figure wears is similar to Flemeth's/Mythal's and Andraste's.
Was the idol meant to be a base for a lyrium dagger or sword? Mythal is the one said to have struck down the titans, maybe this was to be a weapon to fight against her. I wondered if this was part of the weapon the Evanuris used to kill Mythal, but that doesn't explain why the dwarves made it or how it got back down into the thaig. It's possible it could be a key of some kind, which then begs the question if Solas' dagger can also function as a key. It was used in the ritual to bring down the veil. That could offer one explanation as to where House Valdasine vanished to.
The idol was teased for a reason, so I expect the game to pull it into play somehow.
In conclusion:
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