#drakan
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Friends of ours made the mistake of introducing me to their childhood game so I carved the kinky main antagonist on a pumpkin
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The Lord of Vampyrium
Spoiler: It's not quite how the quest went. Just a headcanon for fun
#runescape#runescape 3#runescape art#comic#rscomics#the lord of vampyrium quest#vanescula#salafaan#lowerniel#drakan
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ÓÓÓÓÓÓÓÓ!!!!!!!!!!!!!!!!!!!!! I finally realized why the Fields of Mourning music was so familiar!!!!!!!
#hey darren korb#are you familiar with drakan?#(if you don't want to listen to the whole music - which is a crime to be honest along with not listening to the whole ost - it's at 1:47)#hades game#hades 2#hades game 2#drakan
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Computer Gaming World, Issue #174
Scans of some pages discussing the game Drakan: The Order of Flame, also released in 1999, as well as an ultimately, (and unfortunately!), canceled game by Blue Fang Games, 'Dragon Hoard'.
The way Ken Brown describes it reminds me a lot of the eventual 2001 game by Lionheart, Black and White, which is one we greatly enjoy.
(I also kind of wish we got the second Rynn model..)
#dragon#dragons#fantasy art#magazine#magazine scan#scans#computer gaming world#drakan#90s games#video games#gaming magazines#computer gaming
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Drakan: Order of the Flame! A lost game from my childhood! I last played this 23 years ago.
Is it a good game? Hell no. Am I having fun? Surprisingly, yes!
I'm not grinding XP for skill points, I'm not saving up gold to do mercantile busywork in town, I'm not being given a compass marker ever, the cinematics are well spaced, I'm only occasionally told where to go and sometimes you can get lost or stuck for a while. I can find powerful items in secret places and nobody tells me what they do because I can just save the game whenever, try them out and reload.
The game is purely about finding items and progressing through an expansive linear level that has many side passages. It's refreshing, I miss it.
At the start of the game I jumped off from the village into the coast and found a very powerful (5 times more damage than my starting weapon) but nearly broken axe, which I've been using very sparingly to dispatch some high DPS enemies.
The combat barely has anything to it. You just hit enemies, try to abuse positioning so they can't hit you and you whack on them. You can get a lucky dismemberment early on and they can't use their weapon anymore!
You get a dragon pretty early on!! The flying feels fun and you obliterate everything in the overworld (at least early on?). I'm sure it will quickly get boring.
The story is worse than Conan (1982) and 50% less campy. But it stays out of your way largely.
The game is mediocre but frictionless and has a certain aspect of Just Letting Me Fucking Play.
I recently finished Resident Evil 3 and it is the polar opposite. It is also mediocre, but is never content with just letting you fucking play it. Sometimes you can't go for two minutes without a cinematic! It constantly railroads you, you're just playing an unlikable B-movie.
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(this is a secondary blog)
#good luck finding my main#/lh#i'm an adult don't worry#secondary fan blog<3#tags →#ac#altmal#drakan#ōkami#sotc#ygo#httyd#the big four#skyrim#ghibli
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Additional propaganda? For Arokh.
youtube
Propaganda
Arokh: Arokh is the bonded dragon of Rynn whose brother was kidnapped. The two of them go on a quest to save Rynn's brother.
#polls#man I love drakan!#when I was in elementary school my father printed out two screenshots and I used them as a cover to one of my note books#my classmates were like 'what the hell is this 🤨' and I was like 'it's from drakan! 😃'#also a later part of the game played a very impactful role in my early development I later realized#Youtube#drakan
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Requested by anon
#Drakan The Ancients Gates#playstation exclusive#video games#gaming#video game polls#polls#tumblr polls#action adventure
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ROUND 1B, MATCH 7 OUT OF 16!
Propaganda Under the Cut:
Darkstalker:
• A dragon who has mindreading powers, future sight and a magical that can let him enchant whoever and whatever he wants. He’s also a iconic and well-written manipulative villain within the series. He’s been enchanted to be unconscious and asleep for 2,000 years by a enchanted bracelet until he woke up from it snapping from a earthquake.
This fool sleeps for 2000 years and the first thing he does when he wakes up is cause problems. Good for him.
Evil dragon with extraordinarily powerful magic who made himself immortal and invulnerable, so his best friend and girlfriend were forced to stop him by putting him into a magical deep sleep under a mountain forever. But then 2000 years later an earthquake breaks the enchantment and he wakes up to begin his second reign of terror...
He's the best because he's actually the worst. Started out as a pretty nice guy with insane magical powers and then became a genocidal maniac with a god complex so his girlfriend had to betray him with a magic bracelet that put him to sleep under a mountain, where he stayed for like a thousand years until an earthquake broke the bracelet and he awoke to cause problems again only to be defeated via magic strawberry. Also he mind controlled his shitty dad into disemboweling himself
Arokh:
He's a dragon who fell into a stone sleep for 600 years after the death of his previous bonded rider.
#darkstalker#arokh#wings of fire#drakan order of the flame#round 1#round 1b#poll bracket#poll tournament#polls#character polls#hibernation poll
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Friends of ours made the mistake of introducing me to their childhood game so I carved the kinky main antagonist on a pumpkin
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if i had to deal with them i’d be stressed too
#rs3#runescape#lowerniel drakan#drakan#lol the way i went through one of the morytania quests and was like he’s just stressed out bro give this man a huge cup of blood#just let him fucking chill he’d be cool guarantee#video games
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Round 2
#count von count#vanescula drakan#the muppets#runescape#vampire#vampires#tournament#poll#polls#super smash bats
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My birthday present to myself got here a couple days ago
my video game hot take is that I think Drakan: The Ancients' Gates (2002) began development as a PC game but bc Halo came out the year before Sony pressured the devs, Surreal Software, to make the game a PS2 exclusive in order to fill out the console's library to compete with the Xbox, in a move that would both limit the game's potential audience and hamstring its potential as a realized experience, as a game that I hypothesize at the time was being designed with mouselook in mind.
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:o)
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