#ditft
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justkeeponsimming · 15 hours ago
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Over the years, Reed and Ivy came to learn so much about the werewolf way of life that they almost forgot about their own occult status! Ivy comes from a long line of spellcasters known as the Summers family. Their son, Thorne, was born a spellcaster, but felt more pulled towards his werewolf genes. Their eldest child, Ashe, connected more to her magic and fully embraced the spellcaster life. She’s the head of the Spellcaster High Council now, with her wife, Iosophena, acting as Head Archivist. Ashe and Iosophena’s daughters, Nova and Pixie, are incredibly in tune with their magic. Ivy may have stepped back from the Spellcaster world, but her legacy lives on through her children! It’s a shame that their alien heritage through Reed was used for such evil deeds. No one talks about Hex, their daughter serving ten years in prison for terrible theft charges. Reed, Kana and Ivy only stay in touch with Hex’s triplets, Mercy, Justice and Karma.  Hopefully, their grandchildren will restore the family name and right the wrongs caused by Hex!
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shyjusticewarrior · 7 months ago
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rubydubydoo122 · 9 months ago
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Ok, so I just want to get the general fandom consensus on what they think Jason's ethnicity is, because during DITF he though Lady Shiva was a viable option for his birth mom
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purplebex · 2 years ago
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webshood · 8 months ago
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JM Dematteis is one of my favorite writers (Captain America), however I trust a small child with a knife more than I'll ever trust DC editorial, so I'll be praying anyways
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simsyl · 9 months ago
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simsreaper · 6 months ago
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Poison had twin girls, Llyr and Sereia! They both have Poison's hair color and Jaime's skin color. We'll see what eye color they inherit when they become toddlers. It's very obvious what occult they are seeing as they're clearly not plantsims lol, they're both mermaids! I do want to give Poison a plantsim baby though and maybe keep the plantsim line going.
Extra:
For some reason the game thought it was funny to give them both hydrophic as a trait despite them being mermaids. It's been changed…She also gave birth to quadruplets because I forgot to remove the fertility treatment from her before I changed the chances of twins and triplets and I've never reloaded so fast. We are not having another situation with what happened with Pandora, the house is too small for quads.
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shyjusticewarrior · 8 months ago
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Jason Being Similar To Dick
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shyjusticewarrior · 7 months ago
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shyjusticewarrior · 8 months ago
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Jason Referencing His Death In His Cover Stories
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shyjusticewarrior · 5 months ago
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shyjusticewarrior · 5 months ago
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shyjusticewarrior · 6 months ago
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justkeeponsimming · 7 days ago
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It took seven years of turmoil, but Serenity the servo finally got her happily ever after.
Her creator, Hex Quick, was sentenced to ten years in prison for a stack of theft charges. As part of her sentence, all of Hex’s assets were seized, to be sold off and simoleons paid to those she stole from. Serenity desperately tried to raise funds to purchase the home in Evergreen Harbour, as she was looking after Hex’s teenage children in the home. However, it was too expensive, and the family was forced to pack up and move.
Luckily, there was plenty of space on the family farm on Windenburg Island to take in the lost sims. Serenity didn’t know a lot about the legacy of the Quick family. It’s so endearing that the family kept the founder, Fabian’s, house in the family for so long!
A few years later, the triplets - Mercy, Karma and Justice, aged up into young adults and moved out to start their own lives. Serenity misses them a lot, but she’s found a new purpose - keeping the Quick farm running. Looking after the chickens, raising horses, loving on llamas is a full time job! She loves taking care of something, so the farm is the perfect place for her!
Plus, a certain servo keeps her around too! Serenity met 4-PO at a New Year’s Eve party many years ago. After moving into the farm with the triplets, she made it clear that she didn’t have the processing power for a relationship. 4-PO was so patient, just enjoying her company and appreciating her help around the farm.
Serenity kept to her promise and waited until the triplets moved out to finally give 4-PO the commitment he deserved. The servos from generation five and generation eight can’t wait to watch the family grow, whilst keeping the family history alive!
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justkeeponsimming · 10 days ago
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(That’s a wrap!
I hope you all enjoyed Hex’s storyline! This was one of the most fun generations I’ve played in the legacy. It was interesting to play a not-so-nice sim, featuring crimes with the hint of Sims humour! I can also showcase a closeup of the recolour I did for this specific pose! I don’t know if it’s clear to see Hex is holding up the board with her own name on it in her legacy banner!
Hex’s main journey ends here, but this won’t be the last we see of her! The fallout of Hex’s actions have a long lasting ripple effect on her family!
Our next post will be the start of generation nine with our heiress, Mercy!
Thank you all so much for reading - let’s take one last look at our objectives and how many we got done!
Objectives:
Get a ‘Villainy’ degree
Join Criminal Career (either branch) & reach the top
Have & complete one of the Deviance Aspirations
Have the evil trait
Master Mischief skill
Pull pranks on (be mischievous) family and neighbors
Obtain the voodoo doll and bind it to a sim (this sim will be your spouse)
Marry & have one child (you want the perfect evil child) thanks MCC for ruining this lol
Become best friends with a neighbor or Childhood friend & become partners in crime with them.
Once your child is born, befriend them & start becoming enemies with your spouse (you just used them to obtain a child after all – their part is done [divorce is your choice]) - I took a different route with this, but Hex is only friends in game with Mercy and Honour. She has no relationship with Karma and dislikes Justice!
Optional: become a vampire - couldn’t do this, Hex is an alien lol
Optional: Have a black cat
See you all soon for generation nine of the Quick Legacy! )
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justkeeponsimming · 4 days ago
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The youngest members of the family - Reika and Lobo Quick-Howell, feel pretty distanced from their older siblings.
That’s one of the difficulties the twins face living in close quarters with their four siblings and their families. They’re already an aunt and uncle without being grown ups! Their niece and nephew adore them as they’re close in age, but the twins don’t get to play with their family as much as they’d like. Homework and school projects suck! Their parents, Thorne and Lovella, insist on them getting good grades even though it’s likely they won’t have conventional careers. The pack doesn’t need a mathematician!
Reika and Lobo spend a lot of time in the communal kitchen and dining hall. Their bedroom is kinda cramped even if it’s cozy, to encourage them to spend time with the extended family. They might not be close to their older siblings, but the twins plan to change that!
After school, Reika and Lobo rush to the dining hall and set up at the table closest to the door. Whoever enters the room gets greeted with the biggest smiles and an invite to join them at their table. The twins become a fixture in the communal kitchen, often being the reason why the family gathers for meal times no matter how busy they are!
So far, no one from the family has moved away from the Wildfangs compound. Will any family members want to break the mold and move away from the bigger clan?
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