#district seven
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alavestineneas · 2 years ago
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Together
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pairing: Johanna Mason x fem!reader
summary: Johanna hears the baker assure Katniss. District 12 tributes remind her so much of them. She was once seventeen, and she was once blindly in love. It irritates her—why are they allowed to be like this? Why did she have to hide?
warnings: mentions of suicide attempt, typical hunger games violence
''I think I'll retire quite sooner than I intended with that girl,'' Blight announced, flopping down on the sofa with a distinct sound.
Haymitch chuckled at the man's visible misery, passing him a glass from the nearest tray. ''Is she back at it again?''
Blight nodded in defeat. ''I tried to be understanding, you know, with all of that happening to her family, but my nose is bleeding for the second time this week.''
Haymitch mastered a sympathetic face.  "I've met a lot of monsters, but teenage girls are by far the worst beasts.''
Y/N rolled her eyes at them. ''I'll talk to her.''
Blight looked at her as if she had three heads. "There is no point unless you want a black eye instead of that makeup.''
''Well, I am also a teenage girl, which is what you are so afraid of,'' Y/N said as she stood up from the couch and straightened her dress. ''If I am not back after half an hour, call security.''
''Or doctors,'' muttered Blight under his breath.
"Or doctors." Y/N shrugged.
To be fair, Y/N was quite intrigued by Johanna Mason, the most recent victor. Cunning, quick, and violent—this is what the media tried to portray her as. Y/N knew better than to trust their vision—after all, according to them, she herself was the Capitol's darling, bathing in love and fame for the past two years.
Judging from the sound, somebody was moving furniture in the room. Y/N knocked, more out of habit than from need. The doors in the Capitol are never fully locked—another illusion for a fake sense of privacy.
"I said go fuck yourself, or did I completely knock out your brain?'' a girl's voice responded from within.
Y/N chuckled. "Is this how you talk to your elders?"
The pacing around the room stopped.
''Who are you?'' the Mason girl asked, obviously surprised.
"You'll find out when you open this door—not the best way to start a friendly conversation, is it?"
The loud thuds continued as if nothing had happened.
Y/N sighed. Why can't things be easy for once? She pressed the hidden silver button, and the door unlocked.
A girl with black hair looked at her with wide eyes. She was standing on the chair, holding a piece of rope.
''Hanging? Very original, I'll give you that.''
''What do you want?'' the girl grumbled, undoubtedly dissatisfied with the failed attempt.
''I want you to come down and get dressed,'' Y/N answered, glancing at the undone bed and shattered glass everywhere. ''As simple as that.''
''No.'' The girl looked determined, still standing on the chair. ''I am not going to another idiotic party with those fuckers.''
''Really? I hope you believe in ghosts, because you'll be dead tomorrow morning.''
''I don't care. I don't want to live anyway.''
''Has anyone ever told you that you are such an egocentric bitch?'' Y/N asked, leaning against the wall. She surely got Mason's attention with that—the girl looked at her, insulted.
''Excuse me?''
''You should've just died in that arena and given somebody a chance to live. Take my tribute, Elly. Do you know how much she wanted to survive? Why steal her chance if you'll waste yours anyway?''
"My entire family is gone, and you want me to smile for the cameras?"
"You are correct; they would have been overjoyed to learn that you honored them by killing yourself over a damn party."
The girl stared at Y/N, debating whether she should listen, before getting off the chair with a slight thud.
''I'm Johanna.'', she mumbled.
Y/N grinned.  "Nice to meet you, Johanna. Now let's show these bastards who they are messing with.''  
-
Y/N writes to her almost every week. Johanna has learned the schedule by now - she writes on Saturdays, and on Thursdays, a white envelope is sitting on the porch. She complains about life in District 8, the horrendous dresses she got as presents for her birthday, or how her make-up team appeared to lose their taste after changing the designer.
Johanna never answers. She tells herself it is for the best—she can't get attached to anybody. Mason keeps all the letters neatly stocked in the first drawer of the closet. She won't admit it, but she rereads them every evening. Then, it's easy to pretend they are just two ordinary 17-year-olds.
She doesn't allow herself to answer. Not until Y/N mentions that she is back at the Capitol. Johanna knows what it means—while her friend got to keep her family, it cost her a lot. Only then, she takes a pen and sits at the table, scribbling a response.
It looks messy—nothing like the nicely curved letters Y/N has. She rewrote half of a paper five times. Johanna shoves it into the envelope and sends it off before she can change her mind. She can't help but smile when she gets an answer. Y/N doodled a funny figure, suspiciously similar to Johanna's, covered in spikes. Mason gets the message—she will write more often.
-
Johanna mentors for the first time; her tributes are both alive, which has been rare for so long in the Games. The mentors' lounge is not as crowded as it was in the morning; most of the past victors take turns monitoring the arena. The quiet chatter is the only sound besides the screen. They talk about a dinner tomorrow, a new escort, stylists—anything but the Games.
Y/N is also here - the boy from District 8 is still hiding. They both know the game makers won't allow it for too long. Y/N anxiously fidgets with the rings on her hands, staring at the void. Johanna guesses they are never getting used to it—even older mentors are visibly uneasy, almost too drunk to walk a straight line.
A scream draws her attention back to the screen. A massive, tiger-like creature charged at the boy Y/N mentors. He tries to fight it off with the nearest stick, screaming in horror as the animal opens its mouth and takes a bite of his leg, tearing it off.
Johanna's head flies at Y/N; she is already watching, lips pursed into a white line. More screams ring in the now silent room, along with sounds of growls and what Johanna believes to be the sound of tearing flesh. Finally, the screaming stops; the camera changes to Career's pack.
The mentors try to hide their gaze from the Y/N's figure as she stands up from the couch and leaves the room, her steps echoing in the hallway.
The District Two mentor pours himself a glass of whiskey, downing it in one go; most mentors follow him, and the conversation completely vanishes.
Johanna tries to recollect herself, adjusting the hem of her shirt. The boy's blood-stained face still runs through her mind, so she doesn't notice a figure behind her until somebody places a hand on her shoulder.
''Go talk to her. I'll watch.''
It's a blonde woman from District One - Cashmere or Gloss, Johanna was not sure. She wants to argue but quickly changes her mind. The woman obviously means no harm. So, Johanna nods.
She finds Y/N easily - she is in the training room, sparring with animated figures with a spear. Johanna recalls Y/N telling her that the only reason she chose spears was because they resembled the sticks she used to practice with at District 8. Mason thinks she was joking - her friend was hitting every target with ease right now.
Johanna sits down beside the girl on the burnished metal floor. She was never good with words; it was Y/N who always seemed to know what to say.
''I'm sorry.''
''He was very happy to eat ice cream, you know?'' Y/N says, her voice faint.
"It was his wish?"
Y/N nods. ''It makes them feel better, I think. Hell, it makes me feel better about sending them to their deaths—to know I did something good for those kids.'' She looks down at her hands, her lips trembling. ''He was a nice kid and died such a horrible death, Jo, such a terrible, cruel death.''
Y/N's voice breaks.
She leans into Johanna's embrace, and Mason almost instinctively wraps her hands around her friend's shaking shoulders. It was the first time she saw Y/N like this. Without a mask Capitol made her wear, without the walls she built around herself. Just Y/N.
''We are going to be alright,'' Johanna says.
She hopes her words sound convincing. Of course, they're a lie - nothing is ever okay in this messed-up world. They both know this, but Y/N still whispers a small thank you.
Johanna's heart aches, and a familiar warm sensation spreads through her chest. She resists the urge to wipe the tears off her friend's face. They are friends, and Johanna is happy with that. It is still a lot more than she deserves.
-
Today is Y/N's birthday, and the Capitol is throwing a big party for "the favorite." Johanna doesn't ask why she has this title. Of course, they adore her - Y/N won the Games when she was fifteen. She grew up in front of the camera, and, what is more flawed, she grew up with people behind it.
It is easily seen when Y/N's face changes each time she walks on the stage. Her warm eyes transform into big doe eyes, and a picture-perfect smile appears. She is a perfect actress, quick to come up with a witty remark or play into the naïve girl they view her as.
She won the Games that way; Johanna has to remind herself. Y/N got a 3 as a training score, possessing almost none of the fighting skills. She did, however, know what the Capitol wanted: someone charming, attractive, and willing to put on a show. That and the desert arena got her where she is now.
The perfect victor now lays on the floor next to Johanna, her head on Mason's lap. They are both twenty-one now, not that their age ever stopped them from stealing the alcohol. The party is tomorrow, and Snow wants to put on a show. For now, they can live.
''Jo, can I tell you something? But you must promise not to be angry.''
Mason responds with a hum; she enjoys hearing her rash ideas. The braid she is making out of Y/N's hair is coming out not like she intended, and Johanna huffs in annoyance. ''Just spill it, would you?''
Y/N's face becomes serious. ''I think I am in love with you. And to be fair, it scares the shit out of me.''
The world stops for a second. Johanna thinks she did not hear it right, but there is no other way to understand this. She feels her heartbeat in her ears, loud enough to cover any other noise.
''Well. Yell, scream, or say something. Anything.'' Y/N sits up, a half-finished braid falling undone.
''We can't,'' Johanna says nervously, licking her lips.
''So, you feel this way too?''
"No, that is not the point. We can't do this.''
''Why?'' Y/N takes her hand in hers. ''They'll have to allow it. We can even be a secret if you want to. We'll figure it out, I promise.''
''No.'' Johanna shakes her head. ''You know what happens to the people I love, Y/N. One wrong step, and you will be dead. I can't do this, not again.''
Y/N pauses. "I think you are just afraid to be happy."
"No," Johanna whispers, "I'm afraid of losing you."
Y/N blinks, fighting the tears gathering in her eyes. She opened her mouth to say something, but Johanna was faster.
''I'll go. It's late.'' If she stays any longer, she might lose it.
The door behind her closes with a loud bang. The realization comes suddenly - she lost the only person who loved her. Johanna lets out a few choked sobs, sliding against the nearest wall in a small, empty hall. The worst part is that she loved her too.
-
Johanna is mad—furious even. The Capitol already did everything in its power to break her, yet here she is, going back into the arena. Her reaping wasn't that much of a surprise; she is the only female victor in District 7. Johanna is convinced every name drawn wasn't random—a brother and sister from District One, Finnick and his sweetheart Annie, Y/N.
They meet in the bathroom before the interviews, of all places. Y/N is attempting to remove the mascara from her eyelid, and Johanna is trying hard not to laugh - if only the cameras saw her like this, she would undoubtedly win over all of the sponsors. No other victor radiated as much anger and determination as she does now.
''Stop laughing and come help me,'' Y/N grumbles.
Johanna grins. ''I wasn't laughing.''
''Yeah, whatever.'' Y/N watches as Johanna picks up a napkin and dips its end in the water.
''Close your eyes.''
Y/N does what she is told, the corners of her lips twitching. ''Yes, ma'am.'' She earns a slap on the hand from Johanna. ''Ouch! What was that for?"
"Not everything has to be a sex joke, you know?"
''Well, where is the fun in that?" Y/N opens her eyes. Johanna's face is inches away from hers. ''Jo...''
''Shut up," she mumbles, covering the girl's lips with hers.
Y/N throws her arms around her, pressing Johanna's body as close as humanly possible. The kiss is hard. Griping. Almost painful. It's like they can't get enough of each other. But Johanna wouldn't want it any other way.
Y/N pulls away first, watching Johanna take a few rushed breaths in. ''I thought we couldn't do it,'' she jokes.
Mason rolls her eyes.  "I liked your mouth closed better."
Y/N's face turns serious, her playful expression vanishing. ''Regarding that. Give them hell. For me.''
Johanna nods. ''I promise.''
-
It wasn't supposed to be easy, and Johanna is reminded of that by stupid birds; while she pities Finnick and Katniss, she is also jealous - they still have someone to care for. Mason doesn't know if Y/N is still alive - the last time she saw her was at the Bloodbath. She can't swim.
''They won't touch Prim!''
Johanna hears the baker assure Katniss. District 12 tributes remind her so much of them. She was once seventeen, and she was once blindly in love. It irritates her—why are they allowed to be like this? Why did she have to hide?
''Your fiancé's right. The whole country loves your sister. Forget the districts; there will be riots in the Capitol if they torture or harm her.'' Johanna turns to the cameras and yells. ''Hey, how does that sound, Snow? What if we set your backyard on fire? You know you can't put everybody in here!''
She feels the stares of her alliance on her, but frankly, she does not care anymore. ''What? He can't hurt me. There's no one left that I love.''
Finnick glances at her, eyebrows raised. He knows. Y/N was his friend too.
-
Johanna tries to meet her fate with anger at first. It served her well throughout her life, as she dealt with every adversity with sarcasm and insults. Mason maintains her arrogance, refusing to allow them to hear her screams or begs. Johanna refused to be turned into entertainment, even after losing. She didn't cry when they cut her hair or beat her. She told herself, "The help is near.''
It provoked them more. The torture becomes more violent day by day until Johanna is exhausted. She has endured it for weeks, and help still hasn't come. She just wants to slump in her chains and silently take it.
The breadboy's cells are next to hers; she hears his screams more than she does her own. Johanna wasn't sure how much time had passed until she heard another familiar cry.
It's Y/N. Mason can swear on the remains of her sanity that it was her voice. She was alive. It takes Johanna everything not to show how much those shouts affected her—it could mean more torture for the District 8 victor.
Johanna now awoke from Y/N's screams and drifted into unconsciousness with them, as if by clockwork. The torture was sometimes worse than electricity. Her biggest fear came true—she sacrificed their happiness for nothing.
Mason is drawn away from her thoughts by another couple of screams. The sound of water pouring fills her ears - it's all happening again.
-
Johanna finds herself even more isolated when they are finally rescued. In a sense, they were in this together in the Capitol; she could at least hear other people, even if it was just screams. Johanna was now completely alone; whereas Peeta had Katniss and Annie had Finnick, Johanna had no one to look out for her. Johanna doesn't want to fight anymore. She is tired. There is a void in her soul, and she doesn't know how to fix it.
The doctors here tell her it's okay not to feel understood, but Johanna knows old Y/N would. She always somehow did. Mason wonders why everyone in her life despises her - what has she done to deserve this? Why do others have someone to return to, someone in their right mind? Why couldn't it be them?
Y/N was still under the constant attention of the doctors. They meet twice a week under strict supervision. Y/N listens to Johanna attentively each time, but something about her gaze feels odd. She can't place it - Y/N is distant and quiet, but that's unusual. Mason tells herself that it was the outcome of the torture they had to survive and that she'll get better with time. It's not her Y/N, but Johanna can't be the one speaking. The Capitol changed them both.
It finally clicks for Johanna when she hears that doctors found a knife in Y/N's room. A knife that she intended to use. It was the absence of hope in her eyes that felt unusual; before, it was always there.
''You are such a hypocrite, you know that?" Johanna tells her. They are in a hospital ward. Y/N's face is tear-stained, and yet, she doesn't answer. ''Remember what you told me the first time we met? That you have to live for those who can't?''
Johanna is angry. She is furious, both with Y/N and with herself, as well as with everyone in this dreadful building. Why can't they understand?
''Well, maybe I lied.'' Y/N's voice is hoarse. It was the first time she had spoken since their rescue. ''There is no point in living anymore, Jo. There always was none.'' She shifts on her bed, looking up at Johanna. ''It never gets better. So it's fairer if we end it now and save ourselves a lot of suffering. ''
''No.'' Johanna's hands are in fists, and she comes closer to the woman in front of her. ''You are not fucking allowed to decide that, not when I spent all those days staying alive and sane for you. Do you hear me? Not for me, for you! I woke up and listened to your screams. I thought about you before I fell asleep because I knew we would get a chance to finally have a normal life when this was over. And now you're saying there's no point?''
Y/N's lower lip trembles, with glimmery tears running down her sunken cheeks. ''I'm sorry.''
Johanna sighs and settles in next to her. ''Look, I can't promise anything. I don't know if it will ever be okay. But we can try.''
Y/N looks at her, and her eyes are finally warm again. ''Together?'' she asks.
Johanna feels the knots in her chest loosening for the first time in a while. ''Together.'', she nods.
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talkshowboyluvr · 5 months ago
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i think johanna mason would have despised treech
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darthnell · 3 months ago
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What Curiosity Kills: The 154th Hunger Games
“Whenever they catch you, they will kill you. But first they must catch you.” - Richard Adams, Watership Down
Mino Biladi, an inquisitive yet mistrustful introvert from District Seven, must do everything he can to get back to his brother.
i. THE RUNAWAY
ii. THE LONER
iii. THE PROMISE
iv. THE REDWOOD
v. THE HOUSE
vi. THE STALKER
vii. THE PHOENIX
viii. THE BROTHER
oops only getting around to putting this on tumblr now, but. my story for this year's Victor Exchange event ! basically, it's a fic exchange event where we (members of the SYOT Verses Discord Server) create a tribute, randomly swap them, and write a story for the character we receive winning the hunger games! we run this event every year, so it'll be a while before anyone new can join, but 10/10 would recommend, it's always so much fun :D thank you to em/District11_Olive (AO3) for your cat kiddo <3
I've compiled all four of my VE fics into an ao3 series if anyone's interested: The Victor Exchange
Check out all the fics from this year too, here !
Also, feel free to check out the story written with my character too! It's really excellent, you should all meet Shrike Seaboldt in The Storm's Call (written by KxngOli on AO3, ty oliii <3 )
(Side note, we're having some issues on the server lately with spam accounts/scammers so the discord invite link might not work rn. What I linked here only leads to the tumblr post containing the discord link. If you're curious and interested in joining, u can message me on tumblr ! )
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startgame · 1 year ago
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how i would dress each district for the opening ceremony in the hunger games: district 7 - lumber
ok i think this is my fave district bc it reminds me of nature and flowers <3333
and that's where my inspiration for these outfits came from!!
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these gowns are all so pretty i could literally cry; there's something so magical and whimsical about them. effie trinket would be obsessed with these too, i just know it
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and for the boys i'm thinking something like this ^ are U KIDDING ME, they are serving so severely hard. no crumbssss
also just a lil reminded to check out the other districts' posts, they're all under "the hunger games fashion" tag.
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bookaholic-beech · 2 years ago
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I love Johanna. 🙌 And I wanted to write more about her and her character sooooo I wrote about her games and her backstory! :)
I just started so this is only the beginning but I’m already making myself sad 🤣🥹👍🏻. *cries*
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fawndubois · 4 months ago
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home.
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Here’s to another year spent wandering in the woods..
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thisisnotthenerd · 10 months ago
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follow up to my previous thoughts about the Aguefort Adventuring Academy:
i got more right than i expected, though there's definitely a lot that's being filled in around what we knew from freshman year.
Faculty Updates:
Introduced/Mentioned during the Episode:
Interim Principal: Emergency Backup Principal Arcturus Grix
This is definitely a construct of Aguefort's that's been reprogrammed to focus on an exact impression of "adventuring order".
Interim Vice Principal: Jace Stardiamond, the sorcery professor
Artificer Professor: Henry Something? The original name on payroll was Grunding Tomblast. (mentioned only, since Porter wouldn't recommend Gorgug)
Barbarian Professor: Porter Cliffbreaker. Suspicious and rude.
Bard Professor: Lucilla Lullaby (changed from music professor). Fey/Eladrin
Bardic Dance Teacher: Terpsichore Skullcleaver. Tiniest half-orc you've ever seen, always says what you need to hear even if it isn't what you'd expect.
Cleric/Religious Studies: Yolanda Badgood. Air genasi who broke up with a deity to pursue faith.
Fighter Professor: Corsica Jones (mentioned only, though we met her in the Seven)
Wizard Professor: Tiberia Runestaff. Originated in the Mountains of Chaos, very traditional old wizard now teaching the wizards of the Aguefort Adventuring Academy. Adaine desperately wants to impress her, and she gets called out for predictions.
We've gotten more information about the other professors though we already knew their names. Eugenia Shadow is the supposed rogue professor that must be found in order to get an A for the year.
Class Content:
For the Barbarians, Porter is an asshole that focuses on the destructive parts of rage rather than the protective elements.
We had a reference to Fighter classes and learning different fighting styles with Ms. Jones, though we didn't see it in this episode.
Cleric classes center around individual connection with a deity, as well as some discussion of spreading faith and proselytizing. Kristen is a very talented cleric who doesn't do homework and is struggling on her faith journey.
Rogue classes are more independent study; finding the professor is the win condition. If the class is based on self-motivated investigative work and research, I can understand why all of the rogues we've seen at Aguefort (Riz Gukgak, Penny Luckstone, Kipperlilly Copperkettle) are the way they are.
Bard Classes can come in a couple of different types: obviously there's the traditional class that Fig attended for the first time, as well as smaller concentrations like Fabian's dance class. The dance course seems to be a smaller track, with fewer students but a more intensive schedule. Granted, we're getting Fabian's multiclassed view of it, so it's not entirely accurate to the experience of a typical bardic dance student.
Wizard classes revolve around studying and practicing spells, as expected, but aren't taught with school endowed material components as I would have expected. Aguefort cares about a robust Wizard's education, but doesn't have classroom material components? He's making it a class of only privileged students. We can't have a poor wizard around here, can we.
Sidenote to that: we know now that Hudol places a focus on theoretical magic while Aguefort focuses on practical workings--actually practicing the skills needed to bind, conjure, enchant, etc.
Sidenote to the sidenote: I started looking into higher level wizard spells with high cost items as material components:
5th level:
create spelljamming helm (5000 gp crystal rod, consumed)
dawn (100 gp sunburst pendant)
legend lore (250 gp of incense, 200 gp of ivory strips)
infernal calling (999 gp ruby)
planar binding (minimum 1000 gp jewel, consumed)
scrying (1000 gp focus, such as a crystal ball, silver mirror, or font of holy water)
summon draconic spirit (500 gp object with engraved dragon iconography)
teleportation circle (inks infused with gems worth 50 gp)
6th level:
circle of death (500 gp black pearl)
contingency (1500 gp gem encrusted statuette)
create homunculus (1000 gp jeweled dagger)
create undead (150 gp black onyx stone per corpse)
drawmij's instant summons (1000 gp sapphire)
magic jar (500 gp gem/crystal/reliquary)
7th level:
create magen (500 gp quicksilver and human sized doll)
draconic transformation (500 gp dragon statuette)
forcecage (1500 gp ruby dust)
mordenkainen's sword (250 gp platinum sword)
plane shift (250 gp rod attuned to plane of choice)
sequester (5000 gp of diamond, emerald, ruby & sapphire dust)
simulacrum (1500 gp ruby dust)
symbol (1000 gp of mercury, phosphorus, diamond dust and opal)
8th level:
clone (1000 gp diamond, 2000 gp coffin/urn, cubic inch of flesh)
mighty fortress (500 gp diamond)
9th level:
astral projection (1000 gp jacinth + 100 gp carved bar of silver, per person affected)
gate (5000 gp diamond)
imprisonment (500 gp component per hit die of the target, changes depending on spell type: mithral orb for burial, precious metal chain for chaining, miniature jade prison for hedged prison, gemstone of corundum or diamond for minimus containment)
invulnerability (500 gp adamantine)
shapechange (1500 gp jade circlet)
so the request for 10 barrels of diamonds tracks; they need enough material components to be able to repeat the spells and practice them and that doesn't run cheap.
personal theory: when aguefort went to war with fallinel he pulled on the school's supplies of material components in order to cast on that scale, and he couldn't maintain it, so even stuff that wouldn't be consumed by the casting probably got dumped somewhere in fallinel or given away as reparations.
I'm also going to guess that in the lower grades, the students wouldn't be paying for everything, but rather paying something like a lab fee that took care of material components on a smaller scale.
Multiclassing:
There's a few things that have that this episode clarified:
If a student wants to multiclass on their transcript, they must fill out a request to their current class' professor in order to request a change to their courseload. The student may be prevented from attending their secondary or tertiary courses if their current professor believes that they cannot keep up with the increase in rigor, or if the student is underperforming in their current class. As shown with Porter, a teacher can technically refuse for other reasons (thinking the student isn't suited to the new class, or determining a lack of class compatibility). This recommendation is easier for some classes than others; it is simple to combine most martial classes, especially those that have compatible traits such as fighters and barbarians. However, it is difficult to combine classes that are prohibitive of each other; the example we have is Gorgug, since his barbarian rage prevents him from casting and holding concentration spells from his artificer levels in battle.
If they get approval, they must take the MCAT, or Multiclass Achievement Test, in order to prove competency in their secondary class. This functions as a way of proving that the student can enter the class at their current level and keep up with their peers.
Upon passing the MCAT, the student's courseload changes; rather than taking 4 semesters of one class, they will take 3 semesters of each class, presumably with some leveling to fit their particular split in multiclass. This results in a 150% courseload as opposed to single-classed students, with a high level of rigor, especially heading into the upperclassmen years
Quest Theory:
We got tacit confirmation from Brennan that the Bad Kids, and even the Seven are unusual for saving the world, when most Aguefort students are doing local dungeon crawls and going to school. This fits with my overleveling theory, especially if they're going to be going back to a major progression cycle as they did during freshman year. I highly doubt it, given the content and themes of this season, but I think the overall structure fits.
This also fits with my theory about D-F class quests; students may only need to complete one or more of these to pass the yearly quest. Technically, retrieving the Crown of the Nightmare King could have been considered a fetch quest, but there ended up being more to it than that. The Bad Kids haven't done traditional dungeon crawls, at least not from what we've seen. There are qualified adventuring parties in Spyre, but the Aguefort Adventuring Academy produces the 'premier parties of teen heroes' that go around addressing world-class threats.
The examples that we have of Solisian adventurers come from the Bad Kids' parents, and the Seven's parents. Sandra Lynn works with the Solisian rangers; the Applebees' (ew) work as paladins, guarding against threats from the Mountains of Chaos, presumably in tandem with the rangers. Karl Cleaver stayed with his party for decades--they went on a dungeon crawl in the 888th and 889th layers of the Abyss during the events of the Seven. There are adult adventurers, but it's made clear that they are dealing with everyday threats, while the teen heroes are out in the world causing problems and solving them.
To add to my previous theory: the Seven were given two weeks to investigate the disappearance of Tectonya Karkovnya and go on their GED quest. The Bad Kids got an extra week of spring break. This allowed them to get their world-saving done, but may have led to the accusations of special treatment.
Theories on the Season:
I'd wager that Kipperlilly and the Ratgrinders are trying to make Aguefort more egalitarian by getting rid of the Bad Kids' quest progress i.e. the reason they're overleveled and getting special treatment. The Rogue Professor seekign Kipperlilly out as opposed to her actually doing the work? Sounds like funny business to me.
Next episode is probably going to be the rest of the day of classes and the start of extracurriculars, based on the mentions of the bloodrush team and student government candidacy.
Riz looks like he's going to be in the driver's seat for seeking out the Bad Kids' academic and greater interests, though Fig is leaning in on the investigation of the Ratgrinders, and they're all full force on the presidential campaign. I think Gorgug's work as an artificer is going to come into play with the main plot if they're facing down the reprogrammed Arcturus Grix.
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firefighter-diazbuckley · 3 months ago
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applying for a big girl job is crazy bcs i have no work experience, my references are my teachers and my mom, i can only work fridays bcs of schedule, i just have to hope their desperate enough to take me (its a substitute teacher position so im banking on desperation)
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missing-old-seattle · 1 year ago
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February 6, 2021 
The Seven Gables Theatre began life as an American Legion dance hall in 1925, designed by Swedish-born architect Eric Carl Rising (1892-1987). In 1968, Randy Finley bought the Movie House (currently the Grand Illusion Cinema), which he and his partners converted from a dentist’s office and opened in 1970. This led to him eventually buying 15 more theaters, including the Seven Gables Theatre in 1974, which opened on December 10, 1976. These theaters (minus the Movie House) eventually became part of the Seven Gables Corp.
Landmark Theaters acquired the chain in 1989. Sadly, out of all the theaters that existed when I moved to Seattle, only the Crest still operates as a Landmark theater (at least until COVID closed all the theaters in our state).
The first to go was the Neptune, bought out by STG in 2011. Then the Metro, initially turned into Sundance Cinemas in 2012 and then acquired by AMC (who kept the interior and the 21+ rules the same but changed the menus). Next to go was the Egyptian Theatre in 2013, which SIFF reopened in time for the 40th Seattle International Film Festival in 2014 and ran as its second year-round cinema (third if you count the Film Center, though that theater is more of a weekend venue). The Varsity’s future was up-in-the-air for years, until Far Away Entertainment purchased it in 2015 (they also run the Admiral in West Seattle). Then we lost the Harvard Exit in 2015 (see my post about it here), currently a Mexican Embassy. Last to go were the Guild 45th and the Seven Gables.
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m0e-ru · 6 months ago
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fan reading the official trivia book voice "bro you're just making shit up"
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diamondnokouzai · 1 year ago
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so even though i did about, 30 minutes? worth of work last wednesday im still claiming all 7 hours just because theyre making me download chrome onto my OWN computer to do their stupid bullshit training.
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britneyshakespeare · 11 months ago
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i might seem like just a mentally ill eccentric. but deep down i care about the children
#im talking about my job#tales from diana#i probably dont seem eccentric at all to the ppl i work w just socially anxious (which is very obvious irl & always has been w me)#i dont know how to explain my conflict about working at my high school lately other than. it's not just my trauma#with that particular building. i mean yes it's very much awoken w me when im in there#but everything that was wrong w the *culture* of my school. the way teenagers in that district acted.#it's like. exactly the way i left it seven years ago#and i think a lot of it has to do with the incompetence of the administration and i hate to say it but. individual teachers to some extent#i mean ppl just have no expectations for these children to be respectful and apply themselves#when you treat students with dignity and present their work with dignity they will feel dignified and care more.#there are lots of systemic issues that affect teenagers too that cause them to be disengaged as well#and you never know what's just going on in their individual lives that's interfering w their school success.#in many ways it's like the way they fare is so out of our hands that i get why teachers are so burnt out and cant be assed#im very much bright-eyed and bushytailed in some ways. even tho i do not see this as a glamorous job#i am very young and haven't been doing this long enough to have EVERY ideal beaten out of me. just most of em.#yeah. the culture of that high school is just awful.#in general i have very high opinions of teenagers. and low opinions of high schoolers.#it's not who they are that is wrong. it's the building they inhabit and the ways they move around it.#it's the potential of them that is being ill-served that frustrates me so much.#they deserve better and so do we as the adults working there#that's that on that
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annikasevenshots · 2 years ago
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thisisnotthenerd · 10 months ago
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Curriculum at the Aguefort Adventuring Academy
Now that the Night Yorb adventure has concluded and the Bad Kids are headed back to school I have thoughts about the structure of the Aguefort Adventuring Academy.
The Solisian School District in Elmville, as far as we know, consists of Skullcleaver Elementary School, Oakshield Middle School, Mumple School, Hudol College, and the Aguefort Adventuring Academy. While Skullcleaver and Oakshield serve the population as a whole, Mumple focuses on NPC trades, while Hudol is a private school that focuses on theoretical magic for the ‘upper class’ of Elmville, and the Aguefort Adventuring Academy focuses on training adventurers from within their specific classes while also providing general education.
Obviously, the differing structures of each of these institutions brings up some questions. Since the Solisian School District presumably has a school board and a superintendent, are there any enforceable curriculum standards that the high schools have to abide by? What common classes do Mumple, Hudol, and Aguefort have? What does a high school diploma from each of these mean? 
Given the endless questions brought up by the organization of this school district, I’m going to try and make logical sense of it by tackling them as they come to me.
First, I’m going to focus on the Aguefort Adventuring Academy, since that’s what we have information on. I can speculate on the nature of Mumple and Hudol, but we have actual info about the AAA.
What has to be in the base curriculum for each school?
For the AAA:
I’m basing this on a combination of what we know from the Bad Kids’ classes and their investigation during Family in Flames.
Here’s what we know of the AAA faculty:
Administrative Staff:
Principal: Arthur Aguefort
Vice Principal: Goldenhoard/Kalvaxus, Gilear Faeth
Lunch Lad(y): Doreen, Gilear Faeth
Guidance Counselor: Mr. GIbbons, Jawbone O’Shaughnessy
Librarian: Maugly Dimweather
Nurse: Fatima al-Aydaa
Receptionist: Chart Bomsk
Custodian: Kasavian the Wise
Bloodrush Coach: Coach Daybreak, Gorthalax the Insatiable
Gen Ed/Elective Teachers:
History: Kurby Rockstone
Linguistics: Efevrian Stuttle
Home Ec: Pilby Hatchet
Driver’s Ed: Alphonse Doublefist
Health: Spunge Dirtfoot
Theater: Ebria Dwimmerwaithe, Mr. Pepper
Music: Lucilla Lullaby
Arcana: Joria Casterwall
Class-Specific Teachers:
Artificer: Grunding Tomblast
Barbarian: Porter Cliffbreaker
Bard: none listed
Cleric/Religious Studies: Yolanda Badgood
Druid: Ellarian Fallowglade
Fighter: Corsica Jones
Monk: River Moondaughter
Paladin: Halo St. Croix
Ranger: Ellen Fleetfoot
Rogue: Eugenia Shadow
Sorcerer: Jace Stardiamond
Warlock: Evan Freem
Wizard: Tiberia Runestaff
So we know there is at least history and linguistics, as well as many elective options. Math and science likely run differently when Arthur ‘Chronomancer’ Aguefort is around, so I can understand them not being present on this list, though I would say that math is probably present in the elementary/middle schools, just because having a basic understanding of how arithmetic and geometry work forms a lot of what goes into basic life skills and also things like material components and ritual circles for casters. Adaine has made reference to math classes before, so the existence of them is kind of up in the air–we don’t have direct confirmation, but they’re likely present.
I took the liberty of moving arcana to the elective category because while it is a specific specialization, it doesn’t fit with the rest of the class model, and it fits more as a class that would be shared between the casters that have to learn things. Understanding the foundations of each type of magic, learning the bases of material, verbal, and somatic components bc even if you use an arcane focus, it’s important to understand where the idea is coming from. 
Based on my own American high school experience, I would have expected a few more core classes. There really are a lot of electives. There don’t seem to be specific curriculum standards that would transfer well from school to school. Thus, I would expect that earning a diploma and/or a GED would have significantly different requirements.
Class-specific curricula:
Artificers
They likely have some sort of shop class/STEM course to learn how to build things and repair them–easy way to get tool proficiencies. Also a class on the different infusions and how to use them? 
Subclasses: Once you get past 3rd level and choose a subclass I'd assume they would have optional electives for each subclass (alchemist, armorer, artillerist, battlesmith). Ultimately it just comes down to different skills, but artificers do a lot of the same things from subclass to subclass.
Barbarians
We have insight into these classes because Fig and Gorgug attended them; they are learning about  the sources of rage, and how to control the rage state while in combat. 
Subclasses: electives likely split into controlling magical elements of rage for wild magic, zealot, totem, storm herald, and ancestral guardian barbarians, and martial elements of rage for battleragers, berserkers, beasts, giants, and juggernauts.
Bards
Bards are one of the classes that often have a strong theoretical basis, so I would assume they have a relatively heavy curriculum. We know there’s bardic history, because Aguefort talks about it in Sophomore Year, but bards would likely have some required music classes as well. 
Subclasses: Lore bards would definitely have some history crossover and maybe arcana crossover with the wizards once they started taking electives for their subclasses, while swords and valor bards would share classes with the fighters, creation bards with the artificers, glamour bards with the charisma rogues, and eloquence, spirits, tragedy, and whispers would likely have similar electives.
Clerics
Healing/medicine is likely one of their core classes, but generally clerics are probably going to be learning rituals and the histories of deities, along with other wisdom based skills. 
Subclasses: like the bards, there’s a ton of variance with clerics. A knowledge cleric is not going to have the same classes as a trickster cleric, or a grave cleric, etc.. Now that I think about it, it makes sense for forge clerics to be taking shop classes with the artificers.
Druids
Ecology, druidic magic, survival classes? They’re probably paired with the rangers often. I think I recall Aabria and Erika talking about Danielle helping Antiope with more traditional ranger skills, so it makes sense that they share some classes. Wildshape training and summoning practice probably factor in when they can perform the skills more than once a day.
Subclasses: the things that druids can do can vary significantly, but if i had to guess: moon & shepherd druids would get paired because they’re working with creatures, spores & blighted druids would work with more necrotic spells, dreams & stars druids would get paired because they’re associated with night in differing ways, land druids have their own classes, and wildfire druids would be arsonists. Just kidding.
Fighters
Fighters are explicitly trained warriors, so learning strategy, different fighting styles and martial skills depending on what fits their needs best. Learning to use action surge and attacking quickly would be a big one.
Subclasses: Each subclass would get slightly different training, but ultimately they’re all learning to fight, so it would be more like groups within a larger class. Fighter is also a solid multiclass, so I’d expect a bunch of multiclassed kids to join in with training.
Monks
Monks are also  explicitly trained warriors, though the focus is ki and finding enlightenment at a base level. We haven’t had a monk PC in the world of Spyre, but there is a monastic studies chair, so there presumably are monks at the AAA
Subclasses: some monks learn more ki-based techniques while others learn more arcana, so there’s probably some really split classes there.
Paladins
Paired with the clerics for deific history, though they have electives on the different forms of oaths as well as fighting classes/training. Ultimately paladins are a partial caster combination of a fighter and a cleric, so I would expect them to share classes with both of those
Subclasses: as stated, it would mostly be based on the differing oaths and the magics they get from each.
Rangers
They’d share ecology/survival classes with the druids, though the rangers are given more specific combat training and ways of tracking favored enemies and such. There’s probably a class that helps you decide your favored terrain.
Subclasses: all of the animal companion subclasses would get paired, while the hunter/assassin types would probably have some kind of stealth and tracking classes.
Rogues
Rogues would get skills training for expertise but also stealth training. Basically assassin training but also charisma classes for charisma rogues and elective magic for the arcane tricksters
Subclasses: not huge differences here except for the arcane tricksters because they’re partial casters. they're learning to sneak around and kill people by surprise.
Sorcerers
Sorcerers would get basic magic training, with a focus on controlling sorcery points/fonts of magic, and understanding where sorcerers come from. Sorcerers don’t technically have to do work to get their magic, rather, it’s a matter of precise control of what they have i.e. metamagic.
Subclasses: There’s a wide variety of sorcerous origins, so each would have pretty different classes associated. Divine soul sorcerers would probably get paired with the clerics, but everyone else would have their own options.
Warlocks
Warlocks are the weirdest type of full caster, so they probably don’t combine with other classes very much. I imagine that not many high schoolers are making these kinds of deals early on, so it probably involves learning about patrons, and maybe negotiation with your patron? There’s also probably classes on invocations and the different benefits of each. To be completely honest, I wouldn’t expect them to offer much in the way of warlock classes anyway. The only warlocks we’ve run into have been Johnny Spells and the greasers, Fig, Bill Seacaster’s cult, and Sam’s eldritch adept feat. Most of these are outside organizations, and if they aren’t it’s been based on in-game deals and negotiation.
Subclasses: very split. Different patrons have very different demands.
Wizards 
They’re already nerds that learn magic from books. Arcana and history classes, split courses to work in different schools of magic. Aguefort is a wizard–you think he wouldn’t have a robust wizard’s education at his academy?
Subclasses: one for every school of magic and also chronomancy. 
Next Question:
How does leveling work at the AAA?
Everyone presumably starts around level one in freshman year, probably with some variance based on family background and previous experience. The seven are level 10 when they get their GED, and all of them lost at least part of a school year. According to the RTX college visit oneshot, college students are ~level 15. I would say they probably don’t enter at level 15–somewhere around level 12-13 maybe?
This is not canon, but I think what’s maybe intended is annual progression requirements. You start at level 1 and get to 5ish freshman year, start at 5 and get to 8 sophomore year, start at 8 and get to 10 junior year, and start at 10 get to 12 in time for graduation. While they’re forming adventuring parties on the first day, most groups are not going to be going out and finding encounters immediately in Solace. They’re going to school. They’re learning how to work together as a party. They’re participating in extracurriculars. The lower levels are easier to get through–that’s why the progression slows down at the higher levels, because you get diminishing returns on leveling the higher level you are.
This seems to fit–the 7 are evenly leveled, but fit into the junior-senior model that would allow them to get their GEDs while being a little underleveled for graduation. The assumption is that they’re immediately going to go and be an adventuring party–they’ll make up any difference very quickly. By contrast, the bad kids had progressive leveling during freshman year that left them at level 8 during the Prompocalypse fight. I’m fairly sure that Penelope and Dayne were level 10 at least, and during sophomore year she can cast 6th level spells and has 3d10 fire bolt damage, so she’s at least 11th level if not higher. So being at level 12 in senior year tracks.
Thus the bad kids over-level during freshman year, even going by milestone leveling. if you go on an xp model you’d have to get around 10000 throughout the year to hit level 5–they’re running into so many encounters that they overshoot. And thus they’re still over-leveled in sophomore year, but if they had a relatively quiet year up to spring break, then not leveling up significantly makes sense.
Numerically, if a student is assessed on xp basis for what they have to earn in that year to level up appropriately, if they go back to zero at the start of each level.
Freshman year: 10,400
Sophomore year: 71,000
Junior Year: 112,000
Senior Year: 185,000
That tracks for high school–you can do very well in freshman year classes and then all of a sudden start struggling, and it’s more work every year. you’re capable of more, sure, but you also have way more responsibility. 
How does the quest assignment system work?
What we know: they have adventures during the year as a party that serve as a sort of capstone project–60% of their grade. My hypothesis: Knowing how high school classes work in a non-fantasy public school, I’d posit that the adventures are considered a form of independent study; every student is required to do a certain amount every year, in order to move to the next grade as an adventuring party. If they don’t complete a quest of a high enough level, or enough lower-level quests, the party can be disbanded, and they may need to repeat grades in order to move to the next grade.
In order to support the infrastructure of a modern school system, and modern technology, Solace can’t be unstable enough to require adventurers. That’s the crux of what Charity Blythe was advocating for with Project Reset–using a catastrophe to drive the market of adventure. Since this was a distinct event that the Ministry of Adventure was planning for, one can conclude that these Class A, B, and C quests are not happening all that often. What are those you ask?
The Ministry of Adventure classifies quests in a six-tiered system, from class A to class F, in order of decreasing severity. Class A quests threaten the existence of the Universe and planes beyond the prime material; class B quests threaten the prime material/the world of Spyre; class C quests threaten nations; classes D-F are for localized threats, the ‘bread-and-butter’ quests, though an adventurer that can handle a class F quest may not be able to handle a class D quest. There is likely some further calculus when it comes to these classifications–the classes simply refer to the scope of the threat with regard to what it threatens, not specifically how difficult it is to complete the quest.
A GED from the Larger Solisian School District requires the sign-off of the Superintendent of Schools as well as the completion of a Class A, B, or C quest. By classification: the Bad Kids’ defeat of Kalvaxus was a class C quest, their defeat of the Nightmare King was class B, and the Seven’s quest to release Talura to infinity was a Class A quest. Sidenote: if a GED requires quest completion, how does anyone not from the AAA get a GED? Do they still have exams for non-adventurers? What subjects are required in the world of Spyre? Is it even needed?
So, Solace isn’t unstable enough to induce quests beyond class D on a regular basis; where, then, do these teen adventurers get high level quests? We first need to talk about how the rest of the world and their capacity for teen adventurers.
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Highcourt: Nation ruled by monarchy that reigns over most of the rest of Spyre, the have an ongoing treaty with spyre–they were the source of the original Sol worshippers that became the harvestmen. Thus, the mentions of perditional contradoxy in their treaty with Solace make sense. Not suitable for adventures beyond D class as it would likely violate treaties, unless the adventurers are specifically hired.
Fallinel: high elven nation ruled by the court of stars, or Seven Immortal Dancers on a Spindle, who Sing to the Various Phases of the Moon, with lower courts for bureaucracy. No lawyers. Not suitable for adventures beyond D class as it would likely violate treaties, unless the adventurers are specifically hired.
Sylvaire: aka the forest of the nightmare king. south of Highcourt, home of cassandra’s original worshippers, the town of arborly, and a bunch of captured gnomes who were sustaining magic for the druids of the storm king. The forest itself was walled off for ~850 years. Quests are feasible along the coast and around the borders of the forest, but quests to enter the forest would not succeed without infernal permission.
Red Waste: Kalvaxus’s initial territory but his lair was in the mountains of chaos? Desert-like, full of Kalvaxus worshippers and Yorbies. The Seven went there for their sophomore year quest. Developed enough to have a tattoo parlor where Antiope could get her leader tattoo. Suitable for higher level adventures.
The Baronies: collection of small city states/nations that are constantly at war, where the richest of the rich have access to technology while others are still operating in a medieval society. Suitable for higher level adventures.
Mountains of Chaos: where Kalvaxus’s lair is located, but also home to the Temple of the Earth Defiant. Sklonda Gukgak has family from there, though she is from Bastion City in Solace. Suitable for higher level adventures.
Swamps of Ruin: Not much that we know currently; Kristen was building swamp Venice there while on a humanitarian/missionary trip. Suitable for higher level adventures.
Nekronomicron: subterranean city of necromancy and the undead, the location of Talura’s final stand. Kalvaxus was allied with the necromancers–which extended his control beyond the Red Waste. Suitable for higher level adventures.
Leviathan: the pirate city made of ships cobbled together into a functional city. if you can find it. They have their own adventurers though. they’re more likely to kill you. Technically suitable for higher level adventures.
Throshk: North of the Mountains of Chaos and Solace, home to Kalebrimbor, not much known in canon. clear for adventure. Suitable for higher level adventures.
Frostheim: North of Throshk, snow-covered according to maps of Spyre.  Suitable for higher level adventures.
And that’s just the continent we’ve been shown; there’s probably more to Spyre that we have yet to explore. Sidenote: the map poster from the seven has been taken off the dropout store and i’m sad about it. I know this means they’re probably doing a poster for this season but still.
So what does this all mean? Well, all students of the aguefort adventuring academy must engage in a quest of an appropriate level with their adventuring party in order to jointly pass the year and move to the next grade. They are allowed to travel to achieve their objective, and can enlist paid assistance from non-students known as hirelings. They must go on at least one higher level quest, or multiple D-F quests, presumably starting in sophomore year, since parties are generally formed on the first day of freshman year, and the expectation is that the students are not of a high enough level to engage with threats of class C and above. 
This contextualizes Antiope failing a year for non-palimpsest reasons–her party would have failed their yearly quest and been disbanded. It also gives context to the rest of the Seven losing their adventuring parties; if one of your members is not participating in the completion of the quest, they can be removed from the party and left as a solo adventurer.
That’s all I have for now on this because I don't have the energy to keep digging at the moment. We’ll see about more as this season progresses.
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letterstotheflre · 2 years ago
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watching mockingjay p1 and i can’t help but get emotional every time one of the districts does a small revolutionary act
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sayruq · 7 months ago
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It's actually crazy talking to friends and relatives about what's going on because very few of them know that this is a retaliatory attack. I keep seeing people online call the attack unprovoked too.
So those who don't know, on April 1st Israeli warplanes bombed Iran's consulate in Damascus. The attack killed 7 of Iran’s military advisers including 3 senior commanders.
Reuters reporters at the site in the Mezzeh district of Damascus saw emergency workers clambering atop rubble of a destroyed building inside the diplomatic compound, adjacent to the main Iranian embassy building. Emergency vehicles were parked outside. An Iranian flag hung from a pole by the debris.
Iran's ambassador to Syria said the strike hit a consular building in the embassy compound and that his residence was on the top two floors. Iran's Islamic Revolutionary Guard Corps said in a statement that seven Iranian military advisers died in the strike including Mohammad Reza Zahedi, a senior commander in its Quds Force, which is an elite foreign espionage and paramilitary arm.
This attack on the embassy is against international law. Embassies are protected sites. But instead of condemning the attack and putting pressure on Israel, the US has spent the past week and a half calling West Asian countries to put pressure on Iran, with Biden going as far as to warn Iran not to attack Israel and saying that his support for Israel is 'iron clad'.
The West, the UN, and UN Security Council have largely failed to condemn the attack which means Iran has no choice but to retaliate with force in order to prevent future attacks. Otherwise, the country will look vulnerable and weak, especially to the Israeli occupation government which has spent months bombing neighbouring countries like Syria and Lebanon
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