#diablo 4 necromancer
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sinsofsinister · 1 year ago
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sᴏʟᴀɴᴀ ᴛʜᴇ ɴᴇᴄʀᴏᴍᴀɴᴄᴇʀ 💀💀
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veritasrose · 1 year ago
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I made a seasonal character in Diablo 4. Her name is Ghost and she specializes in curses and blood.
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shadyplantsgardensludge · 1 year ago
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Playing anything other than a necromancer in Diablo 4 seems so lonely. Like...I need my skeletons friends and my golem buddy. I even catch myself naming them and talking to them to make sure they're healed and ok.
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kidsgamesfun · 2 years ago
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Diablo 4 Necromancer Build + Gameplay - Dungeon - Open Beta #diablo #dia...
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graphitesblog · 2 years ago
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Final thoughts on diablo 4
Necromancer
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I played the game until the end with her (I do have a picture of it but my internet is shit so it's not loading in sorry) and I have a very interesting take on it. If it wasn't obvious I went for a blood only build for necromancer and I had an interesting time with it, the first blood ability, hemorrhaging, is a good ability and when used can offer some emergency health globes. My main problem with it is the fact it could use a small buff, early game it's useful if slow but late game it's not terribly used that much besides essence generation. Now it's not to say its a bad thing but it is a little slow and could use a small buff.
Blood Lance needs a buff like a large one, I've tried using it on multiple occasions and could not find a use for it, I don't know if it was the build or something but I couldn't find a use for it it needs a buff
Blood surge is incredibly powerful, one of the best AOE attacks in the game if I do say. Does it need a nerf? I don't think so, from my experience it's been a pretty fair ability that can wipe lower level mobs and deal significant damage to more elite enemies, overall its one of the best abilities.
Bone Lance, now as I was playing the game my blood only build changed because I noticed that when playing the necromancer it's really hard to do so without minions, and bone Lance was apart of that. This shit is stupidly overpowered, one of the best and most deadly skill you could have. If any of the necromancers skills need a nerf this would be it.
Blood wave, underwhelming. It needs a buff but it's underwhelming.
The minions, now as I was playing through the game I noticed while playing with no minions that I was missing something and I noticed pretty quickly when I added them back on that they are required to play necromancer. Now it's not to say it's necessary for the minions but I've encountered on more than one occasion that having minions makes it really easy to control the battle field, without them you get overwhelmed far too often.
Druid
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Now I haven't gone that far with druid but I've played enough to garnered an opinion. The druid is... limited in the beta, not to say they aren't strong they can definitely be strong with the right builds it's the fact not everything is available to the druid during the beta. I went with a earth focused build for druid and I noticed right away it's a weird bag that needs a lot of buffs. Some skills that seem strong need a buff while others may need a slight balance work for it. It's weird, the druid isn't bad but their not the best either.
Sorcerer
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While playing with the sorcerer I've noted that some of its seemingly powerful spells don't seem terribly strong, in fact they are weak in comparison to others. The flamethrower skill was underwhelming as I expected it to be like the lightning skills to be powerful but it was sub par at best. The arc slash is also good but with how the sorcerers abilities are set I wouldn't be surprised if she received a mixed bag of both nerfs and buffs when the full game comes out.
Rogue
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I have to say it but the rogue is the most heavily balanced character in the whole game, I don't think they'll get much in the way of nerfs or buffs in the future. When playing through with them I've noticed that they have a very fair game play style. There's not much else to say their just greatly balanced.
Barbarian
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So I didn't go the normal route many chose for the barbarian, I instead went with a bleed build which offered a lot of challenge during the mid game. While looking at their other abilities and how the community has generally played them I can confidently say the barbarian like the sorcerer will probably get both buffs and nerfs when the full game releases. Not to say its a bad thing but considering how hard it is to play barbarian mid game or even early game I say it's safe to say it'll be changed the least with just a few tweaks to it.
I've shared my thoughts and experiences with the game and if you have your own I'd love to hear it
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hydraliskisk · 3 months ago
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Neither of us were expecting him to just pop like that lmao, my friend said I did a combined total of at least 54 million!
HOTA barb who?
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gamingtimespov · 2 years ago
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pcgamer · 2 years ago
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Diablo IV - All 5 Characters Classes | First Boss Gameplay
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pevoka · 10 months ago
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I've been playing some Diablo 4, and I really like the whole dark fantasy vibe and character design.
So I decided to draw my necromancer c:
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pebsterino · 2 years ago
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Rathma ☠
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madcat-world · 2 months ago
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Diablo 4: Necromancer Fanart - Sandara Tang
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boufsy · 5 months ago
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Rathma Lore! 🙌🏻
I love these little vignettes that Blizz puts out.
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flibbleynova · 6 months ago
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My Necromancer looks so damn amazing! Her name is Nightshade and I adore her!
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heywoodvirgin · 2 days ago
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renumuro · 8 months ago
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Maintain the balance, or it will become worse. Commission for night_screech (VK)
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einkleinesmittelding · 8 months ago
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Andriy the necromancer talking to his mom (whose soul is inside the bottle. Don't worry, she agreed to it herself)
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