#devil may cry mobile game
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kazamajun · 5 months ago
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Nero and Vergil pv for Street Fighter: Duel
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evilwvergil · 11 months ago
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デビル メイ クライ Devil May Cry : Peak Of Combat
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torpedopickle · 3 months ago
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Currently working on creating a document cataloguing all the artwork from Teppen, Capcom's card game, as well as a folder library for browsing all artworks. the wiki hasnt been updated in a year so i'm doin it myself. I don't really intend for this to replace the wiki, but rather serve as a useful little document people can refer to if the game is unavailable in their country, or if they just want to see everything in one place. This game has a lot of nice art and it's worthy of appreciation and preservation! such a shame that capcom won't release it themselves. Especially when the game is available in so few regions.
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meradormire · 10 months ago
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omg guys he's running out of time and hasn't even started doing his hair yet!!!
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cielhunternorwood · 6 months ago
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I found the chair.
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azazelblake · 1 month ago
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Is that you Dante, Vergil, and Blade I didn't know you had more family secretly jokes aside I really enjoy this game Game Of Vampires Twilight Sun am having a blast playing it.
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hauntingjackalopes · 9 months ago
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How we feeling DMC fandom :/
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kireikendi · 3 months ago
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but-a-humble-goon · 10 months ago
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"Devil May Cry: Peak of Combat is just a mobile game, what do you expect?" Well since you asked I expect the fucking affront to decency and life itself that is the freemium mobile game market with its dystopian predatory monetization making gambling addicts out of actual children who just wanted to be able to play videogames on the go to drown in its own piss and burn in the most putrid pit in hell for eternity and ever after. For now though, yeah, I'll try to find some joy in knowing that for once they picked the wrong fucking fanbase to try that shit on.
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lipglossanon · 11 months ago
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Me: pls more DMC, Capcom 😭
Capcom: best I can do is Peak of Combat
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zbattlegrounds · 10 months ago
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youtube
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drusoona · 2 years ago
Link
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rosewood-multifandom-writer · 10 months ago
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Anyone looking forward to Devil May Cry Peak of Combat? If you’ve played it, how was it?
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moodyhaaze · 11 months ago
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just me ranting about s*lmare again,,, sigh
it’s kind of getting on my nerves seeing people getting mad at others for pointing out s*lmare’s shitty behavior. like, i get that people may not want to see negativity about the games/devs but acting like people aren’t allowed to be negative is a whole different thing.
look. i’m not trying to be seen as the like “ultimate s*lmare hater™︎” or anything (or maybe i am), but i’m just going to compile a quick and nowhere near exhaustive list for everybody so they understand why i and so many other fans are still so mad. because quite frankly i’m sick of people crying on twitter that i’m “just being mean” when what i’m really doing is calling a spade a spade.
for an ENTIRE YEAR before nightbringer was released, devs never told anybody that a new game was coming out. everybody grinded for an ENTIRE YEAR because we were kept under the impression that a new season was coming to OG only to be told “haha we’re going to make you pretty much redo the whole story again (but in the past :O !!!) only after which you’ll get a conclusion for OG :)” [the end of lesson 80 of OG literally said coming soon until AFTER nightflop was announced.]
devs waited until a reddit ama to even tell us that a new game was coming, but only when asked by a fan who’s question subsequently got buried in all the other responses. the only reason anybody else saw it is because it was screenshotted and posted to twitter and in its own post on reddit. no official announcement was made prior. the first official announcement we got was like a week or two before nightflop was released.
they keep pushing out terrible quality events back to back just to milk money from fans even though the vast majority of fans have said they don’t like back to back events because the quality of them are horrendous. most players would rather have fewer events with better writing then to have constant shit ones.
never told us that daily chats were ending in OG. we only knew this was happening because someone sent a ticket to the devs and it was then screenshotted and posted to twitter.
s*lmare has proved time and time again that they only care about whales. they’ve proven this by paywalling a lot of features in Nightbringer. and before anyone drops in with “but they give us more devil points in battles >:(“ shut up. haven’t you noticed the increase in need to spend devil points? whether for character outfits, sprite outfits, level up sales (that they’ve made more frequent by making leveling up easier), ap sales, etc… they’ve only given you more DP so you’ll spend more DP.
they literally shoved an ad down our throats as many times as they could (in NB) by putting it on the HOME. SCREEN. as well as making it one of the first things you see when you boot up the app and in the side news thing. they didn’t do anything about it until fans complains relentlessly for WEEKS.
they took away the 10x free pulls for HDD 4 (which is OG’s birthday NOT Nightflop’s). they have always done the free pulls since the games inception. they did this so that fans are more likely to use they’re own vouchers or pay irl money for the cards they want.
they lowered nightmare drops EVEN LOWER to force players to draw more if they want certain cards (this goes back to putting players in a position to use irl money to buy devil points for nightmare summons if they want certain cards).
wanderers whereabouts and fabsnap are lazy and unnecessary and from what i understand, most people barely fool with it. the models are cheap and horrendous. (i get it’s a mobile game and the graphics are not going to be like PS5 level, but come on.)
they took away birthday events without an announcement. people were saving AP and demon vouchers for their favorite boys’ birthday events only to instead be given ONLY a birthday nightmare with a pity OF 200. they also stopped doing birthday events before asmo’s 2023 bday, leaving him as the only brother without a prince card. never mind the fact that they’ve paywalled birthday items in wanderer’s whereabouts for $3.99 (usd).
they changed some devil grams (in OG) to please a loud minority of players that didn’t like having to kiss the brothers in the devilgrams. in a game about dating and kissing demons. they pandered to a small (but quite loud) minority of players BITCHING that they didn’t want to kiss the brothers. in a game about dating demons.
they’ve infantilized the game and lowered the age rating (to 12+) to make it more accessible to younger audiences which has significantly lowered the quality of the writing. this is a game about demons !! they are not child friendly and they don’t need to be written as such. a game about dating and romancing demons is a kids game now.
i want to express very sincerely that i absolutely adore obey me. i have for the past four years. (you should see my collection of luci merch LOL). it’s the first franchise i have devoted myself to so strongly. i just really hate s*lmare and how they keep getting greedier while offering NOTHING to fans but lukewarm content and constant money pandering. this franchise means a lot to me, and i know that rings true for most of the players, and it hurts to see it going down the drain like this considering it is so special to me. i love this community (except when people are crying over misinterpreting criticisms against s*lmare/devs as personal attacks) and i love what everybody creates. it’s all so so very special to me and it’s important that we all understand this. these games and franchise could be something so very special. it started out so different (in a good way!) than almost all other otomes i’ve played, but now it’s getting left in the dust because a multimillion dollar company is more worried about how to milk an extra $3.99 from their fans than they are making quality content that fans would be WILLING to pay for, instead of locking content behind paywalls.
i wish nightbringer was never a thing. the story they wanted to make could have easily been a 1-2 season arc in OG. but instead we were forced to essentially play the same game over again, just in a different setting and time, and pretty much be told that the time we’ve spent grinding and leveling up our cards and getting through all the battles in OG was wasted. all for a new game that nickels and dimes players while offering shit in return.
solmare was proven that they have no intention of being transparent with fans. that they only want to milk whatever money they can from us. it’s created a lot of distrust and aversion in the community. and believe me, after all this, and even after obey me is run through and isn’t a cash cow for them anymore, i’ll never play another fucking solmare game ever again.
❤︎ it’ll always be ‘one master to rule them all.’
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admiral-mason · 2 months ago
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I'm bored, random crossover time again
Recently I have gotten into a little shooter game known as Ultrakill.
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For those who don't know: Ultrakill is basically a shooter game that combines elements from Titanfall, Doom Eternal, Devil May Cry, etc. You play as V1, a literal blood-powered combat robot that descends into Hell (from Dante's Inferno) to get more blood. On the way, you fight demons, angels, and other machines.
So? With my blog basically sporadically alive, let me revive it with another nonsensical crossover!
Gender neutral reader
SPOILERS AHEAD!
How these two games crossed over:
So you own both a PC and a phone/tablet. You would mostly play Genshin Impact on your mobile device while you played Ultrakill on your PC.
You've managed to complete both games and right now you tried obtaining all the alternate 'slab' weapons in Ultrakill. You have one already, simply called the slab revolver by many. Your next weapon to obtain is the sawblade launcher, located in stage 4-4 Clair de Soleil.
So, you did so. Whiplashing the blue skull from the right room after you used the first jump pad, the door opened and you shot your railcannon into the water. However, when you did so, the game decided to crash on you.
"What the hell??" You said before grumbling a little and trying to boot the game back up to no avail. Closing out the game, you bothered to play a little Genshin. However, within a few seconds of booting up the game, you got shocked and blacked out.
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How you got to Teyvat:
After waking up, you found yourself in a plains area... and then you saw an anemo slime.
"Hey, you. You're finally awake." A voice that sounded like Microsoft Sam said from behind you.
(V1's voice from this program)
Turning around, you were greeted by the blue camera head himself.
"What the frick V1 how are you here??"
"I don't fucking know, one moment I touched the sawblade launcher, and now I'm here in what appears to be Limbo but not fake with the human who basically assisted me in murdering all of hell for blood. By the way, you perform really great shotgun yeets!*"
"Uh, thanks." You awkwardly responded.
"Now where the fuck can I get some blood?"
In Mondstadt:
The two of you ended up wandering around V1 had managed to kill a few wild animals for blood with his revolver. It didn't take long for someone to hear the sounds and approach you two afterward.
"You two! Stop right there!" Amber heard the sounds of V1's revolver shots as she ran towards you two. If it weren't for you rapidly telling V1 to not shoot her, she'd likely be on the floor in a pool of her own blood.
"...Hi there." You awkwardly said before she ended up tackling you to the ground in a hug with V1 just looking at the sight.
After Amber took you two to Mondstadt, word spread quickly of the Divine One and their blue angel-looking machine. The two of you managed to receive free housing with the Knights of Favonius alongside a tour of the city.
V1 abused his superior mobility to cross the entire city from one side to the other in less than a minute. This astonished the local citizens at this strange individual's movement skills. And then he accidentally crashes into a random citizen's cart.
"WHEEEEEEEEEEE"
"V1 don't you're gonna-!"
V1 crashes into a cart full of cabbages, toppling it
"..."
Everyone's also confused at his ability to seemingly generate coins... before shooting at them with that curved thing he holds in his hands and then it kills stuff. (I presume that most Mondstatians have never seen guns, the closest they have seen is probably a bow,)
Then he somehow pulls a giant double-barreled minigun?? Then a tube that shoots rockets??
Expect Klee to be all over him.
"Well see, this rocket launcher used to be an industrial tool, until some-"
"HOW BIG OF A BOOM CAN IT MAKE?!"
"...Let me demonstrate!"
V1 activated the freeze mode on his Freezeframe Rocket Launcher and fired a few rockets at a group of wolves...
...Safe to say, those wolves and their surroundings got blown up to high hell.
When Jean found the destructive duo, V1 just took Klee into his arms and proceeded to abuse his mobility yet again.
"BOING! Catch me now, bozo!"
"Get back here you blue thing-"
"I am not a blue thing thank you- BOING!"
Looking past shenanigans, Albedo and Sucrose have taken an interest in V1's lethal arsenal that's even far superior to Fatui tech. Noelle might ask to train with the machine after some introductions.
In Liyue
After a few days of staying in Mondstadt, you kinda wanted to see Liyue so you told everyone else and asked V1 to accompany you. Upon arrival though, you found out that Liyue prepared a celebration for the two of you. Turns out news can leak out quickly to the world even if you've only interacted with a part of it.
V1 found Liyue significantly more fun to traverse and navigate around. From mountainous marvels to spacious streets, the nation provided him with no short of tricks to pull off.
Everyone interacted with V1 normally until he started using the Whiplash to grab items from various vendors merely flipping a few coins at them in return. This led to a scuffle with the Millelith and he ended up shocking everyone by knocking all of the soldiers out with a mere punch to their chest.
Thankfully you managed to calm him down.
When he saw the Jade Chamber, he made it a personal challenge to ascend without using the proper way. He unfortunately did so while Ningguang was pleasantly talking with you.
"This, your grace, is-" You could then faintly hear rocket sounds in the distance, with Ningguang following suit shortly after. You both turned in the direction of the sound to see V1 flying on a rocket with his Freezeframe Rocket Launcher yet again before he jumped off and landed right next to the two of you.
"Hi friend I'm back! Mechanic abuse is funny!"
Ningguang just blinked at the sight of the combat machine that somehow stood on a small flying object to get up here without proper authorization. "...Your grace what the heck did that thing just do??"
"I AM NOT A THING-"
Part 2?
*Shotgun yeets refer to projectile boosts.
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dawnbreakerluna · 6 days ago
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Here's my biggest complaint: I think Infold missed a huge opportunity by not making Love & Deepspace an action, open-world RPG game compared to a mobile otome game. While I do understand the safer route it takes and how it can appeal to a certain audience for the better of profit and accessible marketing, it's becoming a bit overwhelming with how broad the lore is becoming and how the storytelling is incredibly multilayered. And while I'm always for the method of irregular storytelling to leave more mystery and opening room for interpretation / discussion with other players, I think there is only so much that Infold can actually maintain on a mobile platform.
I've spoken countlessly about how L&DS shares elements similar to that of the modern Final Fantasy games and Devil May Cry (particularly DMC5 since it's the most recent). While I initially thought this was just for the character design and the design of the combat system, I'm soon realizing that the amount of theories I see about the story are beginning to venture towards a bigger platform.
I think even Infold themselves is realizing this big oopsie they did because I feel like after the big release of Sylus's debut, there's beginning to feel like a strong lack of focus and care towards the main story. I thought Zayne's story branch was going to be bigger than it was when the trailer dropped... only to feel really underwhelmed at the end? I've restrained myself from playing Rafayel's latest branch for this reason because I don't feel as excited like I used to and I'm unsure of what I'm going to get since Infold's lost my trust as they're in a cash-grab cow era at the moment!
But in truth, if Infold isn't going to change this up soon, the game is just going to get boring. I think player burnout is more prevalent now because of the overwhelming amount of content and the announcement of a new quad banner. I'm not the only player who is being vulnerable about the difficulties of being f2p compared to those who can afford pulling for every banner and spending beyond $1k on this game.
That's the thing, as well. The controversial thing I believe is that Infold would've made the same profit, if not more, by making L&DS an RPG. It would still have the same effect, and fans would still be making the same kind of lewd content. You think hack-and-slash games are free from the perverted freaks of fandom? Absolutely not, LMAO. Here's an example of how this could've gone:
The main story as the open world exploration, as the main quest the player can engage in. MC is still customizable entirely in the functions it has now, but if for an open-world RPG, I would suggest adding the option for more diverse body types. I would love to see the Hunter HQ and Linkon City as open spaces to walk around and explore. Imagine how sick the N109 Zone would look.
There can be MULTIPLE ways to attain the Memories. In my opinion, with this format, all the perma-banner Memories are attainable. You can get Memories by completing boss fights, side quests, or unlocking them by doing secret quests. It's like basic game achievements. As for the limited Memories, Infold could STILL program codes for temporary events, collabs, DLCs, etc. Ex. Final Fantasy 15 did this for something related to Assassin's Creed, and by participating in that event, you would unlock the event outfits permanently for the whole party. THAT is how it should be for the limited Memories. By completing the event's tasks (can be with any LI of choice), you unlock the Memories, the outfits, and so on. If players want the limited event content after, they can and should be purchased with IN-GAME CURRENCY.
Abyssal Chaos can still be a thing with the same reward system. This would be a great way to complete challenges and encourage people to improve their combat play style. However, there could be more missions beyond Tobias' story to complete. More levels of difficulty too, that way the challenges are bigger and it gives people ample time to actually prepare if they're trying to 100% everything even on the hardest difficulty.
The additional base game outfits that are perma-available to unlock with Chocolates, etc. should be able to be unlocked with leveling up your character. No payments. I said what I said.
Oh, also, conclusively, the main story would be finished. It's just that it would take a VERY long time to complete the game and on top of wanting to get all the achievements, it would take you even longer. I know certain people prefer a canon ending, but this type of game and story format would benefit from a choose-your-own-path type of path. I'm not even sorry, LMAO. Plenty of games in this format have done this, and once again, it gives you more incentive to play the game more if you want to achieve all four endings with each LI or something. You'll be fine, you'll live!
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