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Icelandic Name Replacement by pyogenick
"I've finally finished the complete Icelandic name override for Aurora Skies, NOW for Human Sims! This mod provides the real-life examples of names used in real-life Iceland, authentic script included. The mod is the default name override, so don't use it with other replacements. File is available in 15 languages (English, Czech, Danish, Dutch, Finnish, French, German, Hungarian, Italian, Norwegian, Polish, Portugal, Russian, Spanish, and Swedish). I would recommend installing it for Aurora Skies only. You may play in other worlds with it, I wouldn't mind, but I assume seeing someone like Björgúlfur Ragnheiðar over Isla Paradiso would be odd indeed What are those odd second names for? Iceland uses the patronymic naming custom unlike the rest of the world. I have written presumably male names in their grammatical genitive case (examples: Sturlu, Eðvarðs, Hannesar). A very small portion consists of matronymics like Helgu, Ragnheiðar, Guðrúnar. They make a very small portion (1 to 2% of all last names) like in real-life Iceland. Some female names would be matched randomly with the entries for last names (which are male name possessive cases!). And it's gonna be funny seeing 'double' names, see Helga Helga, Edda Edda or so on
...continued on MTS."
More Info + Download @MTS.
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Chose 10 of the more iconic default names you get when playing Town of Salem.
#town of salem#tos#giles corey#deodat lawson#john willard#john hathorne#john proctor#betty parris#dorothy good#ann sears#sarah good#martha corey#town of salem default names#default names
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Danny is a Fae at Starbucks
So! Danny works by Fae Rules, Names and all, but he has no idea about that because he was forced to run away from Home (and the Ghost portal) before his Ghostly Education could be completed.
He runs to Gotham and eventually gets a job at Starbucks, or some other Cafe.
He has to ask the question "Could I get your name please?" A LOT while working there. And unintentionally steals hundreds of Names by the end of his first day, much less a week or a month into his job.
One day, Constantine visits Gotham for a Meeting with Batman, but by the time he gets to the Meeting Point he has bigger issues to discuss.
"Why the hell does half of your City belong to a Fae Lord?!"
#Dpxdc#Dp x dc#Dcxdp#Dc x dp#Danny Phantom#Dc#Dcu#Fae Rules#Danny is a Fae#Or to be make accurate the Fae is just another name for Realms Ghosts#Danny doesn't know this because he was separated from the Portal before he could learn about it#Danny has unintentionally stolen half of Gotham#He is now a Fae Lord by default#Not that he knows that#Half of the Batfam belongs to him#They all love his coffee#Tim has Joked that he would sell his soul for a cup of his Coffee#Now he Technically Has...
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podcast people in my phone
#sherlock and co#s&co#sherlock holmes#john watson#mariana ametxazurra#been messin around with this piece for like over a week now. I think this is just mostly to have a general pointer of their design in my#''proper'' style. literally named this file cover.png in my folders lmao#I feel like it isnt as candycore as the chibi version. but its still at a level of colors Im happy with. thats good for me#love giving john watson the default medium-size v-neck when canonically he wears like exclusively merch tees#(maybe its under the v-neck lets all believe that)#anyways. things are moving! lotsa stuff I cant show anyone but my coconspirators... but Im sitting on. Some stuff#gettin there with work... settin up stuff... being insane in march.... da whole package#gonna be having. a real interesting week soon. we'll see what comes of it!#but for now. I sleep. have a good night lads! look both ways before crossing the street
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[right to left]
finally finished This Wip from Ever ago and so now i ask you ever look into another dudes eyes and suddenly want to do whatever he wants
#xmen#xmen comics#cherik#professor x#magneto#charles xavier#erik lehnsherr#erik magnus lehnsherr#the kids are here too but i aint taggin them vaeLKEVJKLJ#snap sketches#posting this now and not obsessing over the details i need to SLEEP#please click/tap and zoom to read anything im sorry theres so much dialogue#i thought i was gonna finish this sooner but i went grocery shopping with my bro today and that took longer than expected !!!!#ALSO CHAT. if youre up to date on My Lore via my tags ... my prof's lettin me submit my assignment ... life's so good...#speaking of life being good i was giggling like stupid while drawing this . i named it 'this is stupid' and i stand by that#this is so unserious im gonna make myself throw up ITS SO CORNY i make myself sick with what i draw <- will continue to do this#only god knows if this is even how that power of his works i just saw an opportunity and ran with it#the trick here is he doesnt even have to use any 'power' he can just do that to charles by default#however im making them be obnoxious about it. i am making them obnoxious over dramatic grandpas because i can#my only crime is loving the utter cheese and corniness of the 60s comics like God. anyways bye !!!!!!!#maybe one day ill finish that other comic i sketched for this weekend but i fear i wont have time to so next weekend me thinks ....#for now i hope you all enjoy this. goofy as hell nonsense jLAKJVEKLVJ
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apt ryuann redraw. sorry
#persona 5 royal#ann takamaki#sakamoto ryuji#ryuann#p5r#persona 5#wonder why their names default tag with oppposite ordering. huh#i’m one of only 5 ryuann fans and maybe the only lesbian that doesn’t claim ann as one of us. sorry
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very quick pokemon doodles. dundas mochi and deimos
#i think deimos is actually what i named a litten but whatever it's my default umbreon name now#pokemon#fanart
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i made a new save file to fully experience 1.6. here’s a farmer redesign (click for better quality if you’re on the mobile app… 🙁)
she goes by ruru. she has rbf. she’s an aspiring crazy cat lady and she has no concern for her well being
ok that’s it ty
#i actually like my farmer design for once bc it doesn’t feel forced ? idk but i love her sm#sorry i sound so blunt idk how to introduce her lol#btw the chickens have the default names#stardew valley#sdv 1.6#stardew valley 1.6#sdv farmer#stardew farmer#sdv oc#stardew oc#stardew valley oc#farmer adriene#sdv fanart#stardew valley fanart#stardew valley art#sdv shane#sdv harvey#shane stardew valley#harvey stardew valley#sdv memes#sdv shitpost#art#doodles#yeapples art#my art <3#procreate
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met up with my biggest hater at the yellow box warehouse
#camera slowly pans to the task force and SPK looking at the two in confusion#mikami is just outside waiting for the signal to kill them all then he peeks thru the door like wtf is going on in there#death note#light yagami#nate river#near#death note light#death note near#death note fanart#elle draws#is it obvious yet that I like these two very much#they make me giggle#I... I don't know if I should tag this as moonriver lmao#I spent too much time on light's little pfp and then with near I was like “no yeah default image”#light yagami has “government name as his twitter display name” energy idk#also these would make fantastic matching pfps lol
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Favourite follower and my meee
#cult of the lamb#cotl#🖍️#lambsona#crasy#← thats their name. crasy. none of my cultists have default names but it will always be something shitty#neverwonder
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Medieval Name Default Replacement Mod
Version 1.0 current as of September 22nd, 2024
Sul sul, and hail, my fellow medieval gameplay enjoyers! Have you grown tired of scouring the internet for names appropriate for Ultimate Decades Challenge, or the History Challenge, or any other gameplay that includes a medieval time period? Because I sure did, and that's why I got the idea to create this mod for those of us who want to just leave it up to the game to name our sims. And now, I'm so so excited to present it to you now!
If you don't want to read about the mod and just want to skip straight to downloading it, scroll to the very bottom of this post (under the "keep reading")! But if you want to know, I have written up a bit about the mod below.
How does it work?
It's very simple. You download the mod, and put it into your mods folder. Once the mod is in your folder, load up the game. In both CAS, and randomly generated townies, the available names will only be selected from a pool of medieval names.
When in CAS, if you use the die to randomize a name, it will only give you medieval names, like so:
When a townie is randomly generated in town, they will no longer have modern names, like so:
When your sim gives birth to a baby, the random name options will all be appropriately medieval, like so:
Is it compatible only with English?
It should be compatible with every language the game can be installed in, because I made the language "Global," and Miss Chipsa confirmed for me that it worked on a Russian-installed game!
Any details on the names you can provide us?
Well, it would be far too long of a list for me to tell you all of the names, but here are the details I can share - (under the cut)
a little over 3500 female names
a little over 7200 male names
a little over 13,400 surnames/bynames
the date range that these names should be appropriate for is between 800 and 1500, because that is the range that I pulled names from
Indian names replaced by medieval German
Islander names replaced by medieval Dutch
Japanese names replaced by medieval French
Moroccan names replaced by medieval Scottish/Irish
Latin names replaced by medieval Spanish/Portuguese
Native American names replaced by medieval Lithuanian, Latvian, Hungarian, Russian, and Romanian (I wanted to add all of these languages separately but ran out of categories)
Southest Asian names replaced by medieval Italian
a little over 1400 pet names (cats, dogs, and horses)
in the future, I intend to add names for the farm animals as well
Where did you get your names?
All human names in this mod have been sourced from this website: HERE.
Any other details I should know?
base game compatible, but it might be a little glitchy if your game isn't up-to-date.
you may only have one name replacement mod in your game at a time
because it modifies the townie names, my mod also conflicts with Kuttoe's Townie Demographics mod
this mod is subject to change as I find more names, so check back occasionally to see if the version is new!
if you have any questions or suggestions for names, feel free to message me
works for every age
will not replace the names of sims that have already been created
DOWNLOADS
SimFileShare // MediaFire // Patreon
Like my CC? Consider buying me a coffee! 💜
@mmfinds @ts4medieval @alwaysfreecc
#ts4#the sims 4#sims 4 mods#sims 4 mod#ts4 mod#ts4 name replacement mod#name replacement mod#default replacement#medieval mods#ts4 medieval#cyazcc#sims 4 medieval#s4 medieval cc#medieval cc#s4 medieval#s4cc#s4cc download#ts4 download#mod download#sims 4 cc#sims historical
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she <3
#girls got beef#I should probably make a tag for her atp#but im a lil embarrassed that her name is just the default lol
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You’ve most likely answered this before but what breed exactly is Machete? I’ve been trying to figure it out for a while I’ve thought maybe a saluki but the ears arnt right.
In theory his breed is fictional Podenco Siciliano, but he's not a purebred example. Out of existing dog breeds he looks closest to (and is related to) Ibizan Hound.
But sometimes I see Silken Windhounds that also kind of remind me of him. They just don't have the characteristic bat ears.
#I usually just default to calling him a sighthound#I feel like that tells you enough about what kind of dog he is without going off on needlessly convoluted breed tangents#answered#anonymous#Machete#Vaschete lore#I don't own any of these photos I'm just showing them as demonstration#specific breeds and breed names aren't a thing in-universe#I don't think they call each other labradors and poodles and schnauzers even if that's what they look like to us#different dog types emerge as result of natural variation and certain characteristics become family traits#but in practice everyone is mixed#I'm just assigning some of them more or less fitting real world breeds for convenience's sake#it's just such a quick and easy way to describe the look of any given dog
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I was encouraged to draw this for @angiemaniac
#shitpost#fanart#fanart of fanart#durge#dragonborn#default durge#tav#named tav#tavella#tiefling tav#i was dying while drawing this
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Fields of Mistria
demo out now ! 💌
#fields of mistria#gamingedit#fomedit#indieedit#npc studio#i've been waiting for this game for ages......... so excited about the demo :-(#they named the default adventurer ari the love is so real so mutual.... anyway.#featuring my gin and aven's tullia <3 i really hope there's multiplayer in the future too 🥰#this is ari#my gifs#gin flores
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A character reference based on all four Steps of Our Life! It's only "sort of" a height reference as well since obviously they're not 100% accurate (the devs don't have specific heights for everyone to my knowledge).
I did dig into the code to try and get characters at their "normal" heights but there are other matters at play too (example: Nicolas is obviously "taller" than he should be because he needs to be pushed upwards to be visible enough above the game's text box; likewise with other very short characters).
Still, this should serve as either a nice reference guide for every character or a "height reference" in the sense of getting an idea of which characters are shorter/taller than others.
I'm also going to detail some extra notes below the break, including posts from GB Patch's Tumblr that reference any defined heights (with Cove being the obvious one) or general height things, as well as some more stuff about the MC's height in comparison to the three love interests depending on what you pick.
Cove's height is listed on GB Patch's FAQ as 4' 1" in Step 1 (also stated as "mostly average, perhaps a bit on the short side"), 5' 4" in Step 2 (in-game this is defined as "very tall" on the MC's potential height spectrum, as that is the only option considered on par with Cove's height), 6' 0" in Step 3, and 6' 4" in Step 4. A fun fact is that Cove's final height was originally 6' 3" (191cm) instead.
Derek in Step 2 is under five feet tall (this post also lists Cove as "around 5 and a half feet tall" which you could take as either close enough to 5' 4" as stated above or a potential original height he had that got changed). In-game, he's "short" but not "very short", as having your MC be "very short" will prompt narration telling you that you're shorter than Derek, whereas "short" only has you relate to him in smolness generally.
Step 4 Derek is "mostly average." He wouldn't be considered tall nor would he be considered short. His youngest brother Nicolas will "probably end up as a similar height to him" once he's more grown up.
Step 4 Baxter is "taller than average, but not especially tall."
I've been informed that, on the Our Life Patreon Discord, Step 4 Derek's height is listed as 5' 9" (175cm) whereas Step 4 Baxter's is listed as 5' 11" (180cm), so those are their defined heights. Before that, both of their heights had jumped around somewhat. A post from 2019 said that Derek was 5' 11", but a post from June 2021 said that Baxter was 5' 11" and Derek was 5' 9" (so consistent with the Discord). Then there's also another post from July 2021 (you'll have to scroll down for this one) that listed Baxter at around 5' 10" while Derek was 5' 8"/5' 9". If you're insane enough to try and use the character reference too, then Baxter would actually be around 6'1" at minimum since he's taller than Step 3 Cove (though you could also make the same argument that this means the mom trio of Pamela, Noelani, and Kyra must be decently tall as well since they're so close to Cove on the character reference).
I don't have any experience with GB Patch's other game, XOXO Droplets, so I don't know what ages the characters are in it, but since both Shiloh and Jeremy are characters seen visibly in Our Life, I thought I'd also mention that they're listed as 5' 10" and 5' 5" (or 5' 5 1/2") respectively in XOXO Droplets. Jeremy also apparently grows to 5' 8" in his 20s and he's 22 in the Our Life Cove Wedding DLC (I don't think this is spoken of in the game specifically but he's labeled as 22 in the code).
As for the MC and how their height plays into things, "tall" and "very tall" as well as "short" and "very short" tend to be considered the same for the most part in the game's code. It's not that there isn't a difference at all (I would say it's still notable), it's just that sometimes the game may be more vague about height differences. My post about Errands references this where you don't need more athletic points due to being "very short" instead of "short" to give Cove a piggyback ride.
A guesstimate I'd make is that about 5% of the time, the game will take note of whether you're "very tall" instead of "tall" or "very short" instead of "short." Otherwise, you're either "generally tall," "average," or "generally short." There are also other instances (usually with Cove) where the game might just check if you're either generally tall (around Cove's height) or not generally tall (i.e: definitely shorter than him).
This is actually relevant to the heights because, following all above information, one would assume that Step 4 Derek is average, Step 4 Baxter is tall, and Step 4 Cove is very tall going off the MC's potential "height spectrum" of very short, short, average, tall, and very tall, but it's not entirely the case.
A "tall" MC (generally tall) will look "down" at Step 4 Baxter just as he will look "up" at them or they'll look directly at each other if the MC is "average," same as Step 3 Baxter, but--
when the game has any instance of differentiating between "tall" and "very tall" (they never do this for Step 3 Baxter so the base assumption would have to be that he's just average height), things change.
During Baxter's apology in the wedding of his Step 4, Baxter dips his chin to look at the MC if they're "short"/"very short," levels his chin to look at the MC if they're "average"/"tall," and then lifts his chin to look at the MC if they're "very tall." A generally tall MC still has to lean down to kiss him if they choose to do so though.
Also, during the intimacy scene with Baxter (either in his office or his living room), if the MC is "very short," "short," or "average," it states that Baxter is taller than them. If they're "very tall," then Baxter is shorter than them, but a "tall" MC is "almost the exact same height" as him.
This is all a really long-winded way of saying that GB Patch referring to Step 4 Baxter being "taller than average but not especially tall" might mean that he's some infuriating middle ground between average and tall where he's not quite one but not quite the other either (which honestly is very Baxter of him so I can't even be mad).
#type: helpful#type: cracking the cove#our life#olba#our life: beginnings & always#((If you line up the images yourself then make sure the height of the original images are all the same))#((I don't know if Tumblr squished any.))#((Let me know if I'm missing anyone!))#((I know there's Step 3 Jeremy and someone named Cala in Derek's Step 4 (haven't gotten there yet)))#((but you only see those two on the phone so there is no ''default'' position/size for them.))#((Also I was worried that Tumblr would eat the quality if I uploaded such long images))#((so I separated Steps 2 and 3 and 4 into multiple images.))#((Hopefully that's fine; if you line them up side-by-side it still works out.))#((Me feeling so exposed because now how I design my Coves is here for everyone to see.))#((Feel free to judge my bias towards the color blue.))
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