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#default jupiter costume
firecodex · 1 year
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Official artwork featuring the Sinnoh chapter of the Villain Arc
Art by katano shibire
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alevolpe · 3 months
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Do yyour SilMil senshi of the same planet have the same costume or is it somewhat unique every time?
For example if Sailor Mars dies and a new Sailor Mars appears would she have the same costume as the previous one?
Sorta yes.
All the senshi who are extensively part of a team start with a pretty similar set that is inspired loosely by the wear and culture of their time periods and ethinicity (that’s also why I hc the senshi now to start with uniforms similar to their school uniforms).
From there, each senshi has minor variations to their uniforms to aid in their specific powers (kinda like Jupiter has her tiara in the manga). I hc their uniforms slowly changing over time, allowing the wear to “adapt” more to each senshi. The current Mars likes to wear earrings? The uniform will start integrating earrings! As long as those changes don't interfere much with ease of combat and don’t deviate the uniformity of the team too much. Those changes occur mostly in the first years of a senshi life 15-20 years~ after first awaking (remember, my hc senshi all have extended lives by default. A regular senshi can live up anywhere from 700 to 1000 years), after that they will not change anymore. (think of it almost like a “puberty phase” of a senshi, where the sentient, but soulless part of a senshi aka the 'sailor crystal' adapts itself around their current host)
So the base of the Mars uniform during silmil would start pretty similar, small changes from the past uniform could stick around to the new one (but if the current Mars doesn’t like it, they will fade out over time), but they could vary a lot after their “puberty period”, depending on each Mars’ personality, preferences, fighting style, climate, etch..
Although if Mars dies and reincarnates in a VERY different period than the previous Mars, her uniform is going to be in a bit of a “factory reset mode” and redefault back to a uniform design for the whole team with very small variations from senshi to senshi.
In my story I plan to have the girl’s current senshi form to have small touches that call back to their Silmil designs in small ways, the only one I have done tho is Mercury, where she shares her “small cape” as the sailor collar, similar to how Silmil mercury wore it. (Designs are still a WIP)
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redtutel · 6 months
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I made a hypothetical roster for a Percy Jackson Fighting game
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Info Dumping about specific ideas under the cut (beware of spoilers):
Also, the order of the characters is spoilery, sorry.
General Concepts:
Takes story place at a tournament at Camp Jupiter’s coliseum
The Super meter leads to a character calling upon the blessing of a god (or other powerful figure). Usually their parents, with a few exceptions. I think there’d be an in-universe rule that that fighter would need to prove their skill before they’d get their godly blessing.
The character designs would be based off of the illustrations for the books. I could see the characters getting costumes based on their show counterparts. But I don’t think Rick Riordan would want costumes based on the movie versions
Base Roster:
Percy Jackson: the accessible protagonist. Standard sword attacks. Some water based ability. Supper is the blessing of Poseidon, which stars with a tidal wave to knock enemies off balance, and then gives his moves more water based properties and boosted damage.
Annabeth Chase: maybe her invisibility cap could be a counter. Even though she lost her dagger, I think I’ll still give her one, making her a fighter who needs to strategically sneak around to find opponent’s openings. I think she could also use her Drakon bone sword. Maybe a bit of a stance fighter, to add to the strategy? Super is the blessing of Athena, which slows down the enemy, making it easier to plan against them
Grover Underwood: He uses nature magic, so he’d be more of a zoner. Maybe some kicking attacks too, considering the goat legs His super is the blessing of Pan, which leads his opponents Panics, thus debuffed and hard to control for a bit.
Tyson: A grappler, I could see him also having some club attacks. I’m already doubling up on Blessings unfortunately. I think his Poseidon blessing could put more focus on the Earthshaker aspect, while Percy’s would be more water based. As for why Poseidon would pick favorites if her and Percy fought…eh, gameplay and story segregation 
Clarisse La Rue: A rushdown character. Different attacks use different weapons, with her electric spearbeing her default. . Her blessing would be Ares, giving her a huge attack and speed buffs
Thalia Grace: A zoner, using her arrows and  her lighting spear to attack from a long range. Her Shield can reduce damage to those who do manage to get in close. I was debating whether to give her the blessing of Zeus or Artemis…but then I discovered she’d be the only child of Zeus on the base roster. It’d give longer range on lighting attacks
Nico di Angelo: A puppet fighter who uses zombies and skeletons to attack. He can also get behind opponents with shadow travel.  He gets the blessing of Hades, leading to more puppets on screen at once
Rachel Elizabeth Dare: My self indulgent weird pick. I could see her using everyday objects to fight (like the hairbrush she hit Kronos with once). She’d deal low damage and have lower HP, but because of her powers and divine protection as the Oracle, and her divine protection she’d be decently evasive. Her blessing would be the Oracle of Delphi, which would make her future sight so advanced she can’t be hit when it activates. So she’d be the weakest character until she gets the blessing, and then becomes OP while it’s active.
My memories of Heroes of Olympus is a bit fuzzier, so I’ll do my best here
Piper McLean: A short ranged character who fights with a dagger. She can also debuff and stun opponents with Charmspeak. The Blessing of Aphrodite makes these effects even more devastating.
Leo Valdez: He attacks with both metaphorical and literal firepower. Always summoning some new tool or contraption, and always setting up some new trap on the stage. With the Blessing of Hephaestus, He fights with red hot weaponry His tools deal even more damage, and gain a fire effect. I could also see it summoning a mini replica of Festus
Frank Zhang: A stance fighter. By default he uses bows and arrows, but he can shift to being a shapeshifter. He can start a combo as one and end as the other. With the Blessing of Mars, he also becomes stronger and faster. Unlike Poseidon, I think it makes more sense for Ares to play favorites
Hazel Levesque: Would it be practical to have her ride a horse? She’d also have a lot of earth based abilities, and I could see her using gems and projectiles. I could see her also using shadow travel With the Blessing of Pluto, gems sprout to the ground doing damage to her opponent. 
Reyna Ramírez-Arellano: She has a spear that can shift into a sword, as well as a dagger, so I can see another stance fighter. With the Aegis Cloak, she can be very tanky. The belling of Bellona will boost her attack and speed, but lower some of that tough defense. (Maybe she lets go of the cloak to focus more on offense)
I never read Trials of Apollo, so I’m relying on the wiki for ideas
Will Solace: Another archer. He also can use light based attacks. He’s more of a healer, so now I’m wondering if the game should be team based. But I’m not sure there’s enough characters to support that
Apollo/Lester Papadopoulos: The Sun god himself. I think he’d turn himself mortal gain to give the others a fighting chance, but would access his god powers for his super meter. He’d have light abilities, archery, and some sword attacks at closer range. The gift of prophecy could give him some good counters
Meg McCaffrey: Probably a zoner with plant based abilities. They’d intensify with the Blessing of Demeter. 
Lavinia Asimov:   Slow, heavy attacks with her Manubalista. But she’d mainly rely on her dancing abilities to fight. With the Blessing of Terpsichore, she can move faster and combo easier
Lityerses: A hard hitting rushdown character. He’s never shown plant abilities, so I think the blessing of Demeter would just heal him a bit
Bosses: (I’ll make them unlockable. I don’t like characters in the game you have to buy)
Main Boss: Ares (For now anyway). Obviously the god of war would want to get involved in a tournament. I admit it’s a bit questionable, seeing how Percy beat him when he was 12, but it’d probably be a lot harder to actually beat him over just getting 1st blood. He would be a big damage, unga bunga character, and when he activates his super meter, he’d take off his glasses revealed his eyes of fire, and get even tougher
There’s the question why Ares would boost Clarisse and Frank when he’s trying to win. Uh, gameplay and story segregation. Or maybe he wants to fight them at their best to prove his strength.
Secret Dream Match:  (Do well enough, and you get a non-canon super though bonus boss fight against)
Luke Castellan: A strong, ruthless swordsman. He’d hit fast, hit hard, and have a very useful counter. Instead of his parent, his blessing will be from Kronos, which swaps Backbiter with Kronos’s scythe, and boosts his power. In the final round against him, he’ll permanently be in blessing mode, completely possessed by Kronos, just like in the Last Olympian. I just think it’s fitting for the final boss to be the same as the original series.
DLC Season 1 (Dead characters) (SPOILERS)
Jason Grace: I learned he died because of unfortunate wiki walking. He’d be a stance fighter with Juno’s Gladius switching from sword to spear. He’d have eclectic and wind abilities as well to provide range. The Blessing of Jupiter would be a straightforward attack buff, but I could see a thunderstorm being summoned as well.
Charles Beckendorf: A similar playstyle as Leo, but slower and heavier, and without fire. The blessing of Hephaestus would extend the size and range of his attacks and traps
Silena Beauregard:  A similar move set to Piper, but with a more medium range since she uses a sword
Zoe Nightshade: An zoner with hero bow. Would get the blessing of Artemis, improving her range and giving her attacks a homing element. 
Bianca Di Angelo: Another zoner, with the ability to summon the occasional zombie. She’d gain an every powerful puppet with the Blessing of Hades. This is an interesting case, since she never knew her father.
Daedalus/Quintus: Another Swordmaster. Maybe some technology. And Mrs. O’ Leary as an assist DLC season 2 (Crossover characters)
Carter Kane: He’d fight with a Khopesh, which would temporarily disarm the appointment if you strike at the right time. He can also turn into a falcon, and temporary turn his opponents into creatures. He’d have some long ranged spells as well. His blessing would tap into his power as the avatar of Horas, boosting his physical abilities
Sadie Kane: A long ranged magic user. She’d fight with a staff and wand. Her blessing would tap into the power as the Avatar of Isis to boost her speed and range.
Magnus Chase: A puppet fighter, with Jack as the puppet. He could provide buffs and healing to himself. Another argument for having a team mechanic, since he excelled at healing and boosting others. The Blessing of Frey would provide healing and an omniboost
Alex Fierro: A rushdown shapeshifter. She could turn into various animals, and even into other fighters. She’d also have a Garrote Wire for some neutral tracks. The “blessing” of Loki would cause her to randomly transform her into another character for a brief amount of time, as well as mess up the controls of her opponent.I’d cause chaos for both size, which I think is fitting for Loki
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wordsandrobots · 1 year
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Not me having to deal with Gjallarhorn’s uniform colour conventions once again.
For the morbidly fascinated:
Grey and white = Mars Branch.
Dark maroon and white = Venus Branch.
Teal and white = The Arianrhod Fleet.
White and teal = The Arianrhod Fleet dress uniform? It literally only shows up once and it’s on a Vidar-style costume so it might be unique.
Blue/green and white = The Outer Earth Orbit Regulatory Joint Fleet under Carta.
Cobalt blue and white = The Outer Earth Orbit Regulatory Joint Fleet under McGillis.
Light blue and white = default Gjallarhorn forces, appears for both Regulatory Bureau and Inspection Bureau staff.
White and navy = Inspectors; they also get snazzy capes (that might just be because Mackie and Gaelio are Seven Star-adjacent but it’s funnier to think all of the specialist officers in the Inspection Bureau rock up like that)
Navy and white = The Seven Stars; these uniforms are also cut differently
Red and white = oh my gods I don’t know. Literally the only people who wear it in the show are the heads of the Mars Branch but the CrossRays game put the Zalmforts in it, so I’m guessing it’s meant to be the colonial administration uniform? Or the general bureaucratic uniform, since the Zalmforts are in charge of the Ariadne Network at the time.
Divisions we do not have an official uniform for include:
The Jupiter Branch (I assume there is one?)
The pioneer camps on Saturn mentioned in Urdr Hunt (I have questions)
The Police Bureau (could just be blue again, given some of the montage shots we see)
The General Affairs Bureau (if it even has one, since this is basically the accounting division; could be this is what red means?
All of which is to say, I’m writing a scene where officers from all the divisions are meant to be present and I may be ad-libbing a couple of things.
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alexathebat · 3 years
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Sprite MacDaniel is the beloved, accidentally sighted pixie wife of an Irish shepherd. I made this family some time ago and they're one of my favorites. (She's a magic sim with wings :D) If you use my sim in any way please give credit, thanks and enjoy! <3
Download Link: https://1drv.ms/u/s!AnI87JQHicMkgRAt-2SZzbNvbYka?e=Znw5sY
Packs used: Laundry Day, Realm of magic
Sprite will still display properly without these, but her "pixie powers" won't work without Realm of Magic.
Custom Content Used:
Madlen Furaha shoes
Tragicsimblr subtlenoseblush
Richierichiet toes, non default nail polish
TsminhSims Hair 33 Heaven
Pralinesims earrings Kathleen
Sclub WM eyelashes 201712
Sclub LL earring 202014
TsminhSims Hair 31 Lisa
RemusSirion Lipstick 178 Linoleic
Angissi Luxvisage Glam look eyeshadow
MYOBI ruby 3D lash
JaruSims swimsuit fenna 4
JaruSims fairy sparkle wings 1
Sclub LL Fairy wings
PralineSims lip N196 Loli
PS Lip N196
MissParaply yf Hair nightcrawler kelly all 42 colors
GPME GOLD stay matte collection
PralineSims blush N11 Puppet
Tsminh Sims Hair 46 Aurora
Pralinesims earrings lucky one
Suzue S4 Nails idol N17 HQ
PralineSims eyeliner N16 Edna
Wings Hair TZ0716 F
JaruSims sparklecostume Fay1
Pralinesims eyeshadow N12 CrystalDust
Pralinesims eyeshadow N59 Erika
Pralinesims lip N185 Eden
JaruSims sparkle outfit Aurora 2
Pralinesims Blush N41 Valkyrie eye glitter V1
Pralinesims Eyebags N18 Blake
Pralinesims Eyeliner N79 Harmony lashes
Pralinesims Blush N14 Ethereal
JH cosmetic eyeliner #7
Pralinesims Blush N12 Mary
Angissi Jellousy lipstick
Jupiter skin by sims3melancholic
Pralinesims earrings Gloria
Sclub WM eyebrows F 201714
JaruSims fairy costume daisy 1
Pralinesims Eyes N98 Earth, non default
Sclub WM Nails 202004
Kijiko eyelash YF version 2
JaruSims fairyoutfit Selina 1
Pralinesims earrings Chill
Pralinesims eyeshadow N59 Erika V2
Amoebae Real lips revisisted merged
Suzue Nails Dolce N14 HQ
FRS lipstick N156 HQ
MER Freckles No3
Pralinesims Fashinemask No7 Moonlit Nosegloss skin detail
Sifix Celeste Gown
Angissi shimmer eyeshadow Glam
Pralinsims earrings Jerona
Angissi eyeliner Hollywood
PW Mouth preset N16
Obscurus nose slider N2 nose tip
LUUMIA mod ear up down slider
Bloodmoon forehead height slider
Teanmoon mouth scale slider
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bobateaboo · 2 years
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you should tell me a fun fact about your characters itd be funny
YOU
YOU HAVE NO IDEA HOW LONG I HAVE BEEN WAITING FOR AN ASK LIKE THIS
Piper is very slowly gaining more and more monster features. i have a future design for her in mind where she'll have red eyes and claws
Onyx is 19, meaning by lamia measures he's reached adulthood, but still has more growing to do. unfortunately, not nearly as much as he says he does, he will always be short compared to the rest of his pit
Cinnabon has a little theme song i wrote him on violin, called The First Act, and i very much imagine him doing trapeze stunts while committing literal murder
Indigo was my first ever undertale oc! they were meant to be a self insert and the main character of an ask comic, but I never got around to making it and now am very different than them
Saturn and Jupiter (and Turn and Piter, by @andizoidart) have two out of their three parents still alive (they were a poly!), both of which think their children died as toddlers and are still thoroughly dead. Their father, Granite, is an earth giant how currently runs a small homey blacksmith and is known for housing lost travelers, and their mother, Cassiopeia (also by Andi) lives at the base of the mountain, mostly being Big and Scary. they're divorced, after what happened to their kids and their wife
Variable has melt downs. Literally. A number of his ribs are semi fused where they've melted into each other
Onyx and Cinnabon both work for the big bad of my universe (and are forced to work under magic contract rules), but they're the only two who's seen them in years
No one ever really taught Export what sex is. he's the oldest of the siblings currently living in his house and in charge by default most of the time, just no one ever really thought to tell him
Summer is terrified of the dark. he got lost in the underground after all the lights had been turned out as a child and ran into more than a few unpleasant things
Nebula, as a kid, wanted to see if his wings worked but couldn't get a start from the ground. he figured that starting from somewhere higher to see if he could "glide" would help, which is how he ended up jumping off a roof and breaking a leg
the in universe explanation for Solar's costume change was that his Uncle Daybreak (surprise surprise, also by Andi!) got fed up with his lack of fashion sense and took him to get a proper outfit tailored. everyone say thank you to Daybreak for saving you from the costume design i made when i was twelve
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mikucollemmc · 6 years
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[Info] Ver. 3.0.0 Update Contents
New Main Visual Illustrated by 7:24!!
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This new main visual will also be used on the title screen!
Normal Quests Renewed! Help residents of each planet because the sound has gotten strange!
Tapping the icons on the map will now reveal detailed information about each quest!
To proceed onto the next quest, you must collect all the magical notes!
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Collect all the magical notes to progress through the quest, with a arrow lighting up indicating progress. Once all are lit up, the next area will open up!
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NPC characters may appear during quests to give you hints
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*The music of each planet will gradually come back together as you progress through the story. *All BGMs prior to the renewal can still be used in BGM settings.
Powerup cards even further with Scores! Power up your favorite cards even further with Song, Defense, and Life scores! 
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Using a score will increase the stats of a card by 10. Each stat can be increased by 1000, meaning 100 scores of a particular stat will need to be used (a grand total of 300 scores).  A cap on how many scores you can use is in place depending on the current rank (no. of limit breaks) of the card.
No. of Limit Breaks - Max no. of Scores per stat - Max stat increase Limit Break 0 - +20 - +200 per stat Limit Break 1 - +40 - +400 per stat Limit Break 2 - +60 - +600 per stat Limit Break 3 - +80 - +800 per stat Limit Break 4 - +100 - +1000 per stat
Using scores will require you to go to the Power-up screen like usual and selecting the strengthening tab and choosing the scores you’d like to use. You can also check the number of scores you own in the items menu under the normal tab.
All characters are unlocked! Clearing the tutorial will unlock all characters, if you haven’t done so already!
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All Music Note Are Now Items
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No longer will they take up space in your card inventory!
Daily Quest Renewal Daily quests can now only be done twice per day! Two new difficulties have been added, Super Hard and Expert! Difficulty - Stamina Easy - 4 Normal - 8 Hard - 12 S. Hard - 20 Expert - 24
Day of Week - Quest [Attribute] Monday - Scissors [Mars] Tuesday - Thread [Mercury] Wednesday - Dark Stone [Jupiter] Thursday - Light Stone [Mars] Friday - Soul [Mercury] Saturday - GP [Jupiter] Sunday - Experience [Sun/Moon] *Daily quests, Mysterious Space X, Totem Pole & Haniwa Forest, Night Guitar, Sky School, Luka and the Sweets World have closed.
Obtain Stamina Recovery Items via Daily Missions These will recover 100 stamina. You can obtain these by logging in during specific times of the day.
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6:00 ~ 4:00 the following day 12:00 ~ 4:00 the following day 18:00 ~ 4:00 the following day *All times are JST.
Up to 300 stamina can be recovered! *Max stamina is 999. You can’t recover beyond this point.
Damage calculation changes! Hey that Defense stat really makes a difference now. If the attacker’s Singing Power is lower than the defender’s Defense stat, the attacker may not take any damage at all! Use this to your advantage! *Card skills, magical skills, and enemy skills that uses Singing Power as their basis are affected by this change and, as a result, damage may not be inflicted.
Login bonus changes! Scores are added
Login Bonus Sheet B (accessed by logging in consecutively for at least 8 days straight) can now obtain scores on the 1st, 4th, and 7th day
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Login bonus sheet A does not have this.
Changes to avatars
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Slight changes are being made. Currently only the default costumes are affected and the change will only take place if both the default costume and hairstyle are used. Using one or the other will revert to the previous version. Information about other costumes will be notified at a later date.
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riffrelevant · 7 years
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(By Taylor Waring, Staff Writer, RiffRelevant.com)
[Editor’s intro] Philadelphia, PA’s Heavy Temple started in 2012, and the past couple of years have settled in rather well with a new lineup.  These changes have done nothing but strengthen this Temple’s already solid foundation.    
I’ve had the opportunity to see Heavy Temple perform live twice, both times at festival appearances in states other than our own.  Both times they were well-received by a ‘stranger’ crowd, but it was at Psycho Las Vegas 2017 where I watched them truly win over the house during their set.  Relatively unknown at this second annual festival, Heavy Temple had some already well-warmed, tired ears to command attention from late on Day 3 of a four-day festival.
Initially, there were a few skeptics hovering anonymously in the back of the room, a little noisy, a little drunk, borderline annoying.  Three songs into the HT set, I looked for this crew of potential hecklers and they were gone.  Gone deep into the Temple – eyes and ears fixed on that stage.  They were never to be heard again… until each song was over.  I smiled as I watched them roar out their appreciation.  They were hooked.  (Photos of their Psycho Las Vegas set are below.)
That’s what Heavy Temple does.  They lure, hook, and reel you in with a full performance.  Sure, they can play, but that SHOW they give you!  The performance displays not only their ability, not mere hope that you enjoy it, but making 100% damned certain that THEY are having a blast as they belt out tune after tune.  You can’t help but enjoy it.  Do not miss your chance to witness it.
Taylor spent some time talking with ‘Nighthawk‘ about their 2017 album Chassit, and upcoming appearances at FireBreather Fest and Descendants Of Crom (both sponsored by Riff Relevant).  Listen on the Bandcamp stream below while you read on! ~ Leanne
Heavy Temple is:
High Priestess Nighthawk (Bass, Vocals) Thunderhorse (Guitar) SirenTempestas (Drums)
TAYLOR WARING:   I think Heavy Temple’s cover of “Love You to Death” is sick.  Could you chat about how that came about?  Any other covers you’d like to do, or have thrown into your live sets?
HEAVY TEMPLE:   It took a long time for me to fully appreciate Type O Negative.  But then I met someone and was like, “Ooooh, this is how I’m supposed to feel when I listen to October Rust“.  So, what started as a Valentine’s gift turned into this cover.  I started just fooling around on the piano, but then I decided to make a full arrangement with cello and some other synths.
As for other covers, I’d say at least once a week someone says, “Hey, we should cover that” [laughs].  So, maybe if we manage to get all the licensing rights from the two-dozen or so songs that have been thrown out there, we’ll do a tribute album.
  TAYLOR WARING:   Speaking of covers, could you tell me about the cover art of Chassit?  It’s got a lot of wild imagery going on.
HEAVY TEMPLE:    Chassit is named after a word in the High Speech from the Dark Tower.  More or less, it means ‘everything is fucked up’.  It’s also synonymous with the number 19.
I started writing the album after the first lineup disintegrated and I was deep in the middle of the Stephen King series.  I asked the artist (Jake Van Der Linde) to include relevant imagery from the seven books, that people who have read them could identify.  The zodiac on the back cover we decided to include, but revamp, since there was one in the artwork for the self-titled EP, as well.
So, I guess the album art is basically a little treat for those who’ve completed the nearly insurmountable task of finishing all seven books.  And let’s be honest, it just looks cool.
  TAYLOR WARING:   Your Facebook profile says you’re from Jupiter.  How did you build a temple on Jupiter?  Also, is that bass actually made out of a star?
HEAVY TEMPLE:    The Temple was always there.  It just needed a few brave souls to inhabit it.  But, I can say that the price tag on fuel is astronomical.  (See what I did there?)  As for the bass, it doubles as our spaceship.  Just add water.
  TAYLOR WARING:   What are your post-Chassit plans?  Any new tunes in the works?
HEAVY TEMPLE:    We are planning on finishing up writing and recording the new album as soon as humanly possible.
  TAYLOR WARING:   You’re set to perform at both the FireBreather Fest in April (Indianapolis) and Descendants of Crom in the Fall (Pittsburgh).  What piques your interest the most about playing each of these festivals?  What bands are you most stoked to share the stage with at each event?
HEAVY TEMPLE:    [FireBreather] We had a great time at Doomed and Stoned Fest the first year, so we’re excited to go back to Indy.  We worked with Drew Smith of Archarus when he ran the backline, and have no qualms about working with him again.  We’ll be reunited with Toke (who played the first D&S. as well), and Horseburner – who we haven’t seen in almost two years.   And we’re looking forward to catching Greenbeard, but the whole bill is pretty stacked.
[Descendants Of Crom] This will be our first time at DoC.  The line up looked great last year, as it does this year.  With both of these festivals, we really dig that there are more and more folks putting on smaller festivals in the states.  Europe is full of them, and while we have things like Psycho Las Vegas, and Levitation in Austin, it’s nice that there are more and more events cropping up in all regions.
As for which bands on Descendants Of Crom we’re most stoked on, it’s hard to say.  We haven’t played with too many of the bands on this year’s line up, so we’re excited to check out some stuff that’s new to our eyes and ears.  Although we’d be remiss in not mentioning that Thunderbird Divine are our homies from the City of Brotherly Love.
  TAYLOR WARING:   We’ve seen your skills at corpse face painting from some of your band photos and aware that some of your Halloween costumes are nearing legend status…  What’s been your favorite costumes you’ve each come up with in the past few years?
HEAVY TEMPLE:    We have yet to attend a Halloween party all together, but I’m particularly proud of my Lemmy costume.  And as for Thunderhorse, any excuse to wear corpse paint.  Tempest is on the waitlist to join ICP.
  TAYLOR WARING:   Anything else exciting on the horizon for Heavy Temple?
We’re way stoked to be playing Muddy Roots Festival in August, camping out at Shadow Woods Metal Fest again, and we have a few other things up our sleeves that we can’t mention just yet, but we think you’ll be pleased.
Heavy Temple Upcoming Tour Dates:
2/23 – Brooklyn, NY – Lucky 13 (w/Wolfhand, Witchkiss, Neither God nor Master)
2/24 – Bethlehem, PA – Funhouse (w/Goat Wizard, Haze Mage)
3/23 – Philadelphia, PA – Ortlieb’s (w/High Reeper [Release Show], Hound)
3/31 – Harrisburg, PA – HMAC (w/Black Pussy, 91s, Stone Cold Killer)
4/12 – Pittsburgh, PA – Howlers (w/Horehound, Urns)
4/14 – Indianapolis, IN – FIREBREATHER FESTIVAL
Heavy Temple on:
Facebook / Instagram / Twitter / Bandcamp / Spotify
Heavy Temple at Psycho Las Vegas 2017 –
Photos by Leanne Ridgeway (click any photo to open gallery)
Interview with HEAVY TEMPLE – Appearing at FIREBREATHER FEST & DESCENDANTS OF CROM; Tour Dates; Live Photos @PsychoLasVegas (By Taylor Waring, Staff Writer, RiffRelevant.com)  Philadelphia, PA's Heavy Temple started in 2012, and the past couple of years have settled in rather well with a new lineup. 
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DEALER SEPEDA LISTRIK DI PURWOKERTO | 0857 9999 9031
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mikucollemmc · 6 years
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[Info] MikuColle’s Large Scale Update on August 2!
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The large scale update is scheduled to be released on August 2 at 16:00! *Time is subject to change due to maintenance work.
Normal Quests renewed! As mentioned in prior news posts, normal quests are getting a huge overhaul! You’ll now see quests in a world-view rather than from the previous banner-view! You can also view the affinity, monsters, and drops that’ll appear in the quest! Quests will change somewhat with each consecutive play!
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*With the upcoming change, Mikucoins earned from normal quests will be reset, allowing you to re-earn them again. *Music used in normal quests will change. *You can still set the current normal quests songs as BGMs. *Items currently available as drops will be made available again.
New Item, Scores, have been added! Scores can increase the HP, Singing Power, and Defense of your favorite cards! There are three types, Singing Score, Defense Score, and Life Score that respectively increases the Singing Power, Defense, and HP.
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Begin the game with all characters unlocked! After clearing the tutorial, all characters will be unlocked! *If you’ve cleared the tutorial prior to the update but haven’t unlocked all characters, they’ll be unlocked automatically following the update. 
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Music Note cards are now items All music note cards will be shifted into a new “strengthening materials” tab! No longer will these cards be a burden on your card box numbers! *Any music note cards in your card box or present box will become items. *Any material cards set in your deck will not be turned into items. These will remain this way until they are removed. *Once removed from your deck, they’ll become items.
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Daily quest renewal Daily quests will no longer be open all the time, but instead can only be done twice a day. As such, drop rates will be adjusted so materials are easier to obtain. The day, type of item, and attributes are as followed
Monday: Scissors [Mars] Tuesday: Thread [Mercury] Wednesday: Dark Stones [Jupiter] Thursday: Light Stones [Mars] Friday: Souls [Mercury] Saturday: GP [Jupiter] Sunday: Experience [Sun and Moon]
*All days are based on JST times
Clear daily missions for the new Stamina Recovery item! New stamina recovery item that refills 100 stamina! Clear time-limited missions by logging in during certain periods of the day to claim. Log in during all three periods for a total of 300 refillable stamina.
6:00 ~ 12:00 12:00~18:00 18:00 ~ 4:00 *All times are JST.
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*Max stamina is 999. You can’t recover beyond that point. Other info
Avatars will look similar to around the time of release with an outline! This currently only applies to the default 6 costumes.
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Animations for specific characters, costumes, and magical items are planned to be added.
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