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#dan koestner
aaronhsomething · 6 years
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Make me feel like dancin' around
Singin' you a song that makes you feel
Like you're the only bird on this tree
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rebelfm · 6 years
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The Rebel FM 2018 Game Music Spectacular!
It ... is ... time ...
... for us to talk about our favorite game music from the year 2018, and, appropriately for a year that was 15000 months long, it's our longest Game Music Spectacular ever! 
Five assholes! 30 games! 76 songs! FIVE HOURS OF PODCAST. You ask for it all year, and here it finally is, upon the altar of our desiccated husks. We'll see you all in 2019. 
Track list:
Celeste - Confronting Myself - Composed by Lena Raine
Celeste - Resurrections - Composed by Lena Raine
Into the Breach - Open a Breach - Composed by Ben Prunty
Into the Breach - A.C.I.D. - Composed by Ben Prunty
Into the Breach - Old War Machines - Composed by Ben Prunty
Sea of Thieves - Main Theme - Composed by Robin Beanland
Sea of Thieves - Main Theme (hurdy gurdy) - Composed by Robin Beanland
Where the Water Tastes Like Wine - Heavy Hands - Composed by Ryan Ike
Where the Water Tastes Like Wine - Breathe the Black - Composed by Ryan Ike
Where the Water Tastes Like Wine - Vagrant Song (Midwest) - Composed by Ryan Ike
Surviving Mars - Mama - Composed by Quantum Sonics
God of War - Main Theme (God of War) - Composed by Bear McCreary
God of War - Ashes - Composed by Bear McCreary
God of War - Salvation - Composed by Bear McCreary
Far Cry 5 - Now That This Old World is Ending - Composed by Dan Romer
Far Cry 5 - Our Country Made a Promise - Composed by Dan Romer
Battletech - Restoration - Composed by Jon Everist
Battletech - The Great Betrayal - Composed by Jon Everist
Battletech - The Periphery - Composed by Jon Everist
Pillars of Eternity 2 - Roll the Old Berath’s Wheel - Composed by Justin E. Bell
Pillars of Eternity 2 - Deadfire - Composed by Justin E Bell
State of Decay 2 - Main Theme - Composed by Jesper Kyd
State of Decay 2 - Hills of my Hometown - Composed by Jesper Kyd
State of Decay 2 - Land of Plenty - Composed by Jesper Kyd
Far: Lone Sails - Sun. Down - Composed by Joel Schoch
Far: Lone Sails - Half - Composed by Joel Schoch
Bloodstained: Curse of the Moon - Stage 1 (Moonlight Temptation) - Composed by Michiru Yamane
Bloodstained: Curse of the Moon - Stage 2 (Frigid Hell) - Composed by Michiru Yamane
Bloodstained: Curse of the Moon - Stage 8 (Curse the Moon) - Composed by Michiru Yamane
Bloodstained: Curse of the Moon - Miriam Theme - Composed by Michiru Yamane
Dead Cells - Prisoner’s Awakening - Composed by Yoann Laulan
Dead Cells - The Village - Composed by Yoann Laulan
The Messenger - Forgotten (Forlorn Temple) (Old) - Composed by Eric Brown
The Messenger - Remembered and Forgotten (Forlorn Temple) (Future) - Composed by Eric Brown
Donut County - Garbage Day - Composed by Daniel Koestner; Ben Esposito
Donut County - Salt & Pep - Composed by Daniel Koestner; Ben Esposito
Guacamelee 2 - Los Manglares - Composed by Rom di Prisco
Guacamelee 2 - Templo de Jade (World of the Dead) - Composed by Rom di Prisco
Guacamelee 2 - Chicken Illuminati - Composed by Peter Chapman
Guacamelee 2 - Templo de Obsidiana - Composed by Rom di Prisco
Return of the Obra Dinn - Main Theme - Composed by Lucas Pope
Return of the Obra Dinn - Bargain - Composed by Lucas Pope
Return of the Obra Dinn - The End - Composed by Lucas Pope
Battlefield V - Legacy Theme - Composed by Johan Söderqvist; Patrik Andrén
Battlefield V - Tiralleur - Composed byJohan Söderqvist; Patrik Andrén
Battlefield V - Under No Flag - Composed by Johan Söderqvist; Patrik Andrén
Zarvot - Ripe Taffy - Composed by John Fio
Zarvot - Voxelfall - Composed by Lazerwolph
Hades - House of Hades - Composed by Darren Korb
Hades - Lament of Orpheus - Composed by Darren Korb
Hades - Out of Tartarus - Composed by Darren Korb
Tetris Effect - Connected (Yours Forever) - Composed by Noboru Mutoh; Kate Brady
Tetris Effect - Look Up - Composed by Noboru Mutoh
Beat Saber - Main Theme - Composed by Jaroslav Beck
Beat Saber - Escape (ft. Summer Haze) - Composed by Jaroslav Beck
Hitman 2 - Main Theme - Composed by Niels bye Nielsen
Hitman 2 - Results - Composed by Niels Bye Nielsen
Gris - Gris, Pt. 1 - Composed by Marco Albano
Gris - Gris, Pt. 2 - Composed by Marco Albano
Marvel's Spider-man - Main Theme - Composed by John Paesano
Marvel's Spider-man - The Golden Age - Composed by John Paesano
Marvel's Spider-man - Responsibility - Composed by John Paesano
Destiny 2: Forsaken - Forsaken - Composed by Michael Salvatori
Destiny 2: Forsaken - Shuro Chi The Corrupted Theme (Last Wish Raid) - Composed by Michael Salvatori
Artifact - Caravan - Composed by Tim Larkin
Red Dead Redemption 2 - May I? Stand Unshaken - Composed by D'Angelo
Red Dead Redemotion 2 - See the Fire in Your Eyes - Composed by Daniel Lanois; Rhiannon Giddens
Red Dead Redemption 2 - Do not Seek Absolution - Composed by Daniel Lanois
Red Dead Redemption 2 - Ring Dang Doo (Campfire Song) - Composed by Daniel Lanois
Below - Moth to a Flame - Composed by Jim Guthrie
Below - In the Pocket - Composed by Jim Guthrie
Below - Campfires - Composed by Jim Guthrie
Civilization VI: Rise and Fall - Main Theme - Composed by Geoff Knorr
Civilization VI: Rise and Fall - The Cree (Ancient Age) - Composed by Geoff Knorr; Poundmaker Singers
Civilization VI: Rise and Fall - The Cree (Atomic Age) - Composed by Geoff Knorr; Poundmaker Singers
Christopher Tin - Baba Yetu
Check out this episode!
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ilike2movie · 7 years
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101 - PUFF 2 Interview w/ Festival Organizers Madeleine Koestner and Ken Hanley
This week Dan and Garrett are joined by Philadelphia Unnamed Film Festival Founder Madeleine Koestner as well as the festival's Programming Consultant Ken Hanley, both formerly of Fangoria. The gang discuss last year's PUFF and preview some of this year's films while allowing Ken to lie about the festival's origins. #PUFF2 is taking place this weekend, Sept 28th - Oct 1st at the Proscenium Theatre at The Drake in Philadelphia - line-up and ticket information can be found at unnamedfilmfestival.com
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Listen here!
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aaronheatonwords · 6 years
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Mini-Game: Donut County
Donut County isn’t afraid to ask the hard questions. What does someone mean when they want a donut delivered? Why is there so much trash everywhere in the city? What, exactly, is a donut? This is a game that’s not afraid to ask the hard questions, and make sure people get the donuts they want too.
Well, sort of.
The game is not about delivering donuts, not really. It’s about controlling a tiny little hole in order to collect objects, grow larger, and collect even more objects. It’s part itch.io, part Katamari Damacy and part millennial comfort food, featuring quirky anthropomorphic animals that talk like they text and text like they talk. The dialogue is snappy and light-hearted, even in heated moments, filled with puns and LOLs and intentional typos and an almost stubborn refusal to acknowledge the more serious problems that arise in the story. The world, the characters, the speech and delivery all feel like they came from a group of characters who grew up with the internet. It feels like a game made about my generation by my generation.
The mechanics of the game are limited to using the left stick to move the hole and your eyeballs to see what can fit into the hole. Each object expands the hole a little bit with a satisfying bouncy animation. Crumpled paper laying around and bits of grass give way to chairs and tables, household appliances, people and then eventually entire rocks and whole houses. The objects shimmy and bounce around the hole as you try to stubbornly jimmy them in despite knowing that grabbing a few more stepping stones would make your job easier, but finally getting them in the damn hole is a satisfying feeling. Even though the game doesn’t ask much of the player, despite layering on a few fun tricks in the late-game, scooting around the hole and eating things up is almost therapeutic.
So almost therapeutic, in fact, that you don’t stop to question what you’re doing until the game calls you out on it fairly early on. The driver of the hole is BK, a raccoon who’s using the hole app to get enough points for a quadcopter that he can pilot around, like a typical millennial. His best friend Mira who, along with the residents of the town, put him to task for hole-ing up their property in the form of flashbacks. Each vignette from the inhabitants of the town takes you on a little visual ride, which alone are worth the price of admission. You get to explore a slice of someone’s life as you slowly engulf and disrupt their goings-on, which can range from exploring the campground of a lonely vegetable salesman in the desert or prodding at the questionably-legal fireworks shop that’s opened up near the beach. The hole can explore a restaurant whose reputation has somehow escaped causing it to close, or even visit a raccoon theme park. Most levels have you manipulate the environment in order to remove obstacles or get faraway objects closer to the ground so you can, y’know, do the hole thing to them. The art style, which is full of pastel and contrast, give a personality to the game which makes just looking at it soothing, even as you’re really inconveniencing these poor townspeople.
The game isn’t very long, which is both a compliment and a complaint. The levels move at a fairly quick clip, never overstaying their welcome or presenting any sort of roadblock to progression. Being able to see such a wide variety of situations and art is a treat, plus the game is extremely low-commitment is you just want to jump in and play a level and get a bit of a chuckle. With that being said, the short levels make it hard for any additional tools the game gives you to feel very meaningful, and it loses the ability to teach the player meaningfully new ways to solve puzzles, which tend to be contained to single levels. Most levels can be done in a handful of minutes, with the longest one running me about ten.
In the end, though, it’s difficult not to recommend Donut County just because of how damn charming and warm it is. BK and Mira bickering in person and via text, the plethora of rambling goofs, the low-poly and wonderfully-realized world that you drive the hole to eat up, and the eventual ridiculous places that the story goes are something special. Listening to the contenting and carefree soundtrack while scooping up someone’s motorhome in order to buy a quadcopter hasn’t ever been this relaxing before. It’s never been this anything before, and Donut County has rectified that mistake. It’s light, and soft, and funny and heartfelt, which is sometimes exactly what a game needs to be.
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girl-worship · 13 years
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GWR008: Vulpixic - Orbis Terrarum
DIGITAL // FREE :: Download Orbis Terrarum
A delicious swirl of fat bass and bright ukuleles and a side of glitchy goodness, Orbis Terrarum is sure to put you in a good mood.
Released 8 January 2012 Recorded in Vulpixic's Bedroom  Mixed by Vulpixic Vulpixic is Dan Koestner
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