#crystal farron
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melanie-ohara · 2 years ago
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Love in Andromeda
Exiled from the Nexus and with nothing to her name but a ship and a sword, Dela Raisaris never expected to find a home in Heleus.
Sometimes, home is a person.
@amethystasari
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zhenniguan · 4 days ago
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DIGITOBER 2024
> Day 4, Snow
> Day 7, Sazh
> Day 9, Serah
> Day 23, Regis
> Day 24, Ardyn
> Day 29, Qator
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cainballad · 3 months ago
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Got two boxes of the new FFTCG Hidden Trials near my workplace and I was gifted so many nice foil cards~ I didn’t take a picture of them all cuz I got lazy
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I was hoping for the FFXIII ones but instead
I got Layle ♥️♥️♥️!!
It was a surprise that @lastaim showed me from their box
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He’s beautiful ♥️♥️
Gosh I love this man
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ethernalium · 4 days ago
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The l'Cie (ルシ, ruShi?) [ləˈsiː] (pronounced "luh-see") are beings, usually humans, "branded" by divine entities and given great physical and magical power, as well as a Focus to fulfill; fulfilling one's Focus has the l'Cie enter crystal stasis, whereupon the l'Cie's soul is trapped in the mortal realm as a crystal epitaph. l'Cie in stasis are thus not truly dead, are said to dream, and can still be restored to normal under certain conditions. Fulfilling one's given Focus is not the only way for a l'Cie to enter crystal stasis; it can also be be done via the l'Cie's own strength of will. Some view crystal stasis as a type of immortality.
FINAL FANTASY XIII (2009)
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fyresaber · 2 months ago
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lightning farron | ss25
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regaliasonata · 2 years ago
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I'm sorry but with all the versus 13 and FNC references for Yozora there's no way in hell we won't see ff13 characters in kh4
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Like from the crystal stasis and this unforseen realm beyond worlds? I need to see lightning or the 13 cast show up. Imagine Caius doing some crazy shit in the next game
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stayatsam · 2 years ago
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im trying so so so hard to enjoy dark souls 3 but i feel like every area i do im just like "oh god im so glad im done with this area"
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snvxiii · 1 year ago
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I know Serah’s Focus is up to interpretation—I don’t think she ever confirmed it either—but I feel like Vanille’s interpretation is the closest to the truth: that Serah had been assigned the same Focus as the rest of them; except, Serah overcame it through her own will.
Dysley lied—or is it possible that he misinterpreted the reason for her crystallization? He doesn’t understand human will nor emotion; he’s a fal’Cie. Beyond that, he’s arrogant. From his perspective, it’s impossible for a human to overcome a Focus. A human’s will could never overcome fal’Cie might. The thought wouldn’t occur to him.
Therefore, his conclusion: Serah had been used by Anima as a tool to gather everyone to destroy Cocoon. Is it a lie? Yes, in the sense that he didn't actually know her Focus.
He's an all-powerful Cocoon fal'Cie, but Cocoon and Pulse fal'Cie generally minded their own business. The War of Transgression happened IIRC, because Anima got pissed that its resources had been stolen. It's unlikely they collaborated or communed in any way for him to truly know.
I truly believe Serah did overcome her Focus. I never really examined her character in XIII, but after playing XIII-2–it just makes sense.
She has always demonstrated a strong and consistent will from XIII to XIII-2. She defied the fal’Cie and passed her will on to Lightning and Snow to save their world. She defied Caius and protected the future. Her absolute faith in Lightning never wavered.
Further, humans possess chaos: a matter strong enough to allow time travel, the ability to see the future, control monsters, and remembering when the timeline has changed (none of which Noel possessed). Given how powerful a "blessing" it is–is it possible Serah manifested her inner chaos and crystalized because of it?
Tl:dr; Serah did overcome her Focus through her own will and, maybe, by manifesting her inner chaos without knowing.
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dawnblxde · 2 years ago
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@fatenull - Merry Christmas!
Source: https://www.deviantart.com/relear/art/merry-christmas-344849084
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oathofpromises · 2 years ago
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"I truly had high hopes for you, Claire. How disappointing." || Cid to Lightning
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At the mention of her real name, the pink haired woman's eyes narrowed, her hands clenching into fists. It was something Lightning had long left behind her, or so she thought. At the time, the warrior figured changing her name would somehow help her overcome the pain of her parents' deaths. When in reality it was her trying to distance herself from the whole ordeal. As the older sibling, it was up to her to look after Serah. Lately, it felt like she hadn’t done a wonderful job with that. So many regrets filling her mind as Cid spoke those words. How many people had she let down over the years? It felt like too many to keep track off, but the most painful one of all was watching her sister turn to crystal. 
“You wouldn’t be the first disappointed in me and certainly won’t be the last Cid. I don’t know what you want from me exactly. It seems like everyone nowadays wants something from me or my sister. So, how about you cut to the chase and tell me exactly what you called me here for.” The woman’s tone was cold and calculating, blunt and to the point. She didn’t have time to waste right now. Sure, they had avoided one danger after another, but how long until that luck ran out? 
“I’m not the type to assume things, but given what happened the last time we ran into each other. I don’t know where you stand in all this. All I remember is seeing a man that fought so hard to escape his fate, too. I thought I heard whispers that you couldn’t bare what you had done and requested Rygdea to peacefully put an end to you. Tell me, why have you come here in front of me now, of all times?” Leaning against the pillar, she glanced in Cid’s direction, the guy seemed way too nice. A luxury the young woman wasn’t used to nor afforded in her lifetime. Some saw her as a warrior, others the savior, and some even a goddess. It was hard to keep track of all the titles that were tossed her direction. 
“You seem to know so much about me, yet I know little of you. Tell me exactly what I did to let you down? I can’t say that I am surprised with how often people seem to want to blame me or my friends. I guess even at this point, the path I have chosen isn’t one that everyone would agree with, but my question still remains. What do you want Cid Raines?” 
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Thirteen days. That’s all that remained of the time left to save the world. To rescue as many souls as she could. Would she fail in that task too..watch as all the people she loved faded into nothing. Reaching up, she moved some hair out of her face, trying to keep herself composed as usually. However, the thing about Lightning was she was so good at fooling others, but had yet to trick her own heart into believing such things. Time was short, and here she was talking to someone she hadn’t seen in a while. It felt..comforting, but maybe that was the human part of her talking. 
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freyayuki · 9 months ago
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Dissidia Final Fantasy: Opera Omnia Bahamut Spiritus Quest Missions
The World of Illusions Spiritus: Bahamut SPIRITUS quest in the Dissidia Final Fantasy: Opera Omnia (DFFOO) mobile game comes with several missions.
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Most of these missions weren’t time-limited. So after my initial clear of the aforementioned Spiritus quest as well as doing all the time-limited missions and any of the ones I could easily do already, decided to hold off on clearing the rest of these missions.
But now that I have a bit of extra time, tried to see if I can clear the rest of these missions already.
Spiritus Quest Information
Spiritus fights are listed as “quest level ???” so presumably, these are harder than Shinryu (level 300; currently the hardest type of fight in the game) quests.
Spiritus quests come with a Grade system. There are 5 Grades - Grade S, Grade A, Grade B, Grade C, and Grade D.
According to the in-game text:
Even if you aren’t able to defeat the enemies in the quest, by fulfilling certain conditions, you’ll be able to achieve grades that may be reported to clear the quest.
Reporting by itself does not clear the quest. A certain grade must be reached to clear with reporting.
To get Grade S, players need to: clear the fight within 40 turns, clear without any KOs, and take 5k or less HP damage. Getting Grade S will also automatically get you all the other grades as well.
To get Grade A, players need to: clear the fight within 60 turns, clear without any KOs, and take 5k or less HP damage.
To get Grade B, players need to reduce the HP of the enemies to 30%.
To get Grade C, players need to reduce the HP of the enemies to 70%.
To get Grade D, players need to reduce the HP of the enemies to 90%.
World of Illusions Spiritus: Bahamut Spiritus Quest Missions Information
There are several missions or quests associated with clearing the World of Illusions Spiritus: Bahamut Spiritus fight. These missions are permanent and they are as follows:
Achieve grade D or better in SPIRITUS difficulty
Achieve grade C or better in SPIRITUS difficulty
Achieve grade B or better in SPIRITUS difficulty
Achieve grade A or better in SPIRITUS difficulty
Achieve grade S in SPIRITUS difficulty
Complete CHAOS (quest level 180) difficulty
Complete LUFENIA (quest level 200) difficulty
Clear in SPIRITUS difficulty with only Red Crystal / Yellow Crystal / White Crystal allies
Clear in SPIRITUS difficulty with only spear / bow / special or unique weapon type allies
Clear in SPIRITUS difficulty with only Final Fantasy IX / Final Fantasy XIII / Final Fantasy Crystal Chronicles allies
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So far, I’ve been able to clear all of the missions above except for the last 3.
World of Illusions Spiritus: Bahamut Spiritus Quest Series Mission Clear
For my series clear of this fight, my team was Cid Raines from Final Fantasy XIII (#ad), Lightning or Claire Farron from Final Fantasy XIII, and Sherlotta from Final Fantasy Crystal Chronicles: Echoes of Time with Pandemonium as my summon.
My Calls were Rydia’s from Fnal Fantasy IV, Seymour Guado’s from Final Fantasy X, and Raijin’s from Final Fantasy VIII.
Sherlotta, Raines, and Lightning are as fully built as possible with all of their weapons MLB, all of their Boards and such completed, etc.
Cid is currently equipped with my Level 5 of 5 Fist Ultima Weapon, Lightning has my Level 5 of 5 Sword Ultima Weapon, and Sherlotta has my Level 5 of 5 Special or Unique Ultima Weapon.
As a Green Crystal char, Raines also has access to the 3 Green Crystal passives that I’ve been able to unlock so far.
Before starting this fight, took a quick look at the in-game info for this quest to refresh my memory on how to deal with the mechanics and gimmicks here. Didn’t bother looking up a guide though. My plan was basically to just wing it.
Anyway, since all chars are boosted in the World of Illusions, got to start this fight with my force gauge already charged to 50%.
Started preparing for when my force gauge was fully charged by having everyone activate or refresh their bufffs and such.
Used Seymour’s LD Call to debuff the enemies and delay them by 2 turns. Used Rydia’s LD Call to give the party a buff that would let them evade 3 attacks. Used Raijin’s LD Call to inflict all the enemies with a debuff that will nullify all the HP damage they deal for 2 turns.
Had Sherlotta spam her instant turn rate moves to speed up the charging of my force gauge.
When my force gauge was nearing 100%, started activating everyone's BT+ finishers. When my force gauge was fully charged, had Raines activate his FR. By then the force gauge of the enemies was at 69.4%.
It's been a while since I did this fight so don't remember all the details anymore but IIRC, the enemies didn't get to move at all. Made use of Seymour's LD Call and Raines's turn manipulation to keep them from moving.
Lightning also tended to get multiple turns in a row, and her skills have high turn rate so she was usually jumping forward in the turn order. She can also delay enemies with her Ex ability.
Was gonna go into Raines's Burst+ phase but - well, don't remember for sure now what happened but I didn't get to go into Raines's Burst+ mode soon after activating his FR. Maybe it was because Lightning ended up getting multiple turns in a row.
Was able to use my Force Echoes already and everyone was able to deal pretty good damage so by the time I only have 5 turns of force time left, the HP damage bonus was at 645% and the enemies were down to 27% and 58% HP.
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One of the gimmicks of the bosses in this fight was the fact that they will automatically reduce the duration of their debuffs by 1 turn upon reaching certain HP percentage thresholds. They will do this even if it isn't currently their turn.
Anyway, when I finally went into Raines's Burst+ phase, only have 4 turns of force time left and the HP damage bonus was at 710%. The enemies were down to 23% and 58% HP.
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The boss with 58% HP still has a lot of debuffs but they were all going to end in 2 turns. The boss with 23% HP only has 1 debuff left and it was gonna end in 4 turns.
Thankfully, it looks like the enemies won't reduce the duration of their debuffs during a char's BT+ phase. Had Raines focus on the boss with 58% HP. He was able to finish off this enemy before his BT+ mode ended.
By the time I only have 1 turn of force time left, the HP damage bonus was at 999%, Raines still has 4 turns of his Burst+ phase left, and there was only one boss on the field.
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By the time Raines was about to cast Opposing Destiny, his finishing Burst+ move, the last boss was down to 1% HP and he was basically dead already.
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Unfortunately, it wasn't possible to finish him off yet because he currently only has 1 debuff. If the enemies here have 3 or less debuffs, then they can't be killed.
Raines doesn't debuff enemies. Sherlotta and Lightning can only inflict enemies with one debuff.
Thankfully, haven't used Seymour's regular Call yet. This inflicts enemies with multiple debuffs. So just had to wait for it to be Sherlotta's turn since she was the one equipped with Seymour's Call.
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Since the enemy was basically dead already, the damage from Seymour's regular Call was more than enough to end the battle on turn 8.
Got the score and all the other mission requirements which also got me all the Grades.
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World of Illusions Spiritus: Bahamut Spiritus Quest Crystal Color Mission Clear
For my Crystal Color clear of this fight, my team was Sherlotta, Lightning, and Edgar Roni Figaro from Final Fantasy VI with Bahamut as my summon.
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My Calls were Seymour’s, Raines’s, and Auron’s from Final Fantasy X. Auron’s Calls debuff the enemies. Raines’s LD Call will enable its user to initiate launches for 2 turns.
My Edgar is as fully built as my Lightning. He’s currently equipped with my Level 2 of 5 Spear Ultima Weapon.
Anyway, like I did in my series mission clear, started setting up and preparing while waiting for my force gauge to be fully charged.
Made use of Auron's and Seymour's Calls to debuff the enemies although made sure not to use all of my debuffing Calls. Edgar's a debuffer too so had him inflict the enemies with all of his debuffs.
Made use of Sherlotta's instant turn rate moves to speed up the charging of my force gauge then had my chars use their BT+ finishers and such when my force gauge was nearing 100%.
Once my force gauge was fully charged, had Edgar activate his FR. Got to use some of my Force Echoes before going into Lightning's Burst+ phase.
By then have 8 turns of force time left and the HP damage bonus was at 393%. The enemies were down to 86% and 89% HP.
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By the time Lightning was about to cast Gestalt Drive, her finishing Burst+ move, have 2 turns of force time left and the HP damage bonus was at 903%. The enemies were down to 12% and 35% HP.
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Lightning's attack took the enemies down to 21% and 1% HP. As soon as her Burst+ mode ended, the duration of all the debuffs on the enemies went down. Now they only have 1 debuff left. Have 1 turn of force time left and the HP damage bonus was at 983%.
Summoned Bahamut already. His on-entry attack took the enemies down to 15% and 1% HP. It was Lightning's turn. Had her use one of her Force Echoes.
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Now both enemies have 1% HP but since they only have 1 debuff, couldn't kill them yet. Lightning got another turn. Actually, she got multiple turns in a row. summon5
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So had to wait until it was finally either Sherlotta's or Edgar's turn so I could inflict the bosses with more debuffs. It was Sherlotta who got the next turn after Lightning. Just had her use Seymour's LD Call to debuff and finish off the bosses.
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The battle ended on turn 5. Got the score and all the other mission requirements which also got me all the Grades.
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World of Illusions Spiritus: Bahamut Spiritus Quest Weapon Type Mission Clear
For my weapon type clear of this fight, my team was Cor Leonis from Final Fantasy XV, Aranea Highwind from Final Fantasy XV, and Iris Amicitia from Final Fantasy XV with Pandemonium as my summon.
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My Calls were Seymour's, Lilisette's from Final Fantasy XI, and Serah Farron's from Final Fantasy XIII. Serah's and Lilisette's Calls debuff the enemies.
My Aranea, Iris, and Cor are as fully built as my Lightning. Aranea uses a spear as a weapon while Cor and Iris have special or unique-type weapons.
Cor is equipped with my Level 5 of 5 Special or Unique Ultima Weapon while Aranea has my Level 2 of 5 Spear Ultima Weapon.
Anyway, like I did in my previous clears of this quest, started setting up and preparing while waiting for my force gauge to be fully charged. Used some of my debuffing Calls.
Had Iris spam her instant turn rate move to speed up the charging of my force gauge then had my chars use their BT+ finishers and such when my force gauge was nearing 100%.
Once my force gauge was fully charged, had Aranea activate her FR. Got to use some of my Force Echoes before going into Aranea's Burst+ phase.
By then have 10 turns of force time left and the HP damage bonus was at 315%. The enemies were down to 88% and 83% HP.
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Cor gives his allies a buff that will let him attack the enemies right before said ally moves. While his BT+ is up, he can give this buff to both of his allies. Made sure Aranea has this buff before going into her Burst+ mode.
One of the effects of Iris's BT+ is that it will set the max brave of the enemies to 0, which means they'll get out of break every other turn.
While Aranea's BT+ is up, she will be able to initiate launches with all of her skills. She will also participate at the end of this launch and then do a follow-up attack in the air which deals lots of damage.
With Cor's pre-emptive attacks plus Iris's support via her buffs, auras, and such, not to mention all the launches that everyone got to participate in, Aranea was able to basically melt the HP of the bosses.
By the time she was about to cast Outstanding, her finishing Burst+ move, have 4 turns of force time left and the HP damage bonus was at 780%.
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The enemies were down to 4% and 2% HP so right after Aranea's Burst+ phase was over, the battle also ended.
Got the score and all the other mission requirements which also got me all the Grades. It was only turn 6 and didn't even get to use my summon. LOL. This team did so well.
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Anyway, glad to finally be done with all of the World of Illusions Spiritus: Bahamut SPIRITUS quest missions.
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Conclusion
So, what about you? Which chars did you use to complete the missions in the World of Illusions Spiritus: Bahamut Spiritus quest? Feel free to share your thoughts and opinions by leaving a comment below or by reblogging or replying to this post.
Notes:
screenshots are from my Dissidia Final Fantasy: Opera Omnia game account
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fffanthology · 2 years ago
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Thank you so much for 25+ Followers here in Tumblr and over 70 responses in our Contributor App Form!
If you haven't applied yet feel free to fill in our form as we're still looking for more Final Fantasy fans to apply to our zine, especially those for unpopular ones.
Links: Contributors Apps Form • Carrd • Twitter
Before applying check our Guidelines here
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zhenniguan · 1 year ago
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Digitober 2023: > day 5, Snow and Serah > day 20, Claire > day 24, Man of no consequences > day 27, Prince of Lucis and King of Fishing > day 28, The Oracle > day 29, Ace from Class Zero
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vrykerion · 1 year ago
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Everyone's here! Everyone. EVERY. ONE. Meanwhile...
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...the whooooole gang's here! :)
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melanie-ohara · 13 days ago
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Gideon Souls - FINALE!
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I was fed up and unrelatedly sad yesterday, but my guide and irrepressable, wonderful cheerleader @amethystasari was absent for reasons of Dragon Age Veilguard, so I pressed on alone. I tacked up a pretty picture of Crystal Farron, took a deep breath, and got to my grim work.
First of all I tracked down Dark Sun Gwyndolin, who is doing things with gender that have never before been seen in the realm of Lordran. I joined the covenant, and got very little from it. I feel like I've been missing out a lot not having multiplayer but also I don't want to deal with other humans
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Then it was back to the DLC to clobber Kalameet after the trouble I had last time. It took a couple of goes, and I just didn't enjoy it very much. Fighting a great big dragon or a monster or something is a lot less rewarding, becuase when it kills me I think 'well of course it killed me, I am but a bug to them', and then when I finally get it I feel like it got unlucky.
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Oo, the calamity ring, that sounds like a fitting reward for hunting a deadly enemy, I wonder what it does -
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Oh I see. Oh very funny. Thanks so much.
I took a couple of runs at Manus and then decided he was still a bit too hard, so I left the Father of the Abyss for later and went back to the future to visit the Abyss in the present day. Apparently they flooded all of New Londo to contain it, so I was expecting a little more than dev-void.map. I knew already that the key to the four kings was to smack them hard and fast so you don't have to deal with more than one at a time, but I think probably I leaned into that a bit hard, because there was a good five seconds between each king appearing.
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stupid wet cabbage looking motherfucker
Mostly I just let them hit me and then healed between kings, so I had no estus left by the time the last one showed up for an ass-kicking. I am back to one-shotting bosses, and it feels very good.
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I was not accosted by another snake guy, which I thought happened here, but never mind. Seath the Scaleless time.
I really, really hate the Crystal Caves. Dark Souls and precision movement already don't mix, but making the platforms invisible is a real stupid, real irritating move. I died a bunch in here, and then - determined to never come back - one-shot Seath. The approach is harder than the boss. Just awful
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Gee I wonder if I'm meant to do something with this crystal...
As soon as I determined that his big magic attack inflicted curse, I was not going to let him kill me because I was not fucking doing the purging stone run. The good news is, I didn't have to uninstall the game
Not pictured is the Demon Firesage, who I also one-shot. Apparently demons in this game are particularly easily put down by the light armour/heavy weapon build.
I wandered down to the next boss, and whose summon sign did I run into? My good friend Solaire! Obviously I brought him into the Centipede Demon fight.
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This thing is just no fun to look at.
Solaire threw some completely useless firebolts at it and I hit it with my big sword, and it very helpfully died.
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Thanks Centipede Demon, for dying when we hit you.
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Right around the corner I fould Solaire again, only he seems very sad now. I guess his search for his 'sun' isn't going so well. Anyway, off we go to horrible Lost Izalith. This place sucks. Nothing but lava and dragon butts. The Bed of Chaos also sucks. After my exciting parade one shotting bosses for most of the afternoon, I fell down a hole and died.
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Bad, bad boss.
Anyway, I went for an explore. Apparently I should have met Siegmeyer down here but he wasn't in the room with the horrible blender cthulus, so I went and found Solaire again. His new hat looked terrible, and he got mad when I told him that, soooo...
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No more Solaire. Sad. Anyway!
There really is nothing else going on around here, so I went back to the Bed of Chaos. Basically I did it one section at a time, taking advantage of the one good design choice they made, until it was finally done.
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Stupid little bug dickhead.
That just leaves Manus, and Gwyn.
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Manus first. I hate the run back here, yet again, and I had to do it a bunch of times. In the end, I got fed up and put on the heaviest armour I could with the Favour and Protection and Havel rings while still fast rolling, and tanked my way through it. Havel's armour gave me so much poise I could heal through a couple of his lighter attacks, I don't know how I ever beat that guy.
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Manus dead, Dusk saved. Sadly, this did not change the future, and Oolacile was still eaten. Oh dear.
With a very difficult boss defeated for very little reward, I went to tackle the final boss.
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I'll admit, I was sort of thinking I might one-shot him at this point. Oh, my hubris. I was doing okay unless I had to heal, at which point he made it impossible to back up and find space. After getting fed up fighting the same five black knights every couple of minutes I gave up on beating him fairly, so I put on the Havel ring and armour and started tanking. With the sheer damage output of the black knight sword (which I now have six of), it was just a race to see who could hit 0hp first. I won, easily, which felt like cheating
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Such a bad look. Hate it.
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It's back to the Gideon black for the final cutscene, where Gideon sacrifices herself to restart the world, which feels in character.
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Again, not an iron railing, but we take what we can get
So that was Dark Souls, starring Gideon Nav. The first half was great! the second half was mind numbing.
Next up is Dark Souls II, which I will be playing as Camilla Hect. I've seen what a strength build can achieve, let's see what I can do with dexterity
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catyo90 · 5 months ago
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Why I still recommend Final Fantasy 13
As we all know FF13 was the black sheep of the Final Fantasy games. It had a different fighting system and was strangely more linear than its previously better-known games. However, this was more of the gamer's issue as when FFX and FFX-2 came out a lot of people said there were too many missable items and didn't like having to search everywhere for items or hidden scenes.
Years later Square Enix responded made FF13, and what were the gamer's responses. "We don't like it"
Now with FF games like 15 and 16 which are open-world people praise both for their own styles and stories. I'll be honest 15 was okay, the fact though that DLC kept coming out for the game and the story was lacking a bit for some of the characters, made me kinda miss the simpler ones. Now as for 16, I have not played it yet but I will differ from those who have that opinion.
As for FF14 which is an mmo its far different from the others but you get the opportunity to play with friends and actually go at your own pace.
But with all the games that have come out of the Final Fantasy franchise, I can say that everyone in the FF13 trilogy I remember and they have good characters. which I wanna talk a little bit about. (FYI this is where the spoilers now will appear. you've been warned. Also Very long Post just fyi)
Let's start off with of course the Queen
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Lightning aka Claire Farron. A Cocoon soldier who stays distant and strong for her sister after losing their parents, after years of becoming strong to protect her only family. She faces losing her sister Serah to become an eternal crystal or the insidious cieth. After everything she faces, they save Cocoon. She only had a moment with everyone and realized that she and Serah could have a chance at actual peace. She gets taken away from the dream to save a goddess and forced into the duty of a protector. And even after that, she stays strong, guiding Serah along the way to help her fight Caius even though everyone thinks she is dead.
But then Etro dies and she fails in her mission, overtaken with grief by not only the goddess dying and failing...her sister. The only person in her life that kept her from losing all of her hope. Dies. Everything she did in the first game...gone. And then after sleeping for 500 years she's given the chance by God to save Serah and the World. A sort of redemption if you think about it.
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Snow falls kinda under the same category but from a small different point of view. Snow was deeply in love with Serah and in the first game was trying to save her and Cocoon as well. Even though Etro caused Lightning to disappear he still tries to hold the fort and he got to have his peace with her afterward. But sadly he only gets to have that life for a year before FF13-2 starts, the love of his life goes on a mission he cant join. All the while he does his damn hardest to help Fnag and Vanille's pillar holding up Cocoon. And in doing so, willingly takes on the I'cie curse even after getting his brand removed in the first game. Once again everything in the first game almost not worth it (This is a reoccuring theme.), if not for Serah coming back. But then she dies and he can't fix, and he couldn't be there for her. His promise to be her hero is shattered. For 500 years he cares for the people and everyday misses Serah, blaming himself everyday for what happened and not keeping her safe. HE is basically the prime example of a suffering hero.
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Hope is kinda the odd one out, he is only a child, in the wrong place wrong time situation with his mother and him being brought into the Bodium purge. He loses his mother and goes on a verge to get revenge on Snow who he held responsible. But in a short amount of time when he stays with Lightning he learns from her that his innocent world is over, he is a fugitive, a I'cie and alone. But after she tells him about her past and facing the worst that life can offer, you grow from it. He even goes from taking up the rear to guarding her in the front, his fear fades throughout the entire game and he learns to grow up to be a fine young man in FF13-2. He even makes a new world for humanity in case Cocoon were to fall. He was their Hope, their hope for a world rid of monsters.
But in LR, we see that he has disappeared possibly having been kidnapped, remolded / torture back into young hope and made to spy on Lightning to fulfill her Savior duties. And can't speak his true thoughts, he is a fake. Even Lightning realizes though that the next world needs him, he even sees his parents who were long since dead he realizes that he gets the chance to have a proper life, Hope is the Symbol for all to have Hope and to Believe.
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Sazh suffers from the possibility of outliving his son. He is a widow and the only family left for him is his son who is quite young, and unfortunately at a young age his son is branded by the I'cie. Dajh basically only has a short time to be a child, until he either turns to crystal or a monster. Sazh loses him after being taken and fights to save him, but all the while he slowly loses his faith. He lost his wife and now his son, every moment he questions what they are doing. Only the prospect of saving Dajh keeps him going as well as his Chocobo chick. After saving Dajh though they get to live a normal life until the end of FF-13-2
For almost 500 years Dajh is in a coma like state and Sazh once again loses his faith thinking the only way Dajh can be saved is by doing it himself. When Lightning comes around though and helps reawaken Dajh, well so does Sazh. He regains his faith and even comes to the final moment of the game with everyone ready to welcome the new world with his son. He's the family man, kinda similar to Barret from FF7. But he is also the representation of a man going down the harder path to help those he loves.
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Fang and Vanille fall under the same issue, Born to Gran Pulse and lived and had to sleep in immortal crystal to awake and find their home in ruins. The life they lived all gone and the only thing left of who they were is each other. Fang even takes on the torture to awaken Ragnarök. Doomed to bring about the end of Cocoon. But then their fate is changed and they were able to save instead of destroy.
In FF13-2 they are able to help Serah in her mission but they knew what she might have to face and with LR, they were torn about by both a sense of duty and a want to protect the other. Lightning finds out that they each wanted to help the other, however Vanille want for redemption at the cost of her own life to save the lost dead souls, thats what splits Fang away because she refuses to lose Vanille.
They can represent both family and lovers. One will not go on without the other, no matter what.
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And now for the princess, (not literally) but still i love Serah. Anyhow, Serah is the embodiment of Love, Faith and Hope. She goes through everything, turned into an enemy of Cocoon, turned into crystal, given the gift and/or curse of Etro, lost her fiancé to time travel for a bit, dies, has her soul taken out of Lightning where she was safe and then used as a bargaining chip by God to make Lightning keep to her role. But through everything, she still believed her sister and fiancé would save her, that she would be able to live her own life and teach children.
This girl fought and stepped up to every challenge but unlike lightning she shows her emotions, all the pain of failure and loss is understanding and that makes her into a connection for the player.
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Okay so for times sake Im putting these three in one group since their stories are enveloped all together.
They are the last humans of a future timeline where the events of ff13 did not go well, Noel is basically the last human that ever existed and under Caius teaching and wing both of them protect Yeul who is a priestess of Etro forced to live again and again only to die after seeing the last of her visions into the future. Caius who knows some of the past Yeuls loved him, the last one loves Noel and he tries everything to save her. So whats his plan. Oh yeah, kill the goddess Etro to stop all natural death and the visions. Hence stopping Yeul from dying.
Noel guided by Lightning has to aid Serah to stop Caius and save the Future. After everything though, he fails by killing Caius not realizing that with his death he actually killed Etro (long story) watches Yeul die and Serah die. and after all of that is forced to watch the world and timeline for 500 years fall and crumble into a shell of the former grandeur that it was.
Yeul after dying, helps Lighting but in her now spirit like self she reveals a terrible truth that while Caius is alive no good will come. But while the Yeul we know wants Caius dead. (along with hundreds of other past selves.) Some of them also want Caius to live causing him to never truly die. To quote Caius "Even if one Yeul desires my salvation, another demands my rebirth."
Yeul is the symbol of mourning and regret but also wisdom in knowing that not all things will be bad, and that good things do eventually happen.
Caius is the symbol of inability to accept what happens and the cruelty of death. His immortality while at first would seem like a gift is a curse, he watching all those he love die and when the chance to die comes, it fails. He is stuck in an infinite life that is now out of his control.
Noel is the symbol of failure but also standing back up taking the next steps forward. After everything, with just the promise of seeing the person he loves again, even if only one more time. Gives him the strength to move on.
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So if any of you can identify with even one of these characters I highly recommend you play the game. Trust me, me writing all of this down doesn't do the games justice. Its a lovely styled game that after some time you will get used to and its really not that hard of gameplay, watch a few videos and you will get the hang of it.
So anyways im not sure if i convinced any of you but enjoy your days and i send you off with a smiling lighting because its so rare and you all deserve one.
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