#crowdfunded
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injuredcyclist · 2 months ago
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This is how I get my head out of the day. I helped crowdfund this game I've been playing off and on ever since. The gauss rifle is now and will always be my favorite weapon.
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caintooth · 2 years ago
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if i keep thinking about this and dont just post it im gonna get nauseous . here’s my top surgery fund i guess
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thepointofclicking · 27 days ago
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Noirlem: The Long & Short Of It Comic Review
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robbmommaerts · 2 years ago
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Please check out the amazing new sci-fi comicbook now available for funding on INDIEGOGO.com. created by @_nerdner @sylvester.alone . This is my entry for Draw This In Your Style (DTIYS) art challenge hosted by the talented team behind Sylvester Alone. If you take on this challenge please use the tag #SylvesterAloneDTIYS #SylvesterAloneDTIYS #sylvesteralone #volume1 #crowdfunded #crossmedia #comic #indiegogo #crowdfunding #indiegogocampaign #indiegogocrowdfunding #indiegogocomics #indiecomic #pascalnöldner #dtiyschallenge #drawingchallenge #DTIYS #drawthisinyourstyle #scifi #sciencefiction #cat #robbmommaerts https://www.instagram.com/p/CrQj_WMAhmW/?igshid=NGJjMDIxMWI=
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flashfuckingflesh · 1 year ago
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This 600 Horsepower Outboard Propeller Runs on EVIL! "Motorboat" reviewed! (SRS Cinema / DVD)
As Chief Brody Always Said, This Isn’t a Boat Accident!  “Motorboat” on DVD today! Messiah Ward and his cult of followers once plagued the surrounding Lake Jude for years, conjuring black magic and death in order to appease their netherworld lord.  Ward’s evil is only matched by the goodness of a man of the cloth, but the pious risktaker is no ordinary priest but Messiah Ward’s very own brother,…
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golbargbashi · 1 year ago
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ترجمه فارسی مقالهٔ (سال ۲۰۱۶) در مورد انگیزه و تلاشم برای نوشتن و انتشار کتاب فراملی کودک‌ در صنعت نشر کودک آمریکا.
این مقاله قبل از انتشار اولین کتاب در سری کتابهای کودک متنوع و مترقی انتشاراتم به زبان انگلیسی در شهر نیویورک نوشته و چاپ شد. جمع‌آوری بودجه برای چاپ اولین کتاب حدود یک سال و فقط از طریق حمایت معنوی و تشویق بزرگان فلسطینی-آمریکایی مترقی و پیش خرید صدها خانواده و شهروند مهیا شد.
Persian translation of a 2016 English Op-Ed I wrote for Mondoweiss prior to the publication and launch of Dr. Bashi™️ first diverse social justice children’s book, namely “P is For Palestine: A Palestine Alphabet Book.”
داستان فلسطین به طور کلی داستان انسانیت ماست. داستان تمام آدم ها و تمام ملت هایی که در طول تاریخ به دنبال افتخار به وطنشان بوده اند.
در 22 سپتامبر 1980 با حمله صدام به اهواز در نزدیکی مرز ایران و عراق من شاهد از دست دادن خانه مان بودم. در آن زمان من 6 ساله بودم. شانسی که ما آوردیم این بود که توانستیم در زادگاه مادرم شیراز ساکن شویم و برای مدت کوتاهی در امان باشیم تا زمانی که بمباران هوایی شیراز و سایر شهرهای دور از مرز عراق هم آغاز شد. چند سال بعد از شروع جنگ خانواده ام به سوئد پناهنده شدند. در سوئد من کودکانی را از مناطق جنگی ملاقات کردم و داستان زندگیشان را شنیدم. مصائب پناهندگان فلسطینی در این میان احساسات عمیقی را در من برانگیخت.
در کمپ پناهندگان سوئد که محل اسکان موقت ما بود، هر کسی به جز فلسطینی ها ملیت شناخته شده و سرزمینی بر روی نقشه سیاسی جهان داشت. رنج های خانواده های فلسطینی شامل چند نسل می شد؛ از پدربزرگ هایی که در روز نکبت کشته شده بودند یا از آن جان سالم بدر برده بودند تا پدر و مادرها و کودکانی که در کمپ های پناهندگان به دنیا آمده بودند.
در ان زمان ما به جز معدود عکس های خانوادگی و حرف های خودمان، چیز قابل توجهی برای نشان دادن به یکدیگر یا همسایگان و هم کلاسی های جدید سوئدی مان که نسبت به فرهنگ و تاریخ ما بی اطلاع بودند نداشتیم یا ��ر کتابخانه های محلی نمی توانستیم پیدا کنیم.
در آن روزها، کتاب یا فیلم هایی که سرزمین و فرهنگ ما را بشناساند وجود نداشت. من سال های مدرسه را به دفاع از وطنم ایران در برابر کتاب بتی محمودی (نه بدون خواهرم) و تبلیغات پیوسته رسانه های نژادپرست علیه اکثر جوامع مسلمان گذراندم.
اکنون بعد از گذشت سه دهه شرایط تغییر کرده است. با وجود اینکه جهان اوضاع بسیار نابه سامان تری را تجربه می کند اما فرصت ها برای یادگیری بیشتر و تشکیل گروه های مردمی برای انجام کارهای خوب افزایش یافته است. این شرایط برای من به معنای ترکیب تحقیقات دانشگاهیم در زمینه نژاد، جنسیت، حقوق بشر و تاریخ با فعالیت اجتماعی و علاقه ام به هنرهای بصری و ارتباط و یادگیری و تبادل ایده ها با دانشگاهیان، هنرمندان و فعالان اجتماعی همفکر از طریق رسانه های جمعی است.
بدین ترتیب، به مدد عصر دیجیتال و همکاری کوروش بیگ پور، تایپوگرافیست شناخته شده استارتاپ اجتماعی دکتر باشی را راه اندازی کردم تا از این طریق وسایل کمک آموزشی استاندارد به زبان فارسی و عربی را که کمبود آن احساس می شود برای کودکان ارائه نمایم.
شبکه اجتماعی فیس بوک نیز خانم گلرخ نفیسی هنرمندی با دغدغه های اجتماعی را به گروه من ملحق کرد و در حال حاضر در حال تالیف کتابهای مصور در حوزه ادبیات کودکان هستیم و این فعالیت ها را برای کودکانی انجام می دهیم که سرنوشتی مشابه ما دارند از جمله کودکان پناهنده سوری در المان یا سوئد یا کودکان پناهنده یمنی که در شهر نیویورک ملاقات کردم.
بر همین اساس بود که کتاب "ف مثل فلسطین" در دست انتشار قرار گرفت. این کتاب برای کودکان فلسطینی است که می خواهند برای دوستانشان حرفی برای گفتن داشته باشند.
ریشه کتاب های الفبا به چند قرن قبل باز می گردد. در حال حاضر کتاب های الفبایی بی شماری در باره بسیاری از کشورها و فرهنگ ها در دنیا وجود دارد که به کودکان در شناخت ملت ها و فرهنگ های دیگر کمک می کند، از جمله الف مثل آمریکا، ب مثل برزیل، ک مثل کانادا. با این وجود، چنین کتابی برای فلسطین به زبان انگلیسی تا به حال وجود نداشته است."
"هرکسی که در فلسطین بوده است یا دوستان، هم کلاسی ها و همسایگان فلسطینی دارد، می داند که این ملت پر افتخار اهل مدیترانه در مرکز توجه دنیای ماست. فلسطین سرزمین شیرین ترین پرتقال ها، پیچیده ترین سوزن دوزی ها، رقص های باشکوه (دبکه)، باغهای حاصلخیز زیتون و شادترین مردمان است. با الهام از پیشینه غنی مردم فلسطین در زمینه ��دبیات و هنرهای بصری یک نویسنده دانشگاهی در زمینه ادبیات کودکان و یک تصویرگر با دغدغه های اجتماعی دست به دست هم داده اند تا کتاب "ف مثل فلسطین" را به زبان انگلیسی تالیف و در آن داستان فلسطین را به سادگی حروف الفبا به شیوه ای آموزشی، شاد و آگاهی بخش تعریف کنند تا از این طریق گوشه ای از زیبایی و قدرت فرهنگ فلسطین را نمایش دهند:
ع مثل عربی، زبان من، زبانی که چهارمین زبان ترانه دنیاست!
ب مثل بیت لحم، محل تولدم با بهترین باقلواها، که باید آنرا در بشقاب گذاشت نه در کوزه!"
Original English Op-Ed is Available here:
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fridge-reviews · 1 year ago
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System Shock Remake
Developer: Nightdive Studios Publisher: Prime Matter Rrp: £34.99 (Gog.com, Humble, Steam and Epic) Released: 30th May 2023 Available on: Gog.com, Humble, Steam and Epic Played Using: Mouse and Keyboard Approximate game length: 20 hours
Before I start this review I have to mention that I backed this game on Kickstarter.
Way back in December of 2015 I reviewed System Shock 2. I've always felt wrong about reviewing that game and not the original but each time I tried to play it or the enhanced edition I found myself just too put off by the 'clunkyness' of the game. So I'm very pleased that this remake was made as it solves many of the issues I had with the original release. Of course, I understand that while this remake has been pretty faithful to the original the developers have made a few changes so its not 100% faithful.
The game is set on the Citadel Space Station in the year 2072. You play as 'The Hacker' (yes, that is the only name given) who awakes on the space station. The onboard AI, Shodan, has taken over and has been either eliminating or 'modifying' the residents of the space station. When you start a new game you get to individually select the difficulty of the combat, cyberspace, puzzles and missions. Once the difficulty is set you won't be able to change it.
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As you can see from the screenshots this game is a First Person Shooter, however unlike most FPS's this game has an inventory system that works like the attache case in the Resident Evil games. Everything you carry takes up space within your inventory meaning that you'll be playing inventory Tetris quite often.
Throughout the game are items that are junk (you'll know which items are junk as it'll have the word 'junk' in brackets next to the items name). These junk items can be 'vaporised' into scrap within your inventory taking up much less space and can be used to claim credits at recycling points. This system is where some of the clunkyness I mentioned before comes in. When you pick up junk items they take up a space (or several) within your inventory and you have to vaporise each type of junk individually by right clicking on it and selecting the vaporise option. As I'm sure you can imagine this can mean you spend much longer in the inventory when you could be wandering the ship. Oh, and the game doesn't pause when you're in the inventory so its not a good idea to do this unless you're sure you're safe. I should mention that vaporising system is totally optional, but the credits are very useful as they are used to purchase items from vending machines such as ammo, single use enhancements, health kits and even weapon modifications.
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There are no objective markers to be found nor even a quest log. This is both a strength and a failing as it doesn't clutter up the map or your HUD with markers or handhold you through the various missions. But it can mean that you may spend a lot of time trekking back and forth trying to work out what you're next objective is since there is nothing to directly tell you. However, if you find yourself in that position I recommend checking the map for any places that remain unexplored and going through the various audio logs and emails you collect as those can contain important clues.
Occasionally you'll have to enter cyberspace which plays similarly to an old game called Descent. In this mode you essentially control like a free floating camera and can roll like an aircraft.
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I loved playing System Shock 2 so it's been really nice to go back and play this version of the original predecessor. As I mentioned before, I have attempted to play the original or enhanced editions and just found it far too clunky to be enjoyable. This game mostly avoids that but newcomers may still feel a certain level of... age, especially when compared to more modern fare. I would ask that anyone who decides to give this game a go keep in mind that this is a remake of a game that predates and is a major influence upon many of the games that it shares a genre with (immersive sim) such as Prey, Bioshock and even Dishonored plus many more games that have taken inspiration from it and its sequel.
While I really like the games art style I will admit the rather 'busy' nature of it can make it easy for a player to miss a button or lever they need to interact with in order to progress. A feature I quite like is the shader that Nightdive have implemented to the graphics which gives all the textures a somewhat pixelated look, I know that some people aren't a fan of the effect but I think it really suits the over aesthetic of the game. It's also wonderful that the original voice actress of Shodan was able to retain her role, I was a little worried that they might try to recast which would be like recasting GlaDos.
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On the whole I'm pleased with this game and I'm very glad I backed it. I just hope that System Shock 3 is able to have a similar impact when that finally appears (though I have some doubts as the licence has gone from Otherside Entertainment to Tencent).
If this appeals to you perhaps try;
Prey System Shock 2 Bioshock
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If you’d like to support me I have a Ko-fi, the reviews will continue to be posted donation or not.
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tytolito · 4 months ago
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I've been messaging back and forth with @mohammedalanqer after he shared his fundraiser with me, and very quickly into our conversation I offered to draw a comic about him to help boost his gofundme. he was incredibly excited about the idea and shared so many lovely pictures of his family for reference. the text is based off his story of him and his family living under constant bombardment, which you can read here.
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he has been able to raise €50,403 out of €58,000, meaning he only has €7,592 left to be able to evacuate. please share this comic as much as possible so that he can reach his goal!
UPDATE (09/01): the goal has been raised to cover additional costs! the current progress is
€59,031 / €60,000
€969 (❕️❕️❕️) left to go!
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whisperingshadowlullabies · 2 months ago
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It's live! Pledge now and get exclusive bonus merch!
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Get exclusive game pieces when you participate in the crowdfunding campaign for the Night Vale tabletop roleplaying game. Find out more and sign up to be notified when it goes live on 10/1: https://bit.ly/4fQXes7
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andycmarshall · 11 days ago
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Finding inspiration in kids books
The Ring Tailed Lemur, with its piercing orange eyes and vibrant blue fur (because why not?), is proudly proclaiming, “I’m an Uncommon Animal.” This shirt isn’t just for kids, though I must say it looks particularly charming on tiny humans. It’s for anyone who wants to embrace their inner oddball and show off their love for the wonderful world of uncommon creatures. For me, they represent…
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elliesbelle · 10 months ago
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emily gwen, the creator of the sunset lesbian flag that we’ve come to commonly use, still continues to live in poverty.
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multi-billion dollar companies have used their design and made profit from it, and yet they have not seen a cent for their creation.
i’ve been friends with emily for years, and i have not once seen them be financially stable the entire time. i’ve seen them homeless, unemployed, starving. right now, they need our help more than ever.
please consider donating to emily’s ko-fi, especially if you’ve used their design to create something and profited from it.
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caintooth · 2 years ago
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get it here!
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thepointofclicking · 29 days ago
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Special Delivery Girl #1 Comic Review
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bureauen · 3 months ago
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When @noor-alanqar shared her fundraiser with me, I wanted to help her Gofundme spread by drawing her three beautiful children. She, her husband, and their three children Rajaa (5 years old), Youssef (10 months old), and Hussein (6 years old) all need to rebuild and stay safe.
Here is Nour's campaign, she is halfway to her goal, with €20,558 raised of €40,000!!
If you cannot donate, I would really appreciate it if you could share her campaign. Let’s help her reach her goal!!
As I have messaged her, she has also asked me to mention the people below:
@timetravellingkitty @deathlonging @briarhips @mazzikah @mahoushojoe @rhubarbspring @schoolhater @pcktknife @transmutationisms @sawasawako
@feluka @terroristiraqis @irhabiya @commissions4aid-international @wellwaterhysteria
@deepspaceboytoy @post-brahminism @junglejim4322 @kibumkim @neechees
@mangocheesecakes @kyra45-helping-others @marnota @7bitter @tortiefrancis
@toiletpotato @fromiannah
@omegaversereloaded @vague-humanoid @evillesbianvillain
@aristotels @komsomolka @neptunerings @riding-with-the-wild-hunt @heritageposts @ot3 @amygdalae @ankle-beez @communistchilchuck @dykesbat @watermotif @stuckinapril @violentrevolution @mavigator @lacecap
@socalgal @chilewithcarnage @ghelgheli @sayrug @northgazaupdates2
@papenathys @slicedblackolives @heliopixels @nimbooz @hiveswap
@irhabiya @feluka @anneemay @tumkaafiho @fleshdyk3
@balaclava-trismegistus @heritageposts @ripley-stark @paandaan
@itsfookingloosah @rooh-afza @shesnake @akajustmerry @himejoshikaeya
@rainbowsnowflake @saint-oleander @f4rfields @cassandragemini @fitzfunnymoments @skunkes @asharestupid @jonpertwee
Thank you for reading and sharing!
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ash-art20 · 2 months ago
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Hey y'all just want to post about this comic I'm apart of on Kickstarter! GO CHECK IT OUT PLEASE! https://www.kickstarter.com/projects/concepcionstudioz/tornado-conceptions-presents-decades-tales-through-time?fbclid=PAZXh0bgNhZW0CMTEAAaadYzpm-rm5ybmsP-z5hbC3miyrT326vRTA_5KF7z4iN5g34B_9Rn2Qf-k_aem_eXEHKC5gq1warSIAIG-eTw
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monriatitans · 5 months ago
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Kickstarter Fuck Up Arrived: "The Tome of Fey Lore" by Fable Spinners
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I fucked up because I wasn’t paying attention. But I’m not blaming myself entirely. When I went to download this PDF off of DriveThruRPG, it asked me if I wanted to follow AI projects, and I didn’t think anything of it. When I went to grab the link to the Kickstarter project to use in this post, something told me to look through the “Campaign” section, and, sure enough, there was the “Use of AI” section I messed. This stunned me considering the fact Kickstarter, at one point, said they supported artists and didn’t want AI on the platform. The policy on it now, and it was updated a month ago, is:
“Kickstarter is first and foremost on the side of creative work and the humans behind that work. Whether your project will be approved to raise funds on Kickstarter depends on what those tools are, and how you’re planning to use them. You will be asked to supply this information in your project submission. If your project is approved by our Trust & Safety team, your responses to the questions will appear on your project page.”
The rest of the policy states being Open and Honest is a requirement. What I WISH was a requirement is to have the “Use of AI” section at the TOP of the page!
All the project page says is, “Topaz Gigapixel and Adobe Creative Cloud tools, including Firefly, are used as part of the workflow.” Not very specific. I don’t really know what that means. They got over $30,000 for the project and they couldn’t stall it to hire ACTUAL artists? It’s, also, not mentioned on their website, at the time of writing this. Thanks, Kickstarter, for allowing this shit on your platform after first saying it wouldn’t be. I submitted a ticket regarding it. I’ll give the project this: I have it, so I might as well use it, the writing is good. If AI shit isn’t a deterrent, click here.
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Check out other Kickstarters I’ve backed here! Like what you see and want to know when there’s more? Click here to subscribe for updates and/or hit the Follow button! Enjoy what I do? Please consider supporting via Buy Me a Coffee (BMAC)! For more about MonriaTitans, click here! Watch MonriaTitans on Twitch, YouTube, and Rumble! The image and watermark were made in Canva!
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