#cookie fetch quest
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nesperus · 2 years ago
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part 2 of my cast gifts for rtx! beth’s pcs
matt will freddie
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peachyvillian · 2 months ago
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people need to talk about fetch quest more. Also. Heyy. Hey. very wild wolf and very good boy and nick parallels. Narcolas and nick. Heh. heh. get it.
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mj-thrush-gxn · 1 year ago
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the only animals ever
im relistening to fetch quest. i love them. also i can’t draw big dogs. sorry donut.
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dollarstoreartsupplies · 2 years ago
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I’m just saying that Cookie (a good girl who is VERY fast) would not let Willy Stampler anywhere NEAR Scary Marlowe
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mash-the-buttons · 1 year ago
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SO I finished Season 1... I'm not ready to say goodbye to Terry Jr ;-;
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hatchan · 1 month ago
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> kids party going on next door to where I'm chilling for my break. a lot of good-natured screaming typical of the age range, seems to be 6-8
> minding my own business but kids eventually spill over to where I am and they're chatting about the cake and cookies and sweets
> one kid rolls her eyes and says to me "they're acting crazy because they had cake"
> I ask "is there cake left?"
> "yeah"
> "I'll give you a dollar if you steal me slice of cake"
> takes off like a fucking rocket and 60 seconds later I have a slice of melting ice cream cake all to myself
> give her the dollar as promised
> another kid offers to bring me a cookie for a dollar
> ok sure kid
> those two kids are going feral over a single dollar bill each
> the children yearn for the mines fetch quests
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magicalmanhattanproject · 1 year ago
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okay, everyone stop doomposting about the new egg tasks for a second lemme break out some Math to soothe your nerves and calm your spirits, as Math is always known to do.
it looks like one person doing one day's worth of tasks fill's up an egg's meter a third of the way.
that means each egg needs their their tasks done three times a week.
with 10 eggs, that's 30 egg task sets (note that i'm talking about sets of tasks. one set = 3 cookies, not 1 cookie) per week for every egg to keep their lives intact
we'll round down to 28 to make the math easier and because phil's tasks are currently being counted for both chayanne and tallulah so tallulah gets freebies
28 sets that need to be done per week/7 days per week=on average 4 sets of tasks that need to be done per day
if 4 people do the fetch quests every day and leave the cookies somewhere the parents can get them and feed them to their kids, all the eggs are completely covered
and everyone who logs on can turn in tasks for cookies and those cookies can be given to the parents to maximize their impact
i suspect we'll see things like in purgatory where people just set up chests of quest items by spawn so people who are too busy to properly play can easily log in for five minutes to turn in items and pass off the cookies to whoever needs them
even if not or on weeks where people are busy, these cookies are just regular items. the islanders can build a surplus. em already has 2/3 of her quests done. if bagi just keeps doing tasks this week anyway, she'll have extra cookies for babysitters.
there could still be rougher patches if like phil goes on vacation and he has two eggs that need twice as many cookies, for example, but there are a lot of qsmp members who are enriched by boring fetch quests who will be happy to get a stockpile set up.
the eggs are still gonna be safe.
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dndadspolls · 3 months ago
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lynxgriffin · 7 months ago
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ER Ralsei: Kris, could you gather some ingredients for me?
ER Kris: Okay, what are they?
R: Stomach bile, ice, a giant feather, furry scales, and a cookie in the shape of Lancer’s hand.
K: …What are you gonna do with that stuff?
R: Make muffins for everyone, obviously.
ER Berdly: Cool! A fetch quest!
It seems like Kris can just get all those ingredients from their beast friends, so that's a pretty easy fetch quest!
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keepin-it-on-the-d-l · 2 years ago
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I think about Cookie from Fetch Quest at least once a day
“I’m fast!” *fails the roll to be fast* I’d die for you Cookie.
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elliebell77 · 8 months ago
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sorry i villified the babygirl (fellswap gold sans)
(writing under the cut)
Wine was a nice guy.
No, more than a nice guy. Wine was a GOOD guy. He did good things, for good people. He baked in his free time, and gave it to his boss. Bet you didn't know that, did you? Yeah, Wine wasn't just nice. He was generous. He was kind. 
"Okay, okay, you're kind! Please don't hurt me!"
Wine scoffed, flicking the cat monster's ear irritably and turning away from it. Though, it, too, was another example of Wine's benevolence; a criminal, heroically apprehended. This one was breaking curfew. Can you believe that? It can't be THAT hard to just... stay home at certain hours of the day. Rulebreakers like them were the reason Wine had to work such late hours to just keep his country safe.
The skeleton started pacing, perfectly spaced footsteps crunching in the snow. It got in his boots, of course; it always did in this part of the forest. Gods, Wine hated Snowdin. Wait, was he yelling just now? Sorry. See, he's kind; he said sorry. Sorry is a kind thing to say.
Anyway. What were they talking about? Oh, yes, Wine's compassion.
What was everyone's problem, anyway? He could never go more than an hour without someone bitching at him about his work or picking up his sock or putting arsenic in the cookies or delivering this or that or... just... always doing things for people. Like a fucking cabin boy. Can you believe that? The great and kindhearted Sans Serif, doing fetch quests for his higher ups. And especially that stupid fucking lizard bitch. if he has to deliver one more goddamn LOVE LETTER to that fucking GLORIFIED SUSHI ROLL of a royal scientist, he swore to the gods almightly he would BLAST SOMEO--
A scream echoed through the forest, scaring away whatever birds were brave enough to stick around during Wine's ranting. 
"...Oops." Well, that was... unfortunate. The skeleton sighed, brushing dust off his armor.
"...I... suppose, you have learned your lesson?" Wine cleared his throat awkwardly when the charred mess of a monster on the ground didn't respond. Well, other than a groan, but that wasn't really a response, or at least not a proper one. How rude.
Still, Wine was a kind skeleton, and he was in a good mood, so he made a vague shooing gesture to the cat to indicate that it was free to leave, before promptly turning around and strutting away through the forest back to town, satisfied that his work was done here. And he didn't even punish the rulebreaker for its rudeness.
He was such a nice guy.
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thekeepersgrove · 10 months ago
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Rye's Floating Bookshop - 3rd of Bloom
| Information | Calendar | Previous entry | Next entry |
It is a rough night, as the strong winds whistling outside make it hard to sleep, rocking the bookshop on choppy waves. My body aches after yesterday's work, and I have to force myself out of bed with the promise of a strong cup of tea. After a breakfast of herbal tea and clover oatcakes, I go to open the shop only to see the deck outside cluttered with blossoms that have been shaken loose from their trees by the wind. Even the gutters are full of them! With a sigh, I flip the sign by the door to "open" and go to fetch my broom to start clearing out the debris. It is a slow day, due to the strong winds buffeting anyone who leaves their cozy abodes to go about their errands, which allows me some time to slowly work on the outside of the bookshop.
A couple of hours after opening, an elderly wallaby enters the shop, glad to get out of the weather. I welcome her with a smile and am asked to help her with her bags as she browses the shelves. I help her find a book suiting her tastes, struggling under the weight of the bags and wondering how this old creature managed to walk around with so much. The wallaby leaves with a mystery book, The Scarlet Clock, and thanks me warmly for my time.
After managing to clear the gutters of the gathered blossoms, I allow myself a break at the counter up front with a cup of willowbark tea and a small plate of oatmeal cookies. It does well to ward off a bit of the chill from the windy weather outside. A few minutes into my break, I hear a yelp at the door and look up from my cup of tea. A young racoon has entered, nursing his tail that seems to have gotten pinched in the door. I quickly get up, putting my teacup down, and ask if the young man requires any aid. He waves me off with a "thank you, but all is well" and encourages me to go back to my break. I continue watching him as he wanders through the store—bumping into customers and shelves wherever he goes—and hope I will not have to spend too much time picking up after him. The mess he leaves—even though he tries to pick up after himself—is not as endearing as that of the schoolchildren from yesterday. There is a huge crash coming from the non-fiction shelves, and I rush over to find the young raccoon on the floor, with books cluttered around him. With a guilty look he explains that he saw a book he wanted on the top shelf, but as he couldn't reach it he decided it was better to climb the shelf than to ask for help! I bring over the stepstool that stands next to the shelves, bring down the book—The Art of Thinking: Exploring Philosophy and the Quest for Meaning—and hand it over to this clumsy customer. I have to push down any frustration and irritation that I feel towards the customer as I decline his offer to help with the cleanup, saying that I will take care of it. While he finishes his browsing I clean up and put the books back on the shelf. When he joins me at the counter he does so with another book—Exploring Existence: Navigating the Nuances of Modern Philosophy—and apologises profusely as he pays for his finds and leaves. I breathe out a sign of relief as he does so and congratulate myself for managing to keep my emotions in check, even though I could have handled it better.
While I stand outside, sweeping away the rest of the blossoms of the deck, a squirrel approaches me with a fake smile and a briefcase in hand. It seems this lady is not a customer at all, but is in fact trying to sell me something. They show me a collection of beautiful crystal decorations—masterfully crafted depictions of frolicking animalfolk—and try their best at selling them to me. I point out that my domicile is a floating home and is therefore affected quite heavily by the whims of the river. Any such items would inevitable fall off whatever shelf they would be stored on and therefore get smashed against the floor. I also tell them that they are a bit extravagant for my tastes, even though they are beautiful pieces. The squirrel salesman tries for a few more minutes to sell them to me, before I excuse myself by saying that I have customers inside who might need my help. She makes a sound of indignation, closes her briefcase, and leaves without saying goodbye. How rude!
As the evening and closing time approach the weather turns for the better—the winds calm down and warmth replaces the chill. I consider closing early to enjoy the sun now that my deck is clean, but seeing as how it is approaching the end of the workday anyway, I decide to simply sit out in the sun and enjoy it while waiting for any last customers to arrive. The fox kit from yesterday approaches me again, this time with some shyness. I welcome him with warmth, telling him how I am pleased to see him again, which makes him glow with joy. I ask his name, and he introduces himself as Darcy. He has come back with yet another question about my hometown, this time asking how it was to grow up there. I am more than happy to share my stories—even though I have to think to recall some of the details. I tell him of playing in the lower branches of the Undertree with my older siblings, running across the bridges between the houses built lower to the ground around its massive trunk. I smile a bit as I mention how angry our parents were with us when we came back covered in scratches after playing a bit too recklessly in the foliage around the base of the tree. Darcy listens with rapt attention, asking follow up questions occasionally. He laughs with me when I tell him—voice low and conspiratorial—of stealing pies that our mother had placed on the window sill of our home and running off to eat them at our favourite spot at a nearby creek, full of the kind of satisfaction only children get when doing something they shouldn't. I make sure to tell him to not get any ideas and to be a good kit, but I cannot help but smile at him as he claims that he would never do such a thing in a way that is clearly a lie. We speak for a little while before an older fox arrives, who introduces themselves as Darcy's parent. I shake their paw, giving them my name in return, and tell them that Darcy has been a joy when they apologise for their son taking up my time. As they leave, I thank Darcy for joining me and tell him that he is welcome to come back, if his parents allow it. I wave as they leave and head back into the shop to finish the day.
After the last few customers leave, I turn the sign at the door to "closed" and do any paperwork and cleaning up that is required. I think of Darcy and find myself hoping he will return, as the company of the young kit reminds me of my nieces in a way that brings warmth to my heart. I end the day out on the deck again, watching the sun set beneath the horizon, quite happy with how things are turning out so far.
| Total customers: 40 | Books sold: 30 (Inventory Total: 433) | Earnings: 83 (Till total: 238) |
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lockpickingliar · 2 months ago
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Ouma Kokichi (Cookie) on Death
Or: Ouma Kokichi on the Hydraulic Press
CW: Explicit descriptions of gore
By the time Momota and I had everything prepared and I was finally on the press, I was genuinely unsure if the press or the poison would finish me off first. That panel moves pretty slowly, y'know. The game seems to speed it up a little bit to get the satisfying look of the splatter of a grape being stepped on, but it was actually much, much more agonizingly slow.
The poison was eating away at my brain and nervous system, making it difficult to breathe and shutting down my organs little by little, basically turning my insides to soup. I thought it was the most painful thing I'd ever had to go through, and to my credit it was.
But that doesn't count the impending pain of the press and my imminent death.
Imagine already being in that much pain, and then slowly that panel comes down and you can feel your skull slowly splitting like a watermelon. Your rib cage flattening into whatever's left of your lungs. Your hips cracking like a wishbone under the pressure.
I couldn't scream. The camera would catch it and then it'd all be for nothing. Thankfully you can't really scream when you can't breathe, especially when all the air is being methodically pressed out of your lungs like a particularly slow compression of an accordion--too slow for the passage of air to make any noise.
You'd think once your skull cracks it'd be over, but you'd be wrong. The brain is a funny thing and can handle a surprising amount of damage before it finally checks out--you've probably read horror stories about lobotomies and victims like Phineas Gage--and the press... it was so slow I never quite passed out from the pain as it slowly increased.
I wonder sometimes what Momota must have heard as he was forced to witness it all. I was in so much pain my senses weren't exactly functioning properly. I couldn't really process the sound of my own bones cracking. I couldn't process much of anything at all in the face of pain, pain, pain. A steel panel makes things pretty dark when it's slowly smashing itself into your face.
Don't scream.
Don't cry.
Don't let the camera hear your voice.
You'll ruin everything.
It was a mantra that kept me sane. (Could I still be called sane by that point?) That and the thought that maybe with this, I'd be able to make up for all my mistakes. The shoddy job I'd done as a leader. What kind of Ultimate Supreme Leader couldn't lead one little group of fellow Ultimates? I could make up for it, pay for such pitiful work with my death and my plan to end the killing game.
It would end one way or another--I had contingency plans--but I really hoped that my sacrifice would go hand-in-hand with it, just to make it a little more meaningful. To make up for everyone who died on my watch.
For Ran-chan, who I didn't stop that night from going with everyone despite the sneaking suspicion he was planning something reckless.
For Akamatsu-chan, who I ignored despite her clearly sketchy behavior as she and Saihara went around on their little fetch quests.
For Hoshi-chan, who I left alone despite knowing the gravity of his martyr complex.
For Toujou-chan, who I never thought to consider the pressure she was under in favor of taking my stress out on her.
For Yonaga-chan, who I ignored the dangers of with her cult shit and its influence on the class.
For Chabashira-chan, who I completely failed by allowing that other ritual to take place in the first place, let alone assisting with it...
For Kiyo-chan, who I completely breezed past the red flags of as background noise to everything else.
For... Iruma-chan... who I could have just leveled with from the beginning instead of using as cannon fodder...
For...
..........
He didn't deserve anything I put him through. Much less what I made him do in the end.
Even if he agreed.
Even if he assured everyone that he was willing.
I shouldn't have suggested it. But I did.
And then right before they took him away, I lied to him. Right to his face. A kind lie, one that would allow him to die with a sense of peace, feeling like he could rest assured that everyone would get along after he was gone.
But a lie nonetheless.
I should have died with him. That vote should have been 50/50 and I should have died with him as an accomplice.
Damn you Saihara.
...
Anyway.
Between that and my atrocious performance as a leader from beginning to end--failing to convince the others of the dangers of the flashback lights, failing to pull off the Motive Viewing Party, failing, failing, failing--I was hoping it would make up for everything. I would die and I would feel better because I atoned and I made up for everything.
And I did die.
But I didn't feel better.
So now what?
But that's a topic for another essay. I wanted to talk about death here. About the pain, because even after I died the pain didn't stop.
In fact, it continued so vividly that I didn't even notice I'd died at first. I laid there in a pulpy heap for at least a minute before I realized it was over and I was somewhere else so I could finally scream.
And boy, did I scream.
Everyone in town heard it, I've been told. The agonized wail of suffering so visceral that it emanated from my soul itself, with no mouth left to project it.
And then I blacked out for a while to awake in that goddamn hospital. Tubes and wires all hooked up to try to get my organs to respond.
But no heart monitor.
Hospital rooms are a lot quieter without the constant beeping of your heart to keep you company, I've learned. It's an absence you can feel. Everything hurt. My entire body was in agonizing pain even after they put me back together. I couldn't breathe unassisted, and even if I didn't have to it made my lungs burn if I didn't. I couldn't eat because my digestive track wasn't working. I couldn't move because my muscles weren't responding. All I could do was lay there on my back and stare at the ceiling. In the dark.
The dark makes any ceiling look a lot like the press, I realized.
I still get hung up on it even now, months later, after I've already been discharged. I prefer to sleep on my side now, curled up with my back pressed against something--usually Ran-chan or another member of DICE--because I can't stand leaving my back exposed after being shot there by Harukawa.
You'd think you'd be able to leave your trauma behind when you die, but I was sorely disappointed.
Or maybe that's a good thing, because it gives you the opportunity to move on and heal rather than erase it like it was nothing. Because it wasn't nothing. It shouldn't be treated like nothing just because you died, I think.
That's a lie.
I think I'm going to have to carry the weight of that press with me for the rest of eternity. It's more than just the pain or the gore. After everything, I still have nightmares not because of dying but because that press represents everything that drove me to that point. It's a culmination of what the killing game did to me.
It put on the pressure until I couldn't take it anymore. It was unrelenting in my efforts to fight back and try to take control and dare the hope. Until I cracked and split apart and all the blood and viscera of my shockingly fragile existence spilled out in a tragic, gory mess on the exisal hangar floor. Until I became nothing.
Hope turned me to paste.
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your-local-uwu-artist · 3 months ago
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HELLAO how about 6, 14, 15, and 25 for the Kirby OC ask game!!! :D
🗣️: If you could cast a voice actor to voice your OC who would you choose?
tbh I havn't really been able to nail a voice-claim/hc down for Button. Though I def think he would have a more masculine-sounding voice, but with some sort of quick to it (like being raspy or squeaky) the only thing I know for sure is he needs like, a loser white guy voice.... if that makes literally any sense
also I think they have the vibe of a character whos eng and jp voices are very different but somehow both work equally very well (like calcifur and meowth, both of those have very different directions taken with their voices but both work in the same way somehow??)
ummm some potential candidates are Charlie Day, Jack McBrayer, maybe Jason Ritter? Daniel thrasher has never voice acted but he's def a candidate
for jp something similar to either Nate's pkmn masters jp voice, or like, something very raspy and mascot-character esque
14. 🍱: If your OC had a dish themed around them at the Kirby Cafe, what would it be?
hmm I'm not sure? this isn't really my area of expertise: here's some random ideas tho~
-apple pie flavored waffle? shaped like a star of course
-little button shaped sugar cookies?
-half chocolate half vanilla cupcake? to represent the angel+demon thing, combine it with the sugar cookies maybe? have two of them decorated like his eyes mayhaps?
-apparently there is a way to make drinks glow in the dark but it requires a black light so dead end :(
-mac n cheese, idk how to make it cute but it needs to be involved
-wait! idea: pretzel shaped like a lyra?
15. 🧸: If your OC had any merchandise themed around them, what would it be?
now this one is actually right in my area of expertise I love toy design
for some less simple things:
one of those little craft kits that gives you the supplies to make something simple like a felt plush sewn together with yarn, you could sew a little small star-button billow, and a little kirby plush and the aesthetic is all Button themed. Or maybe a a friendship bracelet craft kit? there's a lot of potential craft kits what with being from patch land
or maybe a merry magoland themed re-ment set that features a little Button working a booth
or you know those little keychain plushies?
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dude I could design these ALL DAY
hell I've thought a lot about button merch just with what I could feasibly make happen. Button acryllic charms? Button buttons? a Button themed candy bag keychain? those keychains with the little magnet heart accesories? I could do that with Button and characters he's shipable with. standee with tail wag? glow in the dark standee and the stand part is a magic circle? button enamel pins? button ACRYLIC PINS?
25. ⭐️: If your OC got their own spinoff game what would it be about and what would the gameplay be like?
a few ideas!
-epic yarn style! the story line is Button learns about Kirby's Magic sock and decides to visit home~
-game where you sail across the sea!!! Meta Knight wants you to collect a special flower that only grows on this one island, he's too busy with meta knight stuff to get it himself. So he has sent Button on this fetch quest. i guess you could make it into a platformer, but maybe it could be like a minigame collection? that would involve things like puzzle games to figure out navigation. or upkeep/tidying around the boat. maybe there could be 'events', like finding a waddle dee lost at sea and bringing them home. or needing to fix the boats engine
-prequel game of one of Button's journey's during angst-era. platformer but with a lot of puzzle aspects implemented
-if you wanted a more epic quest with co-op modes and all maybe Button caught wind of some powerful magic source and is seeking it in hopes of restoring his Halo, and of course theres a positive message in the end where no Button doesn't get his halo back but he got his Self worth back or smth. (the true halo was the friends we made along the way I guess) would still want puzzle aspects implemented
-game where kirby and co is on vacation but danger strikes and Button, Magolor, Taranza, and Marx has to take the place of Kirby and co.
-unrelated but take a moment to imagine Merry Magoland but with Button around doing his job. Imagine a special animation of them being shocked when the player gets a high score or smth
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picturejasper20 · 7 months ago
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could you create a star vs the forces of evil episode guide?
I'll try my best
Star vs The Forces of Evil is mostly a character driven series like other modern animated series that have overall arcs. This means the focus is usually on the characters and their relationships. The romance shipping plot regardless of its quality plays an important role in the characters and continuity too, so, i'll consider some episodes essential to understand what is going on.
The episodes that i consider most important are marked in black like this. Adding (Don’t skip) to episodes that shouldn’t be skipped when watching this series.
Let's start:
Season 1
This season is mostly episodic. I think a good part can be skipped but is still worth of watching some of the episodes for the character dynamics and such. 1)"Star Comes to Earth": Introduction to the characters and premise of the show so yeah (Don't skip) / "Party with a Pony": Introduction to Pony Head, a recurring character (Don't Skip)
2) "Matchmaker": It gives context to why a recurrent character becomes a troll / "School Spirit": Star character development + gives some idea of how she was raised
3) "Monster Arm": Marco character development episode + monster arm that gets mention a few times in the series / "The Other Exchange Student": Somewhat fun episode, can be skipped.
4) "Cheer Up, Star": Star centric episode, can be skipped/ "Quest Buy": Introduction to Quest Buy Store, can be skipped
5) "Diaz Family Vacation": Introduction to Mewni and Star's father (Don't skip) / "Brittney's Party": Can be skipped
6) "Mewberty": Important lore about Mewmans (Don't skip) / "Pixtopia": Some lore but i think it can be skipped
7) "Lobster Claws": Crucial lore and start of Star trying to understand monsters (Don't skip) / "Sleep Spells": It does have some stuff about the Reform School for princess, so worth of watching
8) "Blood Moon Ball": Introduction to Tom Lucitor, Star's ex-boyfriend and recurrent character, also important lore (Don't skip) / "Fortune Cookies": Introduction to Toffee as antagonist (Don't skip)
9) "Freeze Day": Some crucial Marco development + introduction to his crush on Jackie (Don't skip) / "Royal Pain": Star's father, River, shows up in this episode
10) "St. Olga's Reform School for Wayward Princesses": Very crucial episode for plenty of reasons- Introduction to Miss Heinous as main antagonist (later in the series) (Don't skip)
11) "Mewnipendance Day": It explores past about Mewni and Star stars to change her view about monsters (Don't skip) / "The Banagic Incident": Can be skipped
12) "Interdimensional Field Trip": Somewhat good character for Star / "Marco Grows a Beard": Fillerish episode
13) "Storm the Castle": Season 1 finale- Toffee gets ¨defeated¨ and the wand gets destroyed. Introduction of magic destroying spell (Don't skip)
Season 2
This is when the series becomes more serialized, meaning that there is more continuity in between in contrast to Season 1. This season is rather slow burn but a good part of the episodes help with setting up stuff and development.
1)"My New Wand!": Explores the consequences of Season 1 finale (Don't Skip) / "Ludo in the Wild": Sets up Ludo as main antagonist+ great character development for him (Don't skip)
2) "Mr. Candle Cares": Important character development for Tom Lucitor and his relationship with Marco (Don't skip) / "Red Belt": Marco centric episode, can be skipped
3) "Star on Wheels": Star centric episode, can be skipped/ "Fetch": Star centric episode, can be skipped
4) "Star vs. Echo Creek": Some Star character development / "Wand to Wand": Important for Ludo's villain arc and Star's (Don't skip)
5) "Starstruck": Introduction to Mina, recurrent character (Don't skip) / "Camping Trip": River and Star episode
6) "Starsitting": Introduction to Buff Frog's tadpoles/children - tied with segment B (Don't skip) / "On the Job": Buff Frog episode- important for plot arc (Don't skip)
7) "Goblin Dogs": Introduction to Kelly, a recurrent character (Don't skip) / "By the Book": Continues Ludo's villain arc and Star magic training (Don't skip)
8) "Game of Flags": Star and Moon's relationship development (Don't skip) / "Girls' Day Out": Star centric episode, can be skipped
9) "Sleepover": Explores Star's crush on Marco (Don't skip) / "Gift of the Card": Miss Heinous villain arc (Don't skip)
10) "Friendenemies": Important development for Tom Lucitor character (Don't skip) / "Is Mystery": Buff Frog- Ludo villain arc episode (Don't skip)
11) "Hungry Larry": Can be skipped / "Spider with a Top Hat": Important to understand Wand lore (Don't skip)
12) "Into the Wand": Important wand lore and set up for Toffee later on (Don't skip) / "Pizza Thing": Can be skipped
13) "Page Turner": Introduction to black/dark magic (Don't skip) / "Naysaya": Crucial development for Marco and his relationship with Jackie (Don't skip)
14)"Bon Bon the Birthday Clown": Mid season 2 finale- Explores Marco and Jackie dating and Star's feelings about it. Star using a dark magic spell and losing the book of spells and Glossaryck to Ludo (Don't skip)
15) "Raid the Cave": Follow up to Season 2 midfinale (Don't skip) / "Trickstar": Can be skipped
16) ¨Baby¨: Lore about Star's magic and mention of Eclipsa queen (Don't skip) / "Running with Scissors": Introduction to Hekapoo and Marco gets his own magic scissors (Don't skip)
17) "Mathmagic": Introduction to Omnitraxus Prime (Don't skip) / "The Bounce Lounge": Can be skipped
18) "Crystal Clear": Introduction to Rhombulus (Don't skip) / "The Hard Way": Ludo villain arc and the Toffee hinting to be coming back (Don't skip)
19) "Heinous": Heinous episode (Don't skip) / "All Belts are Off": Can be skipped
20) "Collateral Damage": It has some parallels to things that happen later on / "Just Friends": Explores jealousy from Star on Marco dating Jackie- build up to Season 2 finale (Don't skip)
21) "Face the Music": Season 2 finale part 1- Star getting a crush on Marco does get revealed to others + losing the book of magic -Ludo's backstory and family and Moon looking for Ludo (Don't skip)
22) "Starcrushed": Season 2 finale part 2 Star tells Marco her crush on him - Moon and the High Commision fights Ludo, who is revealed to be controlled by Toffee- Star is forced to leave Earth and go to Mewni (Don't skip)
Season 3
This season has the film ¨Battle for Mewni¨ at the start so all those episodes shouldn't be skipped for a reason. After it the main arc is about Eclipsa and the mystery of why she was really imprisoned centuries ago.
1)"Return to Mewni"/ "Moon the Undaunted": Part of the Battle for Mewni special- follow up from Season 3 (Don't Skip)
2)"Book Be Gone"/"Marco and the King": Part of the Battle for Mewni special (Don't Skip)
3) "Puddle Defender"/ "King Ludo": Part of the Battle for Mewni special (Don't skip)
4) "Toffee": Final part of Batte for Mewni special- Ludo and Toffee get defeated- Start for new arc about Eclipsa (Don't skip)
5) "Scent of a Hoodie": Yikes episode, but it explores Star missing Marco / "Rest in Pudding": Star is able to get Glossaryck back (Don't skip)
6) "Club Snubbed": Important for Tom character development (Don't skip) / "Stranger Danger": Eclipsa introduction (Don't skip)
7) "Demoncism": Important for Tom's character- Star and him get back together (Don't skip) / "Sophomore Slump": Marco missing Mewni and wishing to go back-breaks up with Jackie (Don't skip)
8) "Lint Catcher": It explores Marco adjusting to Mewni and being given a place in the castle (Don't skip) / "Trial by Squire": Follow up to the previous episode, i think can be skipped
9) "Princess Turdina": Somewhat important for Heinous arc (Don't skip) / "Starfari": Star tries to learn more about why the mosters get mistreated (Don't skip)
10) "Sweet Dreams": It is about Star getting new powers (Don't skip) / "Lava Lake Beach": Marco realizes his feelings for Star- Kelly and Marco relationship development (Don't skip)
11) "Death Peck": Star helping the monsters plot (Don't skip) / "Ponymonium": I guess it can be skipped but it explores Pony Head family and why she is the way she is.
12) "Night Life": Marco and Hekapoo episode- Star powers lore (Don't skip) / "Deep Dive": Important lore about magic (Don't skip)
13) "Monster Bash": Monsters plot and important reveal about Miss Henious being Meteora (Don't skip)
14) "Stump Day": Holiday special-Can be skipped / "Holiday Spellcial": Sequel to the first spells wand episode, can be skipped but worth of watching.
15) "The Bogbeast of Boggabah": Star and River episode. It brings up the Eclipsa plotline at the start so (Don't skip) / "Total Eclipsa the Moon": Plotline about Eclipsa's past and mystery (Don't skip)
16) "Butterfly Trap": Eclipsa's past and mystery reveal (Don't skip) / "Ludo, Where Art Thou?": It explores what happened to Ludo after Battle of Mewni (Don't skip)
17) "Is Another Mystery": Monsters plotline- Development for Tom (Don't skip) / "Marco Jr.": It brings up how Marco is going to have a little brother, otherwise uhhh... skippable.
18) "Skooled!": Miss Heinous/Meteora past explored (Don't skip) / "Booth Buddies": This episode... Star-Marco drama romance that has an impact later on so (Don't skip)
19) "Bam Ui Pati!": It explores Pony Head after Skooled episode / "Tough Love": Sets up for Season 3 finale-Eclipsa and Meteora arc (Don't skip)
20) "Divide": Part 1 of Season 3 finale- Star looks for Moon going missing while the others deal with Meteora (Don't skip)
21) "Conquer": Part 2 of Season 3 finale- Meteora is defeated and the throne is given to Eclipsa- Hints of Globgor arc for Season 4 (Don't skip)
Season 4
The first half of the season is the people getting used to Eclipsa being their new queen. Some episodes can be skipped but they help with exploring this new status quo. Around Episode 17, all episodes must be watched since they are one big plotline arc building up until the series finale.
1)"Butterfly Follies": Explores consequences of Season 3 finale and lore (Don't skip)
2) "Escape from the Pie Folk" : Explores lore and Moon getting her memories back (Don't skip)
3) "Moon Remembers": Moon gets her memories back (Don't skip) / "Swim Suit": Globor plotline (Don't skip)
4) "Ransomgram": Skippable episode / "Lake House Fever": Explores Tom's character and the consequences of ¨Booth Buddies¨ (Don't skip)
5) "Yada Yada Berries": It is tied to Eclipsa being the new queen / "Down by the River": Monsters-Mewmans conflict under Eclipsa's rule (Don't skip)
6) "The Ponyhead Show!": Tied to Eclipsa queen plot / "Surviving the Spiderbites": Important Globgor lore (Don't skip)
7) "Out of Business": Can be skipped / "Kelly's World": Marco and Kelly start going out (Don't skip)
8) "Curse of the Blood Moon": Important from characters-lore (Don't skip)
9) "Princess Quasar Caterpillar and the Magic Bell": Ludo's gets redemmed (Don't skip) / "Ghost of Butterfly Castle": Sets up Mina as main antagonist (Don't skip)
10) "Cornball!": Monster-Mewmans conflict / "Meteora's Lesson": Mewni backstory lore (Don't skip)
11) "The Knight Shift": Marco becomes Eclipsa knight / "Queen-Napped": Skippable episode
12) "Junkin' Janna": Tom and Janna episode- Mina villain arc (Don't skip) / "A Spell with No Name": Wand spells episode- can be skipped
13) "A Boy and His DC-700XE": Marco and Tom episode, fun but i think can be skipped /"The Monster and the Queen": Eclipsa and Globgor plotline (Don't skip)
14) "Cornonation": Mid season 4 finale- Globgor gets released and meets with Eclipsa. Eclipsa being new queen plot gets mostly solved (Don't skip)
15) "Doop-Doop": Stars has issues with Tom- Marco's little sister is born (Don't skip) / "Britta's Tacos": It explores how Jackie has been doing after breaking with Marco
16) "Beach Day": Skippable episode / "Gone Baby Gone": Meteora and Mariposa development i guess?
17) "Sad Teen Hotline": Star and Tom break up- continues plot line from here to Season 4 finale (Don't skip) / "Jannanigans": The teens find their way back to Mewni (Don't skip)
18) "Mama Star": Lore and plot (Don't skip) / "Ready, Aim, Fire!": Reveal of what has been going on in Mewni in meantime (Don't skip)
19) "The Right Way": Mina villain plotline (Don't skip) / "Here to Help": Star and Marco confess their feelings to each other-Mina villain plotline (Don't skip)
20) "Pizza Party": Mina villain plotline- important reveal (Don't skip) / "The Tavern at the End of the Multiverse": Star decides to destroy magic to ¨solve the problems¨ (Don't skip)
21) "Cleaved": Series finale- Mina gets defeated- Magic gets destroyed- Multiverse freaking implodes and Mewni and Earth get merged together into one world somehow (Don't skip)
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ahlaway · 1 year ago
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I hope whichever one of the 3 remaining workers that went "you know what the residents love? fetch quests." gets a raise if 2 cookies a year and their own office.
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