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#construction themed
lotrmusical · 7 months
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never let anyone tell you that trawling through mediocre victorian poetry isn't worth it. we just happened upon an absolute BANGER of a worm poem. go read it or else 🪱🪱🪱
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noisycowboyglitter · 2 months
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Celebrate Love with Construction Truck I Dig You Funny T-Shirts
"Construction Truck I Dig You Funny" is a playful twist on Valentine's Day sentiments, merging the rugged world of construction with lighthearted romance. This humorous concept appeals to those who appreciate a bit of wordplay and unconventional expressions of affection.
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Buy now:19.95$
Imagine a cartoon excavator or bulldozer, typically associated with tough work sites, adorned with heart-shaped decals or wielding a comically oversized Valentine's card. The phrase "I Dig You" serves as a clever pun, playing on both the literal digging action of construction vehicles and the colloquial term for strong liking or attraction.
This whimsical idea might appear on greeting cards, t-shirts, or even children's Valentine's Day exchanges. It's particularly endearing for kids who are fascinated by big machines or adults working in construction-related fields.
The humor lies in the unexpected pairing of heavy machinery with tender emotions, creating a memorable and smile-inducing message. It's a perfect blend of tough and sweet, ideal for those who prefer their declarations of love with a side of laughter and a dash of diesel.
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Buy now.
A "Kid Boy Toddler Valentine" captures the innocence and charm of young love. Picture a little boy, perhaps 2-4 years old, dressed in his best outfit, clutching a homemade Valentine's card or a small gift. His face might show a mix of excitement and shyness as he prepares to give his token of affection to a friend or family member.
Toddler boys often approach Valentine's Day with enthusiasm, eager to participate in the festivities. They might enjoy making crafts with heart stickers, exchanging candy with classmates, or proudly wearing a Valentine's-themed t-shirt.
For parents, this stage is adorably memorable. It's a time of helping their little one write his name on cards, explaining the concept of friendship and caring, and capturing sweet moments of budding social interactions.
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The "Kid Boy Toddler Valentine" represents pure, uncomplicated affection and the joy of spreading love at a young age.
Valentine's Day Squishmallows are adorable, huggable plush toys designed specifically for the season of love. These ultra-soft, marshmallow-like creatures come in heart-themed designs or romantic color schemes, often featuring cute Valentine's motifs. Popular variants include heart-shaped animals, love-struck characters, or classic Squishmallow shapes adorned with Valentine's accessories. Their cuddly nature makes them perfect gifts for
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partners, friends, or children, offering a comforting presence long after February 14th. Collectors eagerly anticipate limited-edition Valentine's Squishmallows, adding a touch of whimsy and affection to their displays. These lovable plushies embody the warmth and joy of Valentine's Day in a squeezably soft form.
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ingoodjesst · 6 months
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have you put the pieces together yet, detective
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felassan · 1 year
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remember that wild Dragon Age theme park ride (Dragon Age: Flight of the Wardens), originally located in Dubai until it randomly turned up years later (now also oddly-rebranded as "[Not Dragon Age We Swears It]: The Guardian") in, of all places, Skegness England? well, I had to satisfy my curiosity and obsession with obscure pieces of Dragon Age media & archival thereof. and so - actually quite some time ago now - I finally got around to going on a pilgrimage there (which was this whole, like.. heinous harrowing in and of itself, that I will not go into), and I rode it
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and to my surprise the original Dragon Age in-ride movie is still part of the ride experience! - complete with references to darkspawn, a Pride demon, dragons, green "rifts", Discount Anders (a Grey Warden[?] mage called 'Eldron'), Discount Yavanna (a Witch of the Wilds called 'Alexia') and Dragon Age: Inquisition soundtrack music. there is also now a new pre-ride movie which replaces the old Dragon Age pre-ride movie as part of the ride's rebranding, and i simply ?¿?
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there are also still quite a lot of identifiable Dragon Age props in the fantasy-themed queue-area of the ride (so these must have been part of the whole purchase between parks), including multiple iconic Inquisitor helmets, Grey Warden shields, a Dragon Age dragon (now with DA-dragon identifiable horns.. sawn off??), and several Dragon Age banners, including the Inquisition hairy eyeball, the templar symbol and the Circle symbol. here's some pictures.
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[^this image is taken from the video linked below]
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I also captured the new pre-ride movie, and you can see it along with the Dragon Age in-ride movie here ⬇️. and so now, with this epilogue to the.. most odyssey of all time, more than two years after the first message about the ride was ever sent to Ghil Dirthalen, this adventure in obscurity and the strange fever-dream meta story of the Dragon Age: Flight of the Wardens era in Dragon Age history is finally complete.
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Ghil Dirthalen: The Guardian??? {Overview. - Spoilers All}
[video source & link: Ghil Dirthalen, posted here w/ permission]
some further notes, thoughts and commentary under the cut -
there's a few seconds missing from this capture of the in-ride movie. for the sake of the curious and completion: in them, you're still in the fort and you see lots of 'Wardens' walking and milling around.
a camera in the ride takes two photos of the riders during the ride, which are displayed on a screen on the way out. you can choose to buy these from the Fantasy Island merchandise store. you know those photos of people on log flume rides? it's like those, only of the four riders in a row in the seats. the photos have Fantasy Island branding on them and fire along the bottom, then in two corners there's a bit of a dragon's head and that's about it. the ride photo is the only Guardian-specific merch available at the park.
some of the queue area props appear to be from random other places. like there was a barrel which had something like "1850 distillery" written on it, which is obviously temporally/thematically and universe-ly out of place (not that that's at all unreasonable given the rest of the rideworld lore, there's totally a way it could have gotten there easily hh, see below), and I guess it's a spare or leftover prop from a Western-themed ride or something? others were generic sword'n'sorcery fantasy props (some of these are from the ride's previous life in Dubai though). there are also some pretty random props, like a dead stuffed roe deer's head on the wall and a.. comically large spoon.
there's music playing in the queue area, but it's not DA music, it's generic ye olde fantasy world music.
some folks there mistakenly thought that the long themed lead-up (it was pretty darn long) queue area with the props was the entrance to or start of something completely different, like a haunted house or maze type thing, or was the ride 'experience' in and of itself.
the ride attendant gives you the option of watching the new pre-ride movie or not. I guess they get sick of putting it on and listening to it 9000 times a day (valid), and also cutting it out reduces queue times as it's about five minutes long. it's screened in a little enclosed room at the end of the queue area. you go in and sit down, they show it to you, then you go through another door to the chair machine.
the in-ride movie is blurry and poor quality. I heard someone else who rode it say that it was so blurry that they had no idea what was going on hhh
Now about the new pre-ride movie. first of all, here's the transcript.
Pre-ride movie transcript "Welcome, my friends, to the gates of our kingdom, and the start of your adventure. I know your journey has been a long and arduous climb to get here, but we are grateful that you are the ones that have stepped forward to help us in our quest. I should probably start at the beginning. My name is King Aethelswyth [sp?] and I am the ruler of Elvia [sp?] - at least, what's left of it. You see, six months ago, our world was invaded by giant demons and creatures from another dimension, which now plunder our lands, and continue to destroy our kingdom piece by piece. They came, through a time-rift, from another world, leaving much destruction in their wake. Ever since they came, our people have defended as best they are able, but, we were once a peaceful race, and sadly no match for the giant demons and dragons. Luckily, a few days ago, help arrived. They came through the rift, human in form but with incredible powers, and the ability to not only fly but transform into dragon-like creatures. That's where you all come in. You see, not only have they brought hope to our lands, but also gifted us with technology, the likes of which we have never seen before. This communication device for example - it enables us to talk to each other from great distances without being in the same room. And there is something else, and the reason why you are here. They provided us with plans to create our own machine, which as we speak is being prepared for your mission. I should explain. The machine, although made of metal and advanced technologies we can't even begin to understand, requires biological matter to function; a very specific amount of oxygen, carbon, hydrogen, nitrogen and calcium, all of which you are made from my friends. Once you are connected to the machine, you will be lifted into the portal and instantly dropped into the outer world. You'll be able to fight alongside the guardians and help close the rift once and for all. I won't lie. The mission will be dangerous, but with your help, we can defeat the giant demons, close the rift and save the kingdom. Hahahaha! [dragon roars] Ah, do not be afraid! This is Mia [sp?], one of the dragon guardians. She will help you on your quest and guide you to the rift. There it will be up to you to find a way to close it. My friends, it is almost time for you to enter the machine, and become the guardians! [inaudible] a safe journey. Save Elvia, become the heroes you're destined to be! The gates will open momentarily, as soon as the machine is ready for you. Good luck my friends, and I'll see you on the other side!"
in the linked video, the start of the new pre-ride movie isn't included in full at normal speed as it seemed to be a compilation of whatever random fantasy-themed stock footage the video creator could find, stitched together. but again for the curious and the sake of completion: it starts out panning randomly around SPACE, like at the solar system and of planets and at the Milky Way. for a sec I wondered if it was made up of random old Mass Effect assets. then it shows dragons (FROM SPACE) invading an Earth-like planet where I suppose the Ferelden-y kindgom (formerly called "Noathen", now called "Elvia" or something) setting in the rideworld is now supposed to be set. these invading dragons invade either from space or.. another dimension?? or maybe from the future or both?? [see below], entering through a big green rift. (and they still have the green coloring for the rifts and call it/them "rifts" like in DA, which was honestly so funny to me for some reason). the whole panning in from space start to the movie reminded me a lot of the Easter eggs in the DA and ME games that, while they're just Easter eggs for fun and I don't subscribe to this theory myself (as DA is its own great, self-contained thing), could light-heartedly imply that the planet with Thedas on it is a planet in the MEverse (like the krogan head in the Winter Palace in DAI or the ogre in that ME dlc).
in the pre-ride movie, the kingdom of "Elvia" might have actually been called "Albion", which is the earliest-known name for the island of Britain. (it was hard to make out exactly what the king was saying there) the new pre-ride movie seems like it was made in England and ofc thats a common fantasy setting, so I could see it, especially since the king character's name was something like Aethylswyth, which sounded very "Old English". for me personally, if it was "Albion", it adds fuel to the fire of Caitie's cracktheory/"trying to make this fit"-headcanon for the ride story/lore (see Caitie's original video on the ride's previous life for this), that it's set somewhere obscure and backwatery in Ferelden, which is kinda England- or Britain-inspired. (dont take these thoughts or other thoughts in this post about the lore/canon etc too srsly pls hh, it's just crack for fun and I know tis just an off-brand themepark ride)
on the whole the new pre-ride movie is pretty random. there's a giant in it, but it doesn't look like a DAI giant. (is it his big spoon??) it shows a fortress in part of it which looks a bit like Skyhold if you squint, with the long bridge approaching it as the entrance. at one point one of the dragons that pops up is a dragon designed more in the style of a dragon as they are sometimes depicted in, for example, Chinese mythology and folklore. the "communication device" the king described had me rolling, it's exactly like a Dragon Age Skype Crystal or a working set of eluvians from Thedas.. I wondered if the video creator was inspired some by DAI promo images and took cues from the Inquisitor's green hand/the Anchor, since the king has a green glowing thing on (or in?) his chest. and when the king started listing the elements humans are made of, I was reminded of Fullmetal Alchemist.
also, "through a time rift".. I mean technically Dorian's involvement in DAI DOES show green space-time magic right? Where is this other dimension? ofc I know it's not literally Dragon Age, but it's funny to think about and to try and make it "fit" skhskdhfjhe. is it the Fade? the Void? from somewhere in-between like Tevinter Nights implies exists? or is it the dimension which has Thedas's mundane world itself in it - like maybe the dragons are invading this poor guy's kingdom dimension from Thedas? if so what tf is going on in Thedas?? did Solas' explosion at the Conclave ripple through spacetime and rip holes in the fabrics of other worlds as well - like is Solas out here accidentally causing interdimensional Space Dragon invasions? like, theoretically.. the new pre-ride move does reference the in-ride movie, and in turn the in-ride movie is still Dragon Age (!), so technically the new pre-ride movie IS.. kind of.. weirdly.. canon.
((the pre-ride movie references an "outerworld", implying that even in THAT dimension there's an outer world and an inner world, definitely more than one at least. and back on the dimensions thing, I'm not clear - are the dragons coming from Thedas dimension? or are they coming to Thedas dimension? "they came through the rift, human in form but with powers, the ability to fly [that's Eldron] and the ability to transform into dragon-like creatures [that's Alexia]" implies that the dimension on the other side of the rift - if the helpers came through the same rift as the invading dragons - is Thedas, because that's Eldron and Alexia from the Dragon Age in-ride movie being referred to, and Noathen where they're from is in Thedas somewhere. so some Thedosians have travelled to another world to save it?? Dragons are escaping out of Thedas? but.. from space? but also - the narration is telling us that Eldron and Alexia and the other Guardians brought with them from where they came from, as a gift, incredible advanced technology that the people of Elvia have never seen before. he then gives the example of "this communication device" which could be read meta-ly as meaning the television screen, and of plans to build a machine made of metal and advanced technology (meaning the ride machine you go sit on, which is a themepark machine irl obviously and in the 'world' of the ride, some kind of flying machine). so like.. are Eldron and Alexia from Future Thedas (think Avatar Aang/Korra, when by Korra's time there's like lots more machinery and a more modern feel), a Thedas which has advanced complex machines like idk, AEROPLANES? is that what they mean by "time-rift"? because they specifically did say "time". is that to try and explain the modern machinery? does that mean the invading dragons also came from the future, not just from space or another dimension? the other option: Eldron and Alexia came from alternate universe Thedas, which has more modern technology in it. but Thedosians Time-Travelling From The Future And Also Space And Another Dimension is so funny to me so lets go with that. my headcanon is that on the way to Elvia they also timetravelled through a Westernthemed time period and thats why theres a recent-modern period whisky barrel)).
in the ride's previous life, the explanatory hook was that Eldron made you a special harness or saddle thing with which to ride a dragon, which was what the ride machine was simulating. however now, the hook to explain the machine is that it's a gift of advanced technology powered by carbon, hydrogen, organic matter (Big Oil lmao?) etc. (I enjoyed that this explanatory hook got wackier between eras of the ride's life, much like the whole meta story of this piece of media itself. it was already weird because riding dragons isn't really part of DA. though I don't understand meta-ly speaking this convoluted explanation for the machine. dragon-riding isn't an identifiable or key part of the Dragon Age franchise, so they could have kept the idea that you're sitting on a dragon's back and flying around on that in instead of having this wacky explanation about a flying machine gifted from magical strangers from Back To The Future and it would have been fine. I love it though bc its so absurd)
And Tiny Dragon Alexia from the original ride experience is kinda referenced (unintentionally?) when the king introduces the dragon "Guardian" "Mia", as when she comes on-screen her size or scaling looks small/kinda off, so maybe Tiny Dragon lives on. so now we have Tiny Dragon Alexia, Tiny Dragon Mia, and Tiny Dragon queue prop. it's a Tiny Dragon Conference.
and like I just have so many questions. in her original video on the ride, Ghil Dirthalen wondered at length where in Ferelden/Thedas Noathen could be. where is Elvia? why does the pov of the pre-ride movie proceed downstairs into the room where the king is - like why does the king have his throne in a basement? is he in an underground bunker for safety because of the Space Dragon invasion? why does he say we "climbed" up when we have just gone down into his dungeon? why is the tiny dragon introduced as "Mia" when the tiny dragon witch lady in the in-ride movie is called "Alexia"? does the king's green glowing chest thing work like the Anchor - does he have a chest Anchor.. a Chanchor? where did they get Discount Gandalf from the queue area and why is he exactly like the Ghil Dirthalen Stock Theatre Wizards in her original video? why did they change the kingdom's name from "Noathen" to "Elvia" in the pre-ride movie when "Noathen" was already non-existent in Dragon Age lore? why did they scrub Dragon Age from or avoid Dragon Age in the pre-ride movie but leave the whole Dragon Age in-ride movie intact? are the "Guardians" Discount Grey Wardens? is the king's whole schpeel secretly an evil plot so he that can use our bodies for like necromancy-alchemy? why does the ride run on your flesh and are we about to be sacrificed in a blood magic ritual? do we end up like the husks in Mass Effect after our organic forms are broken down into compounds to fuel the King of Elvia's flying anti-dragon defense tank? is the actor of the king a park staffer who is into larping, or someone's fun nerd uncle who likes DnD? does Caitie not in fact agree that I am very handsome and smart, indeed the World's Most Interesting Guy? 😤 why go to the trouble of sawing off the dragon's DA-dragon horns when the in-ride movie is still Dragon Age?? why are the dragons invading from space anyway like what do they want??? how can I obtain the king actor guy's autograph? where are EA's lawyers? and why is there a giant spoon?
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A thing I really enjoy about RGU is how when producing the anime the crew was aware of the budget and limits that often come with TV shows at that time and created their own cinematographic language based on them.
The roses, the frames, the transformation sequences... Not only were they able to use them smartly but also make them reinforce the core themes of the show; that of repetition, circularity, a repeated movement, a revolution.
I personally greatly appreciate when narrative media is -meta- not in a direct way but in its semiotics. Utena creates this language based on repetition and is constantly seen subverting it, adding new "rules".
Episode 33 is cinematographicaly one of the episodes I find most interesting because they literally put the turning point of the story (I personally think of this episode as a turning point because we see Utena finally with her "prince"; except that, instead of the happy "ending" one would expect in traditional stories, it is here where everything comes into place and the grim reality is made perfectly aware. Were Utena a traditional princess story, episode 33 would mark a happy conclusion. Instead it is only the beggining of what lies inside the box and once opened it cannot be closed again) in an episode that is all about repetition. A recap.
Also, for as much as many people gloss over the Black Rose Arc I very much think it crucial to establish all of RGU's symbols. Because Utena doesn't tell us things, it wants us to learn them by noticing the patterns, by seeing the repetitions and where they are being broken, so that we ask ourselves why. The elevator sequence is one of such cases where we learn more of the characterization of these characters by seeing how they act inside of it. It's even a basic screenplay exercise: "how would your characters act trapped inside an elevator".
Mikage itself is a shadow, not just of himself but of Utena as well, an omen forever frozen in time.
Because that's another theme, shadows. And how in a way they are echoes, simplified and distorted repetitions of oneself.
And while shadows are cast in contrast, projections are cast forward. While one is a memory of something, projections are the reproduced illusion of it.
Utena works with parallels and repetitions and understanding their semantics and syntax allows us, the viewers, even subconsciously to feel their weight.
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peachcitt · 8 months
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from: thirteen by @anna-scribbles
art by me :)
start from the beginning // read the november chapter // read the most recent chapter (january)
hey listen. look me in my eyes. have you read thirteen by anna scribbles. i think you need to read thirteen by anna scribbles. i think if you want your life to be forever changed you need to read thirteen by anna scribbles. i think if you are a person who is breathing and alive you need to read thirteen by anna scribbles. thank you
#thirteen#miraculous ladybug#ml art#emilie agreste#adrien agreste#miraculous ladybug fic#ml fic#ml fic rec#my art#THIS IMAGE HAS BEEN HAUNTING THE INSIDE OF MY BRAIN EVER SINCE I READ THE NOVEMBER CHAPTER BACK IN NOVEMBER#now. listen. in an ideal world i would've done this way back in november but uhhhhhhh i don't know what happened. suddenly it was december#and now it's february! not sure how that happened. anyway my goal is to be making a piece of art for each chapter to convey#just how fucking INSANE this fic makes me feel. like how crazy and insane and awesomely constructed it is. anna just GETSSSS ITTTTTTT#(and is using her 'get it' ability to hurt me bodily)#like with every chapter i read i am just assaulted with this intense desire to Make An Image which is not really an impulse im used to#since i don't draw a ton but anna's voice is just so evocative of images in a way that just. inspires every creative impulse inside of me#i took forever to read the december chapter but the moment i read it i already had an idea of something i wanted to draw for it.#my idea is. well. complex for me to say the least but as i told anna i am determined to make my skills match whatever i need to do because#the way she writes it is literally haunting me it is shooting me with a gun it is so something i have no idea how to handle#except i guess to repeat her themes and ideas and imagery in a collage of sorts#i don't know that's what my october chapter comic felt like- a collage. and this one does too in a way even though it's very different#i just like connecting the dots. and then smashing the dots together in an image#anyway. read thirteen. it is changing me all the way down to the dna
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botlabyrinth · 8 months
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the percy jackson tv show is actually great when there isn’t a little shit in your ear telling you it’s not “book accurate”
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bellshazes · 1 year
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this might look like a proper webweave but mostly once again i'm procrastinating by recreating my preferred ender chest storage system in rainbow-coded organized shulkers & thinking about the entropy of storage systems vs. georges perec's incredibly funny piece on the art and craft of arranging one's bookshelves (original fr text here)
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raayllum · 1 year
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—cut lines from 5x08, Finnegrin's Wake
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lovestory · 6 days
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being a 15 year old with undiagnosed bpd on tumblr was wild cuz what do u mean i was shading my online friends via song lyrics in my description and reblogging depressing quotes/songs with "lol" in the tags when i wasn't being replied to fast enough
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inseasofgreen · 1 month
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IN SEAS OF GREEN - a blog masterpost of sorts
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Welcome! I'm Juno -she/her-. I'm an aspiring author who loves fantasy, romantasy, romance. All the more better if it has darker themes to it. I'm 25 years old, live in the PNW of the United States, have two dogs and a loving and supportive fiance. I love to dream up worlds far away from our own - though just as messy as ours.
As mentioned, I do enjoy darker themes which carry through to my work. I don't shy away from things that make my uncomfortable, but I understand not everyone can do that. If I end up posting something that makes you uncomfortable and I didn't tag it. Please, please, please let me know so I can correct it. I try my hardest to tag things I know can trigger others (using *topic*cw or *topic*tw) but sometimes things slip through.
W I P S
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A world on the cusp of it's doom, and all are seeking to be the one who lands on top when the hells finally break loose
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INTRODUCTION
PROJECT PAGE
GENERAL TAG
CHARACTER INTRO TAGS
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gladiatorcunt · 7 months
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♡ C♩AU ✦ S ⑅ E I DON'T ? WAN ⋆ NA ┆ LIVE ✵ ⤸ A ҂҂ L!E L!E L!E
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( ◞‸◟✼) sh ∿ oul،d tell 🍰 my 𓆩♱ boy༶fri꒰nd wh@t ! be ⍟ en d♪oin' ♰
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b ⤷ een thꕀink⸝⸝ing ꩜f yo﹔u eve‣ry t!me i sc 𓇼 rew him ‹𝟥 (✫ᴗ͈ ᴗ͈)
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[dune, elden ring, the boys, wuwa, & original content]
nav 🍪 oneshots 🍦scenarios 🍬 headcanons 🍫 series 🧋 wips
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© gladiatorcunt 2024 + request rules
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ectonurites · 3 days
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also i know i just posted tht newer photo but i found a 2015 'initial test of my Robin Steph' photo from when i was first building it and MAN. the side by side is funny
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poorly-drawn-monhun · 4 months
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What are your opinions on zinogre and tobi kadachi
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"I don't like either of them..."
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"HUGE ELECTRIC OUPPY!!!"
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iridescentscarecrow · 10 months
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continuing my thought on family but the hayakawa family is interesting because it's so fundamentally astructural and the description of it in nuclear family terms is one imposed by makima, as a part of the greater struggle with structure and the alienation of self that living within a structure entails. a theme that forms a major stem of csm. but in reality, the hayakawa family is Messy. they have blurred roles, forming relationships that are founded on different kinds of intimacy, intimacy that resists definition and challenges structurally informed depictions of what and How relationships are meant to work and what labels one can give them under a capitalist regime;
which is why i find it so bewilderingly hilarious when sections of the fandom source from makima's terms to Define this atypical found family for themselves. it's actually ironic.
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faislittlewhiteraven · 9 months
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Undertale Yellow: An amazing fangame with one glaring thing I hate about it (that I need to rant about or else I'm going to go insane).
As the title says, Undertale Yellow was a game I really enjoyed playing. Lots of fun dialogue and designs, utterly fantastic art and animation (holy hell that Flowey fight! <3 <3 <3), great music and feels, etc. Seriously it deserves a ton of praise, not only as a fully completed fangame that took years of development, but as genuinely amazing prequel to one of my favorite games of all time.
...Unfortunately. Much as I truly enjoyed playing through the majority of the game, when I finished the True Pacifist route I was intensely unhappy with how that went and while the credits scenes and funeral for Cover helped ease some of the worst of it, I cannot help but wonder who the flipping f$%& in the development team thought presenting Clover's suicide as the 'just and happy' ending that all the friend characters accept with barely any argument was a good idea?!
Now to clarify: I went into Undertale Yellow knowing that Clover was going to die and that there were good odds their death was going to be self sacrificial or involve suicide. Undertale Yellow is a prequel to Undertale after all and children being murdered and/or sacrificing themselves for the greater good of lovable monster kind is an established part of the setting.
I came in knowing this game was bound to end tragically. I was excited to see how this game would pull that inevitable tragedy off while exploring the Yellow soul's theme of Justice and staying true to Undertale's established canon.
And all the way right up to the end of the True Pacifist ending I truly thought they'd nailed it: The constant pressure of the monsters suffering and being trapped in the Underground despite their sweet and earnest natures, Dalv's clear issues regarding a human, Starlow's unintentional reinforcement of the 'one sacrifice for the greater good' idea with his trolley problem reenactment, the repeated back to back betrayals from characters who should be friends (the Feisty Five, Starlow, Ceraba) hurting Clover instead, the dull realization in universe for Clover that all their efforts to find the missing human children were all for nothing...
It was fantastic. There was a real sense of looming dread for me, seeing all those moments and just knowing in my gut that after the desperate struggle with the agonized and grieving Ceraba, ranting about how monster kind is doomed as it stands, that Clover would start thinking of sacrificing their life for monster kind, especially when their 'sense of Justice' at the start of the game had them willingly jump into a gaping pit they couldn't have possibly have known the height of, for the sake of mission they (according to Flowey) easily abandon when offered a loving home instead. (aka implying not so great things about how much they value their own life)
So. With all that 'hyped for tragedy' in mind, there I am at the True Pacifist ending. I've just spared Ceraba, the friends are all arguing as to how to keep Clover (and possibly any future humans who fall) safe and Clover begins to go into something of a zone out, thinking about all the things they've heard and seen over the course of their adventure.
This is it! I think to myself as I watch it play out. This is where Clover, after everything they've been through, makes the tragic yet understandable mistake of running away from their friends and confronting Asgore just as Flowey kept encouraging them to! Not to fight and bring Asgore to justice but to try talking him down and when they fail that, offering up their life to help and 'save' their friends even as the narrative will (matching Undertale) will make it clear that this is a mistake and only hurts everyone involved, just like every suicide and child murder in Undertale hurts everyone involved until Frisk is able to end the cycle of pain by rejecting the Kill or be Killed premise and setting the monsters free! Wow, I can't believe it, they set it up so well, what a perfect way to tie into Undertale's greater narrative via tragic prequel, I love this eeeeee!
Except of course that's not what happens.
My first hint something is off is when the quotes Clover's 'remembering' in their little bubble start being way too positive for the set up (also there's nothing from the trolley problem section). The second is when the music shifts from quiet to holy and then outright happy.
And third is when Clover snaps out of it and point blank tells their friends they choose to die. Now, I'm getting a little confused and wary at this but alright, this is a pretty long sequence already but I guess we get to have one final hope moment before Clover somehow gets away from their friends to die (maybe Flowey if not Asgore?)-
-and then I am left absolutely flabbergasted as the friends who just spent the last huge chunk of the game trying to protect Clover/getting talked out of killing them because 'its not right' end up agreeing with Clover's decision after a pitiful amount of arguing against it (where the utterly stupid 'there's no other option' reasoning is used as the primary reasoning despite all the other options being very clearly stated just moments ago), before the woman who's entire massive trauma arc that is centered around her accidentally killing her own child out of blind faith for 'the greater good', proceeds to assist Clover with their suicide (who she clearly views as a surrogate child despite her best attempts not to) while the other characters meekly say goodbye, give hugs and leave all while bittersweet but mostly sweet 'great job honey, this sucks but we're proud of you' music plays (also Flowey says stuff but like, its Flowey so frankly he could say anything and it'd be fine. He's not the issue here).
...Wow.
What a screwed up way for that to end. Like, I clearly get the 'idea' that Clover is meant to be noble and good and such but like, really? A fan game of Undertale (where one of the main ending messages was 'Don't kill and don't be killed', where a child's suicidal attempts to free monster kind lead to every major tragedy in the game, and where suicide was repeatedly shown to only make things worse through Asgore and Alphys in numerous neutral endings) is the game that decides having its protagonist's pointless self sacrifice should be honored and treated as a good ending by the narrative?????
How did none of the otherwise clearly brilliant people working on this miss the very bad, no good implications of Clover's friends being talked into letting them kill themselves and having the narrative frame it as anything but the worst end?????
I have many, many questions. And concerns. And...
Look, I do get it. Undertale Yellow is still a fangame. There are going to be weird notes in the tone due to different writers and such, and I should just be happy that the game was finished it at all, and accept that this god awful scene is probably just the result of its creators really, really wanting their beloved characters to go out as kindly (and beautifully drawn/animated) as possible with all the hugs and feels of canon Undertale without taking into account how much the very different context might warp the tone and the characterizations of everyone in the entire scene.
But like. God damn. There is something very off putting about not letting brave kind Martlet refuse to take this as an answer and then finding she actually can't stop it happening (and no her saying that after like two sentences from 'Ceraba who's judgement about the human sucks' doesn't count). About Starlow not recognising he and his posse might've had something to do with why Clover is thinking this. About Ceraba not on some level going 'IF THIS IS YOUR CHOICE THEN WHY DIDN'T YOU LET ME USE YOU TO SAVE KANAKO?!' Edit: Also a totally waste of prequel opportunity not to let Asgore visibly make the worst choices we canonly know he made on screen. Yes, he gets to stab Clover in the Flawed!Pacist route but Clover's trying to shoot him in that one; the fact we don't get to see him stab a 'far too willing to die for their friends and not defending themselves' Clover as the friend trio can do nothing to stop it from happening feels like such a cop out I swear XD
I'm all for 'Clover dies willingly' at the end of the True Pacifist but they way they did it was just... Really ugh in a way I'm finding tricky to word and I'm honestly shocked I haven't seen more people point it out (though admittedly that might be because I haven't really looked around much). ...So yeah. I know its too late to change said ending but really kinda hoping at some point one of the Undertale Yellow team realizes this might be an issue and thinks to add a content warning in the game's opening or something because it could really use one of those. Also that for any future projects they do, they happen to do a little more research into how to avoid accidentally glorify suicide as opposed to having it as a tragedy because damn they did not manage that here whatsoever.
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ANYWAY, with all that rant finally out of my head some other stuff about Undertale Yellow I be feeling strongly:
Flowey's boss battle and the lead up to it is incredible and without a doubt makes the neutral route the most amazing well crafted route in the game. 10/10 may have already mentioned this in the massive rant above but if so gonna repeat it anyway because it's just that damn good.
Genocide route being a deconstruction of the 'disproportionate revenge is justice' 90s Anti Hero is very cool theme wise but the lack of the lack of stuff like notes in shops saying 'please don't kill my family' and monsters with less screen time getting more fleshed out drags it down a little, as does Clover not actually choking on dust or getting attacked by the human souls or something at the very end. Really do love the Martlet battle flashback moments and Axel's horrifically timed confession scene though.
The general uselessness of the ACT menu in big 'endurance' fights as well as the lack of 'alternative sparing ACTS' makes fights a lot less fun than they could be and I found myself a lot less willing to use them in general as a result despite them being my favorite thing about Undertale. Did still adore what fun stuff was in them though so I think it's just a case of them being a tad too out of focus compared to the bullet hell gameplay (which I'm not that good at) for my tastes.
Pacifist route could've really used some more optional hangouts and/or letters from the main friends. As is, the peak 'hang out' part of the game for me was the nap room I spent maybe two minutes in, and Dalv especially could've benefitted a ton from a bit more presence (I got more interaction from Mo and the rabbit who's tongue was stuck to a pole and I'm not happy about that? If nothing else not getting to see the inside of Martlet's house or help Dalv build his new home feel like lost opportunities).
Personal pet peeve and nothing too serious but not a fan of Asgore not getting the kill on Clover outside of Flawed Pacifist. Makes sense on most routes (glares at T!Pacifist again) given the way the plot is set up and all but given Toby Fox has repeatedly stated Asgore killed all the humans who fell post Chara it just drives me nuts XD (As does the poor Blue Soul getting treated as a killer/evil but like, I can see where people are coming on that one and Undertale Yellow uses that to amp up Chujin's nightmare fuel vibes fantastically so I shall reluctantly congratulate that theory's use there and steel myself for the inevitable 'wait you're using Undertale Yellow lore but Axis didn't kill Integrity?' questions that will be posted on my 'will eventually be posted' Undertale fanfics XDDDD)
Love all the main cast, especially Martlet, and I am way too hyped for the day Undertale Yellow and its main cast get their own fandom tags on AO3.
...Kanako's death was incredibly stupid and avoidable but like, that's kind of what I like about it? I really also wanna know which Amalgamite she became (I'm thinking probably the one that tucks Frisk in to sleep and pats them on the head because of her and Ceraba's little 'going to sleep' game but like, I could see a very heart wrenching case for her being part of So Cold as well).
Anyone reading this who somehow hasn't played Undertale Yellow should really stop reading this and go play the game. It's free, its (one major thematic issue I have moral objections to aside) pretty decently written, and hey, more Undertale stuff to have fun making fanworks with <3
Goddamn has Undertale Yellow kicked my drive to write Undertale fanfic into overload XD Thank you Undertale Yellow team for helping me get all fired up again and sorry about all the grr but dang it, it needed to be said and now that it's out of my system I can throw myself into finding ways to incorporate your settings and characters into fanworks of my own (admittedly the AU elements might make things kinda tricky -Asgore having to kill EVERY human child even more so- but that nifty little detail of early Royal Guard Martlet having and being willing to abuse her access to the Hotland Lab allows me so many ways to have Chujin be a well meaning awful person and I am living for it!) <3 <3 <3
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