#cinematic design
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I feel like I or someone else asked you this, but do you think that gameplay will ever get to the point where it looks like the fancy prerendered cutscenes? Even the outstanding visuals we have now, don't really look like say, Sonic Unleashed's opening cinematic from.....Christ, 2008 was really 15 years ago. Anyway, Is there a way to match that that look in style and fidelity or is it just kind of a "physics" thing where that's basically not possible? What stops that if that's the case.
I don't believe that gameplay will ever look like fancy prerendered cutscenes because gameplay has certain needs that cutscenes do not, and cutscenes have certain needs that gameplay does not. Here's what I mean.
When you're watching a cinematic in a game like Spider-Man, what are you seeing on screen? Usually what you want to see is Spider-Man doing some amazing, spectacular action. Something like this:
Note how closely pulled-in the camera is, so that you can see all the details of Spider-Man's body and posing. The camera zooms in to see him narrow his eyes. Look at how the camera movement can barely frame him, conveying how fast he is moving. You're not looking for where to go next, because it's all pre-planned out for you - the purpose of this short cinematic is to tell a story - Spider-Man has to get out of here quickly.
Let's compare that to what you see on screen when you are playing Spider-Man:
See how the camera is framing everything very differently? Spider-Man takes up a very small amount of the screen. The vast majority of the information being conveyed here is showing the player exactly where Spider-Man is going and how fast he is getting there. We're seeing him move acrobatically through the air, but we're not seeing his emotions or his face. We're focusing on what matters - navigating through the city to wherever we (as the player) want him to go.
The needs of gameplay are different than the needs of cinematics. Even if the technology improves to the point where everything is beautiful and gorgeous, it still won't look the same because the purpose of regular gameplay and the purpose of cinematics is different. Gameplay visualizes the things the player needs to see and engage with at any given time. Cinematics visualize the aspects of the story that the designers want to tell. Even if the tech can do it, the purpose of the visualization isn't the same so it won't happen.
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Motion Ninety - "The Cycle" | Downtempo | Electronic Indie Instrumental ...
#youtube#music#new music#instrumental#beat#downtempo#rnb#r&b#rnb beat#r&b beat#rnb instrumental#r&b instrumental#electronic rnb#electronic r&b#indie#indie beat#indie instrumental#electronic#electronica#house#audiovisual#visual#design#bokeh#cinematic design#cinematic#cinematic music#background music#study music
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🎨🎬 Art in Every Frame! 🖼️
Let's take a moment to appreciate the incredible artwork that graces movie posters. From vivid colors to captivating design, movie posters are true works of art that set the tone for cinematic adventures. 🌟
Here are ten of our favorites:
1. “Pulp Fiction” (1994) - The bold and iconic image of Uma Thurman’s Mia Wallace is unforgettable.
2. “Star Wars” (1977) - The original Star Wars poster by Tom Jung is a classic.
3. “E.T. the Extra-Terrestrial” (1982) - The touching finger-touching moment against the moon is a cinema icon.
4. “The Shining” (1980) - The eerie and minimalistic poster is a perfect fit for this horror masterpiece.
5. “Jurassic Park” (1993) - The image of the T-Rex skeleton with the tagline “An Adventure 65 Million Years in the Making” is brilliant.
6. “Jaws” (1975) - The simple yet terrifying image of the shark fin is etched in cinematic history.
7. “The Grand Budapest Hotel” (2014) - Wes Anderson’s film posters are known for their unique and quirky designs.
8. “Inception” (2010) - The city-folding-over-itself image is an artistic representation of the film’s mind-bending concept.
9. “The Lord of the Rings: The Fellowship of the Ring” (2001) - The epic landscape of Middle-earth on the poster sets the tone for the trilogy.
10. “La La Land” (2016) - The vibrant and dreamy poster perfectly captures the essence of the film.
What's your all-time favorite movie poster? Share it with us, and let's celebrate the artistry of film! 📸🍿 #MoviePosterArt #CinematicDesign #FilmArtistry
#movie poster art#cinematic design#film artistry#pulp fiction#star wars#E.T. the Extra-Terrestrial#the shining#jurassic park#jaws#the grand budapest hotel#lord of the rings#inception#la la land
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Hi sir! Do you have any opinions on the new dungeons and dragons rules??
The same opinion I've had on D&D rules for over a decade now - they're fine, pretty bland and I'll play it if I have to, but I'd always rather play an RPG that's actually interesting.
The impression I get is it's a coward's update, too scared of alienating the 5e players to actually make any change that matters. I mean, I hear the illusionist changes are fun, and everything else has been smoothed down a bit too much and overbalanced, but they've certainly not done anything to render the system actually compelling to me.
#Always salty about d&d#As is my right as an indie games designer#It's the Marvel Cinematic Universe of roleplaying games
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BLADE RUNNER (1982) by Sahin Düzgün
#art#design#fanart#poster#film poster#movie poster#photoshop#film#movie#filmedit#movieedit#cinematic#filmposter#blade runner#bladerunneredit#blade runner 1982#cyberpunk#cyberpunkedit#sci-fi#scifiedit#science fiction#sciencefictionedit#replicant#deckard shaw#rachel#roy batty#80s#ridley scott#iconic#classic
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In a world of chaos, only the coldest survive. Welcome to special forces.
Inspired by my Crimson Resurrection AU where in desperate measures Arasaka temporarily reinstates Goro to his post as a special ops officer in the coming tech war against Militech.
Editing and photo by me <3 xx
#cyberpunk 2077#cyberpunk2077#cp2077#cd projekt red#takemura tuesday#goro takemura#cyberpunk takemura#need more of this man#cyberpunk 2077 photomode#cyberpunk2077edit#cyberpunk photomode#virtual photography#virtual photoshoot#myedit#graphic design#cinematic photography#cyberpunk photography#cp 2077#cp77#videogame photography#videogames#gaming#video games#cdpr#cp2077edit#cyberpunk 2077 fanart#photography
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Barbie NextGen🎀
(Barbie and the Nutcracker)
Michael (16)
Mina (10)
#barbie nextgen#barbie#barbie cinematic universe#barbie movies#barbie fanart#fanart#next gen oc#nextgen#oc#original characters#character designs#digital characters#barbie and the nutcracker#the nutcracker#clara x eric#eric x clara#clara and nutcracker#doll fanart
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hands you all this cal to announce i’ve FINALLY finished fallen order (by which i mean i finally picked it up again after those couple hours i played a few months ago and then finished the whole game in 2 days lol)
#cal kestis#bd 1#jedi fallen order#jfo#star wars#my doods#anyway HOLY CRAP YOU MEAN STAR WARS WAS ALLOWED TO BE GOOD BEFORE ANDOR (2022-)??????????????? AND I DIDNT KNOW??#i love cal i loved the story i love how cinematic and amazing it looked good lord#i don't think i've ever played a game which gets such an amazing sense of scale across#like all the great temples or fallen starships were just Wow#like bracca ALONE gobsmacked me. seeing all these things i grew up watching in tcw as wreckage was like Ough Wow and THEY FELT SO HUGE#im just. wow!!#and THAT FINAL MISSION HUH. MOST FEAR INSPIRING VIDEOGAME ENCOUNTER EVER#my only criticisms are the awkward navigation/ level design in some areas and maybe the ending felt a bit lackluster somehow#i say somehow bc i dont get how lol#the reason im making this post past midnight is bc i got off work at 10pm and then immediately had to finish it LOL#anyway big heart emojis im very happy i sat down and actually played it finally#i want jedi survivor now LOL unfortunately it costs money and i have a rule i never buy games in release year lol#tbh i never rlly buy games til they're £20 or less
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Brown eyed babygirl Peña
#javier peña#javier pena fanart#javier pena narcos#pedro pascal javier pena#Pedro pascal#pedro pascal cinematic universe#pedro pascal fanart#pedro pascal art#pedro is daddy#pedro pascal joel miller#pedro pascal agent whiskey#zaddy pedro#pedro pascal oberyn#oberyn nymeros martell#art#rosiexjo#artwork#drawing#illustration#design#illustrator#artist#fanart#javier gutierrez#javi gutierrez#oberyn martell#max lord#pero tovar#agent whiskey#pedrohub
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🎃 🎃 Happy Halloween 🎃 🎃
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reblog, don’t repost. thank you
#Adrien finally gets the family moments he deserves#gabriel and nathalie love the 1999 cinematic masterpiece starring brendan faser “the mummy”#having your finacé be a fashion designer really pays out at times like these#happy halloween#halloween#gabriel agreste#nathalie sancoeur#adrien agreste#gabenath#miraculous ladybug#miraculous the tales of ladybug and chat noir#miraculous fanart#ml fanart#ml comic#Nieriel#2023
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#eye contact#grian#the watchers offer health insurance but ONLY vision.#craftie art#almost said 'bargain with the wretched abyss' but it turns out thats a skyrim character so#the entire reason my design for him has these massive peepers is because of the bit where he said he wanted the pink glasses but. too long.#20/20/20/20/20/20/2020/20/20/20/20/20/20/20/20/20/20/20/2020/20/20/20/20/20/20/20/20/20/20/20/2020/20/20/20/20/20/20/20/20/20 vision#bo's lpcu (lonely people cinematic universe)
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Hello! I have a question about cutscenes. How does a decision get made about whether a cutscene can be skipped or not? I know some games have certain skipable cutscenes and others unskippable, and that in HD remakes of old games developers will sometimes add the ability to skip them. Do these decisions tend to be story-motivated or is there commonly a background mechanical reason to force a cutscene to play fully through?
Cinematics are mostly for storytelling purposes, but they also hid a very real secondary purpose - we would do a lot of game setup during cinematics, like streaming data off of a physical disc while the cinematic is playing so that we can load what comes next. If we need to load a bunch of assets, it's much better to hide that in a cinematic than pop up a loading screen or force a decompression area like a tight locked corridor to hide the new environment popping in. This kind of thing is less important now that we can install the full game to the hard drive and most gaming devices are now running SSDs, but it was a real concern before ~2012 or so when we still needed to read data from optical drives.
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"Deception IV" - Hip Hop Instrumental Beat | Drill Type Beat | Free Music
#youtube#music#new music#instrumental#instrumentals#beat#beats#hip hop#hip hop beats#drill beats#trap beats#type beats#dope beats#sick beats#fire beats#freestyle#cypher#cinematic#unity#united#rebellion#guy fawkes mask#uprising#vendetta#revolution#design#cinematic design#pixel graphics#graphics#graphic design
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pumamotorsport It’s a Charlos world we’re just living in it 🎨
#designing shoes#the first one is so cinematic#charles leclerc#carlos sainz#f1#formula 1#carlos sainz jr#mypost#las vegas gp 2024#puma#charlos#1655
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Darkstache isn’t my favorite ship but I think it’s cute!!
Also I decided on giving Wilford a different outfit than I usually draw him, I think he’d rock some bell bottoms and high heel boots
PROGRESS ART ⬇️⬇️⬇️
just some sketching
#art of fennecfics#digital art#darkstache#markiplier#markiplier egos#markiplier cinematic universe#darkiplier#wilford warfstache#darkiplier fanart#wilford warfstache fanart#Dark x wilford#markiplier fanart#headcanon design#Wilford x dark#Darkiplier x Wilford Warfstache#Wilford warfstache x Darkiplier#Wilford/Dark#Dark/Wilford#iplier egos#ship art
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BLADE RUNNER (1982) by Sahin Düzgün
#art#design#fanart#poster#film poster#movie poster#photoshop#film#movie#filmedit#movieedit#cinematic#filmposter#blade runner#bladerunneredit#blade runner 1982#cyberpunk#cyberpunkedit#sci-fi#scifiedit#science fiction#sciencefictionedit#replicant#deckard shaw#rachel#roy batty#80s#ridley scott#iconic#classic
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