#cgi animation
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alphahobo123 · 10 months ago
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The Ice maker makes fancy ice
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technoturian · 1 year ago
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thoughtartistry · 2 months ago
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Halloween-ish! 👻🍁🎃
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i-am-trans-gwender · 2 months ago
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I'm worried about how Digital Circus will be seen in the future. The show only has three episodes and yet it has built up a fandom that takes other shows years to build up, has a pop up shop in Japan, an upcoming manga, is on Netflix and has merchandise galore.
I understand that the show kinda has to "sell out" because animation especially a cgi indie series that has (so far) introduced new locations and characters each episode is very expensive. But it still makes me worry about how the show will be perceived.
The speed at which this is happening makes me worry that the show will become the new cool thing to hate before the ninth (and final) episode even comes out. Not because of anything in the actual show but just because of people being sick of seeing it everywhere.
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thewisestdino · 8 months ago
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My senior thesis is almost done!! It was a lot of work and I won’t be able to release it for a while but 😭😭 I’ll be graduating soon as well. Me and my thesis partner made a kickstarter to help cover some of the fees that come with making a film here:
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animehouse-moe · 9 months ago
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SAND LAND Episode 1: The Legendary Spring
There's really no two ways about it, Sunrise (+ Anima & Kamikaze Douga) absolutely nailed Akira Toriyama's world with this first episode. Equally impressive though is their insane 3D work.
I'm a big fan of Sand Land so I don't have much to add from a narrative perspective, but the CGI work on this series is actually incredible. Of course, this is an episodic version of the movie, so it's going to have quality that knocks your socks off, but this is the sort of work that gives Orange a run for its money.
Between this trio, Toei, and Orange, the future of CGI anime has never looked brighter. It's incredible work, impressive awareness, and peerless talent on display.
Because of that though, it just highlights the hack work that the rest of the industry has been doing. These studios have a near perfect understanding of what you can and can't do with 3D anime, and they have the experience and ability to deliver on what they *can* do. It's a massive difference to CGI being used to cut corners or cost on the majority of series, and it absolutely shows.
Hopefully studios learn from this incredible work and begin to pivot, but until then I'll be happily enjoying the seven episodes of Sand Land that are out currently (and periodically sharing my thoughts on them).
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kouhaiofcolor · 1 year ago
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We absolutely need more Black voice actors. Tons more. I’d love to see it become a rise in popular professions among Black People — esp Black Women. More Black Women voice acting for cartoon characters, anime characters, Disney characters, etc.
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chatretr0 · 1 year ago
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Treasure Planet Deleted Scene
Scene: Original Prologue
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schwarzfee · 8 months ago
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lilydotparis · 2 months ago
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kittychoir · 2 years ago
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I’m sick with a fever I can’t tell if this is funny or not @neil-gaiman
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alphahobo123 · 10 months ago
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Ice maker makes a mistake
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rayz-gamma · 2 months ago
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I'm on episode 2 and so far I'm fucking impressed. They literally made the whole thing using unreal engine 5 damn.
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ideas-on-paper · 1 year ago
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Thoughts on the Tron audio commentary
So, I've listened to the Tron audio commentary for the first time now. It's incredible just how much work they put into this movie back then (all the frames had to be edited INDIVIDUALLY!).
Considering the enormous amount of effort, it's quite unfair that the movie was disqualified from the Oscars because using a computer for special effects was viewed as "cheating" - meanwhile, special effects are almost synonymous with CGI nowadays. xD
I also like how they gave so much room to the programmers as characters (for example, Alan's first name is a reference to Alan Kay, the spiritual father of the laptop), how they incorporated the theme of "large companies vs individuals" (which somehow feels more relevant now than ever), and that they designed the electronic world as a kind of "mirror" of the real one (like the employees' cubicles being a parallel to the cells the programs are held in).
However, my absolute highlight is this quote by Harrison Ellenshaw about CGI and computer animation:
"Ironically, one of the things that was our creative philosophy we enjoyed and were proud of was that we were taking computer animation and letting it stand on its own. We weren't trying to make computer animation mimic reality, and the job was then to make reality - the actors and the sets - look like computer animation. We used to say, "well, if you got lemons, make lemonade", everybody else - and certainly since this point - has been going nuts trying to make computer animation mimic reality perfectly. And I found that the limitations of computer graphics at the time were the most exciting thing. If computer graphics - if computer animation - is no longer different from reality, maybe we've lost something in that."
I love this quote for so many reasons - on one hand, it feels almost prophetic considering that modern movies are showing us that there are limits to the realism of CGI (the resolution of today's movies is higher, but that of the CGI is not, which just ends up making everything look cheap and fake.) On the other hand, I love how they just defied the trend that everything always has to look "realistic", and instead embraced the different look of the CGI as something positive.
The creators of Tron didn't view the CGI's weaknesses as a bug, but as a feature, and the result was one of the most unique, visually distinct movies even to date.
Making art doesn't consist of simply copying what others did - what really defines creativity is walking paths that no one dared to walk before, and doing things that nobody was able to imagine before.
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realgrade · 4 months ago
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Ring of Gundam (2009) - Sunrise
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youtube
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