So I’m doing a deep Au thing. I had this idea that when the monumentials wake up it isn’t the only thing. I had an idea that all the Nektons get powers, but along the lines of mermaid stuff. So Ant can talk to fish (at first the rest of his family thinks he might actually be losing it). Then Fontaine gets something to do with music (I was thinking like a siren, with a magical singing voice). Will I was thinking that he would either be able to read ancient languages (he could maybe even do ancient spells) or see into the past. Currently I’m stumped on Kaiko. I’m not sure if I should give her powers like the rest of her family or not (possible angst). Then I’m not sure if I want to give the dark orca any powers or not.
So even though I had sold off most of my SNES, I still have a few left that are not strictly RPG’s.
Bugs Bunny Rabbit Rampage hopped onto the SNES scene in 1994, bringing the beloved Looney Tunes character to life in a whimsical action platformer.
Join Bugs Bunny as he faces off against classic Looney Tunes adversaries in a series of wacky challenges. The game is light-hearted & humorous, perfectly capturing the spirit of the beloved cartoon series.
Gameplay in Rabbit Rampage is a mix of platforming and puzzle-solving, with players guiding Bugs Bunny through various levels inspired by classic Looney Tunes settings. From dodging Elmer Fudd's traps to outsmarting Yosemite Sam, each level presents a unique challenge that will keep players entertained and engaged.
The colorful & cartoony graphics of Bugs Bunny Rabbit Rampage perfectly capture the charm and nostalgia of the classic Looney Tunes cartoons. Each character is faithfully recreated in sprite form, and the environments are filled with vibrant colors and whimsical details.
I'm Lock, he/him, 30, avid writer and collaborator. I want to get back into the RP scene after being away a while. I've played all my characters for years, and most for a decade. I write long form para and I'm interested in anything from the dark and violent to the comedic and fluffy.
People really be talking about peace and love and understanding of others and social justice, then the moment a villain in a children cartoon sees the errors of their way and gets redeemed through love and understanding they yell outraged that they didn't use a guillotine
Yes I love the robot fellas, they're a bit sassy which I find cute. The idea of them playing cards is kinda adorable I must admit, especially if it's like just go fish or something plain instead of the Chaotic card game. They see enough of the game during the day!
Though I like the idea of Codemasters having the robots stand in as therapists of sorts, I must admit a thought of 'the robots can hear about the going ons from all sorts of players all around and use that information to send back to Codemasters' popped up which was quite interesting I think… which made me think about all the robots casually flying around and catering to everyone and just caaaaaaasually being able to record/feed all that info back to Codemasters. Do I think Codemasters need random tidbits from Chaotic players? Nah. Do I think it's a funny idea regardless? Yah. I suppose most info would be useless, but it could help subtly catch kids who are trying to do something bad, like… well… blowing up rare locations perhaps??? The thought as well giving robots more personalities and even letting kids trust them enough to talk to them if they're going through troubling things, would that not help more info to spill over that they can send to Code Masters ??? Heck yea…
I like the sassiness of the robots, and I think that if the show had a reoccurring robot (say one who always happens to serve food to the main four) it could've been very cute and funny. Because the Port Court has different hubs for each Code Master and their dromes, the idea of having robots from each area having different personalities corresponding to the hub they are in could've been interesting too (perhaps they could be colour coded to the area/CM hub they're in to further indicate where in the Port Court you are?). And although it wouldn't work forever as the audience would catch on, I like the idea of subtly showing the personality type of the Code Master Tom/co could face later on by showing the robots acting out in similar but smaller ways. Crellen for example is a bit more mild and a role model type, so the robots being more mild in personality and maybe even giving advice would be a hint as to how Crellen might act in a CM match. The 'air' of a certain hub might help prep you for how you should prepare for a CM match too. Even if it's a subtle difference I think it would help to make each hub more unique and would give a good understanding of where you are in the Port Court when the animation budget doesn't allow you to have a bunch of really unique areas to show off lol. Give me more train rides when this show comes back in 13293 years!!! Sorry I got carried away but I digress! I love the robots so much… they are just little guys…
One of my toxic traits as a superhero fan is when adaptations make the villain connected to the hero’s origin I sometimes like it and sometimes don’t and either way I usually have no specific reasoning for my opinion other than Vibes.