#by doing this we're going to be trapped here - maybe for the rest of our lives and not just us but the entire crew. But we have to
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Dragon Age Day 2024 – Developer Reddit AMA (Q&A session) – compilation post
Introduction: “Happy Dragon Age Day! John Epler and Corinne Busche are here to answer your questions for the next ~2 hours. Looking forward to chatting with everyone. We won't be able to get to all questions, but hoping to get to a good mix!”
I gathered the questions and answers from the AMA together in this post, as the AMA has now concluded. The rest of this post is under a cut due to spoilers and length.
Q: "If you could’ve developed DLC, what — and/or where — would you have wanted to explore? Would it have been a new locale with a complementary, self-contained story or something that adds to the main plot and teases the future?"
Corinne Busche: "On the gameplay side, I had a thought about adding a new class option, which is directly related to the environments and story. I've always wanted to revisit the Bard, and I've long felt in the context of Veilguard the best way to handle player-controlled blood magic would have been to build a unique 'Blood Mage' class for it."
Q: "Can we look forward to more lore-supplementary material, for example World of Thedas vol.3?"
John Epler: "With all of the lore reveals in DATV, another World of Thedas is something we'd absolutely love to do. That said, they're complex beasts and require a lot of work from a lot of people, so I can't really promise anything, but it's something we're interested in, at least."
Q: "1. How exactly did Solas's blood magic manipulation of Rook work? Did he only alter Rook's perception to make them think that Varric was still around, or did the blood magic actively prevent Rook from reacting to Varric in a way that would have given up the ruse to the other characters? 2. What is the state of Southern Thedas after the events of DAV?"
John: "Solas' magic caused Rook to see Varric when he wasn't there. Originally, of course, Solas wanted Varric to keep Rook more off-balance - but the thing about the Fade is that things don't always work the way you expect or want them to. As for the state of Southern Thedas - it's been pretty radically altered. The balance of power has shifted, but even those who rode out the storm of the Gods' blight better than others are still reluctant to start anything as the whole place is in rough shape."
Q: "When looking back on DAV, is there any part you wish that you could have spent more time on?"
John: "For me, it's about the Antaam and their split from the rest of the Qunari. There are elements of that story in both the Crows content and in Taash's personal quest, but in a dream world, having the Ben Hassrath as an additional faction (albeit, one you don't know if you can trust) would've been nice."
Corinne: "And for myself, I certainly share some of the desires the community has. Going deeper on romances, and more choices to import. I love our choices and consequences in the game already and maybe we could've added a few more on the scale of the Minrathous/Treviso choice, that significantly alter the remainder of the game. I think we learned how to make that work within our gameflow and content structure, so I look forward to being able to lean in on these beats more heavily. That said, no artist or creator is ever going to be completely content with their work, and even so when I take a step back and look at the game as a whole, I'm extremely proud of what were able to accomplish."
Q: "Can we get confirmation on what happened to the other Evanuris? Will we get any more lore? Shame we didn't hear a whole lot about them besides essentially being behind the previous Blights."
John: "We haven't been SUPER specific about this, but at best the other Evanuris are a shadow of their former selves, and at worst they're dead. The death of their Archdemons, particularly when they were still trapped in the Fade, caused enough magical feedback that it broke their minds and bodies. A couple may have survived as shells, but they aren't in the same state as Ghilan'nain and Elgar'nan."
Q: "Will we get at least anything post launch that via free updates that further expands some story elements? Will rook continue to be the main protagonist going further??"
Corinne: "We've been continuing to improve upon the game post-launch through various bug fixes, balance updates, and quality-of-life improvements. Notably new character creator options and armors for DA Day and N7 Day, and some cool features like Photo Mode filters. Beyond this focus however, we largely view this story as complete and are not planning for further story content. Whether Rook will return in the future, well it's just too early to say :)"
Q: "The marketing for the game claimed that choices not imported from prior games wouldn't be overridden. However, certain dialogue from characters like Harding seemed to establish certain canon events from previous games that were not locked in. Is the intention that a hard canon is being established from DATV forward?"
John: "Ultimately, there's still no intention for there to be a hard canon going forward. These games have been going on for 15 years, though, and with all of the previous games to remember, as well as developing this one, there are absolutely places where we unintentionally suggested there was a hard canon (the one I've seen specifically is that Isabela is always assumed to have joined Hawke's party). I'd say those are oversights and not part of a deliberate strategy. While there are definitely some smaller decisions we will likely never revisit, I want to keep those other choices alive and relevant in the future, and with the state of Thedas the way it is at the end of DATV, I don't really think there's a way forward that DOESN'T involve bringing some of those bigger choices back to the forefront."
Q: "Was there anything at risk of being cut from the game that you fought tooth and nail to keep in?"
Corinne: "Oh, absolutely. There are always those things in game dev that are at risk due to scope and deadlines. There were 3 big ones that immeadiately come to mind: The Transmog feature, the Lords of Fortune Hall of Valor, and Haunts questline. I'll throw in Photo Mode as well, but that was one that we always knew we'd like to do, and had to dig deep to find the time and resources for it."
Q: "Is it set in stone that we will not be getting DLC?"
Corinne: "Correct, our focus was to tell a complete story with the release of Veilguard. Beyond the quality of life improvements and a couple new armor sets we're doing to support the game, we won't have any new story or gameplay content coming to the game."
Q: "Are there any plans to try and increase character saves on console to more than 3?"
Corinne: "This is something we've investigated, but because this touches our save file architecture there are no plans at this time to increase the limit."
Q: "Are you planning to make another Dragon Age after this one ?"
Corinne: "There are so many more stories yet to be told, and threats to defend against, within Thedas, but that's all we can say for now as we don't have anything new to announce."
Q: "With the polarizing nature of this iteration of Dragon Age, how did the media attention affect the team as a whole and the morale leading into and post launch?"
Corinne: "This is a tough one to answer, because it's so personal and specific to each member of the team. So let me say this, we've seen that with each Dragon Age release there has been a passionate, and sometimes polarized, response. When you consider how invested the players are, the nature of reinvention in the franchise, and the commitment to inclusivity, it makes a lot of sense to see the broad array of reactions. What I can say is that the team is really proud of what they have built, and the positive critical reception it's received. Within the team, we've been sharing all of the wonderful letters, fan art, and anecdotes from the players, and listening closely to the constructive criticism. That's really where we focus our attention."
Q: "Could you comment on current logic of Lucanis romance? Him leaving PC because of a certain choice does not make sense, because right after that he picks up the romance arc with Neve, who did exactly same choice. Was it intentional, or are we dealing with a broken plot flag or oversight?"
Corinne: "Lucanis is a deeply passionate individual, and rightly or wrongly, can't overlook that it was Rook's decision as the leader of the Veilguard to support Minrathous, when so many lives were bound to be lost in Treviso. It hasn't dimmed his passions, which is why he ultimately still pursues Neve, but it does come at the cost of the fledgling romance with Rook. As with all people, Lucanis is complex in the way he internalizes his experiences, and this is one he couldn't look past."
Q: "Are there any comics or books planned that are set after the events of DAV?"
John: "Ancilliary media is always tricky but personally I'd love to do more in that space. I think the ending of DATV leaves the world pretty well open to a number of different stories and exploring how the dynamics of Thedas have changed after the events of DATV is, IMO, a really fun path to go down."
Q: "Can we see Sandal in the future Game/DLC?"
Corinne: "That's an interesting possibility to explore. Especially given what we've learned in Harding's quest line and the awakening of her powers through her connection to the Titans. It's a really fascinating side of lore, but like we've mentioned already we don't have any new story content coming to the game or anything further to announce."
Q: "I want to give a shout out to John, Corinne, and Trick in particular. What a great group of people who clearly love this series! Would love to know about their canon Rooks/romances and their playthroughs"
Corinne: "At this point I've done so many playthroughs it's difficult to keep them all straight! If there was one that I'd say is my "canon" however, I'd say it would be my Shadow Dragon Qunari Rogue, named 'Rin'. She was a Veil Ranger who was always a bit quick on the draw, chose to save Minrathous, selected Maevaris for Archon, and romanced her one true love: Taash! Ultimately Rin and Taash agreed that Taash should honor their life as a Rivani, before we defeated the gods, redeemed Solas, and sent him off into the fade to be with his own true love: The Inquisitor. <3"
John: "Qunari mage Rook who's romancing Harding. He's the handsomest Qunari in Thedas, and that's a burden he bears every day. I'd also just add that while I appreciate the kind words, a game like this couldn't come together without a tremendous number of people, far more than are active on social media. So shout out to the whole team for the hard work they've done."
Q: "Can we hope to see something related to Awakened Darkspawn in the future that the franchise has? (As in prequels or new instalments.)"
Corinne: "Difficult to say. I've always been a fan of the rare cases of Awakened Darkspawn, but if they were to turn up, it would need to be because they were right for the story."
Q: "My question is - what are your plans for upcoming patches? Do you expect that they'll mainly be bug fixes, or is there a possibility that there could be content patches? And if so, any chance for more interaction between Rook and the companions, since that's top of many of our wishlists for the game right now? (Lucanis in particular for me :) but every one of us has their own favorites!)"
Corinne: "I'm so glad you enjoyed it!! I believe we've responded to another question about the post launch plans, but let me include some of that information here as well. We're currently focused on various bug fixes, balance updates, and quality-of-life improvements. Notably new character creator options and armors for DA Day and N7 Day, and some cool features like Photo Mode filters. Beyond this focus however, we largely view this story as complete and are not planning for further story content."
Q: "Where does Andraste and the Maker fit into the world of Thedas given all that was revealed during Trespasser and Veilguard. We obviously know the whole story about the Evanuris and their role in shaping the world as it is, the Black City, the Blight, etc. Is The Maker just a human mythology that sprang up to explain this? Does The Maker still exist?"
John: "That's a weighty question. I do think there are some questions we should never (and likely will never) answer completely - I think the moment you reveal everything there is to know about a fantasy universe, you start to lose some of the mystery that brought people into it in the first place."
Q: "Are you going to add new armor or skins as you added the Mass Effect one?"
Corinne: "We actually just dropped the new Hawke-inspired armor, face paint, and body paint, as of today in celebration of Dragon Age Day!! Really hope you enjoy! I know for me personally, it's going to be my go-to transmog armor from now on."
Q: "What features/storylines were left on the cutting room floor? Followup if you're feeling generous: How was the development of Veilguard viewed internally, and was the majority of the studio satisfied with the time given to develop the game?"
Corinne: "Tightening up content and making cuts is a tough but typical part of game development. A few of the biggest cuts we had to make were trimming down the Faction story arcs, and letting go of a few explorable spaces. There were also a few areas, like blighted Weisshaupt that we could've returned to and explore. In both cases however, I believe we rightly opted to let go of these quests and areas in favor of increased focus on the quality of the existing Faction quests and exploration areas and shipping a high quality performing experience."
Q: "After reading the Dragon Age: The Veilguard book I noticed the jurassic tortoises didn't make the cut into the game, they were also teased in the initial teaser trailer from a few years ago. Any particular reason they were cut?"
John: "It's less about them getting cut and more that they just never moved far enough ahead to be a part of the game with full animation sets (combat, locomotion, etc)"
Q: "Is there any hope that you'll be announcing official mod tools, or a toolset like Dragon Age: Origins?"
Corinne: "No, we don't have any plans for official mod support."
Q: "My question is >! where does Solas/where do Solas and the Inquisitor go off to at the end if he’s redeemed? Back into the prison he made or just the fade in general?"
John: "We're leaving that ambiguous on purpose, but given that the Fade is shaped by dreams and thoughts, I think it's fair to say that the section of the Fade that Solas and the Inquisitor end up in is a lot nicer than the Fade that Solas gets trapped in with the other two endings."
Q: "How do you think Veilguard sets up the future of the franchise? Where would you like to take it from here?"
Corinne: "I'm sure it won't surprise you when I say we riff on this topic a lot! What really captures my imagination now that we've resolved some of the mysteries pertaining to the blight and the Elven gods, is exploring the aftermath of this crisis in a deeply destabilized Thedas. As you can imagine, given a blight of this magnitude, and the revelations of the Elven gods, it's going to have long lasting geo-political implications, and there will be those eager to take advantage of the situation. Not to mention, there is so much yet to explore in the nature of the the Dwarves and Qunari, and their relationship to the Titans and Dragons respectively."
John: "To riff on what Corinne is saying - I think, for myself, I'd love to look at taking it down from 'end of the world' to 'the world is changing, how do you adapt and react'. The balance of power has changed, and the Sword of Damocles that is the Evanuris and the Blight is no longer hanging over the world. What does that look like? Who's on top now? And with all the revelations brought up in DATV, what does that look like for the Dwarves, or the Qunari?"
Q: "1) I've seen people that they believe Andraste was a vessel for Mythal because of a comment Morrigan makes about a previous vessel falling in love with an Almarri Chieftain. Is this the case or was she talking about Flemeth? 2. About the Executors, is their manipulation more on the level of leaking information to select people to guide events, or is it more along the lines of "Loghain suspects that Cailan wants to ally with Orlais, let's stoke his hatred by having him see/hear events that remind him of what they did." 3. Lastly, are there any plans to let us visit Kal Sharok proper in any future games? It was great getting a small glimpse of the Dwarves from there and see an outpost but would love to see the actual city!"
John: "I think I'm going to have to keep the first question a mystery for everyone. :) For the second, it varies. The Executors are very mysterious and, more importantly, incredibly risk averse. They attempt to manipulate events in the most subtle way they can manage. Sometimes that means leaving a particularly inflammatory document on the right desk. Sometimes it means stoking existing fears and doubts. Not everything they try is successful, in part because of how unwilling they are to put themselves at risk. For Loghain, it would have been incredibly subtle. He's smart, strong willed and, in his own way, loyal to Ferelden to a fault. For others, it would've been different. I'd love to do more with Kal Sharok as there are some interesting stories still to tell that involve them, but we don't have anything to announce as it relates to future games."
Q: "If you could make one of the faction leaders a party member in the next game, who would you choose?"
Corinne: "For me, it would absolutely be Evka and Antoine (you have to bring them as a couple, right???). They've come to have place in my heart, and I would love to know what the future of the Wardens looks like. That said, a couple of runners up: Maevaris Tilani, and a reprised companion role for Isabela, would make me very excited!"
Q: "Did you expect so many players to be so thirsty over Emmrich? He is the best player in the game for me, thank you for his lovely presence."
Corinne: "I mean, we definitely had our suspicions. Within the dev team, we are also fans of the game, and what we found was that some of us were very drawn to, and quite vocal about, our resident necromancer. There's something so endearing about his gentle demeanor and that juxtaposition of necromancy as a force for good and reverence, that makes him really compelling."
Q: "I wanted to start out by saying I love this game, but one of my major questions is: What happened with the Lords of Fortune? They have significantly less content and reactivity than the other factions with Rook not even commenting on things that they would already know like Isabela explaining what "Pulling a Barv" is. Similarly, the Lords don't have a theme for the Lighthouse OR colorways or even a real faction quest line like the others have. Were they intended to be a different faction (a qunari/tal vashoth one maybe) and it got swapped late? Where they just added late when time/budget was already running low? Was it determined that fewer players would pick that faction so less resources were allocated? I feel like there's a reason as to why since the difference between playing as a Lord and playing as any other faction feels really extreme."
Corinne: "We always knew that some of the factions needed to have a larger presence in the overall story than others, so when we approached our content planning, we took that into account. They are inherently assymetrical. That said, I think there is a lot of interesting material to now work with in regards to the Lords of Fortune and the Rivain Coast if that's right for another story."
Q: "What was the motivation behind writing the Inquisitior's missives and the ultimate fate of southern Thedas? Is that an area you are likely to revisit in future games? T his question is the result of a lot of discussion that's been had in the fandom as of late and one to which there's no definite answer, but I'm curious: as developers and writers, what features and qualities do you believe make up Dragon Age's core identity?"
Corinne: "Around the time we approached Alpha, we realized that this blight, and the impact of the gods on all of Thedas was so much bigger than what the player would see in the north. We felt this was a natural opportunity to have the Inquisitor serve as that connection to the events happening in the South, to show that the entirety of Thedas was impacted, and the Inquisitor was not one to stand idly by. Sometimes I daydream about exploring the parallel adventures of the Inquisitor in the south while these events are unfolding in the north. That could be a really fascinating tale and perspective. Regarding Dragon Age's core identity. Well, that's a big question and one that will mean different things to different people. I can tell you that internally we've always stood-by the mantra that 'Dragon Age is an experience about people'. That is to say, the setting serves as an opportunity to really explore the depths and motivations of characters during times of crisis, joy, and companionship. Another that I reflect on frequently is how Dragon Age has become a franchise where each game has been different in its approach, and while it can make these titles challenging to develop, it also creates an opportunity to keep the franchise fresh."
Q: "What was the reasoning behind only making Dock Town an explorable area in Minrathous, rather than a combination of areas of the city, such as where the upper class lives?" [I think this comment was edited at some point after posting hence some of the answer below seeming unrelated]
John: "Given the state of Thedas at the end of DATV, Minrathous has become the diplomatic hub for the entire continent. While we could, to some degree, avoid references to the Divine and Ferelden's leader by virtue of this game taking place in Northern Thedas, I don't think that would be possible (or satisfying) going forward. There will, as always, be some choices that we won't reference, but others are, I think, going to be required to tell a coherent story in the future. Focus, more than anything. We originally had a few areas in Minrathous but rather than spread our resources thinly across multiple areas, we chose to focus on Dock Town and make sure it felt coherent and cohesive, as well as doing our best to stamp out any bugs we found. If we ever revisit Minrathous (which I'd love to do), I think we'd spend more time in the other districts. Both Harding and Davrin have specific, non-quantum reasons for being willing to sacrifice everything to stop the gods. For Davrin, he saw Weisshaupt fall - and he had his own opportunity to heroically sacrifice himself taken away. For Harding, she's been on this quest for nearly a decade, and she saw Varric, her friend and mentor, fall. Neve/Lucanis could have worked in either slot but that multiplies the complexity even further - and Neve already was earmarked for the wards."
Q: "During development, did you plan for a cameo of any companion from previous games that ultimately got scrapped? If so, may I ask who? And on this topic, has an appearance of the Hero of Ferelden on the table at any point? Is there a reason they haven't appeared since Origins?"
Corinne: "Thank you so much for the kind words! Glad you enjoyed! While not a companion, for a long while Charter had a role in the game. Ultimately we felt this wasn't the best fit and decided to move away from her appearance. In some cases, the opposite was true, where we added former Companions. Bringing back Isabela was a relatively late call, but we did feel we had the right role for her to fill within the Lords of Fortune. I often think about the role the Hero of Ferelden might play. It's a challenging one due to the choices the player may have made, not to mention how we handle giving them a voice that matches player expectation given they were a silent protaganist. But I do think there is something there, and I would like to explore it, if we can find the right story to tell."
Q: "If an elf were to, say, exist in the Fade for an extended period of time, would they regain the elven magic (if not already a mage) and immortality? 👀 And if, hypothetically, they one day returned to the physical realm, would those qualities persist? (Tried to be as unspoil-y as possible!)"
John: "I think, at this point, no one really knows what's going to happen to an elf who spends an extended time in the Fade. In part because the Elves of today and the Elves of Solas' past are not really the same at all. But also, the Fade has changed since Solas was a spirit. So while he may have theories, he can't say anything for certain."
Q: "Throughout the game there are many hints at a new storyline involving the past of the Qun, The Devouring Storm, and the involvement of The Executors. In what capacity can we expect this new narrative thread to be explored (novels, comics, next game)?"
John: "I think that if these story elements aren't at the core of any new material, they're at the very least going to exist on the periphery. The story of the Evanuris is done - the gods are dead (or imprisoned) and Thedas is in a state of flux and uncertainty. I imagine that whatever happens next is going to be a surprise to everyone, including the people of Thedas."
Q: "I was wondering what happened to the forgotten one and why was he scared of the eye does that mean something or is it just him say that he is scared of going back into the fade"
John: "When Anaris is defeated, he's sent back to the Void. What's there isn't something anyone really knows, but if you read the other Codex entries scattered around Arlathan, it's clear that Anaris has touched something far darker and more dangerous than he expected, and now it has his scent, so to speak."
Q: "Compared to previous installments, Dragon Age: The Veilguard makes an effort to de-centralize the moral complexities of Thedas (i.e. the softening of the Antivan Crows, the lack of slavery seen in Tevinter, etc), instead focusing on choices based on character arcs instead of politics and/or morals. Is this shift an intentional one? If so, should we expect these kinds of character choices to be the new standard for Dragon Age games?"
John: "What worked for DATV isn't necessarily what's going to work for the future. Particularly with Thedas left in the state it's in - the balance of power has shifted dramatically. The South is suffering and the North isn't doing much better. Even those who may have forgotten past prejudices and put aside their differences in the name of stopping the gods are now being faced with a very different world than when they began this fight."
Q: "What other player choices from Inquisition and/or Origins & DA2 would you have liked to have implemented if you had more time and resources? Also, what characters would you have wanted to bring back?"
John: "Well of Sorrows. I think that's the biggest one - and we had some ideas for what we wanted to do with it. Unfortunately, making games is rarely a straight line endeavour, and some of the challenges we ran into required us to scrap that choice. I'd have liked to do more with the Divine as well, though with how little we touched on Andrasteism in this game I think it would've been a bigger challenge than expected. I think Fenris is the easy answer, but it's also the real one. Given his history, his relationship with Dorian and Mae could've been fun to explore, particularly depending on how you left him in DA2. That said, the challenge always does come down to 'quantum' - if a character could be dead, you can't make them load bearing, so they end up relegated to a cameo."
Q: "Is there a canon reason (maybe in some supplemental stories) that explains what happened to Fen'Harel's agents? Are some of the Dalish clans still working for Solas? What are the Arishok and the rest of the Qunari doing while the Antaam are conquering parts of Thedas? Does their absence in veilguard imply that they secretly approve of their actions or are planning on using them to their benefit? The faction of crows we interact with is very heroic and often puts aside their role as assassins in order to protect Treviso's citizens. Does their altruism create fiction between them and the other factions, who might see them as weaker or idealistic? What are some of the other factions like?"
John: "Solas' experience leading the rebellion against the Evanuris turned him against the idea of being a leader. You see it in the memories - the entire experience of being in charge ate at him and, ultimately, convinced him he needed to do this on his own. And his own motivations were very different from the motivations of those who wanted to follow him - he had no real regard for their lives or their goals. So at some point between Trespasser and DATV, he severed that connection with his 'followers' and went back to being a lone wolf. There are Dalish clans who are sympathetic to his goals, but even there, there's an understanding that he's too dangerous to have a more formal connection with, and that he will, ultimately, sacrifice them to his own ends if necessary. The Antaam no longer recognize the authority of the Arishok. Part of why they've split into warring factions of warlords is that they felt his adherence to the Qun (which he still adheres to, even now) was holding them back, so they organized what I'd describe as less of a coup and more of a 'choosing to ignore his orders' and launched their own attack on the mainland. Absolutely. I don't recall if this exchange made it into the final game, so apologies if not, but it's very clear that the faction of Crows you interact with is the 'idealists' of the bunch. The rest of the Crows, on the other hand, are far more pragmatic and willing to work with whoever emerges on top of the pile. Illario's far more representative of the average Antivan Crow than either Teia or Viago, and it's only Caterina that kept him in check this long."
Q: "What led to the player Quanari appearance compared to the Antaam, who look like Quanari from the previous game. Was it an armor modeling issue or just a design choice?"
Corinne: "To be honest, it's both. First let me say that when you have a character creator with the breadth of sliders and options for both head and body, that does create some constraints that you need to work within. We felt this was ultimately a good trade-off for the player, to ensure they could get the full range of face and body sliders that the other lineages were afforded. Also, we viewed the player-created Qunari as a continuation of the style of player-created Qunari in Dragon Age: Inquisition, which in both games, differ from some of the other forms of Qunari we've seen."
Q: "Having reviewed some of the game files, I'm curious about what the "dreamer" mechanics would've looked like? Would there have been dreamers on every map? Would it have just been a dialogue or would we have been able to see/experience the memories/dreams the dreamers are stuck in?"
Corinne: "We explored the idea of Dreamers at several points in developement. I believe the instance you're referring to was a mechanic in which you could encouter a Dreamer in the world, and then also encounter their corresponding consiousness in the Crossroads. We would have used this as a way to encourage a "back-and-forth" set of optional quests and mysteries to encourage exploration and discovery. Ultimately we abandoned the concept because mechanically the Crossroads Gates and corresponding Champions were providing a similar experience in driving the player from the Crossroads, out into the world, and then back to the Crossroads again."
Q: "The hair physics in the game are incredible. When did the studio commit to improving the hair options/physics, and was there any conversation/debate over that? Bad hair has been a staple of the franchise, so this was a delightful change to see."
Corinne: "Thank you so much! We heard the fans loud and clear, when it comes to character customization, that we needed to step up our hair game. This tech was something our engineers, character artists, and technical animators were all deeply passionate about (as you can tell!). So all of that combined it was a relatively early decision to invest in."
Q: "Some of the companions’ questlines left me craving more lore! For example, how did Valta end up as the Oracle and how does her gift differ from Harding’s? How did Zara manage to get Lucanis possessed as a rogue? Are there any other Forgotten Ones like Anaris actively trying to make their way back to the world? In short, might these questions be answered in the next Dragon Age game or additional media, or are they purposefully left open?"
Corinne: "I'm so glad these stories have their hooks in you! We have to leave some threads to tug on for future stories. ;-)"
Q: "(Spoilery question) Do elves or dwarves exist beyond Thedas?"
John: "That's a great question - and it's actually one that Bellara herself asks. I think 'what lies beyond the sea' is one of the most interesting spaces to explore in Dragon Age and whether the same people exist there is something that... well, I have some ideas, but I don't want to get into spoilers."
Q: "What happened to red lyrium? It feels like it was all but forgotten after DAI, even though it is blighted lyrium, and it felt like it would have made perfect sense to dig into its lore and workings a bit more since Ghilan'nain is the mother of the blight, and now knowing what the ancient elves did to the titans for lyrium.Red lyrium caused a lot of grief over the games that feels is just up in the air now, I'm curious if it was written out for the sake of a different narrative. Sortof connected to my previous question, if red lyrium is now not so significant in the lore/missing from it, why did the two gods need a specifically red lyrium dagger after losing Solas' purified red lyrium idol one? How does one purify something/someone of the blight itself?"
John: "Red lyrium is still present in DATV - it's how Ghilan'nain and Elgar'nan are able to craft their dagger, after all, and it ties directly into Harding's personal quest - but at a certain point it felt like it wasn't serving much of a purpose 'out in the world', so to speak, that the Blight wasn't already serving. It made a lot more sense in DAI, where you had the Red Templars who were directly using it to gain power, but without them in the picture, we chose to lighten the emphasis on it for DATV. Particularly in a game where the connection and threat of the Blight is so much more immediate, with the gods out in the world."
Q: "How did you get the hair physics to do all that?"
John: "A lot of tremendous work from character art, programming, tech art and tech animation. I'm sure I'm missing some groups but, yeah, the hair really is incredible. I've been on DA since DAO and I recall the (fair) critiques we got of our hair post-DAI. It was incredible to see it come together."
Q: "Where does Emmrich sleep? He’s the only one without a bed in his room lol"
John: "He sleeps standing up, like a horse."
Q: "which of the three/four endings do you find the most thematically satisfying? in regard to solas and/or rook (because i’m not sure the answer is the same for both!) & why isn’t rook invited to the book club?? sorry this is my villain origin story, why is my beloved emmrich enabling this social ostracism. does rook canonically hate to read?"
Corinne: "As a Solavellan, I personally love the Redeem ending with the Inquisitor/Solas romance variant. I cried my eyes out at the end of Trespasser, and now that they can finally be together to know the joys of their love makes me so happy."
John: "I'm a big fan of Outsmart, largely because I think there's something deeply satisfying in outsmarting someone who is very confident about their cleverness and spends a lot of the game reminding you of it. That said, I will admit that the Solavellan ending is deeply moving, even for someone who, at one point, wanted to fight Solas like a Yakuza boss. As for why Rook's not invited - it's entirely an attempt to avoid forcing roleplay on a character that may not fit your idea of Rook. Some people's Rooks may not have the connection to the team that would let the book club make complete sense. That said, I totally get why people wish their Rook could be involved."
Q: "TLDR: ll some classes be buffed? Iirc in an interview corinne (i think? I dont remember where or who), said shield toss got nerfed cuz it was waaaay too strong. Having playing the game now with pretty much all classes, will there be some balancing changes? I definetely dont want shield toss to be nerfed again, i love it soooo much, but its definetely waaaaaay above everything else i managed to build so far."
Corinne: "We're definitely monitoring class balance, and have generally taken the stance of "buff not nerf". That said, we're finding pretty good viability for all of the specializations, with the right supporting skills, gear, and companion builds. So in terms of priority that's lead us to largely focus on addressing properties on skills and gear that were not functioning as intended. I don't want to dismiss your feedback here though - I'll take a moment to dig deeper into our Veil Ranger data and see how those builds are comparing specifically. Glad you're enjoying the shield toss builds. That playstyle was definitely one that we were very excited about supporting!"
Q: "Why did Assan have to die with Davrin in the Ghilan'nain choice?"
Corinne: "Turlum is a powerful bond. There was simply no way Assan would have given up on Davrin so easily. Hope is a powerful force when it comes to the people you love, and sometimes we risk everything for it."
Q: "Something that has me confused. When Bellara/Neve are blighted but help use the blight to stop Elgarnan and at the end when all the blight in the area died and they were cured of the blight. How did they get cured? Is the blight itself now curable? Also, how did Solas manage to cure the red lyrium idol of the blight so he could have it back to it being the normal lyroum dagger?"
John: "When Solas bound himself (or, depending on your ending, was forcibly bound) to the Veil, it severed the connection that the Blight had to the waking world. The reality is that the Veil has been leaking ever since the Magisters first entered the Black City, and the dreams of the Titans gave it its terrible and awesome power. Now that the Veil is fully repaired, the Blight lacks that motive force, and being so close to the epicenter of that change has stripped the Blight in Minrathous of its vitality. It's calcified now - dead - and Bellara/Neve no longer suffer its effects. If they'd been anywhere else, further from that epicenter, it would've likely been different and they still would be looking for a cure. But without that power behind it, it's less dangerous and deadly than it's ever been before. So while it isn't generally 'curable', it's less of a short-term death sentence than it has been previously. As for how Solas cleansed the idol - another ritual. This one was much smaller scale, but a lot more dangerous."
Q: "What lead you to the decision to step away from active conversations with the companions as in previous Bioware games, where you can initiate them at any moment and ask exhaustive questions?"
John: "For us, because of tech limitations, it became a choice between exhaustive investigate conversations, or letting the companions move more freely around the Lighthouse. With the kind of experience we were going for, one where seeing the team grow around you is paramount, we felt that seeing them interact in common spaces (and in each other's rooms) made more sense."
Q: "I have just one very important question: what are your thoughts on Solas and Rook as a pairing? Their chemistry and interactions were a highlight in the game for me personally and I need to be able to sass and then kiss that egghead."
Corinne: "Oh gosh, you and me both! I'm not sure any of us could have anticipated how notable that chemistry turned out. And what excites me is how this relationship is something that could be developed even further."
Q: "I was wondering if it would be possible to see Cassandra in Nevarra interacting with Emmerich or Zevran in Antiva interacting with Lucanis? I understand that there a danger of turning any game into a cameo fest that would only appeal to old school fans but I did miss them. Especially as we had Isabella and Dorian in Rivain and Tevinter. To make the question a little more general what are the chances of seeing pre veilguard companions in any future iteration of dragonage?"
John: "I think the joy of the kind of 'fresh start' that the end of The Veilguard gives us is that, if we do make another game, we're no longer spending so much of the early game not only onboarding players into a new story, but also onboarding some of them (namely, those who didn't play DAI or don't remember it) into the story that leads up to this story. And part of what that allows you is more opportunity for returning characters who are meaningful, because their past is less likely to be narratively load bearing to the story. People who recognize them will have a moment of recollection, and people who don't won't be any more confused by the experience."
Q: "How did Jowin achieve the rank of First Warden? Was he ever deserving of the kind of respect Davrin seemed to have for him?"
John: "By the time you meet Jowin in DATV, he's become a political creature more than anything else. Which makes sense - after what happened to the Order in Origins, I think there was an internal realization that they had to spend more time making nice with the leaders of the various countries so no one would ever do to them again what Loghain did back then. But he didn't get that position entirely due to his connections. He was a fearsome warrior and a brave Warden in his own right, saving people and winning against impossible odds time and time again. He's older, though, and is still fighting the last war in his mind. Internally, we always described him as the general who was a brilliant tactician back in his time, but war has changed so dramatically and he refuses to keep up. I think he was deserving of that respect, though - and if you choose to talk him down (which very few of you seem to have done) you'll get a glimpse of the man he used to be."
Q: "If Solas ritual succeeded, what would have happened to the elves? And to the human? The art book make it look like they just drop dead but solas dialogs don't seems to go in that direction"
John: "I think the reality is that even Solas couldn't properly answer that question. In his mind, there would be some pain and suffering, for sure, as everyone adjusted to the raw magic now pouring into the world and the demons everywhere, but eventually everyone would live surrounded by magic and possibility. Immortality would be possible as well, and you can't make a world saving omelette without breaking a few eggs. I also think Solas is a gifted liar to everyone, including himself. Deep down he knew that the ritual was going to result in large scale casualties, but he saw it as an acceptable price to pay to fix what he saw as his mistake."
Q: "Unlike the last game, there were 2 fewer Companions, a rouge, and a warrior less, if it was up to you what sort of characters would fill up those two spots? and also if you could have a character from earlier games temporarily join you for a single quest who would you choose? with the exception of Bioware games which RPG game is your favorite"
Corinne: "Oh gosh, well I'll answer some of questions 1 & 2 together... I would have loved to bring back Fenris, either as a cameo or to fill that Warrior slot. As for the Rogue role, I do think something akin to the Saboteur Specialization would have been an interesting style for a Companion. Favorite RPG outside of BioWare games, well I'll give you three in order: Baldur's Gate 3, then Xenogears, followed by FFXII."
Q: "What happens to the lighthouse and the crossroads after the end of the game? Do the Veiljumpers claim it?"
Corinne: "Good question! I actually daydream about this one a lot! Does Rook, assuming they survived, continue to reside there given what they'd been through with Solas? Is stewardship returned to the Elven people? One thing has always been true for me: The Lighthouse existing as it does is intrinsically linked to the Caretaker, and I doubt we've seen the last of them."
Q: "My questions are mainly centered around the game's lore. Dragon Age Veilguard seems to have established a very elf centric past for the world as well as the races populating the world. Current state of the Titans, the Blight, the Old Gods, and some other things I may be forgetting, they all have links and origins to the Evanuris and the rest of the elves. In future installments, can we hope for other races to get more attention with respect to this? Because right now, it feels that most of the biggest mysteries of the universe as well as circumstances leading to the present state of the world, are a result of the elves... T o me, the magic system in Veilguard felt very different from the other games in the series. When Bellara mentioned stuff like 'recalibrate the matrices', 'readjusting energy flow', etc., it felt more scifi than fantasy. None of the past Dragon Age games had this kind of talk and it felt too big a leap for going from Southern Thedas to the North, especially considering none of the Northern characters in past Dragon Age games spoke like this either. This was one of the few instances in the game that felt immersion breaking to me. Can you guys help reconcile Veilguard's magic system with the magic of the past games?"
John: "I do agree that the elves have had their place in the sun at this point. We're never going to stop telling stories about the elves, but I think there are plenty of interesting stories to tell in Thedas where the Evanuris are tertiary characters at most. I think that's a fair reaction, but I'll answer the question in two parts. First - Bellara assumes she knows everything about magic. She probably knows more about the way ELVEN magic works better than anyone else in the world who isn't an Evanuris - but that doesn't mean she actually knows how magic itself works. The thing about the Evanuris is that, ultimately, they were able to take a very specific type of magic and shape it into doing what they wanted. But even their understanding of magic was only skin deep. Bellara and Emmrich get into this a little bit in their banter, but so much of the rest of the world - the magic of death that the Mourn Watch wield, for example, or the magic of the deep Fade that Bellara feels when she does some of her experiments in the lighthouse - is not the same as Elven magic. Even the magic that Tevinter wields, the magic of the Southern mages, is different from what the Evanuris used. The magic of the Evanuris is powerful but it's sterile, and it's constrained. So while the Evanuris have made magic work in a way that's more predictable and understandable, it's not the only kind of magic out there, and even then, I'd say they understood it at a very surface level. People were confidently describing how the natural world worked back in the 16th century. Very few of them were right."
Q: "I need to know about companion approval! I understand how companion bond rank works as it is well explained and visible in-game, but I cannot seem to find a good explanation for approval. Are the two linked? What effect does approval/disapproval have in the game? Is there something I'm missing in-game where current approval level is visible and I just haven't found it yet? PS: Spellblade Supremacy"
Corinne: "Yes! They are linked! Approval does contribute a small-to-moderate amount of progress towards your Bond. Disapproval is a small negative, but it's important to note that your Bond cannot de-level. Overall however, the surest way to advance your Bond is by helping the Companions with their personal quests. Also, really glad you enjoyed Spellblade as much as we did! The gameplay team really outdid themselves with that Specialization."
Q: "I'm mostly wondering if/how the griffons can be saved as a species since there's only one surviving clutch. It seems like a lack of genetic diversity would doom them to re-extinction, but I'm hoping there's a lore-friendly way to overcome that."
John: "It's funny you say that because I keep thinking the exact same thing. I can't remember exactly how much genetic diversity you need to have to make a species viable but I am sure it's more than just the clutch of eggs you saved from the Gloom Howler. But in a setting with as much magic and mystery as Dragon Age, I think that's probably the least of the problems the Griffons are going to face going forward."
Q: "With the ending showing a cured Neve/Bellara is that implying that the Blight outside of the Fade has been cured? If so, do Wardens no longer hear the calling, and what does that mean for the Kal-Sharok dwarves? Especially curious about this since DA:I implied the HoF was searching for a cure to the calling. In the concept art book it seemed like there were plans to show us more of Minrathous/Tevinter than just Dock Town. Curious to know what changed and if we will ever have an opportunity to return to other areas of the city?"
John: "The Blight is forever changed. It's less perilous and less virulent than it was before, and whatever motive force was coming through the Veil to empower it at the end of the game has been severed. That said, it still exists in some form, and not everyone is going to be cured in the same way. Beyond that - the Wardens no longer hear the whisper of the Calling, but right at the edges of perception, they're hearing something. What is it? Great question. With how long this game's been in development, there are things that have come and gone over time as we shift the project's scope and direction from one type of game to another. Originally we did have more of Minrathous built out for the player, but we chose to focus on making Dock Town feel meaningfully full of content instead of creating more areas just to put nothing in them. I will say that, for me, I want to revisit Minrathous in the future. I don't think we gave it enough time and there are multiple other stories that can be told both in it and with it. Particularly with the way the game ends, its importance in the world has only gone up, as it's become the diplomatic hub of Thedas, and thus a place of even greater importance in the world."
Q: "Maybe someone else can answer this question but why does Mythal’s essence relieve Solas of his guilt in the romanced Inquisitor ending when in his memories, she’s objecting to what he’s doing? Since winged dragons are female, does that mean the Archdemons/Old Gods are female? I noticed they’re labeled as male on the wiki and was unsure if it’s not updated or Old God followers assumed or were told they were male. I understand if this might pose as a logistical nightmare but would the devs consider polyamorous and/or open relationships instead of monogamy if they haven’t already? Given how diverse sexuality is in Thedas, I’m surprised there aren’t more instances of poly/open relationships. I miss going to brothels too"
John: "People grow and change over time. Mythal's essence - and in particular, the fragment of her spirit that Morrigan carries, that she got from Flemeth - is not the same Mythal who he knew millennia ago. Centuries of living in this world and being around the kinds of people Flemeth found herself around - the Hero of Ferelden, Hawke, the Inquisitor - changed her views, and made her realize her own culpability in turning Solas into the kind of person he is now. Correct, all Archdemons are female. Elgar'nan, of course, doesn't really care what reality is, only what HIS reality is, and so he's quite happy to see Lusacan as simply being an extension of himself and, thus, male. Something about Elgar'nan that we only really show in the ending is that he is, in truth, just as scarred and blighted as Ghilan'nain, but he uses a portion of his magic to always look handsome and regal, because his ego really is that big. Polyamory is something we've talked about doing before, and it's something that I know the writing team was into, but rather than simply turning it into a 'you can have multiple romances' toggle we wanted to be sure we did it respectfully and properly."
Q: "Does Solas know about the Executors and will he ever appear again in future games (similar to Morrigan)? Was there ever a point that the Inquisitor was considered as the main or secondary protagonist for this game? It was interesting to have a person with no knowledge about Solas–a cunning, ancient elven god–try to track him down especially when that anonymity did not work in their favor anyway (Solas knew about Rook for a year prior to meeting). Was 'rook' initially an alias for the Inquisitor, which they'd utilize to stay under the radar in the north, away from Solas' agents eyes and able to track him down because they knew him well (ex-companion/friend/lover)? Like was this idea ever discussed at the table or suggested by writers but trunked for xyz reasons? Idon't know if Trick Weekes will see this but I just wanted to tell them thank you for writing Solas-- in a HEA ending, what do you think they're upto in the prison? (besides the obvious)"
John: "Solas knows more about the Executors than he's let on - in fact, he knows more about the Executors than any other living being, including the other Evanuris (though I suppose they're not technically living beings anymore). But even he isn't entirely sure what they're up to or who they actually are. Their paths have crossed before, though - beyond the Tevinter Nights story that they briefly show up in. As to whether he appears again - I think it's fair to say Solas' story is done, at least for now. Even back in early development, the protagonist for this game was always going to be someone other than the Inquisitor. I don't recall if, in those early days, we ever discussed the possibility of bringing them back - the struggle with having the same protagonist game after game is that you really do paint yourself into a corner. Either it becomes prohibitively expensive to account for branching, or you ultimately underserve the very people you're bringing them back for. Rook was always the protagonist, though in very early days Rook had a number of other potential monikers including Shrike and a number of other bird names that I do not remember."
Q: "Why aren’t the Tranquil ever mentioned or depicted in the game? Correct me if I’m wrong but I’m pretty sure the word tranquil isn’t used even once. Have they been retconned? During development was there ever a conversation about potentially including a Solas wins ending? Where he succeeds in tearing down the Veil either because you let him or because you fail to stop him? I know I’d be curious to see what Thedas would look like afterward."
John: "Tranquility still exists. While not unheard of in Tevinter, the reality is that it's a far more common punishment in Southern Thedas than it ever was in Tevinter. In Tevinter, in particular, it's used more of a tool of political vengeance - but generally, only against a mage who is utterly without allies or political power. All the Tevinter mages you encounter in DATV, including Maevaris, still have some clout and subjecting them to the rite would be a huge expenditure of political capital for very little gain. Better to leave them alive and stripped of their formal authority. We had a few conversations about some non-standard game over endings, actually - anywhere from 'player takes too long in the Prologue' to an out-and-out 'yeah you know what I think I'll help Solas' conversation choice early on. What we released in the game I'm happy with though, as there are already multiple different endings you can get depending on your choices in the game."
Q: "Any chance we're going to get any behind-the-scenes content? I CRAVE a high-quality video clip of Zach doing mocap for Assan."
Corinne: "You never know! We do enjoy sharing new content from the game on our social channels so follow along in case something pops up."
Q: "What was your favourite region/area to work on (whether that be writing quests, level design, or any aspect)?"
Corinne: "For me, it was definitely Arlathan Forest. The team had so much fun with the exploration, the environmental storytelling, and the strange magic manifesting in the area. In particular I remember the first time I saw people that had been twisted into trees showing up in the area, I was taken back by the inventiveness of the team in capturing that beauty in horror. I must say, I also found the sightlines in the area absolutely gorgeous. It was really fun to watch it develop."
Q: "What are these called? [link]"
John: "Tadpoles is the name we use internally."
Q: "are telemetry surprising you in any regard?"
Corinne: "The biggest surprise for me in the telemetry is that the Save Minrathous/Treviso choice is basically split 50/50. We were all anticipating that saving Treviso would be the clear winner, but I'm happy to see it's not so cut and dry."
Q: "Did you ever thought that players would be addicted to having Rook barrel through crates and chests? There should be an Achievement for non stop barrel rolls lol."
Corinne: "Oh 100% yes! In fact, originally wide-spread destructibles weren't really planned for as a part of the game. We found with our particular take on combat that it just felt reaaaally good to smash the few destructibles that we did have. I think I spent the better part of a year putting in constant requests to make more and more things smash and break apart - not to mention the ability to roll through them! I'm glad to see I'm not alone in my obsession. Let's go break things!!"
Q: "1) Was there any plan with Radonis during concept period? 2) What more about Neve's family can you share? 3) Is there a parallel in the way Solas sacrificed the world to restore the elven world and Celene burned Halamshiral to save Orlais from a civil war? (Trick Weekes p l e a s e)"
Corinne: "At one point we did toy with having Radonis make an actual appearance in the game. In fact, if Minrathous falls to the Venatori, we had discussed having his execution on display, but we ultimately chose not to pursue this."
John: "For Neve, I'll have to ask Neve's writer, as I don't recall off the top of my head. For the question about Solas - I think it's less a direct parallel and more that Dragon Age is a series where major players sometimes have to make incredibly difficult decisions that may NOT necessarily be the best decision, but it's the best for them at the time - true for both Solas and Celene."
Q: "I just want to know... do the other companions also think Davrin's a hunk? Do you think there are companions who were rooting for a Rook x Companion romance as it was happening?"
John: "I think the different companions have different relationships with Davrin. Bellara, for example, sees him as almost a big brother - someone who she has a unique connection that she doesn't share with the other companions. Neve sees him as a fellow professional, who hunts monsters in much the same way as she does, just that his monsters are a lot more literal. As for who's rooting for a romance - I think Bellara is just excited whenever people get together. She's a huge romantic and a believer in happy ever after, so she's going to fully support whoever of her friends get together."
Q: "Please humor my newfound Nevarran cuisine obsession - it seems, based on the menu at the Lords of Fortune bar, that Nevarra is majority vegetarian ("want it Nevarran-style? Ask to leave off the meat!" or something like that), and we know Emmrich is a vegetarian. But Emmrich also reveals his father was a poor butcher. So, my questions - Who is eating the meat produced by Nevarran butchers if Nevarra is vegetarian enough that other countries equate Nevarran = veggie? Do butchers largely cater to non-Nevarran immigrants or visitors? Are the Mortalitasi/Mourn Watch entirely vegetarian (would make sense, just because of being put off by being around corpses all day, and their reverence for said corpses)"
John: "While Nevarra is a primarily vegetarian country, that doesn't mean everyone who lives there is a vegetarian. Nevarra attracts plenty of students and scholars from around the world, given its unique connection to the Necropolis and the specific magic tutelage that the Mourn Watch offers. With that in mind, its cuisine is going to be pretty broad across a number of different cultures and regions - and for some of those cuisines, meat is absolutely a very big part of it."
Q: "My biggest question is this: if Solas had been released by Mythal before Inquisition started, would he have let go of his plan? Was service to her all that was motivating him? Or would he have decided to continue with his plan until the inquisition showed him that the modern world mattered?"
John: "The latter, I think. It took the confluence of everything that's happened to him in the time since he woke back up to get him to where he needed to be for the Redeem ending. Guilt and regret motivate Solas."
Q: "When I’m writing, I tend to listen to music that goes along with it. Did any of the Devs have songs they listened to that they felt tied into the game or the characters?"
John: "I can't speak to the other writers necessarily, but for Bellara I listened to a LOT of Aphex Twin. There's something about the ambient weirdness that really worked for me as I was writing her character (to the point that one of their songs is my most listened song in 2024)."
Q: "Are rivalry paths abandoned for Bioware games? What made you design approval/bond in a way that only goes up?"
Corinne: "Oh definitely not! Rivalry will continue to have a role when the story calls for it. In the case of Veilguard, we conceived of this threat being so large, that your companions would commit no matter the cost. This afforded us some unique opportunities, like being able to tie the progression of the Companions to your relationship with them."
Q: "What are you as a team most proud of and are there any plans for a NG+ Update ?"
Corinne: "Gosh, there are so many ways I could answer this. And I think the answer would differ depending on who on the team you were to ask. So let me just say this: The creation of any game of this scope, with a team this large, is kind of miraculous when you consider all the knowledge, coordination, discussion, and expertise required. So broadly speaking, what I'm most proud of is the way the team came together to pivot and be true to BioWare's roots of creating great single-player party-based RPGs, and delivered such quality and stablity. I'm also quite proud of how player-first the effort was; Everything from being Steam native, to no Denuvo, to no micro transactions. We mustn't take for granted what monumental task it was to make this happen. There are individual features and experiences that I know we are all proud of as well. The character creator, for example, was a really big one for us. We've long sought to put the control over player-characters in the hands of the fans, and this is the game where the team believes we've best done that. In fact, it was central to one of our creative pillars "Be who you want to be". As for NG+, that's something we discussed, but at this point we don't have any plans to support it."
Q: "Can you go into more detail of Spite’s role in Rook and Lucanis’s romance? Did you expect everyone to want to romance Vorgoth?"
John: "Spite gives Lucanis and Rook privacy whenever they're being intimate. This was, I'm sure you'll be surprised to hear, a consistent topic of discussion as we planned out some of our romance scenes - is Spite watching? But no, he wanders off and reads a book (or whatever demons do for fun). At this point I am not surprised about anyone y'all want to romance. Sentient fog bank? Sure"
Q: "Looking further, what parts of Thedas you personally want to explore more (regardless if that will or will not be implemented in the future games)? Maybe specific time periods?"
John: "I don't think it's any secret that I find the idea of 'what lies across the sea' to be fascinating. It shows up a lot in Bellara's content - what happened in the parts of the world that weren't Thedas? But Kal-Sharok is another place I'd love to spend more time in. It has a very unique relationship to dwarven culture, and particularly in a post-DATV world, it feels like it'd be super interesting to get more time with them."
Q: "What made you decide to remove greatswords as an option? It's one of The fantasy weapons. Why did you choose to have a "convergent" design, gameplay wise, of classes? What i mean is that all classes have a melee option, a "parry" of sorts, amd a ranged option, with warriors throwing a nonexistent shield when 2h. Usually, in an rpg, different classes have different capabilities and limits, to make them feel more diverse. What made you choose otherwise?"
Corinne: "Originally when we concieved the 2-handed weapon stance for Warrior we did want to include Greatswords. We moved away from it largely because the movement set when swinging a large blade diverges quite a bit from what you'd see with an axe or a hammer. Ultimately we felt, given the number of bespoke animations and transitions it would take, that the time is better invested in other areas of the experience. Regarding the classes, we opted for a unified control scheme and baseline set of actions each could take (e.g. every class having a ranged attack for example) for several reasons: 1. In knowing that each class has a similar core set of actions, it allowed to better design the encounters, levels, and missions with a greater level of variety. If Warrior, for example, had no ranged attack, a large number of the missions would have much more egregious constraints on what we expect the player to do. 2. It allowed us significantly more space to play with the types of builds and breath of the skill tree. We're all very proud of how this played out in practice, and in our view created a high degree of divergence. 3. Given the real-time nature of the gameplay, it's a benefit to lean into the muscle memory the players have already established on prior playthroughs"
Q: "Hi I'm non-binary and the ability to be non-binary in this game was really special and made me feel seen in a way no game has before. In addition---TAASH! "NUFF SAID. Love em! My question is: how did you get so much past censors in 2024? How did you deal with localization? Was EA supportive of the push for more representation? Do you think we can see more diverse companions like Taash and our own player character in the future in Bioware games? I am a little worried about the backlash to Taash and the player character, especially right now. It is scary to think about going backwards after you've just achieved this amazing thing for video games. Thank you so much for making me feel so loved playing a video game, this game gives me so much hope and joy for being a trans gamer and nerd and person. I know there's a lot of hate but for me it means the world."
Corinne: "I'm so glad Taash meant so much to you, and so many others! There are two mantras we often refer to within the team: 1. We believe stories are better when they reflect a large variety of relatable experiences. 2. Games can be a reflection of the teams that make them. Taash's journey and support we had in bringing it to life, was something everyone on the team wanted to do and was invested in. It was a story and experience we wanted to tell that made sense in this time and place. I wont lie, it wasn't easy. This is a delicate subject, deserving of respect, that is deeply personal to so many. We didn't want to mess it up, especially for those it would mean the most to. We were fortunate to have a lot of support through internal and external partners to ensure we were handling this story with care, and of course the talented writing and experience of Trick Weekes. It lead to a lot of edits, localization challenges, and some rewrites. But as the old adage goes, nothing worth having comes easy."
Q: "If Solas is bald because the ancient elves just go bald during their immortal lifespans, then why does Elgar’nan have hair?"
John: "I think maybe it's more accurate to say that Solas lost hair because of stress. Elgar'nan, on the other hand, doesn't feel stress - he makes other people feel stress. And, honestly, Elgar'nan is incredibly vain. Something that doesn't show up until the end game is that he's also very vain. The reason he doesn't look blighted and corrupted throughout the game is he uses a portion of his magic to remain looking the way he does."
Q: "In the DAI trespasser DLC elves saw the crossroads different from the other races. Why was that not the case in this game?"
John: "The Caretaker gets into it a little bit, but while the Crossroads in Trespasser were 'peaceful', the Crossroads in DATV are under assault by the gods."
Q: "If you could start DAI or DATV again, what would you change/add/remove? Could you share with us the most emotionally difficult moment to achieve in DATV? And the easiest? Favorite moment?"
Corinne: "One of the most difficult moments to land was actually the prologue. It sets up a lot of context for the player, and evokes a lot of big feelings. We did many revisions on it before we found the right balance of pacing, information, and tension. In my experience, prologues always are among your most reworked content"
John: "Absolutely the Varric twist. There's always a balance of trying to leave hints for the players while not having them guess the ultimate end game of it, and it's INCREDIBLY hard to make that judgment yourself, because you KNOW what's coming, and all you can see is 'how could anyone NOT get that this is coming?' But I'm happy with how it was received and how it landed. The actual conversation with Varric at the end, though - that one was a gut punch."
Q: "So… does Bianca know?"
John: "Yeah. Harding would have gotten word to her."
Q: "I'm curious to know two things, both Solas related: -What happened to his followers? Presumably they weren't /just/ following him and were on board with the revolution that he represented. -What was his plan past making a new prison and transferring the two Evanuris? It sounds like still an eventual tearing down of the Veil but how was he actually mitigating the risks across Thedas? (Presumably with that network of followers)"
John: "Essentially that. Keep the Evanuris imprisoned, tear down the Veil, and then Solas was CERTAIN everything would get better, even if some people had to, tragically, die. One of Solas' defining characteristics, of course, is that he overestimates how successful his plans are going to be (if you listen carefully to the argument between Solas and Varric in the prologue, Varric makes this exact point - everything Solas has tried ended in disaster, so why wouldn't this as well?) As to mitigating the risks - he had a few things going on, but as to how effective they would've been, I think it's safe to say that it wouldn't have worked as well as he'd hoped."
Conclusion: "We've answered everything we can for now, thank you all so much for your questions and the love for Dragon Age!"
[source]
#dragon age: the veilguard#dragon age the veilguard spoilers#dragon age: dreadwolf#dragon age 4#the dread wolf rises#da4#dragon age#dragon age 5#bioware#solas#video games#long post#longpost#mass effect#lgbtq#morrigan#queen of my heart#fenris#the fenaissance#dragon age: tevinter nights#note: if you find i have missed one or made a weird mistake with formatting or anything pls lmk and i will fix :)
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▶ BOYFRIENDS — two is better than one.
contents: college+roommates!au, alcohol consumption, college party kind of situation, groping mentioned — wc. 845
a/n: you were voting in the poll and picked the stsg protecting the reader from the drunk so there we go! our boys making sure we're safe!
𝙇𝙊𝙑𝙀 𝙈𝙀𝘿𝙇𝙀𝙔 | series masterlist
“C’mon cutie, it’s jus’ a dance.”
You’re far from being a mind reader. Sometimes you struggle with getting the point of something someone is telling you straight on, but this time you were sure it wasn’t a dance the man wanted from you.
A thick stench of alcohol saturated the air whenever he was leaning towards you, rendering the oxygen useless because you’d rather suffocate than introduce that toxic waste into your lungs. You were trapped, between the counter in a small, dorm kitchen and a guy you recognized from a sport’s team popular in your college. He’s not the top dog, average at most, but famous nonetheless and apparently such condition turned his ears deaf to any sort of refusal. The small of your back burned in the place where he glued his hand and it wasn’t a pleasant type of burn.
“I’m not gonna dance with you, get away, creep,” you scoffed, frowning upon the stubborn behavior and pressing the open palm of your hand against his chest, trying to put your strength against his own. No luck there, he didn’t budge the slightest.
“Hard to get, huh? I like that,” he grinned and next thing you noticed was a hand on your butt, squeezing the flesh like an orange. You flinched at the feeling, digging your nails into his forearm, doing about as much damage as a little kitten. That’s why you didn’t like college parties. “You sure are a feisty one, aren’t you?”
“Get. Off.” A groan left your throat and your fist clenched to your side. A knee itched to meet his crotch, a drink in your hand begged to be spilled over his stupid face and wash off his stupid smile, maybe even refresh his stinky breath a little.
You thought about violence, your body tensed and muscles contracted, getting ready for a strike, but then, you heard a hum. Soft, melodic, like a cotton and silk, soothing your nerves and making you relax. The sound made you stop; it made the drunk stop as well and your position shifted.
“Does my beautiful mochi have a problem here?”
You could physically feel how Satoru removed the unwanted hand from your rear and the wince on the boy’s face in front of you told you his grip was much heavier than the tone of his voice suggested. Then, your friend wrapped his arms around your waist, effectively pulling you out of the toxic orbit; your back met his wide chest and his chin dropped to rest on your shoulder. His bright blue eyes sized the guy in front of you from above the dark shades he wore that night and you noticed him smiling. It was confident, it was judging and so very challenging. You could tell he wished to get down and dirty with the drunk.
“And you are—?”
“Her boyfriend. Back off.”
“Boyfriend, huh? Bullshit,” the boy scoffed, clearly unable to comprehend the danger he put himself in. He hiccupped drunkenly and then found Suguru in the crowd, pointing at him. “That bitch told my friend her boyfriend is that guy.”
Satoru hummed again, amused, and then chuckled vividly. You felt his embrace tightening protectively around you and his fluffy hair tickling the side of your face. As if summoned, Geto made his way towards you and soon he joined your other side.
“Suguru, this guy over there called our girlfriend a bitch and dared to lay a hand over her ass,” Gojo painted the picture with a sweetly threatening tone and even pouted a little for the added effect.
“Oh yeah?” Brunette mused, raising an eyebrow and you heard a soft crack of his bones when he tilted his head to one side and then the other, stretching his neck. Oh, how menacing. “It can’t be.”
You watched as confusion washed over the features in front of you. The guy was drunk, but it seemed as if the dots were finally connecting in his brain, as if the message was reaching and realization was sinking in — very likely the sound of Suguru’s cracking knuckles made the process much more quick and efficient.
And he crumbled.
The boy shrunk under the set of gazes and tensed atmosphere. Mumbling something incoherent, he backed off, grabbing a can of beer on his way as if pretending to not be bothered when very visibly he was.
You sighed.
An exhale of relief made you wilt a little inside the protective embrace of Satoru’s arms. You felt your body relaxing.
“Thank you. He was damn persistent,” you addressed your friends, smoothing over the hands snaked around your waist and looking up at Suguru.
“Always,” brunette smiled, pressing a kiss to your forehead, while Satoru nuzzled his nose into the crook of your neck. Then he bit you, of course he did, but this time you let it slip.
“I’d be persistent too if I saw those tits unattended,” the snow-white mumbled, and Geto immediately nagged him, causing the dramatic roll of blue eyes.
You, on the other hand, laughed.
Those idiots.
taglist: @kibananya @r0ckst4rjk @rixo-19 @soraya-daydreams@hyun0200 @ilykii @roscpctals99 @mushkasstuff @siimp4youu @juicedcherry @themoreeviltwin @stevenknightmarc @ms5m1th @local-mr-frog @minimorale @lansy-4 @dancer545
#𝙇𝙊𝙑𝙀 𝙈𝙀𝘿𝙇𝙀𝙔#satosugu#satoru#satoru gojo#suguru#suguru geto#geto suguru#gojo satoru#satosugu x you#satosugu x reader#satosugu x y/n#satosugu fluff#satoru gojo fluff#suguru geto fluff#geto fluff#gojo fluff#jjk satosugu#jujutsu kaisen fluff#jujutsu kaisen x reader#jujutsu kaisen x you#jujutsu kaisen x y/n#jjk x reader#jjk x you#jjk x y/n#gojo x reader#gojo x you#gojo x y/n#satoru gojo x you#satoru gojo x reader#satoru gojo x y/n
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i am looking at nohats au 👀 please share more
So! NoHats! I'm going to grab you and use this to ramble. A Lot.
The NoHats AU is @samhainian's it's just that I'm the strange little freak who takes the words said unto me and executes on them. But I can still do a little explainer on what our overall thoughts and vibes are. (And, that we are in fact propping up a little box with some cheese under it here. 🪤 Please (PLEASE) feel free to pick up what we're putting down.)
We're far from the only ones exploring a "what if siffrin fucking died" AU, though the main difference with NoHats is the placement of the death in the timeline. Instead of being 'Mal Du Pays Wins' or 'Act 6 encounter goes horribly wrong', the death is… Just after the (literal) falling action.
(This placement is because Sam is a comic book fan who thus has become used to characters being ripped away at the cruelest times by shitty writers. THANK FUCKING GOD adrienne is not that and isat is delightful yippieee, but, back on topic.)
Giving the party the full understanding of What Happened that you get by putting the death after black hole siffrin, but before the A6 encounter leaves an interesting gap to be filled. See, making Siffrin's death very much not Loop's fault means that… this once again reads (when not read as simply a tragedy...) as the universe doing what it sees fit to fulfull Loop's wish… Thus making Siffrin's death Loop's fault again, but only in their eyes. And only in a way they could express if they were honest about who they were…
And this is where having had excuse to waffle about my general Postcanon Loop thoughts the other day comes in handy, because Sam and I have that as our canon-compliant reading to begin with, NoHats plays off of a lot of the same readings of Loop's character. Namely: Uh Oh Somebody's Lying By Fucking Omission Again. (BECAUSE TO BE FAIR THIS TIME… HOW THE FUCK WOULD YOU HANDLE THAT?)
Now, neither Sam nor I are fanfic writers, so this has been a little bit trapped in our heads and DMs (and my unfinished art but,)
But our thoughts on how NoHats like… Goes.
Siffrin's death is peaceful, but that does not mean the aftermath of it is. I can't imagine the party takes it well, especially after understanding the circumstances of the Loops. (And, of note, in A5 where nobody had the discussion on what to do with each other's bodies should something happen…) But I'd imagine it traumabonds them somewhat (understatement of the century) and now knowing how the rest of the party feels, they resolve to travel together for the forseeable future.
The party track down Loop to deliver the terrible news, since they were clearly Siffrin's friend too, and invite Loop along to travel at least long enough to (let them grieve) get the burial over with. Loop, here, can be helpful in knowing what Siffrin would've wanted where the party would be at a loss. Loop, I think, takes a bit of a lead on the funerary aspects of it all, because, um. (Performing rites on your own body, huh?)
Then, as things are after a death, life just… Kind of has to continue on as normal. The party travel, pick up Nille, and get to know Loop as this mysterious new person. Maybe in this situation they might stay in Bambouche for a while to give Bonnie more stability since. They are probably taking it the worst. It would've come out of absolutely nowhere for everyone in the party obviously but god, for a kid? For A Kid?
It should be stated NoHats is not intended to be grimdark, just y'know. An exploration of grief. This is also why it's got a bit of a lopsided focus on Bonnie vs the rest of the party because hhrrhghghhghghhhghhghhh <- incoherent
Now, a crossroads.
How does the party discover Loop to be Siffrin? How long does it take. How much have the party embraced them as part of the family (especially with something as intense to bond over as this)?
There's the Odile option. Have her put it together and have to bring it up somehow. This could also be done by Isabeau, perhaps. He's smart. (which. God. If anything's the real Isabeau Torment Nexus it's this)
Then there's the other option batted around by Sam and I. The: The Universe Dislikes Duplicates option.
The items in the house that fzzt away when inspected. The Universe doesn't like there to be two of something, at least not when they're acknowledged. But one of something is just fine…?
Which is to say. I'm not a personal proponent of 'Loop getting their body back'. EXCEPT …… except this one time.
There's only one Siffrin now, so they don't need to be obfuscated to exist.
Consider, if you will. Loop swallowing their guilt for long enough to be comfortable. Falling back into old habits. Without another Siffrin around to compete for the niche of, they actually begin to act like Siffrin again. Not intentionally, it's just… The party is as welcoming as they've always been. And the party swears they keep catching glimpses of a face under all the light.
Then, one day, while still not fully human again, the resemblence becomes undeniable. Loop having not even noticed until everyone looks at them like they've seen a ghost.
Has it been months? How long have they kept up this lie? Is it even a lie, to them? They're Loop. But they were, once, Siffrin.
Even after explaining it, does that make it better or worse?
Bonnie cuts through the betrayed, struck-nerve reactions with a sobering "I missed you."
… Anyway !
Yeah so that's the vibe for NoHats. As for LoopLoops? That's more nebulous. I think it can go anywhere really in the NoHats timeline. I err personally toward the "Loop continuously replays the last 10 minutes before Siffrin's death almost immediately after they find out and have to parkour their ass up the House in the most distressing situation possible to try and get them to hold on, just please hold on." (Remember! Siffrin can remember the contents of Loop's loop backs in the A6 fight!)
But there is the possibility that this happens months, or worse years down the road. One last Loop back. Throw it all away for the chance to just get that one thing you didn't know you even wanted but now know you NEED.
Misc:
Okay miscellaneous time.
This is where I admit that I have a bunch of unfinished NoHats art that I haven't gotten around to yet because I feel like a right tool being so obviously Loop-Centric with my fancontent (I AM . . I REALISE I AM NOT DOING MUCH TO BEAT THE ALLEGATIONS.) So like if people want to see that please say because euaghghghhfh <- the nervous.
this is like the most fucked up place to do isaloop fr. anyway.
one of Sam's mid-game observations that I'm just going to share for no particular reason is that Bonnie's hair shares a bunch of shapes with Siffrin's. The flick up at the top, the 3 pronged shape of the fringe… just something to think about.
Without 2 Siffrins around to compare each other to it'd likely be a lot harder to notice Loop's similarities. Doesn't mean that those similarities don't sting more in this context though.
If you do NoHats without LoopLoops. The concept of this all fading into memory years down the line while they just have slightly-glowy but otherwise regular Siffrin hanging out is fucked up to think about. Just like real grief. Augh
6. a peek into the original dms as a treat from us
#LONG POST....!#be free our ideas. go forth into the wild. and by that i mean neither of us are fic writers so please HUNT US FOR SPORT#isat spoilers#looploops au#nohats au#isat au#isat loop#isat act 6 spoilers#not giving it more tags than that since feels rude to tag the rest of the party lol#lucabytetalks#but yes! to be extra clear: nohats is a 'please play in the space' invitation. because neither of us are big fanwork people! um!#it feels a little bit neglectful of us to not make more stuff for this AU ourselves but... we aren't practiced at that kind of thing. so.#open invitation! we know we won't make anything MASSIVE with this so.. don't hold your breath. and feel free to take the reigns.#we aren't like. the arbiters of 'sif fuckin dies' aus in general obviously but if you want to play with our specific ideas please do!#think of this post like prompts if you want to. go nuts#and @ a certain someone who said in the tags theyd maybe write something inspired. kisses you so sweetly. thank u for even considering it#also hi kaun i was thinking about your little snippet when typing 'act 6 encounter goes horribly wrong' 👋
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just a quick stop
finally, the full fic of weird fluffy kist that i have been agonizing over...
(cw: violence, minor character death, a bit spicy - lime on the citrus scale)
killer and dust have been trekking through the dark endless space for a while. killer has been chattering nonstop, filling the empty void with his voice, which dust appreciates. were he to be left floundering in the silence, he'd go crazy just like the many unfortunate souls that have stumbled into this non-place.
this "multiverse station" doesn't seem to have an attendant, only an eerie display of monster dust and decayed human bodies scattered sparsely throughout. yet, killer doesn't seem to be deterred a single bit. he's confidently announced that they would get out of here and back on track to their scheduled date in a mobfell universe.
"trust me, honeyboo," killer gestures with his hand waving around like an excited kid. he's leading dust with his other with his other hand nestled in dust's. the handhold is securely warm in contrast to the chilly void. "my intuition is never wrong. we're definitely on the right path."
your boyfriend is a dumbass, brother, papyrus sighs, floating next to dust.
"i know, bro," he murmurs, smirking into his scarf.
killer turns around, as if hearing what he said. "huh? have something to say, dusty?"
"nothing. guide us through this darkness, o wise guy," dust replies.
killer tilts his head, his signature grin widening. "sure thing, lover boy~"
they walk and walk and walk until dust sees something in the far distance - a white light in the black void. killer, still holding his hand, runs towards the light. dust stumbles as he's dragged along. as they get closer to the light, dust can see it is fragments of some sort of dilapidated train station. there sit three wooden benches in various stages of damage. next to one is a sign in an undecipherable language, along with an equally incomprehensible map, probably of the available pathways. a single bright lamp illuminates the area. as killer fawns over the map, dust stands back idly and makes a mistake looking up at the lamp post - he quickly turns away when he realizes there is a white soul trapped inside the lantern, pulsing slowly. fortunately, before dust can think about it, killer whistles at him and beckons him over.
when dust languidly makes over to killer, the hybrid-souled being speaks animatedly, "looks like we're at this stop point," he points to a faded star mark on the map. "if we want to make it to our destination, we can just go straight ahead from here."
killer traces a long-winded path to another symbol on the map. dust doesn't claim to know much about the jumble that is multiverse travel, so he has no choice but to trust his partner.
"but how can we travel to there?" he asks. "your token is out of juice."
killer gives him an impish grin. "we wait."
and so wait they do. the couple rests on the bench nearest to the station sign, with dust sitting in a corner and killer lounging indulgently, wrapping one arm behind dust's shoulders. bored out of his mind, dust pulls out his cigarette pack and puts one in his mouth. he searches for the lighter in his pockets, only to hear a click right next to him. turning to his left, he sees killer holding out the lighter with the flame on, an inviting wink flashing his face. amused, dust leans in to light the end of the cig, keeping his gaze on killer, whose cheshire smile doesn't wane the whole time. dust leans back and lets out a puff of smoke. he can feel killer's gaze on him.
"so, what else can you put in your mouth, bunny?"
dust glances at killer from the corner of his eye socket. the other skeleton is resting his chin on his closed fist, a mischievous grin on his face. dust looks him up and down before replying dryly.
"you're that bored?"
"maybe i am. maybe you should help me entertain myself."
dust scoffs lightly, but still indulges his boyfriend. "you want a fight then?"
"if that fight involves that mouth of yours, then yeah."
without further prompting, killer slides off his seat and crawls into dust's lap, kneeling over his slouching figure. from dust's point of view, the white light from the lamp washes over killer like a soft halo, his face obscured by the darkness, only somewhat lit by that red soul of his. the shape of the soul is wavering somewhere between an upside-down heart and a target, making dust consider killer carefully. extinguishing the cig on the handle of the bench, he slowly reaches his hand to cup killer's cheek.
"this okay?" he asks quietly, to which killer answers, nuzzling into his hand.
"yeah."
dust guides killer down towards him and nips the corner of his mouth, trailing small pecks along the jaw. he feels killer shiver and doubles his efforts, quickly moving his mouth down killer's neck - or at least the parts not covered by killer's turtleneck that is - while helping killer taking his jacket off his body. dust lets his teeth graze near the nape of killer's neck, smirking into the turtleneck when he feels killer grabbing onto his arms and pulling him closer. dust complies, snaking his hand up inside killer's shirt while teasing him with lazy kisses and half-licks around his mandible. killer's bones are scarred under dust's hand, but dust pays them no mind as he lightly caresses his lover's sternum.
impatient, killer grabs dust's skull with both hands and pulls him into a biting kiss, nipping and growling into it, which only stirs dust into doing the same. the wet, breathy sounds of them exploring each other's mouths echo in the empty void. killer lightly grinds on dust's lap, smiling as he feels dust jerk in surprise. the hooded skeleton only tightens his grip on killer's lower ribs, which prompts a quiet moan out of killer.
but there's something else too, a piercing whine coming out of somewhere.
dust is the first to pull back, his face flushing blue and his tone breathless as he whispers, "did you hear that?"
killer smirks at him, not looking as out of breath as his lover is. "might be our ticket out of here."
with that, they hide behind the rubble of the station, both of them eagerly watching whichever unfortunate soul has wandered in here. it's not long before they see a dog monster approach the bright lamp and survey the map, looking as confused as dust was previously. killer and dust look at each other, silently communicating with their eyes, before each of them move in the opposite direction, effectively circling their unknowing victim.
killer is fast, throwing a knife at the dog monster before dust can formulate a plan. the dog monster startles and howls as the knife penetrates into their thigh. they collapse, and dust, not wanting killer to steal his kill, quickly raises a barrage of bones piercing through their head, dusting them right away. it's all over under one minute.
"aw babe, really?" killer whines as dust feels the exp running through his body, making him shiver. "you gotta have to take those measly exp?"
dust shrugs. "payback for last time you stole my kill."
killer sticks out his tongue, unapologetic. "i still have next time. by the way, what's in their inventory?"
dust, as the winner of the short-lived battle, rustles through the dust pile to see some gold coins, a notebook of some kind, and finally a travel token. picking up the token, he checks the thing for any forgery then throws it at killer. killer catches the thing with one hand and inspects it with his softly lit eyelight.
"is it enough?" dust asks, relieved to see killer nod.
"should be enough for our trip. we can always take more from another."
"finally," dust breathes out, and killer chuckles, putting his arm around dust's shoulders.
"don't be so impatient, mon beau," he whispers near dust's skull. "after the dinner, we can continue what we did back there."
dust stares at killer, trying hard to stop the blush forming on his face. he mumbles angrily as both of them swiftly disappears from the station. truly, killer should be glad he's dust's boyfriend, else he would be forced to eat concrete right now.
#cw suggestive#cw violence#i want to squish them so hard#homicidal boyfriends on their multiversal road trip#and they're not horrible to each other???#this must be early christmas because why else would i write happy kist like this smh#i write#dust sans#murder sans#killer sans#kist#love affair#utmv#undertale au#sanscest#sanshipping
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Friend or Foe || Part 1/3
Part 2 || Part 3
Pairings: Four, Hyrule, Legend x GN Reader
Overview: Link visits an alternate world without its hero and, more importantly, a version of you without your Link. Unfortunately, it seems even the smallest of details can lead to disastrous results. In spirt of October and Halloween, I've decided to do a little evil prompt because none of the Links have enough emotional damage yet😈
Zelda Masterlist 💙Fandom Masterlist
Four has known you since childhood, both of your families having been good friends for generations. You've always been peas in a pot together with a level of closeness that results in a lot of ‘old married couple’ jokes. You're usually the first person Four returns to after his adventures, never sparing a single detail as he knows he can trust you with his life if it were to come down to it which makes this situation so perplexing...
This you is nothing like his dear friend back home. You don't have that same sweet smile that makes his heart do loops of delight, rather a wicked grin that makes his stomach turn in disgust. When he heard murmurs about an evil magic-wielder terrorizing this world, it would've been his last guess that such a person could look exactly like you - same face, same name, same everything!
"What an interesting assortment of weapons, especially this one!" Four bites back a snarl when this cursed version of you holds the Four Sword high into the sky with a teasing smirk, "It's practically dripping with magic. Where did you get it? ...Still not going to answer me? Oh, but you were so talkative earlier - what, with all your meaningless questions and desperate begging.”
Trapped behind cold iron bars, all Four can do is watch helplessly as you search through the rest of the items you’ve stolen from him, making little comments here and there which he refuses to acknowledge (he’s learned from Vaati that responses are only encouragement). The others should be here to rescue him soon anyway. In the meantime, he’s trying to make sense of this whole situation as he has been since you first caught him.
'This just can't be our flower. I refuse to believe it. They'd never be so cruel to us like this! They're our friend!'
'Of course they aren’t, you idiot! There's no way they'd be evil at all! This scum is an imposter and the second we get out of this prison we'll teach them a lesson about why they shouldn’t dare tarnish an angel's name like -!'
'- Calm down. We're in a different version of Hyrule which means this is more than likely this kingdom’s version of -'
'- Hogwash! Don’t you dare finish that sentence! They'd never act like this even in a different world!'
'I don’t want to believe it either, however the fact of the matter is it isn’t impossible. Think about it. Everything about this world is similar to our own excluding our existence. There is no hero meaning we weren’t ever there to protect them. Did you think about that?'
'...No...'
'That's so sad!'
Four must agree with his arguing thoughts. Although this you isn't the one he has waiting for him back home, he can't help feeling some pity towards you, refusing to believe you could simply be born evil. Something led you down this path you currently trek, and maybe this world isn't necessarily within his range of responsibility, however he still feels a bit guilty for not being able to help any version of you, here or there.
Hyrule met you shortly after meeting Zelda which was natural considering you were the eldest child of the crown. He must admit he's unfortunately never gotten the chance to know you too well, seeing as you have so many responsibilities that keep you busy while he, himself, is often sidetracked venturing through a broken world, yet nevertheless, he does know you to be a kind and generous leader - someone he’s always admired very deeply which is why he’s having so much trouble accepting you could ever be like this…
This kingdom has a sort of sadness that flows throughout the dusty sky and crumbled grass. Legend mentioned something about visiting a kingdom like it before, although Hyrule wonders now if all aspects of the Vet's experiences would match. He would ask, however such a question wouldn't be appropriate at the moment given as both heroes have been brought to their knees, spears held close to their heads to keep them submissive (not that it gets rid of Legend's scowl).
When Hyrule first laid eyes on you while being forced him to take a knee in front of your throne, he had been relieved, so certain that you'd immediately wave off your hostile guards and take note of the obvious misunderstanding that has occurred, after all this traveler is a dear friend of yours who should be treated as such. Alas, Hyrule shivers instead, frozen under your cold gaze as you glare down upon Legend and him.
"These are the heroes you found? I thought they'd be taller - more a threat than little mice," You sigh boredly with your head rested against your hand, although you do take a second longer to admire Hyrule, smirking at the boy who unlike his feisty friend looks absolutely petrified to be in your presences.
Pushing yourself off your throne, you approach the poor boy and kneel before him. Despite his attempt to flinch away, you still succeed in running your hand against his cheek, "...Oh, but you're a cutie, aren't you? A rare gem in a world so broken."
At least you're aware of the current status of this kingdom. Hyrule would like to think that with some bitterness in mind, however he actually manages to feel sympathetic while watching you wander back to your throne, not missing that frown upon your face.
It’s then that he’s reminded of a story his friends and him were told upon arrival here - that this world’s hero had died tragically many years ago. There’s no evidence that this world’s current state is because of you which means you could’ve simply inherited a cursed throne and allowed your own heart to hardened under the depressing circumstances, a fate Hyrule fears might have easily occurred to his own version of you as well if not for the support you had received from your siblings and himself. If only you weren’t alone in this world. Maybe then you could have become a beloved queen here, too.
Legend denies that he ever knew you; it hurts too much to accept otherwise. For the short time that he had known you, you had been a light in his life, always so sweet and magical in a way that could lift even the darkest of thoughts. There's a side of him who wishes every night that he'll be blessed with a dream about you because much to his dismay, that's his only way of seeing you again. He'd give anything to meet you in person once more even if for just a second, but not like this...
He's trying hard to keep the scowl on his face - trying to act unintimated, trying to act annoyed - despite how much his heart is aching deep down. He can feel his eyes burning. He can taste iron as he bites down upon his lip, praying to Hylia he'll wake up any moment now.
Promptly after arriving in this Hyrule, the Chain had received several warnings from locals about a ‘demon’ which lurks in the night. They claim that the creature only ever appears in the shadows, preying upon weak minds and cursing them with cruel nightmares.
Legend, of course, dismissed it all as a story meant to scare children, even going as far as to give Warrior a hard time for being jumpy while the group was setting up camp in a forest right outside of town. Unlike some of the others, Legend doesn’t care if the wind whispers or how certain trees around them look like faces, and he was actually sleeping quite well amongst it all until getting up to go to the bathroom.
Walking back into camp, he had been alarmed to notice a cloaked figure hovering right above Wild, their hand outstretched towards his head as the Champion shifted and whimpered in his sleep. Everyone else appeared to already be in similar states of distress, even Time’s stone expression crinkled in pain.
"HEY! GET AWAY FROM THEM!" Legend was quick to shout, catching the monster's attention before drawing his sword which he had thankfully taken with him earlier. He planned on fighting off the beast then hopefully waking the others from their nightmares, yet instead he found himself trapped in one of his own when the cloaked figure removed their hood.
Now he can't move, frozen in terror as he tries desperately to shake the feeling...No...No, it can't be you. This is a trick - an illusion the monster has created to mess with him. You would never stain your beautiful face with such a wicked smile. You'd never hurt anything or anyone the way this thing already has!
Regardless of his doubt, Legend can only shake as you approach a lot faster than he can process, likely aided by your ability to effortlessly float his way. Whether due to a spell of yours or a result of his own weak will, he doesn't jerk away like he wants to when you run a hand over his cheek, cooing in a mocking way, "Aw, get a lot of nightmares, do you honey?"
"N-No. Not at all," He manages, at last finding the strength to swing your way which is an action helped by closing his eyes. If he can't see your face, he won't have to battle his concern over hurting you; he can better convince himself that you aren't truly here as you've never been.
"Liar," You easily dodge him, using merely two fingers to grab his sword midair. Keeping it in place, you lean forward, your breath making his legs wobble as the tears finally begin to prick in the corners of his eyes, "I can read your thoughts - see your fears…Oh, but this is far worse than any nightmare you've had, isn't it, my dear? Far worse than any I could bestow upon you with my magic. Poor thing. You miss them terribly, don't you? If that's the case, then you shouldn’t avoid me so. Soak it up. Remember what I look like. After all, it's the last chance you'll ever get to reach out and touch me."
#lu four#lu four x reader#lu hyrule#lu hyrule x reader#lu legend#lu legend x reader#linked universe#linked universe x reader#link x reader#x reader
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Costume Meta 7x03
so there aren't al l that many costumes to talk about this week from a min cast perspective as pretty much everyone is either in uniform, or a costume they've been wearing for the previous two episodes!
I do have a few things to talk about though so I'm still writing this meta and then I'll be gearing myself up for next week when I have a feeling I'll be up to my eyeballs in new costumes!!
Check theory
The danger around Jared played out - he large bold check signalled that he would be in danger - and he met a grim end!
Pink Theory
I feel like I'm spending every episode playing spot the bright pink and this one came to the pink party as well - we have Corey's dad in this pink sweater and then Corey's two siblings in pink.
Its really interesting to me that we're not seeing this bright pink on any of our mains up to this point (Athena has worn pale pink but not bright pink)- its always been on guest cast (Marisol, Lola, Norman, the mom trapped in the car) and there's a fairly even split between the characters who are in one episode and the multi episode arc characters.
I've already pointed this out but the various traits associated with bright magenta/fuchsia pinks are as follows
Things that are considered positive traits for this shade of pink are; intensity, acceptance, kindness and it's supportive and uplifting nature. It's connected to naive love (as in lust rather than the passionate and enduring love of red) can also be considered a nurturing colour.
Negative traits are; intensity, volatility, arrogant and impatient, irritability and irritating and frustration. it is also said to be a stress inducing colour and is said to be overly emotional and childish.
Stripe Theory
Then we have the stripes - Corey (who I'm convinced is autistic but thats maybe just me projecting!!) is in stripes pretty much the entire time.
The only exception is when the family is on Manzanillo - when he is wearing a watery themed shirt - again separating him from most of the rest of the family - who are all in floral prints (older brother is all in white and not the floral Hawaiian prints but he and his sister (I think they're meant to be twins?!) switch between who is wearing the bold print and who is in a white top throughout the episode)
Mom wears stripes as well - before she gets onto the ship - we see her in this striped coat. Dad and the sister also wear stripes and check scarves, showing that the entire family is in peril, but the largest amount of stripes are saved for the ones who will be in the most danger - which makes total sense from a pattern theory perspective.
An amusing aside that had me giggling - this top is shear perfection when paired with the 118 deciding their new moto is who cares!!😂
Right off to the firehouse to finish up! - I've mentioned before how uniform variation is used to separate out a character where needed (I wrote about it in my 6x09 meta) so here in the firehouse we have two separations going on - Buck and Eddie are the only ones in t-shirts - separating them from everyone else.
In connection to this separating them from the rest of the firehouse crew is that yellow rag Buck is waving around - it feels a little bit like that red one we saw him with several times in season 6 - the season of red flags.
In the same way t hat red cloth was like a red flag, this reads like a yellow flag - now yellow flags are interesting. In shipping terms they were historically a signal of quarantine (this isn' the case any more), and in sports generally they are used to denote hazardous conditions (motor racing and on beaches relating to surf and currents).
But the more interesting yellow flag concept is the yellow flag in a relationship - generally speaking they are indicators of things that could become problematic and turn into red flags if not dealt with or communicated about (yup communication again). Paired with the fact that Buck and Eddie have been 'singled' out through their uniform, its telling us issues ahead (even if we didn't know about them) and that its their dynamic that is going to be tested and that they are going to need to communicate.
Now all those yellow hoses hanging around in the back ground and then one hose physically connecting them - is certainly a choice (remember they could have used one of the non yellow hoses if it wasn't important) and a pretty loud one. I go on and on about yellow lines of communication, a lot, and I have in my metas for this season so far, but here we have another example of yellow ropes.. lines, cables etc.
The really really key thing here is that we haven't actually seen Buck and Eddie connected by a yellow anything since the end of season 3 and having not seen them connected with a yellow anything since season 3 - when their respective yellow lines got cut/burnt. This one here is about , a yellow line of communication being re-established. What adds to this is the directorial choices - the yellow flag is waves around before they connect themselves with a yellow line (hose) - as a piece of directorial foreshadowing I am in love - its telling us the Buck is the one who is the creator of the yellow flags (read his jealousy) and he is the one with the yellow rag (in the same way he was the one with the red rag previously), but that it will ultimately lead to Buck and Eddie reconnecting after those flags are raised and dealt with. I cannot stress enough the importance of that yellow line between them being reconnected - it really speaks of their communication improving and that we'll see them operating on a level we haven't seen before - they cut their yellow lines at the time when Eddie was changing his will, and whilst they have spoken on important topics etc since then, there has always been something in between them - they haven't had a proper full cards on the table conversation. My feeling is that we might be about to get that (especially combined with what we know from what Oliver and Ryan have teased!)
Then there is Chimney who is separated from everyone else by virtue of being the only one in a long sleeved shirt. If you watch the scene through, and pay attentiion to the background, you'll see all the firefighters in either short sleeve shirts or wearing bomber jackets. there is one exception - a guy carrying a medical bag who I'm pretty sure is meant to be a representaion of Hen's reinstatment to the 118 as he crosses Chim at the time Chim announces Hen has been reinstated!
Thats all from me this week - hope you enjoyed! I'm off to prepare myself for Thursday night!!!
Tagged peeps below!
@theladyyavilee @mistmarauder @xxfiction-is-my-realityxx @mandzuking17 @spotsandsocks @loveyou2thecore @rogerzsteven @wanderingwomanwondering @oneawkwardcookie @leothil @copyninjabuckley @shammers86 @crazyfangirlallert @missmagooglie @katyobsesses @radiation-run @gayandbifiremenofmine @bi-moonlight @crazyaboutotps @princesschez75 @alliaskisthepossibilityoflove @sherlocking-out-loud @tommykinarddd @satashiiwrites
#kym costume meta#911 costume meta#911 meta#911 abc#7x03#season 7#kym colour theory#911 colour theory#911
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Fluffy Din Djarin blurb?
Maybe he's trying to convince her to let him go on a run into town to grab supplies but she's not having any of it, worrying about him and practically clinging to him?
uh DUH THIS IS SO CUTE.
"I'll only be gone for a little while. You and the kid can stay here and- oomph." My cheek hits Din's chest and he laughs, arms briefly out to the side as he looks down at me, head tilted inquisitively. "What's wrong?"
"I just got you back." I mutter against the beskar plates with a sigh, eyes shutting as tightly possible, trapping the tears behind them while his hand reaches up to cradle the back of my head.
"What do you mean?" He asks, gruff voice making my stomach flip and I smile a bittersweet grin, feeling like he's already so far away.
"You just got back from getting a bounty. You've barely been back for ten hours." I look up at him with a huff, chin resting on the chest plate of his armor and he sighs, modulated breath sounding through the machine but I can feel his breath from under his mask. How I so desperately wish I could lift it up and see his face.
"I like to be busy." He shrugs as if it's the simplest thing on earth but it just makes my brows furrow deeper as my arms trap him to me, hands tightly secured behind his back.
"Be busy with me." I plead, feeling a gloved hand on my cheek as I allow my eyes to flutter shut, a smile taking over the previous pout on my lips and he laughs heartily. "That's not what I mean." I mutter, sensing the fact that it sounded like an innuendo and, though unintended, it's still funny.
"Are you trying to tell me that you miss me?" He asks and I giggle, nodding my head as he traps my face in his hands, resting his forehead against mine.
"I miss you, Din." I coo, setting my hands on his chest so I can almost feel his heartbeat beneath my hands.
"Then I'll stay." He gives in, shoulders relaxing a bit as Grogu coos beside us, both of our heads tilting down to look at him with happy grins. I guess we're having a family day in.
#din#din x reader#din djarin#din djarin x reader#mandalorian#mandalorian x reader#mandalorian fic#mandalorian fluff#din djarin fluff
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heyy girl by the drumsticks, i meant like actual actual drumsticks 😭😭
thank youuu
"A Tighter Grip."
Warnings: foreign object penetration (consensual), corruption kink, rough smut (consensual) hints of rough smut, reader gets a very pleasurable time with her man. some...corny jokes toward the end.
"We're here." he calmly states as he places the car in park. You unbuckle your seatbelt and wait for him to come over and open up your door for you, a rule that he had set and made clear for you not to break. Pulling you up from the seat, he wraps his arm around your waist as he walks you inside the empty sub building, which was used by the school's band.
"do you and jake come here often to jam out?" you asked.
"From time to time." he smirks out as he plants and rest his lips on top of your head while walking you in.
"Hey! you made it!" jake smiles as h/n sits atop his lap, both of them playing the piano.
"Hey man whats up? long time no see." Giving out bro hugs, Heeseung reunites with his old friends from high school, most of them spread out and attending different universities, yet one face was familiar since he shared the same class as you.
"Hi Jungwon. How are you doing?"
"I'm doing good, how you doing? How's your study group?"
"Fine. Our group leader is a bit frantic at times, but he's mostly good. How about you?"
"oh you're lucky. I got Wilson, and that guy is such a pain."
Laughing as you both exchanged jokes, you felt yourself being pulled back as Heeseung wraps his arms around our waist and plasters your back against his chest. Exchanging his own greeting and bro hug with Jungwon, Heeseung drags you away to introduce you to his other friends, one of which you had met before, Jay.
"Oh hi Jay, its so good to see you again."
"Y/N, how are you?"
Taking a quick moment to catch up as Heeseung spooned you from behind, yet conversed off to the side with Jungwon, you caught up with Jay from the last time you saw him...and well, met him, at a local frat party. As the entire group mingled, you noticed the usual trait of Heeseung's habit whenever you both were in an overcrowded area.....
He always became far more clingy, and never allowed you to break away from him, not even for an inch. Whenever you btoh attended a frat party, went to a large dinner event, or just anywhere where people were a plenty and you were attracting eyes like bees with honey, Heeseung grew far more protected, possessive, and practically manhandled you in keeping you close to him. Not that his usual possessiveness and protected vibes weren't enough. Yet, something about his rough and abusive attitude in keeping you trapped within his arms, not letting you go and even tugging you harshly whenever you caught yourself slipping away whenever someone called your name. He was brutal, forceful, demeaning, restricting, and tough, yet was it was all so very.......sexy.
The way he eyed everyone down with a deathly glare whenever he caught them staring, or when Jay, Jungwon, or Jake would point out and hint for him to keep a close eye on a random stranger or party goer, who took way too much time to admire your rear end or your breasts, Heeseung noted their warnings and issued out his own to said stranger. Ensuring that just by the look of his eye, that whoever was caught eye-humping you was to look. theother way...unless they wanted something bad to happen. Which unbeknownst to many, aside from jake and maybe a few others who were close and personal friends of Heeseung, the range of 'bad' things could be anywhere from a brutal beating to their bodies suddenly disappearing overnight. you've seen it happen both ways, yet tried your best to deter his attention and getting him from ever utilizing the latter option........you tried at least.
Yet still....despite his violent nature in keeping you all to himself, there was something so very breathtaking about the man as he would keep his hands on you, ravish you with kisses and look at you much more softly than he did with others. He loved you...he adored you.....he would do anything and everything for you.
Noting how much you were pressing up against him as you sat on his lap, while he dabbled in playing with the drum set, you leaned your face at a tilt and kissed his ear. Shifting his face to look at you, he smirks with a dashing smile and leans back into the seat as he pulls you into him.
"You want something pretty baby?" he teases as he nuzzles his nose against your neck.
"maybe." you softly chuckled as you felt yourself yearning for more of his clingy touch, he rough and possessive grip, and his soft kisses to cover your entire body. Times like these, you couldn't help it.....you wanted him badly....and unlike most times where you yearned for him, this time....it was so much stronger.
"Yeah? he straightens his smile and his eyes grow sadistically wide. "well lets go and give it to you then...." he deeply exhales with an eager gasp as he grabs onto your neck. Getting up, he walks you out, telling the boys that he'd be right back, that you both were running a quick errand. He pulls you swiftly as the door gently shuts, yet doesn't take you to his car as you had presumed, instead, he takes you right next door to an empty room. It was an old science classroom, yet hadn't been used for quite some time, yet the structure of the chalkboard, the experimental counter spaces, and the seat and desks remained. Swinging you over, he leans you over. the edge of one of the island's and props himself closely behind, pressing his groin against your derriere. Taking a big inhale of your hair, he groans at the scent of your hair as he trails his nose from your nape, to the top of your head.
Whimpering, your spine jolts as you felt the tingling sense of tickle and pleasure riddle inside you. You didn't notice it until now, as he was pulling them out form his back pocket, but he had brought along the drum sticks and from the looks of it, he intended on using them.
"Tell me what you want baby..." he deeply teases....his voice...it carried the same depth in tone, yet was far more seductive and malicious.....
"......Ethan...." you mentally thought.
"I.....I....want you."
"Oh yeah?"
Raising the hem of your skirt up high, revealing your round and plump rear to remain perked up as your breasts remained plastered over the counter space, he swings your panties over the side and uncovers the crown of glory.
With the base of both sticks, the thicker ends paired together, he presses them up against your slit, rubbing them up and down. The slick and smooth wood of the two bundled up, caused you to gasp as you felt him nearly breaching your entrance.
"Tell me what you want me to do......baby doll." he grins against your ear as he presses forward and slips the bundled pair into you. Gasping out a moan, you perk your hips up and motioned your body back and forth, begging for him to go harder...deeper....and to move vigorously.
"mmm......i.....i want.....oh God...." barely able to speak, as he continues to slide the sticks inward, deeper and deeper, your body vibrates as you feel yourself becoming hot and bothered. The sticks were triggering that tingling feeling within you, yet it was nowhere near the sensation of Heeseungs own fingers...or his member. Still....the momentum was similar, as you laid limp, hunched over, taking in the inches before he finally pauses and starts to slide them out, only to ram them back in until his palm met your base.
"Oh my! God! Heeseung!" you gasped out, more and more as he increases the thrust and finally, he was going at a relatively high speed.
"Oh....wrong fucking name baby."
Catching your mistake, you tried to apologize but it was no used, he went even faster and faster. Finally, he was riled up enough where he himself, couldn't take any more of it. Placing the drumsticks in front of your mouth, he tells you to "bite down." You did so, keeping both sticks in your toothy grip as you hear him unbuckling his belt, loosening his pants and fishing out his lengthy member.
Already moistened and lubed up from being fucked by the drum sticks, he slips in with such ease.
"Oh.....fuck...baby you're that wet already?" he taunts out as he begins to fuck you. ata fast pace, not even setting of at a slow momentum.....it didn't matter, the feeling was incredible and something you yearned for all day.
Your saliva slips out from the corners of your mouth as it drips and lathers the drum sticks, finally, the sensation was far too much and you had to moan....you had to scream. Opening your mouth wide and releasing your pleasured gasps, the drum sticks fall before you as your body shifts up and down from receiving his thrusts. Reaching over, his hand hovers over your mouth, where the horizontal length of his finger makes its way in between your lips, to replace the drumsticks. Biting down on his thick finger, you remained merciless as you continued to get fucked. His free hand gropes your rear end and lifts one of your cheeks and gently pulls it apart for him to get a better view under the glare lighting that peered through the window. Watching as the skin around your opening, tightly wrapped around his shaft, becomes pulled as he thrusts out, only to swallow him back in as he shoves inward, he nearly drools at the sight of how you look in this angle, while he fucked you relentlessly. What made it even better, was the sounds of your pleasured gasps as you screamed out his name, begging him for more.
"E-Ethan...please...please!"
"Please what?"
"Please...please....ugh! fuck me! fuck me! more..more......i want more...." you gasped out, tears streaming down your cheeks as you pant out your high pitched cries.
"Yeah? baby wants more? come here...." he kisses the back of your head, releasing his finger from your toothy grip, he places both hands on your waist and pushes you downward, while causing your back to arch and your rear end to perk up. "Ill give you more."
Going at high speed, his groin smacking into your rear cheeks as they bounce and jiggle from the impact, he watches as the dip in your arch smooths out perfectly, and forms the most beautiful curve he's ever seen. Leaning his weight down, you feel his hands around your waist tighten, and squeeze hard as you felt all the pressure radiate in your lower pack as he leans forward and continues to thrust epically into you. He leaned so far in, his feet shifted onto his tip toes as he stabilized himself with his grip around your sides, thrusting...over...and over....and over again.
Who knows how long you were being fucked for now, all you knew was that your drool was foaming up, your hair was a sweaty mess, and you were already dripping with a creamy substance yet he remained thrusting into you, not once letting up or stopping. Your body was entirely limp, and would have failed to remain up had it not been the counter space, or Ethan propping you from sliding with his grasp. Finally, he growls out and there at that moment, you felt that familiar sensation, that warmth, that oozing bit that filled you.....
"Oh fuck i'm cumming....." he breathes out, his fingers digging into your skin as he remained grasping onto your waist. His cock twitches and taps your inner walls as he pumps a few more thrusts inside, releasing every single last drop.
Pulling out, noting the slimy and creamy substance that connected the tip of his shaft to your entry, he smirks as he notes his fine work, after viewing how the base of your entry was completley covered and filled with the thick white substance all over.
"what a mess...." he teases. His voice becomes less roaring, indicating he was going back to his Heeseung side.
Gently sliding your panties back over your entry, he gently pats it sealed as he lowers your dress and helps you to stand upright, carrying most of your weight as you were far too weak to stand on your own from being pelted for so long. Kissing your cheek, he whispers to you.
"keep it all in...let it do its magic..."
with that, he helps you walk out and back into the room next door. You did your best to smooth out your hair and look less of a wreck, yet the moment you walked in and saw the look h/n gave to you, you already knew that you failed to cover up the image of what had transpired.
Taking you over and sitting you down in one of the chairs, he kisses your forehead and tells you to stay put as he goes to get you a drink. Nodding, you placed both hands on your lap as he whispers "good girl." and walks away.
"Hey Ethan, can i get those drum sticks?" one man calls out as he sits at the drum set.
Without saying anything, Heeseung displayed his side profile as he reaches to his back pocket and takes out both sticks, and tosses them towards the man who catches them effortlessley. "thanks man."
"no problem. enjoy." heeseung smirks out as he continues to make his way over to the cooler and takes out two bottles of water.
H/n comes over to sit next to you. "so......what exactly uh....did you guys do for the last two hours?" she smiles teasingly. You looked at her somewhat wide eyed, knowing it was futile to even try and cover anything up.
"..........its...its just been a long day......you know?" you respond back.
"Oh i know." she teases as you both chuckle. The background of silence was suddenly filled with the delightful and skilled sound of the man playing the drums.
"Whoa.....Ethan, what did you put on these drum sticks man? they're so much better and smooth, and i can play so much better with them like this.....they also smell so ......sweet."
"Oh that?" Heeseung takes a swig of his water to replenish his energy as he still was catching his breath, wiping the sweat off his chin. "It's a special type of squalene that is used to preserve wood."
"man you gotta give me the name of it because these feel so much better in my grip. Its like i can hold onto them better and tighter now."
"yeah.....wood is always better when its gripped tighter."
Glancing back over his shoulder at you, he winks as you sat wide eyed blushing, with H/n laughing into your shoulder.
Enjoyed this piece? Show love and treat your girl to a cup of coffee. ♥️
☕ Ko-fi: ko-fi.com/reinbow
#heeseung x reader#heeseung scenarios#heeseung smut#enha x reader#heeseung hard hours#heeseung hard thoughts#heeseung fanfic#enhypen hard hours#enha heeseung#enhypen smut#yandere heeseung imagines#yandere heeseung#heeseung yandere#heeseung imagines#heeseung au#enha drabbles
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Castiel x reader Chapter 16
Summary: SEASON 5 WHOOOO!!!!!!!! LET's GO! So I am so excited for this season so many great episodes. There are going to be a lot more Cas and Y/n scenes. And more chapters too. I do recommend that you read my first book so you get the full Y/n Winchester build-up. Okay with out further due enjoy the second book of Love War and Grace.
Paring: Castiel x reader
word count: 4.4k
Warnings: Some language, Typical Supernatural violence, Spoilers for season five of Supernatural, Guns
AN/ Hey Ya'll so I did notice that it's been a month since I've updated this series sorry for that. This is the longest I've written in a while so that's part of the reason why it took so long. Anywho hope you enjoy especially Cas's and Y/n Renion.
Chapter 16: Good God Ya'll
POV: Y/n “Alright, it looks like you can go home.” The doctor said while putting her supplies away. “Great thanks doc.” She stops and seems to peer into my soul. “You know I have never seen a heart attack like yours I mean you're twenty-four, fit, don’t smoke it just doesn’t make sense.” Yeah I know but it's not like I can tell her that Angels exist and that they all pretty much hate me. “Uh yeah crazy.” I walked to the door. “You must have a guardian Angel.” She jokily said. Oh, you have no idea.
I stepped into Bobby’s doorway to his room he was in his wheelchair just staring out the window. “Hey, what did the Doc say?” Sam asked me. “All good thanks to Cas.” Speaking of him where the Hell is he. Dean comes to us carrying an envelope. “It's been like three days now?” Sam and I both sighed. “We got to cheer him up. Maybe I'll give him a backrub.” “Dean” Again Sam and I both said. “Look...we might have to wrap our heads around the idea that Bobby might not just bounce back this time.” I mean he’s right this kind of news you don't just get drunk and forget about it.
“What's in the envelope?” I nod at the paper. “Went to radiology.” He pulls out the X-ray. “Got some glamour shots.” It was his ribs and it had Enochian engraved in his bones. “Is that why I feel like I have the worst heartburn ever.” I pointed to the picture. “Yup, curtsy of Cas apparently no demon or Angel can find us” Okay does not mean him too? Then Sam’s phone rings. “Hello? ...Castiel?” CASTIEL! “Speak of the devil.” “Ah, St. Martin's Hospital. Why? What are you—Cas?” Cas had hung up on Sam. And the Angel walks up to us. “Castiel…” I just got lost in my thoughts staring at him.
“Y/n I'm glad to see that you're doing well.” That’s it! He must have something on his mind. “Cell phone, Cas? Really? Since when do angels need to reach out and touch someone?” Dean questioned. “You're hidden from angels now—all angels. I won't be able to simply—” He tried to explain. “Enough foreplay.” Bobby announced from his chair. “Get over here and lay your damn hands on.” “I can't.” What? “Say again?” He spun in his chair.
“I'm cut off from heaven and much of heaven's power. Certain things I can do. Certain things I can't.” What about me then? “You're telling me you lost your mojo just in time to get me stuck in this trap the rest of my life?” I can see Castiel is sad that he can’t help. “I'm sorry.” “Shove it up your ass.” I feel terrible for Cas and Bobby.”At least he's talking now.” Dean commented to Sam and me. “I heard that.” “I don't have much time. We need to talk.” Cas directed to Dean. “Okay.” “Your plan to kill Lucifer.” “Yeah. You want to help?” “No. It's foolish. It can't be done.” Cas does really not have any fucks to give.
“Oh. Thanks for the support.” “But I believe I have the solution. There is someone besides Michael strong enough to take on Lucifer. Strong enough to stop the apocalypse.” We are wondering who he’s talking about. “Who's that?” “The one who resurrected me and put you on that airplane. The one who began everything. God.” Okay God right I mean why not. “I'm gonna find God.”
Dean closes the door so people don’t think we're insane. “God?” “Yes.” “God.” “Yes! He isn't in heaven. He has to be somewhere.” Cas sounded so sure. “Try New Mexico. I hear he's on a tortilla.” Dean said and poor sweet Cas did not get the joke. “No, he's not on any flatbread.” “Listen, Chuckles, even if there is a God, he is either dead—and that's the generous theory—” “He is out there, Dean.” “—or he's up and kicking and doesn't give a rat's ass about any of us.” Cas just glares.
“I mean, look around you, man. The world is in the toilet. We are literally—at the end of days here, and he's off somewhere drinking booze out of a coconut. All right?” “Enough. This is not a theological issue. It's strategic. With God's help, we can win.” he really believes. “It's a pipe dream, Cas.” Cas gets very close to Dean. “I killed two angels this week. My brothers. I'm hunted. I rebelled. And I did it, all of it, for you, and you failed. You and your brother destroyed the world—and I lost everything, for nothing. So keep your opinions to yourself.” Damn, I don't think I've ever seen Cas like that before.
“You didn't drop in just to tear us a new hole. What is it you want?” Bobby voiced. “I did come for something. An amulet.” A necklace? “An amulet? What kind?” “Very rare. Very powerful. It burns hot in God's presence. It'll help me find him.” “A God EMF?” Sam questioned. “Well, I don't know what you're talking about. I got nothing like that.” Bobby shrugged his shoulders. “I know. You don't.” Cas turns to Dean. He looks down at Dean’s necklace. “What, this?” “May I borrow it?” Cas asked politely.
“No.” “Dean. Give it to me.” Dean is silent, he looks at me and I nod my head. “All right, I guess.” He takes it off. And hestionly gives it to Cas. “Don't lose it. Great. Now I feel naked.” Cas now has the necklace. “I'll be in touch.” He goes to walk out of the room. “CAS wait up!”
He is very quick on his feet I guess having wings would help with that. I caught up to him and grabbed his wrist to pull him into a room ironically it was the chapel. We just stood staring at each other a little. I couldn't believe that he was here. I finally shake out of my trance-like state. And go to hug him tight like he would disappear in my fingers. And he does the same. “Cas were you really …. Dead?” I say right next to his ear. An answer came that I never hoped to hear.
“Yes.” A tear slips down my cheek and I squeeze him harder. We let go of each other slowly. We sat down on the pews. “So do you really think God will help us?” “I'm here aren't I” I sigh and process everything. “Ok, we will get God’s help then.” “Y/n do you really believe in this plan?” He wasn't just asking as a tactic to win this war but as my friend.
“I believe in you Cas yes God brought you back but you are the one who is fighting actively with us so no matter what remember that.” “Thank you Y/n, I must go start the search.” “Ok but now that you can’t just pop in where I am please use your phone that I gave you for that very reason” I finish with a smile. He gives me one back and files off.
When I was gone Rufus had called Bobby sounding really in trouble and something about Demons. We drove up to this bridge in Colorado and it looked like a tornado had walked through. “This is the only road in or out.” Great. “Looks like we're going to put those scout skills that we never learned to use boys. Let’s Go!” I grabbed my pack and gun and we were off.
We walked into the town slowly and lets just that tornado had walked over and full on ran through. Cars flipped over store doors open … blood in lots of places. Sprilikers on for hours. I had been in haunted places before but I have never felt a chill in my body like this. We are checking out this car when we hear a gun cuck and we turn around. It’s Ellen.
“Ellen hey!” I go to hug her but she raises the gun to my face. Dean gets in between us. “That’s far enough.” “Ellen, what the heck's going on here?” And in response, she throws holy water at Dean. I have to hold back my snicker. “We're us.” He says annoyed, whipping off his face. We walked to a church where the survivors of whatever happened held up. When Ellen knew we were safe she threw herself onto me first for a hug. When she hugged Dean and she pulled back she slapped him.
“You can't pick up a phone? What are you, allergic to giving me peace of mind the only one to call is Y/n. I got to find out that you're alive from Rufus?” Dean seems surprised by her care. “Sorry, Ellen.” “Yeah, you better be. You better put me on speed dial, kid.” “Yes, ma'am.” All of us go to the church basement and theirs a demon trap in front. “What's going on, Ellen?” I ask. “More than I can handle alone.” “How many demons are there?” Sam asks in almost bewilderment. “Pretty much the whole town, minus the dead people and these guys.” Holy shit Demons are having super bowl parties.
“So, this is it, right? End times? It's got to be.” Ellen states. “Seems like it.” Sam replies back. Ellen knocks on the door and the makeshift peephole cover gets moved. “It's me.” Someone opens the door and we're let in, the people in here look like they've been through… war. They all look normal and one of them is pregnant. Peachy just peachy.
“This is Sam and Dean, Y/n. They're hunters. Here to help.” A guy who looks like he's the most confident out at of everyone comes up to us. “You guys hip to this whole demon thing?” “We have some experience.” I answered laughing inside. There was another man in glasses sitting at the table who looked especially like he had seen something. “My wife's eyes turned black. She came at me with a brick. Kind of makes you embrace the paranormal.” Yeah, I would too.
“All right, catch us up.” Dean told Ellen. “I doubt I know much more than you. Rufus called. Said he was in town investigating omens. All of a sudden, the whole town was possessed. Me and Jo were nearby—” What? Now that’s a surprise. The last time I knew she would rather have Jo be a Barmaid than a hunter! “You're hunting with Jo?” “Yeah, for a while now. We got here, and the place—well, the place was like you see it. Couldn't find Rufus, then me and Jo got separated. I was out looking when I found you.” Well, that’s great.
“Don’t worry Ellen we’ll find her” I touched her arm in a comforting way. She gave me a small smile in return. “Either way, these people cannot just sit here” Sam said looking at everyone. Especially the pregnant woman. “We got to get them out now.” “No, it's not that easy. I've been trying. We already made a run for it once.” “So we just reverse the plan-” Ellen stopped me. “Sweetie we used to have twenty.” My eyes widened. “Well, there's four of us now—” Dean tried again.
“You don't know what it's like out there. Demons are everywhere. We won't be able to cover everybody.” “What if we get everyone guns?” Sam suggested. “Sam you want to give walking nursery over there one she won’t make it five feet without going into early labor.” I said to him hoping to slap some sense into him. “More salt we can fire at once, more demons we can keep away.” Of course, it didn’t work when did my brothers ever listen to me!? “Fine everyone but her I'll carry two guns” I could tell Sam was ashamed but he was right, unfortunately. Dean broke our tension.
“There's a sporting goods store we passed on Main on the way in. I bet they got guns.” “All right. You stay. We'll go.” Sam said to Ellen. “What about—” I pulled Ellen into a hug. “Ellen if she’s out there I promise to bring her back.” She had tears in her eyes but kept them back to be strong. “Thank you Y/n.” I squeezed her arms and followed my brothers.
We stop outside the door well Dean stopped us. “Why don't we just go?” Dean directed to Sam about him and I. “What? Just you and N/n?” Sam clapped back. “Well, yeah. Somebody's got to stay here and start giving them Shotgun 101.” “Yeah. Ellen.” Sam starts to go but Dean stops him again. “No no no. It's gonna go a lot faster if you stay and help, okay?” “While you and Y/n split up to go get guns and salt and look for Jo and Rufus? That's stupid.” “Dean We’ll be okay.” “Thanks N/n.” But Dean was stubborn. “You don't want me going out there.” Sam realized. “I didn't say that.” “Around demons.” “I didn't say that.” “Fine, then let's go.” Sam stopped upstairs and Dean gave me an uneasy look.
Dean and I had gone to go look for Guns while Sam was getting salt. “Ok come on let me have it.” Dean said to me. “I don’t know what you're talking about.” I looked at the shotguns not looking up at him. “Y/n I know you, your silence speaks louder than your words so spit it out.” “Dean, I can't tell you how to feel about this.” “But you're judging me.” “No, I'm not.” I put the bag of guns on the table and filled it. I could tell he was still thinking that.
“Dean I think you're feelings about this whole demon blood situation is right but Sam deserves our sympathy with him.” “But he!-” “I know what he did I was there. But he’s our brother and I am going to choose to believe that he can handle this and if he can’t then I'll be with him every step of the way.” I stopped to take a breath. “I hope you choose that too.” I picked up the bag and walked out.
We went to the store to check on sam and when walked in the scene was not good. Sam was bent over a body looking at the blood dripping off the blade like it was liquid drugs. “Sammy?” He drops the knife.
The basement air had grown stronger with tension more and more the longer we were stuck down here and now seeing Sammy Dean was on edge. Teaching everyone shotgunning quickly is harder than it sounds. “Miss, can you show me?” It was the pregnant woman. “Mahm what’s your name?” “Caddy.” “Caddy, do you know the gender and name?” she smiled looking down at her bump, and that right there I knew I wouldn't be able to live if I let her out there. “A girl and her name will be Andra”
“That’s a beautiful name and Andra is the reason why I can't let you go out there.” She looked shocked. “But I can fight.” “I know you can Caddy but if you got hurt then you may never know your kid and I won't allow that.” She sat down tears in her eyes. “I'll fight for you double-fisting it so don’t worry the demons will get it no matter what.” I tried to add a little humor to it. “Thank you.” “Don’t mention it.”
“I'll be back.” I overheard Ellen say. I got straight up. “Where are you going?” “I can't sit here on my ass. My daughter's out there somewhere. I'm not back in half an hour, go. Get these people out of here.” Before I can say anything Sam speaks up. “No, wait. I'll go with you.” “Whoa, hold on. Can I talk to you for a second?” My two brothers walked out. And I could hear the arguing. Suddenly the door pops open. Dean is up against the wall and Sam is holding him there. “If you actually think I—” Sam was getting emotional and they were talking about the demon blood.
With Sam and Ellen gone the pastor was reciting prayers like crazy. And Dean was thinking, walking back and forth. Someone pounds on the door Dean goes to open it and there is Ellen. “Ellen, what happened Where's Sam?” I asked, seeing her state telling me that she had taken a punch. She doesn't answer me and just sits down.
“They took him? Demons took him? Oh my god. What if they're in here? The demons?” Caddy got very worried. “Caddy don't worry they can't get past that door.” I pointed. Dean grabbed a shotgun and was going to leave. “Everybody sit tight. I got to—” He glanced back at everyone and saw their faces and knew he couldn't leave them like this. “Okay, we need to get a plan together. Tell me everything.” He sat down and tells the pastor and he gave me a nod of his head like, don’t worry.
“Guys, one of them's in Jo. We got to get it out without hurting her.” Well, now it's personal. Ellen snorts, laughing at something. “It called me a bitch.” “Ok no offense Ellen but I've been called worse because I took the last hot dog at seven eleven,” I responded. “No, that's not what I meant. It called me a black-eyed bitch.” Dean and I hear and either these demons are looking in mirrors or something fishy is going on.
“What kind of demons are these? Holy water and salt roll right off. My daughter may be an idiot, but she's not stupid. She wears an anti-possession charm. It's all kind of weird, right?” Ellen commented putting the pieces together. “The whole thing's off.” Dean finished. “What's your instinct?” Mine would be call Cas but I know he’s trying to look for God or whatever. “My instinct? My instinct is to call Bobby and ask for help. Or Sam.”
“Well, tough. All you got's me and N/n, and all we got's you. So let's figure it out.” “You know I agree with Ellen Dean.” “All right.” “Ellen do you know why Rufus came was there a specific sign or?” I asked. “He said something about water. That's all I know.” Water? “Padré, you know what she's talking about—the water?” Dean asked the pastor. “The river. Ran polluted all of a sudden. Last Wednesday. And the demon thing started up the next day.” Interesting. “Anything else anything at all?” “Maybe, but it's pretty random.” “Trust me Austin in this life nothing is random.” he takes in my own words. “Shooting star—does that count?”
The three of us look at each other in knowing. “Real big. Same night. Wednesday.” “That definitely counts.” Dean goes over to the bookshelf and grabs one of the many Bibles. And flips through the pages till he finds the right one. “"And there fell a great star from heaven, burning like a torch, and it fell upon the river, and the name of the star was Wormwood. And many men died."” I leaned down on the table thinking about it.
“I don’t know about you guys but that sounds like a giant ass warning sign of the apocalypse.” “Y/n’s right.” Dean agreed with me. “And these specific omens, they're prelude to what?” “The Four Horsemen.” The pastor responded. “And which one rides the red horse?” Dean questioned. “War.” war!? War. “Dean that sweet ride that was parked on main street the red Mustang.” I pointed out and he shook his head in agreeance. “If War is a dude and he's here, maybe he's messing with our heads.” “Turning us on each other.” Ellen concluded. “You said Jo called you a black-eyed bitch. They think we're demons, we think they're demons. What if there are no demons at all and we're all just killing each other?” I asked everyone in general to everyone.
“So now you're saying that there are no demons and war is a guy.” Austin vocalized and he was right, our lives sound like they were ripped from a cheesy early two thousand TV show. “You believed crazy before.” Dean voiced back. Then there was another slamming on the door. It was Roger which is weird because I don't remember leaving. “I saw them, the demons. They know we're trying to leave. They said they're gonna pick us off one by one.” “Wait wait wait. What?” Dean proclaimed our thoughts.
“I thought you said there were no demons.” “Austin there's not, okay.” I told him. “I thought someone should go out and see what's going on!” Oh come on! If I did not know about the supernatural world I would be pissing my pants right now! “They're gonna kill us unless we kill them first!” Roger responded in panic. “Guys please hold on!” “No, we got people to protect. All right, the able-bodied go hunt some demons.” Austin said straight back at me. He grabbed the shotguns.
“Whoa whoa whoa. Slow your roll. This is not a demon thing.” Dean tried to stop him. Out of t the corner of my eye, I see Roger twist a ring on his finger. Fuck it's him. “Look at their eyes! They're demons!” He pointed at us and I'm sure we looked like demons. Caddy gasps. No no! “Caddy!-” But before I could get another word out Dean pulls me out of the room and a gunshot almost hits us.
“Okay this is plan you and Ellen get Jo and I'll get Rufus.” Dean whispered to us. We nodded and went to them.Ellen sets off the bomb. Jo walks a little close to window and Ellen grabs her and pins her to the wall. Of course she tries to fight. “Now you listen up, Joanna Beth Harvelle.” Ellen pulled the full name card. “Jo its us!” “Get off of me bitches!” “Jo if we were demons we would have disaboled you by now!” I try to reason. She listens. “N/n?” “Yes!”
Now both of them didn’t want to kill us we could talk. “We all on the same page?” Ellen asked. Rufus and Dean nod. “Good.” “Hi, Jo.” “Hey.” Ok sensing tension between these two I'll pin that for later. “Okay, we got to find War before everybody in this town kills each—” Gunshots. Everyone ducks. “Damn it! Where's Sam?” Dean yells. “Upstairs.” I let him go, I had a feeling that Caddy needed help. They have the horseman and I have the people.
Ellen and I tried to sneak out to the battlefield but it was pretty hard with bullets flying through the air. “Caddy! Caddy, you have to get out of here!” “No, you're a demon!” “Caddy if I was a demon I would want you out here!” she was going to say something else but I saw a person behind her holding a handgun.
“CADDY!” I push her out of the way and a bullet goes into my arm and I'm pushed back on the ground by the force. I don’t even have time to look at my wound before the guy gets on top of me with a knife. He’s about to stab me in the heart but I catch his wrists before he can slam down. I'm slowly losing strength and the knife is slowly going down. I’m sorry guys, Cas.
The blade is about to go in my chest when the guy stops. “What the fuck!!” He gets off. “Yeah me too dude.” I breathe deeply. “Y/n! Are you okay?” CAddy asked me. “Nothing a little dirt won’t fix.” I simled to hide my pain. “You saved me.” “It was nothing.” She pulls me into a hug. “Yes, it was.”
It feels surreal to be at such a wonderful beautiful place when the day was so ugly and stressful. I was sitting at the picnic table with my brothers twirling the ring in my hands. “So, pit stop at Mount Doom?” Dean broke the silence. “Dean—” “Sam, let's not.” “No, listen. This is important. I know you don't trust me.” Dean looks away and I nudge him to bring him back. “Just, now I realized something. I don't trust me either.” We both look at him.
“From the minute I saw that blood, only thought in my head...and I tell myself it's for the right reasons, my intentions are good, and it, it feels true, you know? But I think, underneath...I just miss the feeling. I know how messed up that sounds, which means I know how messed up I am. The thing is, the problem's not the demon blood, not really. I mean, I, what I did, I can't blame the blood or Ruby or...anything. The problem's me. How far I'll go. There's something in me that...scares the hell out of me, Dean Y/n. In the last couple of days, I caught another glimpse…” “So what are you saying?”
“I'm in no shape to be hunting. I need to step back, 'cause I'm dangerous. Maybe it's best we just...go our separate ways.” I think he's right if he needs time. “Well, I think you're right.” Dean responded and Sam and I were both surprised. “I was expecting a fight.” “Me too.” “The truth is I spend more time worrying about you than about doing the job right. And I just, I can't afford that, you know? Not now.” I feel like Dean is still avoiding his feelings but that's up to him. “I'm sorry, Dean.” “I know you are, Sam.”
“So Y/n which one of us do you want to go with. I thought for a minute and then I came back with an answer. “I think a little separation will be good for us all to sort through our own feelings without anyone else's opinion mixing in our own.” I want Dean to really think by himself. “Where will you go?” They both ask me. “With Ellen and Jo if they are okay with that.” Sam stands up and hugs me. “But you better still call me that threat could still happen.” I tease. “You too Dean.” “Yeah, I know my little sister can kick my ass.” He said as he hugged me.
Jo and Ellen are packing up a truck. “Hey, N/n came to say goodbye?” Ellen asked. “Um actually the opposite and I totally understand if you don't want to but I was wondering if you had space for an extra hunter for a while.” Ellen throws me a pack in response. “Well come on we just got word on a possible vamp nest in Texas.” Jo smiles and we get in the truck. I roll down the window and just hope that this time apart will bring us together.
AN/ Hope you all enjoyed and don't worry the siblings will be back together soon enough. See you Ya'll next time Xoxo Gossip Girl:)
#castiel x reader#castiel#castiel x y/n#spn fanfic#dean winchester#sam winchester#team free will#spnfandom#supernatural#castiel x you#Castiel x reader series masterlist#bobby singer#bobby spn#cas spn#cas x reader#cas x y/n#cas masterlist#supernatural season 5#crowley supernatural
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PROMPTS FROM THE PARENT TRAP * assorted dialogue taken from the script, adjust as necessary
we've got a big, big day ahead of us.
now the question is, how do i get it out?
you must be new.
i would say you need some serious help.
now that's my kind of woman.
we traveled six thousand miles for... this?
it's rather picturesque, wouldn't you say?
i'll be fine. see you in eight weeks.
i'm positive i'd remember you.
sorry, wish i could, but i'm allergic.
sure. i'll take a whack at it.
why's everyone staring?
want me to deck her for you?
i'm so tired. i'm crawling back into bed and sleeping until lunch.
save yourself the aggravation. it's really disgusting.
you'll thank us for this. you'll see.
i feel so bad for you.
any of your pictures ruined?
i love oreos. at home, i eat them with peanut butter.
most people find that totally disgusting.
it's scary the way nobody stays together anymore.
will you stop thinking about your stomach at a time like this?
oh man, this is beyond coincidence. this is beyond imagination.
this is so freaky.
if you could only eat one food for the rest of your life, what would it be?
that's the way true love works. history's filled with stories of lovers parted by some silly misunderstanding.
i have a brilliant, beyond brilliant idea.
oh, right. sorry, i'm just a little nervous.
you sure you know what you're doing?
oh god, i hope she likes me. please like me.
you look fantastic. what did you do to your hair?
i just love how everyone drives on the wrong side here.
now you're even talking like an american.
i'm making a memory.
i can't believe it's you.
i'm sorry, it's just... i've missed you so much.
can you believe it? it seems like it's been forever.
i didn't realize you were so beautiful.
i found a stowaway in your suitcase.
can't you manage without me?
you don't think it's too over-the-top?
come on, let's see what all the fuss is about...
i like things exactly the way they are, thank you.
now let's see what disaster awaits us.
you can't avoid the subject forever.
we kind of hit it off immediately.
i knew you were going to ask me all these questions one day.
it just didn't work out.
get into these arms, you little punk.
what happened to you? something's changed. did you get taller?
now you sound like your old self.
i made cornbread and chili.
i'm just so happy to be home.
i can't put my finger on it, but something about you has definitely changed.
when you're done, come on down. there's someone i want you to meet.
sorry, did i get you wet?
somebody grab that, please.
we've got a major problem.
are you nuts?
this is an emergency.
you've got to get back here to help me.
there's something really important i want to talk to you about.
you do an absolutely marvelous british accent.
i'm trying to tell you something!
why's everybody acting so nutty around here?
i'm afraid you're kind of missing the point.
let's discuss this calmly and rationally...
you are unbelievably out of line.
this is fantastic wine, by the way.
are you okay? would you like me to come with you?
why didn't you tell me it was you all along?
i've never been so happy in my entire life.
i'm in such major trouble here.
you're perfect for each other.
may your life be far less complicated than mine.
i can't believe it. you haven't changed at all.
i think i have to get dressed for dinner.
sometime, if we're ever really alone, maybe we could talk about... what happened between us.
you didn't come after me.
it's the wine we drank at our wedding. i now have every bottle ever made.
can we open one?
you're the only one i'd drink it with.
you don't always have to be so brave, you know.
#rp meme#rp memes#rp prompt#roleplay memes#rp starters#roleplay prompt#ask meme#ask memes#roleplay meme#writing prompts#writing prompt#rp asks#askbox meme#ask game#rp meme starter#starter meme#sentence starter#sentence starters#meme#mcflymemes#the parent trap#movies prompts#movies
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> (Meek) Oh thank god, I thought I was going to die here. [Flee up the stairs and lock the door behind you]
"How well did that work out for you? Did it—"
You bolt midsentence, mustering a speed you didn't previously know you had to dash up the stairs. The door, fortunately, is still open, a rectangle of light serving as your beacon away from certain death.
You close it behind you, turning the lock shut and barricading it with the heavy wooden table that once held the blade.
VOICE OF THE HERO: Well, that wasn't the worst possible outcome of that situation.
VOICE OF THE MEEK: No, it was not. For one, we aren't dead! And for another, we've got the cabin door right ahead of us and can now leave this place behind forever and never think about it again.
VOICE OF THE HERO: But the world—it's still down there—Fine. I guess going back there without a blade in our hand is a death trap, and since he decided it would be a good idea to drop it...
VOICE OF THE MEEK: Hey, let's not go throwing around accusations of whose fault all this is. He did what he thought was best! As did both of us. Really, everyone here is equally complicit in what's happening right now.
VOICE OF THE HERO: (Frustrated grumbling)
VOICE OF THE MEEK: Anyway. Let's go. If you really want that thing down there slain, we can find someone else to do it. Or at least get a better weapon.
VOICE OF THE HERO: Fine. You're right. Let's go.
> [Exit the cabin]
You try the door that would lead you out of the cabin, but as soon as your fingers grasp the handle, you know it's too late. It's fixed in place, and refuses to turn no matter how much force you apply to it.
Locked, perhaps? Maybe not. You don't recall seeing a lock on either side of this door, nor hearing one close behind you, and wouldn't the handle have some give if it were truly only a lock standing in your way? The handle feels almost fused to the door, like a prop whose only purpose is to let you into the cabin. Not out. Never out.
VOICE OF THE MEEK: ...We're trapped.
VOICE OF THE HERO: Yeah. Looks like we are.
VOICE OF THE MEEK: We're trapped!
VOICE OF THE HERO: ...You doing okay...?
VOICE OF THE MEEK: No! No, I'm not doing okay! There's a locked door on one side of us and a locked door and some kind of... entity on the other side that'll tear us to pieces if it manages to get through, and we're stuck in the middle without a weapon, and even if we are safe in here, we don't have any food! Or water! We're going to die here either way!
VOICE OF THE HERO: Calm down, calm down, we'll... figure something out.
VOICE OF THE MEEK: SOMETHING LIKE WHAT—
The voice's panic is cut off by a piercing, wailing voice calling out to you from the other side of the door. It's different, you note, from what it was last time the being spoke.
"I know you're still there. Hoping for a slow end rather than a quick one? That's an interesting choice."
"You're awfully flighty for someone who approached me with a knife. What did I ever do to you?"
"Do you think I'm evil or something? Does it make me evil when I try to defend myself? When you held out freedom and then slammed it in my face, does it make me evil to want it back?"
VOICE OF THE HERO: It's the one that started threatening us!
VOICE OF THE MEEK: You think it cares!?
There is no sound from the basement when the being is not speaking, no pounding or shaking of the door, and yet you know it is standing directly behind it.
"Why don't you open this door and let me out? I won't bite... much."
VOICE OF THE HERO: NO!
VOICE OF THE MEEK: NO!
"Eventually, something is going to have to change. One of us is going to give—you, me, the cabin. And I think I can outlast both of you."
"I'm not going to forgive you for what you've done. And when I get out? You won't be able to forget it."
VOICE OF THE HERO: Let's just... try to get some sleep. We can figure things out once we're rested.
VOICE OF THE MEEK: Yeah! Sure! Fine! Everything's fine! We're never going to be able to get back on its good side after this, and we're trapped in a tiny cabin with no blade, but sure! Let's sleep. It is literally the only thing we can do.
> "All I did was refuse to turn my back to you. I was even willing to let you out! I've done nothing wrong, and I won't let you make me feel guilty, especially not when you started threatening me afterwards."
"Then why did you have a knife from the start? You said it yourself. I'm such a scary thing, about to end the world. You were going to try to kill me sooner or later. Forgive me for not wanting to turn my back to you."
VOICE OF THE MEEK: You, ah, you sure taunting it like that is the best call?
VOICE OF THE HERO: It's the call he made. Let's just go to sleep before we start another argument.
You put the being's taunts out of your mind as best as you can and huddle in against the far wall.
You wake slowly, and for a moment can't tell if your eyes are open. They are. But no amount of blinking will make the pitch-darkness that now surrounds you any more permeable.
VOICE OF THE HERO: What happened? Why can't we see?
VOICE OF THE MEEK: Because we're about to die.
An eye blinks open. In the darkness, you can't tell whether it's small and close up, or large and far away.
Another follows. And another. And another, until the room is full of staring things.
"Oh... hello again."
The darkness almost feels physical, seeping into your lungs and choking out your breath. You try to stumble to your feet, but your legs are weak, and you collapse forward before you can properly stand. The eyes continue to stare.
And then you begin to fade. Whether it smoothly envelops all of your body at once, or if pieces of you are flickering out one at a time, you can't tell. Something in the air has numbed you too much to tell.
VOICE OF THE HERO: Is this it? Are we dying.
VOICE OF THE MEEK: I already told you. We are.
"Look at you. So... fragile. And here I really did think you were a threat to me!"
"It's probably for the best. Can't take any chances. You... clearly understand."
There's a clatter next to your head—the pristine blade, dropping to the floor beside you. You try to reach out, but you can't feel your arm enough to tell if it responds to your actions.
"Goodbye, 'hero.' I'd say it was nice meeting you, but at least one of us should make a habit of not lying."
You can't tell when you die, or even how, only that your senses have completely failed you. The last thing you're aware of—or is it only a memory of awareness? is an uncountable number of eyes, all focused on you.
But that cannot last forever. Eventually, they fade too, and everything is dark.
And you die.
This is the end.
#long one! give me a minute more to get the next scene up#stop the play#run 1 act 2#the show must go on#not in the script
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Bubz's 12 Days of Ficmas: Day 6 Christmas Lights (Mark Hoffman)
Day 6 is here and we're already half way through 12 days of ficmas. I only decided to do this the day prior but it's going so fast.
Notes: Minors DNI, SFW, fluff, No specific descriptions or pronouns for reader used. This one is really short but I like how it turned out never the less.
"Oh come on Mark, don't be such a scrooge"
You said as you proceeded to hang the small strand of Christmas lights up in his office at the precinct.
"I'm not being a scrooge, I just don't want all this Christmas shit in my office"
He replied from his spot sitting as desk with a stack of paperwork in front of him.
"Hey maybe all this "Christmas shit" will help you get closer to finding the jigsaw killer"
I grinned at him, knowing exactly what I was doing. He gave me an unimpressed look and rolled his eyes.
"Ha Ha, very funny. Like you haven't made that joke ten times before"
He deadpanned, as his eyes continued to scan over the paperwork in front of him.
"I mean hey if you need help to get rid of the paper trail, I have a great shredder in my office"
I said, working my way steadily through the strand of lights while pinning them with thumbtacks to the wall.
"Yes I know about your shredder but I have my own thanks, your not even supposed to be involved like this. I thought I told you to stay out of it?"
He questioned, setting down the file he was looking at and opening up another one.
"Mark there was a jigsaw trap on our dining room table the other night, I think we're past the point of me not being involved, there!"
I said as I finished hanging the end of the strand then flipping the switch to cut them on. The soft white and red glow of the lights added such a cozy feel to Mark's dungeon of an office.
"That's why I told you to stay at work an extra hour, I didn't mean for you to come home to a trap on the goddamn table"
"Mark do I ever listen to what you tell me to do when it comes to work?"
"No but one of us still has to hold out hope don't we?"
He deadpanned again, before sighing and throwing down another file. I picked it up to see what it was about.
"Didn't Strahm already make you look over this file?"
"Yeah, but you know how Strahm is. Especially now that he's getting suspicious of everything. He's driving us all fuckin' nuts"
"Too bad he's too caught up in everything else to see what's right under his nose huh?"
"Too bad? So you want me to get caught?"
"Well I could use the house to myself for a few nights. Let me have some me time ya know?"
Mark snorted at that, standing up and rounding the desk to meet me where I was standing in front of it. He wrapped an arm around my shoulders as we both gazed at the Christmas lights.
"Yeah sure "Alone time", by the time I would come back the whole house would be covered in this bullshit"
I rolled my eyes and playfully elbowed him in the side at his comment.
"You have to admit Mark, the Christmas lights aren't THAT bad"
He snorted again, bringing me in closer to him with his arm still wrapped around my shoulders and brining his other hand up to rest on my hip and move me in front of him so my back was to his chest.
"Ya know maybe you have a point, They aren't the worst thing in the world huh?"
It was my turn to snort.
"No Mark, Not the worst thing in the world at all"
#slasher x reader#slasher fandom#12 days of ficmas#ficmas#mark hoffman saw#mark hoffman#mark hoffman x reader#saw franchise#saw x#saw 2004#saw#saw movies
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The Last of Us sentence starters
Taken from both the TV show and all video games. Send one for my muse's response. Feel free to change pronouns as needed.
"I've struggled a long time with survivin', but no matter what you have to find something to fight for"
“So you went from teacher to preacher; because what? It fuckin' rhymes?”
“You can't stop this.”
"You live in a broken world that you could have saved."
"That is... a hat on a dinosaur."
"There are a million ways we should’ve died before today, and a million ways we can die before tomorrow."
“Fuck Seattle.”
“But she gets to live...”
"I would do it all over again."
"That's gotta be hard. Leaving all of your stuff behind like that."
"Now get the fuck out of my town."
"We let you both live and you wasted it."
"To the edge of the universe and back, endure and survive..."
"It's called luck and it's gonna to run out."
"Everyone I have cared for has either died, or left me. Everyone ... fucking except for you! So don't tell me that I would be safer with someone else, because the truth is I would just be more scared."
"The only people who betray us are the ones we trust."
“Hello? Anyone? Cure for mankind here!”
"I don't ever want to see your goddamn face again."
“I can make it quick or I can make it so much worse.”
"I was never afraid before you showed up"
"I walked in to my sister's room and slipped on her bra. It was a booby trap."
"After years of wandering in circles, we’re about to come home, make a difference, and bring the human race back into control of its own destiny."
"It wasn't time that did it."
"Every bad feeling… Your palms sweating, your heart racing… They're all signs you're actually stronger."
"Light on the reading, but it has some good photos."
"That was lame. You're lame."
"Those were your fucking people!"
"Go. Just take him."
"Well, here's your chance to bring your kid into a better world."
"Hearing them talk, it's good to know they're scared of you."
"A bad reputation doesn't mean you're bad."
"I was supposed to die in that hospital."
"I swear."
"Endure and survive."
"If I were ever to lose you, I'd surely lose myself."
"I mean it's why you took off on me, right? To make up for the things we did."
“I'm just a girl. Not a threat.”
"You'd just after her."
"You have no idea what loss is."
"If you lie to me one more time, I'm gone."
"I'm sorry for getting older faster than you."
"Our luck had to run out sooner or later."
"I had a sixty-foot yacht."
"We're not murderers. We just survive."
"I guess you can't outrun your past"
"You mattered to me first."
"Okay, one more. What do you get when you cross an angry sheep and a mad cow? An animal that's in a baaaa-ad mooooo-ood."
"Well, maybe in all that research they turned into fucking monkeys."
"Once upon a time, I had somebody that I cared about. It was a partner. Somebody I had to look after. And in this world, that sort of shit's good for one thing: Gettin' ya killed."
"Bomb this city and everyone in it."
"Why are these pages stuck together?"
"It doesn't matter how much you push the envelope, it'll still be stationery."
"I got you."
"No, fuck you! You handcuffed me!"
"I dreamt about flying the other night."
"I've lost something. I'm failing in my sleep."
"I think they should be terrified of you."
"All the promises at sundown. I meant them like the rest."
"Think I'd let you do this on your own?"
"And just so we’re clear about back there, it was either him or me "
"Lets wait it out. You know we....we can be all poetic and lose our minds together."
"So... why don't you fix one these cars?"
"People are making apocalypse jokes like there's no tomorrow... Too soon."
“Maybe you should have.”
“You took that from me.”
"What is the downside to eating a clock?"
"Holy moly. I guess this is what these buildings look like up close. They're so damn tall! So, what happened here?"
"You think I can still handle things, but I'm not who I was."
"I believe that everything happens for a reason."
"Why don't you say whatever speech you have rehearsed and get this over with."
"Just one peaceful night; a clean conscience…all gone…"
"Drugs. I see hardcore drugs."
"Let's see, scorpions are pretty creepy. Ummm, being by myself. I'm scared of ending up alone. What about you?"
"I don't want to be a burden."
"I don't want to lose you."
"What did the green grape say to the purple grape? Breathe, you idiot!"
"I'll make her pay."
"I'm gonna find... and I'm gonna kill... every last one of them."
"My friends' problem are my problems."
“It's called a hatosaur.”
"I got one for you. What's the quietest animal on a farm? A Shhhhhh-eeep. When you're older, you're going to have a deep appreciation for these jokes."
"Save who you can."
"I worry. Just... let me see her. Please."
"Whoa! How the - how the hell would you even walk around with that thing?"
"Arby's didn't give free lunches."
"You're such an asshole!"
"You're lucky you're still drawing breath! That was plan A, B, all the way to fucking Z!"
"I don't think I can ever forgive you for that."
"You don't think he got what he deserved?"
"Well, you're a burden now, aren't you?"
"We lose"
“’80s means trouble. Code broken.”
"Yeah, well try not to let your guard down."
"After all we've been through. Everything that I've done. It can't be for nothing."
"That ain't the hard part."
"We did those things. And they weren't things. We murdered people."
"What you say goes."
"We've got a family now. She doesn't get to be more important than that."
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Ship of your choice and number 3 :)
sorry this is so late but i didn't see this and then i had to figure out what thing i had reblogged that this was for and..... it's late but i did it!
also uh the problem is you said ship of your choice and my brain said "steddie :)" so idk if you even watch stranger things but uh here you go!
(from a larger wip, so there is a context i prommy)
--
"Absolutely not," Eddie said, like Steve just suggested gnawing off his own leg.
Steve rolled his eyes. "Oh, I'm sorry, did you have a better idea?"
"Yeah, it's called we keep going together!"
Steve pinched his nose. There was a reason he'd waited to suggest this until after Robin had passed out from blood loss: if she'd heard his plan, she would have actually bit him. Hard. Then grabbed him in a headlock and held him there until he agreed he was coming with them.
But they were moving slow, too slow, even when Robin was conscious. Now that she was dead weight? There's no way they'd outrun the demo-creatures on their tail. Not if he didn't do something to slow them down.
Except Eddie Munson, stupid, brave Eddie, hypocrite of hypocrites, stood there in his ripped black jeans and the baby blue sweater he'd borrowed from Steve and refused to let him do what needed to be done.
"What's going on?" Jeff said, coming up behind them. "Harrington's leaving?"
"Running off ahead?" Gareth said with a sneer.
(At this point, Steve was too tired to care about Gareth's frothing hatred of him. If anything, he was impressed that he was able to keep it up in the face of the monsters and the hell dimension they were all trapped in.)
"Dude," Jeff snapped. "That's enough."
Gareth shut his mouth with a click.
"No, see, Steve here wants to stay behind. Hold off the monsters while we head for the exit."
"We're moving too slow," he said. "Either we need to start going faster or we need to slow them down. Robin's not going to magically wake up, so going faster's not an option. I'll stay here and hold them off for a bit then follow you to the exit."
"Steve, you'll die."
Eddie's face was in front of his, curls flying wild, eyes wide and dewy. Steve loved him.
He reached out with both hands and cradled Eddie's face. "Maybe," he said, "but it's me or it's all of us."
"Then I'm staying with you."
"No, you need to help them." He nodded his head at where Gareth, Jeff, and Nate stood, supporting Robin between them. Jeff had pulled Gareth back at some point, giving them some semblance of privacy.
Eddie's hands came up to cover Steve's. "I don't want to. I'm still fucking pissed at them."
"I know, but... they're still your friends. And they have Robin. Please." Steve leaned forward and rested his forehead against Eddie's. "Do it for me."
"You're such a bitch, Harrington." Eddie blinked away tears, but kept his eyes fixed on Steve's.
"I know." There was no more time; if they were leaving, they needed to do it now. "But, just in case..."
Steve pulled back, just enough to see Eddie's lips. Eddie tracked his gaze, breath hitching, and jerked his hand in front of his lips.
"Don't you dare," he said, voice muffled by his hand. "Our first is not gonna be a goodbye."
Steve hesitated, smiled, and planted a soft kiss on Eddie's palm, right where his lips would be.
"You better come back," Eddie said, not quite a whisper.
"Go," Steve said.
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If the M6 had any mental disabilities (OCD, Autism, ADHD...) What do you think they would have?
Brainrot's Arcana Essays: M6's mental health conditions
@hewwo-its-floof .... this probably isn't where your ask was heading, but here's an essay! XD I've actually been turning this concept over in my head for several months now, so you'll see what I could see each of them having but you'll also see why I haven't unpacked it much ^.^
(cropped because this is long and addresses each character)
I'm going to be totally honest and say that I'm extremely hesitant to focus on diagnosing fictional characters beyond lighthearted headcanons. From my own experience of having multiple diagnoses at different times, people and characters tend to be fairly complex in the way their nature, nurture, and mental health interact with each other. So while it's really fun and in many ways healing and validating to see our experiences and habits reflected in a loveable character, it's easy to fall into a trap of confining ourselves or a character to the diagnoses we're focusing on.
Asra, Julian, Muriel, and Lucio, for example, all have the kind of lived experiences that you could fully expect would result in CPTSD. Asra's parents disappeared while they were a young child and they experienced the extended trauma of growing up homeless on the streets. Muriel experienced that same abandonment and homelessness, and then that gets layered with his experience in the Coliseum. Julian has clear memories of the trauma of being shipwrecked, losing his parents, and trying to care for his sister as a young boy, plus the apprenticing he did as a teen treating soldiers on active battlefields. Lucio has a similar traumatic background with the amount of time he's spent in combat and the kill-or-be-killed world he grew up in. Portia doesn't have any memories before the grandmothers at Nevivon, but that doesn't erase her body's memory or the chances of second hand trauma from her closeness to her brother. Nadia didn't exactly have an easy childhood, but we aren't aware of any traumatic incidents before adulthood.
All that to say, there's multiple ways to interpret behavior that reflects a mental condition that doesn't match what's considered "normal." Asra can seem ADHD coded - we've seen them fixate on curious puzzles, completely zone out and forget what they're doing, and turn their living space into a cozy state of chaos. That looks a lot like ADHD! But, that could also be the trauma coping mechanisms of someone who likes to live with the luxury of having a space covered in their things without fear of them being removed, or focusing solely on things that make their brain happy in an unpredictable world. Or maybe Asra's just a naturally curious person who finds chaos comforting and spends a lot of time in their own head. Maybe it's a combination of all of the above feeding into each other in different ways!
The same goes for the other three - does Muriel like a more isolated lifestyle because of the trauma from crowds in the Coliseum? Does he like to keep his own heavily guarded space and set routines from living on the streets? Or are those autistic traits, seeking out a space that isn't overstimulating and doesn't require masking? How much of that is natural introversion and a general preference for calm, ordered spaces? He could be a combination of some or all of those things, but he's still himself regardless. If we were to focus on just one, we'd risk leaving the rest to fade into the background.
Julian has one of the stories in which MC plays a very direct role in addressing his mental health. He depends on them heavily to help him find new purpose and a new way to live. You could almost say that MC helps "fix" him, but this doesn't involve losing a lot of the things that make him so messy - it mostly involves helping him dial it back enough so that it's no longer unhealthy. (for example - he drinks as a coping mechanism, but the solution isn't for him to never touch alcohol again. he still drinks and has a fun time, it's his need to self-isolate and self-destruct that really needed to be addressed) He can still be loud and flamboyant and entertaining without having to pin his worth on how much validation he gets from it. Could those super high highs and low lows be signs of bipolar disorder? Maybe, but whether it is or not, Julian's wide range of emotional expression is core to who he is.
Lucio is his own special case (I mean, the story starts out with him as the villain). The plot of his route is his transformation. It could be easy to read narcissism into a lot of his behavior, and if that's a diagnosis his character was built around, it would make sense! It could also be easy to argue that his tendency to idolize himself is a response to growing up in a world where he had no control and felt constantly unsupported and ignored. But the focus isn't on bashing how he sees himself as much as it is on teaching him accountability around what he does with that. Lucio at the end of his story still has a sizeable ego, still sees himself as a protagonist, and has no qualms about being good enough for MC. However, he's gained experience acknowledging his own flaws and mistakes and it's enabled him to seek out a fresh start.
We could unpack Portia and Nadia too - is Portia's super competence and hard working nature born out of the pressure to be strong and steady for her traumatized older brother? Did that cause the hyper responsibility that kept her adventurous spirit in Nevivon way past her childhood? Does her annoyance with her older brother's struggles come out of frustration at never being able to process her own difficulties in favor of playing therapist for everyone else? Are her loudly cheerful attitude, tendency to fill her day with work, and love of escaping into books all masking techniques for chronic depression? Maybe all of that is true, but it's accompanied by a conscious decision to be optimistic and a genuine love of caring for other people.
We could speculate about the source of Nadia's insecurities for hours - what did her old dynamic with Lucio look like? Where did her hesitance to get involved and try to fix a broken system come from? What caused someone with such a focused personality to make firm decisions and express deep doubts at the same time? Does her quest for influence come from a desire to implement improvements or a need for control? Maybe her love of precision, good omens, and controlled environments are a result of OCD, or maybe she's just discovered what it's like to have her confidence shaken and this is what it looks like to move forward.
I've processed my own share of eating and mental disorders, dysphoria, neurodivergence, disability, and trauma. Some of my diagnoses only lasted several months, others took decades to work past, and a few of them I know will be with me for the rest of my life. They help explain a lot of how I function, experience the world, and interact with others as a person. But those conditions and experiences are only part of the amalgamation that makes me who I am, who I've been, and who I'm becoming. I don't care to completely define myself by certain parts when the sum of who I am is what's going to decide my story, and I like extending that mindset to the stories, people, and characters I interact with as well.
I hope that makes sense, and sorry for the unexpected essay!!
Cheers, friend -
brainrot
#ask arcana brainrot#the arcana#the arcana headcanons#the arcana hc#the arcana game#asra the arcana#julian the arcana#nadia the arcana#muriel the arcana#portia the arcana#lucio the arcana#asra alnazar#julian devorak#nadia satrinava#muriel of the kokhuri#portia devorak#lucio morgasson
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Okay, this has been bothering me, and I'm gonna go into it, cuz I feel like being mad that the fandom didn't get better is friggin valid, so imma get negative here at some serious missed potential, if that's not your jam, 100% get it, please scroll past.
We have a season with 20 episodes, each of which are 20 minutes long. That is an unprecedented amount of time for a ninjago season- I would argue maybe too much time, but that's not what we're getting into here. Even just the first half is the length of your standard ninjago season back in the day. There is no excuse for not taking your time with ideas that deserve time. You've got time. You've got too much time.
If you're gonna do a mystical mind prison that traps you in your worst fears, you gotta do it! You can't do this wimpy half commit thing you're doing here. What is this cop out that's like three minutes long? This is a top tier trope! Loads of stories do this- for a good reason, it's a great way to get lots of new insight into your characters, not to mention have fun with environments, hypotheticals, bend logic, and do some creative filmmaking. And here you are, inventing a whole weird fictional animal to facilitate your nightmare state, and it legitimately takes up so little screen time that it hurts! What? Did you not have enough to say about your characters to fill out a full subplot? You thinking that surface level about things? Or was the basketball tournament fake out with the dragons so important to the story that you couldn't cut it out for some character introspection?
It's so short and pointless, it doesn't functionally do anything except tell us very directly "Here's what this character fears, and will have to get past this season!" No looking into why or making some progress/losing progress on the issue in the dream state. We don't even get to see everyone's visions, let alone see any interconnectivity between them. It's just such a waste of a classically exciting set up. And why on earth would you place this concept at the beginning of the season? Put it at the turning point man! That's what this scenario is made for! Literalizing characters overcoming mental challenges so that it's interesting to watch! Using the nightmare dream sphere for exposition in the most boring possible version of the trope is just dumbfounding.
I mean seriously? The black void? That's all you've got? You gonna go the Cars 2 route and set our supposedly deep nightmare sequence in a black void? No symbolism to the void even? No distorting of visuals within the void? Nothing? Can you get any more basic? Did you really put that little creativity into this? Like, the whole point of the nightmare dreamscape is to get creative! So much symbolism and messaging that you can easily tie into things! the possibilities are literally endless! But yeah, I guess Arin running in place is pretty meaningful too, I'm sure it took you a while to come up with something so profound.
There's a reason this story beat usually makes up at least half the plot of any given episode it's in! There's so much room to explore. The potential for crosscutting between nightmares is so high, drawing parallels between characters. Maybe they're all interconnected, and the mentally strongest of the team breaks free to help the others in their nightmares. Maybe it's a revelation point for the rest of the team as they see a dark past of another character they didn't know about. Or maybe it's just the audience who gets new insight into a sheltered corner of a character's mind, or a way to reveal to them a dark secret someone is hiding. You can also have fun subverting expectations, maybe one of the nightmares is just objectively pretty funny. And, the best thing about any dream environment you're creating, you can have the characters get involved in insanely creative fights and action scenes where they literally beat up their mental roadblocks with cool looking and symbolically important powers or tools.
Like, I know the fandom is losing their mind over this scene because 'omg Nya's gonna be so sad cuz of the memory loss(that hasn't even been revealed in narrative yet, so the irony doesn't even really work)' but I just need you to understand that the full fledged angst, character growth, and introspection y'all are speculating could have theoretically happened in Kai's plot is what we could have had for everyone. For a full episode. Like it deserved to be. And it would have been really cool, and really satisfying, and beautifully and symbolically stunning, because countless other people have done it, it's honestly not too difficult. Stop freaking out like they did a good job with this- they didn't do a good job with this. They couldn't even bother to give everyone a vision, they just gave up on the concept halfway through.
Not to mention how accessible and valuable this type of storytelling is to kids! Literalizing some of the big abstract issues these characters are supposedly battling this season would be a great way to get kids to grasp these ideas, but instead it's literally like two and a half minutes of slightly ominous stuff to bate us before we move on.
Stop teasing us with interesting stuff and then not actually following through! This is not how you do storytelling!
#ninjago#Dragons Rising#drs2 spoilers#ninjago spoilers#beyond the phantasm cave#no hate to anyone#obviously#/lh
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