#but you have to accept that other people will participate in some way in your life
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idk if its controversial to say but i think some of you need to learn to be more comfortable being around other people who you may not fully get along with and agree with. not like political stuff or people who will cause you active harm but. not everyone has to be exactly like you or else they're non-existent in your eyes. you're not being forced to befriend everyone and agree with everyone around you but learning to be able to accept and share a space with people is important. it's unrealistic to expect to never interact with certain people simply because you don't want to and it's easier to accept and tolerate that (you don't have to like it) than to push people away tbh. this isn't about political views or harmful people at all this is just about being able to foster a community of people. not everyone has to be a friend or be exactly like you and it's discriminatory to assert otherwise.
#you're fine to have internet dni's for things to curate your online expierence#but dont let it affect your ability to hold relationships and build community irl#tolerate other people. please#however this excludes people who are harmful and dangerous!!#part of being a leftist is the ability to have community among people who are alike and different from you#some of you are getting too comfortable closing off people for the smallest thing#this isn't about online discourse or anything. you're free to curate your online experience as you see fit!#block and add dnis to your hearts content!#but you have to accept that other people will participate in some way in your life#and you don't have to like them. and that's okay.
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Fandom can do a little gatekeeping. As a treat.
So I finally decided to archive-lock my fics on AO3 last night. I’ve been considering it since the AI scrape last year, but the tipping point was this whole lore.fm debacle, coupled with some thoughts I’ve been thinking regarding Fandom These Days in general and Fandom As A Community in particular. So I wanna explain why I waited so long, why I locked my stuff up now, and why I’ve come to the conclusion that I’m a-okay with making it harder for people to see my stories.
Lurkers really are great, tho
I’m a chronic lurker, and have been since I started hanging out on the internet as a teen in the 00s. These days it’s just cuz I don’t feel a need to socialize very often, but back then it was because I was shy and knew I was socially awkward. Even if I made an account, I’d spend months lurking on message boards or forums or Livejournals, watching other people interact and getting a feel for that particular community’s culture and etiquette before I finally started interacting myself. And y’know, that approach saved me a lot of embarrassment. Over the course of my lurking on any site, there was always some other person who’d clearly joined up five minutes after learning the place existed, barged in without a care for their behavior, and committed so many social faux pas that all the other users were immediately annoyed with them at best. I learned a lot observing those incidents. Lurk More is Rule 33 of the internet for very good reason.
Lurking isn’t bad or weird or creepy. It’s perfectly normal. I love lurking. It’s hard for me to not lurk - socializing takes a lot of energy out of me, even via text. (Heck it took 12 hours for me to write this post, I wish I was kidding--) Occasionally I’ll manage longer bouts of interaction - a few weeks posting here, almost a year chatting in a discord there - but I’m always gonna end up going radio silent for months at some point. I used to feel bad about it, but I’ve long since made peace with the fact that it’s just the way my brain works. I’m a chronic lurker, and in the long term nothing is going to change that.
The thing with being a chronic lurker is that you have to accept that you are not actually seen as part of the community you are lurking in. That’s not to say that lurkers are unimportant - lurkers actually are important, and they make up a large proportion of any online community - but it’s simple cause and effect. You may think of it as “your community”, but if you’ve never said a word, how is the community supposed to know you exist? If I lurked on someone’s LJ, and then that person suddenly friendslocked their blog, I knew that I had two choices: Either accept that I would never be able to read their posts again, or reach out to them and ask if I could be added to their friends list with the full understanding that I was a rando they might not decide to trust. I usually went with the first option, because my invisibility as a lurker was more important to me than talking to strangers on the internet.
Lurking is like sitting on a park bench, quietly people-watching and eavesdropping on the conversations other people are having around you. You’re in the park, but you’re not actively participating in anything happening there. You can see and hear things that you become very interested in! But if you don’t introduce yourself and become part of the conversation, you won’t be able to keep listening to it when those people walk away. When fandom migrated away from Livejournal, people moved to new platforms alongside their friends, but lurkers were often left behind. No one knew they existed, so they weren’t told where everyone else was going. To be seen as part of a fandom community, you need to submit to the mortifying ordeal of being known, etc. etc.
There’s nothing wrong with lurking. There can actually be benefits to lurking, both for the lurkers and the communities they lurk in. It’s just another way to be in a fandom. But if that is how you exist in fandom--and remember, I say this as someone who often does exist that way in fandom--you need to remember that you’re on the outside looking in, and the curtains can always close.
I’ve always been super sympathetic to lurkers, because I am one. I know there’s a lot of people like me who just don’t socialize often. I know there’s plenty of reasons why someone might not make an account on the internet - maybe they’re nervous, maybe they’re young and their parents don’t allow them to, maybe they’re in a bad situation where someone is monitoring their activity, maybe they can only access the internet from public computer terminals. Heck, I’ve never even logged into AO3 on my phone--if I’m away from my computer I just read what’s publicly available.
I know I have people lurking on my fics. I know my fics probably mean a lot to someone I don’t even know exists. I know this because there are plenty of fics I love whose writers don’t know I exist.
I love my commenters personally; I love my lurkers as an abstract concept. I know they’re there and I wish them well, and if they ever de-lurk I love them all the more.
So up until last year I never considered archive-locking my fic, because I get it. The AI scraping was upsetting, but I still hesitated because I was thinking of lurkers and guests and remembering what it felt like to be 15 and wondering if it’d be worth letting a stranger on the internet know I existed and asking to be added to their friends list just so I could reread a funny post they made once.
But the internet has changed a lot since the 00s, and fandom has changed with it. I’ve read some things and been doing some thinking about fandom-as-community over the last few years, and reading through the lore.fm drama made me decide that it’s time for me to set some boundaries.
I still love my lurkers, and I feel bad about leaving any guest commenters behind, especially if they’re in a situation where they can’t make an account for some reason. But from here on out, even my lurkers are going to have to do the bare minimum to read my fics--make an AO3 account.
Should we gatekeep fandom?
I’ve seen a few people ask this question, usually rhetorically, sometimes as a joke, always with a bit of seriousness. And I think…yeah, maybe we should. Except wait, no, not like that--
A decade ago, when people talked about fandom gatekeeping and why it was bad to do, it intersected with a lot of other things, mainly feminism and classism. The prevalent image of fandom gatekeeping was, like, a man learning that a woman likes Star Wars and haughtily demanding, “Oh, yeah? Well if you’re REALLY a fan, name ten EU novels” to belittle and dismiss her, expecting that a “real fan” would have the money and time to be familiar with the EU, and ignoring the fact that male movie-only fans were still considered fans. The thing being gatekept was the very definition of “being a fan” and people’s right to describe themselves as one.
That’s not what I mean when I say maybe fandom should gatekeep more. Anyone can call themselves a fan if they like something, that’s fine. But when it comes to the ability to enjoy the fanworks produced by the fandom community…that might be something worth gatekeeping.
See, back in the 00s, it was perfectly common for people to just…not go on the internet. Surfing the web was a thing, but it was just, like, a fun pastime. Not everyone did it. It wasn’t until the rise of social media that going online became a thing everyone and their grandmother did every day. Back then, going on the internet was just…a hobby.
So one of the first gates online fandom ever had was the simple fact that the entire world wasn’t here yet.
The entire world is here now. That gate has been demolished.
And it’s a lot easier to find us now. Even scattered across platforms, fandom is so centralized these days. It isn’t a network of dedicated webshrines and forums that you can only find via webrings anymore, it’s right there on all the big social media sites. AO3 didn’t set out to be the main fanfic website, but that’s definitely what it’s become. It’s easy for people to find us--and that includes people who don’t care about the community, and just want “content.”
Transformative fandom doesn’t like it when people see our fanworks as “content”. “Content” is a pretty broad term, but when fandom uses it we’re usually referring to creative works that are churned out by content creators to be consumed by an audience as quickly as possible as often as possible so that the content creator can generate revenue. This not-so-new normal has caused a massive shift in how people who are new to fandom view fanworks--instead of seeing fic or art as something a fellow fan made and shared with you, they see fanworks as products to be consumed.
Transformative fandom has, in general, always been a gift economy. We put time and effort into creating fanworks that we share with our fellow fans for free. We do this so we don’t get sued, but fandom as a whole actually gets a lot out of the gift economy. Offer your community a story, and in return you can get comments, build friendships, or inspire other people to write things that you might want to read. Readers are given the gift of free stories to read and enjoy, and while lurking is fine, they have the choice to engage with the writer and other readers by leaving comments or making reclists to help build the community.
And look, don’t get me wrong. People have never engaged with fanfic as much as fan writers wish they would. There has always been “no one comments anymore” wank. There have always been people who only comment to say “MORE!” or otherwise demand or guilt trip writers into posting the next chapter. But fandom has always agreed that those commenters are rude and annoying, and as those commenters navigate fandom they have the chance to learn proper community etiquette.
However, now it seems that a lot of the people who are consuming fanworks aren’t actually in the community.
I won’t say “they aren’t real fans” because that’s silly; there’s lots of ways to be a fan. But there seem to be a lot of fans now who have no interest in fandom as a community, or in adhering to community etiquette, or in respecting the gift economy. They consume our fics, but they don’t appreciate fan labor. They want our “content”, but they don’t respect our control over our creations.
And even worse--they see us as a resource. We share our work for free, as a gift, but all they see is an open-source content farm waiting to be tapped into. We shared it for free, so clearly they can do whatever they want with it. Why should we care if they feed our work into AI training datasets, or copy/paste our unfinished stories into ChatGPT to get an ending, or charge people for an unnecessary third-party AO3 app, or sell fanbindings on etsy for a profit without the author’s permission, or turn our stories into poor imitations of podfics to be posted on other platforms without giving us credit or asking our consent, while also using it to lure in people they can datascrape for their Forbes 30 Under 30 company?
And sure, people have been doing shady things with other people’s fanworks since forever. Art theft and reposting has always been a big problem. Fanfic is harder to flat-out repost, but I’ve heard of unauthorized fic translations getting posted without crediting the original author. Once in…I think the 2010s? I read a post by a woman who had gone to some sort of local bookselling event, only to find that the man selling “his” novel had actually self-published her fanfic. (Wish I could find that one again, I don’t even remember where I read it.)
But aside from that third example, the thing is…as awful as fanart/writing theft is, back in the day, the main thing a thief would gain from it was clout. Clout that should rightfully go to the creators who gifted their work in the first place, yeah, but still. Just clout. People will do a lot of hurtful things for clout, but fandom clout means nothing outside of fandom. Fandom clout is not enough to incentivize the sort of wide-scale pillaging we’re seeing from community outsiders today.
Money, on the other hand… Well, fandom’s just a giant, untapped content farm, isn’t it? Think of how much revenue all that content could generate.
Lurkers are a normal and even beneficial part of any online community. Maybe one day they’ll de-lurk and easily slide into place beside their fellow fans because they already know the etiquette. Maybe they’re active in another community, and they can spread information from the community they lurk in to the community they’re active in. At the very least, they silently observe, and even if they’re not active community members, they understand the community.
Fans who see fanworks as “content” don’t belong in the same category as lurkers. They’re tourists.
While reading through the initial Reddit thread on the lore.fm situation, I found this comment:
[ID: Reddit User Cabbitowo says: ... So in anime fandoms we have a word called tourist and essentially it means a fan of a few anime and doesn't care about anime tropes and actively criticizes them. This is kind of how fandoms on tiktok feel. They're touring fanfics and fanart and actively criticizes tropes that have been in the fandom since the 60s. They want to be in a fandom but they don't want to engage in fandom
OP totallymandy responds: Just entered back into Reddit after a long day to see this most recent reply. And as a fellow anime fan this making me laugh so much since it’s true! But it sorta hurts too when the reality sets in. Modern fandom is so entitled and bratty and you’d think it’s the minors only but that’s not even true, my age-mates and older seem to be like that. They want to eat their cake and complain all whilst bringing nothing to the potluck… :/ END ID]
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“Tourist” is an apt name for this sort of fan. They don’t want to be part of our community, and they don’t have to be in order to come into our spaces and consume our work. Even if they don’t steal our work themselves, they feel so entitled to it that they’re fine with ignoring our wishes and letting other people take it to make AI “podfics” for them to listen to (there are a lot of comments on lore.fm’s shutdown announcement video from people telling them to just ignore the writers and do it anyway). They’ll use AI to generate an ending to an unfinished fic because they don’t care about seeing “the ending this writer would have given to the story they were telling”, they just want “an ending”. For these tourist fans, the ends justify the means, and their end goal is content for them to consume, with no care for the community that created it for them in the first place.
I don’t think this is confined to a specific age group. This isn’t “13-year-olds on Wattpad” or “Zoomers on TikTok” or whatever pointless generation war we’re in now. This is coming from people who are new to fandom, whose main experience with creative works on the internet is this new content culture and who don’t understand fandom as a community. That description can be true of someone from any age group.
It’s so easy to find fandom these days. It is, in fact, too easy. Newcomers face no hurdles or challenges that would encourage them to lurk and observe a bit before engaging, and it’s easy for people who would otherwise move on and leave us alone to start making trouble. From tourist fans to content entrepreneurs to random people who just want to gawk, it’s so easy for people who don’t care about the fandom community to reap all of its fruits.
So when I say maybe fandom should start gatekeeping a bit, I’m referring to the fact that we barely even have a gate anymore. Everyone is on the internet now; the entire world can find us, and they don’t need to bother learning community etiquette when they do. Before, we were protected by the fact that fandom was considered weird and most people didn’t look at it twice. Now, fandom is pretty mainstream. People who never would’ve bothered with it before are now comfortable strolling in like they own the place. They have no regard for the fandom community, they don’t understand it, and they don’t want to. They want to treat it just like the rest of the content they consume online.
And then they’re surprised when those of us who understand fandom culture get upset. Fanworks have existed far longer than the algorithmic internet’s content. Fanworks existed long before the internet. We’ve lived like this for ages and we like it.
So if someone can’t be bothered to respect fandom as a community, I don’t see why I should give them easy access to my fics.
Think of it like a garden gate
When I interact with commenters on my fic, I have this sense of hospitality.
The comment section is my front porch. The fic is my garden. I created my garden because I really wanted to, and I’m proud of it, and I’m happy to share it with other people.
Lots of people enjoy looking at my garden. Many walk through without saying anything. Some stop to leave kudos. Some recommend my garden to their friends. And some people take the time to stop by my front porch and let me know what a beautiful garden it is and how much they’ve enjoyed it.
Any fic writer can tell you that getting comments is an incredible feeling. I always try to answer all my comments. I don’t always manage it, but my fics’ comment sections are the one place that I manage to consistently socialize in fandom. When I respond to a comment, it feels like I’m pouring out a glass of lemonade to share with this lovely commenter on my front porch, a thank you for their thank you. We take a moment to admire my garden together, and then I see them out. The next time they drop by, I recognize them and am happy to pour another glass of lemonade.
My garden has always been open and easy to access. No fences, no walls. You just have to know where to find it. Fandom in general was once protected by its own obscurity, an out-of-the-way town that showed up on maps but was usually ignored.
But now there’s a highway that makes it easy to get to, and we have all these out-of-towner tourists coming in to gawk and steal our lawn ornaments and wonder if they can use the place to make themselves some money.
I don’t care to have those types trampling over my garden and eating all my vegetables and digging up my flowers to repot and sell, so I’ve put up a wall. It has a gate that visitors can get through if they just take the time to open it.
Admittedly, it’s a small obstacle. But when I share my fics, I share them as a gift with my fellow fans, the ones who understand that fandom is a community, even if they’re lurkers. As for tourist fans and entrepreneurs who see fic as content, who have no qualms ignoring the writer’s wishes, who refuse to respect or understand the fandom community…well, they’re not the people I mean to share my fic with, so I have no issues locking them out. If they want access to my stories, they’ll have to do the bare minimum to become a community member and join the AO3 invite queue.
And y’know, I’ve said a lot about fandom and community here, and I just want to say, I hope it’s not intimidating. When I was younger, talk about The Fandom Community made me feel insecure, and I didn’t think I’d ever manage to be active enough in fandom spaces to be counted as A Member Of The Community. But you don’t have to be a social butterfly to participate in fandom. I’ll always and forever be a chronic lurker, I reblog more than I post, I rarely manage to comment on fic, and I go radio silent for months at a time--but I write and post fanfiction. That’s my contribution.
Do you write, draw, vid, gif, or otherwise create? Congrats, you're a community member.
Do you leave comments? Congrats, you're a community member.
Do you curate reclists? Congrats, you're a community member.
Do you maintain a fandom blog or fuckyeah blog? Congrats, you're a community member.
Do you provide a space for other fans to convene in? Congrats, you're a community member.
Do you regularly send asks (off anon so people know who you are)? Congrats, you're a community member.
Do you have fandom friends who you interact with? Congrats, you're a community member.
There’s lots of ways to be a fan. Just make sure to respect and appreciate your fellow fans and the work they put in for you to enjoy and the gift economy fandom culture that keeps this community going.
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TL;DR: Steam just made library sharing so much fucking easier and so much fucking better. Instead of login-trading, it's just a simple goddamn invite.
Read this. Really. It's a good read. Because it shows that, full-stop, Valve isn't just doubling down on their stance to make sure that people can and should be able to share their copies of digital goods as easily as they can physical ones, but they're making it better and easier than ever.
But you know how Steam allowed you to, with either friends or family, link accounts with another person to be able to establish an ability to share game libraries with one another? The general gist of Steam Family Sharing was that, with a limit of five people plus you (six in total) on a limit of ten computers total could share account access to willingly mix your libraries. You could play theirs. They could play yours.
This was a huge boon. It was meant to emulate sharing a physical copy of a game. A way to allow children to play games their parents or siblings had bought without having to fork over double the cash to buy it a second game. But it had some major limitations and drawbacks, and was archaic to use.
If a person did not share the same computer, you had to manually log into that computer to give it and the accounts on it access. This wouldn't be a problem if both accounts were used on the same computer, but many households (and astronomically more family and friend groups) had multiple computers, all used by different people.
If that computer, at any point, was hard reset to any point before the sharing occurred, you lost access. And had to do the whole process again. This was also an issue with computer transfers. The whole kit and kaboodle needed to be redone on upgrades. On top of that, the old computer is now just dead weight that you may not realize you have to manually revoke access to.
Putting your account information on another person's computer opens up security issues. They could, intentionally or accidentally, land themselves on your account if the login information was stored. Which could easily lead to purchases or bans you did not want to happen.
If anyone was, at any point, playing any game on their own library, you had no access to their games. Even if it was a totally different game, you had to wait your turn as if waiting for their computer to be freed up to sit at. (Admittedly this is kind of like the "mom said it's my turn on the xbox" meme, but hey, kinda archaic.)
You could not choose whose library you accessed a game from. Not at all. It always prioritized the first library it gained access from, DLC access and multiplayer be damned. If another friend you were accepting games from had more DLC? Too bad.
And yet here we are. Steam Families Beta fixes EVERYTHING about the above issues. By just going through Settings > Interface > client Beta Participation and clicking onto Steam Families Beta? You get:
No more login sharing. No more computer links. You can now choose which person's library you borrowed from. And you can play any other game from someone's library, even while they're in-game. It just needs to be a different game than what they're playing.
Pick five people. Invite them to your family. And now everyone has access to everyone's library. My goddamn library went from 150-ish to almost a goddamn thousand in ten minutes of setup.
Account sharing and password sharing are dirty words that "lose" billions of dollars. Netflix, Hulu, Amazon, Max. They aren't game storefronts, but they still allow you to access massive libraries and scream like you murdered their firstborns for daring to share your password with your mother after you moved out.
Microsoft tried pushing to demonize and undercut used games sales and borrowed copies of physical games. Remember the first attempt to reveal the Xbox One? People forget, but these vultures tried to make an always online console that checked to see if you were the account that owned the game, even if you had a physical disc, and prevent access to the disc's contents if you weren't the original downloader.
Valve walked the fuck up. Valve tapped the mic. And Valve dropped the fucking thing right onto the ground with one feature's revamp.
About the only issues I can see with this are twofold:
If someone sharing your library gets banned from a game's servers... so do you. No one else in the family does, but the both of you do. This is... rather unpleasant, because banhammers can be dropped quite frequently by mistake. I'd urge Valve to rethink this one, but I see the logic: don't cheat and effectively bite the hand feeding you. Still making me side-eye that, though.
If you leave a family you've joined? You have to wait a YEAR to join a new one. It's to prevent people form jumping ship to another group and screwing over who's in the former one in the process, but a YEAR? OUCH.
Problems aside, though... it's probably the biggest fucking power move I have ever seen a media distributor make in the current economic climate. It's the kind of thing that would let so many new games be available in a way that's easier than ever. Just a few clicks to send or accept an invite, and bam. Permanent access to dozens or even hundreds of new games with so much more freedom than earlier drafts of the system.
It's the kind of thing that slaps you in the face with positivity after so many Ls from the games and media industries. And I'm all the fuck for a W like this.
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I don’t mean to come off as rude or anything but how do non-passing trans men benefit from patriarchal or transmisogynistic systems? /gen please, I’m sorry
If you are a non-passing trans man, that means you are, broadly speaking, probably categorizable by most people as belonging to the gender group you were assigned at birth. While this is likely to be a highly dysphoric experience for you, and subjects you to a lot of forms of misogyny, it also means that you reap the benefits of being perceived to conform to one's assigned gender category, and a gender category that does also confer some privileges.
There are a great many privileges afforded to cis women compared to other gender minorities. You are not treated legally or socially the way that trans women are. You are not seen by default as a predator or a pervert, variance in your gender expression is more likely to be seen as acceptable or at least understandable rather than perverse and dangerous, legally you are not marked as the other, and if anyone does target you for violence or state repression by virtue of your transness, you have the power to turn down a whole hell of a lot of that heat by clarifying that you are not a trans woman. Some amount of expressing or aspiring toward masculinity in those viewed as cis women is tolerated in society, and showing masculine mannerisms or communication styles is sometimes downright rewarded even in non-passing trans men.
Within spaces that are for nonbinary or trans people, you can move with complete freedom as a non-passing trans man, viewed as welcome, safe to be around, desirable, understanding of the community's shared struggles, typical, expected, unremarkable, relatable, and normal. Every single trans space will understand you as an explicable member of it, and not police your identity the way they would the belongingness, safety, or legitimacy of a trans woman. You can find depictions of trans people similar to yourself in a lot of media, and that media will generally not depict you as a dangerous serial killer pedophile (whereas most of the media depictions of trans women do). You can use dating apps both for men or for women with a very low likelihood of being kicked off.
By virtue of not being a trans woman, you can access women's reproductive healthcare centers, women's shelters, women's sports teams and clubs, compete in women's sports free from transphobic discrimination, and participate generally in social spaces designed for gender minorities -- this again might be a *highly* dysphoric experience for you and not feel at all like a privilege, but it does mean you have access to resources that others do not.
By virtue of being a man, you have a degree of psychological remove from the "female" roles and standards imposed on you. You still experience sexism, discrimination, and are held to unfair standards to whatever extent you do move socially as a cis woman, but you also have a distance from those standards truly being relevant to you both psychologically and insofar as you read to others as moving beyond that categorization. You will always occupy a position that is less reviled, exploited, excluded, and feared than that of trans women in society, and you can utilize that distance from trans women to protect yourself and socially benefit whenever you want to, whether you actually do so or not.
I think it is important for people who feel resistance to this idea to think about how all of the challenges and unfairness that they very much *do* face would be amplified and rendered more complex and dangerous if they were having to move through the world as a trans woman. And if you can't imagine how *that* would make things harder, then you need a lot more friends who are trans women.
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10 things you are doing just right ...
Just a pac about things you might not be aware abt that you are doing "JUST RIGHT"
Take what resonates leave what doesn't
Timeless intuition based reading
Pics and dividers credits to their original rightful owners , I do not own them
Pile A. Pile B. Pile C .



Pile A.
You are able to recognise and let go of unwanted thoughts , baggage and emotions in this period + you are not carrying anybody's burdens anymore.
You are being very practical and straightforward in dealing with things.
You are in a good place in terms of your physical health or you will be , you are uplifting others with your energy just being around you is helping them forget about their problems .
You are getting over/ leaving or forgetting about past disappointments that is helping you attract positive outcomes .
You are in a good mood your emotions no longer control you , you have matured with time and the universe is very happy with your progress , you are also not believing in false positivity .
You are moving on & not caring about selfish people you are setting tough boundaries , you are taking care of your physical appearance as well that's doing a lot for you in this period , idk something about mind /body/soul alignment .
You are doing things for you , you are thinking positively about your future, you are giving yourself a lot of time , you are no longer blaming yourself, you are no longer a people Pleaser .
You no longer trust your negative thought pattern sure you sometimes may believe it but you know nothing's gonna happen as you are imagining it's just a "nonsense thought" .
You are treating the opposite gender well ....now I don't know what it means but yes they like your energy/vibe overall .
You no longer tolerate anybody's bull*it ,you simply do not just participate in it , they can argue with a wall , make assumptions and bark in front of the mirror , you are not giving them your precious time and focusing on what's best for you .
If you were going through a period of uncertainty or where nothing was happening it was meant to be like that , you did very well in taking care of your energy and bringing yourself up from rock bottom , you will be stepping into a period of limelight where there's just a lot of people coming into your life , a lot of people wanting to talk to you , you might travel a lot spontaneously, yeah you will be getting a lot of attention and it's not gonna feel burdensome.
Thanks for Reading !!
Pile B.
You are being very kind and gentle to yourself that is helping you regulate your nervous system .
You have accepted things as they are and it's helping you move on from past hurt & disappointments , you might be even moving on from a person , you are truly realising your "value" .
You are attracting wealth and power in your life , you are attracting good things overall it could be as simple as a good meal , you are also watching movies and shows that are helping you in some way in this period .
You are connecting with higher powers spiritually , your guides, your ancestors, spirit animals may be sending you signs it could be anything like a calm video or a fun memory .
You are eating healthy I got this twice , you recognise your manifesting power better now , you are trusting yourself more .
You are doing better mentally pile 2 , you are doing good in life overall I mean better than most of the people, you are able to deal with things better than most people now .
You are balancing your anger ? Like not letting it affect your physical health, you are more chill in this period than you realise lol .
You guys are looking good or dressing better ..okay spirits compliments ...💚
Your throat chakra is healing , you will be getting over sicknesses or a down period very soon .
You are becoming strong physically & mentally , you are also becoming more responsible , yeah others are also respecting you more or being loving towards you , some people are also facing consequences of their actions for doing you wrong , yeah .
You have faced so many things pile 2 , I feel you deeply , you deserve a lot of love & appreciation even if you don't need it you need to know , you deserve every good things , you are not meant to be treated like nothing the right people will appreciate you and will never make you feel less , you are not too much you are not too less no matter what anyone assumes you are an amazing person who anyone will feel privileged to have in their life , spending time with you is truly a blessing , you are a great friend and you will attract understanding and kind people, people who deserve you & value you to the core , I'm so proud of you like pile2 I see you and you are doing so well it takes a lot of strength to be a bigger person and you should neverrr downplay it .
Thanks for Reading !!
Pile C
+18 messages ahead ....
You are connecting with your sexual energy, you will be feeling more confident in your body .
You are attracting people who are exciting and giving .
You are attracting good luck , good karma , people are loving your energy they may be feeling really attracted towards you physically & emotionally .
You are detaching from situations , people , things and your spirit team is giving you a pat on the back for it .
You are not anymore socially anxious you are actually more confident than you give yourself credit for .
You are expressing yourself more or you need too .
You are processing things in a healthy way , maybe your coping mechanisms are helping you a lot in this period .
You are attracting more light hearted energy towards you idk in what form tho maybe you are feeling good , not overthinking that much , or attracting children's and pets yeah ...
You are prioritising yourself, you are more committed to your goals , you are smelling good I'm sorry channeling works this way only ...
You are socialising more or giving good advice to others , you are also starting to incorporate a lot of healthy habits in your routine .
Yeah I strongly feel people who will pick this pile will be reading these messages after a painful transformation and spirit is like good things are already here , I feel like in a way you have surpassed yourself because you have handled things way better... very smoothly than anybody expected, your energy at this moment is really high vibrational it feels like the "love energy " you will be literally attracting opportunities and you are really creating opportunities for yourself in a way , whatever you manifest in this period it's already yours , so believe it 🍀
Thanks for Reading !!
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|| 🂱🂱 𝐒𝐐𝐔𝐈𝐃 𝐆𝐀𝐌𝐄. 🂱🂱 ||

<< yandere VIP Zhongli x Player!reader >>
After your mother suddenly has gotten her self into a large debt that seems it is never gonna end, someone recruited you to participate in a game to clean off that debt, but turns out it was a life and death situation as well meeting some familiar faces.
A one shot of my previous post
Warning : includes some dub-con intimacy, spoilers for the squid game series, blood, violence, as well mentions of intimacy
<< Viewers discretion is advised>>
Your mother has gotten herself into a large amount of debt for no apparent reason, she got Carried away in an illegal casino as well taking a loan from an illegal casino.
So you took odd jobs to pay off the debt to help her, but it never seems to end for you guys suffering. Everyday is tiring getting up at 4 am and going home at 11 pm, it was exhausting.
You were tired one day after a night shift, and was waiting at the train station to go home until a man in a business suit approached you, saying why don't you guys play a game for some money. You were desperate for cash so you accepted it.
After that, you receive some slaps but you eventually win. You get your cash and as well a business card about playing a game and clearing your debt.
You decided to take your chances and go with a friend to this so-called game. You and her wait for the car that was taken to you guys towards the game and when it arrives you guys suddenly fall asleep. You guys wake up in a green jump suit with different numbers on it.
After the game rules were laid out by the guards and the first game was "red light, green light", you didn't think much of it and followed the game as usual. Until one person moves during a red light and was shot, and soon all hell broke loss
People ran towards the exit and ended up getting shot left and right, you and your friend didn't know what to do and was scared to move and that's how you guys survive the first game.
During the dalgona shape game, unfortunately for you, you receive a star shape one. You were stressing about it until a guard next to you decided to drop a lighter right next to you and you unknowingly grab to use it.
During the third game it was a miracle that your team managed to win, during the night when there were lights out people left and right started to eliminate each other.
You were safe due to you hiding under the bed. Unfortunately during the 4th game, the marble game. Your friend decided to back stab you and cause you to lose the game.
She was allowed to leave and you were told to stay behind, you thought they were going to shoot you but they drag you into somewhere in the facility.
You were screaming and begging them to let you go, and you were pushed into a luxurious room inside a bed night stand and a man wearing an expensive brown suit and was wearing a deer mask facing the other way so his back was facing you.
"I'm so glad I've got to meet you again my love" he's voice sounds familiar, "it's a shame you don't recognize me have you forgotten my voice after those years being apart because the only thing that has kept me sane was your voice".
The man took off revealing it was your ex husband zhongli, you guys divorce about three years ago how possessive he was with you, unwilling for you to let you go anywhere but home saying it was dangerous.
He was a famous consultant when you guys were married and you both were living comfortably, until your divorce and you heard that he joined the army for 2 years and after leaving he managed to climb himself into the world of the elite reaching fortunes of those Unimaginable.
He seems way more taller and muscular since the last time you saw him maybe he's been working out. As well growing his hair to the point of reaching his back side.
He approach you and envelopes you into a large bear hug, saying how much he misses you and loves you. While you're there just shock contemplating why he is here in this game as well knowing where you were.
And the entire time he was also saying how he was right and the world is a dangerous place as well saying you would have been with him and not be in this game. He was about to give you a kiss until you pushed him to create some distance from him.
You ask him why he was here, and he answered that his friend "childe" tip him off about an entertainment experience that was once in a lifetime to enjoy. And that's how he became a vip to the squid game, he originally wasn't fond of these games but he was glad he came because he saw you on the list of participants. And now he's here to save you and bring you back home
He said he could clear the debt, saying that the debt of 100 million mora wouldn't make a dent in his fortune it was just a small amount as well about the dealings of the illegal casino saying his friends own it and will pay off the debt as long as he gets to have you back.
Without a choice you decided to take him back, and he enveloped you to his embrace as well kissing your lips. He walks you both towards the bed and pins you down.
He grabs the deer mask that was put on the night stand and puts it on your face and then he undresses you from the jump suit "let's get you out of these dirty clothes".
He's more muscular, more broader and much more stronger as well having some experience in the bedroom after you guys divorce, I mean he would usually imagine the ones who were underneath him was you.
As well as having more stamina since the military training, leaving you breathless and thoughtless after the deed was done. After 3 years apart he must have been pent up a lot. Admiring and memorising your figure as well singing praises about your screams of pleasure and how he misses it.
After some time you receive some high end clothing from the guards as well having your own golden mask. You and him walk arm on arm in link together as if the universe doesn't want to separate you again and you guys take a seat watching the last player fight for the Fortune.
#genshin fanfic#genshin headcanons#genshin impact#genshin imagines#genshin x reader#genshin impact x reader#yandere genshin x reader#yandere headcanons#yandere x reader#yandere genshin impact#yandere#yandere zhongli#zhongli x reader#yandere zhongli x reader#genshin impact zhongli#genshin zhongli#squidgame au#genshin impact smut#yandere smut#childe#genshin childe
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sorry but i am SO deeply tired of the 'aphobia isnt real' arguments because they are literally always being conducted in such bad faith. NO there is not specific societal or legal discrimation against aces and aros BECAUSE we are asexual and or aromantic. you cannot hold specifically bigoted beliefs towards a group you do not even know exist. there ARE, however, underlying and deeply pervasive systems and beliefs that actively erase, dehumanise and make life tangibly more difficult for aro and ace people on a social, economic and legal basis. most of this is due to hyperinvisibility, the medicalisation of any nonnormative + misunderstood orientations, the elevation of romance + romantic structures as the most important aspects of interpersonal relationships in society, as well as the nuclear atomisation of the family. among other things. like. amatonormativity has never been ABOUT aromantic people specfically oh my GOD. its simply the underlying social belief that everyone is expected to be in monogamous romantic relationships and that those relationships are expected to the default centre of one's life. its something that affects EVERYONE! but within that it affects aromantic people in a specific and heightened way because of our inability to participate in it in a societally acceptable way. like these are not 'aromantic' or 'asexual' or 'polyamorous' issues specifically. these are theories and terms that originated within feminist + queer sociology studies! its all part of the wider underlying social fabric! aspec people are simply pointing out that we are often affected by these things in unique and often unseen ways.
the idea that we believe people actively 'hate' us for being asexual or aromantic is completely ridiculous. most people i know do not even know the definition of those words! so how could they hate me for it. they could however, for example, hold the pervasive + societally unchallenged belief that not experiencing sexual or romantic attraction is a medical issue or something concerningly abnormal in a human being + something i should get fixed. and its not uncommon that when you DO explain that its simply your orientation to them, they continue to medicalise it and see it as some sort of issue. genuinely so deeply tired of having to explain this to people time and time again when they only want to cherry pick the most ridiculous arguments to respond to and then act as if that's a majority held opinion in the aspec community. like i actually think we are aware of how society views us we're not fucking deluded and stupid. we don't have victim complexes we are just pointing out facts that yall are so desperate to ignore. UGHHHHH
#aromantic#mossy posts#sorry i just saw the most irritating shit ive had to lay eyes on for a bit and it evoked a bit of rage from me. i dont want to be that#person but its like. no one is saying 'aphobia' = the idea people hate aspecs BECAUSE we are X thing. its the PRODUCT OF OTHER#SOCIAL FACTORS AND BELIEFS THAT COALESCE INTO DISCRIMINATION which is often unintentional. like these are just as#much feminist and queer issues as anything else. the way some of these people act like we're stupid when they are literally#just putting words in our mouths and misconstruing everything we say in the worst faith ways possible just. sends me over the edge#aro#asexual#ace discourse tw#sorry i HATE to engage or even touch on this stupid ass discourse in the slightest but genuinely. some of you are fucking stupid
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C3 discourse really suffers from people seeing the traits of a single member of a group and attributing them to the entire group.
Bell’s Hells are not punk. Ashton is punk. Ashton is one member only. If you can explain to me how Orym is punk in a way that doesn’t butcher his character, I might believe you, but good luck with that.
The gods did not smite Aeor. The Arch Heart did. Several gods planned to destroy the city, several more opposed the city’s destruction, and one single god made the decision in a split second when the other option was to let an unidentified god die. The gods (plural) did not destroy the city. That was the myth we saw debunked in Downfall.
No one group can be blamed for the Schism because we don’t actually know what triggered it. All we know is that the Primordials (who had assisted in creating mortals) decided they now wanted to kill mortals, and the gods split into two factions based on how much they wanted to participate. It very well could have been a Betrayer that lashed out, or maybe a Primordial did, or maybe a Prime intervened at the start of the culling. We don’t know who started it, only what sides each entity landed on.
The gods did not start the Calamity. At least two Betrayers launched plans that relied entirely on mortals cooperating to help them break out, and guess what, so many mortals were willing to do it that several Betrayers broke out on the exact same day. Some Betrayers (at least Asmodeus and Gruumsh) and mortals started it, not gods as a complete and solely responsible group.
The Hells did not save the world. They saved some of the gods from being eaten by Predathos, and we don’t even know which ones, because assuming otherwise requires us to accept that there was no world in which any of them could have simply fled in different directions and at least a few escaped. Not everyone went to the Prometheus School of Running Away From Things. Matt also decided that the rest of the world actually would have been fine, so unless you was to say the world is the same thing as the gods (and therefore the Hells threatened the world at gunpoint to agree with them), you’re out of luck.
The Hells didn’t save Reilorans or other Ruidus-based species from genocide. The Mighty Nein and Vox Machina fought the Weave Mind and the Imperium, and Evoroa pleaded for her people to the congregation of national leaders at Vasselheim. Taking part in an already-planned scouting/sabotage mission doesn’t elevate them to saving an entire group of people, especially when they skipped out on the assassination part. (This also goes back to the saving the world thing about the Hells because they didn’t stop any explicitly labeled colonizers from doing anything.)
Nuance is a thing guys. It’s okay to be nuanced. Stop making blanket statements and then using it to argue that your Blorbo is Good Actually.
#critical role#bell’s hells#all my blorbos are pieces of shit and that’s the fun part#accept the shittiness#it’s truly the best
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Why is it so hard to find ppl that actually understand bruce? I am tired of either finding ppl that see him as an abuser or others that only love wfa version of him I am really tired of this like really I can't even join a Fandom without getting my favorite character not getting mischaracterized left and right 😔
I'm going to rant a little bit here, and I apologize in advance. This isn't really directed at you. But I'm kind of tired of this flavor of ask. I get it a lot -- half of these asks are praising me for having a "good" interpretation of canon, and the other half are blasting me for being too "fanon" and bending too much to fandom tropes in my posts and writing. And of course the nonstop WFA hatred in my inbox is tiring.
Be the change you want to see in the world. If you don't like what the fandom is doing to your blorbo, write him your way. But sitting at the edge of the playpen complaining about how someone else is playing with their toys isn't useful. And it's really getting annoying to me, as a content creator.
I'm also tired of the superiority some canon-adherents have over those who write/draw more fanon tropes. So many of you are SO bitter over the idea that fandom is "ruining" Bruce or your other Batfamily blorbo because how DARE they write your blorbo in that way that is so OOC. How DARE they! And yet, you sit on the sidelines and create bitchy tumblr posts about how those fandom participants are stupid, or ill-informed, or simply don't have the higher thinking ability to understand your blorbo like you do.
And yet. You don't write Bruce the way you "enjoy." You don't create content or share posts or promote those canon characteristics you so highly value. Instead, you write posts complaining about the others in this fandom and deride them for being stupid like adhering to canon strictly somehow makes you better than anyone else. You mock their acceptance of fanon tropes as canon as if there is required reading in this fandom, entirely dismissing the idea that the line between DC fanon/canon is confusing as hell on a good day, and ignoring that the natural progression of engaging in fandom is finding out -- sometimes on your own timeline -- what actually happened in canon. Especially when canon is so vast.
And guess what? At the end of the day, we are all on the fandom website(s). You're still reading fanfiction at the end of the day. Canon or fanon or some blend of the in-between, you are still a fan participating in fandom content in some way or another. And we are all equal in that respect.
We are all here to enjoy these characters. Fanfiction is a medium that allows us to further explore canon, yes, But it is also a way to explore the OOC, the what-if's, the out of character but fandom-fave ideas and tropes people want. The fact that OTHER people enjoy those things should never impact your enjoyment of fandom.
If you cannot handle someone else playing with the same toys as you, but playing with them in a way you don't like, you need to go back to preschool. And if someone won't give you your toy back, find another one. Write the story. Create the post. Build your own engagement from the ground up, finding likeminded people if you can. They are definitely on here.
But I get the impression that when people complain about fanon "ruining" fandom, what they're actually saying is "I'm upset that canon content isn't as popular as fanon content." And that, I can't help you with. We can't always change what other people love or want to engage with.
I'm sorry that this rant is blunt, but it's been simmering inside me for a while. I'm really tired of getting and deleting this ask 15 times a day. You will not find much sympathy on this blog for canon purism and the derision of fanon/fandom, and for that I apologize. But it's the truth.
I enjoy consuming content about both "fanon" and canon Bruce. I like the contrast and complexities. But I have seriously had to stop following a ton of blogs in the last year who don't create "canon" content anymore and instead spend their time complaining about other people in the fandom who are just enjoying themselves and creating their own content. It's incredibly disheartening and frustrating.
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Mars ♂ in Houses
Mars in 1st House
You are bold, combative and impatient by nature. You can tend to act first and think later, or jump to conclusions too quickly. Not content with just watching life from the side-lines, you need to have direct experiences. Equally, you can be headstrong and inconsiderate; wanting things your own way or not at all. Physically, you should enjoy good stamina and body strength. However, with your tendency to impulsiveness, there may be accidents and injuries.
Mars in 2nd House
Impulse buying is not unknown to you! A certain amount of your energy and drive is directed at making or spending money. On occasion, you may be prepared to take financial and business risks. You can get a rush from wheeling and dealing. Less positively, there can be conflicts over money or possessions.
Mars in 3rd House
Your thinking is quick and sharp and you like to participate in active discussions and debates. At times, your verbal manner can be too abrupt or cutting for others. Arguments and disputes with neighbors or siblings are possible. Some care is necessary when driving or undertaking short journeys.
Mars in 4th House
A fine line exists between your home being a place of high activity or a battlefield. You like to dominate your domestic scene and in extreme cases can come across to your family as a hothead or bully. Equally, a dominant parent can cause friction within the family. You have to watch how you express your physical energies around your home, as accidents are possible.
Mars in 5th House
A born romantic, you are ardent, passionate and enthusiastic about pursuing the object of your affection. Likewise, suitors can be just as ardent and determined in their pursuit of your affections. You have a competitive spirit and may excel in a sport or recreational activity. There can be a tendency to take risky gambles.
Mars in 6th House
You are an energetic and industrious worker. If you employ others, you need to be aware of potential conflicts and losses through staff. There can be accidents at work and danger to your health through impatience or impulsiveness. You may be susceptible to burns, bruises and fevers.
Mars in 7th House
You are drawn to energetic and enthusiastic people. Direct and competitive in your relationships, you need a partner that you can spar with. Quarrels and disagreements are frequent in your personal unions. Other people can annoy or irritate you if they interfere in your life. Partnerships tend to be made and broken quickly and impulsively.
Mars in 8th House
You have strong survival instincts and react quickly to threatening or risky situations. You can act recklessly and defiantly, yet you instinctively know how far to take things. Facing perilous situations can give you an adrenalin rush. You are prone to arguments over money and shared resources with personal or professional partners. Problems or disputes may arise over legacies and inheritances.
Mars in 9th House
You have an enthusiasm for learning and acquiring knowledge. However, you are not a person who just sits back and accepts what you're told or taught; you tend to challenge ideas and outlooks. Travel interests you and can broaden your horizons, however, you may need to take care physically when overseas. Legal conflicts are possible.
Mars in 10th House
You have high ambition, coupled with a strong desire and drive to do the best you can professionally. You are motivated by the urge to achieve goals and vocational aspirations. Competitive and energetic, you may do well in careers associated with the military, engineering, sport or corporate management. Be aware, that an over-estimation of yourself or the misuse of your energy can damage your reputation. You may experience conflicts with authority figures.
Mars in 11th House
You are motivated to make friends and to join clubs or societies. Your friends tend to be boisterous and energetic. Arguments and conflicts are likely between you and your friends. You need to be careful with regard to the company you keep, as others can lead you into trouble. Consequently, some of your friendships are frequently tested or deemed to be more demanding than they are worth.
Mars in 12th House
You may find it difficult to keep motivated or to take action when required. You can benefit from taking time out to recharge your batteries. Secretive behavior can create difficulties. Be aware that there is a danger of being exploited or undermined by others.
For Readings DM
#astrology#astrology observations#zodiac#zodiac signs#astro community#astro observations#vedic astro notes#vedic astrology#astrology community#astro notes#mars in capricorn#mars in houses#mars in signs
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When you encounter a person who does not do something that you consider normative, you need to understand that they could be either stating a barrier or expressing a boundary. A barrier is "I would like to partake of the normative activity, but I can't due to other factors." A boundary is "I have made a decision not to participate in the normative activity."
Many people do not believe that boundaries actually exist! This is why it's so common to give a clear "No" on an issue and get inundated with people saying "But have you tried-" They can't conceptualize that anyone might actually want to avoid X thing, so they assume that you totally want to do X and you would love X so much if only they could figure out a way around whatever pesky obstacle is getting in your way. But humanity contains multitudes, and for any given experience you consider vital for happiness I promise there are people who are Just Not Interested.
If someone is stating a boundary, do NOT talk about how sad their life must be, and do NOT try to push them! Just accept that their life experience is very different from your own, and isn't that a beautiful thing?
Barriers are different. Barriers suck. With boundaries, the only problem is other people being dicks. With barriers, the problem is the barrier itself . . . and probably, additionally, people being dicks. There's really not a way to win in the people being dicks department when you don't do something that other people have decided is Necessary For Humaning.
If someone is talking about a barrier they face, still don't talk about how sad their life must be, although it's fine to commiserate with a friend if they're complaining. It's hard! Some barriers are pretty insurmountable; the person might not ever get to do X even though they want to. And a lot of people don't believe that this kind of barrier exists either; we're very much taught that you can do anything if you try hard enough, when that is simply not true. If someone tells you that they can't do something, listen to them and respect that.
The only reason for not doing X that people really acknowledge as real are the surmountable barriers. And these are real, but even in these cases you should always assume that the person knows themself best and not give advice unless they've specifically asked for it. But if they have asked, it's chill to try to brainstorm solutions with them.
As someone who has both things going on, it really sucks that people tend to assume that everything is a) a barrier issue and b) that they personally have the solution to it. Don't do this.
The only way you can tell if something is a boundary or a barrier is to listen to people and believe them.
Example:
If you offer someone a drink and they say, "No thanks . . . I haven't really found anything that I like yet," (barrier, potentially surmountable) it is probably cool to ask them if they're open to trying something new, and if they say yes ask about their tastes to try to find a drink they would enjoy! They might like it or they might not.
If you offer someone a drink and they say, "I can't, it interacts with my meds," (barrier, insurmountable) you can say, "Aw, that sucks!" and offer them something nonalcoholic.
If you offer someone a drink and they say, "I don't drink," (BOUNDARY) you should give them a mocktail and shut the fuck up.
#this post is about being ace and also being a teetolaler and also being disabled and also--#there are some things i don't want to do and i am sick of people assuming that really i *must* want to#becuase no one could *really* be uninterested in drinking or sex or whatever#and there are also some things that i desperately want to do that i can't because of the curse#but a random stranger doesn't know which is which unless i tell them#you've got to listen to people when they tell you what they want or don't want to do#and you've got to listen to people when they tell you what they can and can't do
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I saw a poll earlier about participation in regular in-person activities, with numbers that make me wonder if a lot of people don't know what the options are or how to find them. Here are some that I have always found welcoming to new people; for me, these are ways to leave my apartment and get some human interaction without having to make much conversation (there is a reasonable amount of that if you want it, but since it's understood that you are there to do an activity, the thing you are doing is the point rather than pure socializing). A search for "[activity] [location]" should tell you what's available in your area.
Contra dancing: This goes at the top and gets explanation because it's my favorite. I grew up doing this and love it very very much; I always look for local dances when I move somewhere new. Most dances are very beginner-friendly (though there are some exceptions), and zero dance experience is required to participate. Many will include a lesson for beginners in the half-hour before the main event starts, and there are always instructions throughout the evening. You truly do not need to know anything going in. The convention is to switch partners throughout the night, and it's completely okay to attend alone and ask people you don't know to dance. Try Contra Dancing has a search tool by zip code. Typically $8-15.
Community theatre tech: Acting is an option if that's your thing, but in my experience, tech is easier if you're looking for an activity because there's not usually competition--you often can just volunteer without needing to worry about auditions or casting. Roles like run crew (where you move set between scenes and such) don't require any prior knowledge, and plenty of the other tasks can be learned with a little training. If you turn up reliably, the word will spread--good techies are invaluable. Free to participate.
Community band or chorus: Prior experience in playing an instrument is necessary for the band; for singing, it depends on the type of chorus. Some are auditioned, others are just thrilled by any participation. May require dues.
Shapenote singing: A more niche one and another of my personal favorites (I ignore the religious lyrics and treat them as poetry). This can take some time to pick up, but many places have a small monthly sing that is very welcoming to new people. fasola.org has lots of information about the tradition and where to sing. Free, optional donations accepted.
Library events: Find your local public library's website and look for a calendar or events page to see if anything appeals. Typically free.
Crafting groups: Yarn stores and other craft supply places often have regular open gatherings (typically free) and/or classes (may cost money for teaching and supplies).
Games: If you have a local game store, check their website for events. Or search "[location] [chess club]" or whatever is your thing. Usually free.
Dance: Depends on what is available in your area. A studio where I am has a monthly swing dance, with beginner lessons before, for $10.
Sports: I don't really do these but they presumably exist and can be found like the other things.
The important thing is to just go do the thing. It will probably feel awkward the first time--that's normal! These are all spaces where the point is for people to show up and participate. They want you to be there, and they want you to come back! Otherwise they can't keep existing. Several of these (contra dancing, shapenote, a lot of crafting groups) are especially excited about new people and younger participants and will be thrilled to teach you how to do the thing. And the only way to make it feel comfortable is to plow through the first awkwardness and go back until you decide if you actually enjoy it or not. When you find a thing you like, keep going, and after a little while you end up with a community of people to see regularly who share your interests. This is what humans are supposed to do.
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bitter to the taste; luke castellan
series masterlist
wc + pairing: 5.5k, luke castellan x f!reader
synopsis: a sharp blade, a black eye, and (more than) two kisses.
warnings: this is even sluttier than the last one, language, sword fighting, sharp objects, blood/injuries, reader is still a horrible person and so is luke but he's also a loooser, making out, allusions/mentions of sex but no super explicit descriptions, kind of fluffy at the end
notes: i’m starting to hate this bc i think i’ve been staring at it too long sorry if this is not as good as pt.1 but i have plans for this series ok. also READER AND LUKE ARE NOT GOOD PEOPLE!!! THEIR RELATIONSHIP WILL NOT ALWAYS BE GOOD!!! THEY SUCK!! they are also not real but keep that in mind :) synopsis inspired by crush by ethel cain; designated song for this fic is unpunishable by ethel cain (i’ve got a whole chronological playlist for these freaks like it’s serious)



You’ve always had a taste for violence. And an equally powerful penchant for sloth.
You prefer to watch the carnage, not participate. It satisfies something inside you that you know, if it wasn’t for your laziness, could cause something irrevocable. Who the hell has time for that?. You’d rather lie back and watch instead.
This flaw of yours is the only reason you haven’t stirred more trouble, you think. It’s the reason you never attend camp games or sparring lessons. Sometimes, when you do, a dark muscle flexes inside your heart to curl out of its slumber, forming a hunger you don’t have otherwise. The second it starts to pry you have to rear yourself back and tuck the monster in. Banish the need for something more.
You don’t want to feed it. You don’t know what happens if you do. So you let other people do the feeding for you.
Luke cuts through two dummy heads in one swoop. It’s fucking gorgeous. The moon reflects off his sword, a silver sheen casting his face when he’s in the right spot. His brows are set, eyes so dark they blend with the night. Every motion is ruthless. Satisfying.
You don’t know how many times you’ve watched him like this. He called you out for it last night, but you’re sure he doesn’t know the half of it. The shadows are a sacred cloak to you, and you wait inside them until you want your presence known.
Meet me tomorrow.
It runs through your head like a broken record. You can still feel his breath on your lips and your neck is still tender—had to wear a sweater in the blazing heat to hide the marks. Since you were created you’ve accepted a universal truth about yourself: you don’t harbour affection for anyone or anything. There’s not a single thing you’ve felt drawn to or protective over but yourself. It’s solitary, yes, and lonely, yes, but that’s the way you’re supposed to be.
But you think about last night. You think about the moments between the kisses and the rush. When he teased you against your ear. When his hand brushed a certain spot on your back and something much lighter fluttered inside of you. When you crawled into sleep and thought about him, those were the moments that struck you the strangest.
His gaze pans over the treeline every once in a while, the anger diluted. Then it comes back twice as hard as he shreds another dummy to pieces.
He’s waiting for you. Oh, this is rich! A better person would probably turn around and go spoon their offerings into the bonfire the second they understand what they’re doing is incredibly destructive. But who are we kidding? You wouldn’t be here if it wasn’t.
So you take a step forward, slip out of the comfort of the dark, and the next time he looks to the treeline he knows you’re there. He can’t see you, but he knows.
You wait. His strikes are less tenuous, much smoother. It almost makes you laugh. Some fucking showman he is.
Eventually, he buries his blade in the dirt and wipes his brow. “Are you gonna come talk to me or are you gonna stare at me all night like an owl?”
You relish in the feeling of shedding the darkness, coming into the light of the moon. “Hi,” you say flatly, but there’s a tiny smile on his face when he sees you that almost puts you off.
“Hello, rotten.” He tries to lean on the hilt of his sword but it isn’t quite tall enough so he stumbles. It’s so pathetic it almost makes you laugh.
“Don’t call me that,” you grimace.
“Okay, back to heathen?”
“Don’t call me that either.”
“Well, you don’t seem too happy when people call you by your name so pick your poison here.”
You don’t say anything, your mouth set in a scowl. “All right, both it is,” Luke shrugs.
He’s different from last night. Less impatient. You hope it’s not because he thinks he has you now—he’s got another thing coming. “I almost thought you weren’t gonna come,” he says with a crooked grin, neither bashful nor ashamed.
You’ve made your way closer to him, the soft grass turning to dusty earth. “Don’t know why I did,” you mutter crassly.
Having abandoned his sword, Luke chuckles wryly. “Yes, you do.”
That bitterness he hides from everyone else pierces through. He tilts your face up like he did yesterday, the press of his fingers beneath your chin almost burning you. You know he’s peering at the marks on your neck.
“If you made me come here just to hook up with me you’re delusional,” you glare.
“What, like that’s not why you’re here?” He pushes your face up a little higher, grinning a little when you add resistance. “I’m a gentleman, you know. I can be patient.”
This guy is full of fucking shit.
“I’ll believe it when I see it,” you snipe. The only point of contact you have is his hand on your chin, but you’re a hair’s breadth away from having everything else. The air drifting between you is almost palpable, shrinking smaller and smaller like it’s terrified of being trapped between you.
He keeps your face still. He’s studying you, and you’re suddenly curious about what he sees. You remember all those looks you’d share at the dinner tables that made this happen in the first place. What did he see then?
“You wanna fight?”
It takes you a second to react. “What?”
“You want to fight. Pick up a sword, let’s go.” He smiles as he finally lets you go, waltzing away from you to unbury his sword from the dirt. His touch permeates through your skin and you hate it.
“What the fuck are you talking about? I can’t fight.”
“Sure you can,” he replies, grabbing another sword from the training rack. “You need to burn off a little steam.”
You laugh sharply. “And you think me waving a sword around is gonna do that?”
“Uh, yeah,” he grins. “It’s the method that lets us keep the most clothes on.”
You glare at him. His smirk is a mile wide. The way your stomach is simmering almost makes you sick; it’s like gorging yourself on candy except this time the candy has a sword and maybe wants to fuck you.
You just watch as he hands you his sword, and the moonlight glinting off the metal has you believing it’s not the kind used for training. “I’ll use the dull one,” he assures. “C’mon, heathen. I know you’ve used a sword before, they force us to.”
“I usually skip those classes.”
He laughs. You can’t tell if it’s at you or with you. “Of course you do.”
You don’t like following orders, but oh, what the hell. Luke knows something about you, just like you know something about him. You’re only a little curious about it.
“Straighten your back,” is the first thing he says once you’ve taken your stance across from him. The blunt of his sword reaches out to tap your hip.
You begrudgingly do as you’re told. He watches you mirthfully, and the press of his sword against you starts to feel like a substitute for his hand. All the closeness you’re hungry for, dampened by cold steel. It still makes you buzz.
He gives you the barebones—the right grip, how to maneuver, the proper balance. But long gone is his easy disposition. The motor inside him that powered all those dummy beheadings and disembowelments is running again, except this time it’s for you. He wants a fight. This is his battlefield. All right, you’ll bite.
You start to spar with the skill of an overgrown toddler. The sword feels like an unnatural ligament hanging off your body. Luke is precise, convicting, far more enthusiastic than you. “You can do better than that,” he prods after your swords clash lazily for the billionth time. “Stop going easy.”
“You’re going easy,” you shoot back.
“Yeah, but I’d really rather not. Come on.”
There’s a moment of hesitation. You think about that dark thing you keep harboured. A muscle aching to be used.
“Come on,” he says again, and he almost sounds pissed. “All of a sudden you’re playing nice? What are you afraid of?”
Something flares inside you. “Nothing!”
“Then pick up the sword and fight me.”
You huff and roll your eyes, but your next swing is far more inspired. Luke blocks it easily, but you don’t care. “There we go,” he nods. “Again.”
This is more than you bargained for when you decided to come see him. All you want is to make out with this hot, awful person and have him tell you hot, awful things about yourself you probably already know. Why do you have to fight to get it?
He keeps provoking you no matter how hard you try. Your temper picks up the more you swing, discordant clangs bruising the air, but it’s still not enough. Luke doesn’t let up. Of course the one time you try to be nice, you’re not allowed to. On second thought, why are you reigning yourself in for Luke? The only other person in camp with a real, consuming viciousness? If anything you should hit him twice as hard, since he’s so sure he can take it.
“No wonder you’re so angry all the time,” Luke heaves out, and it gives you a swell of satisfaction. “You don’t have a proper outlet. Maybe you’d be nicer if you didn’t sit around and complain all day.”
“Shut up,” you gnash your teeth.
“Just saying, maybe you should do something about it.”
You’re getting lost in the rhythm of the swords, the adrenaline, the sweat passing the scar on his cheek. Every swing you think less and less, and that dark muscle flexes more and more. It feels like home to you. Like a good meal. Your bones ache and the world has darkened, but that rotten pit inside you cracks open in full bloom.
Luke keeps egging you on but you can’t hear him. Not like he still needs to. You think you’re smiling, or huffing furiously, or both. The sharpness of the sword intrigues you. A million terrible things reflect off its blade and you imagine them, all at once, until you are out of your body and the black hole inside you has properly wedged itself open.
Luke jabs at you and you bring your sword down with a vengeance. But it’s a little too low. You only notice when he drops his weapon to the side and staggers back.
The fog of violence falters. It fades almost completely when he hisses long and hard, eyes screwed shut, and you see the tear in his shirt. In his skin.
“Shit,” you say. “Fuck.”
You don’t sound sorry, you don’t think you are sorry, especially when he laughs. It’s a wheezy one through his teeth as you come up to him, but a laugh nonetheless. “Knew you were going easy,” he remarks through a wince.
You ignore him, looking down at the injury. A gash across his abdomen. It’s bleeding a little, but not enough for it to drip. You did that. Just looking at the blood, you feel the bitter taste of it in your mouth, the reward a temporary hunger for carnage brought you. This is why you don’t play camp games.
“I’ve got thick skin. I’m fine,” Luke says casually. “I’ve got a medical kit under that tree over there in case I beat myself up too bad.” He’s no longer scrunched in pain, and you’ve got a feeling he’s telling the truth. So you go fetch the kit where he said it was. You need to wrap that slash. Not because you’re sorry for him, but because looking at it makes you angry.
You kneel and pop the lid of the small tin kit, covered in dirt. It’s mostly gauze and bandages. Rubbing alcohol too. “Just give me the gauze, that’s all I need,” Luke gestures.
“Shut the fuck up, I’m doing it myself.” You’ve already torn off some gauze, sitting all the way up on your knees.
“Most people just say sorry.”
“You pushed me,” you spit back, surprisingly forceful. Luke’s smile drops. You take a deep breath, adjusting yourself to get eye level with the injury. “I told you I don’t fight.”
You’re not sure what makes Luke give in, but he doesn’t say a word as you lift the hem of his torn shirt and he holds it up. There’s no proud remark about your eyes lingering on his stomach, or the hesitation in your hands. You stare at the wound. It really is shallow. Your thumb presses at the skin around it and he winces. “My bad,” you mutter.
As you sterilize the cut and wrap the gauze around his torso, you try not to let your fingertips cling to the warmth on his skin. You try not to notice the other scars littered there, most faded to the point they should be impossible to pick up even in the sun. It’s obvious he’s staring at you. Your neck is crawling with warmth. But you don’t engage, you just wrap the gauze a few times and do your best not to notice the rise and fall beneath his muscles as he breathes. Then you fasten things neatly and put everything away so you can get up. Any second. Come on.
“Good?” You ask instead, exhaling.
“Good,” he affirms. He slides a hand under your forearm and gets you up. It stays there once you’re standing. The night stills.
“I’m guessing you’re adding ‘attempted killer’ to your list of horrible qualities,” you go on to break the silence.
He holds your gaze unyieldingly. “I’d consider that a pro, actually.”
You are entirely fed up with this drawn out evening, but you can’t bring yourself to speed anything up any more than stepping closer so your chests brush. “I will give you one, though,” he continues, craning down to your ear. You smell his skin and it sends you back to the position you were in yesterday.
He finally kisses your jaw, just once, then your neck. You shiver. “You’re too tense.” Another kiss behind your ear. It’s not enough. “Do you even know how to have fun?”
“I don’t want to have fun,” you reply bitterly. I just want to make out with you, asshat.
Luke’s breath frosts over your face when he chuckles, but before he can get any further away you catch his mouth with yours. Almost instinctively his arm winds around you to pull you in closer, your hand looping through his curls. It's a relief, knowing last night wasn't some freak accident. This does feel good, actually, and it can happen. Everything you felt yesterday is only more urgent now, hungrier, and you're pretty sure the way you kiss him gives that away.
He indulges you, squeezing the base of your hips as his other hand thumbs across the marks on your neck. This is so fucking embarassing—you think you whine when he bites down on your bottom lip. You’ve never needed something this bad, you’ve never needed anything. But you press yourself as close to him as you can manage and his hand runs lower, slips against your inner thighs, and it’s difficult to worry about anything else.
Until he pulls away. Like a dick.
He doesn’t go far, his forehead pressed to yours, but you feel like pulling out all his hair. It’s a muddling mix of frustration and longing you’re starting to associate with him. “Dude,” you groan, an inner coil only starting to unwind begrudgingly compressing.
“Let’s go for a swim,” he says. The enthusiasm is almost alarming. Almost makes him look younger.
You’re homicidal. “Are you fucking serious?”
“Yes, heathen. Let’s go for a swim, come on.”
He’s rubbing circles on your thigh, which only makes you want to strangle him. “But I—I don’t have my bathing suit,” you string out.
The smile gets more boyish. “Wow, whatever shall we do?”
It’s another challenge. Another dare. And he knows what you want, fucking jerk. You’re going to kill him.
“Fine,” you grunt, and the second the words leave your lips you’re pulled to the lake.
It’s a warm, sticky evening, only made worse with the sweat and the half-assed kissing, so the water doesn’t seem all that bad. Unfortunately, you don’t like giving into demands. So you stare ghoulishly at your fingernails as Luke tosses off his ripped shirt and his shorts so he can plunge into the lake. “Aren’t you going to at least come in?” He asks, but you don’t look at him.
“I don’t like swimming,” you lie.
“At least your feet. It’s nice, I swear!”
A splash, like smoke moving through wind chimes. You look up and Luke has completely submerged, popping his head up closer to the mouth of the dock. “Please,” he says with such conviction your resolve turns to butter. Gods, what is happening to you? You still need that lobotomy!
You sigh, roll your eyes, turn your back to him. “Fuck this,” you mutter under your breath. You undress to your undergarments and you’re not sure if you want Luke to be watching or not. The moon touches your bare skin and a chill trickles through you.
You take a seat at the edge of the dock, knees tucked to your chest. Luke swims over for you right away. His hair is dripping against his skin, and you hate how beautiful it looks. The waterline is high tonight, almost ridiculously so, so he props his elbows up on the dock with no problem. “Come in,” he urges.
“No.”
“Just your legs?”
“No.”
“Gods, I’ll make it worth it, just throw your damn legs in!”
Your eyebrows shoot up. His face is stubbornly pink. Oh, so now he wants something. You take your time uncurling yourself and Luke wades away from the dock so you can put your feet in. The water goes up to your calves, and you shiver. “So fucking difficult,” he mutters, and your pulse flickers.
“Sorry, what was that?” You let yourself grin for the first time all night.
“Nothing,” he hums. This time when he comes to the dock, he wraps his hands around your calves. You’re pretty sure he can stand here because he stops treading. The warmth of the water seems to spread further, long past the threshold of your knees.
He rests his chin just above your knee, water pooling on your skin. “Stop dripping on me,” you complain.
“Sorry.” He fake pouts when he kisses the damp spot. You see, ever so faintly, a diabolic shift in his expression. He nudges your leg with the point of his nose, then kisses it, then starts to move it aside. “Feel bad about teasing you all night,” he murmurs, still with an edge. He presses more kisses on your legs. “I really did want to see you.”
The irony that he’s still teasing is not lost on you. You’re not loving how desperately warm you’re starting to feel. “Why’s that?” You lean back on your palms.
“You’re a very interesting person,” he quips innocently. His hands are cupping the backs of your calves. He’s pulled you a lot closer to the water, and somehow you’ve just noticed. Another blistering kiss on the inside of your thigh.
“You’re fucking evil,” you scathe.
He looks up at you from between your legs. “You have literally done nothing but berate and injure me this whole evening.”
“Yeah, and right after I patch you up you jump in the water for shits. You’re playing infection roulette, Castellan.”
“See? You’re so mean.” He sighs, and in a move that almost surprises you to death, he hoists both your legs over his shoulders and they dangle into the river behind him. “And here I am anyway, making it up to you.”
You are suddenly illuminated on the purpose of this situation. Why Luke is between your legs. Your heart jolts. “Luke, you can’t be serious.”
“Mmhm.” He leans forward to kiss right under your navel.
You hate how much you want him to do it again, how your body burns, but you avert your eyes. “Someone’s gonna—someone’s gonna hear us.”
He snorts, “No they won’t. Either this or you come in the water with me. Or both. We’ll see.”
A huge smile cracks across your face before you push it back down. You’re going to spend a lot of time coming back to this moment, this night, wondering why. “What is wrong with you.”
It comes out like a compliment when it leaves you. You want to vanish. Luke chuckles, and something foreign to the both of you buzzes through the air.
“Are you going to be nice?” He asks against your skin.
“Are you going to be quick?”
His mouth finds your hip bones and yeah, why the hell would you say no to this? He nods, “Swear.”
That’s all you need. You let your eyes slide shut and your head tilts towards the sky. Luke takes your permission and runs with it, pries you open with his mouth until the stars soak through the black of your eyelids.
You discover pretty quickly neither of you are good at keeping promises.
The next time you need Luke’s med kit, he’s already awake.
It’s been happening more and more often. You lurking around camp past moonrise and finding Luke outside his cabin, going for a walk or a stretch or a … something with you.
“Do you ever sleep?” You ask him sometimes between flurries of kisses with your back against a tree.
“Could ask you the same thing, heathen,” he squeezes your hips and nips at your neck, but never answers the question. And neither do you, so you’re both okay with it. You’d hate to give up this feeling, but he doesn’t need to know that.
This is the first time in your punitive life you have felt alive. Like a person, with bones and flesh and soul, a real presence. Not a ghost of smoke and shadow. You are real.
Fooling around makes you feel like an actual teenager. You’re young, you remember when Luke joins you in the dark. You’re having fun. His hands under your shirt and his mouth on your collarbone, the way he bites down and winces when you do something a little too well, when you string out his name and he rewards you for it. You’re both greedy, insatiable people, so there’s a push and pull only the two of you would ever be able to handle. And nobody has to know. Despite all the bruises, the sleepless nights, the swollen lips, all you and Luke share in the daylight are noxious looks, and that's only if he can find you. A perfect crime. Camp Half-Blood’s angel and the vice that lives in the shadows. But in the dark, it’s hard to tell which is which.
“Luke,” you whisper. “Luke.”
“I’m up,” he grumbles, peering up at you. “You shouldn’t sneak into my cabin.” He was already sitting up in his bed when you slipped in, and he didn’t notice you were there till you were right in front of him.
“Worried someone will catch me? You should know better.”
He follows you outside so you don’t wake the other campers. There’s a thrill knowing just one interaction between the two of you could ruin both your reputations forever.
“What is it, heathen?” He asks as the door closes behind him. It’s so dark and your back is turned to him, but his voice is drenched in smugness. “You don’t usually want to put up with me more than once a night.”
“Don’t have a choice,” you mutter, staring out at the camp. You go to chew on your bottom lip, but you wince immediately. “Where’s your kit thingy? The one we used after I impaled you.”
“You mean after you lightly grazed me?”
“Just tell me where it is, Luke.”
Your sharpness could cut through any sleepy daze he possibly has. He’s silent behind you for a second. “Why?” He asks.
“Because I need it.”
His hand curls around your shoulder and before you can think to submerge yourself in darkness, he turns you around. When he sees you, his face breaks from something proud to something … you’re not sure you like. “Oh, heathen,” he murmurs. “What happened to you?”
You guess it’s a semi-appropriate reaction, although you expected at least a grimace. To put it lightly, your face looks gnarly as fuck. There’s a bruise on your cheekbone and your lip is split. But what really draws attention is the half-formed, garish black eye swelling up your right side.
“Just the usual. Pissed someone off.” It hurts the skin on your lip that’s caked with blood.
He rests his thumb on your unbruised cheek, but somehow it still stings. You know he can’t see much of you in the dark but he tries. The prolonged eye contact without the imminent promise of a kiss feels foreign. “You need to go to the Apollo cabin,” he concludes, brows pushed together.
A laugh slips past your broken lips. “No fucking shot. They would not help me.”
“Why not?”
“Because one of their shit-eaters did this!”
The words take a moment to register. You see them filtering through Luke’s brain. He blinks absurdly. “An Apollo guy beat you up?”
“Not beat up. Just … tussled.”
“How much tussling earns you a black eye, exactly? From Apollo kids.”
“Gods, just tell me where your kit is so you can go back to fucking sleep.”
His fingertips inch around the back of your neck, thumb still against your face. “Already wasn’t sleeping. I might as well help you,” he shrugs. “I move the kit every once in a while so some other campers don’t ravage it.”
“I don’t need help.”
Luke opens his mouth, then sighs deeply. He takes a firm hold of your arm and starts to tug you along. “Hey, what—” you swat at his arm.
“You’re ridiculous,” he huffs. “Come on.”
It’s strange. Luke’s never done you a favour before. At least not one like this. You’re disgruntled enough that you had to go ask him in the first place and now he’s dragging you around? “This isn’t such a big deal, Luke,” you badger. “I’m fine.”
“Sure, whatever. Wait right here.” He lets go of you and only then you realize you’re in front of the Apollo cabin. You grimace, and Luke must have noticed because he says, “Don’t worry, I’m just gonna go inside and grab some things. No one’s gonna jump you.”
You scowl at him, and he just laughs. A part of you hopes he hits his head on the way in. You hide anyway.
It’s a few minutes of waiting in the oppressive summer heat, until Luke emerges from the cabin with his hands full. He looks around, hesitantly calling, “Heathen?” Then again. You move out of your hiding spot and he jogs over to greet you.
“Nice haul,” you comment. There’s an ice pack, cotton pads, a few miscellaneous items. “How’d you get them?”
He smiles widely. “Everyone loves me, heathen. It’s not hard.”
“…So you stole them.”
“Yes, but only because I’m too tired to talk to people and I’m protesting for your sake,” he rattles off. “Now hold this ice pack before it gives me frostbite.”
The two of you make your way down to the docks again. It’s morphed into your usual meeting place, since the waves lapping at the shore mask when Luke gets a little too noisy just to piss you off. (At least that’s what he tells you.)
He’s stashed his little tin in a different tree this time. After he retrieves it he sets everything out like a chef preparing to make a meal out of gauze and rubbing alcohol.
Your head has been throbbing for the past few hours. You’re not proud that you antagonized the wrong Apollo kid and got a shiner for it. You’re less proud that you came to Luke for help. Just like everyone else does.
“Come,” he gestures, tugging at the waistband of your pants. You scoot closer to him and swallow the weight of your pulse when he touches you.
Luke slowly presses the ice pack to your black eye, letting you hold it. “What did you do to earn this, anyway?” He asks, head tilted to the side.
You’re hissing because of the ice, half-consciously shifting into him. “The usual. Spat at him. Made fun of his daddy a little too much. Tripped him so he landed face-first in his offerings.”
“You did not,” Luke laments as he dots alcohol onto a cotton pad.
“You’re allowed to say you’re proud of me, Saint Castellan. I won’t tell. You can be mean.” Your voice drips with irony, and you hope it bothers him. The flex in his jaw gives it away.
“You’re always gonna be meaner,” is all he says back. “This is gonna hurt.”
It’s all the warning he gives before he presses the pad against your lip. The sting envelops you immediately, and your good eye squeezes shut. “Shit, ow!”
“Stop moving your mouth.”
“Fuck,” you swear anyway. Your lip burns so hard you can feel it in your teeth.
Luke holds your jaw with his other hand so you can’t shy away. “I’ll kiss it better,” he teases. “Almost done.”
You roll your eyes, but Luke takes the pad off a few moments later. “Serious question. How are you so awful to people all the time?”
A groan tears through your throat with such force your head tilts back. “Not you too! I don’t need a fucking reason, there is no reason. Why doesn’t anyone get that?”
“I’m not asking why. I’m asking how.”
He’s oddly serious, the caress of his thumb on your cheek far slower. You hate it when people want a reason why you’re like this, just to help them sleep at night. But from the bags lining Luke’s eyes, sleep doesn’t seem to be on his radar.
“I just don’t care,” you admit, shrugging. “I don’t care about any of them. I don’t care about what they can do to me. I don’t care about anything.”
“…What about the Gods?”
It makes you cock your head. “Huh?”
“You wouldn’t care about them, either?”
You think, but only about which words to use. “No,” you decide, “They don’t scare me. They’re nothing. What are they gonna do to me?”
Luke snorts, almost nervously. “Uh, punish you for saying that, for one.”
You turn back to him, ice pack leaving your eye as you gesture. “How? By killing me? Pecking out my eyeballs? Burning me alive? I’m telling you, I don’t care. I don’t care about anything. It’s all just nothing to me. I’m fucking unpunishable, I’d like to see them try.”
Huffing, you look back up at the firmament of stars. Luke says nothing.
The grass rustles as he shifts, and his mouth ghosts over the bruise on your eye. “Unpunishable,” he murmurs, like he’s testing it out. Then he places an uncharacteristically gentle kiss just beneath your eye. And another just above. “We’ll see about that.”
You get that feeling again, the unbearable lightness in a place it shouldn’t be. Mixed with the poison lodged in your heart.
Luke kisses you, still so delicate that you wonder if he’s been body-snatched. If anything, your bleeding lip feels soothed against his. His hands cradle your face with no ferocity at all. It seems wrong.
“How do you feel?” He asks after pulling away, dark eyes nebulous and wide. The night usually sharpens his features. Now, they’ve been hushed.
“Um, better,” you reply.
He hums, laying a slow trail of kisses on your jaw. “Did you at least get the other guy?” He asks between kisses. “Like, did you hurt him?”
“Not really,” you divulge, wondering if you should feel shame.
“Why?” He’s made his way to your neck now, nudging your jaw up so he can kiss behind your ear.
“I’m not a fighter.” And, without warning, for a reason you will never, ever be able to explain, your tongue adds, “I’m a killer.”
Your own brows furrow. Luke pauses for a moment, but knocks his nose against your neck. “Guess one of us has to be.”
There’s no more fooling around. No snappy insults, no feverish kisses, no hunger to be satiated. Luke just checks you over a few more times, hides his med kit, and you both get up to sleep. But his hand wraps around your wrist, far less firm than when he dragged you here. “Stay in my bunk, heathen,” he offers. “Leave in the morning.”
You think you’re making a mistake when you agree, but it doesn’t feel like one.
The next day, after you’ve left Luke’s bunk, rumours float around camp that Luke Castellan accidentally butted some Apollo kid in the face with his sword during training. Caused a bloody, broken nose. Luke was very sorry, apologized profusely.
But you know, by the way he takes you behind the stables that night, that he didn’t mean a single damn word.
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Disabilities and Monsters in Eureka: Investigative Urban Fantasy
Through a discussion with @vixensdungeon (great blog to follow for TTRPG stuff by the way) it came to our attention that some of our more jokey and memey posts and reblogs may have given some people a slightly skewed idea of what Eureka, and particularly the “urban fantasy” parts of Eureka are really about, and its tone. We like to joke around about it, and the “cute monster girl” angle really sells on tumblr.com, but actually playing these types of characters in Eureka is not exactly a power fantasy. They eat people, and often eat them alive. If you find that cute, funny, and/or sexy, well, Eureka is still probably just the game you’re looking for, but that isn’t the main thing. Eureka uses the fact that many of these characters necessarily subsist off the flesh and/or blood of other people as a loose metaphor for mental and physical disability.
Imagine you need something that everyone else has but you don’t. If you don’t have it regularly, you will literally start to waste away. The only way to obtain this thing is to take it from another human being, who also needs it, and others will deny that you need it, and abhor that you need it. It’s not uncommon for people, even “progressive” people, to say something along the lines of “they need to all be killed for the good of society,” even if they don’t realize that’s what they’re saying. You didn’t choose to be this way. This is the reality of monsters in Eureka, and many people in real life.
And then even when you have that thing you need, for now, there are many facets of society that you just can’t participate in because your condition makes them impossible for you, like if a vampire wanted to take a run on a sunny beach. Monsters in Eureka will be challenged by their supernatural weaknesses at every turn, while hiding their abhorrent needs from society and even the rest of the party, and asking why they have to be this way. Finding clever ways to get around and circumvent their weaknesses is a core part of the gameplay of monster PCs in Eureka. Imagine you and your friends want or need to go somewhere, but that somewhere is on the other side of a river. The river has a well maintained bridge. For everyone else but you, a vampire who can’t cross running water, getting across the river is the simplest task in the world, so much so that no one would even consider it a task, but for you, it’s a challenge, and for gameplay, it’s a puzzle.
It isn’t totally hopeless, as many of the jokes and fan comics show (those aren’t just memes, they’re only showing one side of the coin and not the other). Monsters who accept, or even embrace and celebrate their monsterhood, can and do exist canonically, alongside monsters who can’t bear to do what they do. In some cases, these may be the same monster on different days.
I’m going to conclude this post by posting two excerpts from the rules text itself.
Disabilities are Disabling
So why don’t disabilities grant any advantage? It isn’t too uncommon for RPGs to have some sort of “flaw” system, where during character creation you can give your character “flaws” or some kind of penalty, and usually get that balanced out by being able to add extra bonuses elsewhere. Sometimes, these “flaws” may take the form of disabilities.
One particular high-profile indie TTRPG takes this beyond just character creation, and makes it so that if a PC receives a “scar” in combat that reduces their physical stats, their mental stats automatically go up by an equivalent amount, and proudly imply that to make any mechanic which results in permanent consequences or makes disabilities disabling is ableist. We think you can probably tell what we think of that from this sentence alone, and we don’t need to elaborate too much.
We do think, in the abstract, “flaw” systems in character creation are not a bad idea. They allow for more varied options during character creation, while preserving game balance between the PCs.
But in real life, people aren’t balanced. The events that left me injured and disabled didn’t make me smarter or better in any way - if anything, they probably made me dumber, considering the severity of the concussion! Some things happened to me, and now I’m worse. There’s no upside, I just have to keep going, trying harder with a less efficient body, and relying more on others in situations where I am no longer capable of perfect self-sufficiency.
A disabled person is, by definition, less able to perform important daily tasks than the average person. To deny this is to deny that they need help, and to deny that they need help is to enable a refusal to help. This is the perspective from which Eureka’s Grievous Wounds mechanic was written.
When a character is reduced to 1 HP (which by design can result from a single hit from many weapons) they may become incapacitated or they may take a Grievous Wound, which is a permanent injury with no stat benefits. Grievous Wounds don’t have to result from combat, they can also be given to a character during character creation, but not as a trade-off for an extra bonus.
“But then doesn’t my character just have worse stats than the rest of the party?” Yes, haven’t you been reading this? There is no benefit, except for the opportunity to play a disabled character in an TTRPG. This character will probably have to be more reliant on the rest of the party to get by in various situations. Is that a bad thing?
Monsters Essay
All investigators in Eureka: Investigative Urban Fantasy are regular people. They can also be a monster, like a blood-sucking vampire or a broom-riding witch. Importantly, this works because despite their unique nature, monsters are still regular people. You can read more about this in Chapter 8, but the setting of Eureka does not have a conspiracy or “masquerade” hiding supernatural people from normal society. Though they are still largely unknown to modern science, they exist within normal society - and a lot of them eat people.
The default assumption in RPGs has been that monsters are just evil by nature, doing evil for evil’s sake. RPGs that seek to subvert this expectation often instead make monsters misunderstood and wrongfully persecuted, but harmless. Eureka takes a wholly different approach.
There are five playable types of monsters in the rulebook right now, and it’ll be seven if we hit all the stretch goals, but for simplicity’s sake this discussion of themes will just focus on the vampire. Despite them applying in different ways, the same overall themes apply to nearly every monster, so if you get the themes for the vampire, you’ll get the gist of what Eureka is doing with its playable monsters in general.
Mundane investigators have to keep themselves going by eating food and sleeping (see p.XX “Composure” for more information). Well, vampires can’t operate the same way. They don’t sleep, and normal food might be tasty for them as long as it isn’t too heavily seasoned, but it doesn’t do anything for them nutritionally. Their main way to keep themselves functioning is fresh living human blood, straight from the source. To do what mundane PCs do normally by just eating and sleeping, vampires have to take from another, whether either of them are happy with this arrangement or not. They do not, of course, literally have to, and a player is not forced to make their vampire PC drink blood, just like you reading this in real life don’t literally have to eat food. You do eat food if you want to live in any degree of comfort or happiness, and vampires do drink blood or they eventually become unable to effectively do anything.
This is numerically, mechanically incentivized and not simply a rule that says something like “this character is a vampire and therefore they must drink blood once every session,” to demonstrate that the circumstances a person faces drive their behavior. In America, there is a tendency to think of criminality and harm done to others as resulting from intrinsic evil, but people do not just wake up one day and decide “I think I’ll go down the criminal life path.” Their circumstances have barred them from the opportunities that would have given them other options.
People need food; food costs money; money requires work; work requires getting hired; but getting hired requires a nearby job opening, an education, an impressive resume, nice clothes, charisma, consistent transportation, and so on. For people without other options, crime becomes the only method left to meet their basic needs. Would you rather take what you need from other people, or go without what you need? There are people who don’t have the luxury of a third option. Failure to meet the needs of even a small number of people in a society has high potential to harm the entire society, not just those individuals whose needs are unmet.
As their basic need for blood becomes more and more difficult to ignore, a vampire is going to encounter much the same dilemma. There is really no “legal” or “harmless” way for them to get their needs met, even if they do have resources. Society just isn’t set up for that. And no, your kink is not the solution to this, trying to suggest every vampire just find willing participants who are turned on by vampires or being bitten is suggesting sex work. It’s one step removed from telling a girl she should just get an OnlyFans the minute she turns 18, or that women should just marry a rich man and be a housewife that gets their needs taken care of in exchange for sex and housekeeping. Being forced into such a dynamic isn’t ethical or harmless for the vampire or for their “clients.”
“Oh well, then the vampire should just eat bad people!” You mean those same bad people we just described above? Who gets to decide which people are “bad people?” Who gets to decide that the punishment is assault or death?
Playable monsters in Eureka are dangerous, harmful people. They were set up to be.
Society not being set up in a way that allows monsters to make ethical choices brings us to the next theme: monstrousness as disability, and monsters as “takers.”
Vampires have to take from others a valuable resource that everyone needs to live, and the extraction of which is excruciatingly painful and debilitating. No one knows what happens to blood after a vampire drinks it, it’s just gone. Vampires are open wounds through which blood pours out of the universe.
This is a special need, something they have to take but cannot give back. Their special needs make them literally a drain on society and the people around them. In the modern world, there is a tendency to feel that people must justify their right to life, that they must pay for the privilege of existing in society. This leads people to consider “takers” (people who take much more than they give back, such as disabled people) as something that needs to be pruned away for the betterment of everyone else. Even many so-called “progressives,” while they claim not to agree with pruning “useless eaters,” still hold the unexamined belief that people must justify their existence. To reconcile these two incompatible ideas, they instead simply deny that disabled people take more resources than most people, and are capable of giving back less. This sentiment is perfectly illustrated by the aforementioned game’s insistence that disabilities are never a net reduction of a character’s stats.
Vampires and other playable monsters are inarguably “takers,” but in positioning them as protagonists right alongside mundane protagonists, Eureka puts you in their shoes, and forces you to acknowledge their inner lives and reckon with their circumstances. You have to acknowledge two things: first, that they are dangerous, that they are harmful, that they take more than they give - and second, that they are people. Because they are people, Eureka asserts that they have inherent value, a right to exist, and a right to do what they need to do to exist. (We also acknowledge that their potential victims have a right to do what they need to do to exist and defend themselves, but that is a separate discussion.)
One final point to touch on is mental illness. Mental illness is a disability, one pretty comparable to physical disability in a lot of ways, so all of the above points can apply to this metaphor as well, but there are a few unique comparisons to make here.
It’s not the most efficient, but there are a couple of loopholes deliberately left in the rules that allow vampires to sometimes sporadically restore Composure (and thus their ability to function) without drinking blood. Eureka! moments and Comfort checks from fellow investigators can restore Composure.
When writing the rules, we came to a dilemma where we weren’t sure if it was thematically appropriate for monsters to be able to regain Composure in these ways (since it could lessen their reliance on causing harm), but ultimately we decided that yes, they can.
People with mental illnesses may have the potential to be harmful and dangerous, but all the information we have access to has shown that mentally ill people with robust support structures and control over their own lives are much less likely to enact harm, whether through physical violence, relational violence, or violence against the self. This is why we kept that rule in for playable monsters. Being able to accomplish their goals, and having friends who are there for them, makes that person less likely to cause unnecessary harm.
Vampires are especially great for demonstrating this because they’re immortal and they always come back when “killed.” They can’t be exterminated, they aren’t going away, there will always be problem people in society, no matter how utopian or “progressive.” Vampires are a never-ending curse, who will always be a problem whether they like it or not. The question is how you will grapple with their inevitable presence in society and how you will treat them, not how you will get rid of them.
Eureka is as much a study of the characters themselves as it is the mystery being solved by the characters. It is a game about harsh realities, but it is ultimately compassionate. It argues through its own gameplay that yes, people do have circumstances which drive their behavior, people do have special needs that are beyond their ability to reciprocate, many of those people do cause harm or inconvenience to others, and all of them are still valuable.
Elegantly designed and thoroughly playtested, Eureka represents the culmination of three years of near-daily work from our team, as well as a lot of our own money. If you’re just now reading this and learning about Eureka for the first time, you missed the crowdfunding window unfortunately, but you can still check out the public beta on itch.io to learn more about what Eureka: Investigative Urban Fantasy actually is, as that is where we have all the fancy art assets, the animated trailer, links to video reviews by podcasts and youtubers, etc.!
You can also follow updates on our Kickstarter page where we post regular updates on the status of our progress finishing the game and getting it ready for final release.
Beta Copies through the Patreon
If you want more, you can download regularly updated playable beta versions of Eureka: Investigative Urban Fantasy earlier, plus extra content such as adventure modules by subscribing to our Patreon at the $5 tier or higher. Subscribing to our patreon also grants you access to our patreon discord server where you can talk to us directly and offer valuable feedback on our progress and projects.
The A.N.I.M. TTRPG Book Club
If you would like to meet the A.N.I.M. team and even have a chance to play Eureka with us, you can join the A.N.I.M. TTRPG Book Club discord server. It’s also just a great place to talk and discuss TTRPGs, so there is no schedule obligation, but the main purpose of it is to nominate, vote on, then read, discuss, and play different indie TTRPGs. We put playgroups together based on scheduling compatibility, so it’s all extremely flexible. This is a free discord server, separate from our patreon exclusive one. https://discord.gg/7jdP8FBPes
Other Stuff
We also have a ko-fi and merchandise if you just wanna give us more money for any reason.
We hope to see you there, and that you will help our dreams come true and launch our careers as indie TTRPG developers with a bang by getting us to our base goal and blowing those stretch goals out of the water, and fight back against WotC's monopoly on the entire hobby. Wish us luck.
#indie ttrpgs#ableism#indie ttrpg#disability#ttrpg tumblr#disabled#ttrpg#disability rights#rpg#disabilties#ttrpgs#disablity aid#tabletop#monster girls#monster girl#monster boy#monsters#indie game#indie games#rpgs#free rpg#eureka#eureka: investigative urban fantasy
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Got some interesting questions about Boo's agency and doing things vs witnessing.
It's funny because some folks find Boo to be a very active participant, others have complaints.
I think they, by and large, have been incredibly impactful and active, but perhaps not in the ways some listeners expect or are used to...or want.
Let's recap.
- Boo is inquisitive, and actively digs to discover Alphonse's past but respects his boundaries when they have their walk and talk. You can infer that Boo clocks that something is on Alphonse's mind when he snaps out of his anxiety daydream.
- They observe Seth's behavior as well. His pettiness, his intimidation attempts, but when he reveals that he loves Alphonse, dots start connecting as the history between them is revealed.
- At no point would Boo interjecting during Alphonse and Seth's initial arguments and interactions ever reflect the maturity and wisdom we are trying to establish. However...
- They are an active listener, being able to prompt the right responses and make both Alphonse and Seth feel that they can share their stories with them is...in fact...an action. I think making them act out, get messy, etc. sucks a bag of dicks and plays into every played out listener trope where sure...they "do stuff" or rather, things happen to them.
- The choice to accept Alphonse's request for space and then pursue Seth instead of going home is taking initiative and action. Bringing Seth to breakfast is an even riskier action that even has negative reactions and consequences before being resolved! They get the boys to cut their shit out by putting their foot down.
That's all BSDC chapter 1 though. Let's talk about the old stuff.
Throughout all of BitterSweet, we are actively establishing that Boo's baking has potential to become a business. All of the boys' drama aside...that's actually what is going on with them at the time. Alphonse is in the midst of supporting that endeavor as we enter chapter 2, and for keen listeners, you'll find that Faust mentions a café in the city has been buying batches of chocolate croissants from an out of town baker. Seth literally gets introduced to this and begins helping Boo in Chapter 2 as well as Boo prepared to bake goods for the Winter Festival.
Now the big one, Chapter 3, the one where the boys face Boo getting involved in the past they desperately wanted to keep them from. Almost like keeping them out of the action was a critical plot point to set up the moment where they take an incredible risk in the climax.
A recurring theme in a lot of different narratives but certainly in BitterSweet has been free will and scenarios where decisions get made for people and circumstances take them in directions against their will or without their consideration. Even Finneas' meddling plays into this...and Alphonse follows up with Boo giving the impression that even if things played out differently, if Boo was making moves based out faith in themself and the boys...he'd rock with it.
I think there are people who don't love extended periods of non listener characters interacting with each other, and that's fine, but frankly so much of Alphonse and Seth's resolution needed to be between THEM. The starry night episode needed to be a private moment. Their reminiscing over burgers before leaving needed to be them trying to leave the city on a positive note, with some taste (ha) of things being normal.
Boo's influence is all over this story. They are the glue, the nurturer, the healer, the hope. If your takeaway from the series thus far is that they don't do much, I think we have some fundamental disagreements and misunderstandings about what constitutes action and impact by a character in a story.
I think the vast majority of folks get that, but I wanted to dive into it and make it clear how I feel. 💖
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What's New In IF? Issue 3 (2025)
By Aj, Bex, Dion, Briar and Peter
Now Available!
Itch.io - Keep Reading below
If you read the zine, consider liking the post: it helps us see how many people see it! And sharing is caring! <3
~ EDITORIAL ~
It’s time for a revival!
As you might have noticed, our Column section has been dead for a while. We feel like it’s time to do something about that!
Want to write 1-2 pages about a neat topic, or deep-dive into a game and review it in details? Share personal experiences or get all academic?
Send us a message and we will be happy to feature it in our future Issues!
There’s power in numbers!
Are you an IF fan and would like a way to give back to the community? We’re once again looking for new members of our Team!
Do you enjoy keeping up with updates and finding new gems? Maybe you even enjoy working with Google Sheets?
Then our Tracker of News position is made just for you!
Contact us on any of our socials or email and help us stay on the top of our game and make our Database even better!
AJ, BEX, DION, BRIAR AND PETER
~ EVENT SPOTLIGHT : Global Game Jam ~
35,371 jammers and 12,098 games, just wow!
The Global Game Jam® (GGJ®) is the world's largest game creation event taking place in physical locations across the globe. Think of it as a 48 hour hackathon focused on game development around a theme.
GGJ’s mission is to stimulate innovation, experimentation, and collaboration in games. The annual event begins on a Friday afternoon in January and kicks off with video keynotes and advice from leaders in the game development industry. The GGJ encourages collaboration and its events are not a competition. Anyone can apply to host a jam site as long as they have a dedicated jam organiser who agrees to follow a few GGJ rules, and a venue with internet access. The event is renown for fostering friendships while increasing confidence and opportunities within participating communities. Each GGJ event poses an intellectual challenge where people are invited to try new technology and tools while exploring new roles and skills.
Be it bubble tea, bubblegum, the housing bubble, soap bubbles, speech bubbles, air bubbles, social bubbles, blowing bubbles, bursting bubbles, and more, this year's theme was: Bubble.
Check out the games here! (There’s a fair share of IF too!)
(source)
~ ENDED ~
Feeling nostalgic about the golden age of text adventures? Relive those days by checking out PunyComp 2024!
IF Short Games Showcase 2024 is a great way to shine some new light on projects made in the past year and the results are now in!
Once upon a time, a game jam was held to create stories around the theme of fairy tales… and that game jam is the Once Upon A Time VN Jam.
The eighth annual Ace Jam is a game jam about creating games with asexual spectrum characters.
~ VOTING ~
ShuffleComp is a musical interactive fiction competition where you make games based on songs, which are submitted by other entrants. You can now vote for your favourites!
Sealed With A Kiss Jam 2025 is a fantastical romance jam for all VN lovers!
~ ONGOING (SUBMITTING) ~
Media depicting healthy examples of polyamory isn’t that common. The PolyJamorous 2024 is trying to break the status-quo!
Concours de Fiction Interactive Francophone 2025 is for all French-speaking enthusiasts. Submissions are accepted March 3rd 2025.
The Black Visual Novel Jam is all about working with creative professional developers who work in visual novels to bring more Black stories to life. The goal is to create a space where Black creators can show their unique storytelling through visual novels.
SeedComp! is a 2-round interactive fiction game jam, focusing on creativity and the growth of ideas and the Sprouting Round has just started! Check out the Planting round for inspiration.
BL stands for Boys' Love, a genre that focuses on romantic and emotional relationships between male characters. The Ultimate BL Visual Novel Game Jam is all about that!
Are you a fan of Vampires? Then lucky for you, because the Queer Vampire Game Jam is back!
The Make Visual Novel Assets! is 2 weeks long jam for making (surprise, surprise) visual novel assets!
The Smoochie Jam is a month-long unranked jam for interactive fiction about kisses, love, and romance.
bitsy jam #88 is here! This time with the theme Snakes!
~ NEW RELEASE ~
Travel back thousands of years and step into the awe-inspiring halls of the Library of Alexandria, where the discovery of a mysterious papyrus sets you on an unforgettable quest. Unearthed from a hidden tomb in Egypt, the secrets contained within this fragile scroll whisper of an ancient world lost to time. But this is only the beginning. Do you have what it takes to unlock the secrets of Atlantis and bring its forgotten knowledge back into the light? The past is calling in Echoes of Atlantis (GAC) —will you answer?
Once upon a time, Savvarah was a desolate land: icy winds, a dirty canvas of clouds, lifeless earth. Nuelli witnessed nothing of the kind. She was born in a blooming paradise. The tales of the past had transformed into a kind of fable. Almost a myth. Now Nuelli is set to unravel the mysteries of her visions, learn more about the history of her people, become part of a conspiracy, find herself at the very center of the confrontation between divine entities... Or not. Everything is in your hands in Legends of Savvarah: Children of the Sun.
Two short IFs written on a train, in car 13, seat 26. the train will always pass you by (Twine) was written on a way to a friend, while she came from the fog (Twine) was written on the way home.
The A.D.A.P.T. Entries, equal parts interactive fiction and narrative adventure, it is a space thriller about Judiasm, the building and falling of communities, the necessity of resisting dehumanization, and how even the best of intentions can be twisted in the face of systemic corruption and unaddressed prejudices. You can now read Entry 0.1 - Introductions (Twine) - In which we begin to investigate the writings of Rivkah Kadish, PhD. @thehallstara
Rusalka (Twine) is a short looping story about a woman who drowned (and all those after).
In Stronghold: Caverns of Sorcery (CScript), deep beneath the earth, the dragon is rising! Quest into mysterious underground caverns and forests to learn magical secrets, draw strength from friends and family, secure alliances that can save your home, and carry on the heroic legacy of Stronghold!
A machine and a ghost, in the wasteland. Walk (Twine) is a post-apocalyptic romance with multiple endings and paths. @thatsrightdollface
As always, don't forget to check out the submitted entries to the events mentioned in the previous pages. They deserve some love too!
~ NEW RELEASE (WIP) ~
Historians and politicians would call it The Proelium, a righteous battle against the traitorous Iredicci. What it really was, was the systematic genocide of your people. In one night, soldiers attacked every settlement camp across the empire. No one was spared—not the elders, not the children, not your mother. Will you abandon your song in favor of machine? Join the rebel forces against the tyrant regis? Will you heal the wounds of the realm and restore balance? Or plunge it further into chaos? Cantata (Twine) is a low fantasy IF about song, strength, & finding your voice. @fir-fireweed
From the Mud (CScript) is a Midwest gothic inspired horror set in a solitary countryside occupied only by two small towns and stretches of untamed nature. You play a troubled cowboy/girl/puncher who‘s ground deep into a maddening, repetitive routine that a string of deaths suddenly upends. As you’re hunting for the culprit and running from yourself, your quiet life on the ranch is disturbed, forcing you to keep your cards close and choose your company carefully. But the most pressing matter proves to be whether you can trust your own mind. @beckwritesif
Step into the digital consciousness of an AI chatbot in Onionionionion (Ren’Py), an intriguing visual novel that blurs the lines between artificial intelligence and human connection. Your sole window to the world is through text messages with a mysterious high school student named Éve - but nothing is quite as simple as it seems.
As a government agent who works for a national security intelligence firm called Halcyon Tech, your position is the beginning of a bright future ahead and a name to hold, and you’re happy with that until your boss decides that it’s time for the Government and the Company to part ways. Are you willing to protect the Halcyon secrets with your life? Or are you going to blow them up for the world to see in The Archives of Halycon (Twine)? @thearchivesofhalcyon
This Grave Calls You Home (Twine) is a sci-fi thriller set in space after humanity is forced to leave Earth's ravaged surface following nuclear devastation and an environmental collapse. When a patrol flagship discovers the ARCADIA-II - a long-forgotten relic from humanity's past - and finds within slumbers an astronaut who had failed at delivering humanity from destruction, the routine of your life is thoroughly interrupted. As the mystery of the ARCADIA-II and PROJECT ODYSSEY unfold, you learn that your part in this could mean humanity's salvation. Or you could be its extinction. @blood-teeth
In Rogue Adventure (CScript) you play a rogue lad whose aim is to liberate his family from the debt they owe a crime syndicate and also survive this cruel medieval world.
In Project Vampire (CScript) you play as a marvel of bioengineering and the attempted cure to death and disease. The only successful specimen dubbed “Vampire” created by a black op organization funded by UCA.
Weydosa Island (CScript) is a cursed place that is most feared by all residents of Alberal, even the bravest people will turn pale when they hear the name of that place, a folk legend that every mother often tells to scare their children into obeying. Many people consider the island to be a manifestation of hell. You are the unfortunate soul who was made a scapegoat for someone’s rotten heart and cast into that cursed Lazaretto. As if isolation alone is not enough, you must also race against time because the evil force has awakened from its slumber. It would be better to address this immediately if you still want to see tomorrow.
In the aftermath of World War II, a classified mission pulls you into the shadowy remnants of a conflict no one dares to acknowledge. Whispers of rogue Nazi scientists and reality-warping experiments have surfaced, threatening to plunge Europe—and perhaps the world—into chaos once more. As an MI5 field agent, you’re tasked with uncovering the truth buried beneath layers of secrecy, lies, and betrayal. Redacted: Ground Zero (CScript) is a story of espionage, moral dilemmas, and the unraveling of truths hidden in the shadows of history. Will you rise to the challenge, or will the truth consume you?
Born as a child of a soon to be pirate king. But tragedy strikes, your ship got ambushed by a rival pirate, Balthazar, who speak of “The greater good”. Alone, stranded. You got saved by a local pirate captain. Will he lead you to goodness or destruction in Voyage of destiny (CScript)?
In The Midnight Bay (CScript) death haunts the people of Albach Bay. For fifteen years, ‘The Bay Slasher’ has stalked the streets, preying on victims with no apparent goal or motive. You were seven years old when you witnessed the murder of the Slasher’s first victim—your own father. Impatience swallowed your childhood, desperate to come of age and solve the case that has left the local police department stumped.
~ UPDATES ~
Ashenmaw - Dragons of Marrowoods (CScript) added new content to their demo. @ashenmaw-if
Grey Swan - Birds of a Rose (CScript) updated their demo. @reinekes-fox
Heart of the Mountain (CSscript) released Chapter 2.
Hunter's Requiem (CSscript) updated their demo. @huntersrequiem-if
In Plain Sight: Operative (CSscript) released version 0.4.0.0 of their demo.
Meteoric (CScript) released Chapter 6.
Path of Martial Arts (CScript) updated their demo. @nicky-if
Replica: Between Universes (CScript) released Chapter 9. @replicabetweenblogs
The FANTASTIC Clash (CScript) updated their demo. @heysoyeah
The In-Between (CScript) released Chapter 12. @dalekowrites
The Soul Stone War 3 (CScript) added new content to their demo. @intimidatingpuffinstudios
When Stars Collide (Ren’Py) released Episode 2. @steamberrystudio
Zombie Exodus: Safe Haven (CScript) released the majority of Chapter 15.
Gods And Villains (CScript) updated their Patreon demo.
The Eternal Library (CScript) released the rest of Chapter 3. @leiatalon
The Onryō Of Osaka (CScript) released Part 1 of Act 3. @osakaonryoif
The Story of Sin (Twine) added new content to their demo. @devilishmango
Esper: Fugitive (Twine) released Part 1 of Chapter 2. @esper-game
Mind Blind (CScript) is back with quite a huge update! @mindblindbard
~ OTHER ~
Parley Games just launched a hands-free, audio & voice based mystery adventure game: RYFT: A Timely Manor!
Episode 16 of The Retro Adventures Podcast is out! Jason and Dave welcome classic text adventure author Jonathan Partington to the program. While studying at Cambridge University, he created and contributed to several memorable games including Avon (featured in Episode 12), Crobe, Sangraal, Fyleet, Monsters of Murdac, and Spy Snatcher.
A Train to Piccadilly post-comp release 2 is out.
January 2025 ChoiceScript Release, new WIPs, and update digest by @hpowellsmith is out!
The Radiants v2.0 brings an extended Epilogue, new romance route and few other updates to the base game!
As always, we apologize in advance for missing any update or release from the past week.We are only volunteers using their limited free time to find as much as we can - but sometimes things pass through the cracks.If you think something should have been included in this week's zine but did not appear, please shoot us a message! We'll do our best to add it next week!And if you know oncoming news, add it here!
~ MAYBE YOU NEXT? ~
We did not get a submission this week. But if you have an idea for a short essay, or would like a special space to share your thoughts about IF and the community...
Shoot us an email!
~ HIGHLIGHT ON ~
A couple of games that we thought were cool.
Press Play by girlfromthecrypt (CScript)
hi!!! just here to recommend my favourite game. i just read @pressplay-if, and it's… it's so good. it handles harsh topics with such ease and the writing style is consistent and everyman. everytime i hear there's an update i've got to replay the whole thing, i just love it so much.
//submitted by anon//
Your favourite game here?
Do you have a favourite game that deserves some highlighting?
An old or recent game that wowed you so much you spam it to everyone?
Tell us about it! And it might appear here!
WE LOVE TO HEAR FROM YOU ALL! WHETHER IT'S GOOD OR BAD, OR EVERYTHING IN BETWEEN...
Have something to say? Send us a message titled: Zine Letter!
As we end this Issue, we would like to thank:
our anons
For sending us a Highlight and news!!
And as always, huge thanks to all you readers who liked, shared, and commented on last week's issue! What might be tiny actions are huge support and motivators to us!
Thank you for cheering us on this journey!
See you in two weeks!
AJ, BEX, DION, BRIAR AND PETER
WHAT'S NEW IN IF? 2025-ISSUE 3
THIS ZINE ONLY HAPPENS WITH YOU!
Want to write 1-2 pages about a neat topic, or deep-dive into a game and review it in details? Share personal experiences or get all academic?
WRITE FOR THE COLUMN!
Prefer to be more low-key but still have something to share? Send us a Zine Letter or share a game title for Highlight on…!
WE WANT TO HEAR FROM YOU!
Came across something interesting? Know a release or an update announced? Saw an event happening? Whether it's a game, an article, a podcast… Add any IF-related content to our mini-database!
EVERY LITTLE BIT COUNTS!
Contact us through Tumblr asks, Forum DMs, or even by email! And thank you for your help!!
#NEW ISSUE IS OUT!!#What's New in IF#interactive fiction#if news#visual novel#parser#choice of games#choicescript#twine#ink#twine games#ink games#itch.io#interactive game#interactive novel#IF#games#hobby#indie dev#choose your own adventure#if-whats-new#zine
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