#but unplayable
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silver-horse Ā· 1 year ago
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the current state of the bg3 epilogue (for me) ...
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surprisesausages Ā· 4 months ago
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Squad is blindmaxxing ā€™cause seeing is too nerdemoji coded
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brekkie-e Ā· 1 month ago
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Ok. I am all for giving Veilgaurd the space to be it's own game and appreciate it for what it is, but every time I see a person who openly talks about only getting in to dragon age this year or some other nonsense go off about how long term fans hate the game cause they cant handle change I see red.
I mean, to be a Dragon Age fan, you have to be able to accept change. Change is at the core of the experience. Whether that's a good thing or bad thing is a different question. But if you're a long-term fan of the series, you've succeeded in the task of accepting change.
The criticisms of Veilgaurd are, in my opinion, a little unique to the franchise. For all Inquisition tweaked certain lore and it irritated a lot of people- it did so with self-awareness and intention. I am thinking about how it did the Dalish dirty in many respects. For all I do not agree with that writing direction, the game itself atleast acknowledges it is 1. New information. 2. Dependent on the clan. 3. Gives you the room to roleplay your character according to previously established lore. This is just one example, of course.
Veilgaurd is unique in the fact it ignores much of the series pre-established lore and in no way owns up to it.
I have seen a lot of hateful comments about how Origins hasn't been the framework of the series since 2009. And yeah, sure to a degree that is true. The gameplay certainly got tossed out. But in many ways, Dragon Age 2 is a direct continuation of that world and setting. DA2 and Origins and the lore they established are solid and share a vision. Play as a Mahariel and engage with Merril's clan. It's the same world. The same npc's. Inquisition does not deviate that far from that vision when you look past the companions all playing devil's advocate.
I really don't think everyone disappointed with this game or finding it lacking are "blinded by nostalgia." Most Dragon Age fans will be the first ones to tell you the franchise is a mess. But acting like the games that established it as beloved to it's fans are no longer relevant is so nasty to me. You as a newer fan would not be able to play Veilgaurd if the older fans had not made the previous titles financial successes. If they had not kept the love for the series alive, this new game would never have made it out of development.
The game is good. It's enjoyable to play. It's not without its charms. It should be given room to shine for what it is. It's a miracle we have it given the development journey it went on.
But it's also a massive smack in the face to many people who loved all three previous titles. And that's a bad thing. And I hope future titles remember the lore and tone of the series better.
These two things can both be true.
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kingofsalmonids Ā· 10 months ago
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30 FLOORS OF THAT SHIT AND I CANā€™T EVEN PLAY SQUIDBEATZ.
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eliseliedl Ā· 16 days ago
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Nikki šŸŒŗ
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blueskittlesart Ā· 4 days ago
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As someone who first played a friend's copy of Skyward Sword when it released with the Wiimote attachment, I can say that it was still a somewhat janky experience. Like, it didn't make me hate the game or anything, but I distinctly remember being like "yeah, as much as I love Zelda, I might just skip this one because I am not feeling the controls". And, I never ended up buying it
i really genuinely think itā€™s a tragedy that skyward swords control scheme was so difficult to use (and if you tell me itā€™s a skill issue i will kill you. we donā€™t have to lie through our teeth to feel superior towards other randos on the internet. it is bad. full stop.) because the game is genuinely really good otherwise. itā€™s got some really great dungeon design and some AMAZING bosses, its art direction is great, and its story is basically a love letter to the fans and the lore. there are so many really really amazing things about the game but the controls make it legitimately difficult to enjoy those things because thereā€™s such a sharp learning curve to get past. i do understand the novelty of precise motion-tracked swordfighting, but the reality is that the tech was not ready. it could not reliably track the different movements quickly or accurately enough to be practical for the kind of real-time fast action combat that was built into the game, making a good 60% of the game frustrating at best and fully unplayable at worst. there are definitely places where the motion controls really shineā€”namely the sky map flying and certain motion-controlled dungeon items. i just wish theyā€™d done a little more playtesting or taken a few steps back and assessed what their tech could ACTUALLY do instead of what they WANTED it to do bc i truly think that the game would be in most peopleā€™s top 3 if it wasnā€™t for the sheer inaccessibility of it when it first came out.
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fernsnailz Ā· 1 year ago
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what would your perfect sonic game look like?
shadow the hedgehog 2: this time with more gun and swearing
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ot3 Ā· 4 months ago
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putunia-mollar Ā· 1 month ago
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:]
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andhumanslovedstories Ā· 11 months ago
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Trying to think of there is any way I can play Hollow Knight at work without looking like the worldā€™s most negligent nurse, and fellas, I donā€™t think it is possible. Not just because of the optics of dicking around on my Nintendo switch even if everything else is done, not just because video games demand perhaps too much attention to be a safe diversion during downtime, but primarily because Iā€™m currently in the White Palace and every thirty seconds I grunt out ā€œFUCKā€ as I dash directly into yet another buzz saw
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galedekarios Ā· 11 months ago
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truly love how slowly but surely every companion is turned into a spineless doormat so as not to offend the fragile egos of the lowest common denominator of their playerbase or inconvenience them ever so slightly šŸ’€
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maskerat Ā· 5 months ago
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youtube
my very first skin - the Ori Skin!
this is actually a mod and it was constructed by dplochcoder/torquestomp. I'm simply the artist of all the sprites.
the mod can be downloaded through Scarab or Lumafly under the name "Sein".
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usernerv Ā· 2 months ago
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My Vinyl Collection:
Ozzy Osbourne - The Ultimate Sin Release date: January 24, 1986
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txttletale Ā· 6 days ago
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does green just suck ass in ODS format or is there a workaround for Forest having an E
load up on those dual lands buddy
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ratwoman161 Ā· 2 months ago
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Plotting her next murder while she watches over her personal graveyard
Olive Specter adapted from @lady-moriel
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luuxxart Ā· 6 months ago
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ok so according to the prev poll it seems like you guys want me to post the pmd comic right here !! (does save me a lot of time coding a new tumblr for comic purposes and setting up CF ;w;)
so just wanted to share some parts/sketches from what I have so far
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