#but i finally got the answers
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sakura-code · 1 year ago
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In the mistfit AU during the chapter 4 remake when the NDA go to save Yuma will Makoto be a help or a hindrance. because he’s mad at them for allowing Yuma to get captured and becomes like Shinigami not trusting anyone but himself to protect his original.
On the topic will there be some resistance from Yuma himself during the rescue or will he be to injured to resist from Yomi and homonculus expirements
Oooh, these are great questions to think on! I’m gonna ramble my thoughts on those. (This took longer than I thought, I am so sorry, but I finally got it: prepare for an onslaught of your asks finally being answered—for the Misfit AU).
I would say yes, he would be antagonistic and a hindrance even to the Nocturnal Detective Agency because they did played a role in getting Yuma captured, not trusting them like Shinigami. However, it also goes a little deeper than that. In the Second Act, Makoto has been acting sort of against the Detectives, out of a mix of jealousy that they are so close to Yuma while their relationship fades away, and being a puppet master to guide the Nocturnal Detective Agency to take out Yomi for him. But in this AU, he is also aiming to keep Yuma safe from the war because he does not want him to get dragged back into his past trauma. Unfortunately, Yuma ends up getting dragged into the conspiracy either way, and the Detectives had a hand in it (and I don’t just mean Vivia, the others may have had a hand in it as well, especially Yakou). He decides to not only prevent the Detectives from reaching where Yuma in, but tries to save Yuma himself.
(Also to note: this is not actually a chapter 4 remake, but rather a chapter 5 remake with little bits of elements from chapter 4–basically taking place in a lab of sorts as well, but more so the Outskirts).
As for Yuma, he would be hesitant to go with the Detectives, not because of their actions having an effect on him, but because of his own actions and being the Death Detective in general. He would be trying to escape though because when he turned himself in, he thought he was going to be sent to prison which he would have stayed put. Instead, he is in a lab being experimented on like a lab rat for the Homunculus experiment. He did not sign up for that! He goes with Makoto as he is willing to help him escape and leave Kanai Ward altogether. However, Shinigami, having grown to care and trust the Nocturnal Detective Agency, tries to break Yuma out of his depressive mindset he is in. The conflicting feelings would divide Yuma, leading to an emotional turnabout as the truth about Makoto, the war, and the experiment he has been subjected to is finally brought to light.
Oh, and he would be injured too, but Makoto tends to him (and later the Detectives as well).
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chloesimaginationthings · 22 days ago
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Happy one year anniversary to this FNAF post,,
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sensitiveheartless · 5 months ago
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One Summer Day
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ultfreakme · 6 months ago
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"Gojo should've gotten to live as a person-" THAT’S THE POINT. That is the ENTIRE point of JJK. Every single character who died was someone who "should've gotten to" do a lot of things. Riko should've gotten to live for herself, Geto should've had the chance to be a teenage boy given support and safety, Junpei should've gotten to live without fear, Nobara should've had the chance to let people in without fear, Nanami, Yuki, Mai, Higurama, EVERYONE.
Here's the thing, Gojo is on this list. Gojo isn't the exception because JJK at its core is a story about how overarching systems destroy people; bullying, capitalism, sexism, etc. And this system does not need people to run it. Which is why killing Kenjaku didn't stop shit because yeah he started this mess but its grown beyond him. Fuck, it was there before him.
This is also why despite Sukuna & Uraume being the only ones who are actual threats, nothing is better. The cast got rid of the higher-ups, jujutsu tech as it is, is no more. The major families are dismantled. This should be a victory. This is what the Sashisu gen pointed out as the problem but things have never looked more bleak.
Why? Because the problem isn't Kenjaku, Sukuna, curses, sorcerers or curse users. It's the existence of Cursed Energy itself. This has been pointed out multiple times by Yuki. Its the system and Gojo has been complicit to the system for a long, long time. He's also it's victim. Gojo says he's the exception a lot, but as everyone has rightfully pointed out, he was nothing more than a weapon to jujutsu society.
JJK has followed a very clear pattern to every character right from Geto to Junpei to Riko; characters are representatives of systems of suppression, and they will not escape it. I can't recall a single character that's escaped unscathed, much less alive.
Is it disrespectful? Yes. Is it demeaning? YES. There has not been a single character death that's been dignified in JJK. It's all on a scale of bearable to absolutely horrifying. It is genuinely wild seeing people resort to threatening the author AGAIN. Calm the fuck down. You are entitled to feeling upset about how Gojo has been treated but Yuta stans are being calm despite Yuta arguably suffering the "he is a weapon" thing WORSE. It's still a fictional character and JJK's narratives never treated Gojo with any exceptions despite the character saying otherwise.
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just-ornstein · 6 months ago
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[JK]  My first job was as an Assistant Producer for a video game company called Interplay in Irvine, CA. I had recently graduated from Boston University's School of Fine Arts with an MFA in Directing (I started out as a theatre nerd), but also had some limited coding experience and a passion for computers. It didn't look like I'd be able to make a living directing plays, so I decided to combine entertainment and technology (before it was cool!) and pitched myself to Brian Fargo, Interplay's CEO. He gave me my first break. I packed up and moved out west, and I've been producing games ever since.
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[JK] I loved my time at EA. I was there for almost a full decade, and learned a tremendous amount about game-making, and met the most talented and driven people, who I remain in touch with today. EA gave me many opportunities, and never stopped betting on me. I worked on The Sims for nearly 5 years, and then afterwards, I worked on console action games as part of the Visceral studio. I was the Creative Director for the 2007 game "The Simpsons", and was the Executive Producer and Creative Director for the 2009 game "Dante's Inferno".
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[JK] I haven't played in a long while, but I do recall that after the game shipped, my wife and I played the retail version for some time -- we created ourselves, and experimented with having a baby ahead of the actual birth of our son (in 2007). Even though I'd been part of the development team, and understood deeply how the simulation worked, I was still continually surprised at how "real" our Sims felt, and how accurate their responses were to having a baby in the house. It really felt like "us"!
Now for some of the development and lore related questions:
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[JK] So I ended up in the incredibly fortunate position of creating the shipping neighborhoods for The Sims 2, and recruiting a few teammates to help me as we went along. 
Around the same time, we started using the Buy/Build tools to make houses we could save, and also bring them into each new build of the game (correcting for any bugs and incompatibilities). With the import tool, we could load Sims into these houses. In time, this "vanguard QA" process turned into a creative endeavor to define the "saved state" of the neighborhoods we would actually end up shipping with the game.
On playtesting & the leftover sims data on various lots:
Basically, we were in the late stages of development, and the Save Game functionality wasn't quite working. In order to test the game properly, you really needed to have a lot of assets, and a lot of Sims with histories (as if you'd been playing them for weeks) to test out everything the game had to offer. So I started defining a set of characters in a spreadsheet, with all their tuning variables, and worked with engineering to create an importer, so that with each new build, I could essentially "load" a kind of massive saved game, and quickly start playing and testing. 
It was fairly organic, and as the game's functionality improved, so did our starter houses and families. 
The thought process behind the creation of the iconic three neighborhoods:
I would not say it was particularly planned out ahead of time. We knew we needed a few saved houses to ship with the game; Sims 1, after all, had the Goth house, and Bob Newbie's house. But there wasn't necessarily a clear direction for what the neighborhood would be for Sims 2. We needed the game to be far enough along, so that the neighborhood could be a proper showcase for all the features in the game. With each new feature that turned alpha, I had a new tool in my toolbox, and I could expand the houses and families I was working on. Once we had the multi-neighborhood functionality, I decided we would not just have 1 starter neighborhood, but 3. With the Aging feature, Memories, a few wacky objects, plus a huge catalog of architectural and decorative content, I felt we had enough material for 3 truly distinct neighborhoods. And we added a couple of people to what became the "Neighborhood Team" around that time.
Later, when we created Strangetown, and eventually Veronaville, I believe we went back and changed Pleasantville to Pleasantview... because I liked the alliteration of "Verona-Ville", and there was no sense in having two "villes". (To this day, by the way, I still don't know whether to capitalize the "V" -- this was hotly debated at the time!)
Pleasantview:
Anyway, to answer your question, we of course started with Pleasantview. As I recall, we were not quite committed to multiple neighborhoods at first, and I think it was called Pleasantville initially, which was kind of a nod to Simsville... but without calling it Simsville, which was a little too on the nose. (There had also been an ill-fated game in development at Maxis at the time, called SimsVille, which was cancelled.) It's been suggested that Pleasantville referred to the movie, but I don't think I ever saw that movie, and we just felt that Pleasantville kind of captured the feeling of the game, and the relaxing, simple, idyllic world of the Sims.
Pleasantview started as a place to capture the aging feature, which was all new to The Sims 2. We knew we had toddlers, teens, and elders to play with, so we started making families that reflected the various stages of family life: the single mom with 3 young kids, the parents with two teens, the old rich guy with two young gold-diggers, etc. We also had a much greater variety of ethnicity to play with than Sims 1, and we had all new variables like sexual orientation and memories. All these things made for rich fodder for a great diversity of families. Then, once we had family trees, and tombstones that carried the actual data for the dead Sims, the doors really blew open. We started asking ourselves, "What if Bella and Mortimer Goth could be characters in Sims 2, but aged 25 years? And what if Cassandra is grown up? And what if Bella is actually missing, and that could be a fun mystery hanging over the whole game?" And then finally the "Big Life Moments" went into the game -- like weddings and birthdays -- and we could sort of tee these up in the Save Game, so that they would happen within the first few minutes of playing the families. This served both as a tutorial for the features, but also a great story-telling device.
Anyway, it all just flowed from there, as we started creating connections between families, relationships, histories, family trees, and stories that we could weave into the game, using only the simulation features that were available to us. It was a really fun and creative time, and we wrote all of the lore of Sims 2 within a couple of months, and then just brought it to life in the game.
Strangetown:
Strangetown was kind of a no-brainer. We needed an alternate neighborhood for all the paranormal stuff the Sims was known for: alien abduction, male pregnancy, science experiments, ghosts, etc. We had the desert terrain, which created a nice contrast to the lush Pleasantville, and gave it an obvious Area 51 vibe.
The fact that Veronaville is the oldest file probably reflects the fact that it was finished first, not that it was started first. That's my guess anyway. It was the simplest neighborhood, in many ways, and didn't have as much complexity in terms of features like staged big life moments, getting the abduction timing right, the alien DNA thing (which I think was somewhat buggy up until the end), etc.  So it's possible that we simply had Veronaville "in the can", while we put the last polish on Pleasantville (which was the first and most important neighborhood, in terms of making a good impression) and Strangeville (which was tricky technically).
Veronaville:
But my personal favorite was Veronaville. We had this cool Tudor style collection in the Build mode catalog, and I wanted to ship some houses that showed off those assets. We also had the teen thing going on in the aging game, plus a lot of romance features, as well as enemies. I have always been a Shakespeare buff since graduate school, so putting all that together, I got the idea that our third neighborhood should be a modern-day telling of the Romeo and Juliet story. It was Montys and Capps (instead of Montagues and Capulets), and it just kind of wrote itself. We had fun creating the past family trees, where everyone had died young because they kept killing each other off in the ongoing vendetta.
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[JK] You know, I have never seen The Lone Gunmen, and I don't remember making any kind of direct references with the Strangetown Sims, other than the general Area 51 theme, as you point out. Charles London helped out a lot with naming Sims, and I'm pretty sure we owe "Vidcund" and "Lazlo" to him ... though many team members pitched in creatively. He may have had something in mind, but for me, I largely went off of very generic and stereotypical ideas when crafting these neighborhoods. I kind of wanted them to be almost "groaners" ... they were meant to be tropes in every sense of the word. And then we snuck in some easter eggs. But largely, we were trying to create a completely original lore.
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[JK] Well, I think we kind of pushed it with The Sims 2, to be honest, and I remember getting a little blow-back about Bunny Broke, for example. Bunny Broke was the original name for Brandi Broke. Not everyone found that funny, as I recall, and I can understand that. It must have been changed before we shipped.
We also almost shipped the first outwardly gay Sims in those neighborhoods, which was bold for EA back in 2004. My recollection was that we had set up the Dreamers to be gay (Dirk and Darren), but I'm looking back now and see that's not the case. So I'm either remembering incorrectly (probably) or something changed during development.
In general we just did things that we found funny and clever, and we just pulled from all the tropes of American life.
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[JK] The alien abduction started in Sims 1, with a telescope object that was introduced in the "Livin' Large" expansion pack. That's when some of the wackier ideas got introduced into the Sims lore. That pack shipped just before I joined Maxis in 2001; when I got there, the team had shipped "House Party" and was underway on "Hot Date". So I couldn't tell you how the original idea came about, but The Sims had this 50's Americana vibe from the beginning, and UFOs kind of played right into that. So the alien abduction telescope was a no-brainer to bring back in Sims 2. The male pregnancy was a new twist on the Sims 1 telescope thing. It must have been that the new version (Sims 2) gave us the tech and flexibility to have male Sims become pregnant, so while this was turned "off" for the core game, we decided to take advantage of this and make a storyline out of it. I think this really grew out of the fact that we had aliens, and alien DNA, and so it was not complicated to pre-bake a baby that would come out as an alien when born. The idea of a bunch of guys living together, and then one gets abducted, impregnated, and then gives birth to an alien baby ... I mean, I think we just all thought that was hilarious, in a sit-com kind of way. Not sure there was much more to it than that. Everything usually came from the designers discovering ways to tweak and play with the tech, to get to funny outcomes.
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[JK] Possibly we were just testing the functionality of the Wants/Fears and Memories systems throughout development, and some stuff got left over.
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[JK] I can't remember, but that sounds like something we would have done! I'm pretty sure we laid the groundwork for more stories that we ended up delivering :) But The Sims 2 was a great foundation for a lot of continued lore that followed.
--
I once again want to thank Jonathan Knight for granting me this opportunity and taking the time from his busy schedule to answer my questions.
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lucabyte · 5 months ago
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So does anybody else ever think about how Loop felt the need to demonstrate that the party's deaths wouldn't have any effect on the loops. I know I do but that's besides the point. Anyway I don't think Loop actually needs to bathe, they just like to feel included.
#'but lucabyte didnt you already do a comic with this exact same message? that loop has potentially killed their party intentionally before?'#yes i did absolutely do that thank you for noticing. that is what the cannibalism comic is about. no that was not a metaphor. lol#isat#in stars and time#isat spoilers#in stars and time spoilers#sifloop#isat siffrin#isat loop#in stars and time fanart#isat fanart#lucabyteart#ill ramble elsewhere some other time. maybe in a text post. but. long and short of it: even if you assume the answer to 'how do they know'#is that in sasasap isa got frozen once. theres still the fact that the loops are from sif being too distressed. how far gone does a siffrin#have to be before they can witness a party member die and notice it has no effect. how does loop feel to have planned to kill the party#during act 3. why did they NEED to show sif that. are they trying to preemtively stop them from getting the idea in their head#that maybe that might work? when they're out of all other options? when they just get so frustrated and at wits end?#loop helps in subtle ways through the whole game. and in less subtle ways like begging sif not to use the dagger. and while yes the#overarching reason you need to learn that the loops are tied to sif is because you need to figure out wish craft.... loop doesn't know the#actual mechanics of the loops themselves. just what didn't work. the power of friendship. getting the final hit in. being perfect. etc...#and besides all that.. how did loop feel during that hangout. being so deceitful. especially since before the other shoe drops#sif is enjoying themselves. but they know what's coming the whole time.#as for: why bathing? its the obvious imagery for blood on their hands/washing/never being clean. and is a bit of an inversion of the other#piece i just drew with the other casual closeness and nudity being kind. this one is cruel instead.#anyway tag ramble over ill do a masterpost of all my fanwork with some directors commentary sometime i promise. since i know im often vague
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detectiveforfree · 1 year ago
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Bart, but he has a sword now 😎
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Bart with-a sword, what's he gonna do, what's he gonna do to you~
but also like, sword would be counterproductive for a speedster in my opinion, unless....
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SPEEDFORCE LIGHTSABER
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egophiliac · 4 months ago
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LEON
LEON YOUR EYEBALLS
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the-eclectic-wonderer · 3 months ago
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I really have to congratulate myself on my exceptional timing with this podcast. I finally listen to the new episode, and Alice goes ‘it’s on the train!!’ right as I’m boarding a train myself. 10/10, no notes.
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itsonlypolite · 4 months ago
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I keep looking at your design for cheated and just cooing over him like how you do with a cat i love him so much
Thank you so much!!! I hope you don't mind if I use this ask to point out some fun details in my Cheated's design :)
Other Designs: Hunted/Contrarian/Cold/Paranoid/Smitten/Opportunist/Skeptic/Stubborn
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Drawings w/out the text over them + my first design for Cheated ever under the cut!
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tricodekus · 2 months ago
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baby fever
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keyotos · 2 years ago
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i am absolutely in love with ur writing AND with gepard landau,, can i request a first kiss fic for him? i read your kiss the girl fic for dan heng and ITS SO GOOD!! tysm in advance, take care of yourself!
teenage dream
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summary ⎯ gepard knows he can't keep these feelings to himself. gepard also knows that he can never tell you about how he feels. so, he goes to the person he tells all his secrets to: serval. serval, who told pela. pela, who is determined to set you two up. and doing so, entails a bookish adventure for you to enjoy.
tana's words ⎯ i too am in love with gepard. i feel u anon. also thank u for the kind words!
tags ⎯ matchmaking (serval and pela). first kiss. pining (this should be expected). bookish!reader. bookstore owner!reader. oblivious idiots.
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IT’S EXTREMELY SURPRISING TO HEAR GEPARD frantically knocking on the doors of nevermore workshop, so serval obviously had to open the doors for him.
when he entered, gepard immediately shut the doors as if he was being followed. the expression on his face was dire; he looked as if he was chased by wolves and he was being hunted down.
“gepard?” serval asked, concern dripping in her tone, “what the hell happened?”
“serval,” gepard panted. serval was getting worried; this was all irregular behavior coming from gepard, “i need help.”
gepard never asked for help. he is one of the most self-sufficient and stubborn people serval knows. he would rather stare death in the face instead of asking someone for help.
“what is it?” serval rushed by his side, “whatever you need, i got you.”
“i think i have feelings for,” gepard sighed, palm dragging across his face, “the owner of the bookstore,” he finishes quietly.
serval’s jaw dropped. it wasn’t because of the declaration of gepard’s crush. it was that he made it sound so dramatic. serval thought that he was being tracked down and was about to be sent to the madhouse.
“are you serious!” serval shoved gepard, “i thought you were about to die or something!”
gepard recoiled at serval’s shove; his sister was stronger than most people thought, “it feels like i am! every time i’m around them my heart rate quickens so much that i think i’m about to have a heart attack. i get all nervous on the inside and i can barely think with them beside me.”
aeons, gepard has definitely fallen in love with you.
“wait⎯so, where are you gonna go from here?” serval leaned on the counter, trying to process all the words her brother confessed.
“that’s the thing,” gepard sighed again. he sounded like a lovesick puppy, “i don’t know. that’s why i came here, i thought you’d be able to help.”
“um. you are aware of my past relationship with cocolia, right? i think i’m like the least qualified person you should be asking romance advice from,” serval pointed out.
“i don’t know who else i could tell,” gepard ran a hand through his hair. this was really stressing him out.
“how about you just… tell them?” serval suggested.
“no!!” gepard shook his head distraughtly, “i can’t do that. what if they don’t feel the same?”
“then it’s not meant to be,” serval said, “simple as that.”
“but it’s not,” gepard whined. serval thought he was making this a lot more complicated than it needed to be. when she was his age, she confessed her feelings to cocolia like it was nothing. they were happy until the break up anyway.
but then it donned on serval. gepard had little to no relationship experience. the only “experience” serval remembers him having was when they were children: his friend had a crush on him and tried to confessed, but gepard rejected her.
that’s why gepard was so distressed. he had no idea how to go on with this. these feelings for you? all new. what he missed out as a teenager, he is now getting as an adult.
“tell you what,” serval wrapped her arm around her brother’s shoulder, “i’ll get this sorted out. trust me. yn will never know about this,” she reassured him.
“you just go along with your guardly duties. i’ll help you,” serval grinned. she knew that she had the perfect plan. except, she couldn’t do it alone.
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pela already knew about your crush on the silvermane guard captain. every time he greeted the two of you at the book store, pela practically saw the hearts in your eyes. it was sickening and disgusting, but it was cute too.
what pela didn’t know, however, was that gepard has a crush on you as well.
serval came to pela just a few minutes after gepard’s confession. she knew that she probably shouldn’t have told pela right after the conversation happened, but serval didn’t know how else to console gepard.
“so… you’re telling me that they both like each other?!” serval slammed her hands on the counter. “and they’re both too scared to confess!?”
“that’s exactly what i said, yes,” pela monotonously replied.
you knew that there couldn’t be anything between you and gepard. it was highly improbable that you, a bookstore owner, would be able to gain the captain of the silvermane guard’s interest. it seemed like something straight out of a fictional (key word: fictional) romance novel.
so you appreciated his friendship while he was around. sometimes, as a way to become closer to the captain, you’d suggest different books to him every week. despite being on the front lines quite often, he always comes back to see you. well, he comes back for the books anyway.
serval groaned into her hands, “so what do we do? they both like each other but they literally can’t bear to admit it.”
pela smirked. she’s read enough romance novels to figure out what to do next.
“two words, serval,” pela smirked, “grand. gesture.”
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gepard took a few deep breaths before approaching your book store. after his chat with serval, he's been distressed the entire day. he had these feelings for you storming all over his body; occasionally, they'd get so strong that it would feel like those feelings would overtake him.
he opened the door, book in hand, and greeted you formally. gepard couldn't help it: he was so nervous, he wasn't able to function straight.
"hello, captain gepard," you turned around. you were on a latter stacking books on top of bookshelves. originally, you thought it would be cool to have towering shelves, however you quickly learned that it was extremely impractical and difficult.
"i told you," gepard stood near the counter, refusing to slouch in your presence, "you can call me gepard."
"and i told you," you grunted, trying to reach a higher spot on a shelf, "to drop the formalities," you grinned to yourself.
gepard noticed your (potentially) perilous situation and quickly got near the end of the latter. in the case that you fall, at least gepard would be there to catch you.
fortunately, you made your way down the tall latter peacefully. as you descended, the sight of gepard holding down the latter for you made you flush. it was the bare minimum, but it still made your heart speed up.
when he reached out his hand to guide you down (it was out of instinct), you gave him a warm smile. it looked easy on the outside, but you were burning up on the inside. similarly, gepard had the same reaction. for you, he'd do anything.
"thank you," you held onto his hand for a little longer. once you realized what you were doing you quickly recoiled your hand away and apologized. gepard wished your hand was still entwined with his; he wanted to hold onto to the feeling of your hand in his. gepard wanted to trace patterns on your hands, wanted to feel every part of them.
as an attempt to dissipate the tension (it was making you nervous), you decided to ask gepard for help. "we had a busy day yesterday. a best seller recently came out; people were storming the shelves. good for my profit but not good for my sanity," you let out an airy laugh, "would you mind helping me clean up?"
realizing what you just did (asking the captain of the silvermane guards for help) you quickly added, "unless you're busy! then i'll be okay. you can leave. i'll be fine," you rambled.
gepard parted his lips, almost as if he was about to say something. how could you ever think he wouldn't make time for you? even so, he'd deploy a few other guards if you needed help. he'd make sure your needs were met as soon as possible.
he reached his arm out; his hands were close to your collarbone. then he reached back, scared of what would happen next. how silly. the captain of the silvermane guards was not scared of no monster, but of rejection of the one he likes.
"i'll stay for anything," gepard blurted. you were taken aback for a second, but then once you realized what he had just said, you tucked a piece of hair behind your ear and covertly pinched yourself to make sure that whatever was happening was not a dream.
gepard didn't intend to add, "anything," to his sentence. but his mind was thinking it, and then it just accidentally came out. he meant what he said though. if the bluntness of his voice didn't show his sincerity, the blush that was slowly grazing his face probably did.
"thank you, gepard," you bit the inside of your lip to keep yourself from beaming too hard. you had to turn away from the captain once again, for your smile at his words would be too embarrassing to show. how silly of you to act so giddy and childish at one simple word.
gepard thinks he could hear you say his name a million times, and he would never get bored. he wants to hear his name on your lips as if it were a mantra; you've said his name a few times before, and each time he swears he gets more and more addicted to the sound.
"how about i start on the right and you'll start on the left. that way, we'll both finish in the middle!" you clapped your hands together. you gave gepard a reassuring smile.
you two started on opposite sides, but how gepard wished that you two would be closer. however, there are positives to this situation. gepard can brainstorm ideas for the "grand gesture" pela and serval texted him about.
gepard already had ideas in mind. he just needed to figure out the material for them. he obviously will not tear out papers from a book; that will cause more harm than good (for you and gepard; he cares about books).
while gepard was planning, you were blushing. you still couldn't believe he actually stayed with you. surely, there are more important deeds than helping out a leisurely bookstore owner. and this was the most boring task ever: organizing books. yet, gepard was still here. and he was only a few feet away from you.
you turned back to observe gepard; you wanted to see if you had trapped him in a boring task or not. to your surprise, gepard seemed to be enjoying this. he would flip through pages of various books, spend time reading the summaries; gepard would even go as far to reading the first few pages of some books.
gepard liked to read. at first, he started coming to the bookstore to fetch some books for pela. however, after he met you, he began to adopt a newfound interest in books that he never had before. he read some of pela's books, discovered that he did not like them, and went to browse for more. that's when you came up. you thought you had talked his entire ear off that entire morning; you went on and on and on about what kind of books he would like.
you tried to ignore him afterwards; you even offered the books for free because you were so embarrassed. but gepard kept coming back. your recommendations impressed him: gepard had never met anyone who was so meticulous at their craft. and he loved hearing you talk. he loved your rambles, your rants, your reviews. maybe that was the first sign.
gepard caught your gaze as he turned around. he had the same motivation as you: he wanted to see how you were faring in this task. did you miss the proximity you had before? are you flustered as well? do you like him too?
you two were both staring at each other, thoughts racing, until you shouted, "see something you like?" to break the tension.
gepard thought the question was a taunt at first; similar to asking, "like what you see?"
"no!" he abruptly shouted, trying to hide the fact that he was just staring at you. and then he realized the real meaning of your question: he was browsing the books with such intensity. the truth was, he was trying to find your favorite books. you've informed him about them before, always on your bookish rants. he was going to use them for his gesture later on.
thinking that he now looks like an idiot, gepard tries to save himself by shouting back, "i mean⎯ yes! i do. these books are nice," he tried to cover up.
you seemed not to register his mistake, as you tell him, "whatever you want, it's on the house. for your work today. it'll be on the house for life!" you put some books on some shelves and move closer to the middle.
gepard shook his head and chuckled, "you've always given books to me for free." he put some books back and continued around the room.
"are you complaining?" you raised an eyebrow, "what if i just kept a tab on you this entire time? and you never knew?" more books get put away.
"then i'd rightfully pay you back," gepard wholeheartedly responded, "or i'd arrest you," he joked.
you mock-gasped, "for what?" you're getting closer to the middle now.
stealing my heart, the intrusive part of gepard's mind thought. he'd been hanging out with serval too much; he would never say that. gepard internally cringed.
"false advertising," he moved closer to the middle, “i don't know," he smiled to himself. gepard doesn't think he would have the heart to arrest you.
you blushed at hearing the captain lost on amendments. the captain wouldn't know how to arrest you. is this flirting? or are you reading too much into it?
you don't know if the heat on the back of your neck is from gepard's words or the sun shining so brightly on the back of your neck. you stack some more books on shelves; you've now reached the middle. you're having trouble reaching one of the shelves, but you're too lost in your thoughts to even think about that.
in fact, you're too lost in your thoughts that you don't even notice the warmth disappear from the back of your neck. your cheeks are still warm, so you are still blushing. your struggles with the tall bookshelf are lost when you feel a hand over yours.
"i'll take that," gepard quietly mumbles. it's so quiet that you didn't hear it at first.
on instinct, you turn towards him. when you looked at the position the both of you were in, you noticed that you were caged against him. you were caged against the captain of the silvermane guards. against a bookshelf.
gepard towered over you. his body was centimeters closer to fully pressing on you. his breath was fanning on your face. you could see every detail of his face from your view from below. your hands were so close to grazing his chest, so you immediately slapped them to your sides. you gulp, you start to breath quicker, and you feel like you're about to combust.
you swallowed, trying not to move. you were frozen in place as you tried not to disturb gepard. you gaped at him as he was working to organize the books, not noticing the position the two of you were in.
when gepard finished, he gave a sigh of relief. he underestimated your job: if you had to do this every day, you were probably stronger than some of his soldiers. when he opened his eyes, he was greeted by your wide eyes staring right into his.
he was breath-taken by your beauty. the look in your eyes as you look into his was captivating. gepard needed it framed. the way your lips parted made him go feral; his heart stuttered with every second he looked at you.
his arm was pinned above your head. your bodies were so close that you kept focusing on the rise and fall of gepard’s chest. the way his expression scanned yours made you want to quiver against him.
you said the first sentence, “hard work?” your tone was breathless. you were still trying to catch your breath.
“yeah,” he sighed, still not noticing the way your bodies curved into each other, “hard work.”
“did i waste your time?” you whispered. it was quiet, like you were ashamed of your actions. you looked down at his chest rather than his face.
“no,” gepard leaned in, trying to hear your voice one more time. he tilted your head up slightly with his fingers so you could look at him, “you’d never.”
silence crippled the room. it was just you and gepard, the two of you leaning oh-so-close together that your lips were nearly about to touch. a part of you wanted to lean into him; you wanted to pull him closer and closer until you were both out of breath.
but that was delusional. that was something straight out of romance novels, and your life was anything but.
gepard leaned in closer on purpose. he gave into temptation and wanted to feel your lips on his. he wanted to grab you by the waist and pull you so tightly into him. he wanted this: he wanted your kiss, he wanted your insight, he wanted you.
but with gepard, want is not something one could have. especially one like him.
“i’m sorry,” he abruptly let go, “i’m⎯i think, i have something i need to do,” he took a few steps back away from you, leaving about three feet in distance. quite the opposite from how you two were positioned a few seconds ago.
“oh,” you let go immediately. “i’m sorry! i didn’t know,” you quickly ran to the other side of the room. you wanted to hide from embarrassment.
“not your fault!” gepard shouted as he headed for the exit, “goodbye mx yn!”
you didn’t bother to say goodbye as you slammed the door shut after he left. what just happened was mortifying. the position you two were in? the way you two gradually leaned closer to each other? no wonder he ran away, you thought, you must’ve scared him off.
oh, if only you knew how wrong you were.
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you didn't see gepard for a week after the incident. he hadn't come into the bookstore at all the entire week. however, that also could've been your fault: you've been in and out of the bookstore for the past week. if you faced gepard after the incident (you've dubbed), you'd probably apologize and beg for forgiveness.
but still, wouldn't he come in and leave a note? wouldn't he at least stop by once? did you scare him off that badly? the more you thought about it, the more you thought about becoming a hermit.
you'd thought you terrified him and ruined your friendship (and any future hope of a relationship) until flowers appeared on the counter of the bookstore. your assistant refused to let you know who they were from.
you bent down and eyed the pot of flowers sitting on the counter. they were your favorite color: pink. you had to admit, they were gorgeous. they looked well grown, as if these were from a master gardener. the flowers bloomed perfectly, each petal reaching out for the sun.
the message of the flowers also intrigued you. begonias are the flowers that symbolizes knowledge and deep thoughts. whoever gifted these to you must have been very observant or they wanted to be your intern.
"did someone come by asking to be my intern?" you stood up and put your hands on your hips. your lip twisted in thought. you were a bit preoccupied at the moment; the bookstore was getting exceptionally busy and (with your whole gepard crisis going on) you didn't think you were fit to be a mentor at the moment.
"no," your assistant shook her head. you leaned back on the counter, wondering why (and who) would gift you flowers on such a strange day. you already knew it wasn't gepard, due to the awkward tension surrounding the both of you right now, so you had a big list to narrow down.
"but," your assistant continued, "someone dropped off this letter with the flowers. they told me to give it to you after you saw the flowers," your assistant handed you the letter.
it was very formal, the letter. it's envelope was very extravagant, fit for someone with high standards. the stamp was still warm, meaning that this letter had been written recently. you tore open the envelope to reveal it's contents.
yn,
please do me the honor of accompanying me to everwinter cafe tonight. i would really appreciate seeing you there.
gl
"g.l." you paused, "as in green lantern?!" you asked your assistant, wide eyes and all. "who is trying to cosplay as a superhero to talk to me? this is insane. did i owe someone a book or something? charged them extra?" you panicked.
your assistant frowned at your idiocy. who else could 'gl' entail to besides gepard landau? "what if it's the captain," your assistant urged on, nudging your shoulder.
"it couldn't be the captain," you jolted. does your assistant know? "we barely even talk," you try to reason.
"he comes in here nearly every day," your assistant counters, "if not every day, be it every other day," they sighed.
"he just comes in to look at books," you placed the flowers in a safe space in the shelves. "we don't converse as often as you think."
"you talk every day," you assistant drags on. "you're telling me that the two of you have no relations whatsoever?"
"we⎯it's complicated," you sighed, "long story short, it could never be the captain," you looked down at the plant. even if it was gepard, what was he doing? sending anonymous flowers? cryptic notes? why couldn't he just talk to you?
"you should go," your assistant encouraged, "you never know. it could be the captain or it could be another potential secret admirer."
"you think?" you raised an eyebrow. your assistant nodded in response.
you looked at the flowers one more time. though you wished it was gepard who sent them, you knew it was probably someone else trying to flatter you into taking them in as an intern. but as you stared at the begonias, no other thoughts beside gepard consumed your mind
it was late when you walked to everwinter cafe. tonight was not a particularly chilly night, but belobog's slight chill was ever present.
you walked around aimlessly, trying to walk slowly so you can prolong the sight of your "intern." you tried to focus on other things as you walked past, such as the plants and heaters surrounding the city. it's wondrous how things such as plants are still able to flourish in times like these.
as you viewed your surroundings, you saw a note placed on a lamppost close to the cafe. it read, "'i know you're working. i wanted to be somewhere...' safe? familiar? comfortable? 'near you.'
you automatically knew which book that quote was from. book lovers by emily henry. it was your favorite romance book; you've raved about it many times with gepard.
as you continued, you saw another note, "'if you saw yourself the way other people see you, you'd never doubt again.' 'how do people see me?' 'like you're the most beautiful, most remarkable, thing they've ever seen."
you must admit, you blushed a little bit while internally reading that. the only reason you blushed was that because you discussed that quote with gepard. you were talking about the 'twisted' series and how it had it's pros and cons with gepard, and this quote was one of the pros.
another read, "'who are they? the best part of my day.'"
another, "books she has found, are a way to live a thousand lives."
and the last, "'favorite word?' 'you.'"
you quickly noticed that these were all quotes from your favorite books. these are books you've only discussed and rambled about with one person: gepard. you'd never thought he would've actually read these books. let alone, you'd never thought gepard would also quote them.
with slightly more hope than before, you ran up to everwinter cafe.
"did you get my message?" gepard stood tall in front of you. you couldn't look into his eyes and it was killing him.
"your letter? yes, i did. and your flowers too. they were beautiful," you rocked back and forth on your heels.
"thank you, i grew them myself," he gave you a soft smile. you wanted to talk about how he managed to even grow such beautiful flowers, but how could you talk to him if you couldn't even look at him in the eyes? "but, did you get my message?"
you looked down at the many notes in your hand. it turns out gepard had left notes after all, "oh yes. i did," you blushed at the obvious context of the quotes. "all my favorite books."
"yeah," gepard spoke breathlessly, as if all of his air had run out after he started speaking to you, "but did you get my message?" he looked at your face for any type of indication: whether you liked him back, hated him, or had no strong feelings towards him. his eyes darted throughout your face, and the sight made you slightly flustered. he was leaning over you, and you thought you saw his eyes graze over your lips.
then it donned on you. the flowers. the letter. the sneaking out at night. the romantic context of all the quotes. the way all the quotes were from your favorite books that you've only talked about with him. the way gepard has admired and remembered every single thing about you. your stomach dropped as you realized gepard had been feeling the same things you have felt for him this entire time. your heart pounded in your chest as you finally met his eyes in the pale moonlight.
"yes," you swiftly exhaled. it was like all your hidden feelings for gepard were compacted in your chest, and when you finally breathed, they were all let out. it was like all your troubles were leaving you, "i did."
"and..." gepard trailed off, now failing to meet you in the eyes. he was terrified of your rejection; your opinion was one of the things that mattered most to him. before, he regarded it was his passion for the people, but now he recognizes that he was just passionate for you. "did you like it?"
"i loved it," you smiled; it wasn't just a soft smile this time, like the ones you've always given him. it was a big smile: loud and talkative, much like you. one smile could convey so much.
but you still had thoughts, "i didn't need all of this though," you grabbed his hand for reassurance. you were in range of his lips. you could close the gap right now.
gepard froze; your words and your touch made him tense. he was finally able to look you in the eye, having prepared himself for iminent rejection and was ready to leave. whatever you needed, he would do.
"what do you need?" gepard asked frantically. "whatever you need, i will give it to you. whether it be space or never seeing me again."
what you needed? you needed his thoughts, his opinions, his reassurance. you needed his touch on a cold night, you needed his arm around you when you were cold, you needed to feel him beside you on nights similar to this. you needed everything that he was.
"i need you," you whispered up on his lips. "right now."
and gepard swore the entirety of everwinter city heard his heart drop to the ground. he was sure that you could feel his heart pounding in his chest after you said those five words. only five words, yet gepard felt like he was going insane. he was going insane for you: your touch, your mind, your words, your entirety.
gepard removed his hand from yours for just one second, using it to tip your chin up so you could be in his view. in the pale moonlight, you were gorgeous. to be fair, you were always gorgeous, but something about tonight extenuated your beauty.
"can i⎯"
"don't even ask," you cut him off, leaning into him.
the kiss was soft and sweet at first. the feeling of your lips pressed onto his was heavenly: gepard felt ten times stronger with you than with anything else. it was gentle and tender.
but when you tugged your arms around his neck, all restraint went out the window.
gepard moved his hand from your chin to your waist, pulling you closer into him. it was bold for his first kiss, but who could blame him when you're holding onto to him so tightly?
you threaded your hands through his hair as he kissed you feverishly. his hands on your waist made you want to combust into him. you were standing on your toes at this point; if you tried to stand any taller, gepard was about to lift you up into the air.
when you finally stopped to breath, all that was left in the air was your love and the light from the sky.
"was i your first kiss?" you asked him coyly, arms still wrapped around his neck.
gepard blushed and you immediately knew his answer to your question. you stood up one more time to give him one more quick kiss.
yes, you were his first kiss. and gepard wished for more to come.
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i need a week off after this fic i swear to god
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crystallizsch · 3 months ago
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I just thought of something: Jamil always needs to keep an eye on his hair snakes, because they will snatch Yuusha up and carry her when Jamil isn't looking & he won't know until someone points it out. Yuusha wouldn't say anything because she gets Snake Snuggles.
HELP i just imagined the snakes breaching containment and beelining their way to yuusha 😭
anyways the prefect will always accept Snake Snuggles ™
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yuusha belongs to the hair snakies and no one else, jamil can take the back seat 😤
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drawnfamiliarfaces · 8 months ago
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I was looking at your Halloween posts of the HoM and a thought occurred. Is Ben's extreme fear of ghosts/spirits and stuff related to his experiences with Ghostfreak/Zs'skayr?
And how did such fears affect his initial meeting with Danny?
Yes it is related! Original Ben10 run always gave me an impression that beside Vilgax, Ghostfreak/Zs'skayr left probably one of the most lasting impressions on 10-year-old Ben. After all, imagine you are 10 and you can tranform into aliens, but one of them almost takes over you and nearly kills your family member. Like??? I would be having an existential and identity crisis, not to mention the nightmares about not being able to control your own body and hurting your loved ones???
And sure, he defeated Zs'skayr multiple times, but I like to think that his fear of being controlled/taken over by Zs'skayr (or anyone) left one of the deeper scars on his psyche (amongst like a bajillion of others).
So, yes, that fear and trauma did affect his first meeting with Danny >;) very badly.
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Their first encounter was full of misunderstandings and miscommunications all around (sort of like what we see happen between Rex and Ben in Heroes United but even worse) AND it didn't help that Ben was... let's just say, not in the greatest state of mind at that time and Danny didn't have the most rational and calm reactions to the situations either. Both had their own valid reasons, but it's still wasn't very good, lol.
There are also two very important extra circumstances surrounding their meeting that contributed to their reactions, that I dont want to spoil, because it would be more fun to try and tell in a story. xD
And there hopefully will be one, because Danny&Ben first meeting is one of the flashbacks that I had a lot of ideas for AND is important to the AU.
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professional-termite · 1 year ago
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nbc hannibal au where everything is the same except hannibal has a tumblr blog called i-cook-and-eat-rude-people and nobody questions or reports it because they think its just another gimmick blog
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ratatatastic · 16 days ago
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Vanha Kauppahalli date: en full, a 2 minute 50 second masterpiece...
Primetime Panthers | 11.6.24 (x)
#aleksander barkov#matthew tkachuk#florida panthers#2425#the global series is a gift#“alright talk to me what do we got?” with the camera following behind them makes it seems like theyre spies doing reconnaissance#the start to a thriller where they got sent to finland stake out for intelligence#maffhew not even waiting for sasha to answer before hes asks about chocolate#“the purple one you always bring” maffhew has been charmed by sashas leaving choco in stalls as gifts when he comes back from finland huh#you can tell he says that with depravity of a man who finally realises he doesnt need to rely on his supplier he can get it himself now#“uh oh [laughs] okay... what is this?” maffhew was not prepared for all the food to already be ready for him he just hopped off a plane and#expected to have to wait more and did not and absolutely does not trust the situation in the same way you get romantic candlelit-dinnered#and youre like alright whats all this then whats your angle what are you doing#“this is salmon and rye bread 😄” “(with the eagerness to prove hes smart and engaged) so is that 👉” “(charmed) and so is that 🫱”#“ill try your favourite first” GURL RELAX OKAY SETTLE DOWN YOURE IN A NEW COUNTRY JUST CHILL MAN#“salmon and rye bread—thats the famous one 🤓” [sasha nodding along because he has to reassure maffhew but also hes in the middle of eating]#maffhew choosing the most inopportune time and you can TELL sasha is like [swallows quickly] because he wants to answer but also BIG BITE#“herring” “herrin' ��?” “eating all this her-RING” no notes#“is this just another salmon on rye bread” he says with hope because he likes salmon but also disappointment (he wants to try more foods)#“different salmon? smoked?” the amount of questions hes askijg because hes so terribly engaged he wants to know and sashas like [shrug]#he has to get an A+ in experiencing finland which is normal to want and possible to achieve#“i still love your country though” and sasha explodes into the mirthful grin ive seen in my life like he just won the damn jackpot#he speaks at 100 mph like please take a deep breath sweetheart youre excitement is papable but PLEASE#THE WAY HE GETS SO UNSURE WHEN HE MENTIONS BARKY HATES THAT FOOD WHEN HE LIKED IT SO MUCH#MAFFHEW YOU CAN GET A PASSING GRADE IN EXPERIENCING FINLAND IF YOU STICK TO YOUR GUNS I PROMISE#SASHA HELP A GUY OUT HERE MAN THROW HIM A BONE#SASHA ONLY LAUGHS AS MAFFHEW THROWS HIMSELF INTO A TIZZY OVER THIS YOU ARE SOOOOOO#the chuckle when sasha mentions he had runebergin torttu in school... id like to know what was funny there#we call out sasha for being too lovesick and laughing at all of maffhews “jokes” BUT HES JUST AS BAD???#“what the hell do i do with this thing?” MAFFHEW HAVE YOU NEVER SEEN MERENGUE IN YOUR LIFE???
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