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#but I updated the visuals and edited some parts of the text
almarantha · 2 years
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Aurum - A Post-Skyrim TES Drabble
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“You really must take better care of yourself, child.”
Amara’s eyelids shot open at the foreign voice, sending her scrambling to get to her feet. She would forgive herself this moment of impropriety, of weakness. It was a startling thing, being spoken to when you were supposed to be dead. Reaching down, Amara placed a hand over her stomach, searching for a fresh wound that should’ve still been bleeding.
Granted, that wasn’t the only thing that seemed to no longer exist.
There was… nothing around her. No walls. No ceiling. No ground, for that matter. There was a floor beneath her, she could feel it, but actually discerning it was another matter entirely. Her surroundings were but a blank canvas. Filled with anticipation, but nothing had yet been put onto the page. No words had filled the empty void of white. No paint had given color, given life, to the environment.
“Yes, but think of the potential.” The voice mused once more, as if reading her mind.
Amara spun her head around so fast that she feared she might have snapped it. Could she even? She was already dead, right? As is, her lengthy wine-colored hair had likely slapped the owner of the voice in the face. To her left stood an Imperial man, hands calmly folded behind his back. He had a handsome look about him. Square, noble features and umber-hued hair cascaded down his neck. It was a face that could have belonged to a warrior, if not for how scholarly his posture was and how soft he wore his expression. The man smiled softly and tilted his head in acknowledgement, seemingly content to wait for her to measure him up.
His attire was familiar, although Amara couldn’t quite place where she’d seen it before. It was something an Imperial noble would wear, fittingly enough; that much was certain. Long indigo robes were rimmed with white, spotted fur. The robes covered an ornate scarlet doublet decorated with intricate gold patterns. On the whole, it looked inordinately expensive, but nothing more so than the jeweled necklace that the man was wearing. A ruby the size of her fist laid set in a gold casing, while several other, smaller, jewels of different colors rimmed the outside of the amulet.
The ensemble was gorgeous. Any Imperial worth anything would kill to be seen in such an outfit.
And yet it seemed horribly ill-fitting on such a man. Just by looking at him, Amara got the sense that he would have been far more comfortable in much simpler robes. He had that sort of priestly disposition about him. Yes, she could imagine him in a monk’s garb.
“…Who are you? Where am I?” Amara asked slowly, having become more or less acquainted with her surroundings. As much as a Dunmer in a completely foreign environment could, anyway.
The man pursed his lips, as if mulling over what sort of answer he should give. “Those are questions that won’t serve you well here. It would be more apt to ask when.”
It only now occurred to Amara that the man had never once opened his eyes to look at her. He faced her direction and seemed to know where she was, but those eyelids stayed shut. Was the Imperial blind? Amara furrowed her eyebrows at the roundabout answer. Riddles. She hated riddles. Especially riddles coming from mysterious strangers.
“When are we then?” She asked, her tone far more demanding than it used to be. Even a few years ago, that would have been unthinkable. But she’d grown up a lot these past few years. One of the first lessons she’d learned was to not take shit from people if you wanted any modicum of respect.
“Hmm…” The man hummed, contemplating her question. “The Middle Dawn, perhaps? Or maybe the Oblivion Crisis…” He lifted a hand to his chin, gazing upwards at what should be the sky. As it was though, he was staring at nothing. Or, technically, the back of his eyelids. “Ah, no. This is the Fourth Era. The Second Great War, I believe you call it. This is the fifteenth year of the conflict.”
Amara’s eye twitched. “…I knew that already.” She growled out in the most respectful way possible.
“So you did.” The stranger turned his attention, such as it was, back towards the Dunmer. “My apologies for the confusion. Such things come naturally to me, but precision can be difficult. What’s the phrase…? Ah, yes, like a needle in a haystack.” His smile never dimmed, but nor did it grow in intensity. Their entire encounter was marked by that soft, serene smile on his face. It made the stranger give off the impression of peace.
Or maybe he was just insane from being trapped in this strange void? That boded well for her.
Sighing, Amara pinched the bridge of her nose and closed her crimson eyes, attempting to compose herself. That was another lesson. Stay composed. Stay above it all. Never let others know they’re getting to you.
“What’s the last thing you remember?” The stranger’s voice came unbidden, surprising Amara out of her frustrations.
She blinked. The last thing she remembered…
“I was… someplace… where was I…?” It was hard to focus in this place, but she needed to remember… “There were gears… Not the Dwemer kind, not nearly so ancient, but modeled after them.” A stoic face flashed through her mind, violet braids matted with oil. “Zamana was excited. Someone advancing her people’s technology… She wanted to see it. So we went home-“
Wait. Was it her home? She’d visited Mournhold a handful of times, but had never lived there-
Amara snapped her fingers. “Right! The Clockwork City! Almalexia told me she knew a way in and-“
For the third time in a row, Amara cut herself off as a realization hit her. However, this one was far more frantic. It was quiet. Far too quiet. It had been quiet ever since she had arrived at… wherever this was. Amara couldn’t believe it had taken her this long to realize it! There was no prideful voice whispering in her ear. No voice giving out unwanted comments and opinions at every opportunity. No analysis of what was going on, no advice on how to handle this situation.
Almalexia was gone.
“Where is she?!” Amara cried out, aggressively grabbing the stranger’s robes and yanking him forward. “What did you do with her?!” Fury and terror in equal measures danced in her crimson eyes, tinged by the light of budding madness.
Best to head this off at the pass, the man thought.
The stranger carefully placed his hands on top of Amara’s own, his expression serious but not unkind.
Was he pitying her? How dare-!
However, her thought process was cut off as the stranger finally opened his eyes. Amara slumped forward, falling to her knees in abject awe.
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Staring down at her were the slitted pupils of a reptile, encompassed by the purest gold that Amara had ever laid eyes on. They were ancient orbs, brimming with power and eternity.
How foolish was she to not see the signs…?
Amara fundamentally knew who she was speaking to now.
“I have done nothing with she who once called herself Ayem.” Akatosh intoned. The smile he had been handsomely wearing was gone, but neither did the dragon god of time look all too upset. “Yet, neither is she gone.”
Amara clutched at her chest, head bowed so the man, the god, before her couldn’t see the tears freely flowing down her face. Her frame shuddered as she breathed deeply. It was as if she was in the midst of a mighty battle, and yet the dragon’s words brought such relief to her! Almalexia wasn’t gone!
But then… where was she…?
Once more, the dragon god answered those thoughts on the surface of her mind. “What do you remember, child?” He repeated the question.
Again with this? What did that have to do with anything…? But it seemed she wouldn’t get anything else out of time itself, so she valiantly wracked her mind for the details. A feat not made easier by her admittedly volatile emotional state… Something that had been becoming more and more common recently.
“We were…” Amara’s voice cracked and shut stopped in her tracks, clearing her throat before continuing. “We were exploring. We found the main chamber. We found… we found the artificial heart. We… I… Oh, ancestors…” Her hand clasped over her mouth.
She’d died.
Rationally, she knew that. She’d known that since awakening in this place. But it was another thing entirely to replay the events in her mind, to hear the grinding gears of the automatons, to remember the cries of Zamana, the blade through her chest…
Daring to look up, she found the dragon god gazing… almost mournfully down at her. All he did was give her a slight nod, confirming her worst suspicions. She really was dead, huh? Amara had never been sure what fate awaited her once her mortal life was done. There wasn’t exactly an Ancestral Tomb waiting for her, and she doubted that House Redoran would look too kindly on allowing her one anyway… She’d burned a lot of bridges, making the roll of the dice and gambling that she would succeed in forging her grandfather’s empire anew… But it seemed that it was not meant to be. She had died too soon.
That still begged the question, however… What was to be her fate? Was this… “Is this the Dreamsleeve?” Amara asked the god.
Akatosh glanced around, observing the surroundings… or lack thereof. “No, I’m afraid not. This is a dream of sorts, but no, this is not the realm of rebirth. Your ultimate fate remains unknown, and it is not my place to speculate on matters of life and death. That is Arkay’s domain, not mine.”
Her ultimate fate…?
“Wait, what do you mean? Am I not dead? Should my soul not be bound for Aetherius or Oblivion?” Amara furrowed her eyebrows, squinting in blatant confusion. “You mention Arkay. I do not worship you Aedra, yet if one were to handle my death, it would be him. I am educated on that much. Yet here you stand, the dragon god of time… Why?”
Akatosh scratched at his clean-shaven chin. On anyone else, it would have looked almost sheepish, but surely the high and mighty Aedra had nothing to be embarrassed about, right?
Why he even had a chin to scratch was another question entirely. The humans depicted him as a dragon. The mer depicted him as a great golden eagle. Was this supposed to be a form she would be comfortable with? An avatar of his will? Amara had so many questions, but frankly, that was the least of them. So, she did not voice it, even though it was abundantly clear that Akatosh could read her mind.
“You have my blood.” The dragon god replied simply.
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Amara blinked. What?
“You have my blood.” Akatosh repeated. “Your grandfather was dragonborn, surely you know this. The most famous dragonborn in Tamriel’s long history. The title is named as such for a reason. He was not mine in body, but in spirit... All dragonborn are my children. So in a way, I suppose that makes you my grandchild of sorts. Or great-grandchild. I care little for mortal semantics, however.”
She… okay, that was… wow, a lot to process. The metaphysics of it all… Yes, she had known that all of this was the official Imperial line, but… Well, she’d never exactly put much stock in it.
Akatosh glanced down at her and smiled that damnably soft smile once more, now looking almost, well… grandfatherly. Amara wasn’t convinced, however. Picking herself up off of the ground, she rubbed the dried tears away from her face. To say that she was wary was an understatement.
“And do you make a habit out of conversing with the descendants of dragonborn?” Amara asked dryly. She doubted that he even talked to actual dragonborn all that much, if at all.
The dragon-man shrugged, making the motion look far more dignified than it had any right to be. “Admittedly? No.”
“Then why me?” Amara shot back immediately. “Why are you here? In this… this dream, whatever this is?”
“You are mer.” Akatosh spoke softly. “A Dunmer who once worshipped the mortals who propped themselves up as gods. A Dunmer who does not worship the Three Good Daedra like the rest of your kind. A Dunmer who is unsure where she stands among Aedra and Daedra, and so devotes herself to worldly pursuits instead.”
The dragon god trailed off, looking down at the amulet which laid flat against his chest. Clutching it in his tanned and worn hands, Akatosh lifted it off of his neck and lifted it up so that it was level with his golden gaze.
“Despite all of that,” he continued, “you chose to follow not the path of any of your mer ancestors, noble and just and clever that they were, and instead chose the most difficult path of all. The path of your grandfather. You, Ra’athim Amara, a Dunmer of Resdayn, would restore the Septim Empire. A Cyrodiilic Empire. A human empire. Did you think that you wouldn’t catch our attention?”
Amara had remained silent as the avatar of Akatosh explained himself. And when he phrased it like that…
“People need help. Someone has to do something.” She whispered quietly, mostly to herself. She looked into those ageless eyes across from her ever so briefly, which beckoned her to continue. “Ever since I was a kid… Probably before that… Everything has been going to shit around me. You called me a Dunmer of Resdayn, of Morrowind, but I’m not. My father imparted as much of our culture onto me as he could, but I grew up in Falkreath. I grew up in Skyrim, surrounded by Nords. I’m an outlander, and I worked so hard for so long to erase that stain from myself… But it’ll always be true. It’s just who I am. A Dunmer who grew up outside the homeland, because my father was exiled after the Red Year.”
Amara sighed, only now realizing how exhausted she felt. She supposed she had the right. She was dead, after all.
“The Great War, the Skyrim Civil War, the return of the dragons, the Interregnum, the Falmer Raids, the Argonian Invasion, the Second Great War… It feels like we’re all trapped in a loop of pain and suffering. Everyone everywhere is hurting. And things didn’t used to be that way; dad was always fond of telling me. Father was never fond of the empire that his own father had established, but he was never afraid to admit… Things were just better when the Septims ruled the Empire. When all of Tamriel was more or less at peace. Sure, things weren’t perfect, but the world wasn’t almost ending every few years… There weren’t constant wars with… so much dead.
“I was a healer during the first Great War, you know that right?” Amara asked rhetorically. “Of course you know that. You’re the dragon god of time. But I saw… I saw so much death. So many died in my care, I couldn’t save them…” Her expression became unfocused, her crimson eyes haunted by memories best left buried. “I did my best, I really did. And it was more… it was more than my people as a whole did. They were just content to sit idly by and let others suffer. I can’t- I couldn’t... I could help. I could help so I had a responsibility to do so!”
Her fists clenched tightly and a fire roared in her stomach, determination rising up in her throat until she felt the urge to roar. For the first time, she met the dragon god’s gaze and kept at it, refusing to let the mere glance of a god bend her into submission.
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“I am the granddaughter of Tiber Septim and Queen Barenziah. I am the Anticipation of Almalexia, with all of her wisdom and training at my side. I had the ability and the means to help Tamriel, so I decided to do it. And if you tell me the way out of here, I will continue to do it. I don’t care if I’m dead, someone has to do something!”
Amara was breathing heavily as she finished her speech. In a lot of ways, it felt like justifying it to herself more than to the dragon god. How often had she questioned herself? How often had she wondered if she was just letting Almalexia convince her to do things? Well, Almalexia wasn’t here right now. This was all her.
Akatosh remained silent for a long moment more, before finally nodding in satisfaction. He held the amulet out to Amara, letting it dangle off of his fingers. “Did you know…” He rumbled, sounding more like a dragon by the moment. Ancient and all powerful. “That it used to be that whenever an emperor was chosen, they had to hold this amulet and light the dragonfires? It was a symbol of my everlasting covenant with man, that so long as a dragonborn sat on the Ruby Throne, the gates of Oblivion would be shut.” He paused. “It was more than just a symbol, naturally. Since St. Alessia, no one could light the dragonfires without my approval or consent. It is I who judged each emperor worthy. If they weren’t… they didn't tend to last very long.”
The amulet dangling off of his fingers glistened, twirling slowly as the dragon god told his story.
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“No one has worn this amulet or lit the dragonfires since the Oblivion Crisis. The amulet was destroyed. The last emperor of the Septim Dynasty, a righteous young man named Martin, sacrificed himself to seal the gates of Oblivion shut forever. The dragonfires no longer have any purpose, and it will remain that way. However… perhaps I have torn my gaze from the empire I claim to patron for too long. Perhaps it is time for the Amulet of Kings to be worn once more, as a symbol of my divine providence.”
Reaching forward, Akatosh lifted the amulet over Amara’s head and settled it on her shoulders. The giant ruby thrummed against her chest, and Amara couldn’t help but wonder if this is what the legendary Heart of Lorkhan felt like?
“I…” She tried to speak, but no words came out. Instead, Amara dropped to her knees, but in a far more orderly and dignified manner than her previous descent. She knelt before Akatosh, head bowed as if she were speaking to her liege lord. “I promise that I won’t let you down.”
“I very much suspect that you won’t.” Akatosh intoned his voice more of a growl than it ever was, yet somehow felt amused. Like he was chuckling to himself. “From this moment on, you are dragonborn much in the same way St. Alessia herself once was. The covenant is reborn. Now, my child, look up.”
Amara did as she was commanded, yet could not help her mouth dropping out from under her. For before her was no man. The mighty golden dragon of time stretched out before her, infinite in all of his glory. She saw him as he truly was, not merely stretched out before her in this plane, but across all of time as well. It was enough to render her blind. Or mad. Or dead. The fact that she was only one out of those three things was likely due to the grace of Akatosh himself… And the fact that she was already dead.
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“At this point, I would normally send you off. However, there is… one more thing to attend to.” The dragon forced out. His voice was far deeper than it had once been. The voice before had felt borrowed, but this… This was the voice of time echoing throughout her very being. “Tell me, child, what do you remember?”
This again?
“I died.” Wasn’t that all there was to it?
“And, pray tell, how did you die?”
“I was run through by a blade.” Amara responded automatically. But that couldn’t be what he wanted to hear. The memory was fuzzy, there had to be more to it… Who had wielded the blade? Some sort of…
Oh.
“The Clockwork City, it was being run by… some sort of ghost. Except it wasn’t a ghost. I don’t know how to explain it, but… Sotha Sil, one of the Old Tribunal, was in the city itself. And he wanted revenge against Almalexia because she had killed his body centuries ago. Zamana and I fought through his machines… We reached the chamber where his mind was being held. He had made some sort of… dwarven metal body for himself. We fought. I killed the body, but the mind still persisted, we couldn’t kill it. Then… then he had reinforcements…”
She clutched her head, trying to remember.
“I remember Almalexia screaming… She was so angry… And so terrified. I could feel it all inside me. Another Dunmer walked into the room. Seht’s reinforcements. It was… It was the Neravarine.” Amara glanced up helplessly at Akatosh. “…The Neravarine killed me.”
The infinite dragon nodded. “And in so doing, completed the final piece of the puzzle. You must understand, my child… Ra’athim Amara Septim is dead. She cannot come back.”
Amara slumped, her assumption shattered. Akatosh had chosen her, but she could not return. Was all of this for nothing?
But, naturally, the dragon could read her thoughts. “You misunderstand, child. Ra’athim Amara is dead. But you are not Ra’athim Amara.”
…What?
Her disbelief must have shown on her face, because Akatosh continued. “Almalexia did not have your best interests in mind, child. Ever since she became attached to your soul those many years ago, she has lived in your shadow. Feeding off of you. Whispering in your ear. Plotting. It was her intention that you were to be her avenue to resurrection. So she influenced you to the best of her ability. She trained you. Molded you. Guided you. You, who was raised to worship her since you could walk, never thought to question it until it was far too late. She made you like her. She led you into the Clockwork City on purpose, having a good idea of what was down there. She needed you to follow the beats of her life so that you would understand her, and in that understanding…”
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“She wanted me to mantle her…” Amara whispered.
Akatosh nodded, unsurprised that the Dunmer before him was aware of the concept. It was only natural, when she’d had a god whispering in her ear for years.
“Indeed. You asked me earlier if Almalexia is gone and where she went? Nowhere. She has gone nowhere and is not, in fact, gone. You are Almalexia. Almalexia is you.”
“I did it?” The woman formerly known as Amara asked, utterly dumbfounded. “I mantled Almalexia? But… I don’t feel like her. I still remember being me.”
“Have you? Do you not feel like her? To mantle her, you had to become so much like her that there ceased to be a functioning difference between the two of you. That the Aurbis itself could not tell the two of you apart. Do you not know things that you hadn’t before? Do you not have memories that Ra’athim Amara never experienced? You are ALM. But there is a caveat to that.”
“…Well what’s one more earth shattering realization, right?” She quipped, not knowing how else to cope by this point.
To his infinite credit, Akatosh took it in good humor, chuckling along with her. “The mantling did not occur as Almalexia had planned. She forgot to factor in one, crucial element…” He let the moment drag out. Imagine that, a god with a sense of dramatic timing. Then again, he was the god of time…
“The mortal element. For all that she spent millennia as a god and being worshipped as one. Almalexia forgot what it was like to be mortal. It drove her mad before her death, but when she had no choice but to endure it while her spirit was stuck to you… Almalexia went out of her way to influence you, however what she failed to realize was that you were influencing her in turn. Not intentionally, mind you, just simply by you being there. The bond the two of you shared was intimate by any metric. To put it in mortal terms… You rubbed off on her. She became more like you as you became more like her.”
“So we…” ALM began, trying to wrap her head around the idea. Former divine or not, it made her mind spin.
“Mantled each other.” Akatosh confirmed. “You are one.”
ALM couldn’t help but note that he looked insufferably smug about that. But then again, he would. The Tribunal had never had the best relationship with the Aedra. She lifted her hand to rub her temple in an attempt to alleviate the budding headache, but she noticed something.
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“…My hand is gold.” ALM noted dully. Because of course it was. Almalexia’s skin had been gold, the last Chimer in existence, and now her skin was gold too. Because she was her. And yet was Amara too.
By the Ancestors, she was going to need a mirror later.
“The veil is lifted.” Akatosh rumbled. “You see yourself for what you truly are now. More than a mortal, less than a god. Somewhere in the middle. A soul retroactively made dragonborn and a soul that still held a spark of the divinity it carried for millennia. The two together… It is not unlike the ascension of Talos, although perhaps not as grand. Which is for the best. I require you on Nirn for the time being.”
“Right…” ALM muttered. “I need… to lie down. And I can’t very well do that here. Do you know the way out of here?”
“Indeed. Our time here grows short as is. I have spoken all that has need to be said, and your Dwemer companion will require your assistance if she is to survive the night. Although, I must warn you… The method of return will not be pleasant.”
“Whatever you have to do…” ALM sighed one last time, before giving the dragon god a soft smile to match the one he once wore. “And for what it’s worth… Thank you. This all… It really means a lot.”
Akatosh nodded, rumbling in confirmation. “You are worthy. Never forget that, even in your darkest days.”
Then, without any warning or pretense, Akatosh opened his maw and swallowed her whole.
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Because being eaten by the dragon god of time in order to return to the land of the living just seemed logical after the day she’d had, she thought as she slid down the divine gullet.
Hmm. She was going to need a new name, wasn’t she? Amara and Almalexia were dead, yet lived. They were one.
Almarantha sounded pretty good.
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needtoloveoutloud · 2 months
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Shadows Of Our Past, Present, and (possible) Future — Series
My Hero Academia — Female!OC Fanfiction on AO3
Part One (Completed — 93k words):
The one where Shota Aizawa stumbles upon a back alley full of stray cats and ends up adopting a child
“Fine, then a cat? We both know how much you love those little furry…things.” At this, Shota paused the game and turned to the pushy blonde next to him. “I actually have considered that.” “And?” “And: also, no. It makes no sense.” Hizashi looked almost scandalized. “Makes no sense?” “I made a pro and contra list.” “Of course you did.”
When underground hero Shota Aizawa, twenty-two years old, is out on patrol one Friday evening, he doesn't expect that a single meow from a cat would lead him to find a homeless girl called Yoru. From then on, Yoru and Shota grow up together, make mistakes together, and try to overcome every obstacle life throws at them.
>> Read on AO3 <<
Part Two (Ongoing, regular updates — growing long fic — 231k words so far — READ PART 1 FIRST, PLEASE AND THANK YOU):
The one where Yoru Aizawa tries to navigate through life at U.A.
Two days after her fifteenth birthday, Yoru decides to drop the bomb on him. “I want to go to U.A.” “You want to go to U.A.” Her Dad puts the book he's been reading down on the glass balcony table.  “Yes, I want to go to U.A.” She slumps down on the outdoor couch next to him, grabbing the discarded book. “What are you reading?” ‘A Book of Five Rings by Miyamoto Musashi — The classic guide to strategy ’. She raises an eyebrow. “Reading that for fun, huh?” “Why do you want to go to U.A.? You never cared much about heroes. Besides Edgeshot, that is.” Yoru smirks up at him. “What, jealous?” “As if.” “You know, even if they sold Eraserhead posters, I wouldn’t hang them up. It would be super weird.” “Good to know where your loyalties lie.” He rolls his eyes. “Back to the topic at hand, why do you want to go to U.A.? Because Shinso wants to go?” “No.” Pause. “Okay, that may be part of it. But I’m serious. I’ve been thinking about it for a while now, and I really want to go.” “That might be so, but you still neglected to tell me why you want to attend there.” Yoru plays with her hair, noting how it’s time for another hair cut when she finds some splint ends. “I wanna be a hero.” Her Dad blinks. “A hero?” “Yes. Well, I want to help people and do some good with that shitty quirk of mine.”
When Yoru tells her Dad that she wants to attend U.A., she expects it to be a difficult path. She didn't expect all the awkwardness, blossoming friendships, confusing feelings, and near-death experiences, though.
>> Read on AO3 <<
Please heed the warnings/tags (TWs in the author's notes of chapters where they apply to).
This story is a mix of:
Slice of life
Hurt/Comfort
Angst/Fluff
Humor
Dadzawa
SLOW BURN Romance — Enemies to Lovers (Bakugo x Yoru)
Growing up, coming of age (hopefully lol)
Teenage awkwardness
Mixed media (pictures, music, chat screenshots (later on in Part 2), etc. — chat screenshots will always have the written text below, to make it accessible for visually impaired folks or people who use screen readers)
Author: NoBecksPleaseNo on AO3
Please don't copy the work, the character, the premise, etc. Also, no cross-posting anywhere, please and thank you.
Disclaimer: Yoru's image is AI generated and then edited/adjusted by the author. The other character images in the header are from Pinterest (besides the one of Present Mic/Midnight, that one's from the light novels) — unfortunately without a source. If you're the artist, and you're not okay with me using them, please message me and I will remove them. If you're the artist and are okay with me using them, please tell me, so I can credit you.
Besides the OC characters, I don't own any already existing characters from the My Hero Academia Universe — that honor belongs to Kohei Horikoshi.
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deoidesign · 4 months
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Happy webcomics day!!!
I'm not home (on a trip right now with family), but I still want to talk a little bit about my process, so I did what I could to find some wip shots 🧡
Plus, I'd also like to update my extremely patient readers with a little taste of what's to come!!!
Step one, of course, is writing.
When I'm writing I have four documents open. A "dump" document, a "yes this!" Document, an outline document, and a drawing canvas!
In the dump document, I put ANYTHING. complete stream of consciousness. The 'yes this' document is where I put anything useful from the dump document, and the outline is, of course, the outline. The drawing canvas is for me to sketch out problems and ideas and get sort of a different angle on things, since I can't really visualize.
Once I have a book completely written, I start thumbnailing!
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My thumbnails pretty much look like this. Text, sketchy poses, indications of expression and maybe environment...
I thumbnail the entire book at once. I don't let myself do any edits on it until it's done, but I take note of edits I'd like to make! Then, once the first draft is out, I edit.
I'll move entire scenes, delete whole episodes, bring in bits from the end to have proper foreshadowing... Etc! It's a long process that makes my arcs feel much more complete and something I can be really proud of.
I can only do this when I'm really ahead, though, so that's why I've been on a long hiatus!!! I was forced to work without my process for a few arcs, and the difference is so huge to me that I refuse to let myself do it again. It makes a loner hiatus, but work way more worth waiting for!
Next step is lineart!
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Yes, I skip sketches! I go right into lines.
I save every head I've ever drawn, and that lets me copy paste in a basic head angle. Then I redo the face, fix up the hair, etc. so it fits my panel, and then I draw the rest of the body!
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This seriously saves me so much time, but less so for the drawing (i still draw a ton of heads and I'm very fast) and more just for helping me skip sketching entirely!
Then I do character flats, which since all my lines are closed that goes pretty quickly (slowest part is Steve's hair, I refuse to use a brush cause every one I've made looks terrible!!!)
And then I draw the backgrounds!
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Which, I keep layered, clean, and HUGE so I can use them throughout the arc.
I used to feel bad doing this, but then I realized... It's not like backgrounds "change" irl. So why make them change in my comics...? It saves me so much time, but it ALSO lets me put in more detail per background! I draw probably 3 very large backgrounds per episode like this, and then I draw maybe 5-10 unique backgrounds for single panels per episode as well. I save these too, but they're rarely re-used.
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And then my panels are done!!!
So there's a bit of my process for you all!!!
Happy webcomics day 🧡🧡🧡
And here's my comic, if you haven't read it and want to see the end result of this process, or if you have read it and would enjoy a re-read with the extra knowledge:
Or, if you would prefer books I have those too!
Happy to elaborate on any step, as well!
I make comics extremely quickly and as my full time job, and my process allows me to easily manipulate my format as well. I'm happy to share any of my knowledge if you have questions!!!
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synstoria · 13 days
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Imperial Grace FAQ
When will the game be out?
Hopefully, early 2025, we will communicate an official date when we have more visibility. At the moment (16/08/2024) the full script is written, but we are still missing some key arts (all the CG, 5 sprites, and some MC customization), and a portion of the script still needs to be properly edited and translated.
I want to smooch the Master of Murmurs 🙏
Thanks to our generous backers, the MM will get a proper romance DLC after the game release, so you just have to be patient <3
I want to smooch another character 🙏
Unfortunately, it’s not possible; we do not have the time and resources, but that’s why fanfic and fanart exist, and they are always welcomed. 😉 (You can see more about our fan content policy.)
Is there any DLC plan for the game?
On top of the MM romance DLC, we plan on doing a marriage DLC (with a standalone storyline for each love interest) and a short prequel telling the story of Mellissandre of Terinfel. Both have been funded on Kickstarter, but I have no dates to give you yet.
How much the game will cost?
The final price is not completely set yet, but it will be somewhere between 20€ and 30€. 💸 After careful thought, I also decided I will do proper regional pricing. 🎉 I was dubious because I know a lot of people are abusing the system with VPN but I don't want to punish the people who actually benefit from it. 💖
On which platform will the game be available?
The game will be available on Steam, GOG, and Itchi.io; at the moment, we are working hard to make it completely Steamdeck compatible! At the moment, a switch port is not possible but not excluded; if the game does well enough, we might be able to get a special partnership for this.
A mobile port is not on the pipe either, as it would require a full UI overhaul and regular updates to comply with stores, and our economic model is not appropriate for the mobile market.
In which language will the game be available?
The game will be available in French and English on release day. At the moment, we do not have the budget to translate the full game into another language but we are looking for solutions to allow the most people possible to enjoy the game.
Where can I follow you?
The most reliable platform for news is Discord as I am very active on it. We also have a mailing list (with exclusive gifts upon joining!) and a twitter account.
What is the game rating?
The game doesn’t have official ratings (that cost money), but considering the mature themes in it, I would say 17+. Imperial Grace includes verbal (but not visual) descriptions of violence and consensual sex.
The game, especially through the petitions, also alludes to topics that may be sensitive, such as arranged marriage or suicide. The list of full trigger warnings is available on steam (beware spoilers). It might be subject to change depending on the petitions we include or not in the final game, I want to make sure that every sensitive topic is treated with care and really brings something to the story or denounces a social problem close to our hearts.
Sexy time, you say? 👀
The game features plenty of hot kisses and two optional sex scenes; they can be stopped (in game choices) and not happen at all or censored (fade to black). The text is explicit (anatomical parts are mentioned; it’s not all metaphor, but there is no vulgar words either.), and some suggestive but not pornographic images illustrate them. In other words, even the uncensored version of the sexy time will be safe enough to be streamed on Twitch but more steamy than what we usually find in otome games!
Is the MC customizable?
MC physical appearance is customizable to some extent: you can choose her skin color, her hairstyle, her eye colors (heterochromia possible!), and minor details like moles. The skin color options are not just recolors; the features are actually slightly different to reflect different ethnicities and bring more variety.
All customisation will be reflected in CG, except hairstyle (you can learn the difference between hairstyle and hair type on this post.)
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What do you mean by “meaningful choices”?
Imperial Grace has over 200 choices during the main storyline; contrary to traditional Japanese otome game where there is usually a “good” and “bad” option for each choice leading to the best/good/bad ending, we have a more Dragon Age-like approach where most of the options are valid just entails different consequences to shape a more custom epilogue with tons of little variation to reflect your decision as Empress. (And there is instant game overs when you take very very bad decision :p)
You have more questions? Our ask box is always open! <3
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sonkitty · 2 months
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Crowley S2 Hair Post #1 Redone v2 - LINK - Update
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Instead of editing the existing text, I have added and noted two updates to the post, Post #1 (meeting with Shax in St. James' Park).
I'll just copy and paste what they are here.
...
Update #1:
For a little context, I used to speculate the upper green part of the color-coded portion here was the buckle for the belt instead of the lower metal part of the tie strand.
Update 08/03/2024: After going over this scene thoroughly months later, I can now see this metal thing is probably the lower metal part of the clasp for this strand. It's so hard to tell with the lighting and the tassel sticking out from it. The tassel could be bunched together then hidden behind the vest, then peeking out again. Here is a color-coded image of this possibility:
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The red would be the metal parts of the clasp. The green would be the tassel. The black is the vest near this area. The part between the red that is not color-coded is some small extra part that connects these metal parts. I've also lowered the opacity on the overall screenshot. The color-coded parts are layered over it. I'm honestly still not sure this setup is exactly as I speculate; it just seems the more likely scenario at this point, after months of studying these scenes. For reference, here is another image of what the clasps and tassels look like from the front as I tried to figure out the possibility with lighting and angles.
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End update.
...
Update #2:
Update 08/03/2024: I have gone over this scene cut by cut with a long list of what to look for in my attempt to figure out how retying works. Because of how I progress in the puzzles over time and for simplicity's sake, I am not going to give every painstaking detail here. I will say that if my notes are correct, the tying sequence goes something like the following. The Tied Hands are tied 8 times during this entire scene. They also switch which hand they are connected to 3 of those times. He uses reflection connections and Shax's lapels to make these switches. More can be found in visual form here: Park Reflections. I have long suspected retying is required for crossing every threshold but been unable to recognize them because one of its key clues is a "joint" or a "hinge". The obvious such key is the one I've looked for of a metal part of a clasp striking a lapel edge. Well, it doesn't have to be just that. An actual thumb joint, especially Crowley's left thumb CMC joint, can accomplish this same task. For instance, here at the park, the left thumb CMC joint presumably qualifies as at the edge of the newspaper in the opening back shot of Crowley. Even though it's not clear at first glance due to the distance, I can take in numerous other clues of the scene, such as the large reflections in the lake and the rainbow that tying is already done. If I zoom, I can then find the face of the watch and a very good guess at where the left thumb CMC joint is. I still can't confirm retying happens for crossing every threshold, but current studies suggest it is likely or will have some further puzzles where I'm supposed to figure out the method in use or why it might be exempt. The below notes will remark on things I noticed about the tying, the connections, and the reflections, without quite getting the full process in motion because I did not break down the scene cut by cut with extensive notes to myself to figure out such things back when this post was first published. End update.
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mirlvshft · 7 months
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s/o guided meditation! .𖥔 ݁ ˖ִ ࣪⚝₊ ⊹˚
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hey guysss!! o( ˶^▾^˶ )o it’s been a while! i haven’t actually posted since valentines so it feels like forever. i am back with an update on this genius thought i had a while ago ᕙ(‾̀◡‾́)ᕗ i finally got around making it! and man.. when i tell you guys, it took for fucking ever… but i love it!! it turned out perfect!!
in addition to sharing a small audio clip, i’m also going to give a rundown of the process in case you guys want to try or even just play around with elevenlabs.
i made the guided meditation very much catered to myself, of course. among the usual of these meditations, i have him (my s/o) describe my wr and what not— plus personal bits. i mixed the guided meditation with the ‘already there’ method (in a way) so it helps with the overall visualization as well. i also have a subliminal in the bg that i absolutely loveee. it’s perfect since there’s rain over the affirmations. (wr introduction coming soon!! perhaps)
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⋆⋅☆⋅⋆audio⋆⋅☆⋅⋆
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⋆⋅☆⋅⋆rundown of the process⋆⋅☆⋅⋆
ᯓ★ to start off, i typed up what i wanted to be said in the guided meditation in my notes app.
ᯓ★ elevenlabs! i sample clips from a few different scenes in the show where he has just the perfect tone of voice i want. i remove the bg noise through a site and bring that over to elevenlabs— i create the voice in voicelab and boom, i have his voice ready to go. (to create voices, you have to pay :/ first month $1, after that $5)
ᯓ★ i start adding in the text of what i have him say— a long part of the process because of experimentation. i have to be very careful with this process so i don’t waste my quota (30k characters) +pro tip, if you decide to mess with elevenlabs, please PLEASE don’t add so much text at once. you have to break it up into little bits, maybe like 4 or 5 lines, maybe 7? max. this is because while the voice sounds good at first, it will start to skew into a drastically different voice. in my case, it’s starts to speed up and the whole voice changes into a british man??? i’m not entirely sure if that’s for everyone but definitely just be aware and mess around to see so you don’t waste your quota so fast (30k really isn’t a lot).
ᯓ★ i break up the text and generate multiple samples, i keep the ones i like and i continue until i am done. i’m then left with multiple samples to download.
ᯓ★ next utilize some kind of program to pull this all together. my hp laptop has its own program (microsoft clipchamp) that pulled up automatically and it was perfect. upload all of your samples as well as anything additional you might want to add.
ᯓ★ edit everything how you like. chop the clips up, space them out, etc etc,. after you’re done, export it and there you go!! from here you can upload to wherever you want. what i did is upload it to spotify through local files, i then downloaded it so i can play it on my phone and that’s it!!
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this process for me was very long especially since i made mistakes. however, i loveee how it turned out. i definitely recommend doing this if you want, i think it’s a cute little project to do. i found it motivational and just fun ദ്ദി ˉ͈̀꒳ˉ͈́ )✧
please let me know if you guys have any questions if you’re going to try this out or just mess with elevenlabs!! dm’s always open if anything!! ( ˶ˆ꒳ˆ˵ )
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herotome · 1 year
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Finally-official-devlog #112
Also known as FOD112 hi-ho, Wudge here.
Gosh there's just. So much. I'm actually drafting this devlog a few days early so that I'm not suddenly overwhelmed on devlog Tuesday again. But without further ado-
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This is the big cheese right here -- each character has their own layer, each character's clothes and expressions have their own layers, and there's a separate layer for the soft orange lighting on top of it all. 😭
On that note, here's most of the individual image files that create the CG with their powers (and my code) combined:
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And since this is a cropped version of a BIGGER CG (featuring ALL the love interests sitting together), I had to tinker with the position code a great deal to properly feature these three goons Of course it was worth it of course twas merely at the cost of all my energy and sanity at the prospect of eventually possibly also adding in blinks and expression changes--
Mad props as usual to the sweetwonderfulamazing Remnantation who first completed this CG -checks watch- sometime last year! With some additional edits by me since then~
And, did you happen to notice something new in the lower right?
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Tadah... a brand new click-to-continue icon animation! I made (mostly) all by myself! The lil sparkle burst is free from production crate, but I drew the star and added the rotation code... ... Honestly, the hardest and most time-consuming part of this was finalizing the design. Originally I was gonna make it rotate 45 degrees, flip, rotate 45 more degrees, flip, etc-- and messed with that concept for several hours before scrapping it for a simpler, more graceful idea. :| Part of the process, I gots to tell myself, part of the process...
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Next up is Jade's powers, as you may have seen in the preview last week. Much like the CTC animation, I did a lot of research on other ideas - various glowing VFX like vertical veins across the cheeks and smoky rising from the eyes, as well as a bigger low opacity character zoom effect - before settling on something simple. Jade's power usage here is... pretty mild in context, and I figure I can always store the more dramatic animations for later in the story.
Here's a still of the effect btw:
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Her eyes look like headlights lmaooo. Honk honk!
Do I have more to update with? Believe it or not, yes.
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I made some icons, which took a fair amount of trial and error: on the left you'll see an earlier draft, on the right are my more final redesigns from the same day(...night. midnight. I worked on these until midnight).
I had to look up some guidelines because most of my previous icons did NOT look good or legible when sized down to 50x50 pixels. What I learned was, tadah, I had to draw with an unprecedented line width of 200 pixels! (For non-artists: I typically draw with a pen width of 12 pixels at most).
I also studied the icon styles of Persona 5, which saved me a lot of time - they had a cool stylistic choice of diagonally tilted color blocks and thick black outlines.
Here's yet another gif of icons in action...
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Did you see them? Did you?? For a split second, in the upper right.... Still gotta adjust some of the text overlap, don't look at that.
Oh and the "How to play" page is brand new. I coded it from scratch... That also took all night...
... Oh. Oh. And remember your MC's phone?
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This old thing? Yeah. Visual upgrade:
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Also rendered and colored in by Rem <3 Where would I be without them...!
The text, though, can be updated in code!!!! I spliced the phone into layers, with the screen on top and code-generated text just below it, so I can update the caller ID at any point in-game without making any new images.
Took a little while to get it to work... honestly it doesn't look 100% centered... but it's fine. This is fine...
And then... more code. After much tears, blood and strife, I got a musical crossfade to work. It shouldn't have been challenging but it was a nightmare -- when calling the crossfade the second track would either not play at all or its volume wouldn't change and I was starting to develop a preference for eating gravel. But I persisted, found a much simpler code that actually works. After the tearsbloodstrife.
And...... lastly... I simplified this big block of code:
vbox: pos (269, 76) add "sprites/MC/mc[mc_number].png" hbox: if mc_number ==1: text "DEFAULT" style "MC_label_text" elif mc_number ==2: text "LAVENDER" style "MC_label_text" elif mc_number ==3: text "PETUNIA" style "MC_label_text" elif mc_number ==4: text "SUNFLOWER" style "MC_label_text" else: text "TBD" style "MC_label_text"
...(not properly indented bc tumblr is mean 2 me)...
down to these lines, to make my future life easier:
default PrintMC = ["Default", "Lavender", "Petunia", "Sunflower", ""]
text PrintMC[mc_number] style "MC_label_text"
Two!!! lines!!!!!
🎊
Instead of typing out additional if/else lines, I only need to add new names to the PrintMC list. Won't really affect the player at all, but it's a HUGE quality of life update for me!
...Anyway that's it, thank you for checking in. <3
Stay safe and keep warm,
Wudge.
PS screw it I'm gonna queue post this early.
PPS have you listened to our composer's new single yet? No?!?!?!
youtube
Every click, every listen helps, and every song of his is a BOP that deserves recognition!
ok that's all for real now xoxoxo,
wudge (again)
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katiefrog217 · 3 months
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10 Questions for Fic Writers
Thanks @eviebane for the tag!!
No pressure tagging: @bellisima-writes @knifeforkspooncup @thatskindarough @nik-knight @onceuponapuffin @quoththemaiden
1. How many works do you have on AO3? |
Currently two!
2. What's your total AO3 word count?
8,934 if I added right. I've written well beyond that but it's not published or published to AO3.
3. What Fandoms do You Write For?
Currently Good Omens! Back about 10 ish years ago, I used to write a lot of Hetalia and Pokemon (if you were on DA/Quotev and read reader inserts in the 2010s, I'm sorry) and also had a short stint with Yuri on Ice. If we go for never published stuff, Inuyasha.
4. Do you respond to comments? Why or why not?
I do! I try my best to at least - I really like interacting with comments and seeing what people have to say!
5. Have you ever had a fic stolen?
Actually yes - quite a few times! Tbh I wouldn't be surprised if they are still being stolen to this day by random Wattpad users (it was always fucking Wattpad). My fic "Just the Way You Are (BTT X Reader) [yes I was that songfic author - again I'm sorry] was stolen quite often, along with a few others. As a result I'm quite protective over my fics - used to do line editing so I could put my name extremely small in the text so when it was copy pasted my name showed up multiple times haha.
6. Have you ever co-written a fic before?
No! I haven't actually - did some creative writing prompts between people in discord before and am part of an ongoing project but as of this moment I haven't. Have helped my girlfriend with her own stuff but that's for the most part her own thing.
7. What's your all-time favorite ship?
Fuck I have to pick ONE? Sweating rn uhhhh... I have two of equal measure I can think of off the top of my head: AziraCrow (Aziraphale x Crowley - Good Omens) and Hualian (Hua Cheng x Xie Lian - Heaven Official's Blessing).
8. What are your Writing Strengths?
If I go off what people tell me: heavily immersive and visual writing. And characterization. And short form story writing.
9. What are your Writing Weaknesses?
My inability to focus on a single project, along with my terrible habit of starting fics on a whim before abandoning it because I have no idea where the story was going in the first place. My ADHD makes my motivation come and go like the wind so I can go months without updating anything, and led to a lot of my old ones getting abandoned. I also have a terrible habit of dragging scenes out because I tend to want to explain a lot of things, which leads me to procrastinate a lot when I can't think of how to describe what I want. I'm trying to get better at it. Oh, and a personal pet peeve of mine is not being able to write a fic under 5k words, because I don't like publishing shorter fics, especially self contained ones. I admire people who are able to publish shorter stories a lot, I just personally get really anxious over putting out something that wasn't at least 5 word document pages long as a chapter.
10. What was the first fandom you wrote for?
If we count unpublished and never seen the light of day, it was Inuyasha. It was a fic called "The Golden Arrow", which was based off a dream I had somewhere in the early 2010's. The only one who saw anything for it was a school friend of mine, and while I generally remember the gist of it, it's been lost to time for the most part, as it was written on an app on an old phone I have but lost the cord to.
If we wanna talk actually published to the internet, I'm pretty sure it was Pokemon.
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darkvioletcloud · 23 days
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This was originally posted on my YouTube channel, as a channel update.
I know I've been consistent with monthly uploads as of late, but that was just because I was making smaller projects. These next projects will take a lot more time, so here's my progress on each of them!
The Mysteries and Theories video is going to be my biggest one yet! I've been working on the script since before Chapter 67 came out, and it just kept getting bigger and bigger. I'm attempting to trim some things down. The script isn't entirely finished because certain sections need some retooling before recording, while other sections have been fully recorded!
I have edited a total of five minutes of audio. This is going to be a massive video.
Out of the Theories video, I came up with the idea for another thematic analysis, this time about our favorite fluffy stuffed doll! That one's completion is complicated because it started as a smaller segment of a larger video.
"Project Stardust" is a secret, though it's a fully original miniseries of sorts! I'm using the editing and presentation skills I've learned while making my other videos to make this! I'm chipping away at it, slowly but surely. I'd finish it quicker if I had other people helping me, but I don't have any money to properly pay them for hard work, and on top of that, it'd be satisfying if I made it all by myself.
Text transcription for screen readers:
Upcoming Project Progress!
Mysteries and Theories of the Abyss Script: 92% Finished Recording: 50% Finished Audio Editing: 8% Finished Visuals: 0% Finished Quite possibly my biggest video yet! I'm trying to break it down into smaller parts to make the workload less intimidating.
Nanachi and Bondrewd-Related Analysis Script: in progress... I realized part of the theories/mysteries video ended up more like a thematic analysis of Nanachi and Bondrewd. This will become a separate analysis along the lines of the Irumyuui and Reg ones.
"Project Stardust" Script: 100% Finished Recording: 100% Finished Audio Editing: 0% Finished Visuals: 10% Finished An all-original story by yours truly! Or, rather, an introduction to a story. This will be a multi-episode miniseries introducing you to the world of a grander universe of mine. This project requires a lot of drawing work, and what could debatably be called animation, so it will take a while, as I'm the only person working on it. Stay tuned!
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manonamora-if · 1 year
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September Check-In
WoW another month has passed already... Is time getting faster or my sense of impending end is just getting stronger...
ANYWAY, existential dread aside... August kinda felt like a mix bad. I did do things, but many days I felt like I didn't do enough (prob that dread again - also injury yay). So let's get into it!
Long post ahead again:
Recap of last month's progress
Recap of last week's stuff
Other IF stuff done
Other IF events
Plan for September
- _ -
The plan for the past month was to:
play more IF: ✅, see reviews in @manonamora-if-reviews
whip out something for the Single Choice Jam: ✅ The Dinner*
fix the website: ✅, new and improved*
write for a WIP: 😐not for a WIP but Goncharov Escapes! was remastered (shelved!), and currently working on DOL-OS.
add to the SG guide: ❌, I have a list though
code TTATEH: ❌, MelS isn't done with the edits (long shot).
*still kind of a WIP
I did kind of predict I wouldn't be able to write much in new content...
- _ -
So what about this week:
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DOL-OS has been the main think I've been working on this week. And quite a bit of effort has been dumped in there. Since last week progress update:
the translation has been fully completed, and added to the game files (not all is properly coded)
I added some keyboard QoL for the starting puzzle
the UI re-design 75% complete (like coded complete) <- this is taking so freaking long, but it's worth it
I corrected some bugs (padlock, links)
I've been thinking in more details how the added content would look like (text mainly) and how much writing would be needed (a few thousands, I'd wager).
Obviously, I am not done with the project, but I am getting closer. The current hurdle is the finishing the UI-redesign: I really want things to be pristine in terms of visual quality and that requires a lot of testing and detail change. I have a few minor block of passages left and the booting screen to fix, before I can focus on the final beat of the game (not much UI-wise, more regular coding).
This final part will take quite a bit of time as well, because it too requires a bunch of testing (and there's a few accessibility concerns I need to take care of...). I'm confident it won't be too difficult, just... tedious.
But I really want to do a good job with this remaster, adding all the stuff I couldn't the first time before of time constraint (fun fact: DOL-OS was completed in a month...) and coding capabilities (I learned a ton since). I know people really enjoyed it the first time around, but I know it can be even better. Like it should really have that first-place vibe it deserves :P
I am hoping to be done by next weekend, but depending on how polish I can make it, I might need an extra week on top of it. (This would track: 4-ish weeks to make the OG version, 4-ish weeks to remaster it...).
In the meantime, I might post a few screenshots of the redesign and show it in comparison to the current version.
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Some of you have noticed the blog has kinda disappeared. It's not gone, just... password locked. The notifications have been run over a bit by bots, the inbox received a few impatient guests, and it's in need of a good cleaning anyway.
I still want to work on the project (I have so many plans), but since writing anything for it has seemed impossible for the past months, I needed a cleaner break from it.
This project is not over, or abandoned. I kind of see it as my magnum opus (because of the sheer size it should have at the end). But because of this, I've realised I need to plan and re-plan things around the project more carefully. And that includes the blog and its content (original or reblogged). I probably should have made a post, huh... but then again, I always to things on a whim :P
Until things have calmed down, it will stay locked. The game, however, is still available to play.
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MelS has been doing his best with progress, but lots of IRL work ahead of him, so he's been pacing himself and write when he can. He's kind of sad our hope to wrap up the game by Halloween probably won't happen, but he's trying his best to finish it as soon as possible!
Slightly related: one ending of the game has been written :P (MelS got tired of writing variation, so to do something new he wrote a bit on the last chapter).
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Over at @manonamora-if-reviews, I finished reviewing all Single Choice entries. It was loads of fun to see how people interpreted the restrictions. The Jam was even mentioned on Emily Short's blog (patron saint of IF)!
Also in the reviewing department, I'm taking a crack at the Goncharov jam. I had reviewed a few already, but I thought this might be a good time to tackle on the rest! I think I am about half with them. It's nice to get back into the Gonch meme, especially after the remaster
The upload time will be sporadic, like is was the past month.
After that, I think I'll play from French games...
- _ -
Some IF Stuff:
Today is the last day to submit your list of best IF to the TOP 50 list.
Have an IF ghost in your project drawer? Come share and submit it to the Bring Our Your Ghost Jam. Deadline is September 15th!
The IFComp intent deadline has passed, but if you plan on voting for the entries, you can still create an account!
Similarly, if you are planing on reviewing the IFComp entries, you can get your account settled on the IFDB (many peeps create one at the same time during the voting period, and the system sometimes flags it as spam, and hide ratings/reviews).
September is usually a pretty quiet time... unless you are submitting something to the IFComp... But also, I've been trying reeeeaaaaallllyyyyy hard not to look at the Jam tab on itch, so not to be tempted to do a new thing. I've already put out more games this year than last year (counting the tiny ones).
- _ -
The PLAN tm for September
It will essentially be very similar to August...
continue to play and review games (that front page spot is getting closer...). It gives me an opportunity for a break, and I get to think more about game design or writing, or where I could improve. And I get to give the authors some (hopefully) thoughtful words about their games.
finish the DOL-OS remaster. By mid-September, I think I could swing that. Then it will be another shelved game!
either continue a WIP or fix another semi-completed game. I might try to get La Petite Mort in proper shape and translated for the EctoComp? (I need to check if they accept translation, since it was submitted last year)
maybe try to add another block to the SugarCube Guide? I have a few ideas on what to include, but it is mainly a matter of sitting down and doing it. Though I have another template I've been toying with... maybe that might happen first.
That would be neat if I could manage that :P I need to fix the loading screens of Twine games too...
Taking the list of last month...
To-Do not require much of new stuff:
translate Escape Goncharov! into French. ✅
fix the bugs in EDOC + overall the French version to match
fix the bugs of TRNT + find a way to add the missing pieces (mayyyybe translate into French?)
fix the formatting of DOL-OS + translate into English ✅ (ongoing)
update LPM with the missing content + translate into English
The rest of the To-Do pile:
Finish The Rye in the Dark City (and maybe translate?)
Finish P-Rix - Space Trucker (and try to translate)
Finish Exquisite Cadaver (translation unlikely, current gameplay too complex to port for French)
Add a chapter to CRWL + fix the blog
Re-working TTTT to its originally planned state (lol, not likety)
Re-working SPS Iron Hammer (samesies)
Coding TTATEH (MelS dependent)
Emptying my inboxes
(I am pretty sure the focus for the rest of the year will be to finish the first list. With the addition maybe of a small jam entry or two.)
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hualianisms · 12 days
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✦ what was your easiest fic to write & your hardest?
☉ what do you do when you get stuck writing?
✄ what’s your editing process?
✎ how do you think readers would guess a fic was yours if you posted anonymously?
tysm for the ask!! 🩵🩵 be prepared for a lot of yapping
✦ what was your easiest fic to write & your hardest?
easiest fic: this is a bit of a hard qn bc ive written 58 fics so far through the years and i forgot half the things i wrote kfjjfj but id say, the easiest was probably my first ever real fic, i.e. this hualian hurt/comfort fic where hc has a nightmare of the 100 swords scene. it was the first thing i wrote right after finishing reading tgcf and i wrote it all in one go and the dialogue & actions & characterization flowed so easily, i could picture the scene so easily in my head (which doesn't always happen for me). and writing hualian felt like the easiest thing in the world bc back in 2020 every little detail about them as characters and as a ship was imprinted in my mind so vividly... i miss those days 😔 my memory abilities have deteriorated since then
otherwise, iirc my first ever fengqing fic and my fenglian poem were also very easy to write
hardest fic: 😭😭 this could be so many of my fics tbh, there's so many i struggle so much with.. especially the unfinished wips, bc everything i actually posted means it wasn't the hardest, since i actually managed to finish them
but among my posted wips, i definitely struggled with the earlier chapters of my hualian fake dating au very badly at the earlier chapters and almost gave up on it which was why there was a 1-2 year gap btwn updates 😭😭 i actually went into a 1-2 year long burnout right after posting chap 1. luckily though, the most recent chapters got much better for me, finally reached a part of the story that's much easier and more fun to write (except that i wrote myself into a bit of a corner so ive been brainstorming how to get out of it). i just struggle a lot with multichaps bc my executive dysfunction issues make it very overwhelming for me to plot things. but im very determined to see this fic through to the end and finish my first ever multichap!
there's a lot more i struggled with - usually longer fics, fics for a new fandom (especially visual media fandoms. book/text-based fandoms are much easier bc you already have a canon peek into their character voice and narration style), non-canon ships that need a lot of wrangling to be believable, fics where i worry a lot about being ooc, fics that need action scenes or a real plot
the rest of the qns answered under the cut:
☉ what do you do when you get stuck writing?:
😭 it depends on why im stuck. i might ask someone for help w characterization. sometimes i just go for a jog/walk to clear my head and it works, otherwise if im rly stuck, especially plot-wise, I'll procrastinate and put the fic off for weeks/months
✄ what’s your editing process?
just rereading my own draft and rewriting or filling in the blanks where i feel like it can be better or is missing smth. i don't cut scenes often unless they're really bad. sometimes i rearrange entire paragraphs around to make them flow better
✎ how do you think readers would guess a fic was yours if you posted anonymously?
this is an apt question bc i have 2 anon fics rn and had a few in the past that i took off anon a couple of years later.. i think the easiest way to tell is my authors' notes. in both start & end notes i tend to yap + i usually apologize a lot in the start notes
besides that maybe fic titles (mitski). i think the genres and writing tone/vibe through my 50+ fics have varied a lot so i don't think that would be distinctive.. id be interested to hear if my writing style is distinctive bc i have no idea myself 🤔 i know i have some phrases i reuse across fics though (trying to work on that issue), and a bad habit of having long sentences sometimes (ive really been working on reducing this issue)
(send me an ask from the fic ask game part 1 or the fic ask game part 2)
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bloodgulchblog · 2 years
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Still thinking about big visual Halo books. Like... Halo has a lot of big visual books? Not just art books, but also attempts at presenting parts of the lore to people?
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A decent copy of the The Art of Halo is just on the archive, straight up, you can download it, the text is searchable.
It's from 2004 so it's Pre-3 but there's a wealth of material in there, concept sketches and story boards and silly things that Bungie artists made. This one is extremely common secondhand, which handily demonstrates how Halo was once a gamer culture juggernaut.
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I only ever saw the first one in person at a book store one time, but the Halo Visual Guides look like they were kind of a follow up to the Halo Encyclopedia (2011 updated edition) that were put together by 343. They're shorter, and I haven't gone through but it kinda feels like the team re-consolidating its grip on the lore?
The archive does have scans of both The Essential Visual Guide and The Halo 4 specific one but they're not freely downloadable and are once again somewhat rough-quality library book scans. Which is better than nothing, but as always I see Amazon and Google Books have crisp digital previews of unattainable digital files and thus I softly hiss fuckers.
(They seem to be cheap secondhand though, the Halo 4 one specifically looks like it goes for $3. I bet you that's because other people also forget it exists.)
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343i did their own take on the Art of Building Worlds in 2011 (which was the 10 year Haloversary) but I cannot really find much about it, unless I wanna sit through a video of someone flipping through it. I've never seen it in person.
(Halo 4 also got its own art book but that one's pretty obvious, I have that.)
Moving on into Halo 5 era, Halo 5 got its own art book too (which I have not found and have also not been motivated to pursue.)
But we also got these bad boys:
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Cannot find digital copies of these anywhere for love or money. I've seen Warfleet secondhand a few times, but never Mythos.
Halopedia has a ton of the new art that was commissioned for Mythos, though. Novel nerds will appreciate that a lot of it is book scenes.
Mythos isn't an encyclopedia, it's an attempt at laying down the Halo chronology as it stood at the end of Halo 5 (and up to 2016), folding in the stories from the novels and the games. I think it's really cool, even though y'all know my opinion on this era of Halo lore. I was so stoked to get it when it came out, even though I was still pissed about 5 and had given up on Halo novels for 6 or 7 years at the time.
Warfleet is a comparatively slim book, most of these are around 200 pages and Warfleet clocks at 97 or so. It's TALL though, like, shelf-frustratingly tall.
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U See. Mythos is a full on artbook sized, it's huge. Warfleet is taller and longer. I gotta turn this fucker on its side to make it fit.
Warfleet is small, it has a really slender rundown of the Halo universe/some of the planets but its real meat is the big centerpiece cutaway views of a bunch of Halo spaceships commissioned from artists who I am pretty sure had done similar work for Star Wars before. It's pretty cool.
A lot of art can be found over here.
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In general I think most things that matter got consolidated into Halo Encyclopedia 2022, but like. Man.
Halo has had a lot, you know? The Microsoft dollar shows.
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sillyflipping · 1 year
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DXM 180mg hbr + weed trip report
8:10 PM: packed a bowl and smoked it. around this time, also hit the pen a few times, and a couple hits of nic vape
10:30 PM: Took 180mg DXM hbr in the form of 12 gelcaps, 15mg each. They were a generic store pharmacy brand of gelcaps, but I made sure to get the kind that contained only dxm and no other active ingredients. If you’re going to do dxm, don’t do it if there’s acetamenophin or guafinesin in whatever you’re taking because it can actually kill you, and it is not pleasant to OD on acetamenophin. Before taking the dxm I took one pill of otc dramamine to combat any nausea. The amount I took should get me to a high first plat, *maybe* a low second plat, or at least so says the dosage calculators. I’ve not done much Hbr in my past, I usually used to do freebase pills and occasionally poli (Delysm). I hadn’t done dxm in over a year now, I know it caused me a bunch of problems in my past, but for some reason lately this past week I’d just been craving it for some reason. Honestly in the past few days I’d just been fiending to get fucked up. And now, I’ve finally done it, i’ve taken my first-second plat dose and I’m waiting for it to kick in. I will try and update every hour. Also note I’ve never combined dxm and weed before, so will see if it’s any different. Also If I end up falling asleep will continue to update in the morning or whenever I wake up.
11:30 PM: Don’t notice any signifigant effects. Bit of a headache. Am lying in bed was watching some youtube videos.
12:00 AM head pounding a bit but it’s not intese pain. Just kind of a headache a bit dizzy/disoreinted bit spinny rooms spinny
12:40 AM head hurts, dizzy. This isn’t like the previous times i’ve done dxm, it’s not kickin in as hard, though to be fair I used to do freebase at higher doses and at that time I was also on abilify and lithium. Gonna try and lie down close my eyes cuz my head hurts
3am: wakw up tripping can barely type tbis. CEV’s and body heavy, dizzy visual snow room spinning. mild nausea. Feel like am on low second plat Obviously no ones awake cuz its 3am and idk
3:22 AM: I realize i mustve slept thru the peak of the trip as it’s 3am. I don’t mnow if i ever slept or if ive just been laying here in my own head my thoughts are blunted and despite the dozziness nausea and weird statitc snow visuals, it’s working to makw me not fee emotions. still tripping. hard to type
I cant belive i used to be such a dexhead that id go places like id go grocery shopping w frens back in college while off the dxm. Cant belsiwv it. This shit sucks theres way better drugs oit there this aint it
Dont really feel that cold but am shaking shivering
4am: texted a friend who was up at this hour, probably not about anytning super important. im still in the dextroverse but i think maybe im slowly comin down. There’s still visual snow and a jelly-like state about the air and atmosphere around me. I took like a 2nd plat dose and I’ll edit this trip report for more coherency and grammar once am sober
Dxm is bad trips not mentally. Mentally its pretty good but the body high is awful. Dizy and nausea spinning
4:23am: read some online calvin and hobbes comics. i never read those as a kid before but i feel like i can really understand them better somehow while trippin
4:43am: The comedown is the best part, honestly.
5AM: Still tripping, coming down. Compared to the overwhelming love and joy of a (good) mushroom trip, and compared to the depression and lonelieness i feel in my daily life, this is kinda true neutral. i feel nothing, numb. slighly optimistic tho. dont feel depressed atm. dont feel happy either.
5:40 AM: slowwwlllyyyyyy coming down. i try eating a couple spicy chips (carolina realer cheeto) to see if i can still taste, as sense of taste is often greatly diminished on dxm. The cheetos taste bland, and i feel the heat of the spice but no flavor. Sad.
6AM: less dizzy. head hurts less but still barely hurts a little bit just mildly annoying. The room stopped spinning. Am chillin on the couch, no one else awake yet
7AM: don’t think i’m still tripping, i feel a bit faded but it might be the afterglow or just general me being zooted. The sun is rising
1PM : pupils finally went back to normal size
Thoughts: Dxm fucking sucks. I felt a weird emotion that felt like how a chemical smells. Weird and numb and unable to feel anything. Awful body load. Why would you ever do dxm if you can do anything else. Nostalgia is a liar
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standardquip · 6 months
Text
4 years of running BentoVid & RICE (an extremely long & meandering retrospective about survey data) This is an entry that's part history about the fanvid server I run that hosts a [now] feedback event [then contest] called RICE, and part data analysis from 4 years of pre-RICE survey data and one post-RICE survey from a particularly "problematic" year of the event. Read the entry as it was intended on dreamwidth by clicking the link above, or expand the cut tag and hope the html I pasted into tumblr displays correctly. [edit: it doesn't, but it's readable if you don't care about line breaks.]
Preface
Or, the time I accidentally influenced an entire industry through a survey question (click to read more) In 2015, I created a website called fursuitreview.com (FSR). Fursuits (one of a kind whole body animal costumes) are expensive and it was hard to keep track of makers that didn't have huge followings. I didn't want to run a review page, but only two existed prior to mine. One had died completely several years before, and the other one updated so infrequently it was almost useless (it, too, eventually died after FSR took off). The other two pages were a victim of putting too much work on themselves. The first had several questions reviewers had to answer and assign points. The moderators would average all the points for each review and give the overall review a score out of ten. This ensured consistency in the scores across all reviews. It was an amazing system but it would simply take too long to do myself (plus I'm terrible at math). Both sites were not actually sites - they were user accounts on furaffinity.net (and sometimes tumblr or livejournal) - which required write-ins to copy a big block of text and hope they got the format right (they rarely did, which meant moderators would have to correct it). FSR started out on furaffinity, but very quickly moved to a wordpress website. I thought very carefully on how I would keep manhours and costs down. I decided to not have any user accounts at all, nor would I bother with a numbered rating system (I instead went with a "positive / neutral / negative" system because that's really what everything boils down to anyway). I devised the least amount of questions I could in order to pry the information I wanted out of fursuit buyers when they wrote in. This resulted in two sections: wear satisfaction, and visual satisfaction. Each section had several sample questions to help guide the writer. "Wear satisfaction" was like, do you like how it fits you? how is the ventilation? how is the vision? Visual satisfaction was questions about looks.
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Example screenshot of the FSR "wear Satisfaction" questions from 2020+
When people submitted a review, I would read over them all and make sure everything was copacetic before publishing it. Back then (before 2020), I was a one-man operation so I read literally every single review coming in. I noticed that some writers would mention lining in some of the fursuit parts. Most parts are unlined - it's just faux fur and the backing of that will be up against a wearer's skin. Lining is unnecessary and can ultimately make the costume much hotter - but it does make everything look really nice and marginally more comfortable to wear. After a few of these, I added "Does the item have lining?" to the list of sample questions.
Does the item have lining?
Surely nothing bad could happen from such an innocuous question!! (upside down smiley face goes here)
I must take a break here to mention that I had no experience doing literally anything that FSR required to run. I had bought 3-4 fursuits and thought it would be nice to keep track of my opinions of them. Everything else, from coding a website to writing survey questions, I had taught myself. I had some very very basic wordpress experience from a personal roleplaying character wiki wordpress site for myself, but that was it. FSR was a learn by doing experience. And boy, was it an experience. Writing, reading, reviewing, editing, customer service... FSR had me dealing with it all, and I'm surprised it gained as much traction as it did throughout that process.
So, needless to say, I had no idea what "survey bias" was.
Weeks, possibly months, later, I was browsing twitter keeping up with FSR social stuff, when I came across a tweet from a rather well-known maker (I believe it was either beetlecat or beastcub) asking other fursuit makers why customers were suddenly asking for their fursuits to be lined. I wish I had a link to this tweet, but I no longer have a twitter account. (If you happen to find it, do link it in the comments!) It didn't hit me at first. I watched the thread and the responses roll in. As other makers replied, the sense of dread was very slowly overtaking me. Could FSR really have that much influence? Could just a single little sentence really cause so much strife? Yes, it did, and yes... It did. Once I connected the dots, I edited the sample questions. No longer is it simply "Does the item have lining?" Now it is: "If it is lined, what material was used? Does it absorb sweat appropriately? Does it make cleaning easier?" But I went through a few iterations before I got to that wording. I believe my first edit was something like "(Note: most fursuits aren't lined)", but that didn't properly imply that you shouldn't be asking your maker for lining. After this lining snafu, I had to go through all of my questions and determine what I was accidentally influencing, how that could change what customers ask of their makers, and if I really needed that information in the review to begin with. I also, finally, learned about survey bias, and took some time to read up a little more on how to craft survey questions. And, of course, I had to come to grips with the fact that, yes, FSR was big. And it had influence. My little side project was a staple of the community and people counted on it to make very expensive purchases. Maker reputations and business operations began to live or die by the reviews we pulled in. FSR got to be too big and too much stress for me, so I ended up giving full ownership of the site to someone else in 2022 or 2023 (it was a long transition and I'm not sure when the public announcement was made). However, as of today (31 March 2024), fursuitreview.com is still fundamentally unchanged from how I was running it - including the review form. Nowadays, I have nothing to do with the site. I couldn't deal with the stress and responsibility once it grew to be a community cornerstone. Unfortunately, history may be repeating itself with the project I replaced FSR with...
A brief history of BentoVid (and RICE)
I have been editing anime music videos (AMVs) since 2001. I took a hiatus from the community from 2009ish to 2018. Despite that, I still managed to make at least one video every year. In 2018, I tried to get back into the community and realized it had almost completely changed. Discord was a thing now, and it seemed most of the activity was on there. I joined a few servers, but long story short they all weren't great. In a fit of frustration and annoyance, I did the classic move of going "Screw this, I'll do it myself!"
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Bender (from Futurama): Fine! I'll start my own chatroom with blackjack and hookers! I glossed over it, but this is exactly how FursuitReview.com also started.
BentoVid (called AMV Sashimi back then) was created in September 2020. Back then, I did have high hopes. I did "plan" (finger quotes) on becoming a large community, but it was like how anyone plans on winning the lottery, you know? You don't actually expect it to happen. I thought that realistically I'd get maybe 30 members and it'd be just a chill hangout spot. But in 2021, we reached the fabled 100 members. Then 200. We broke 400 this year. And outside the very first year, I didn't actively promote. BentoVid has grown purely from word of mouth since 2021. On the other side of Discord was an annual AMV contest related to a particular anime convention. I first joined it in 2019. It was... okay... But not great. 2020 went even worse. The contest was going through a transition period and had a coordinator that, to put it mildly, was not well-liked. The concept behind the contest (which had been running for several years - I think 2005? Possibly even earlier) was great though. It was a contest focused on peer review. All the editors that submitted to the contest were the judges and voted on the winner. It was a blind contest, so nobody knew who made what, but only people who submitted to the contest could view and vote on the videos. The feedback was cruel. People did not hold back. Still, it was helpful, and I excelled my skills a lot by participating. The contest's discord server, however, went unmoderated and the coordinator made some very bizarre decisions. Another "Screw it, I'll do it myself" event occurred. RICE - Rewards imagined by a community of editors - was born by taking that other contest and implementing all the feedback participants had been complaining about for years. February 2021 was the first RICE. I had never run a contest before. Just like FSR (from the preface story), this was a trial by fire. I made at least one huge mistake every year the contest ran. But ultimately people liked RICE, and word of mouth about it (and the server) grew ever faster because of it. I had taken efforts to specifically NOT advertise RICE outside the BentoVid discord server, but that didn't stop it from growing.
4 years of RICE survey data
Partly due to my inexperience and partly due to my history with FSR, I put out RICE feedback surveys at every opportunity. I am actually not that into data. I don't analyze this stuff and I have no particular interest in collecting data at every turn for random things. I just find feedback surveys somewhat convenient and useful for my purposes. Sorry to people who are into that! XD
Pre-RICE survey data from 2021 - 2024
I have a small survey when people submit videos to RICE. It has (mostly) the same questions every year. Vivafringe helped me go through the data, and here are the results. (links to a google sheet) 2021 - 2023, the optional survey was on the same page as video submission questions. In 2024, I finally realized google form sections existed and I put it on a totally different page. I went from a 100% response rate to 58%. What a huge difference! But still inspiring to see so many people went out of their way to answer regardless. Here's my personal takeaways: US vs Non-US I personally thought there were more international editors participating, but it seems to hover around 20%. Do people keep their videos a secret? It looks like most of the survey respondents actually do attempt to keep their videos secret from everyone. However, almost as many people admit at least one person they know who will also be in RICE knows what their video is. I honestly thought it'd be the other way around, with more people sharing betas before RICE, so this is actually pretty cool to see. Thoughts on blind judging This question was multiple choice with only one answer allowed, so they had to choose which meant most to them. Most people seem to appreciate blind judging, but don't go out of their way to keep themselves blind during the event. (~70% combined) A large minority of people admit that guessing who made what during the event is part of the fun for them. (~25%) One possible answer was that blind judging is never truly blind - interesting to note only one person ever selected this and it was in 2023. Main reason for entering RICE? Another multiple choice answer where they had to select the "main" reason. Most people join RICE because they like the BentoVid community. However, almost as many people join because they like peer review. I'm flattered! lol But, in all seriousness, I really expected those results would be flipped, with peer review outranking BentoVid. Categories A multiple checkbox question for which categories your submitted vid belongs to, according to the editor. I mostly only care about theme, coordinator's choice, and live-action. Theme has submissions starting at 18% in 2021 and gradually going up to 29% in 2024. 2023 is an outlier with 39%. Coordinator's choice is very low. 1 - 3 videos. This is mixed news for me. On one hand, I think it's great people don't feel the need to pander to me (or maybe they don't know how). On the other hand... Please pander to me! XD Live-action is something I would like to see more of... The discord server started out as an AMV server and its audience is still mostly AMV editors. But I really want BentoVid (and RICE, by extension) to be about all fanvids and vidding (Hence the name change from AMV Sashimi to BentoVid). Long story short, live-action vids are obviously a very small minority that get submitted (5 - 9 videos each year), but they fluctuate between years. If you like live-action fanvids and want to join an active discord server... Please join us! lol How did you learn about RICE? This question was a small text field people could write whatever they wanted in. No surprise people learned about it from inside BentoVid. Next highest was word of mouth-related answers like "discord," "another discord server" or "friends". A little interesting was when AWA or POE were specifically mentioned (two popular AMV contests), but this was only twice for each.
Post-RICE survey data
2021 and 2022 had a feedback survey, but it was just one text block that asked for comments. Very few people ever filled this out and it was not very actionable feedback. 2023 was the first post-RICE feedback survey with actual guided questions, and it's because 2023 was... quite the year.
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Understatement.
What happened during 2023 RICE?
Remember the contest I mentioned that RICE was based on? While RICE was thriving, that contest was floundering. The other contest, which for the rest of this blog I will call "HOST," happens in September - October, while RICE happens in February - March. 2022 HOST was another transition year for them. The old coordinator ("Elder") took over the contest after so many complaints about the coordinator that succeeded them ("Junior"). As far as I know, everyone was happy with Junior's leaving, but unfortunately it wasn't pretty. We weren't kind to Junior. Bridges were burned. Elder had some great ideas on how to bring HOST back up to its former glory days. But, procrastination got the better of them, so the contest started out very poorly. Then, during the contest, they had an extremely public and embarrassing meltdown. A number of people withdrew from the contest because of it. A totally different person ("Kidd") had to take over mid-event. The discord server went through an emergency restructure so Elder didn't have any special permissions anymore. Kidd was an absolute gem and managed to run the rest of the contest on their own very smoothly (Kidd continued through 2024 and deserves accolades). But the already negative reputation of HOST definitely turned into a dumpster fire after that. It was no surprise that RICE got touted as a good alternative. I was expecting more RICE entries than the previous year but. Boy. I was just not prepared. 2023 RICE saw 56 editors and 76 videos. The prior year was only 32 editors and 45 videos. RICE does not scale well. Moreover, I was experiencing horrible health issues at the time and really should have delayed or cancelled RICE due to them. Consequently, some people did not have a good experience with RICE. I thought the entire year was ruined. I made a pretty involved post-RICE survey due to it. This survey was mostly questions with text boxes where people wrote exactly what they were feeling. This made the answers a lot more personal and detailed. I will not be sharing the raw 2023 survey data. The complaints were about:
Too many videos for too short a time period
Some people were rude in the discord when discussing categories
Some people attacked one of the people giving critique in a voice call
I tried to enforce [very badly worded] content restrictions very late into the submission window. This had editors unnecessarily scrambling to re-edit things and ultimately ended up with multiple versions of videos in the contest [which should not have happened and that is entirely on me]
To me, the responses of the 2023 survey looked pretty dire. I immediately made changes to RICE following them. While RICE had started out as an improved version of HOST, I also had wanted the goal to be rewards for BentoVid server regulars. That's why I really didn't want to advertise it outside the server. I also never pinged \@Everyone or made a special role to get updates about it. The intent was if you were around the server, you'd know it was coming, and that was that. I wanted the good peer review and critique so we could all improve. I also wanted to see amazing videos. But what I DIDN'T want - and was (surprisingly!) NEVER concerned with - was lots of randos who didn't care about BentoVid. I explicitly never posted about RICE on a-m-v.org (despite people asking me to), and I never mentioned RICE outside my own server until after 2022 HOST. And even then it was really only in DM or if someone else had brought it up first. I still try to not advertise RICE, but I'm not as tight-lipped as I used to be. Still, it's primarily in DM. But anyway, I'm rambling now - the point is that RICE grew outside of the BentoVid bubble. People were joining RICE who did not care about BentoVid as a whole and I had to figure out how to handle that. My previous RICE messaging of "feedback event but also contest!" was fine for BentoVid regulars. We mostly knew what we liked and understood eachother because we hung out all the time. But for people new to RICE and/or the server, they had no idea and came in with false expectations. My two main takeaways from the 2023 Post-RICE survey were: 1. Because of my health issues and the mass increase of participants, the Discord server went (essentially) completely unmoderated during RICE. Because RICE (and BentoVid) is usually closely moderated, many conversations/debates went on a lot longer than they should have (because no moderators stepped in), which caused a lot of stress for participants. 2. The messaging of RICE was conflicting and led people to false expectations. People were essentially expecting HOST but "run better." "HOST but run better" is an over-generalization of how RICE works. It's actually quite different from HOST, but without the context of being a BentoVid regular, one wouldn't have that information. The first would be solved simply by me being present. Myself and most my staff could not be present during 2023 (honestly I'm surprised RICE ran as well as it did without us. Speaks a lot to our community!). To deal with the second point, I decided to focus on clearing up and changing RICE's messaging. Clearing the messaging had a few purposes:
More clearly differentiate RICE from HOST
Discourage non-regulars from joining without being super exclusionary about it
Discourage overtly competitive people from joining RICE
Encourage feedback-orientated participants
Focus more on accessibility (as RICE already applied VPR to all entries, it made sense to extend accessibility in other ways)
I took the survey responses very seriously, and as such, rushed to make announcements of what the changes would be. I ended up announcing them the same month RICE ended - March. Proof here (that is a discord link). You can read the initial announcement there in the BentoVid server, but I ended up changing things even more, so here's the summary of what the changes ended up being:
Very strict content restrictions (slightly relaxed later)
Focus on feedback event FIRST (took out all mentions of "contest" and "best" on the website, replacing them with "event" and "most-liked" )
No cash prizes at all (previously it was a $175 pool)
More emphasis on what exactly the server culture is like and what you can expect (basically: RICE is stressful, it's full of server regulars, prepare yourself if you're new)
Permanent categories got permanent names (previously everything was able to be voted on and changed)
All winners only get one award (previously there were multiple designs and names made for each award)
We added CWs as well as VPRs into the RICE expectations
Everything possible was outlined on the website. I literally wrote out the schedule and everything that you could expect to happen, how it all worked, etc.
The fallout from 2023 RICE continued throughout the entire year. It seemed negative feelings regarding it rolled out into other issues BentoVid was having (behind the scenes, especially in the staff channels) and overall I was really not feeling great about RICE. I was seriously considering 2024 RICE being the last one I ever ran.
2023 Post-RICE survey analysis
During 2024 RICE prep (which started in October 2023), I went through the 2023 feedback again. I asked some vague questions to random people about how they felt about 2023 RICE, and their answers (most of which were not negative at all) really had me questioning my perception of the entire thing. I gave the 2023 post-RICE survey data to a friend of mine who used to analyze that kind of thing for a living (Vivafringe). I went through the answers and redacted personal information, summarizing answers if necessary, before giving it to him. As part of the analysis, I asked him a bunch of questions and he looked over all the data to answer those questions. Again, I will not share the actual data here (even anonymized), but I will share the analysis he provided. Full disclosure: Viva did participate in 2023 RICE.
Analysis of Negative Experiences
Did more people have a negative or positive time in 2023?
to answer this I didn't do any fancy analysis. I read the responses and just did a vibe check of "negative" (pretty clearly had a bad time), "neutral" (had some things they didn't like, but gave other positive feedback or just in general didn't seem like they gave a shit one way or the other), "positive" ("vars you're the best" type comments) I think "neutral" people, if you actually asked them, would say they had a positive time, but it's hard to say for sure anyway I rated 7/25 negative, 7/25 neutral, 11/25 positive notably a lot of people didn't respond to this survey and the non respondants were likely positive/neutral. So I don't think you should read those numbers and assume 28% of people had a negative experience the overwhelming complaint from basically everyone was too many videos for the time they had - 5/6 people with "negative" feedback were returnees - 2/6 of the people who wanted "competitive" contest had negative opinions. No real signal there I think
I said the complaints about the VCs were really bad though?
I count 4 people that complained about the vcs my takeaway from reading this is basically: - moderate the vcs from now on, advertise them as critique/nice/whatever (you already are doing this but just saying I agree) - if you get 76 vids again, give more time to watch stuff I don't know how you solve chat getting tense, that was another common complaint
Category drama? Context: some people were very vocal about RICE needing fixed categories like typical AMV contests
I read the category stuff and broadly classified them as wanting "fixed" cats, "unfixed" cats, or "neutral" as you might expect most people didn't give a strong opinion on it, 10/25 were neutral 5 people wanted fixed, 6 people explicitly wanted to keep things as it was now (unfixed) if you read "neutral" as support for the status quo, which I do, I think the way you're doing it is fine. especially because a lot of the fixed cat people (3/6) had negative experiences and won't be here this year
I expected a smaller turnout for 2024 RICE. All I was really hoping for were more editors than in 2022 (which only had 32). Editors in 2023: 56 Editors in 2024: 43 (+3 more if we count DQs) A 17 - 23% loss, depending on how you count this. My thoughts: 1. That's not that bad, to be honest 2. If we treat 2023 as an outlier, 2024 is an acceptable and expected amount of growth from 2022. 3. One of the main complaints in 2023 was that there were too many videos, so 2024 numbers are more desirable in this context.
Other data collected from 2023 RICE
While I was mostly concerned about the negative experiences, I thankfully had the foresight to ask some other questions about RICE that gave us some valuable data.
Kollab vs frame.io = kollab wins by landslide
Direction for rice: contest vs feedback = 15/22 say feedback
Will you make an account on a website to do rice stuff? 12/25 say no
basically everyone answered the "what does rice do differently" question with "the feedback is a lot better". So a way to make rice better is to streamline process for providing feedback.
How long people spend on RICE vids:
10/21 (of the people that responded) started working on their rice vid 1 month or longer in advance
the competitive people ("A contest where the best of the best wins") seem kind of in the middle, time wise. 3/6 spent less than 1 month, 2/6 spent 2 months exactly, 1 didn't respond.
there were 8 newcomers, but basically same conclusion. 4/8 started more than a month in advance. 3/8 took a few weeks
Google docs & PSVs RICE offers a google doc with video information instead of trying to put it all in a filename. We also offered detailed VPRs and CWs, and, in some cases, alternate versions of videos that are more friendly for photosensitive users (called PSVs).
3/25 people said they used the VPRs.
18/25 people used the infosheet
4/25 used the CWs
3/25 used PSVs
What about 2024 Post-RICE survey data?
I collected that. This blog entry is already the size of a novel so I'll put it in another entry, I guess. Stay tuned! (Don't hold your breath though) I will exit this entry with the following results from that survey: If you participated in 2023 RICE, what would you say your overall experience was? 15/18 answered overall positive 2/18 said they did not participate in 2023 1/18 said neutral 0/18 said overall negative If you participated last year (2023), would you say your experience THIS year (2024) was: 9/17 answered overall better than last year 7/17 said about the same as last year 1/17 said did not participate last year 0/17 said overall worse than last year Your overall 2024 RICE experience was: 17/18 answered positive 1/18 said neutral 0/18 said negative 0/18 said boring 2024 RICE had 43 editors and 62 videos.
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mobiused · 2 years
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is there any lore about hyewon? feel free to ignore, i just have a hard time finding out if things are about lore or if people are mostly talking about the real-life relationships between the girls
This is so overdue I'm so sorry. But yes, there is. Let's do a timeline (using this term loosely because I don't trust myself enough to promise anything chronological) of Gohye (which is the shipname they picked for themselves btw cuz there's an existing Hyewon which is sometimes confusing) and I'll really try my hardest to take as few detours as possible...
The first time that Gowon & Olivia are officially associated with each other is in the Egoist MV, where Gowon appears in the same car park for a couple frames:
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Doesn't this remind you of something? (And not the car park insert pictures from [#] album)
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Why are all of yyxy in the car park though? Detour No. 1, but in my opinion the way the sequence is shot, and the way the [] one teaser is shot are meant to be evocative of each other, and is related to the theme of determinism, or more simply the inevitability of the girls leaving Eden and arriving on Earth. (I think the scene in Egoist was meant to suggest the other girls had already been here, on Earth, before, just like in the 'one' teaser, and Olivia was simply the last to get there.)
Next up is not a visual, but the song Rosy. This is the part that explicitly confirms romantic feelings between Gowon and Olivia Hye in canon. Originally (they neutered it after release to something less explicitly wlw) the song description in English was as follows:
Rosy is a song that talks the beautiful yet thorny emotions between 2 girls that draws them like a compass but wrecking them simultaneously without a place to escape to, in which they are being kind but chic, friendly but not close, have feelings for each other but finds it annoying to date each other.
The english is kinda scuffed and I'm mad cuz I can't find the original Korean text to translate either, but this shows that Rosy, sung by Gowon & Olivia, is describing a relationship between two girls who are romantically attracted to each other. Litell_Johnn provides his own take on the rectified/updated Korean description, though it doesn't really connect with the theme of the song at all. Notably, this doesn't suggest the two have feelings for each other.
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We get more detail on what the story of Rosy actually is from the Lyricist Darly here, where Darly suggests the character of the 'Rose' is actually Olivia: "And in my mind Hyeju really seems to resemble a rose petal, so maybe for that reason, I think she really fit well with "Rosy"" You can read the full post (which also directly confirms that it's strongly related to the lore, where other b-sides might not be) but here's some edited highlights which I think expands on the nature of their relationship
The overall story is that I compared a woman to a "flower", and people get drunk on her beauty and try possess her and pluck her Towards the solitary rose, already hurt many times before, approaches yet another person The rose thinks, you're like all the others, you're just taken by how I look on the outside Looking at others, who are faking love but actually just drunk on the rose's beauty and only trying to possess it, I wonder how the rose feels? I'm sure you want me, she says, but come at me very carefully, so I won't prick you with these wounded thorns I like the way she says "It won't be that easy" too, because I think it reveals the rose's personality, alluring yet prim "I liked being alone with all my hurt, but wait, I guess I don't hate it when you come near me? What is this nervousness?" is the rose's confused monologue This person doesn't become afraid or fearful of the rose, and instead genuinely understands how the rose feels When the night falls, dangerous thorn bushes will come out of the rose to protect herself, like a habit. So she says hurry and run from me, before you get hurt, before you get lost. But the other person says "I know all of your wounds, so it's okay, I don't care if I get a little hurt". For the first time, the rose has met someone who doens't just want to possess her beauty, but truthfully loves her for who she is. In that way, the two people bloom beautifully into genuine love
That brings us to yyxy's 'love4eva'. Gowon & Olivia aren't shown to interact much, in fact, Gowon seems to find Olivia weird for unquestioningly swallowing whatever the institution is feeding her.
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Also IDK if it's just Gowon's rbf but the way Gowon looks at Olivia when she walks in but that's pretty frosty (unless she's putting on airs in front of Yves?). Kind of a massive jump from the relationship that was depicted in Rosy. I guess just because Gowon takes part in ostracising Olivia, doesn't necessarily mean that Gowon doesn't like her...?
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I always find the use of rose petals in love4eva interesting, because they're not the representative forbidden fruits, and rose petals are at this point associated with Olivia Hye (Lip's official flower being a rose doesn't really seem relevant in the yyxy arc and also seems like a retcon). All the three girls who leave eden partake in consuming the flower petals. Even though we see Olivia eat her forbidden fruit to leave, we never see her eat the rose petals - so what exactly are they meant to mean? Is Olivia the (nonliteral) sacrifice to leave Eden?
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Then, of course, Gowon looks back at Olivia, who they're abandoning, and makes eye contact with her... but keeps running.
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Ouch.
Olivia & Gowon don't seem to meet individually after this, but they have some parallels between their Butterfly Teaser arcs.
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In So What era, Olivia finds herself in... somewhere that could either be Iceland (with Haseul's feather on the ground) or the Moon (which she set fire to). It's kind of vague, right? (I think it's meant to be Iceland but I'm not confident about it...) I wonder why Olivia would go to Iceland, and then wonder if she went to retrace Gowon's steps.
And then for Hula Hoop, it's just the two of them that get dressed up in their Eden clothes.
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I'm wracking my brain trying to think of any more narrative interactions they have, but I really don't know how to finish this off. I might come back to this with a part 2.
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if-confessions · 1 year
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I feel down about lack of artistic skill. So many IF authors are knocking it out of the park with their UI designs and promo images, and I'm here getting stressed out on canva struggling to even make a nice looking simple "game updated" banner with text on a background. are there guides anywhere on how to make these banners? are they really needed to get people's attention? (they feel like they are... the most popular blogs seem to have loads of shiny visuals that are really pretty but I just don't have the skills right now...)
Hey Anon!
Don't feel down...
This is really not something that happens overnight. Sure, some artistic talent will help start you off, but it is still a skill. One you can learn. But like all skills, it takes time to nourish and make it flourish. (and that amount of time needed will depend on the person.)
Also, Graphic Design is a very broad field. In the IF community, it will often embrace two different things: the UI, which requires learning a programming language (CSS) and the assets (including promo images), which requires learning about aesthetics, a graphic program, etc... These are very different skills to learn.
So you will make mistakes along the way, everyone does. It takes quite a lot of trial and error (with a lot of error) to get it right, then to get it right and quick. That's part of the learning process.
And, I can't lie and pretend innate artistic talent won't take a big part of making this process easier. Knowing how things should look, nicely or easy on the eye, is very helpful to make the whole process faster. As well as having studied those skills before starting making IF content (like in school/uni, or having learned by spending decades in a fandom making those weird little edits and banners for your forum signature that you spent hours making sparkle....). Or, in some cases, the author was able to get assets directly from someone with those skills (as paid content).
I don't know where you are on your IF journey, but don't despair. I know it's hard not to compare yourself to other authors and their skills (I know I do that, and have to remind myself not to do it), but you don't know how far they are on their graphic design journey. Maybe they struggled like you, once.
I know I did...
... and I still do!
This post is getting quite long, so I'll share my lil bit of experience below.
I've been on the internet for a while (when Forums were the thing), and learned a lot of those graphic stuff through graphic design-help forums (some where full on forums, others were just sub-channels, but you got to learn from someone with knowledge, that was cool). Also didn't realise then the use of images. I def used copyrighted images when I shouldn't have... the early naughties were a different times (and so was I, being 12 and all...)
But, before starting IF, I hadn't touched Photoshop or other Graphic Design program for about... 15 years? I had lost a lot of skills in that time. I had to relearn a lot of things (as well as learn some new ones, CSS had never been in my wheelhouse).
It used to take me hours to make banners and the such. I fawned over other creators' ability to make gif (which is doable on Canva), or have the perfect aesthetics to match their project (and their drawing skills...). For CRWL, I spent days on Canvas editing the main banner, because it didn't look right enough. I've re-done that one a couple of times, and I am still not happy with it.
Even after almost two years of doing this regularly, I still struggle. I can spend days/weeks on a UI to make it look nice and have the right palette, only to realise when it's published that the sizing messes up for some people. And I still spend hours on those Coming Soon posters (and then forget I have night light on my devices, so it messes with the colours). And have we talked about the time spent trying to find the perfect picture to use (on copyright free websites)? Though for smaller projects, I might slap two things together and call it a day. You can't go wrong with a simple colour background and a special font.
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