#black wisp
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disabled-battlekukku · 1 year ago
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Mama Sab and Uncle Sol
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duckapus · 1 year ago
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Mario & Sonic Party part 2
(See Part 1 Here) (and 3 Here)
So I know I said I'd go over Minigame Mode in this part, but the Brain Worms got me at work so first I'm going over the Items.
The Items can be broadly put in four Categories: Neutral, Mario, Sonic, and Board Specific. Neutral and Board Specific Items will appear in both shops (assuming they can be found in the shops at all), while Mario and Sonic Items are exclusive to Toadette and Charmy (or Rocky Wrench and Egg Pawn during BowsEgg Battle Cruiser's shop takeover board event) respectively. The Item Dispensers don't have that kind of exclusivity.
All Mario Items that affect Coins in some way have a Sonic counterpart that affects rings, but other than that the items all have unique functions. Mario Items typically affect the Players' Item inventories, while Sonic items typically affect movement. Also, Items can either be Thrown to modify a Blue or Red space, Consumed immediately, or both, with a few exceptions that have different behavior.
Neutral Items
Double Dice Common Default Price: 5 Coins/Rings Consumable Roll 2 Dice Blocks instead of 1. If they both land on the same number, the Player gets 5 Coins and 5 Rings as a bonus (15 if they're 7's).
Triple Dice Uncommon Default Price: 10 Coins/Rings Consumable Roll 3 Dice Blocks instead of 1. If all three land on the same number, the Player gets 10 Coins and 10 Rings (30 if they're 7's). Sonic's favorite Item.
Cursed Dice Common Default Price: 5 Coins/Rings Throwable/Consumable Replaces the affected Player's Dice Block with one that only goes up to 5. If consumed, the Player can choose an opponent or themselves to use it on. If thrown, the next Player that lands on that space will be afflicted.
Custom Dice Rare Default Price: 12 Coins/Rings Consumable Allows the player to control how many spaces they move, with 10 as the maximum. Changed to Uncommon and costs 8 Coins/Rings on Goomba Hill Zone.
Portal Caster Rare Default Price: 20 Coins/Rings Throwable/Consumable Takes the Player one Space before the Star. On Shrine Jungle, the Player can choose whether to go to Diddy or Tikal. If there is more than one Star Space on other Boards, one is selected at random. Cannot appear on Goomba Hill Zone or Diamond Cassino.
Violet Wisp Super Rare Does not appear in shops. Consumable The player joins with the Wisp to assume the Violet Void form and steals both Coins and Rings from all Players, up to a maximum of 20 of each currency per Player. The Players can mash "A" to struggle against this. Considered Neutral due to affecting both Coins and Rings.
Moto Guy Rare Default Price: 17 Coins/Rings Consumable Summons the Motobug-Riding Shy Guy who hosts Duels. Considered Neutral due to using elements from both series instead of just one. Changed to Uncommon and unable to appear in shops during Story Mode.
Mario Items
Mushroom Common Default Price: 3 Coins Consumable Adds 5 to the Player's Dice Roll. Mario's favorite item.
Hammer Bro Common Default Price: 5 Coins Throwable A Hammer Bro appears and hits the Player who landed on the space, taking 10 Coins.
Piranha Plant Rare Default Price: 18 Coins Throwable When a Player lands here, a Piranha Plant eats everyone on the Space and gives half their coins to the Player who threw it. This is one of two thrown Items that don't affect the Player who threw it when they land on its Space. Petey Piranha's favorite item.
Spiny Shell Uncommon Default Price: 7 Coins Consumable The Player throws the shell, which hits and steals 15 Coins from a random opponent. Knuckles' favorite item.
Blue Shell Rare Default Price: 14 Coins Consumable The player selects an opponent using a Roulette Block, then throws the shell, which explodes and steals 20 Coins from them. Wario's favorite Item.
Bowser Suit Super Rare Default Price: 25 Coins Consumable The Player dons the Bowser Suit, which allows them to both hit two Dice Blocks and steal 30 Coins from every opponent they pass. This skips all types of Passing Spaces, including preventing the Player from choosing a direction besides the default at Junctions. Bowser Jr's favorite item. Does not appear in Story Mode.
Nabbit Uncommon Default Price: 10 Coins Throwable/Consumable If the Player uses this item or lands on its Space, Nabbit will appear and steal an item from a random opponent for them.
Thwomp Common Default Price: 5 Coins Throwable A Thwomp will fall on any Player who lands on this space, making them lose all their Items. Birdo's favorite Item.
Strobulb Rare Default Price: 20 Coins Hold until Needed If a Player has this Item, they can flash it at Boo when it tries to steal Coins or Stars from them, sending it back empty-handed. Luigi's favorite Item.
Red Rare Default Price: 15 Coins Throwable/Consumable If a Player uses this Item or lands on its Space, Red will appear and use his magic to shuffle everyone's Items. Ashley's favorite item.
Wide Block Rare Default Price: 15 Coins Throwable/Consumable If a Player uses this Item or lands on its space, a Wide "?" Block will appear above them, and when they hit it enough random Items to fill their inventory will come out. The space returns to normal afterwards.
Bob-omb Uncommon Default Price: 13 Coins Throwable A Bob-omb will blow up whoever lands on this space, scattering their Items to random Spaces. This causes Items that are normally only Consumable to become One-Time Use Spaces. Waluigi's favorite Item.
Swap Barrel Uncommon Default Price: 10 Coins Throwable/Consumable A Swap Barrel will appear over the heads of the Player and a random opponent, suck up both their Item Inventories, and swap them. DK's favorite item.
Fuzzy Uncommon Default Price: 12 Coins Throwable Any Player who passes this Space gets a Fuzzy latched onto them, which takes away 2 Coins for every remaining Space they move. Yoshi's favorite Item.
Elephant Fruit Rare Default Price: 16 Coins Consumable The Player uses the Elephant Fruit to turn into their Elephant Form, protecting them from hazardous Item effects until it's time for them to roll again, at the cost of their Dice Block maxing out at 5. Daisy's favorite Item.
Bowser Medal Super Rare Does not appear in normal shops, is the only item in Rocky Wrench's Shop where it costs 15 Coins and is mandatory to purchase. As soon as the Player gets this Item, Kamek appears and uses it to turn a random Red Space into a Bowser Space. If there are no Red Spaces left, it cannot appear...except in Rocky Wrench's Shop, where it does nothing but you're still out 15 Coins.
Sonic Items
Crabmeat Common Default Price: 3 Coins Throwable If a Player lands on this Space, a Crabmeat appears and pinches them, taking one item. The Space then returns to normal.
Buzz Bomber Common Default Price: 5 Rings Throwable A Buzz Bomber flies in and shoots the Player, taking 10 Rings.
Boom Boo Rare Default Price: 15 Rings Throwable When a Player lands here, a Boom Boo appears out of thin air and eats all the Players on the space, giving half their Coins to the Player who threw it. This is one of two thrown Items that don't affect the Player who threw it when they land on its Space. Espio's favorite Item.
Coconuts Uncommon Default Price: 7 Rings Consumable A Coconuts appears and attacks a random opponent, stealing 15 Rings from them.
Bat Bomb Rare Default Price: 14 Rings Consumable The Player selects an opponent using a Roulette Block, then is given a Bat Bomb to throw at them, which explodes and steals 20 Rings. Rouge's favorite item.
Piko-Piko Hammer Super Rare Default Price: 25 Rings Consumable The Player is given Amy's giant mallet, allowing them to use two Dice Blocks and smash every opponent in their path to steal 30 Rings each. This skips all types of Passing Spaces, including preventing the Player from choosing a direction besides the default at Junctions. Amy's favorite Item. Does not appear in Story Mode.
Speed Shoes Uncommon Default Price: 10 Rings Throwable/Consumable Forces the Player forward 10 Spaces, and they go so fast they skip all the Passing Spaces and are forced onto the Default Junction path. If the Player uses this on themself, they will still roll afterwards. Cream's favorite item.
Trick Spring Common Default Price: 5 Rings Throwable If a Player lands on this space, their next roll will send them backwards. Metal Sonic's favorite item.
Magnet Rare Default Price: 20 Rings Hold until needed. If a Player has this Item, they can wave it at Cubot when he tries to steal Rings or Stars from them, messing with his circuits and sending him back empty-handed. Vector's favorite Item.
Chopper Remote Rare Default Price: 20 Rings Throwable/Consumable When a player uses this Item or lands on its Space, they're given a remote which summons a Giant Chopper to eat the Star and spit it out in a different location. Does not appear on Goomba Hill Zone, Shrine Jungle, or Diamond Casino. Tails' favorite item.
Spring Uncommon Default Price: 10 Rings Throwable Sends the Player to the location of another Player based on a Roulette.
Chaos Drive Rare Default Price: 14 Rings Throwable/Consumable Causes the Player to swap places with another Player of their choosing. Shadow's favorite item.
Black Wisp Uncommon Default Price: 10 Rings Throwable When a Player passes this space, a Black Wisp forcibly merges with them to put them in Black Bomb form. Then the Player explodes, preventing them from going any further. Omega's favorite item.
Amy Doll Uncommon Default Price: 12 Rings Throwable Any Player who passes this space gets an Amy Doll latched onto them, taking 2 Rings for every remaining Space they move. Blaze's favorite Item.
Green Wisp Rare Default Price: 16 Rings Consumable The Player merges with the Green Wisp to assume Green Hover form, doubling their roll that turn. Peach's favorite Item.
Eggman Medal Super Rare Does not appear in normal shops, is the only item in Egg Pawn's Shop where it costs 15 Rings and is mandatory to purchase. As soon as the Player gets this item, Sage appears and uses it to turn a random Red Space into an Eggman Space. If there are no Red Spaces left, it cannot appear...except in Egg Pawn's Shop, where it does nothing but you're still out 15 Rings.
Board Exclusive Items
Cyan Wisp Rare Does not appear in shops. Consumable Board: Goomba Hill Zone Turns the Player into Cyan Laser form and takes them forward to the next Laser Crystal. If used after the last Laser Crystal, it takes them to the Star Space instead.
Ancient Key Common Default Price: 3 Coins Hold until needed. Board: Labyrinth Bay Opens doors, allowing access to blocked Junction options.
Flare Sprite Only obtainable in Item Minigames Throwable Board: Soleanna-Delfino Crossing When a Player lands on this Space, an orange Flaming Shine Sprite appears, acting as an unblockable combination of Boo and Cubot (meaning it can steal Coins, Rings, or a Star, and Star stealing costs either 30 Coins, 30 Rings, or 20 of each, depending on what you can afford). The Space returns to normal afterwards. As a consequence, Boo and Cubot don't appear at all on this Board.
Wario Card Only obtainable from Item Minigames or as a prize in one of the Board Events. Hold until needed. A special pass that waives the entry fee of your next Board Event. (only valid for Events with set entry fees, Events where you add to the Pot manually will not trigger it)
Barrel Cannon Rare Does not appear in Shops. Board: Shrine Jungle As soon as the Player gets this item, they're shot up into DK's Treehouse, where Cranky and Chaos will give them 20 Coins and 20 Rings, then send them back to the Start platform.
Paper Dragon Super Rare Default Price: 30 Coins/Rings Consumable Board: Papercraft Camelot A massive dragon appears with either Paper Mario, the Smithy (Tails' Camelot counterpart), or both riding it. Depending on who's riding they'll chase off either Bowser, Eggman, or both for 3 Turns. If one of them is already gone, the dragon will always be set to chase the other one. If both are already gone, the item won't activate until one or both of them come back.
Luma Only appears in Bowser's Item Minigame. Board: BowsEgg Battle Cruiser. As soon as the Player obtains this Item, a Yellow Luma appears and turns one of the Bowser Spaces back into a Red Space.
White Wisp Only appears in Eggman's Item Minigame. Board: BowsEgg Battle Cruiser Functionally identical to the Luma, but for Eggman Spaces.
Grand Vortex Star Does not appear in Item Dispensers. Default Price: 40 Coins/Rings Board: Dimensional Collision Zone As soon as the Player obtains this Item, the Grand Vortex Star splits into several normal Vortex Stars that take up every possible Star Space on the Board. All but the last of these Star Spaces will disappear after their Star is bought.
Non-Items
100 Gems Given by Kamek during a Bowser Event. "These gems are probably worth a lot! Too bad Toadette and Charmy can't buy them from you."
100 Egg-Credits Given by Sage during an Eggman event. "The official currency of the Eggman Empire. When Eggman eventually takes over the world, you just might have enough to buy a latte. Maybe."
A Lifetime Supply of Garlic Burgers! One of the "Prizes" in one of Diamond Casino's Board Events, with the others being various amounts of Coins and Rings, a Wario Card, 1 Star, and 3 Stars. Wario, Ashley, Vector and Shadow all have positive reactions to this (though with Ashley and Shadow it's hard to tell...) despite functionally getting nothing. "...They taste a lot better than they smell, I promise."
(Another Part 3 Link here so you don't have to scroll back up)
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sonic-elements · 1 year ago
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Nuke The Bombardier Beetle
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warning warning be careful around this one. this latest addition to team wisp, embodying the Black wisp, is this explosive problem child a Beetle with a limitless supply of bombs that would make Bean The dynamite envious. Meet Nuke The Bombardier Beetle 
(Sonic Characters belong to ©Sega) (Character belongs to me don't steal or trace)
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taffydragondraws · 9 months ago
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Color'd
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Bonus: Laser Cyber King WereSpine 2
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labannori · 10 months ago
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Nightmare nightmare nightmare
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spiritsong · 5 months ago
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After seeing @felassan's post about there being two different versions of Neve and Taash's cards, I needed to sate my curiosity and went digging to see if I could different versions of the other companions as well.
Lo and behold, there are! I found them for every companion except for Emmrich. There's no way to say with absolute certainty which is the old version and which is the new; hopefully we can get some confirmation on this.
For the time being, I went ahead and marked the differences for those who have trouble spotting this sort of thing. Hopefully it's not too overwhelming for the ones that are very marked up, but I wanted to include some of the more mundane changes as well.
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Neve — The biggest changes are the crossed leg (making her prosthetic more visible) as well as the metal rivet detailing on her outfit (see: the collar, the shoulder pads, the sleeves, the skirt portion). Some of what I'm calling the more "mundane" technical changes include the lighting and shadows on her staff, her nose, and her chest.
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Taash — The most notable difference here is the coins (I didn't circle all the individual coins but you get the point) and the dragon in the background. In one version, the eye is more distinct, and a bottom row of teeth have been added to the dragon's jaw. There have also been changes made in the shading of her face. Her body shape (namely, the torso and her arms) have also been changed, as well as the general shape of the "spikes" on her hips and her shoulders.
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Harding — Just a couple changes here. Her eye is more white/ghostly looking in one version, and the shading on her face and neck have changed.
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Lucanis — LOTS of differences. They're pretty inconsequential, by which I mean there hasn't been any added/removed/changed symbolism in his card. The shading on his nose has changed, as well as the shading on his collar, hand, forearm, armpit (didn't circle this one oops), hips, and hip dagger. The purple "wisps" have changed in shape here and there. One of the orbs in the upper left have moved, and there is another orb above that one which has been removed/added.
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Davrin — Just a few changes with Davrin, though they are big ones. His face/head has been changed, and the vallaslin has been redrawn. The scar on his eyebrow has also moved slightly.
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Bellara — Bellara's head has shifted and her neck elongated/shortened. There are stars in the background and around her arm in one version.
As for Emmrich, I mentioned I could only find one version. I did compare the image we currently have with what I believe is the earliest Emmrich art that was shared with us (a cropped version of his card) by overlaying the two on Photoshop and didn't see any differences.
And that's it! You might have also noticed that some of the versions on the right hand side have a white line at the top of the image. Make of that what you will.
(People viewing this post on PC will have an easier time quickly clicking back and forth between the images to spot the difference. If you're on the mobile app and care enough to do so, you might have an easier time saving the images and flipping through them in your photo album. At least I know it's easier if you have an iPhone, I don't know about other models.)
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intertexts · 7 months ago
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snork wiwiwiwiwiwiwiwi
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brighan · 3 months ago
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Wisp doodle from today :) I rarely post these individually but I know she is a lot of people's favorite! (She's also amongst my main frames)
Fashion by @staceyblep!
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huevobuevo · 5 months ago
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Omg u guys rlly liked the first post :3 YAYYY!!!
Here’s the rest of my blind live-sketches while I finish transferring the rest of the episode 10 canvases
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Yea honestly imma use tides canon suit cause idk how the Fuck to design super suits man FML
Also fucking HATED the party city ghost design despite how much I loved the episode - THE DESCRIPTION THEY GAVE ME WAS GAUDY AND AWFUL OKAY I MADE DO WITH WHAT I HAD IM SORRY😭😭😭😭
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eepymaws · 5 months ago
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How billy lenz would react to accidently hurting his s/o
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You have to be careful when Interacting w Billy when he’s having an episode or a bad day, that's a big no no and you should stay away.
never a good idea You thought it would be fine to just be in the room,as long as you stayed out of his way, you would be fine, right?
While Going to check on him for the day, Billy is in the midst of trashing his attic once again, this happens at least a few times a week. He's been working on it slightly but it's still been pretty bad-
His mind is racing of so many dirty and disgusting thoughts, it's to much for billy. You enter just as he’s angrily throwing stuff and tearing up anything he can find. He throws glass at the floor really hard, It shatters, glass scatter along the floor. One piece catching you on the cheek and you yelp in pain. You swear under your breath and rush off to the bathroom, running cold water on the cut on your cheek, I know he didn't mean to but the look on his face when he saw it hurt you was a lil painful. Once your done cleaning up the wound you went back in the room to see Billy sitting there in complete silence, it looks like his lil episode is over.
You go to sit next to him, making sure to give him his space, Once you start to tell him it's ok- "No!? it's not b-billy hurt his p-pretty piggy,,, billy didn't mean too,," he feels horrible, he's getting the water works and you hold him and run your fingers through his hair to tey and sooth him. He doesn’t like when you get hurt it makes him hurt with the state he was in he didn't realize. He snuggles into the crook of your neck and mumbles apologies into your skin. You giggle, forgiving him. It was js a accident, you still love Billy no matter what🩷
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canyourlawnmowerdothis · 1 year ago
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you'll find love kid, it exists!
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dawnlotus-draws · 7 months ago
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Crossing the line
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bfunni · 10 days ago
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coralchoral · 28 days ago
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taffydragondraws · 9 months ago
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Three Griffiths, two Drummonds, and one screaming Kanemaru
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sapphanimates · 18 days ago
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had a very busy day, so here's some alacrity stuff i finished in class!
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