:V Do you have any tips on how to better draw paws/claws/monster hands?
To me this is a very broad question. I don't understand exactly what you're asking for. So I'm gonna throw some thoughts and hope that at least some of it is useful. X3
(btw I don't want to call this a "better way" to draw, it's just some tips and thoughts. I'm not an expert. :p)
There's no right or wrong way to draw monster hands and anatomy. You can do whatever you want with it, it's wonderful!
But if you want to know how I like to think when drawing and designing, here ya go!
(The anatomy can of course be completely different, these are just more human like hands as easy examples.)
For me, having an understanding of human hand anatomy along with animal paw anatomy is the key to designing and drawing believable monster/creature hands.
There are so many weird and cool clawed hands/paws out there! Getting inspiration from them and using them as reference is always helpful!
But remember to have fun! Experiment! Play with the anatomy or throw it all out the window, all approaches are valid as long as you're having fun! :3
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Helllo! I am always truly amazed by your art and it never fails to put me in a trance with all the extra things in the backgrounds of them too! I do wonder how you went about studying anatomy and such, it always is such a tedious task for me to focus on and learn about each muscle if I want to draw some beautifully handsome military men, you know?!
ahh thank so much! I try to add some special stuff to each piece, so I'm glad it's appreciated 🥰
as for anatomy, I haven't done that much *actual* study (don't ask me where the latissimus dorsi is 😔) I'm more of a visual learner. This can be achieved through figure drawing exercises, or just learning how to *perceive* (by this I mean--what is it you're actually seeing as opposed to what you expect to see?) Understanding proportions and weight and pose are all very important, and these come more from analyzing real-life people as opposed to a medical diagrams.
I think getting a good idea of where various muscles are is a good start, but I often find that when drawing a figure 'less is best'
an example here:
Sometimes, *too much* anatomical detail makes a drawing look exaggerated and more like someone's peeled his skin off, lol
I lean towards a more subtle approach to musculature, choosing which areas to highlight and which to let fade into the rest of the form.
Biggest piece of advice--use references! ALWAYS! I don't care if I've been drawing for years, I almost always have a reference on hand that I constantly refer back to. It's necessary if you want to draw something realistic, or else you might just start inventing new body parts 😭
And if all else fails--just throw some hair all over it to hide the mistakes 💅
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Hey so artist to artist, share a secret, how do you achieve that effect? I'm obsessed with how raw it looks love to coloura love the impression and softness just *chefs kiss*
https://www.tumblr.com/corn-cardigan/760825147001339904/random-stuff-from-july-legarde-thing-i-probably?source=share
<- last art from this post
Thank you so much (´༎ຶོρ༎ຶོ`) !
The way I paint is honestly a hodgepodge of methods. I’m in no way a professional painter or visual development artist - I work like this because it’s a nice change of pace from my usual stuff. But here’s a look into my process!
I work in glazes, then I build up to full opacity when I render. This way, whatever subject I’m painting melds with the background color. I prefer my pieces having low contrast and details. I save the most contrast and details for focal points and areas in direct light.
I’m also mindful of what direction my brush strokes are in as a way to sorta replicate traditional painting. It tends to do some heavy lifting in terms of indicating form. ((I love low effort things with big payoffs yippee!!))
It’s really noticeable in my last painting but I add these borders when the subject’s colors contrast too much with the background. By adding that transition border, it makes the subject feel less like a sticker and more incorporated into the background.
When painting portraits, my focal point will usually be the face and eyes. So I prioritize all the rendering and information into that area. Everything else outside that zone is kinda a mess of colors, shapes, and brushstrokes - but it’s ok because it’s not the priority. (Also the above pics are WIPS so if I finished them, it would be a bit more refined…)
Somethings I did in 2022 that kinda exemplifies my points. Although if I did these again, maybe I’d bump down the contrast and make it more focused??
Again, painting is not my main thing!! I just do it for fun and it’s meditative and when you're a storyboard artist, you miss colors…
I always strongly recommend studying contemporary and classical painters who have a stronger, articulated grasp on this matter. I’m just noodling around most of the times.
Lengthy post but hope this helps!!! 💕
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Something to post for the meantime that I can't draw anything new! This patreon request from 2022! They have a little more anime-ish facial features for some reason. (Must be my inspiration at the time.)
They're dressed up because of some important event. It was Connie's day, (a promotion? Idk what specifically tho.) but she just wanted a simple makeup so Steven toned down his own to hopefully not take the attention away from her.
Page 2 might be confusing. There's a headcanon that Steven can store a couple of things in his gem, and here he positioned their hands over his stomach to place the glow bracelet.
To disclose!! (if I'm using the word correctly?) , there's a NSFW continuation of this. So be warned.
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recently I've received a couple of anons asking about a tutorial on how I render stuff. While im really happy that some of you might want to learn from me, I'm hesitant to answer them because I don't think I'm qualified to be teaching anyone about rendering/coloring! I mean, hell, I post a rendered artwork, like, once a month LOL
I think the way I colour is still extremely amateurish, and I've got a lot to learn myself in terms of actual theory and stuff. And to tell the truth, my process is mostly intuitive - hence why its amateurish and sometimes straight up Not Good my dawg!!!!!!!!!
The only advice I can give is that there's a lot of great resources online for free, especially on youtube. Also you can study your favourite artists' work in detail, try to pinpoint specifically what is it that makes their work appeal to you. Eventually you'll develop a sense for this kind of stuff I think!
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