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Bowser clutching a win because his troops love him and are loyal to him...
#death battle#eggman vs bowser#Bowser vs Eggman#spoilers#death battle spoilers#gotta be honest this was the one I had least emotional investment in going in so far#but it might be the best of the 3 so far#the animation and story were really good#also the alternate scenes in the post analysis! that was also really cool
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Alternate ending to the Rhalâta questline:
#enderal#enderal forgotten stories#vynblr#shitposting#tharaêl narys#i edited it as best i could#maybe one day i'll get a proper redraw#because man#really wished you could do this#my prophetess would have knocked his lights out the second he started spewing the misogynistic slurs#at the very least she gets to chew him out a bit#but not good enough if you ask me#reasons why i really have a hard time liking tharaêl tbh lol#you'd have to tweak his character to make it work for me and i am not as invested in fixing him as i am with other characters to do that#alternate timeline where tharaêl gets punched out#never gets his shot at revenge or confront the father#spends the rest of the cycle lying there contemplating his life choices#sorry he's not coming home with me#he's going in the TRAAAASH
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Top investors in space in India
Why Venture Capitalists Are Betting Big on India’s Space Sector
A Thriving Ecosystem of Space Startups: India’s space ecosystem is no longer limited to government-run entities like the Indian Space Research Organisation (ISRO). Today, a surge of innovative space startups are taking the stage, offering cutting-edge solutions in satellite technology, launch services, space data analytics, and more. Companies like Skyroot Aerospace, Agnikul Cosmos, and Pixxel lead the charge, each carving out a unique niche. These startups are pushing the boundaries of what’s possible, driving investor interest with the potential for high returns in a relatively untapped market.
Strong Government Support and Policy Reforms: One of the key reasons behind the surge in space venture capital in India is the proactive stance taken by the Indian government. Recent policy reforms have opened the doors for private players to participate in space activities, previously dominated by ISRO. Establishing IN-SPACe (Indian National Space Promotion and Authorization Center) is a significant step, providing a regulatory framework that encourages private sector involvement. Such government support has given investors in space in India the confidence to back ambitious projects, knowing there’s a clear path for private ventures.
Cost-Effective Innovation as a Competitive Edge: India’s reputation for cost-effective innovation is another major attraction for investors. Launching satellites at a fraction of the cost compared to global competitors has positioned India as a hub for affordable space technology. This competitive edge not only allows Indian space startups to thrive domestically but also makes them attractive on the international stage. Investors are keen to support companies that can deliver world-class technology with lower capital outlays, reducing investment risks while promising impressive returns.
Global Interest in Indian Talent and Expertise: India’s space sector is not just about affordability; it’s about world-class talent. The country boasts a deep pool of highly skilled engineers, scientists, and entrepreneurs with expertise in aerospace and technology. This talent pool has been instrumental in driving innovation and attracting global attention. International investors are increasingly looking to partner with Indian space startups, recognizing the country’s unique blend of technical prowess and entrepreneurial spirit.
A Growing Market for Space-Based Services: The market for space-based services, including satellite communications, Earth observation, and data analytics, is expanding rapidly. In India, this growth is driven by rising demand from industries such as agriculture, telecommunications, logistics, and defense. With space technology playing a crucial role in optimizing these sectors, investors see an opportunity to capitalize on the potential for domestic and international applications. Space-based services represent a lucrative market, attracting space venture capital in India to back startups that can cater to these needs.
Strategic Partnerships and Collaborations: Indian space startups are not working in isolation; they are forming strategic partnerships with global companies and space agencies. Collaborations with NASA, ESA (European Space Agency), and private companies have opened up new opportunities for technology sharing, funding, and market access. These partnerships have also strengthened investor confidence, as they reduce risks and validate the technology being developed by Indian companies. For investors in space in India, such collaborations signal a promising future, driving more venture capital into the sector.
A New Era of Commercial Space Exploration: The idea of commercial space exploration, once confined to science fiction, is now becoming a reality. From reusable rockets to satellite constellations, Indian space startups are exploring new frontiers that were once considered out of reach. This new era of commercial space exploration has piqued the interest of venture capitalists who see the potential for profitable exits through IPOs, acquisitions, and global partnerships. With private space missions no longer just a dream, space venture capital in India is ready to fuel the next big leap.
Encouraging Signs from Successful Fundraising Rounds: The confidence in India’s space sector is evident from the successful fundraising rounds by leading space startups. Companies like Skyroot Aerospace and Agnikul Cosmos have secured millions in funding from top-tier venture capital firms. These funding rounds not only provide the necessary resources for scaling but also act as a signal to other investors that the Indian space market is mature and ready for high-stakes investment. The momentum created by these early successes is a clear indicator of why investors in space in India are increasingly willing to place their bets.
Conclusion: A Promising Orbit for Investment India’s space sector is on an exciting trajectory. With a favorable policy environment, a surge of innovative startups, and a proven track record of cost-effective solutions, it’s no wonder that space venture capital in India is booming. As the country continues to explore new frontiers and expand its role in global space exploration, venture capitalists are set to play a pivotal role in shaping the future. For those looking to invest in the final frontier, India’s space industry presents a unique opportunity to be part of a revolution that’s only just beginning.
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also i recently started skip and loaferrr im loving it sooo much wow
#such a feel-good anime#im on ep 3 im watching with a friend#we're alternating it w gsnk too dkfjdmfjdm it's been really fun#invested in the blonde bishoujo she is interesting#reminds me. of a yuri manga i read a while ago#which was. questionable at best but i got attached to it so its a positive reminiscence#but yeah it's so lovely#mar's midnight rambles
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okay, after an impromptu mirror fashion show to decide what i’m wearing tomorrow, the winning outfit includes: brown pants, black coat, and a scarf with navy blue in it…
i feel like this should be illegal
#i think this is the moment that’s finally convinced me to invest in black corduroys#bc this is honestly ridiculous#the real question is what shoes i’m wearing#kinda wanna wear my fancy click clack shoes but that seems kind of stupid considering how much walking will be occurring#don’t have a great alternative tho so i might just layer on socks and hope for the best
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(*.*)
#not that anyone is actively incredibly invested#but this blog is my diary so I’ll post what I want#but also I didn’t wanna make like an actual post post so I’m ranting in the tags#so no Stick Season update today bc I don’t have it in me!! and I’m opting to force myself to relax!!!#bc it has been A Day#and for no reason really????? like I was having a great day!!!#and then fifth period started#WHICH IS TRUTHFULLY MY BEST CLASS#like oh my god SUCH good fuckin kids in that class#and yeah my altos are incidentally the weaker section this year#but today it felt like they were doing it so APATHETICALLY and PURPOSEFULLY that I stopped rehearsal#and I was like ‘hey. sopranos are giving 100% and altos I think like maybe half of you are giving 50.’#and I was like if you don’t want to go to UIL let me know AND SOME LITTLE SHIT RAISED HER HAND but I stayed calm!!#and she’s getting an alternate assignment!! bc I understand Choir isn’t for everyone but also LIKE WHAT ARE U DOIN IN THIS CLASS THEN#but then some other altos were like ‘no we wanna go’#and I said something along the lines of ‘great but it’s gonna require more effort than what I’m getting right now’#‘and that sucks because you guys could be REALLY good if you wanted to’#AND THEN I JUST STARTED FUCKING CRYING LIKE A LITTLE BITCH#like not ugly crying I held it together long enough to tell them to pack up their stuff lmao#But then they lined up and one girl came back to hug me and ask if I was okay and THEN I lost it#like I’m actually laughing now bc ITS SO RIDICULOUS SNDBAJDNSJ LIKE WHAT IS WRONG WITH ME????#and then three more girls came back when the bell rang and they were all telling me how much they love my class#and I started crying harder#and I had my tenor bass class next (boys. rowdy AS FUCK) and from outside my portable I hear the girls say:#‘BE GOOD TODAY AND DONT TO ANYTHING TO MAKE HER UPSET!’#and I’m very emo about it#and two altos came to apologize me and asked to ‘please not go all emo on us again we’ll try harder’#and honestly I’m laughing my ass off I’m such a weak educator but I love my kids jajshsjsj#ANYWAY so I need some fluff and laughs this fine afternoon and do not wish to write today so SORRY#blurgleshutthefuckup
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⭐ So you want to learn pixel art? ⭐
🔹 Part 1 of ??? - The Basics!
Edit: Now available in Google Doc format if you don't have a Tumblr account 🥰
Hello, my name is Tofu and I'm a professional pixel artist. I have been supporting myself with freelance pixel art since 2020, when I was let go from my job during the pandemic.
My progress, from 2017 to 2024. IMO the only thing that really matters is time and effort, not some kind of natural talent for art.
This guide will not be comprehensive, as nobody should be expected to read allat. Instead I will lean heavily on my own experience, and share what worked for me, so take everything with a grain of salt. This is a guide, not a tutorial. Cheers!
🔹 Do I need money?
NO!!! Pixel art is one of the most accessible mediums out there.
I still use a mouse because I prefer it to a tablet! You won't be at any disadvantage here if you can't afford the best hardware or software.
Because our canvases are typically very small, you don't need a good PC to run a good brush engine or anything like that.
✨Did you know? One of the most skilled and beloved pixel artists uses MS PAINT! Wow!!
🔹 What software should I use?
Here are some of the most popular programs I see my friends and peers using. Stars show how much I recommend the software for beginners! ⭐
💰 Paid options:
⭐⭐⭐ Aseprite (for PC) - $19.99
This is what I and many other pixel artists use. You may find when applying to jobs that they require some knowledge of Aseprite. Since it has become so popular, companies like that you can swap raw files between artists.
Aseprite is amazingly customizable, with custom skins, scripts and extensions on Itch.io, both free and paid.
If you have ever used any art software before, it has most of the same features and should feel fairly familiar to use. It features a robust animation suite and a tilemap feature, which have saved me thousands of hours of labour in my work. The software is also being updated all the time, and the developers listen to the users. I really recommend Aseprite!
⭐ Photoshop (for PC) - Monthly $$
A decent option for those who already are used to the PS interface. Requires some setup to get it ready for pixel-perfect art, but there are plenty of tutorials for doing so.
Animation is also much more tedious on PS which you may want to consider before investing time!
⭐⭐ ProMotion NG (for PC) - $19.00
An advanced and powerful software which has many features Aseprite does not, including Colour Cycling and animated tiles.
⭐⭐⭐ Pixquare (for iOS) - $7.99 - $19.99 (30% off with code 'tofu'!!)
Probably the best app available for iPad users, in active development, with new features added all the time.
Look! My buddy Jon recommends it highly, and uses it often.
One cool thing about Pixquare is that it takes Aseprite raw files! Many of my friends use it to work on the same project, both in their office and on the go.
⭐ Procreate (for iOS) - $12.99
If you have access to Procreate already, it's a decent option to get used to doing pixel art. It does however require some setup. Artist Pixebo is famously using Procreate, and they have tutorials of their own if you want to learn.
⭐⭐ ReSprite iOS and Android. (free trial, but:) $19.99 premium or $$ monthly
ReSprite is VERY similar in terms of UI to Aseprite, so I can recommend it. They just launched their Android release!
🆓 Free options:
⭐⭐⭐ Libresprite (for PC)
Libresprite is an alternative to Aseprite. It is very, very similar, to the point where documentation for Aseprite will be helpful to Libresprite users.
⭐⭐ Pixilart (for PC and mobile)
A free in-browser app, and also a mobile app! It is tied to the website Pixilart, where artists upload and share their work. A good option for those also looking to get involved in a community.
⭐⭐ Dotpict (for mobile)
Dotpict is similar to Pixilart, with a mobile app tied to a website, but it's a Japanese service. Did you know that in Japanese, pixel art is called 'Dot Art'? Dotpict can be a great way to connect with a different community of pixel artists! They also have prompts and challenges often.
🔹 So I got my software, now what?
◽Nice! Now it's time for the basics of pixel art.
❗ WAIT ❗ Before this section, I want to add a little disclaimer. All of these rules/guidelines can be broken at will, and some 'no-nos' can look amazing when done intentionally.
The pixel-art fundamentals can be exceedingly helpful to new artists, who may feel lost or overwhelmed by choice. But if you feel they restrict you too harshly, don't force yourself! At the end of the day it's your art, and you shouldn't try to contort yourself into what people think a pixel artist 'should be'. What matters is your own artistic expression. 💕👍
◽Phew! With that out of the way...
🔸"The Rules"
There are few hard 'rules' of pixel art, mostly about scaling and exporting. Some of these things will frequently trip up newbies if they aren't aware, and are easy to overlook.
🔹Scaling method
There are a couple ways of scaling your art. The default in most art programs, and the entire internet, is Bi-linear scaling, which usually works out fine for most purposes. But as pixel artists, we need a different method.
Both are scaled up x10. See the difference?
On the left is scaled using Bilinear, and on the right is using Nearest-Neighbor. We love seeing those pixels stay crisp and clean, so we use nearest-neighbor.
(Most pixel-art programs have nearest-neighbor enabled by default! So this may not apply to you, but it's important to know.)
🔹Mixels
Mixels are when there are different (mixed) pixel sizes in the same image.
Here I have scaled up my art- the left is 200%, and the right is 150%. Yuck!
As we can see, the "pixel" sizes end up different. We generally try to scale our work by multiples of 100 - 200%, 300% etc. rather than 150%. At larger scales however, the minute differences in pixel sizes are hardly noticeable!
Mixels are also sometimes seen when an artist scales up their work, then continues drawing on it with a 1 pixel brush.
Many would say that this is not great looking! This type of pixels can be indicative of a beginner artist. But there are plenty of creative pixel artists out there who mixels intentionally, making something modern and cool.
🔹Saving Your Files
We usually save our still images as .PNGs as they don’t create any JPEG artifacts or loss of quality. It's a little hard to see here, but there are some artifacts, and it looks a little blurry. It also makes the art very hard to work with if we are importing a JPEG.
For animations .GIF is good, but be careful of the 256 colour limit. Try to avoid using too many blending mode layers or gradients when working with animations. If you aren’t careful, your animation could flash afterwards, as the .GIF tries to reduce colours wherever it can. It doesn’t look great!
Here's an old piece from 2021 where I experienced .GIF lossiness, because I used gradients and transparency, resulting in way too many colours.
🔹Pixel Art Fundamentals - Techniques and Jargon
❗❗Confused about Jaggies? Anti-Aliasing? Banding? Dithering? THIS THREAD is for you❗❗ << it's a link, click it!!
As far as I'm concerned, this is THE tutorial of all time for understanding pixel art. These are techniques created and named by the community of people who actually put the list together, some of the best pixel artists alive currently. Please read it!!
🔸How To Learn
Okay, so you have your software, and you're all ready to start. But maybe you need some more guidance? Try these tutorials and resources! It can be helpful to work along with a tutorial until you build your confidence up.
⭐⭐ Pixel Logic (A Digital Book) - $10 A very comprehensive visual guide book by a very skilled and established artist in the industry. I own a copy myself.
⭐⭐⭐ StudioMiniBoss - free A collection of visual tutorials, by the artist that worked on Celeste! When starting out, if I got stuck, I would go and scour his tutorials and see how he did it.
⭐ Lospec Tutorials - free A very large collection of various tutorials from all over the internet. There is a lot to sift through here if you have the time.
⭐⭐⭐ Cyangmou's Tutorials - free (tipping optional) Cyangmou is one of the most respected and accomplished modern pixel artists, and he has amassed a HUGE collection of free and incredibly well-educated visual tutorials. He also hosts an educational stream every week on Twitch called 'pixelart for beginners'.
⭐⭐⭐ Youtube Tutorials - free There are hundreds, if not thousands of tutorials on YouTube, but it can be tricky to find the good ones. My personal recommendations are MortMort, Brandon, and AdamCYounis- these guys really know what they're talking about!
🔸 How to choose a canvas size
When looking at pixel art turorials, we may see people suggest things like 16x16, 32x32 and 64x64. These are standard sizes for pixel art games with tiles. However, if you're just making a drawing, you don't necessarily need to use a standard canvas size like that.
What I like to think about when choosing a canvas size for my illustrations is 'what features do I think it is important to represent?' And make my canvas as small as possible, while still leaving room for my most important elements.
Imagine I have characters in a scene like this:
I made my canvas as small as possible (232 x 314), but just big enough to represent the features and have them be recognizable (it's Good Omens fanart 😤)!! If I had made it any bigger, I would be working on it for ever, due to how much more foliage I would have to render.
If you want to do an illustration and you're not sure, just start at somewhere around 100x100 - 200x200 and go from there.
It's perfectly okay to crop your canvas, or scale it up, or crunch your art down at any point if you think you need a different size. I do it all the time! It only takes a bit of cleanup to get you back to where you were.
🔸Where To Post
Outside of just regular socials, Twitter, Tumblr, Deviantart, Instagram etc, there are a few places that lean more towards pixel art that you might not have heard of.
⭐ Lospec Lospec is a low-res focused art website. Some pieces get given a 'monthly masterpiece' award. Not incredibly active, but I believe there are more features being added often.
⭐⭐ Pixilart Pixilart is a very popular pixel art community, with an app tied to it. The community tends to lean on the young side, so this is a low-pressure place to post with an relaxed vibe.
⭐⭐ Pixeljoint Pixeljoint is one of the big, old-school pixel art websites. You can only upload your art unscaled (1x) because there is a built-in zoom viewer. It has a bit of a reputation for being elitist (back in the 00s it was), but in my experience it's not like that any more. This is a fine place for a pixel artist to post if they are really interested in learning, and the history. The Hall of Fame has some of the most famous / impressive pixel art pieces that paved the way for the work we are doing today.
⭐⭐⭐ Cafe Dot Cafe Dot is my art server so I'm a little biased here. 🍵 It was created during the recent social media turbulence. We wanted a place to post art with no algorithms, and no NFT or AI chuds. We have a heavy no-self-promotion rule, and are more interested in community than skill or exclusivity. The other thing is that we have some kind of verification system- you must apply to be a Creator before you can post in the Art feed, or use voice. This helps combat the people who just want to self-promo and dip, or cause trouble, as well as weed out AI/NFT people. Until then, you are still welcome to post in any of the threads or channels. There is a lot to do in Cafe Dot. I host events weekly, so check the threads!
⭐⭐/r/pixelart The pixel art subreddit is pretty active! I've also heard some of my friends found work through posting here, so it's worth a try if you're looking. However, it is still Reddit- so if you're sensitive to rude people, or criticism you didn't ask for, you may want to avoid this one. Lol
🔸 Where To Find Work
You need money? I got you! As someone who mostly gets scouted on social media, I can share a few tips with you:
Put your email / portfolio in your bio Recruiters don't have all that much time to find artists, make it as easy as possible for someone to find your important information!
Clean up your profile If your profile feed is all full of memes, most people will just tab out rather than sift through. Doesn't apply as much to Tumblr if you have an art tag people can look at.
Post regularly, and repost Activity beats everything in the social media game. It's like rolling the dice, and the more you post the more chances you have. You have to have no shame, it's all business baby
Outside of just posting regularly and hoping people reach out to you, it can be hard to know where to look. Here are a few places you can sign up to and post around on.
/r/INAT INAT (I Need A Team) is a subreddit for finding a team to work with. You can post your portfolio here, or browse for people who need artists.
/r/GameDevClassifieds Same as above, but specifically for game-related projects.
Remote Game Jobs / Work With Indies Like Indeed but for game jobs. Browse them often, or get email notifications.
VGen VGen is a website specifically for commissions. You need a code from another verified artist before you can upgrade your account and sell, so ask around on social media or ask your friends. Once your account is upgraded, you can make a 'menu' of services people can purchase, and they send you an offer which you are able to accept, decline, or counter.
The evil websites of doom: Fiverr and Upwork I don't recommend them!! They take a big cut of your profit, and the sites are teeming with NFT and AI people hoping to make a quick buck. The site is also extremely oversaturated and competitive, resulting in a race to the bottom (the cheapest, the fastest, doing the most for the least). Imagine the kind of clients who go to these websites, looking for the cheapest option. But if you're really desperate...
🔸 Community
I do really recommend getting involved in a community. Finding like-minded friends can help you stay motivated to keep drawing. One day, those friends you met when you were just starting out may become your peers in the industry. Making friends is a game changer!
Discord servers Nowadays, the forums of old are mostly abandoned, and people split off into many different servers. Cafe Dot, Pixel Art Discord (PAD), and if you can stomach scrolling past all the AI slop, you can browse Discord servers here.
Twitch Streams Twitch has kind of a bad reputation for being home to some of the more edgy gamers online, but the pixel art community is extremely welcoming and inclusive. Some of the people I met on Twitch are my friends to this day, and we've even worked together on different projects! Browse pixel art streams here, or follow some I recommend: NickWoz, JDZombi, CupOhJoe, GrayLure, LumpyTouch, FrankiePixelShow, MortMort, Sodor, NateyCakes, NyuraKim, ShinySeabass, I could go on for ever really... There are a lot of good eggs on Pixel Art Twitch.
🔸 Other Helpful Websites
Palettes Lospec has a huge collection of user-made palettes, for any artist who has trouble choosing their colours, or just wants to try something fun. Rejected Palettes is full of palettes that didn't quite make it onto Lospec, ran by people who believe there are no bad colours.
The Spriters Resource TSR is an incredible website where users can upload spritesheets and tilesets from games. You can browse for your favourite childhood game, and see how they made it! This website has helped me so much in understanding how game assets come together in a scene.
VGMaps Similar to the above, except there are entire maps laid out how they would be played. This is incredible if you have to do level design, or for mocking up a scene for fun.
Game UI Database Not pixel-art specific, but UI is a very challenging part of graphics, so this site can be a game-changer for finding good references!
Retronator A digital newspaper for pixel-art lovers! New game releases, tutorials, and artworks!
Itch.io A website where people can upload, games, assets, tools... An amazing hub for game devs and game fans alike. A few of my favourite tools: Tiled, PICO-8, Pixel Composer, Juice FX, Magic Pencil for Aseprite
🔸 The End?
This is just part 1 for now, so please drop me a follow to see any more guides I release in the future. I plan on doing some writeups on how I choose colours, how to practise, and more!
I'm not an expert by any means, but everything I did to get to where I am is outlined in this guide. Pixel art is my passion, my job and my hobby! I want pixel art to be recognized everywhere as an art-form, a medium of its own outside of game-art or computer graphics!
This guide took me a long time, and took a lot of research and experience. Consider following me or supporting me if you are feeling generous.
And good luck to all the fledgling pixel artists, I hope you'll continue and have fun. I hope my guide helped you, and don't hesitate to send me an ask if you have any questions! 💕
My other tutorials (so far): How to draw Simple Grass for a game Hue Shifting
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Beauty That Lasts: Tarathi Jewels Offers Tarnish-Resistant Imitation Necklaces
Also Read : Buy Imitation Necklace Online | Best Mangalsutra Collections
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Unlocking Financial Success: Finding the Best Mutual Fund Distributor in Beawar
In the dynamic landscape of financial markets, making informed investment decisions is crucial for achieving long-term financial goals. For residents of Beawar, a key concern is often finding the right financial partner to guide them through the complex world of mutual funds. In this pursuit, identifying the best mutual fund distributor becomes paramount.
Navigating the Financial Maze: The Need for Expert Guidance
Beawar, like any other city, is home to a diverse population with varying financial aspirations. Many individuals face a common challenge: the lack of financial expertise to make sound investment decisions. This gap often leads to missed opportunities and suboptimal investment choices. Enter mutual funds – a popular and accessible investment avenue for those seeking to grow their wealth.
Why Do You Need a Mutual Fund Distributor in Beawar?
Choosing the right mutual fund distributor is akin to having a financial guide by your side. Here's why you need one:
Expertise Matters: Mutual funds can be complex, with various schemes catering to different risk appetites. An experienced mutual fund distributor in Beawar possesses the knowledge to align your investment goals with the most suitable funds.
Customized Solutions: A skilled distributor understands that one size does not fit all. Every individual has a unique financial situation, so he/she customizes the investment strategy and the portfolio according to the needs. It can be a short-term or long-term objective.
Risk Mitigation: Investing always involves an element of risk. A proficient mutual fund sip advisor in Beawar helps you navigate these risks by providing insights into market trends and adjusting your portfolio accordingly.
Benefits of Choosing the Best Mutual Fund Distributor
Optimized Returns: With a deep understanding of market dynamics, the best mutual distributor can identify opportunities that maximize returns while minimizing risks.
Portfolio Diversification: It is a key investment strategy to help individuals minimize the risk and improve returns. A skilled distributor helps you diversify across different asset classes, ensuring a well-balanced and resilient portfolio.
Regular Monitoring: Financial markets are dynamic, and staying updated is essential. Your chosen distributor keeps a vigilant eye on your investments, making timely adjustments to capitalize on emerging opportunities or mitigate potential losses.
Conclusion: Partnering for Financial Success
Choosing the best mutual fund distributor is not just a prudent decision; it's a step toward financial empowerment. At Ambition Finserve, we understand the unique financial landscape of Beawar and are committed to guiding you toward your financial aspirations. Explore the world of mutual funds with confidence, knowing that you have a trusted partner by your side.
Embark on your financial journey with Ambition Finserve – Your Gateway to Financial Excellence.
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LMFAO AT THE INCREASE IN STARBUCKS ADS
They’re trying huh
#anyway basically any flavor they use can be found on the torani website#and to the best of my knowledge… I’ve yet to find anything about torani investing in/supporting genocide so#though I mean so sincerely feel free to correct me if I’m wrong bc I won’t buy more of their products then#currently working my way through old bottles of their syrups I have already#and ofc ofc if you have any local cafes or shops that are Palestinian owned then obviously that’s a great alternative rn ❤️#cape town rambles
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Best Alternative Investment Funds in India - Aequitas
Aequitas India offers one of the best alternative investment funds in India by providing expert financial solutions to investors seeking innovative opportunities. With a commitment to delivering exceptional investment strategies and personalized guidance, Aequitas India empowers clients to navigate the dynamic financial landscape with confidence.
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The number of competent, effective individuals in a story should not be limited to the size of the main cast. Doubly so if the protagonist doesn't possess categorically different capabilities than every other person. If everyone else is made of insensate cardboard, then the accomplishments at the core of the story are undercut, options for compelling side characters are limited, and the path for the protagonist's growth is unclear.
No rule of storytelling is absolute, but finding reasons for a protagonist to be part of a story is often about what compels them to participate, rather than why they are the incontrovertibly best solution to the problem.
#There's inevitable overlap between being especially invested in a problem and especially suitable to solve it#And it's not always bad to make a character who is truly incomparable#Jason Bourne is the best at what he does an no number of alternatives adds up to one of him apparently#But the protagonists of the Honor Among Thieves DnD movie weren't the most talented or powerful - just aware and personally invested#Thought about this while watching Only Murders in the Building because none of the protagonists are competent in the slightest#Almost anyone would be better suited to do what they're doing#but they're the ones who gave a shit so they're the ones handling the problem#It's fun to think of how a problem in a story would be solved by some individual or group other than the protagonist(s)
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Semiconductor Venture Capital for Innovative Startups
SEAFUND is strategically positioning itself as a leader in semiconductor venture capital in India, focusing on providing essential funding and mentorship to innovative startups in the semiconductor sector.
The firm is particularly drawn to deep tech investments, which include semiconductors, AI, energy, and climate solutions. By investing in these cutting-edge sectors, SEAFUND aims to support technologies that can address complex, long-term global challenges while providing value to India’s growing tech ecosystem.
SEAFUND’s expertise extends beyond just financial backing. The firm actively collaborates with founders to refine strategies and accelerate growth. Through its network of experts in semiconductor engineering, financial management, and industry connections, SEAFUND helps startups scale effectively.
As the semiconductor sector faces high entry barriers and technological complexity, SEAFUND’s support offers a crucial edge to emerging companies that are poised to make significant impacts. Their investments are aimed at fostering sustainable growth, particularly for businesses that need time to build innovative semiconductor technologies.
Their approach, known as “patient capital,” emphasizes long-term support to ventures with high capital demands and slow initial returns, making it an ideal model for semiconductor startups.
By focusing on semiconductor venture capital, SEAFUND is contributing to the development of India’s technological infrastructure. The semiconductor industry, being vital to future technological advancements, requires significant investment to realize its full potential. SEAFUND’s commitment to this sector reflects a belief in the transformative power of deep tech, which can drive economic growth and global competitiveness.
For more information on SEAFUND’s work in semiconductors and other deep-tech ventures, you can visit their official page
Seafund
#305, 3rd Floor, 5 Vittal Mallya Road, Bengaluru, Karnataka, 560001, India
5 Ring Road, Lajpat Nagar 4, 3rd Floor, New Delhi-110024
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The Three Commandments
The thing about writing is this: you gotta start in medias res, to hook your readers with action immediately. But readers aren’t invested in people they know nothing about, so start with a framing scene that instead describes the characters and the stakes. But those scenes are boring, so cut straight to the action, after opening with a clever quip, but open in the style of the story, and try not to be too clever in the opener, it looks tacky. One shouldn’t use too many dialogue tags, it’s distracting; but you can use ‘said’ a lot, because ‘said’ is invisible, but don’t use ‘said’ too much because it’s boring and uninformative – make sure to vary your dialogue tags to be as descriptive as possible, except don’t do that because it’s distracting, and instead rely mostly on ‘said’ and only use others when you need them. But don’t use ‘said’ too often; you should avoid dialogue tags as much as you possibly can and indicate speakers through describing their reactions. But don’t do that, it’s distracting.
Having a viewpoint character describe themselves is amateurish, so avoid that. But also be sure to describe your viewpoint character so that the reader can picture them. And include a lot of introspection, so we can see their mindset, but don’t include too much introspection, because it’s boring and takes away from the action and really bogs down the story, but also remember to include plenty of introspection so your character doesn’t feel like a robot. And adverbs are great action descriptors; you should have a lot of them, but don’t use a lot of adverbs; they’re amateurish and bog down the story. And
The reason new writers are bombarded with so much outright contradictory writing advice is that these tips are conditional. It depends on your style, your genre, your audience, your level of skill, and what problems in your writing you’re trying to fix. Which is why, when I’m writing, I tend to focus on what I call my Three Commandments of Writing. These are the overall rules; before accepting any writing advice, I check whether it reinforces one of these rules or not. If not, I ditch it.
1: Thou Shalt Have Something To Say
What’s your book about?
I don’t mean, describe to me the plot. I mean, why should anybody read this? What’s its thesis? What’s its reason for existence, from the reader’s perspective? People write stories for all kinds of reasons, but things like ‘I just wanted to get it out of my head’ are meaningless from a reader perspective. The greatest piece of writing advice I ever received was you putting words on a page does not obligate anybody to read them. So why are the words there? What point are you trying to make?
The purpose of your story can vary wildly. Usually, you’ll be exploring some kind of thesis, especially if you write genre fiction. Curse Words, for example, is an exploration of self-perpetuating power structures and how aiming for short-term stability and safety can cause long-term problems, as well as the responsibilities of an agitator when seeking to do the necessary work of dismantling those power structures. Most of the things in Curse Words eventually fold back into exploring this question. Alternately, you might just have a really cool idea for a society or alien species or something and want to show it off (note: it can be VERY VERY HARD to carry a story on a ‘cool original concept’ by itself. You think your sky society where they fly above the clouds and have no rainfall and have to harvest water from the clouds below is a cool enough idea to carry a story: You’re almost certainly wrong. These cool concept stories work best when they are either very short, or working in conjunction with exploring a theme). You might be writing a mystery series where each story is a standalone mystery and the point is to present a puzzle and solve a fun mystery each book. Maybe you’re just here to make the reader laugh, and will throw in anything you can find that’ll act as framing for better jokes. In some genres, readers know exactly what they want and have gotten it a hundred times before and want that story again but with different character names – maybe you’re writing one of those. (These stories are popular in romance, pulp fantasy, some action genres, and rather a lot of types of fanfiction).
Whatever the main point of your story is, you should know it by the time you finish the first draft, because you simply cannot write the second draft if you don’t know what the point of the story is. (If you write web serials and are publishing the first draft, you’ll need to figure it out a lot faster.)
Once you know what the point of your story is, you can assess all writing decisions through this lens – does this help or hurt the point of my story?
2: Thou Shalt Respect Thy Reader’s Investment
Readers invest a lot in a story. Sometimes it’s money, if they bought your book, but even if your story is free, they invest time, attention, and emotional investment. The vast majority of your job is making that investment worth it. There are two factors to this – lowering the investment, and increasing the payoff. If you can lower your audience’s suspension of disbelief through consistent characterisation, realistic (for your genre – this may deviate from real realism) worldbuilding, and appropriately foreshadowing and forewarning any unexpected rules of your world. You can lower the amount of effort or attention your audience need to put into getting into your story by writing in a clear manner, using an entertaining tone, and relying on cultural touchpoints they understand already instead of pushing them in the deep end into a completely unfamiliar situation. The lower their initial investment, the easier it is to make the payoff worth it.
Two important notes here: one, not all audiences view investment in the same way. Your average reader views time as a major investment, but readers of long fiction (epic fantasies, web serials, et cetera) often view length as part of the payoff. Brandon Sanderson fans don’t grab his latest book and think “Uuuugh, why does it have to be so looong!” Similarly, some people like being thrown in the deep end and having to put a lot of work into figuring out what the fuck is going on with no onboarding. This is one of science fiction’s main tactics for forcibly immersing you in a future world. So the valuation of what counts as too much investment varies drastically between readers.
Two, it’s not always the best idea to minimise the necessary investment at all costs. Generally, engagement with art asks something of us, and that’s part of the appeal. Minimum-effort books do have their appeal and their place, in the same way that idle games or repetitive sitcoms have their appeal and their place, but the memorable stories, the ones that have staying power and provide real value, are the ones that ask something of the reader. If they’re not investing anything, they have no incentive to engage, and you’re just filling in time. This commandment does not exist to tell you to try to ask nothing of your audience – you should be asking something of your audience. It exists to tell you to respect that investment. Know what you’re asking of your audience, and make sure that the ask is less than the payoff.
The other way to respect the investment is of course to focus on a great payoff. Make those characters socially fascinating, make that sacrifice emotionally rending, make the answer to that mystery intellectually fulfilling. If you can make the investment worth it, they’ll enjoy your story. And if you consistently make their investment worth it, you build trust, and they’ll be willing to invest more next time, which means you can ask more of them and give them an even better payoff. Audience trust is a very precious currency and this is how you build it – be worth their time.
But how do you know what your audience does and doesn’t consider an onerous investment? And how do you know what kinds of payoff they’ll find rewarding? Easy – they self-sort. Part of your job is telling your audience what to expect from you as soon as you can, so that if it’s not for them, they’ll leave, and if it is, they’ll invest and appreciate the return. (“Oh but I want as many people reading my story as possible!” No, you don’t. If you want that, you can write paint-by-numbers common denominator mass appeal fic. What you want is the audience who will enjoy your story; everyone else is a waste of time, and is in fact, detrimental to your success, because if they don’t like your story then they’re likely to be bad marketing. You want these people to bounce off and leave before you disappoint them. Don’t try to trick them into staying around.) Your audience should know, very early on, what kind of an experience they’re in for, what the tone will be, the genre and character(s) they’re going to follow, that sort of thing. The first couple of chapters of Time to Orbit: Unknown, for example, are a micro-example of the sorts of mysteries that Aspen will be dealing with for most of the book, as well as a sample of their character voice, the way they approach problems, and enough of their background, world and behaviour for the reader to decide if this sort of story is for them. We also start the story with some mildly graphic medical stuff, enough physics for the reader to determine the ‘hardness’ of the scifi, and about the level of physical risk that Aspen will be putting themselves at for most of the book. This is all important information for a reader to have.
If you are mindful of the investment your readers are making, mindful of the value of the payoff, and honest with them about both from the start so that they can decide whether the story is for them, you can respect their investment and make sure they have a good time.
3: Thou Shalt Not Make Thy World Less Interesting
This one’s really about payoff, but it’s important enough to be its own commandment. It relates primarily to twists, reveals, worldbuilding, and killing off storylines or characters. One mistake that I see new writers make all the time is that they tank the engagement of their story by introducing a cool fun twist that seems so awesome in the moment and then… is a major letdown, because the implications make the world less interesting.
“It was all a dream” twists often fall into this trap. Contrary to popular opinion, I think these twists can be done extremely well. I’ve seen them done extremely well. The vast majority of the time, they’re very bad. They’re bad because they take an interesting world and make it boring. The same is true of poorly thought out, shocking character deaths – when you kill a character, you kill their potential, and if they’re a character worth killing in a high impact way then this is always a huge sacrifice on your part. Is it worth it? Will it make the story more interesting? Similarly, if your bad guy is going to get up and gloat ‘Aha, your quest was all planned by me, I was working in the shadows to get you to acquire the Mystery Object since I could not! You have fallen into my trap! Now give me the Mystery Object!’, is this a more interesting story than if the protagonist’s journey had actually been their own unmanipulated adventure? It makes your bad guy look clever and can be a cool twist, but does it mean that all those times your protagonist escaped the bad guy’s men by the skin of his teeth, he was being allowed to escape? Are they retroactively less interesting now?
Whether these twists work or not will depend on how you’ve constructed the rest of your story. Do they make your world more or less interesting?
If you have the audience’s trust, it’s permissible to make your world temporarily less interesting. You can kill off the cool guy with the awesome plan, or make it so that the Chosen One wasn’t actually the Chosen One, or even have the main character wake up and find out it was all a dream, and let the reader marinate in disappointment for a little while before you pick it up again and turn things around so that actually, that twist does lead to a more interesting story! But you have to pick it up again. Don’t leave them with the version that’s less interesting than the story you tanked for the twist. The general slop of interest must trend upward, and your sacrifices need to all lead into the more interesting world. Otherwise, your readers will be disappointed, and their experience will be tainted.
Whenever I’m looking at a new piece of writing advice, I view it through these three rules. Is this plot still delivering on the book’s purpose, or have I gone off the rails somewhere and just stared writing random stuff? Does making this character ‘more relateable’ help or hinder that goal? Does this argument with the protagonists’ mother tell the reader anything or lead to any useful payoff; is it respectful of their time? Will starting in medias res give the audience an accurate view of the story and help them decide whether to invest? Does this big twist that challenges all the assumptions we’ve made so far imply a world that is more or less interesting than the world previously implied?
Hopefully these can help you, too.
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