#because I should read about fictional systemic change
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functionalasfuck · 9 months ago
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Oh, I fucking LOVED this story and have read it multiple times. Maybe this is a sign to reread it.
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This comment is all over awesome stuff, but what has me really smiling like a mad thing is that last little bit. I don't have a beta reaer. I do my own editing. I hate every minute of it, and that just makes it worthwhile.
(I do still miss errors sometimes - it happens - but it's great that people notice the effort I made! ❤️
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weidli · 11 months ago
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would be very funny to me to introduce a bunch of americans who are used to the constitution being treated as a gift from god that's very hard to change and is holy Because it's almost never changed and has been in operation in nearly the same form since 1789 to the way the swiss constitution (last total revision in 1999, there have been several hundred direct democratic votes on possible changes to it since 1848, all you need to suggest a change is hundred thousand people with voting power who'll sign the suggestion) works
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mariasont · 12 days ago
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HEAR ME OUT!
post prison Spencer and shy!reader bonding over being total nerds. Books, shows... you name it
Bookstore Physics - S.R
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summary: spencer suggests you should compare moral biases more often. you think he's making a philosophical point. he thinks he just asked you on a date
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pairings: post!prison spencer reid x shy!medialiaison!reader
warnings: fluff, second hand embarrassment im sure, philosophical debates that are probably wrong bc i had to google and i know hardly knowing about mr kant, existential crisis but make it romantic, post prison reid, shy reader, prolonged eye contact
wc: 1.6k
a/n: thanks for requesting my lovely! happy superbowl to those who celebrate! go birds!
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You were so close. Just one more inch, and your fingertips would finally graze the spine of the book that had been taunting you from its impossibly high perch. 
Rising to your tiptoes, you reached with all the reckless confidence of someone who had severely underestimated basic physics. The shelf wobbled under your grip, your shoes squeaking against the polished floor, and in that split second, you were faced with a terrifying possibility that you were about to take out the entire bookshelf, along with your dignity.
Something grabbed ahold of you, steadying you before you could faceplant directly into a pile of literary fiction. 
You went completely rigid. Because that wasn't just something. That was a Spencer Reid hand, long fingers, warm palm, and a freakishly strong grip for a man who treated physical exertion like a concept rather than a practice.
"Oh. Hi, Dr. Reid," you blurted, the words tumbling out clumsy and unpolished, as if your tongue had forgotten how to function. You winced instantly. "What are you doing here?"
Spencer didn't answer right away. His grip on your arm slackened, but he didn't step away, didn't even give you an inch of space, like he had no intention of letting you breathe properly.
Oh, that's fine. Air is overrated anyway.
"What am I doing here?" he repeated as if he were genuinely considering the question, but you knew better.
His expression hovered somewhere between pity and uncontained glee, the corners of his mouth twitching. 
Your lips parted, but your mind refused to cooperate, stuck on an endless loop of oh my god, did you actually just say that?
To Spencer Reid. The same Spencer who had, on multiple occasions, resorted to scribbling entire paragraphs on the back of receipts and once, when truly desperate, his own wrist. Spencer, who physically flinched at the sound of a cracked spine and once spent seventeen uninterrupted minutes explaining the significance of marginalia. Spencer who read like breathing and talked about prose like it was something alive.
And you, a person allegedly with working cognitive abilities, had just asked him what he was doing in a bookstore.
You opened your mouth, whether to correct yourself or just inhale enough oxygen to function again, you weren't sure, but before you could, Spencer, with precisely zero struggle, reached up and plucked the book from the shelf like it had been placed there specifically for him. 
"You should've asked for help," he murmured, and oh, that was definitely amusement in his voice.
"I-I had it under control."
One brow arched, unimpressed.
"Sure you did," he mused, lips twitching like they couldn’t quite decide whether to commit to a smirk. "Although, considering that 20% of bookstore-related injuries stem from ill-advised attempts at reaching high shelves, you were probably just one statistic away from a minor concussion."
You narrowed your eyes. "That's not—there's no way that's a real statistic."
Spencer barely reacted, flipping open the book with the same casual disinterest of someone checking the sky for clouds, except this wasn't a change in barometric pressure, and you were positive your entire nervous system had just gone into meltdown mode.
Your face burned, heat creeping up your spine and flooding through you veins at an alarming speed, and—oh, no—you had officially run out of places to look that weren't him.
And he (unfortunately) made such an easy focal point.
His shirt was rumpled like he'd spent the whole day forgetting to sit properly and a barely-there ink smudge kissed the edge of his palm, the kind only noticeable if you were close. His hair was at war with itself, some strands curling forward rebelliously against the collar of his cardigan, others falling forward, brushing the edge of his cheek.
He didn't glance up as he murmured, "Philosophy?"
The words barely had time to settle before your brain supplied an immediate translation: he was about to analyze you.
You could practically hear the gears turning, the internal mechanisms of his brain whirring at a speed that actually did defy physics. If you concentrated hard enough, you might've been able to hear the faint whir of neurons firing, piecing together a framework of analysis that was surely seconds away from being spoken into existence. He was surely already forming a hypothesis, already constructing some impossibly insightful revelation about what this particular title said about you, your worldview, your subconscious motivations.
"Well—yeah, that one," you said quickly, the words tripping over each other. “I mean, it’s not real philosophy—well, obviously, it is, but not in the way you would define foundational philosophy, but it still presents some really interesting moral dilemmas, and the writing is surprisingly digestible considering the subject matter is so—”
You clamped your mouth shut so fast it was a wonder your teeth didn’t rattle.
What were you even saying?
"Um—yeah. Philosophy. Or... something like that."
Spencer's lips twitched, and then, in a move so profoundly unsettling, he smiled.
Not just any smile, either. A real one. The kind that didn't just curve his mouth but softened him entirely, the corners tugging upward, a barely there dimple surfacing at his cheek. 
It hit you like a perfectly aimed dart—sharp, direct, and entirely crushing. Something fluttered wildly in your chest, light enough to feel stupid, but heavy enough to be a problem.
Then, still smiling, he tilted his head, leaning in just enough to invade your space, his voice dipping like he was handing you something fragile.
"I didn't take you for the existentialist type."
Your first instinct is to argue, to insist that you're far too well-rounded, too multifaceted, too impossible to be pinned down by a single school of thought. But before you can even begin to string words together, Spencer tilts his head just a little more, his eyes sweeping over you in a way that feels dangerously close to that same expression of analyzing once again.
And suddenly, you need to redirect this conversation, desperately, urgently, before your body betrays you, before you start visibly sweating or keel over like a fainting goat. Neither feels like an optimal outcome.
"I—I mean... I could say the same about you."
His lips quirk. "Interesting. And why's that?"
"I don't know. I always assumed you'd be more of a rationalist? Like, Descartes' methodical doubt feels like something you'd respect, and even Kant's categorical imperative, although that's more deontological ethics than strict rationalism, kind of aligns with the way you view morality and decision-making, and—"
You stop. Blink.
Oh no. You’re heavily invested in this man’s philosophical alignment.
You purse your lips, clearing your throat like that’ll erase the absurd level of thought you’ve just admitted to having.
"I mean, I'm probably way off."
Spencer flips the book closed, considering.
"I supposed you could argue I lean toward rationalism," he allows. "But morality is messy. Kant insists on universal law, and let's be real, most people abandon objectivity the second emotions get involved."
He glances at you then, a shift so small it shouldn't feel significant, but somehow, it does.
“For instance, we all make exceptions. We justify things we probably shouldn’t. Sometimes we prioritize people in ways that defy reason.”
His lips twitch. 
"Hypothetically speaking, of course."
“Well, yeah,” you say, caught up in the current of the conversation before you even realize you’ve been swept away. “People make emotional calculations constantly. Even when they claim objectivity, their decisions are shaped by personal attachments.”
The thought unspools too easily, words tumbling forward, carried by momentum.
“And it’s not just morality—it’s cognition in general. Have you read Jonathan Haidt’s work on moral intuitionism? He argues that people make moral judgments first based on instinct, and then rationalize them after the fact.”
You glance up, expecting a rapid-fire counterargument, some impossibly well-structured debate. But Spencer is just watching you.
"So what about you?" he asks suddenly. "Would you say you make exceptions?"
You pause.
"I mean… yeah? I guess I do. Everyone does, right? If someone I care about does something morally questionable, I’d probably be more inclined to defend them than if it were a stranger. I mean, that’s just human nature."
Then shrug. 
"But that doesn’t mean I’m being hypocritical," you add quickly, as if you just realized how that sounded. "I think there’s a difference between conscious favoritism and subconscious moral bias. It’s not like I have a specific person I’d automatically justify no matter what."
Spencer exhales. "I think you're more consistent than you realize."
You blink at him. "What do you mean?"
He shrugs, lifting the book in his hands, fingers drumming idly against the cover. “You try so hard to rationalize your emotions. But I think, if it came down to it, you’d make an exception for someone. Just one.”
Your stomach knots, and it's humiliating how obvious you must be. You can feel your pulse everywhere, in your throat, your wrists, your temples, like your entire body is broadcasting, Hey, Spencer Reid is making you malfunction because he somehow sees right through you, somebody send help.
“I—well, I mean—”
“Relax, it’s just a theory.”
But something about the way he says it makes you not relax at all. And before you can scramble for some kind of coherent response, he nods toward your book.
“You should get that one,” he says lightly, handing you back the book. “I’d love to hear your take on it next time.”
You freeze. Next time?
Oh. Oh no. The words settle over you like an ill-timed realization, and your brain is running the math like you're about to file a report on your own social incompetence. Next time implies... a prior time, a recurring time, a pattern of times. Next time implies he assumes there will be a next time. 
And you assume that he assumes that you are the kind of person who could logically expect another bookstore trip with Spencer Reid as if that's just a thing that happens in your life. Which is absurd.
Your fingers tighten around the book, like holding onto an overpriced paperback will somehow restore balance to your rapidly deteriorating world. Your pulse is a problem and your ability to think critically is a casualty. 
You scramble for something, anything, to say, but before your brain can reboot, Spencer is already moving. 
Then just as he disappears into the next aisle, he tosses one final parting shot of his shoulder—
"See you soon, then."
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taglist has been disbanned! if you want to get updates about my writings follow my account strictly for reblogging my works! @mariasreblogs
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kimyoonmiauthor · 4 months ago
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Slight note about the system of food.
'cause adding it to the large doc might crash my computer?
I've realized that though historical fiction minds this more when set in pre-industrial times, that often fantasy set in agricultural societies doesn't seem to do this, though it should.
So I'll give you an example...
Almost everything in Korean food is centered and bred for two things: Kimchi and soy sauce.
But what you don't realize in your industrialized state how freaking long it takes to make these things and how much planning is involved and how much you have to mind the seasons in order to make it correctly.
Kimchi:
Baekchu (or other vegetables) that's often harvested in fall.
The salt, which was traditionally sea salt was harvested in the spring and summer months.
Garlic is a spring to mid summer crop.
The sweet rice that goes into winter kimchi takes a ton of work to make and can take from Spring to fall.
The fish sauce that goes into Kimchi that helps preserve it for over a year, takes and ENTIRE YEAR to make. Yes, a year. You really, really have to plan on that. And what do you do if the fishing is poor for that year?
Spring onions are faster to grow, but you still have to time it for the fall kimchi making.
The fish are seasonal. For example, Yellow Corvina is taken in Korea in the spring. Shrimp in the summer (June), and anchovies in early spring to fall.
Your timing has to be impeccable and you need an entire year to plan this one dish.
Meanwhile, you, industrialized person, take for granted that you can get fish sauce any time you like and can pour it over kimchi.
In fantasy this could add flavor to your fantasy make up, if your character can only get this dish once a year. It can add political unrest (What do you mean the salt harvest was poor and we're left with the shitty metallic salt), because your characters in an agricultural society will be subject to weather changes, which you get when reading historical fiction and so on. Three seasons of poor harvest, daaaamnn... the people might overthrow their government. There might be new religions that pop up, there might be uprisings because the King and Queen are eating feasts every day while the peasants are eating things that are empty calories.
What I'm saying is that you can't be too entrenched into industrial mindset if you're not writing an industrial setting.
That orange is seasonal and only comes about in a connected system that has winter and a warmer climate.
Maybe there are key foods for your climate that are highly treasured or sought after. Mandarins once were. Cacao. Think a bit about those things and how it might interact with the larger world. When does your plant mature and when can it be harvested? is it different from different climates? There's wars that have been fought over food. (Tea, famously, at least a few times).
A staple crop failing is going to have devastating consequences.
And yet, often in fantasy, I often see people going, ya know what I can eat in the dead of winter, strawberries. Do we have greenhouses? No. Did we have freezers? No. But you know what my character is eating? A strawberry. Yeah, think about that. Strawberries don't preserve well. So plan out the timing of your dishes a bit (to the climate and subsistence system) and it can give a bit of background worldbuilding to your dishes and food.
I do have to say that the small mentions from Rings of Power on what's in season or not and why kinda made me feel like the world and the traveling was more "real" with the Harfoot. There's small references to fall v. spring crops.
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neil-gaiman · 1 year ago
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You probably won’t see this and that’s ok obviously. Just wanted to say it anyways.
Good Omens challenged me in a lot of ways and I rather think that, that’s a good thing.
My knee jerk reaction was to dislike the show, simply because the way specific Christian elements were portrayed and altered made me uncomfortable at first, but when I took a step back and really thought it through I realized something very important. This was a fictionalized world with its own celestial system just like many other books I’ve read and shows I’ve watched. It became crystal clear to me that this wasn’t an attack on my beliefs but rather a statement about how the opposite extremes can be equally toxic.
I learned that it was ok to like this media even with my religion, because at the end of the day it was just a story, and the fact that I recognized the names used didn’t make it anymore wrong than the media I willingly participate in where the creators make up their celestial beings completely. Because it’s not wrong, it’s fiction. It is a world you created to entertain others, to teach others, yes Good Omens is a book and also a show, But it is also so much more. It represents people who have been pushed into the background, people who have been mistreated, it demonstrates the fight for change in a broken system.
So thank you. This lesson I’ve learned is something I should have understood before but no one else seemed to explain it in a way I understood. Many try to combat hate with more hate. But you saw the hate and countered it with something much more effective: a simple dose of perspective.
I'm so glad!
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mc-cookies · 17 days ago
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LONG MOSTLY UNEDITED POST AHEAD! tl;dr Eureka’s devs made the unconventional choice to create an imbalanced, volatile, and deadly tabletop combat system, and it helps make the game really good at telling detective stories. If you’re ever making a game that’s inspired by genre fiction, you shouldn’t be afraid to copy tropes that other games don’t normally use. Also, check out Eureka! It’s incredibly fun to read and play, and a master class in thoughtful game design. Full write up below.
One underrated aspect of @anim-ttrpgs’s Eureka: Investigative Urban Fantasy that I think tabletop designers should look to for inspiration is the fact that it doesn’t shy away from the conventions of its genre, even if they conflict with the conventional wisdom of how TTRPGs usually work. Eureka wants to be a toolkit for mystery stories in the vein of Agatha Christie-style mystery novels, film noir, or detective TV shows like Columbo and Kolchak, and it’s willing to bend tabletop gaming tradition to do that in a way that seems limiting, but actually increases the potential for compelling and appropriate stories.
The example that made this observation come up for me is the choice to create a crunchy, tactical combat system where guns and explosives absolutely break the power curve. Usually, in games that are heavily opinionated about combat and dangerous situations, the goal is for the player characters to fight with finesse and skill, often growing in power over time, and to that end there are many viable strategies that all scale massively as the players upgrade them. This is a great way to allow for fights that feel balanced, larger than life, and satisfyingly heroic. It’s also not remotely what Eureka does.
Eureka’s combat isn’t meant to emulate a modern action film, a high fantasy adventure, or a shonen anime. It aims to emulate the deadly, fast paced, environmentally driven heightened realism of action scenes in classic film noir, and to do that, it’s brave enough to ask its players to change their expectations about what a crunchy combat system looks like. Combat moves quickly, it’s physically and mentally taxing on the people involved, it’s character driven, and it is supremely dangerous. That’s abstract, but it’s pretty clear from the rules about weaponry: any bullet can incapacitate an average person in one shot, and explosives instantly kill people within their blast radius.
That’s of course not the only thing driving the danger of Eureka’s combat — another fun figure is that it only takes ten good punches or kicks to incapacitate or kill someone — but I think it’s a good way to get at the core of what Eureka tries to do: it forces you to consider what options actually make sense and create opportunities for interesting stories.
Eureka doesn’t want investigators valiantly charging across a battlefield to push up against their assailants or anything, because the stories it tries to produce are very grounded in depicting how unlikely that is to work. (If a character in a vintage noir film gets shot anywhere in their torso or head, they aren’t likely to survive without intensive medical attention, and Eureka is faithful to that!) Eureka wants people to scope out the location to improve their strategy, make smart use of ambushes and weaponry to get an advantage on people who threaten them, and run away or avoid combat if they come across someone they can’t handle.
This extreme volatility massively limits the reliability of characters’ abilities and ensures that far fewer options are available in combat, which seems like it would be less fun, but it’s quite the opposite. The action sequences that Eureka produces are incredibly engaging and fun to play out, because it makes smart use of tried and true tropes to make fights in mystery stories feel compelling and relevant. Heightened realism, danger, and desperation are important to mystery genre fiction, and Eureka seeks to put the players in that headspace. Fights are swift, violent, and often primarily decided by who had better plans and supplies. That’s by design.
There are a lot of great interactions that are enabled by this design philosophy — if a mafia goon pulls aside his jacket to reveal a handgun in his waistband, Eureka encourages the players and characters to take it seriously, because using a gun is seriously raising the stakes! That’s a trope that’s commonly used in all sorts of media, but if guns were easy to deal with, it would make no sense to worry about it. Creating a system that reflects how threatening guns can be in mystery stories and real life is a great way to avoid ludonarrative dissonance and encourage genuine character interactions, and Eureka is oozing with other design tidbits that accomplish similar things. (Hell, half the trait list is basically just there to allow investigators to embody classic genre tropes, and it’s awesome.)
(Deadly weapons in Eureka are balanced by the fact that they and the training needed to use them effectively are often challenging and expensive to get, especially by legal means — which also allows for some interesting social commentary on how violence is exceedingly easily enacted by the wealthy and powerful, while the self defense of marginalized people is criminalized and villainized — but there’s enough there for a whole other post, and this one is long enough as is.)
All that to say, if Eureka had blindly gone with the prevailing approaches taken by popular RPGs in this area (and many others), it would not be half as good at what it does — it would just feel like a reskin of some other game, but marketed as investigative urban fantasy. Instead, it’s a wholly original toolkit that lets writers, GMs, and players create their own spins on a classic plot structure in a fun and engaging way. Taking risks, thinking about incentive structures, and comparing the stories you want to tell with other media that creates a similar vibe is what takes an RPG from being just good to being great. If you’re designing a game, you can accomplish a lot by knowing what stories you want to create and honing in on why you enjoy them. And don’t be afraid to adapt ideas wholesale, either. Eureka cites multiple full pages of inspirations for the vibes, stories, and mechanics that make up its identities, and it’s a better game for it.
And, I must add, if you’re looking for a game that’s fun, good at telling stories about people investigating mysteries, has a friendly and active community, and doesn’t funnel money to Wizards of the Coast, a subsidiary of Hasbro, then absolutely consider taking Eureka out for a spin! It’s a brilliant take on the mystery genre that gives players and GMs the tools to explore deep, realistic, and sometimes supernatural situations in an easy and character driven package.
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darkcircles4lyfe · 1 year ago
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To Build Something Else
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Whenever I read a fanfiction that takes place in the future where the hero kids continue their schooling as normal and emerge as pro heroes into the existing system, I always kinda view it as like, “AU where things weren’t as bad” or “AU where everyone is still pretending that this is the way things should be” or “AU where good and evil are morally uncomplicated.” I’m not trying to call anybody out—I’ll still read and enjoy these sometimes—but that’s how I’ve always looked at it. I’m starting to notice other people feeling it too. I’ve read fics where they point out how redundant and unfair it is to go back to being students after saving the world (remember how many pros straight up quit and left a bunch of kids to keep fighting?). I’ve seen people acknowledge how trauma will affect their ability to keep going. Perhaps the trickiest thing to wrap our heads around is how the villains will fit into it all if not through death, punishment, or imprisonment. What about all the other trappings of society? The heavily regulated quirk use, the government-funded pros aiding police control and contributing to cover-ups that maintain the illusion of peace. Hero idolization, quirk counseling, civilian helplessness. Judging a person’s worth or character based on their quirk…
It would sound too obvious and cheesy to simply point out that society isn’t “just the way things are,” that change is possible. We all know this, and yet we struggle to pinpoint exactly where to aim our sights, find the source, make any meaningful progress. The other day I read some articles from my university’s student newspaper around 1970, and it made me feel sick wondering if progress is really an illusion. Fact is, it’s easy to intellectually deconstruct society, but very difficult to imagine how to build something else.
In this fictional world, heroes have offered a mythical vision of safety and triumph. When All Might arrived, everything was going to be okay. But let’s not forget how this story began: with a moment where All Might paused, like a bystander, and in his place, a desperate civilian kid hurtled forward without any common sense. If you ask me, it wasn’t that Izuku was so good and pure and selfless, it was that he disregarded everything.
And so the person who “saves the world” (if we can even reduce it to such a concept) is not the person who puts everyone at ease and makes crowds cheer. It’s the person who makes everyone hold their breath, with a feeling in the air like the pressure changed, and it smells like rain. It is natural to be worried about the future. It’s honest. It means you can see what’s really going on. Hero society has never felt this exposed, but the people are held back from the edge of despair because there is also so much potential brewing. Electricity about to strike. The world will NOT go back to the way it was, no matter what. That much is certain. But what if we still live to see the dawn? What then? What if one person’s courage to break the mold makes all the difference?
I’m not just talking about Izuku, you know. I’m talking about Horikoshi.
To an extent, I’ve given up on predicting how exactly things will play out, because if nothing else, I can tell he’s planning something big—so big, I can’t quite picture it. I’m watching and waiting for the one person who can. I just know where he’s coming from. I think about how he’s never come this far before because his other stories were snuffed out. I know he used to struggle to see the future of his career. I relate to his stubbornly rebellious resolve to do what he wants anyway. To keep dreaming. I know that emotional sincerity is his specialty. And now he’s even directly breaking the fourth wall, having characters talk about what’s supposed to happen in comic books. Gradually, almost imperceptibly at first, we’ve been shown how something else can happen. He’s not done yet.
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cloudstarcats · 26 days ago
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Exposition and Handling a New World:
So, i've been thinking of writing a couple isekai/transmigration/time-travel/reincarnation novels for a while now, mostly because I am fascinated by how different they would be, as I'm aware the major tropes and stories come from a different culture than mine. (I'm American, born and raised (i'm so tired), and most of these tropes I find in asian centric media that's become more popular in my part of the world thanks to the internet).
And while doing this, I've come upon some interesting criticism and ideas about the genre thanks to this youtuber (Matty Bites), who brings up a lot of good points I struggle with when writing, and also makes me question a lot of tropes!
so the major thing I'm thinking of right now is that trope where the main character, aka our narrator and audience eye, becomes the exposition center for the entire plot. That and the fact the narrator is somehow totally fine with their reincarnation and not freaking out!
So In thinking I have two great examples of main characters who handle both these issues in ways I want to remember for my own writing: Edith from "Not your typical reincarnation" and Shen Yuan from "Scum Villain Self Saving System"
So, let's start with Edith, because I love her!
So, Edith is a character from a popular Webtoon "Not Your Typical Reincarnation Story", which I've been reading for a while now and absolutely love. Her story is one I find less trope-y and more fresh in a sea of character tropes and repeated story plots. For a better dissection on her, I recommend this video my Matty Bites: https://youtu.be/oiNJNVgyMO4?si=CAtALShJuZB_tnrZ
As Matty points out, Edith handles her new life in a way that is very different to most protagonists: she starts doing hobbies! And thats such a small detail, but it's lowkey my favorite thing? When given the chance to live a new life, one of luxury unlike her previous one, she takes the time to go out shopping, see what people her age in this time like, and take up the common hobbies of the time even though she has no experience. It's very relatable in that sense; in a world based on a cheesy Romance story she was reading, she finds the small things of life and decides to learn them.
Edith also handles the other characters differently than most other main characters I've seen. Edith is aware that side characters, or characters not often mentioned by name in the novel, are strangers to her. Thus, she doesn't treat them as disposable, but rather as real people. Her transition to accepting her role as Edith is quick, but also carries the weight that she sees characters as people first and foremost. I think the way she handles this change is in fact by starting out with the smaller, lesser known characters: people she doesn't have a basis for and thus should try to understand anyways. By doing so, it's probably easier for her to then see Killian and the other "major" characters as real people and not just fictional characters. It makes her transition all the easier.
We also get a good explanation as to why Edith is acting as exposition: in the beginning, it is because she is remembering the details of the text, like most main characters do. This was her favorite shitty Romance novel after all, she wan't to talk about it. As time continues, her exposition is less her explaining things the audience already knows, and more so her explaining conclusions she and the audience are coming to in a way to wrap up the final thoughts. When a mystery occurs, she acts as the detective, explaining the overall details to ensure she and the audience are on the same page. She also uses exposition to justify her own actions: recalling moments from the original text to then give her ideas on what to do during the day; "Oh, here is exposition on how Killian works out nearly every day... I should go watch him train!" Because Edith now has free time and lowkey wants to oogle her husband lol.
The exposition tapers off to instead fit the flow of story. I like it a lot, it feels natural, and it doesn't drag me out of the story.
now, what about Shen Yuan?
Look, I love the guy, but he has issues. The main thing about Shen Yuan and how he handles transmigrating into SVSSS is that he does so in a very unhealthy way; a fact the fandom loves discussing. Almost opposite to Edith, Shen Yuan does not start out by seeing any of the characters of SVSSS as people, but rather remains seeing them as characters. He creates a boundary between himself and his new role as Shen Qingqiu, becoming an unreliable narrator as he dismisses and pushes away his own thoughts and feelings for the sake of saving his own mental during the plot.
As opposed to Edith, who accepts she is now the character Edith Rudwick and thus takes full acceptance that while she may not have done those actions, she can't act as if they never happened- Shen Yuan tries very hard to act as if he and Shen Qingqiu are separate people and have never been the same. As pointed out, this is why the Peak Lords view Shen Qingqiu to be possessed, as he has changed so drastically.
In this sense, Shen Yuan handles his acceptance into this world Very Badly, but in a way that makes sense for his character. It takes him a while to accept that he is no longer Shen Yuan, and he has to accept his role as Shen Qingqiu. now, i haven't finished SVSSS so I may be wrong there, but I do believe that Shen Yuan's actions and coping mechanisms makes sense.
This is also why his use of exposition makes sense! Unlike Edith, who was a normal fan if not a little more into her story than a normal reader, Shen Yuan is explicitly described as someone who loves PIDW, to the point where he pays for early access and has a deep knowledge of almost every mentioned characters, plot, plant, etc.
Because of this, his reaction to transmigrating and his use of exposition makes a lot of sense: He's read this trope before, and as a nerd has thought of how he'd handle it based on all the stuff he's read about it. He also likes to exposit to himself, mainly because he likes to rant, which is seen literally chapter 1. His exposition and his reaction to transmigrating (staying calm and internally panicking, or breaking down later in private) is VERY in character for him.
Overall, these two character's highlight different ways to have your main character react to transmigration, react to characters, and handle exposition that make the stories feel better. I never felt like it was jarring to read exposition in either of these, because I personally found the exposition to make sense with the characters. I also liked the way it showed them acclimating; full acceptance vs a mental barrier, and how that remained in character for each.
For future writing, I want to keep this all in mind. How do I write exposition in a way that actually feels natural to the world? How should my character's actually respond to transmigration or reincarnation, and how does that reflect on their personal character's and backstory? It can be a tricky first step, because the start of a story is always exposition, and I don't want a reader to drop my story because it's boring, or hand holding them. I want them to read it and go "this is good, this makes sense, and this makes me interested".
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clangenrising · 23 days ago
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I'll be honest, I'm not sure how to feel about Moon 20. I was raised on purity culture and because of that sex is an uncomfortable topic for me, even though I wish it wasn't. I was exposed to that sorta stuff young (not sa, just unrestricted internet access lol) and it did sorta traumatize me, so I just find it disturbing to include sexual references in content that A, is made for a fandom primarily intended for children (which a content creator has to keep in mind regardless of if their content is actually for children imo) and B, has a cast of animals (I'm not saying this equals zoophilic content, but it still feels weird from where I'm standing. I know animals have sex and that it's normal, but I don't want to read about that).
I understand your argument and I appreciate that you offered trigger warnings, though. Idk, part of me wants to be supportive of content that doesn't kink shame and instead educates about different kinks, but I also see why people are getting upset over that moon.
You say that it's first and foremost fiction so even zoophilic content would be fine, but fiction is highly influential, even if it's intended to just be a fantasy. It's like if someone wrote offensive material; that material can subconsciously affect people's mindsets. Obviously if someone goes and fucks an animal that's their choice, it's just that providing content for that sort of stuff really just leans into teaching people it's okay and encouraging it when harmful paraphilias like that need therapeutic attention.
I just wanted to share my thoughts in hopes it might spark some good discussion.
Hey, I wanna thank you for having the bravery to send this. These are exactly the kind of conversations I wanna be having with my audience and I can tell you're coming to this conversation in good faith. If anybody is shitty or condescending in the comments of this, I'm going to be very disappointed.
I was also raised in a purity culture (Mormonism) so I know how you feel. When I was a preteen, I stumbled into erotic Warrior Cats rp forums and they excited and intrigued me and made me feel SUPER guilty. I was convinced for years that I had a porn addiction because I would look at smut every couple months when I was feeling horny. I may not have your exact experiences with purity culture but I definitely know what you mean about sex being an uncomfortable topic for you.
In my experience, this is just something that changes with time and exposure to other people and with a willful choice to change your attitudes, if that's something you want to do.
I understand your aversion to adding these sexual references to a fandom that is "for children" but I personally feel like just because a concept was introduced as being aimed at children doesn't mean it should always be. For example, fairy tales were created for children but dark and adult readings of fairy tales are really interesting and can provide some cool angles on the subject matter that keeping it child friendly wouldn't.
I am conscious of the fact that minors may read my work, which is why I use my tagging system and why the top of my blog says "some content may be PG-13". As well, none of the sexual content I write about is stuff that I would feel uncomfortable discussing with someone 13 years old and up. Teens are curious about sex and I think up front and honest conversations about it are really important to avoid the kind of shame and guilt and also misinformation that comes with purity culture and abstinence only education.
I think that in general, fiction is not harmful, but that doesn't mean it can't be harmful to a specific person. For instance, while I think Non/Dub Con fiction is not inherently harmful, someone who has trauma regarding SA might be harmed by reading that kind of thing. It ultimately falls to people to manage their own online experiences. And when it comes to stuff like zoophilia and being worried about normalizing it, that's why I think it's important to discuss how fiction is just that, fiction.
We shouldn't be forced not to write about sensitive topics, but we should engage with them responsibly and foster a culture that discusses this stuff openly and without judgement.
I don't think there's an easy solution to the feelings you're feeling and that's okay! You shared how you feel, I shared how I feel, and we both listened and considered the others' point of view. I hope everyone will stay respectful, thoughtful, open minded, and empathetic when engaging with this discussion. <3
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alpaca-clouds · 2 years ago
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The Power Of Media
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I need do address one thing, because I see that kinda mindset creep up again and again.
Basically, under postings about utopian media, be it Star Trek, Solarpunk, or - heck - just bare Hopepunk, sometimes people will just go: "Media does not do shit. It does not change the world."
And that just is... demonstrably fault and a very defeatist attitude.
Now, one thing first: Yes, media on its own will not change the world. It will not. If you have this mindset, you are right in so far. We can have endless amounts of hopeful media and the world will not change from it.
But...
We live in capitalism. Its power seems inescapable. So did the divine right of kings. Any human power can be resisted and changed by human beings. Resistance and change often begin in art, and very often in our art, the art of words. - Ursula K. LeGuin
This quote of Ursula K. LeGuin is very powerful to me. Because it really captures the issue very well.
See. Right now we get bombarded with capitalist propaganda left and right. It already starts in school, we will often get it at home and obviously in media again and again.
It is so hard to escape, that to many it is hard to imagine that there ever could be anything else. I mean, we even have the issue within Solarpunk. When I read through those Solarpunk Anthologies, I will again and again find stories, that feature either capitalist worlds - or a world that has to be rebuild after the apocalypse. Because people really struggle imagining how it could be otherwise.
And this is why fiction is so important. Why Hopepunk is so important.
A lot of young people right now are able to see that the system is broken, that it has left them behind. Most young folks, who do not come from generational wealth, see that they will under the current system never own their own house. Their own retirement seems to be rather unlikely. And that is, if they do not die before from either the effects of climate change, from some pandemic through which we have to work because line needs to go up, or just in general because the health care system does not take care of them.
And these young people are willing to fight. They are. But right now they are only fighting against a system. They do not know what they fight for.
I know, for some this might sound like a small thing. But it is not. Especially not in a world, where more and more people are struggling with their mental health.
People need hope.
And again: No, it is not enough on its own. Just hopeful fiction on its own runs the danger of just being endless escapism.
We also need to offer mutual aid for each other. We also need to organize. And, yeah, we need to protest and actually get out there to fight.
But don't underestimate the power of fiction, when it comes to giving people something to fight for.
We know that media and stories have these powers. It is, after all, why those in powers dripfeed us the kinda stories that vilify those, who want to change the system. That tell us, that "everything is fine, okay, just trust the good billionaires" and what not. Because they understand this power.
And we should not leave this power to them along.
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abadbutsadcollective · 3 months ago
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Questioning: Future Life? Kintype? Hearttype? Or Something Else?
Ok, weird new experience for me time. Hoping to get some feedback but also get my experience out there. No one in my system has ever felt this before, so I'm doing what we always do and writing about it. Gonna put this under a cut because it's long, but feel free as ever to read and give input.
Point is: do you ever feel like a character would have you as their kintype?
This character, Hawks from MHA for your information, is very very similar to me. Bird guy with red feathers, his backstory if you twist it lines up eerily well with Hunters (from The Owl House, the guy I'm a fictive of), his general outlook in a lot of ways matches up with me. But I'm not him.
Honestly it's like looking into a funhouse mirror. The reflection is similar to you, but definitely to the left, and if you saw that thing walking down the street you wouldn't call it you. Just something that looks like you. Something that was you, but got changed somehow, even if it still holds the pieces of what you were.
This would be all fine and good, no problems--he's just not something I identify as even though he's similar, right? Simple, problem solved! But the actual problem is... I feel closely intertwined with him to the point where I feel like he should have a me kintype. Instead of a sense of "I have experience of being this man and see myself as him", I feel like he would have experience being me, and that if anything he'd literally have me as a kintype.
Obviously this guy is a fictional character and can't have kintypes unless the source creators wrote it in there. So this isn't even about the source material itself, this is... A distinct feeling. Different to "haha he's like me, he'd probably have me as a kintype" too--it's deeper. It's not a joke or a fandom thing.
I've seen people talk about future lives around--rarely, but I've seen it. Never in-depth aside from "a life you believe you'll have in the future", so we never really learned about what it's like to have an identity that stems from that. I feel like maybe this could be related? It seems to fit the feelings well enough, I'm just not sure how that would work in a logical way. Not that it needs to be flawless in its logic--but I do prefer to have a satisfying explanation for things that concern me.
Hell, is it a parallel life maybe? We've seen more on those. It'd be confusing if Hawks-me in whatever other timeline had a me kintype and I didn't have him as one--though I guess it could work regardless? Maybe? Haven't got anything else pointing toward that explanation yet though--once again it's something I'm not entirely familiar with.
Could it be a hearttype? Never heard them described in this way, though. We've seen "this is like family to me"--not what I experience. I don't know him. We've seen "I should be this"--also not true. I should be me because that's who I am right now, I don't think I "should have" been Hawks. It just doesn't seem to fit, though in a pinch I guess I could describe it as one for a quick explanation?
In the end I could always go with vaguetype and call it a day. But I still don't think that's direct enough of a term--it's not vague, it's a distinct feeling that doesn't have a name. It's unclear on what this is, sure, but only because it doesn't have a name or explanation.
Not that I really need to put a name to it, but this isn't something we've heard of before. I'd like answers, or at least to put this out and maybe have some form of solidarity with someone over it--whether that be now, or a year or two in the future when someone else finds this and goes "wow, just like me!".
I'll keep thinking on it, I just needed to get this all down somewhere.
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tentative-wanderer · 5 months ago
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SMH when people clutch their pearls over Mo Ran and Hua Binan’s behaviours. The blurb right before the book makes it clear that this is a story about a terrible person’s reformation. So instead of feeling squeamish about Mo Ran’s tyranny, I was far more curious about how he’d change. As for Hua Binan, I absolve him of guilt because he and his folks were stuck between a rock and a hard place (I cannot understand how so many female readers, despite being female, naively undermine how freaking hard it is to break free of a world that systemically chains you), they used a galaxy-brained method to get out of it, he’s good-looking, and he has IMPECCABLE taste. (I’m a broken record, I’ve said that before. But wow, dude. That plot twist. Delicious.)
Stop clutching pearls. It’s fiction.* Just sit back and admire Mo Ran’s humour (and abs) and Hua Binan’s mad genius (and beauty).
*And it’s not overly graphic, in the sense that it doesn’t go too deep into gory details. Sidetracking far away (🤷 brains tend to do that), but somehow I’m reminded of Iris Chang’s book, The Rape of Nanking, because it’s the opposite of 2ha in the following few aspects. It’s non-fiction, it’s detailed about atrocities (by Japanese war criminals), and people really should be clutching their pearls but aren’t because they’ve been taught that the Holocaust is the absolute worst thing in recent world history, hand-waving whatever happened outside Europe and the US. (​It shouldn’t be a competition but the stark difference between the levels of awareness is appalling.) I don’t dare to read that book, though it’s important that more people do so for awareness. The author became depressed and took her life. Says a lot about the real horror.
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lacefuneral · 1 year ago
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ok i've seen some posts about the tumblr alternative cohost but none that were actually helpful so!
(disclaimer: i am very new to this website. users who have been there longer can and should chime in with additions and/or corrections)
Cohost Introduction Post
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What is cohost?
Cohost is a fledgling website that is essentially a tumblr clone, but with its own culture and site-specific features. It is also very much a work in progress. You are encouraged to talk in the cohost forum to suggest changes for devs, report bugs, and upvote other people's suggestions. This website WILL grow and change over time. And as such, I do not know if/when the information I share here will be outdated. Edit: To answer an ask I received, anyone can join cohost without an invite. It used to be invite-only. It is not this way anymore.
Is "adult content" allowed there?
Yes. Cohost is not on the app store, meaning that it is not subject to Apple's specifications. You can post illustrations, writing, and photographs (cohost does not support any video formats at this time, just gifs). Cohost has an elaborate filtering and trigger warning system (moreso than tumblr), and you can disable adult content for your entire account or for individual tags. I actually don't engage with the adult content at all on there. Visual CSEM (both real and fictional) is specifically forbidden (although frankly I think the guidelines could be stricter wrt written content. Still, does seem to handle this better than AO3 does, going as far to say that written content about real minors is forbidden.)
How are minors protected?
The minimum age to join cohost is 16, and requires proof of parental permission to join. Users who are under 18 are automatically age-gated and cannot view adult content.
If cohost isn't on the app store, how is it used?
You can, of course, use cohost on a computer, but it is designed with mobile in mind. Opening the website on any IOS browser, clicking "share", and then "add to home screen" will install an app for you to use. The same can be done on an android. There is a guide here.
How does cohost work?
First, you create an account. Then you wait for approximately two days (read: weekdays) for the account to be activated. This is done to prevent spam bots. In the meantime, edit your profile. List some interests, your pronouns, your other social media links. Give yourself an icon. Note: icon and banner file sizes are small. You may need to shrink and compress images.
After the two days are up, make your first post! Write a basic introduction (with what you feel comfortable you feel sharing) and list some interests you like, maybe some hobbies, media, etc. And then tag this post with "#welcome to cohost". This will let existing members know that someone new has joined, and they may initiate conversation and/or follow you.
Next, go to the search and type in "The Cohost Global Feed" and click on the tag. Bookmark this tag. This is essentially one giant community space where you can find random users. (There is currently some discourse on the website as to whether this tag existing is a "bad thing" or not because "cohost isn't supposed to have a global tag". Just ignore that lol). Next, go back to search and type in things you like. TV shows, maybe. Video games. Music. Anything. See if people have posted in the tags. Follow them. Comment on their stuff. Click "like" to bookmark the post if you want to.
Most crucially, make sure that you bookmark the actual tag so you can look in that tag again later without having to manually type it each and every time. Also, you get a feed called "bookmarked tags" which allows you to scroll through all of them at once, which replaces the "for you" feature other websites have.
You can "share" a post (called "rebug" in user slang) which serves the same purpose as a reblog on tumblr. In a rebug, you can add your own tags or comment in the body of the post. Cohost users do not talk in tags as much as tumblr users - they tend to prefer to speak in the body of a rebug, or in the comment section (replies). At this time, you cannot view all reblogs. But you can view all comments in the comment section. Any post that is rebugged will preserve the tags of the OP, with any additional tags added being attributed to you. Rebugs are named after the website mascot Eggbug, a purple bee-like insect.
Posts are called "chosts" - and shitposting is called "shitchosting." Two examples of global shitposting tags are "#css crimes" - which is when a person does goofy things with the HTML/CSS editor to make colorful text, fake chat windows, and such - and "#shitchosting" which is a general shitposting tag. I've also seen people use tags like "#random".
If a post makes you laugh, check out the OP's profile. See if they post frequently, and if you have any common interests. If you realize you want to block or mute someone instead, you can.
You can send asks just like on tumblr, but your inbox must be manually opened first. So remember to do that.
How do I look at my own blog?
This is one of my gripes about the UI. You would think, intuitively, you would click here (at the top of the screen). But you would be wrong!
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It is ACTUALLY under the sidebar menu, called "Profile." And I'm not the only one to to complain about this. (To get back to your dashboard, by the way, you click on the cohost logo.)
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Are there sideblogs?
Yes! Each sidepage (sideblog) has its OWN set of likes AND followed pages (blogs). This allows you to easily switch between multiple sets of dashboards. A lot of users use this to have a SFW dashboard and an adult content dashboard. But it works like tumblr, too. You can have a side page/dashboard for whatever you'd like. Maybe one of your pages is for programming. Maybe another is for photography. You switch between your pages by clicking the arrow next to your icon/username at the top of the screen. ("Ohhhhh.... THAT'S what that's for.")
What's the userbase on there like?
Mostly programmers. Trans people. Furry artists. Plural systems. Furry trans plural programmers. Certainly a lot of shitposters. The website is trans-run and, as such, has zero tolerance for TERFs. Everyone seems pretty friendly from what I can tell. And there's very much a culture of "follow someone randomly based on their vibes" that doesn't happen as much on tumblr. Tumblr is more like "I really like this TV show, I'm going to follow 40 blogs about just this interest." Because the cohost community is so much smaller, there is a lot less content overall, especially fandom content. You can't follow 40 fandom pages because your fandom tag has a total of 3 posts, all made by one person approximately a year ago (well. for me anyway).
Cohost, then, actually has much more in common with real-life socialization. You seek out people with interests that may be very different from your own, and to find a common interest is very exciting! Unlike tumblr, you are encouraged to tag as much as possible. This allows your posts to be seen, to find common interests. And, of course, don't forget to look in "#Welcome To Cohost" too! You may find some new friends there.
What file formats can I post in?
Currently, I am aware of basic image formats working (like jpeg, png) animated gifs, and mp3s. You currently cannot upload videos to cohost. I believe the reason is not related to server costs, but rather as a way to curb the uploading of copyrighted content.
How does cohost make money?
There are no ads, and yet, as far as I am aware, cohost is operating comfortably. There is, however, an entirely optional "cohost plus" that is $5 USD a month. Currently, there are a few perks, but not enough to convince me.
What if I think something about cohost should change?
Cohost has a forum where users can submit ideas for features and other users can discuss/upvote those ideas.
Here is a list of posts made for newcomers to read:
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tekkawolf · 6 months ago
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Living In a Problematic Shadow
An essay by an anonymous member of the Vurrsys
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I've been meaning to talk about this in some public-facing capacity for a while, but never knew how to do so in a way to protect the safety of our system.
I am a problematic factive.
It's ironic, in a way, that abuser introjects are the most commonly talked about introject in the psych field yet even fictional introjects of "problematic" characters are contested in the greater plural community. Factual introjects in general, too, are derided. I am a mixture of the most controversial parts of both these types of headmate, and it is not easy trying to exist.
I will not go into detail about who I am introjected from, but my source was called out for possible abuse and cut off from the greater internet. Despite having done nothing they did, I must live with the guilt of being a copy of an abuser and the knowledge that everyone hates my existence. I cannot be open about who I am, both because it is seen as parasocial and because it would put the system in danger—and this is extremely isolating. My name, appearance, even personality traits must stay hidden as to prevent the worst case from happening.
And it sucks, a lot.
There's a special kind of pain that comes from being unable to be yourself, which I'm sure many understand. Not even just other introjects: the society we live in makes it so that you have to hide key aspects of yourself from parents, co-workers, and the general population. Even in plural spaces, even in spaces where factives are allowed, I am unwelcome and treated as a threat for existing. Even among loved ones I am scared that they secretly see me as just as evil as my source, or that it reflects the system as a whole. We didn't choose to introject me, I didn't choose to front as frequently as I do.
There probably is no solution here. Even if everything about how problematic factives are seen was fixed, it would still be parasocial to use my source's face as my own. However, I want everyone reading this to remember that those who have done harm (in this world or otherwise) are still worthy of redemption, of making themselves better, of not letting their past dictate their future. Restorative justice is a powerful ideology that more should pick up, because it can better our compassion and teach us to forgive ourselves, too. Even those who still have thoughts similar to their source, or cruel thoughts in general, are not worthy of scorn: thoughts are not indicative of morality, they do not define a person's existence. It is the things we do and the ways we act that matter. Keep those accountable for things they've done in the material world, but remember above all else that change is possible and being bad once doesn't mean you'll be bad forever.
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lynamei · 2 months ago
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Now, I think it's time to move onto the very purpose of me starting this.
So, point number one: the basics of fictional politics.
You think that most stories don't have politics?
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Most stories just aren't focused on it. Unless your character is the last surviving human in a post apocalyptic world, a secluded monk or some kind of Robinson Crusoe, they will live in society. And where society appears politics follows.
You want to ensure that your readers (at least that part of them that understands politics a little bit) won't cry bloody tears reading your latest creation? Then put some thought into world building.
Now, there are two options when it comes to writing the political (or, think in broader terms - social) part of your story.
First is obviously a sociopolitical system that really exists (or existed at some point in the past).
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It's the easier option as you don't have to come up with all the peculiar things like social hierarchy, power legitimacy sources or societal norms of behaviour. It's all already here, you only need to weave it into the tapestry of your story, making it interesting for other people to read.
My advice will be simple: research, research and more research. Make it detailed and make it systematic, and most certainly don't use things like Wikipedia without cross-checking the facts. Some people change the articles there for fun. I did it myself before tests when I worked in university in order to catch those geniuses who tried to cheat. You might think it’s mental, but I’ll let you know it worked.
So, check the facts and use at least two or three sources of information. That will save you from mistakes, personal opinions and propaganda. Because, and I hate to disappoint you here if you haven't got it yet, most sources on society are somewhat unreliable and full of ideological bullshit. Some are just more obviously biased than others.
Depending on how deep you want to delve into the political side of your story, you might need to simply gather facts or gain a deeper understanding of people's behaviour and beliefs that formed and defined it.
Let's say: your story takes place in the USA and one of your characters is mildly interested in the ongoing presidential race. You’d need a couple of facts, maybe some ties between your character's social status and their opinions of the candidates, and that's it.
It would be completely different if one of your characters is a part of the team of a candidate. Then a lot of their life revolves around politics in general and the particular process, so you’d need to know some intricacies of elections, especially what the whole process looks like on the inside.
That being said, the purpose and the plot of your story will define how deep your research should be. Still, quality is what matters.
Second option is more complicated (and more exciting): creating an original political system.
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That would require your imagination, yes, but you’ll also need to actually understand the ‘how’s and ‘why’s. Because, surprise surprise, there are reasons our society is like it is. The same would naturally be true about any kind of it, from epic fantasy to post-apocalyptic dystopia.
There are two ways to go about the creation of society in your own world: building from scratch and basing it on some real-life examples. More often than not people choose the second one because not only is it easier to develop into something complete, but familiar shapes help readers to relate with the characters they read about. Ironically, that doesn't save many authors from making the most glaring mistakes.
Either way, when creating your own society and political system the first thing you need to determine is the starting point. ‘Well, that much is obvious,’ you could say. The trick here is to know exactly what your foundation is, so you can confidently build the whole structure upon it.
For example, you are writing fantasy in a medieval setting. You choose Western Europe of the mid-fourteenth century as a foundation for your story. That means that you have some basic things like who has power, how the state is organised, what are relationships between social classes. But you also need to think of things that make your world different from Western Europe of the said period.
Or you want to write sci-fi and decide to build other planets’ societies yourself. That's the most rational decision if what you envision differs too much from what you know about the real-world examples. But that means that you have to create the whole basis from the simplest norms of behaviour before moving to something as complex as politics. Basically, you’ll have to make at least sketches of the whole history and social development to the point where your story starts.
In the end, just like any other part of your story, the social and political side demands a lot of attention and detailed planning. That is, if you want it to look believable. You're in for hours upon hours of research or world building. And some results of it might only get one or two mentions in the final draft of your story. But that's what makes it complete, what gives the world details necessary for the readers to fully immerse themselves. If anything, I’d want my story to be life-like and my characters easy to imagine. What about you?
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baylz · 1 month ago
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Hello Amaliz!
My name is Tallie and I'm a new writer on Tumblr and AO3! I was wondering if you would mind giving me some tips on how to get started on Tumblr, as I'm not really sure how I should do things around here.
I have one work, but it's more of an academic one, not a fictional one. I'm not really sure how I should get started with writing, and I'd be operating on a request based system for now.
I came on Tumblr to get some writing practice (ie to force myself to write more because I'm losing it), to meet more people like me, and to share my thoughts!
You are already an established writer, so I figured you'd be the best person to ask!
Thank you, even if you only read over this.
From Tally <3
HI TALLY
honestly i didn't start writing here on tumblr untilllll maybe my junior year so my oldest posts are lowkey dookie buns and i'm still working on my writing because it could use some work ngl 🤥
here are some i would give you for starting on here
1. you do not need to please everyone on this app about how you establish or end a story
2. requests are really fun to write when you have writers block but you don't need to do any that you aren't comfy with cause some can be just a little 🤏 odd
3. WRITE NOW EDIT LATER!!! it's very important that you get into the groove of just letting yourself go and just writing what you need and editing it later.
4. PROMPTS! PROMPTS! PROMPTS! (there are a lot on pinterest it can be really helpful for again...writers block....it's rough out here 😒)
5. always remind yourself that writing is just a hobby so you are allowed to take time off when you don't have motivation 🤙
6. basic grammar skills (i don't know how to use a semi colon and i don't think that will ever change🧍)
7. NO GENRE IS TOO ADVANCED TO WRITE!!!
8. do not feel like you have to use big fancy words to make your writing good unless that's the kind of writing style you want 🫶
9. oh and definitely read books or fics with your writing style
10. MAKE A PRETTY PROFILE AND HAVE FUN 😍
i hope some of these tips are at least helpful but if there is anything i didn't cover on here then feel free to comment any questions 👹
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