#because I can and you can't stop me XP
Explore tagged Tumblr posts
Text
Let Free The Curse of Taekwondo: Things you didn't notice #1
Isn't this another K-BL where I'm internally squealing because of every single detail? You bet it is. You can read my other meta/cultural detail/Korean language posts for Love for Love's Sake, Time of Fever, Grey Shelter and Boys be Brave on my pinned post or hashtags^^ (I really need to organize it under one singly hashtag tho...)
I already talked about how impressed I am with the fact that this series has done their preparation job well, with props, settings, language, history etc.
It is about a countryside/small town in Southern province of Korea - because a lot of characters use satoori (southern dialect), almost all of them except for the main two guys. There is also a distinct contrast/conflict between 'fancy Seoul rich guys' looking down on 'Southern town'. Juyoung even was surprised Dohoi doesn't use satoori.
To which, he responded with 'You'll be uncomfortable if I use it". And Juyoung said there are plenty other uncomfortable things around here, beside understanding/listening to everyone using other accent xD Confusing Gaga translation errors, we meet again!
Actually, it's interesting because Dohoi's name is written 이도회 in Korean, which typically would be written as 'Dohoi' but pronounced as 'Dohwe' (think of surname Choi that is actually pronounced as Chwe), yet in the first episode I clearly heard them actually say 'Dohoi', letter by letter. Now I wonder if it's also related to satoori... I wish I could speak it, it sounds so cool tbh.
He actually said 'I'm not in a good condition', meaning his physical form. What do you mean, mood, when was that ever an excuse in sports..?xD
By the way, what is it with boys trying to get closer to other boys by buying them unusual ice cream?:') Okay, garlic sounds more weird than red bean one :D
Also, I tried to find the Hasong town they talked about but failed - maybe because of incorrect transcription or maybe they made up this town based on Uiseong - a small town close to Daegu which is famous for being the most famous garlic town, they produce a lot of it and garlic fame would be seen everywhere - so who knows, I bet they allude to this when Juyoung said 'why can't there be a vanilla garlic ice cream? It's like a collaboration!'
Another thing, I thought the time of this series was somewhere around 1990s-2000s (because I watched a movie in similar setting that was called 1997 year but they still used pagers, now that I think about it). It was also still the time where teachers could use physical punishment on their students, it's heavily highlighted but I don't actually know around what time they stopped... Probably in Seoul, they already were getting rid of it but in small towns it was old-school teaching, which is again why Dohoi tried to tell Joyoung out of it.
I'm not familiar when small laptops and phones appeared in Seoul but I think the series is actually somewhere around 2005-2010! Which would make sense, Juyoung got the 'cool' flip-phone and a laptop with Windows XP (released in 2001) but small town is still far from that, as they use landline house phones to make a call.
He also has mp3 player and as other tumblr folks figured out, he was listening and dancing to Jewelry song released in 2005 :)
And another thing that convinced me about the time era... the final scene!
Do you want to know why at the end of Ep 1 Dohoi smiled and laughed and ran to Juyoung even after so many exhausting days and neverending small miseries and a new loud housemate?
Because Juyoung not only came to pick him up with an umbrella in the acid rain, he also reenacted the famous umbrella scene from the classic romantic K-drama called "Temptation of Wolves" (늑대의 유혹) which was released in 2004! To make Dohoi laugh.
(Yes, when Juyoung intentionally put the umbrella down and the camera cut the shot to the framing when the umbrella slowly lifts up, showing smiling Juyoung, I was like 'you did nooooooot' xD)
(last screenshots taken from @heretherebedork post, I'm sorry I am very lazy and cannot take a good screenshot for life :'))
So that was already our very first romantic teasing-implication!
Another cute thing: optimistic Joyoung wrote a diary entry into the fake old Korean "Facebook" (they had Cyworld instead) to share his first selfie with Dohoi:
"[Excited Shin Jjuyoung]" (typing in a popular back then teenage style) "I miss you guys... But here it's nice too hehe ^___^ Come to play with me!! Together with my friend Dohoi too~~!"
Aren't they the cuteestttttt? I mean, this dynamic is not new but I love how unique the setting is. And I can't wait to watch the second episode, I'm waiting and savoring the first one for now but I'm going to make notes about other episodes as well so stay tuned! If you reply/comment in tags, I will put you in my tag list^^
Tag list: @benkaben @pickletrip @troubled-mind
#let free the curse of taekwondo#korean bl#kbl#dropthemeta#dropthemeta kbl#lfct#lfct comments#let free the curse of taekwondo comments#bl series#juyoung x dohoi#shin juyoung#lee dohoi
281 notes
·
View notes
Note
In the weird core Au, is Yuu just a normal human or what?
Because I don’t doubt they would’ve passed out, out of primal fear when seeing everyone here.
As soon as they were somewhat getting used to Grim appearance, Crowley comes out and it makes it worse. At least depending on his appearance
At the same time it would be kinda hilarious to watch.
Yep! Yuu/the reader is just a normal human who's been whisked away or backroomsed to the Weirdcore TWST dimension lol - some parts of this AU is inspired by another Weirdcore AU I've seen actually! I can't remember where I read it - I'm pretty sure the writer stopped writing TWST stuff tho xP
If you've watched my Meeting With Vil video, you can see how the Weirdcore cast has to be a bit more careful around the resident human! They have a much more fragile psyche and body, so sights that would be fine for the Weirdcore guys may cause distress or injury for Yuu!
I feel like it'd be fun for all of the Weirdcore cast to be much larger than normal humans! But also, they'd be inconsistent - like reality warps around them. For example, Riddle looks very large when he's angry - but he can shrink down to an almost human size if he wants to come across as less intimidating.
As for Yuu encountering Grim and Crowley! I feel like being chased by Grim would be significantly more frightening for them - I'm still deliberating on how the Weirdcore beings of the world will react to a human though... Part of me wants to make them be perceived as baby otter levels of cuteness since the juxtaposition of these massive monsters cooing at Yuu seems like a fun thing to think about.
As for Crowley! Crowley will be imposing af I think - I'll probably give him more wings than Vil, as well as floating elements like Lilia (probably in the form of keys and mirrors since that seems to be a motif of his)
Yuu will probably be in some kinda state of shock during the prologue for sure, but humans are adaptable! They can eventually develop the vaguest sense of normalcy in the strange world they find themself in.
Weirdcore AU Masterlist Here!
#twst#twisted wonderland#disney twisted wonderland#disney twst#twst weirdcore au#ahaha I hope I didn't go too rambly/off topic#there's so many little pieces of worldbuilding that can be applied to this AU and I just find it so fun to tirn my attention to each and#every nook and cranny that might stand out to me lmao#The other option on hiw the Weirdcore guys percieve humans is where the little frigthened biped activates a sorta prey drive#buuuut I feel like them finding humans adorable and just. being so strong/unnatural that they may cause harm accidentally is a more#interesting concept to me lol. more carefree characters like Kalim may cause garm by being overenthusiastic#pike he ends up gleaming too brightly and Yuu canysee for a day or something lol
56 notes
·
View notes
Text
That isn't very cash money of you, Cupid.
Pairing: 03!Donnie x Reader
Fictype: Songfic
Mood: fluff, crack(?)
WARNINGS: self deprecation, SSWEARING 😎, corny feelings Ew romance yucky, reader is in denial, mention of poison(metaphorically)
🥭: I'm SO SORRY FOR GOING OFFLINE FOR SO LONG, I hope y'all can accept this... (Totally not because I suddenly had a billion ideas for Don and had to write them xP)
★Stupid Cupid you're a real mean guy,
I'd like to clip your wings so you can't fly.
I'm in love and it's a crying shame..
And I know that you're the one to blame.
As you laid down on your bed, tossing and turning as you struggled to fall asleep. A faint glow of pink visible in the almost pitch black room.
You sat up, groaning while you rubbed your eyes. Taking your phone off of the desk it was currently charging on.
“Real dick move, brain.” you grumbled, looking at the current time.
12:45 PM.
You squinted, the light from your phone almost blinding as your eyes adjusted. The blush finally visible on your face.
Rereading your conversation with Donatello on the handy T-phone he so kindly gave to you, the corners of your lips curving up ever so slightly as you recalled your memories with the Purple Turtle.
He had been running rampant in your mind throughout the week, and you had been yet to catch him.
You sighed, laying back down as you faced the ceiling. You had to accept the fact you liked him sooner or later, why not be in denial for a bit longer?
★Hey hey, set me free!
Stupid Cupid stop picking on me.
Maybe it was because you had a thing for smart guys, or maybe it's because of his stupid dorky smile, maybe it was because he only had said smile whenever you were around, or maybe—
You blinked, burying your head into your hands as you groaned. Your friend looked at you with growing concern.
"You alright?"
You waved your hands dismissively,
“Yeah, I'm doing great.”
"You ssuureee?"
“i'm very much sure, thank you.”
"Maybe it's that Donatello guy you keep mentioning."
“shut up— no it isn't,”
Your friend has gotten increasingly closer to you, wiggling their eyebrows as they shoved you playfully.
“—Oookay maybe it is.”
"Tell me more?"
“no.”
★I can't do my homework and I can't think straight, I meet her every morning 'bout half past eight.
It wasn't very well hidden, practically everyone in your friend group knew something was up.
You'd randomly message them that you wouldn't be able to make to the hangout followed by some bogus explanation.
Sometimes when they made their way to your house they'd see you sneak off somewhere.
Once you'd almost been caught entering a manhole just to get to the lair, or to Donnie to be more specific.
You did not like it whatsoever.
★I'm acting like a lovesick fool, You've even got me carrying your books to school.
Conversation flowed smoothly as you helped Donnie carry some spare parts from the junkyard, he ranted about some machine he would make with said parts.
At this point you felt as if time itself had stopped, all you could hear was the sound of his voice echoing off the buildings as you two walked through the alleyway.
The road was quite crowded near the garage, it would've been impossible to get in without getting caught. Manhole it is I guess.
You hadn't even noticed that you've already arrived at the manhole cover.
You absentmindedly followed his figure and he knelt down to take off the cover, looking at you expectantly.
He cleared his throat before gesturing to the open manhole.
“wh— oh, uh.. my bad.” you murmured,
"I'll go down and you hand me the parts, sounds good?" He smiled, if only he knew the effect that had on you.
“..yeah.”
You watched as he placed the spare parts on the ground, then moved to go down the ladder.
Once he gave the signal you grabbed the bucket next to the hole, a rope tied to it so it would be easier to get stuff down if it was too heavy or big to get down normally.
You placed as many parts as you could fit in the bucket before grabbing the rope and slowly letting it down the long hole.
Once Donnie was done getting all the parts out he tugged lightly on the rope, letting you know he was done.
After repeating that process more times than you could count, you slowly ascended down the ladder. Once again carrying the spare parts while you made your way to the lair, Donnie humming some tune he heard while Mikey was watching the Television.
You didn't like how you could practically smell Donnie from how close you two were, maybe it was because he smelled like sewer or maybe it was because of the fact it made your heart race. Probably both anyway.
You nearly jumped out of your skin when he started talking.
"Hey, (Nickname)?"
“uh— yeah? What's up?”
"I just wanted to thank you for helping, it means a lot to me." He beamed up at you.
You looked away, already feeling the heat creeping up onto your face.
“Psh.. it's no Biggie, it's the least I could do as a... Friend.”
It hurt to say that, partially because it was true.
Donnie chuckled, nudging you playfully.
"Yeah, well, I'm glad to have you as a friend then."
That hurt even more, and this time, it's because he could never see you more than just a friend.
★Hey hey, set me free!
Stupid Cupid stop picking on me.
Your heart raced whenever you even just thought of him, and it broke just as fast. You knew deep down that he'd never like you back, (did you though?). if Cupid really did exist, he's cruel.
You clutched your beating heart as you hid behind a wall, trying your hardest to calm it down before going back to meet Donnie again.
All this from just grazing each other's hand? Maybe you really were pathetic, or maybe you're just touch starved. Could be both.
You knew Donnie was just sitting there watching TV, completely unaware of what power he had over you. You felt bad lying to him, you usually told him everything. But not this, it's not worth losing him over some feelings. Right?
★You mixed me up for good right from the very start.. Hey now, go play Robin Hood with somebody else's heart!
When you first met Donnie, it was like an arrow went straight through your heart. Maybe you're over exaggerating it, maybe.
It's like the arrow was laced with poison, slowly infecting every part of your body without you knowing it, and lastly, it infected your heart.
You always had a feeling you liked him from the start, maybe it was the fact you couldn't accept liking him more than just platonic liking.
It got harder and harder to push back down into the deep depths of your heart. The last straw was when it finally hit you straight in the face, you loved him. And you couldn't do anything about it, neither could you decide whether he'd reciprocate or not. It was killing you slowly, just like poison.
★You got me jumping like a crazy clown,
And I don't feature what you're putting down.
By no means did you think you even slightly deserved him, Donnie's a really sweet guy. He deserved more than some person who can't even come to terms with their own feelings.
Still didn't stop your heart from doing a backflip into a cartwheel into a handstand flat-back though.
Every time you saw him, your heart just decides to do a whole workout routine inside your chest, the butterflies in your stomach don't help either.
★Well since I kissed her loving lips of wine,
The thing that bothers me is that I like it fine~
Hey hey, set me free?
Stupid Cupid stop picking on me!
It did not give you any sense of pride to admit this but, on more than one occasion, you have fantasized about kissing Donnie. It embarrassed you to no end. (Stupid teenager hormones)
Maybe one day Cupid would decide to have mercy on you, and finally let you move on. Doesn't seem like he's going to, though.
Maybe for one day you could stop being such a weirdo for Donnie? Just for one day?
★You got me jumping like a crazy clown,
And I don't feature what you're putting down!
The fact that you always felt happier whenever you were just with him, even being in the same room could dramatically change your mood didn't help at all.
You hated always wanting to be near him, his entire existence feeling like a drug to you. Time always seemed to fly faster than when you weren't with him, you could never get enough of his rambles, anything he made amazed you, you hated it. You hated being in love.
And you hated the intense feeling of dread whenever you even thought of confessing to him, being rejected by all means was not on your to-do list. Neither was ruining your perfectly good best-friendship with Donnie.
★Well since I kissed his loving lips of wine,
The thing that bothers me is that I like it fine.
You got so caught up in your train of thought that you hadn't even considered the fact Donnie liked you back, maybe it's a defense mechanism set up by your brain so you couldn't dig an even deeper pit.
Donnie watched you do your homework as you fail to notice his longing, he's loved you for a long time already. But by his logic you would never like him back, who would wanna date a green sewer turtle? Living in the sewers is bad enough. What about being a mutant?
He quickly corrected an answer you had written down, his arm coming up from behind you to take a hold of your hand. He erased the previous answer and wrote the correct one.
He knew he couldn't hold your hand like this for too long or it'd be suspicious. Though the both of you craved each other's touch.
You were the only person who would actually listen to his rambling instead of just nodding along and pretending you were. You would ask questions that would spark new conversations, you came to him for answers. You looked for him when you needed help.
You genuinely enjoyed his ramblings. You enjoyed his company though he had nothing more to offer than just knowledge and machines he had made. He didn't even need to talk sometimes, you would just watch him do whatever he was doing. Offering help when he needed it.
Donnie only snapped out of it once you had begun waving in his face.
“—nnie, D? DonTron? Donatello? The turtle in purple? Donasaurus? Downtown Donsville?”
"Yeah—? Sorry I was- uh zoned out."
“could you help me with uh— number twenty five?” you scratched the base of your neck.
"Twenty five—? Didn't I already explain it to you? Like, eight times?"
You laughed sheepishly, turning around to face him.
What you expected was a look of disapproval. as much as Donnie loved explaining things, no one wants to repeat themselves. what you hadn't expected however, was that Donnie was actually much closer than you thought.
As soon as you turned around, you were met with Donnie's lips. You had accidentally kissed him.
As you pulled away, two fingers on your lips while your whole face flushed a shade of red.
Butterflies erupted in your stomach as you avoided Donnie's gaze like the plague, what if he hated it? What if he doesn't wanna be friends anymore?
Your thoughts were immediately shut up by Donnie clearing his voice.
"I'm sorry if this isn't the right time but— can we do that again.?"
Your eyes shot up to meet his and you took in the significantly darker shade on his face. You thought of what he'd looked like flustered, it was even better than you'd imagined.
“i— Yeah, I guess..?”
You held your breath in as he leaned in closer, your face scrunched up as you felt his breath fan over your face.
You peeked through one of your eyes when you felt him move away, a bashful expression mixed with a hint of sadness behind it on his face.
He scratched the back of his head awkwardly, glancing over at you.
"You don't have to do this if you don't want to, ya kno."
Shit— that's not-
Before you could think of anything else, it was like someone pressed autopilot in your mind.
You quickly spun around in the chair, extending your hands to his face. You gently cupped his cheeks as you leaned in,
Donnie's eyes opened in shock as he felt your lips softly kiss the edge of his lips, you had missed his mouth entirely.
You pulled away anxiously, your face heating up at the fact you completely ruined the moment by missing his lips.
Your eyes frantically searched his eyes, trying to catch some semblance of a hint that everything was fine and that Donnie doesn't hate you.
Unfortunately for Donnie, he was too dumbstruck and lovestruck to form a coherent sentence.
The only thing he managed out wasn't even a word, all he did was shoot out a lazy smile.
You sighed in relief, happy that at least he enjoyed it.
While you turned back around to continue doing your homework, you were interrupted by a familiar green hand.
"Maybe one more?"
★Hey hey, set me free
Stupid Cupid stop picking on me.
A few days afterwards, he finally confesses, and by confesses I mean he builds a robot out of spare parts to confess for him. Partially because he's too shy to do it himself and also because he wanted to impress you as well.
And after that was just a hazy blur of study dates and lovey dovey stuff, as Mikey so kindly put it.
You held Donnie's hand as you two watched the stars on top of a random building, you listened as Donnie pointed out every constellation he could see and facts about every star that was apart of each one.
"Did you know that Sirius is the brightest star we can currently see? With our bare eyes?"
You chuckled, gently caressing Donnie's hand with your thumb.
"But I'd have to disagree with it, yknow why?" He added, sitting upright as he gazed down lovingly at you.
“No, why?” you sat up as well, looking at him questioningly.
"Becauseee.. you're the brightest star I've ever seen." He grinned at you.
You grinned back, a light blush adorning both of your cheeks.
“You're such a cornball, Donnie.”
"Yeah, but I'm your cornball."
“Donnie!”
"What?"
You two laughed, smiling lovingly at eachother.
★Hey hey, set me free
Stupid Cupid stop picking on me.
#mangowrites#Spotify#tmnt donatello#tmnt x reader#2003 tmnt#teenage mutant ninja turtles Donatello#teenage mutant ninja turtles x reader#2003 Donatello#2003 tmnt x reader#2003 teenage mutant ninja turtles#2003 teenage mutant ninja turtles x reader#2003 Donatello x reader#2003 donnie#2003 Donnie x reader#donatello x reader#i love donatello
85 notes
·
View notes
Note
I’m gonna be honest; maybe it’s just me but it’s always been pretty easy 4 me 2 sympathize w/ Razor and Sardine- XP Part of it is cuz yknow… They’re just fictional characters and it takes a lot 4 me 2 h8 some1 dat dosent exist, but also idk how 2 explain it but I can so see why both of them turned out the way they did, idk how 2 describe it but when I look @ their environments and thought processes it just makes sense; I always saw them less so as irredeemable demons and more so as cats that probably have a cluster b personality they refuse 2 get treated resulting in them becoming horrible ppl :P
I'm actually going to push back on that pretty hard. Razor and Sardine do NOT have Cluster B Personality Disorders (antisocial personality disorder/sociopathy, borderline personality disorder, histrionic personality disorder, and narcissistic personality disorder).
As far as I'm aware, people with Cluster B Personality Disorders are actually more likely to be the victims of violence than perpetrators of it. While it is true that they are also more likely to be violent than people with other disorders, these disorders are highly stigmatized and it would be irresponsible of me to say that my two worst villains have them and that's why they are murderers and abusers and sadists. That does actual harm to people who have these disorders.
As well, these disorders are often linked to childhood trauma which neither Razor or Sardine have, but you guys wouldn't know about that because I haven't told you guys anything about their backstories which means that there are a lot of assumptions being made here. Razor and Sardine are hugely privileged and their malice comes from that privilege, and more importantly their entitlement.
They believe the world belongs to them because they're men and they're house cats. They face no consequences for their violence and so they get more violent. These are very mundane and banal reasons for evil and I explicitly wanted to create villains who were cruel for those kinds of banal reasons. They are irredeemable specifically because they refuse to be redeemed.
I feel like you want to have a woobified version of my characters in your head so you interpret them as being victims of their disorder when in the text they are first and foremost fascists. I don't mean to be harsh but this is such a harmful misreading of my text that I can't help but be a little upset by it. But also, please don't feel the need to apologize or grovel for upsetting me. I'd ask that instead you stop and think and do research on these disorders and consider what harmful assumptions you may be unknowingly holding onto.
36 notes
·
View notes
Note
ISA PLEASE I NEED YOUR DEEP DARK DEITY THOUGHTS
Something something sculk as a corrupting power. The ender king wants to take, wants to keep everything like a ship in a bottle but the deep dark? It wants to change. It wants to remake everything in its image.
There could probably be something cool having to do with sculk not being "native" to his world, but when rose "woke up" (phil updated the world and his bedrock lowered) so did the sculk. And now its lying in wait, slowly corrupting, slowly changing, slowly creeping.
And then... philza stopped avoiding it, and took some pieces to spread around. Is that gonna accelerate the corruption?
EHEHEHEHEHEHEHEHEHEHEHEHE THIS IS COOKING, DEFINITELY TAKING INSPIRATION FROM WHAT YOU'VE SAID HERE.
OKAY SO here's what I have so far (and restated stuff I said in chat yesterday during stream):
The Deep Dark Deity (I'm leaning female but also really fucking with them being genderless. Their gender is Corruption and their pronouns are they/it) has control over the Warden, sculk, etc. All things Deep Dark. The people who built and once lived in Ancient Cities were a cult that worshiped the Deity. Gods know when/how they died out, if they really died out or just went... elsewhere, and where they ended up if they aren't just dead. You can't tell me that's not a fucking portal. You know exactly what I'm talking about. They could've gone through there. But why?
Something something that portal being activated and the realm it would lead to being accessible is the only thing preventing the Deity from being able to escape DD biomes on their own. Currently they're bound to their own domain unless Phil takes a catalyst or other means of sculk spreading outside of the DD with him.
The Warden was created by the people who inhabited the cities (as we know from that one disc), meant to be a vessel for the Deity, if not straight up created in the Deity's image. Regardless, the Deity can indeed control/possess the Warden and command it whether they're inside of it or not.
Sculk contains XP, which is popularly headcanoned by most players as "life force" because living things drop it when they die (and it's earned though life experience, and life experience increases life force or whatever, blahblahblah, not explaining this in detail here, it's not my headcanon it's just the gist of what I've seen people cook with). This is what the Deity (EDIT: Deity name is Sculk Scourge!) survives off of. They consume it, and there is no such thing as "enough," it always wants MORE. If Ender King is greedy for the material, DD Deity is greedy for... whatever you'd call life force. When something dies in sculk, its life force is consumed by the Deity, and the sculk spreads because the Deity is being made stronger/more powerful and therefore their influence is spreading.
In addition to life force (killing mobs in DD biomes, bottles of enchanting, etc), some other "offerings" they enjoy include diamonds, lapis (gives lots of xp when mined), bones, god apples, infested stone, and beacons.
I'm cooking up a summary type thing like this for each of the Hardcore deities, but one of the things this Deity would represent is the concept of the apocalypse. It consumes to gain power, becomes so powerful nothing can stop it, and continues to consume until there is nothing left to consume.
Taking your idea of how the Deity only came to be after Phil updated Rose's power/influence over the world increased once more. Something something corruption something something Rose's evolution went Wrong somewhere and it turned into a whole ass new deity. Something along those lines idk. Whatever I go with, they have it out for Rose. It's her and her creations that they consume to grow stronger, that they want to remake.
They fucking HATE glow squids because they look like something THEY should've created, being all blue and glowy and ethereal like that. But no. Fucking ROSE did. 🙄 Their resentment of her knows no bounds.
Actually idk if it's resentment or just general ill will but again: They very much intend to do Rose harm. Including emotionally. Like by hurting her precious Child of the Sky. Or corrupting him to make him theirs instead. =)
This isn't a headcanon but like. The vibes of this deity? Scylla from EPIC: The Musical, both the song and the monster herself.
Given the nature of the Warden and the spirit of the Deep Dark in general, the Deity is blind. It navigates the world through hearing, smelling, feeling vibrations, and by sensing the amount of life force something contains. Phil should not enter the Deep Dark with more than 30 levels of XP. If he overstays his welcome in any DD biome, but especially in an Ancient City, the possession he'll undergo by this Deity will make Ender King's possession of him look like NOTHING.
Little does he know, his little recent escapade down there, and those souvenirs he took back with him, like his "doorbell," are, in a way, similar to the backpack Ender King gave him on Quesadilla Island. :)
Appearance-wise, the deity is feminine in body shape even if they're genderless, with long silky hair that looks like sculk. They have milky white eyes, sharp teeth, and everything about them is long and spindly. Their height, their limbs, their fingers. I'm not sure what they wear but it's long and flowy, also looking like sculk.
Idk if you've seen Owenjuice's New Life Series but when he's the Warden origin or whatever it is? This Deity can navigate through sculk like that, swimming in, out, and through it. Here's a timestamp of one of Owen's videos so you can see what I mean. They're always watching. So long as you can see sculk, the Deity can see you. :)
#philza#philza hardcore#hardcore philza#hardcore season 4#hardcore deities#hardcore s4#Deep Dark Deity#philza lore#hardcore fan deities
28 notes
·
View notes
Text
Do you see my vision guys???
GUYS. I got some inspiration. https://open.spotify.com/track/2NHntfUPC17b0nmilAWl87?si=0CAqSZpfQeOt-B2KatyexQ
The Main Character by Will Wood for Frisk, but specifically a Frisk who's fully adopted that sort of Player-esque disconnect from the world. That kind of Flowey mentality where they do everything just to see what happens.
Like, some examples of lines that are FIRE for this
"Control the narrative reliably, baby it's all about me" how they fully determine what direction the Unserground goes in
"So now I'm holding myself hostage" how they can't seem to move on from the Underground and their "adventure" and stay there, constantly resetting
"And enough lefts don't make the right, but two wrongs do" could be like doing a geno/neutral route and then resetting it, doing the "right" thing (except they're still going to control the world so it isn't really the right thing, it's just keeping things in a loop)
"I mean, imagine if protagonists just died in the first scene" talking about saves and loads and how they can't really die
"I'm the gap between a tragedy and comedy" How they aren't really a proper geno or pacifist player, even though they do both, because they just do it for fun, constantly keeping the world going back and forth between them, not to mention the neutral routes
"I'm the main character, and you have to like me" how they feel entitled to all the monsters friendships when they feel like going back and being nice, despite everything they've done (and also maybe a reference to how they don't really have a choice but to like them then, since Frisk knows so much about them and can do and say exactly what it will take to get the monsters to like them. Manipulation time :)!)
"I loot plot armor from NPCs. Well they are to me" *chef's kiss* Talking about how they did what Flowey did and stopped really seeing them as people, but sets of numbers, lines of dialogue, bundles of encounters, etc. (Not to mention the plot armor at the end of a pacifist route, and then turning that same plot armor against them in geno. Or maybe how they stole saves and loads from Flowey)
"Trite, tropes, traits, traumas, trinkets, and treats, it's all XP" How when they feel like doing geno, none of their personality matters, all they are is more EXP for them, and in pacifist they aren't befriending them for genuine reasons, but just because that's the goal, that's what they do in pacifist, it's that routes version of EXP.
"The underdog you cheer for" could be how they see themselves in pacifist, adopting that role as they go through the underground
"Dalleks in high collars monologue. And I outsmart them with a ray-gun and tweet" Refernce to all the monologues throughout the game before fights (especially Mettaton's) and them having done it so many times they know exactly how to best and fastest beat them.
"Her majesty says, 'The Royal We demand a standard of loyalty. An agreement to be reverent, lick the emperor's new boots" how they see themselves as the "emperor" of their world, how they feel like they own it
"The court fool got the guillotine. The witches the stake, you the dopamine" geno reference, Papyrus getting beheaded, and Undyne the Undying dying to them, and the satisfaction they get from it
"We all do what we need to to get through" Protraying themselves as just doing what they need to stay entertained
"But I ain't done a fucking thing to you" Showing how they don't really feel like they've done anything wrong.After all, they're just having fun, and they always fix it anways, so what's the big deal?
Holy shit this came out to be a long post. Uhhh... thanks for listening to all this, and if you have any other ideas for this song's lines or another song, let me know, because this has taken over my brain.
#undertale#Si says stuff#animatic idea#character songs#will wood#frisk#frisk the human#undertale frisk#frisk undertale
16 notes
·
View notes
Note
Any general headcanons for doe; romantic or just regular guy stuff :]
You guys really wanna know MORE!? AHH I have had no one to talk about my beloved Doe with AH! Sorry sorry! I'm done gushing! Genuinely just happy to talk about them.
TW: YANDERE RELATED TOPICS
----------------------------------------
John Doe absolutely goes by he/they pronouns. No ya'll can't take this from me.
Even in their female form which is often referred to as "Jane Doe", I feel like that would just piss them off. I think just bc he changes his presentation doesn't mean you get to misgender them. I think despite presentation changes he'd still be himself and still go by John Doe.
So Regular Guys are pretty much pests in the Uncanny Valley. John Doe's eyes are kinda of explained in House Hunted 2 that he has to physically split his eye in half so he blends in. Personally, I think that's got to be uncomfortable all the time, so at home he does go from two eyes to one eye since he feels comfortable about it.
Many would think he's controlling which I think he can be occasionally, but not on purpose. Due to some of the things he has been through all alone, I think he views himself being controlling as protecting you, and while yeah he's a whole yandere I think he's more than willing to hear you out on making him comfortable while also accommodating your- freewill lol.
He hisses at people.
He stares at you when you sleep. There is no way ya'll convince me otherwise.
He doesn't require sleep but understands that you prefer to snuggle in bed with him at night.
He hates any of your plushies. He thinks if you hug them, you like them more than him- but he won't throw them away. He likes how soft they are.
He stutters a lot when trying to explain his feelings to you. He isn't used to people viewing him as a person over a pest.
Despite being a yandere, he is oddly good at communication if you teach him what it is and how to understand boundaries. He's going to slip up and you gotta understand that when going into the relationship.
He just orders takeout a lot. I have a weird headcanon that Regular Guys can make things from thin air so when he orders food he hands them money he just conjures. ((This man accidentally inflates the economy one eldritch magic dollar at a time.))
When he gets all hyper-realistic, he doesn't acknowledge it as "scary" to him he's sort of blind to it happening. While yes he is physically doing it, he doesn't see it so he just- kinda thinks you're being mean to him if you freak out. I think he's a visual learner so cues such as covering your eyes help him understand you're just uncomfortable, but don't love him any less.
He lets you pet his hair and despite the curls it never knots or tangles. Like it never knots up.
He isn't good with animals. Except crows love him. He likes crows.
He does try to clutter your home- and uh that's gonna require you explaining to him that humans need clean spaces to live.
Did I mention he's jealous? However, he can be really subtle about it. He just glares or waits till you turn to go hyper-realistic on someone.
He has an existential crisis in one breath, but in the next will ask you to pass the popcorn. (he is unwell)
For my FNAF bitches, he would listen to your info dump about the FNAF lore any day of the week. Any kind of hyperfixation or special interest of yours he will listen to you talk about it. He can keep up with however you talk and will never ask you to speed up slow down or stop talking. He just likes you.
He can help with chores, water CANNOT be involved.
In his Lil' Doe form (I HAVE DIBS ON THE NICKNAME >XP), he takes dust baths, but because he isn't human he doesn't have to take traditional showers. He can't too or his form does break down so please take care of him.
Despite him hating you taking showers, he learns to accept it due to the fact you explain it is a health thing. He realizes a human being is much more complex than a Regular Guy physically and requires more care than a dust bath.
He makes sure you eat. If you don't eat he becomes paranoid you will die.
Has he killed people for you? Yep.
Kinda running out of thoughts!
#character x reader#john doe#john doe visual novel#john doe x reader#john doe x you#tw yandere#johndoeshrine#obsessive yandere
111 notes
·
View notes
Text
New QSMP rules and why they needed to exist
1. The areas protected by the Administration/Federation cannot be broken, do not take advantage of bugs.
Or the admins "very bad, not good event". For people who weren't there, there was an event on Thursday for the liberation of Cellbit and Felps from the federation. The players tried to break in and discovered that you can destroy protected blocks with the symmetry wand. They spent hours doing it, only for the admins to erase the structure from the map so they would stop. On top of that, fit managed to find a way to vandalize the protected church using a watermelon gun yesterday.
This rule is obviously for story purpose. You can't really hide any structure in minecraft, so they don't have any other choice than putting the building in plain sight. If the players keep breaking the protected blocks, it can affect the story by revealing things that are only supposed to come up later. I can imagine the admins weren't happy to see all their hard work destroy by something they didn't know was possible, hence the ban.
2. XP farms are allowed as long as the spawner was generated naturally.
I don't know anything about XP farm in minecraft, but it's nice that they clarify this. There was always a doubt on the server about XP farms, which one was legal and which one was not. At least now, players know.
3. The video options are allowed as long as the range isn't excessively big.
Fun fact, yesterday I had a thought about how long before the video/audio became illegal due to things getting out of hands. So many things happen to justify this rule: Forever putting way too many blocks in Cellbit castle, The very loud Pac e Mike song, the bird block that cover the whole main area.
It's only a question of time before things get dirty with these. It can be very inconvenient for players (and viewers) that have sensitivity issues. Or really annoying at least. By restricting it, you ensure that players don't interfere in the enjoyment of others. (I'm pretty sure there were complaints about the bird noises. It was pretty harmless, but imagine if Forever had put something worse, like a loud music. It would have made La France, Favela and Phil's house unplayable areas.)
4. Do not modify too much the spawn area.
No ideas why this rules had been added now specifically. My only guess is that there is a significant amount of players going there now because of the Sharestone. But yes, it's a logical rule to ensure the spawn isn't the target of a Prank. If any of you know if something happen at spawn, I will edit this section.
5. It is prohibited to import or move structures with the Create mod or any other type of mechanisms.
Ah, This was quick. Yesterday, Bad and Dapper move a big tower on top of foolish dragon using the create mod for a prank. The problem was, the tower gives mining fatigue, making it almost indestructible. This discovery basically allows players to move anything, even constructions that are not their own.
You can imagine why this one exist. I was on Foolish stream yesterday, and he genuinely looked distraught at the alteration of is structure. Allowing players to move buildings at will? Terrible ideas. Not only could they do that to prank each other, but also they could break up lore building. Also, yesterday show that it's not that simple. Dapper destroyed part of the tower by moving it. The superglue is destruction and drama waiting to happen.
6.The deadline to complete the missions are 12am PST, after that, the missions will reset.
Not the twitter admins won't have to wait for BadBoyHalo to go to sleep so they could post the egg statistic update lol.
7. The eggs cannot have more than 2 immortality totems
This one is probably the most controversial, but logical for me. To paraphrase what Étoiles told Pomme yesterday: "with everything you have, it's impossible for you to dies. At least if the code isn't cheating". And I believe he is right. With the stasis chamber, the gears and the totem, it's almost impossible to kill an egg if the players are being careful. And we know they are trying really hard to take Pomme last life so the story could progress. The attack will not be like the last one, it will not be as unforgiving. So, with Bad doing totem traffic on the server, they needed a way to give a chance to the code and restricted them. If not, all eggs would have 30 totems by next week. X)
I really hope it increases the chances to have epic battle for the eggs while not dooming them.
#qsmp#qsmp rules#long post#I hope this give context#All of the rules are basicly a reaction to admins being like#“ oh shit I didn't know you could do that!”#The palyers are breaking them slowly with their inventivity#The funniest one to me was the superglues because it's Dapper (an ADMIN) who used it#Not a player
157 notes
·
View notes
Note
Hello it's me with another very naive computer question!
One of the really common complaints you see about modern software (from Adobe, Microsoft, etc.) is the move from the single-purchase model to a subscription-based model. While I understand that people are upset about paying more money over time, this also feels like the only viable option for shipping products that work with modern OSes, especially Windows (I don't have any experience with MacOS). Windows pretty regularly updates, and if you want your product to continue to work, you have to continue paying your engineers to maintain compatibility through time.
Obviously I understand that there are lots of FOSS options out there, but for the companies that are built on making money from these sorts of software products, I don't see another way. Am I way off the mark here?
This is a really good question. I don't have a great answer, but the model I have in my head is that "traditional software distribution" is partially an artifact of an era where companies were starting to use computers but internet use was still spotty so providing support for software was just a very different ballgame. A lot of what I'm saying here is not like. Fact as much as it is my understanding of The Software Business from the side of someone who is a little involved in that but mostly not in that.
(This is mostly about "business software", that is to say, accounting packages, creative suites, design packages, modelling tools, etc. This model does not explain like. Spotify. But that's much easier to explain.)
You're not wrong that the subscription model really make sense given modern software development, where patches come out continuously and you get upgraded to the latest version every time something changes, but there has been a significant change in how software is developed and sold that makes it noticeably different. I think that the cause of this is mostly because it's finally practical to do contract-style deals with hundreds of thousands of customers instead of doing one-off sales like we used to do.
In the Traditional model you charge a pretty sizeable upfront cost for a specific version of the software, you buy Windows XP or Jasc Paint Shop 7 or whatever and then you get That Version until we release The Next Version, plus a couple years of security and support. When the next version hits, we stop adding any new features to your version, and when that hits end of life, you maybe get offered a discount to buy licensing for the latest version, or you drop out of support.
Traditional software with robust support typically costs an awful lot, Photoshop CS2 was $600 new in 2005, or $150 to upgrade from CS, because you're paying for support and engineering time in advance. A current subscription for just Photoshop is $20/mo, and that's after twenty years of inflation. Photoshop is also cheap, a seat for something like SolidWorks 2003 could probably have run you $3000-4000 easy. I can't even give you a better guess there because SolidWorks still doesn't sell single commercial licenses online, you have to talk to their salespeople.
The interesting thing to me about Traditional pricing was that I think it was typically offered to medium to small businesses or individuals, because it's an easy way to sell to smaller customers, especially if it's the 90's and you're maybe selling your software through an intermediary reseller who works with local businesses or just a store shelf.
Independent software resellers were a big business back in the day, they served as a go-between for the software company and smaller businesses, they sold prepared packages in a few sizes and handled the personal relationship of phoning you up and saying "Hey there's a patch for your accounting software so that it doesn't crash when someone's surname is Zero, we'll send you a floppy disk in the mail with some instructions on how to install it." Versioned standard releases are a thing you can put in a box and give to resellers along with a spec sheet and sales talking points. This business still exists but it's much smaller than it once was, it's largely gone upmarket.
If you were bigger, say, if you were a publishing house that needed fifty seats of editing software you'd probably call the sales department of Jasc or whoever and get a volume deal along with a support contract.
Nowadays why would you bother going through resellers and making this whole complicated pricing model when you could just sell subscriptions with well-established e-commerce tools. You can make contract support deals with individuals at scale, all online, without hiring thousands of salespeople. You can even provide varying support levels at multiple cost brackets directly, so you don't need to cultivate a direct business relationship with all your customers in order to meet their needs. Your salespeople handle the really big megacorp and government deals and you let everyone else administer themselves.
It also makes development easier. You can also deploy patches over the net, you just do it in software. You can obsolete older versions faster, since you can make sure most people are using the latest version, and significantly cut down on engineering time spent backporting fixes to older versions. I think a lot of this is straightforwardly desirable on most software.
Now, there are still packages sold by the version, and there are even companies selling eternal licenses.
Fruity Loops Studio is still a "Buy once forever" type deal.
MatLab can be purchased as a subscription or as a perpetual one-version license.
Windows is still sold like this, but also direct to customer sales of Windows are minimal, Windows is primarily sold to OEM's who preinstall it on everything.
But it's a dying breed, your bigger customers are going to want current support and while there are industries where people want to hang around on older versions, for a lot of software your customer wants the latest thing with all the features and patches, and they'd rather hold on to their money until later using a subscription rather than spend it all upfront. Businesses love subscriptions, they make accounts books balance well, they're the opposite of debt.
Personal/private users who might just want the features of Photoshop CS2 and that's fine forever don't matter to you. They're not your major customers. This kind of person is not a person who your business cares to service, so you don't really care if you annoy them.
Even in the Open Source business world, subscriptions are how the money is made, just on support rather than for the software itself. You can jump through relatively few hoops to run Ubuntu Enterprise or SUSE Enterprise Linux on your own systems for free, but really there's not much benefit to that unless you pay for the dedicated support subscription.
In many ways I think a lot of things have changed in this way, I have a whole thing about the way medium-scale industrial manufacturing has changed in the past thirty years somewhere around here.
While there are valid reasons you might want to buy a single snapshot of some software and run that forever, the reality is that that's a pretty rare desire, or at least that desire is rarely backed by money. If you want to do that you either need access to the source code so that you can maintain it yourself, or you need to strike a deal with someone who will, or it needs to be software so limited that it (and the system it runs on!) never need updates. Very few useful programs are this simple. As a result subscription models make sense, but until recently you couldn't really sell a subscription to small businesses and individuals. Changes in e-commerce and banking have enabled such contracts to be made, and hey presto, it's subscription world.
47 notes
·
View notes
Text
Okay I have calmed down from the leaks since last night- And I have opinions (some of them are salty; again, it's because I hate leak nights XP)
Yeah I stand by what I said: This isn't the end for Tenko, since his Quirk is still half of Overhaul's, there's a chance he'll get a Quirk Awakening the vestige world (or wherever the frick that dude is, AFO/OFA all but were mutually destroyed).
So maybe it is a rebirth (If there's a chapter called "Tenko Shimura: Rising" or "Rebirth" remember I called it XD) for him, either rising from the ashes like a phoenix or even shedding that coccon from the butterfly metaphor, it is one of his motifs after all.
I'm also split 50/50 on Izuku ending the series Quirkless, but I believe it's a red herring- because he and Tenko did fist bump before he decayed, bloodied fist. OFA has a conscience of it's own, so if you say it was a "Heroes: Rising" ending I'm gonna have to ask "from the drafts" or the "final product". But to be fair I was already biased when it comes to this outcome.
Also, that thing from Chapter 362, I'm still on edge about that one; because it could've been an afterlife thing but he doesn't even know what Aura Might looks like, so maybe we'll get a return on that (I'm sorry for constantly bringing it up but I refuse to believe that was a small easter egg HORIKOSHI WHY WAS KATSUKI THERE-)
Oh yeah, speaking of which: if the goal was a perfect victory with no casualties, then Izuku won against AFO to save Tenko, but the mission isn't finished yet until he sees Tenko taking his hand with a smile; how is he gonna do that, unsure, but he does have a knack for making unlikely things happen. Remember, Eri herself wasn't saved until she smiled at the Cultural Festival.
Also maybe (and it's a huge maybe) that's the thing that breaks the hidden POV- faced with a failure from the very thing he was trying to avoid, breaking down because. Well look at everything he got thrown at him post-PLF, burdened to save the world, failing to save someone and realizing he can't be a sitting duck, finding out one of his friends was a traitor, didn't even get time to process Katsuki's death, thought he'd be unable to stop Toshinori's, for a brief moment lost his arms-
This one might actually make him get close to a Despair Event Horizon, (I'm 100% sure if Mirio wasn't there he'd shut down by 367) ... then somehow, he gets convinced to not give up, of course it's by Katsuki (he's already there might as well XP) because he's the only one that can make things stick in Izuku's head atp, finding the motivation and getting that mixed with determination to say it's not over yet. And it isn't.
Besides, I don't trust the leakers to do a good translation over bait interactions, they've done it three times that I know of, so uh maybe don't gather your emotions from what they say; trust me, it's an annoying spiral of doomerism.
... plus if Tenko actually somehow transferred something of AFO/OFA they don't have the vestiges anymore so uh maybe something is still shimmering under the surface (I'm getting my own hopes up XD). Also again I do want a follow-up on 362 because I want Tenko and Katsuki to interact it'd be very funny even with the angst in my freaking opinion please-
And one more thing: I have yet to see Izuku reaching out with a smile to save others like he wanted in the first place.
TL;DR: It's most likely a red herring, Tenko is gonna shed the Tomura mask he was trapped in and come back somehow, maybe the vestige world is intact but without the users or AFO, and I still wanna know what the fuck was 362 about. Also no offense but.
This fight is only gonna be a loss if Izuku finally breaks down, gives up and no one (*cough*letsberealitsKatsuki*cough*) is able to convince him otherwise. And we get a shit time skip. Either of the last two would have to happen for this to be real and it hasn't yet so wait this ain't over.
#spider.posts#Boku no Hero Academia#BNHA Leaks#BNHA Spoilers#MHA Spoilers#Midoriya Izuku#Shimura Tenko#rule 1: enjoy the leaks reactions. rule 2: never trust the leakers themselves. rule 3: there are better translators please-#pikahlua. bakuhatsufallinlove and oshiawaseni here. been_beenmaigto on twt. they have more accurate translations#can't guarantee they're perfect but I can guarantee they're leagues better because they actually dig the story's meaning damn it#I do have a lot of mixed negative feelings about this chapter but let's not jump to doomerism yet
15 notes
·
View notes
Text
Tips for BG3 fans considering giving BG2 a try!
Disclaimers: I never played the enhanced or extended or whatever it's called - the Beamdog edition, that one - so I can't say what, if any, of this it might have changed. Also, while it continues to be my favourite game of all time, it's been like 5 years since my last BG2 playthrough, and I always ran it with a whole bunch of mods; I might get a few things mixed up, but I'll edit in corrections if I find that I have!
Much of this will apply to BG1 as well, of course, but not all. I am not really addressing BG1 because I've played through the whole thing maybe twice to my couple dozen BG2 games, and also because people who started a series at #3 don't get to be too picky about doing the first two out of order either :P
Right, so! I'm going to try not to spoil much here; these are just things to make your life easier and less annoying before you are blindsided by them and have to back up three hours to avoid the issue.
1) You might find yourself having to back up three hours to avoid some issue. BG3 has hopefully already thoroughly taught you this practice, but save early, save often, and keep your old saves until you're entirely done. This is a twenty year old game, I promise you have enough storage space.
2) We are playing under something like 2e (second edition) D&D rules here, not 5e. Armour class is good when it's low, not high. You don't get a set number of ability points at character creation, you roll dice and then you keep rolling for the next ten minutes until you get a nice, high points total to distribute as you prefer. Thac0 means "to hit armour class 0". Multi classing and dual classing are not at all the same thing, and will result in very different builds (also which one a character can do is determined by their race).
3) Games came with giant manuals back then; you are gonna need to either be doing some research, or just accepting that everything is going to be very confusing for awhile.
4) Go right ahead and crank that difficulty setting down a notch or two before you get started; after the first hour or two getting to grips with it, BG3 combat was basically just a nice, gentle romp through the park for me. I'm not saying this to brag (I don't ever play above core difficulty in BG2, myself), I'm saying this because you are going to find yourself getting very, very frustrated very fast if you don't understand that games back then had much different expectations when it came to how they handled some of the things that contributed to difficulty. Don't be meaner to yourself than you have to be! Challenge is fun; beating your head against a brick wall over and over is not.
5) The game is not going to do anything to stop you from going places you are not equipped or leveled to handle yet. If you are not making progress with some new area after a few tries and different approaches, consider going away and coming back later. It is also perfectly happy to spring surprise dragons on you. Or surprise "oh hey I just opened this door in the middle of the city with a certain common item in my inventory and now I appear to be in the second hardest fight of the entire game" encounters.
6) XP is distributed to all your party if it is main quest xp, and split among your party otherwise. If a character is not in your party at the time this happens, they don't get the xp, as a general rule. One or two specific exceptions aside, the game does not play catch-up for the characters you had leave your party temporarily; I would advise deciding who you want to have in your party fairly early on, then sticking to that so you're not wasting good xp on characters you're not keeping around.
7) Unfortunately, the previous is somewhat complicated by the fact that some companions have their own personal quests they want you to do for them. Quests with hidden timers that start running when you pick them up. Quests over which they will leave your party permanently, if you don't get around to them soon enough/don't listen when they give you a "do this basically now, or else" ultimatum. Quests you are going to be in no way capable of doing at the start of the game.**
8) Not all companions get along with one another; some of them cannot be in a party together without eventually fighting to the death as you're walking down the street one day. Pay attention to their alignment and don't go mixing good and evil characters in the same run. Neutral ones are significantly more chill.
9) There's a reputation mechanic which is kind of a morality tracker; good companions can also leave you if you get too low rep, and evil if you get too high.
10) When you first get out into the city proper, go check out the shops in this starting area; you can get a gem bag and a scroll case which will make inventory management much more pleasant. There are also bags of holding in the game - you know, those things our BG3 player characters kept taunting us about not having?
11) Companions can permanently die in a way that leaves them unable to be resurrected again due to the condition of the body. Be careful! Or just reload one of your twelve billion saves you've been carefully making, that works too.
12) Sometimes certain spells can have effects that might not occur to you in advance. Like, oh, say, disintegrating a dragon and only realising thirty hours later that you also disintegrated the crafting component required for making a really powerful weapon which it had in its inventory at the time.
13) You've noticed by now in BG3 that there are enemies who are resistant or vulnerable to certain types of damage, yeah? Bludgeoning, specific elements, etc. That is also going to be a thing here, but it's not always as immediately obvious what the problem is when you're failing to damage something. But in general, magical vs non-magical damage is a much bigger concern in BG2. There are many enemies that only take damage if your weapon is an enchanted one, and they might also require a certain minimum level of enchantment; +3 weapons or better, that sort of thing. Spells can affect this, too. Certain types of damage can cut through certain spell protections. Etc.
14) Hint: Melf's Minute Meteors count as +5 weapons, if you should ever find yourself unexpectedly in need of such a thing for some unknown reason I'm sure will never come up!
15) You can turn on a great many auto-pause options in the menu to get something significantly closer to the turn based combat you're used to. I use most of them; pausing whenever one of your characters finishes casting a spell (different spells take different amounts of time to finish casting and you can be interrupted before you manage doing so) is very useful so that you can immediately start them on their next spell without wasting time in combat.
16) If there's anything you really don't like, such as constantly being told to gather your party before venturing forth, there's almost certainly a mod for that.
That should do for now, have fun, enjoy the absolutely terrifying versions of vampires and illithid which will stalk your nightmares afterwards!
**It's Keldorn, I'm talking about Keldorn. I know he's amazing, but just leave his ass right the fuck where you found it unless you are feeling about ready to fight some of the toughest enemies in the game. Or you've bought that one specific item and don't mind a little cheese, because god knows I always use it if I'm planning on recruiting him.
31 notes
·
View notes
Text
Tickletober day 2 - accidental (ddlc tickle fic)
Hey! So I skipped day 1 since I lacked ideas or motivation XP sorry bout that!
This is a sfw tickle fic so if you don't like that you can scroll now ^^
Lee! Natsuki Ler! Yuri (this can be a ship or just friendship whatever you want! :3)
"Yuri thats not how you do it!" Natsuki said with a frown and tried to snatch mixing bowl away from Yuri (despite being like 20 times shorter than her)
"Okay just chill out" she replied annoyed and gave her the mixing bowl "H how am I supposed to do it then?"
Natsuki took the bowl and flipped her short hair for emphasis "Okay so you hold it tightly against yourself and you have to mix it hard and quick!"
"Oh I see sorry." Yuri said feeling slightly shy
"Don't apologise dumbie!" Natsuki teased and smirked up at her, and gave her the bowl back "just stir the damn mixture it's almost done"
"Oh okay" Yuri smiled with a slight blush and took the bowl back copying natsuki's technique and seeing how much quicker it all mixed together using her method.
~ 5 mins later ~
"okay now we have to add the sprinkles to the mixture for extra sweetness and kawaii magic" Natsuki quoted to which Yuri laughed.
"I bet you got that from one of your anime manga things didn't you natsuki?"
"huff.." natsuki said with a blush and crossed her arms "how did you even know that?'
"Because you used silly and cutesty words" Yuri said and smiled down at the smaller girl who had an angered face
"MANGA AND ANIME ARE NOT SILLY!" Natsuki said and poked Yuri's side.
"Ah! Hey don't poke me!" Yuri said with a blush and poked natsuki's belly catching her off guard resulting in a giggle.
"Gah- don't do that!" Natsuki said embarrassed.
"why not?? Yuri said and tilted her head before finally catching on "oh? Oh are you really that ticklish?"
"WHA? No!!" She replied defensively
Yuri smiled down at the cute girl and started to spider her long nails up her sides making her squeak
"Wahait yuri stahap!" She giggled and tried to grab at Yuri's hands
"This is a chance that I can't let pass sorry!"
"Hahah fuhuck you Yuri" natsuki said and laughed not even fighting at he hands anymore.
"Exscuse me? Language natsuki!"
"Okahay actually stop now!" Natsuki yelled
"okay okay." Yuri stopped and smiled "hehe that was.. cute"
"WAH? shut up you...dumbie!" Natsuki said flustered
#sfw tickling community#sfw tk blog#ddlc tickles#Lee natsuki#Ler Yuri#augtickletober2023#tickletober#tickle fic
49 notes
·
View notes
Text
Okay...
I think I'll take it from here.
While the bookstore may be closed, we can still get into the Doomed Commercial Area through the side door. I've made a decision on what die we want to order.
🎵 Polyhedrons
NOVELTY DICEMAKER - "Oh, it's you again. Are you looking for a die?"
2. "Okay. I'd like to order a die from you."
NOVELTY DICEMAKER - "Of course," she nods -- this is what she's here for. "Tell me what you have in mind."
"Do you know the *Wirrâl Untethered* setting? I want a die for that."
NOVELTY DICEMAKER - "Ah, yes, Fortress Accident." She shakes her head lightly. "It's too bad they never finished their game..."
"The Wirrâl Untethered die is a variation of a standard role-playing die, only instead of plants it uses motifs of ice and death. And loss, of course."
CONCEPTUALIZATION [Medium: Success] - Ice... death... loss... sounds like you.
NOVELTY DICEMAKER - "I'm thinking something made from alligator jawbone, cast in black resin. The reptile bone is as white as ice and dead as... well... death," she smiles. "For seven reál I could have it ready in eight hours."
2. "It's a deal." (Order the die.)
NOVELTY DICEMAKER - "Great! See you in eight hours then." She takes a small notebook from her table and writes something down. "Was there anything else?"
New task: Pick up dice from the Dicemaker
We'll have to pick that up tomorrow. In the meantime, while we're here...
6. "I think I found the *actual* source of the curse."
NOVELTY DICEMAKER - "You mean the curse that I'm spared of because I live outside its immediate reach?"
"Yes, well… about that."
"It's a bit more complicated than I first thought it would be."
NOVELTY DICEMAKER - "I'm listening." She leans back in her chair, arms crossed across the chest.
(Just say it.) "There's a two-millimetre hole in reality located in a church on the other side of the canal. I think it may be related to pale."
"Now that I think about it... It sounds too preposterous to say out loud."
NOVELTY DICEMAKER - "What? You came all the way up here to tell me that you *can't* tell me because I won't like the answer?"
(Just say it.) "There's a two-millimetre hole in reality located in a church on the other side of the canal. I think it may be related to pale."
NOVELTY DICEMAKER - "Excuse me?" She sits up, visibly agitated. "A two-millimetre hole in reality? This can't be true."
KIM KITSURAGI - "I'm afraid it is, ma'am. Soona Luukanen-Kilde, the former lead programmer of Fortress Accident, made the discovery."
NOVELTY DICEMAKER - "Soona is involved in this?" She appears to take this in while the chatter from her headphones continues unabated...
"So it's even worse than I thought. It's not just the commercial area that's cursed, it's *the entire world*."
PERCEPTION (SIGHT) [Medium: Success] - She looks outside the window where the night has fallen on the yard.
"What? No, I wouldn't go as far to say that the entire world is doomed."
"It's what I have preached the whole time -- and no one listened."
"Don't worry about it. You've been doing fine so far. I'm sure it's nothing."
Say nothing.
+1 Apocalypse Cop
NOVELTY DICEMAKER - "A 'curse' is something superstitious, but a two-millimetre hole in reality?" She gives you a rueful smile. "We all know what it means -- it's pale."
"In any case, thank you for stopping by. It's good to have an answer, even if I can't claim to understand it fully."
Task complete: Inform Dicemaker about the Source of Doom
+10 XP
6. [Leave.]
🎵 Whirling in Rags, 8 PM
Let's tell Lena we're done with the traps.
LENA, THE CRYPTOZOOLOGIST'S WIFE - "Hello, dear. It's good to see a familiar face." The elderly woman smiles up at you hopefully.
"I restocked the empty trap... Where's Morell?"
LENA, THE CRYPTOZOOLOGIST'S WIFE - "Thank you for doing that, dear." She manages a smile for you.
EMPATHY [Easy: Success] - Her smile is weary. Her earlier ebullience has left her.
LENA, THE CRYPTOZOOLOGIST'S WIFE - "Morell still isn't feeling well. I convinced him to stay at Gary's to get some rest." She looks down at her hands. "I'm afraid the cold has really gotten to him."
"Only the hard core players left, huh?"
"It's probably for the best. It's awfully cold out there in those reeds."
"He gives up and *I'm* running around?"
LENA, THE CRYPTOZOOLOGIST'S WIFE - "I'm sorry, dear -- you've had to drudge through them so many times. Such is field work -- a young person's game as they say."
DRAMA [Medium: Success] - Her voice is shaky. What is going on here?
"So... who's going to check the traps?"
LENA, THE CRYPTOZOOLOGIST'S WIFE - "Morell will eventually. Or we'll talk Gary into going back out, perhaps..."
KIM KITSURAGI - The lieutenant stares at his shoe, caked in mud. He doesn't say anything.
"Something tells me it's up to me again."
"We'll take care of it." (Take it on.)
"Once more onto the breach, then!" (Take it on with undue optimism.)
"Good luck with that. My bug-chasing days are done."
LENA, THE CRYPTOZOOLOGIST'S WIFE - "No." She says -- insisting now. "You don't have to do that. Enough of this fool's errand, Morell will do it. Or Gary. You have work to do, I've wasted enough of everyone's time."
LOGIC [Medium: Success] - Be real -- Gary is not going to help with this.
"We'll take care of it." (Take it on.)
LENA, THE CRYPTOZOOLOGIST'S WIFE - "That *really* is too much, sweetie. Thank you for your dedication, but I can see you're coming down with a cough yourself."
VOLITION [Trivial: Success] - Very strange... why is she not letting you do this? It's like she's given up.
"Lena, what's wrong? You seem different."
LENA, THE CRYPTOZOOLOGIST'S WIFE - "Different -- how?" The half-moons of her glasses reflect you as she looks up at you.
"You've given up on the phasmid."
"You're not telling me the whole story."
"Never mind."
LENA, THE CRYPTOZOOLOGIST'S WIFE - "I'm... in doubt, sweetie. That's all. Everyone is, now and then."
"You're in doubt? About what?"
LENA, THE CRYPTOZOOLOGIST'S WIFE - "It's... a strange feeling." She looks down, biting her lower lip. "I haven't really told this to anyone, but... you *are* a police officer."
AUTHORITY [Easy: Success] - And when a police officer asks -- you must answer.
LENA, THE CRYPTOZOOLOGIST'S WIFE - "Do you ever wonder if some lovely story from your childhood is just that... a story? Or a dream?"
COMPOSURE [Medium: Success] - Hunching her shoulders now, she seems even smaller than she is. Like a sad young girl.
LENA, THE CRYPTOZOOLOGIST'S WIFE - "Seeing the Insulindian phasmid was just a story I used to tell people. I didn't really think about whether it was *real* or not."
"But... Morell told me you'd seen it. *You* also told me..."
LENA, THE CRYPTOZOOLOGIST'S WIFE - "Morell's so proud of it. He always tells everyone..."
EMPATHY [Easy: Success] - A terrible sting in the heart. Regret.
"Are you saying you *made it up*?"
"You seemed to really believe it happened. Doesn't that count for something?"
"So you haven't seen it? I should arrest you for lying."
LENA, THE CRYPTOZOOLOGIST'S WIFE - "No, sweetie," she shakes her head, "there's more to it than that. Morell was so eager to believe my story was *evidence* of the phasmid's existence..."
"That I'm some Queen of the Cryptozoologists... That... And for years his belief made *me* believe too."
SUGGESTION [Easy: Success] - That I'm a queen. An extraordinary witness to grace.
LENA, THE CRYPTOZOOLOGIST'S WIFE - "But now we're both getting old, and he's still working himself sick out in those reeds, looking for it..." She shakes her head, still unable to meet your eyes. "But what if I was just *wrong*? I think I was..."
KIM KITSURAGI - The lieutenant opens his notebook but doesn't write anything.
VOLITION [Challenging: Success] - He's hiding. These things are tough on him. Matters of love, not violence or deceit.
[Suggestion - Medium 10] First, tell her that her marriage hasn't been a lie.
"To hell with this. *I* still believe you saw the phasmid."
"Thing is, you're not sure you made it up either."
"Okay, it's a false memory. Doesn't mean all cryptids aren't real. Chase another one."
"You're right about all of it. And I need to get back to my work."
SUGGESTION [Medium: Success] - An acorn is not the same as the tree. That requires time, diligence, and care...
And? I need something *good* here.
"Wrong or not, your relationship with Morell isn't just about the phasmid."
SUGGESTION - All qualities these two seem to share in abundance.
"Wrong or not, your relationship with Morell isn't just about the phasmid."
LENA, THE CRYPTOZOOLOGIST'S WIFE - "But it *is*. We've spent years searching for the phasmid, hunting it together. Without it, what are we? Just another pathetic old couple..."
"If I hadn't led him down this path he could have a steady job lecturing at a university."
"Morell hated lecturing. You convinced him to do something real in this world."
"Normally when I think about stuff like *women* and *marriage*, I feel *bad*. When I think about you and Morell I feel okay. That counts for something, no?"
LENA, THE CRYPTOZOOLOGIST'S WIFE - "Oh, of course it counts for something. But we've had our hard times too..." She looks down at her legs...
"I was a paraplegic before we met. He didn't know before I arrived… on our first date. If I weren't the Queen of the Cryptozoologists… If I didn't tell him that story…"
COMPOSURE [Easy: Success] - She has to swallow to relax her throat. It's keeping her from talking.
"He'd still be into you. That's not how these things work."
"*Now* I understand why you haven't told him about your doubts."
"Wow, love is *hard*."
Say nothing.
I don't think I could stomach saying anything else here.
LENA, THE CRYPTOZOOLOGIST'S WIFE - "Maybe. But then why do I not dare tell him?" She sighs. "I've wasted enough of your time with this drama. I really must stop talking about it, lest I start crying and waste *more* of your time."
"What you have to know is, the Insulindian phasmid probably does not exist. Let us fools chase our ghosts. There are a million better things to do with your life."
CONCEPTUALIZATION [Medium: Success] - *Are* there? Some of the other things are pretty bad.
#disco elysium#kim kitsuragi#harrier du bois#neha the novelty dicemaker#lena the cryptozoologist's wife
16 notes
·
View notes
Text
Out of all the campaigns I have played The Dunwich Legacy the most in both two player, four player moshpit and true solo as Joe Diamond so I probably have more to say on each scenario than other campaigns. With all that said and done; let's get to it already, the Essex County Express waits for no-one.
The Dunwich Legacy: Good but with growing pains
Set after the story Dunwich Horror, Dunwich Legacy sees you being tasked by Dr. Armitage to find his colleagues nwho have disappeared as he fears for the worst. Finding these professors draws you into a race against time to stop the cultists who want to awake Yog Sothoth. This campaign has some phenomenal scenarios but also some pretty bad ones, not top 3 worst but fairly miserable. When playing Dunwich, one of the things that will come up a lot is deck management. Lots of cards interact with your deck by forcing you to discard cards and some just kill you when you run out of cards like Beyond the Veil and other things.
When it's good in dunwich, it's really good with Essex County Express being a true standout. In this scenario, the location are carts on this train as it gets torn apart by rip in reality. All you have to do is run through the train and jumpstart the engine because time is against you. The five agendas are short and discard the furthest back train carts when they happen so the tension is high and only enhanced by ancient evils being in the deck (A rare good use of it too). The House Always Wins is also a fun scenario with a unique twist where enemies are nonhostile in the first act until the fighting starts so you can gamble in the casino as enemies slowly pile up and turn into a mosh pit by the end.
Dunwich horror was the first campaign created and you can tell because some scenarios have growing pains. Every time Essex County calls to me, I get reminded of Miskatonic Museum and Undimensioned and Unseen which have similar issues, immortal creatures. In Miskatonic Museum, there is only 1 enemy, the Hunting little shit horror which cannot die. When you kill it, it goes back into the shadows of the museum to return stronger which sounds fine until you realise that at a certain point, you just can't kill it at all because the numbers are too high. The scenario isn't that interesting outside of this gimmick. At least in this scenario you get some sweet loot in the form of the necronomicon which is always worth taking. Undimensioned and Unseen is worse because the aim of this scenario is to kill as many rampaging brood of yog sothoth as possible who are immune to damage except by an esoteric formula. Playing this scenario requires a lot of housekeeping too because these broods moving randomly every turn.
Dunwich Legacy's focus on discarding the deck as a threat means investigators who draw a lot like Winnifred or Patrice are poor fits for the campaign. It is also a low XP campaign where you end the campaign at about 20xp so investigators who need minimal XP is recommended (Sorry Amina)
Overall, despite my many complaints, I do love Dunwich Legacy as a campaign. When its good, it's phenomenal and it is simple enough for new players with a nice difficulty curve. I've heard that return to Dunwich Legacy solves most of its issues but it is out of print. Ranking wise, I will put it above Night of the Zealot simply because there is more of it and a more consistent quality than Night of the Zealot having 1 stand out.
Other reviews in the series:
Night of the Zealot: Let's start at the beginning. It is a very good place to start
Path to Carcosa: The perfection of the base formula
The Forgotten Age: Flawed but interesting
#arkham horror#arkham horror lcg#Part 2 of my arkham reviews#I forgot about this review until someone reblogged my other one and now I remembered this was in my drafts for a while now#Carcosa should happen sooner rather than later#One of these days I want to acquire some of the return tos because I love the early campaigns but I do not have £100+
5 notes
·
View notes
Text
[!Smut]
Nothing crazy, pretty vanilla actually
A/N : i didn't wanna ruin that innocent cottage core ms. honey image but then it came to me, that woman is about in her mid or late twenties in the movie, she is a grown adult so I was like (to myself) yeah u right xp, then proceeded to write this short smut. Read at your own risk if you wanna protect that image :)) This is about the ms. honey in the Matilda musical btw
Also, I wouldn't put a taglist for these types of writings because its like an out of the blue thing, I'd only tag if it was an official story but yeah, xp (I'm done talking lmao)
You kiss the inside of her thighs, getting Jennifer riled up for what's about to come. Her fingertips are dancing at the bands of her panties just dieing to take them off so you can have her.
When you leave open mouthed kisses just beside her heat a sound of desperation finally comes from within her.
"Y/n please, I can't wait"
"Trust me darling, this isn't a delay. I want my touch to be savored so that when I finally get here," you right above it now, warm breathe fanning over her clothed cunt.
"Your limits will pleasingly exceed because of me." Just then you kiss her clit over the lace and lap at the damp spot on her folds.
Jennifer couldn't believe your mouth felt that good and it wasn't even directly on her, "slide these down for me" she obliged and spread herself open again like a blooming orchid.
You couldn't resist and licked at her glistening essence, burying your head further between her thighs.
She caught the sight of you pleasing her when she looked down, making her lips part in amazement.
Her eyes don't stay open for long when she lets out a low moan, judging from your toungue motions varying between technique and speed you must've liked it.
Jennifer holds her thighs for grounding and squeezes them when you make her arch. Your hand slide to her hips and pulls them down further on your mouth, "oh, f—" she refrains herself with a bite to her bottom lip.
You part from her and prod a finger at her entrance, "let it out" as you ease one in she squirms at the feeling but you calm her down with kisses to her naval.
"breathe darling, it'll feel so much better soon" she loosens up to your calming voice and gives you the green light when you can continue.
Jennifer wants more than your index so she gets the middle one aswell, the way her hips grind down on them is consistent because she loves the feeling of you inside of her.
You lean back down and gently suck at her puce nub with a clouded mind that's filled with every aspect of Jennifer's body.
Like the way she reacts to your touch, the taste her lush pussy delivers and that beautiful face twisting up from the pleasure.
Suddenly her walls began to squeeze and her hand holds your head steady. "I'm close– fuck don't stop" a moan of your own had escaped and created a tad more pleasure for Jennifer who couldn't stop the ecstasy slurred curses.
She was quivering under the palms of your hands and was about to finish soon.
Both of her hands were threaded in your hair as she whispered numerous chants of yes, then her movements stuttered and she arched from the bed with a long moan, sweet and satisfied.
You licked her clean as her thighs twitched from the overstimulation.
Jennifer could barely crack an eye open for you when you loomed over her, "Jenny, how're you feeling sweetheart?" She held the hand that cupped her face with a hazy smile.
"Good, so good"
"Good." you chuckled and gave her a slow and passionate kiss that made Jennifer feel aroused once again in her nether region.
You mistaked her mellow attitude for exhaustion and settled beside her, fingers reaching for the lamp light but her hand brought yours back.
"Hm?"
"We're not going to sleep until you come as well" her hands road up your shirt and took it off your head.
"You don't have to if you're tired"
"Don't be daft, y/n" a slight smirk splintering at her lips.
#lashana lynch#black women love black women#jennifer honey#smut#shortsy#jennifer honey fanfiction#miss honey fanfiction#Spotify
45 notes
·
View notes
Text
Dragon Age: Inquisition
"Truth is not the end, but a beginning."
With the release of Dragon Age: The Veilguard upon us at last, I decided to do a full replay of Dragon Age: Inquisition from start to finish, all side quests and DLCs included.
It took me 70 hours. By the middle of the game I was so overpowered that it was not even funny and couldn't even gain XP in the last half of the main plot line at all. I finished at level 27, having hit level 23 sometime before the Winter Palace.
It took so long - the better part of 7 weeks - that towards the middle I had to stop and play something else simply because I'd lost interest. (Stray was an excellent palette cleanser and an excellent game overall. If you haven't, go play it now.)
But what can I say about DA:I that hasn't been said in the last ten years?
I still think it's a weaker story than DA2. DA2 went out of its way to show how no one was perfect, everyone was at fault, and no one person could stop the mages or templars from rebelling. I go into it at length during my review of that game, but it made for a powerful story. DA:I does not. There's only so many save the world plot lines a person can take. Is it better than DA:O? Yes, but that's not exactly a high bar.
The characters are not memorable. I only find about half of them worth the time on any given replay, and would easily not bother with most of them if I wasn't a completionist at heart. Dorian is probably my favorite character as he's funny and complex and offers a look at Tevinter we didn't get to see in the first two games, and I find Cullen's redemption arc surprisingly refreshing... but otherwise even Varric and Cassandra - who played off each other so well in DA2 - were uninteresting. Some of the banter was quality, but banter is a dime a dozen in video games. Quality characters - like AC's Ezio - are harder.
And don't get me started on the fan-favorite Solas. As I've ranted about at length to my one colleague who plays the game: I do not understand how people romanticize that romance. If someone treated me as condescendingly as Solas does the PC, I'd probably stab them. He is literally just Corypheus in a slightly more palatable coat. I suppose he should get some credit for being sad about wanting to destroy the world, but that doesn't make what he's doing good and noble. Guilt without attrition is meaningless. Trying to undo your actions because you can't live with him is childishly naive, no matter how much power you throw at the problem. If working with the Inquisition throughout DA:I wasn't enough to show him Thedas is worth saving, nothing is.
Corypheus himself has excellent dialogue, but is so easy to beat it's farcical. In the DA2 DLC it took real effort to kill him in his prison; here, with multiple armies at his beck and call, there was never any doubt the Inquisition would succeed. There was never anything like in Mass Effect 3 where despite all your successes, things were becoming worse - and you still failed from time to time.
And don't get me started on the utter lack of personality from the Inquisitor. They feel like a non-entity at best - which, some have argued, is the point; the dehumanization of worship, the isolation of godhood, &c - but that feels like justification after the fact. It took me looking through the wiki years after first playing the game to realize that the elven Inquisitor's clan could be destroyed - that war table operations could have failed results. I'd never bothered to read many of the reports and certainly they never reacted to their entire extended family being killed... It meant nothing and had no effect on anything, so I have no idea why it was included. I feel that way about a lot of the game.
Don't get me wrong - it's not a bad game. The mechanics are easy to get used to, even if the sandbox feels too big and free at times - especially when you're running around on your thousandth pointless side quest that a god-herald of Thedas should be able to assign to minion. The graphics aren't bad, especially when viewing scenery at a distance - from the balconies on Skyhold or the Trespasser DLC for instance - though fighting a hollow dragon gets old the third or fourth time you do it. There are also some spectacular glitches - in this play through my PC somehow ended up 100' above the map for five minutes before being dropped down in a location quite distant from where I was. And after defeating Saarath in the last five minutes of Trespasser, my PC's body was about 5' from his head and arms for a good 30s before resetting.
But I can't love the game. I've passed many (mostly enjoyable) hours playing it, but can some days can't even be said to like it. And it all comes back to the plot.
To roughly quote Stargate: SG-1: Saving the world shouldn't get old. And yet it does - perhaps because all the grey areas I love'd about DA2 are taken away. The Conclave was nominally about putting an end to the Mage-Templar War, yet the game's solution to that is just to kill off one side or the other. The complexities that led to that point are completely ignored. And this is repeated ad nauseam throughout the game.
Thedas is a complex world filled with complex problems. And all of that is wiped away to fight Corypheus, with only hints of their return appearing in the epilogues. And that is what I cannot stand about the game. They pushed off solving any of the issues DA2 brought to light for another game entirely. I can only hope DA:V delivers.
Other points of note: 1) The Dorian romance is probably my favorite, for the simple fact Dorian is the most interesting companion in the game for obvious reasons. I would kill to have him appear in DA:V in some regard. 2) I remain completely blind to why people adore the bald hobo so, and found his post-game reveal to be a complete WTF. Some plot twists are shocking but understandable in context; this one came so completely from no where it feels like a bad joke even a decade later. noverture's "In the face of your light" is the closest anyone's ever come to making me understand - and, indeed, is worth reading many times - but it shouldn't fall to a fanfic to explain a main plot point. 3) If you're going to give me 1000 side quests, at least 750 of them should have bearing on the plot. 4) I hunted down every single shard. At least this time I got the achievement for it. Still can't say it was worth it.
One last note: I checked my character stats at the start of Trespasser. I'd played a male, elven, two-handed warrior this go around (because a tiny elf flinging around a massive sword will never not be funny to me) and having competed everything that could be completed to that point... I had a strength of 75, and cunning, willpower, and constitution all in the 30s. Dexterity was 12. The fact that this is even possible baffles the mind.
All that said, I'll probably end up replaying the game. (And I sincerely hope DA:V doesn't use the asinine Dragon Age Keep, which hasn't allowed me to log in for years at this point, because I wish to god I could import my DA2 world state which is on this Xbox.) But that doesn't make me blind to it's problems. It's solid, but leaves me wanting better, not more. 4 out of 5 stars.
#aadarshinah plays#game reviews#video game review#video game#dragon age#dragon age: inquisition#dragon age inquisition#da:i#da inquisition#dai#bioware#electronic arts
2 notes
·
View notes