#bearded devil
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ttrpg-smash-pass-vs · 1 year ago
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On the left, 6ft (1.8m) devil Barbarians with a whip-beard! Note that direct contact with the beard can leave you mildly poisoned (wears off within a minute), so be careful or bring a hair net if you plan on interacting with the upper half.
On the right, the ogre! About 10 ft (3 m) tall, ain't the sharpest tool in the shed, and they basically only care about 3 things: Eating, smashing (destruction), and smashing (fuckin). fun fact, they actually create viable offspring with all humanoids except elves and halflings. 5e manual includes dwarves, but only because they'd rather eat a dwarf. Seriously though, they're about as dumb as you can be while still being considered sentient.
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cagemasterfantasy · 24 days ago
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DND Monsters: Bearded Devil (2014)
Medium Fiend (Devil), Lawful Evil
AC 13 (natural armor)
HP 52 (8d8 + 16)
Speed 30 ft.
Str 16 +3 Dex 15 +2 Con 15 +2 Int 9 -1 Wis 11 +0 Cha 11 +0
Saving Throws: Str +5 Con +4 Wis +2
Resistances Cold; Bludgeoning, Piercing, and Slashing from nonmagical attacks that aren't silvered
Immunities Fire, Poison Cannot Be Poisoned
Senses Darkvision 120 ft.
Languages Infernal, telepathy 120 ft.
CR 3
Traits
Devil's Sight: Magical darkness doesn't impede the devil's darkvision.
Magic Resistance: The devil has advantage on saving throws against spells and other magical effects.
Steadfast: The devil can't be frightened while it can see an allied creature within 30 feet of it.
Actions
Multiattack: The devil makes two attacks: one with its beard and one with its glaive.
Beard: Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be Poisoned for 1 minute. While poisoned in this way, the target can't regain hit points. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Glaive: Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) slashing damage. If the target is a creature other than an undead or a construct, it must succeed on a DC 12 Constitution saving throw or lose 5 (1d10) hit points at the start of each of its turns due to an infernal wound. Each time the devil hits the wounded target with this attack, the damage dealt by the wound increases by 5 (1d10). Any creature can take an action to stanch the wound with a successful DC 12 Medicine check. The wound also closes if the target receives magical healing.
Summon Devil (1/Day)
The devil chooses what to summon and attempts a magical summoning.
A bearded devil has a 30 percent chance of summoning one bearded devil.
A summoned devil appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other devils. It remains for 1 minute, until it or its summoner dies, or until its summoner dismisses it as an action.
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skydragon007 · 1 year ago
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Day 52: Bearded Devil
Not a great drawing but had to do something tonight. Trying to get back in habit.
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fence-time · 6 months ago
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The meadowlark but. Zits :3
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hand-some-faces · 3 months ago
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😘😘😘
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weevilfan2006 · 27 days ago
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wanted to do a species swap inspired by the changelings in dungeon meshi i had sooo much fun designing every single one of these can you tell
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oifaaa · 9 months ago
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"Blackbeard is so threatening" just toss him in the sea. His whole crew has devil fruits, they can't do shit
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Famous last words anyone
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fluffylord · 4 months ago
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THE GRAND TOUR | JAMES MAY
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mikkomacko · 27 days ago
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HELLO
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ttrpg-smash-pass-vs · 1 year ago
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To the left, Silver Dragon! It's a metallic dragon, so adults are roughly in the 20-80 foot (6-24 m) range, and can shapeshift. Can also make thier breath cold or paralyzing, in case either of those interest you! These are also the ones who ADORE humanoids and love learning about them, befriending them, and helping them! They legit argue that dragons could learn a lot from most humanoids, as we manage to live so much in so (relatively) little time. They also like turning into sexy young people (or innocuous older people) and showing up at parties, so the opportunity is always right there. After they clear out the food of course, they love our variety of foods and spices.
On the right, 6ft (1.8m) devil Barbarians with a whip-beard! Note that direct contact with the beard can leave you mildly poisoned (wears off within a minute), so be careful or bring a hair net if you plan on interacting with the upper half.
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hand-some-faces · 3 months ago
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😘💋🔥
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pearrosite · 1 year ago
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༺ 𝒟𝒶𝓇𝓁𝒾𝓃𝑔 𝒮ℯ𝒶 ℬℯ𝒶𝓈𝓉 ༻
She has arrived!! The marvelous Medusa mermaid herself! Along with her lil pirate lover boi 😂 first time drawing both of these characters and I’m very pleased with the result!! Plus it was fun creating the alternating beauty-to-beast effect 🩵💚💜 but I mean let’s be honest Cala is beauty no matter the form. Poster 5 is finally complete! Plus the previous 4 just for fun 🤩
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ttrpg-smash-pass-vs · 1 year ago
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The winter wolf speaks 3 languages and has the same intelligence as your average orc or harpy. A good 5 out of 6 on the ol' furry scale, but still perfectly viable. Anyway, it's 4.5 ft (1.4 m) at the shoulder and 8 ft (2.4 m) long. Also has cold breath, so no worries about getting too hot!
On the right, 6ft (1.8m) devil Barbarians with a whip-beard! Note that direct contact with the beard can leave you mildly poisoned (wears off within a minute), so be careful or bring a hair net if you plan on interacting with the upper half.
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