#baseball stars ii
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smbhax · 3 months ago
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Baseball Stars II (NES)
Session: https://youtu.be/yJWTlpY5uj8
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mollyrocker · 2 months ago
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Go team knife personally but heres some objects from last night stream i wasnt totally watching just to quench my thirst 4more ii .. enjoy my first ever time drawing and posting these objevts
I shouldve posted this at not 5 in the morning WOOPS
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starrysymphonies · 1 year ago
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“you make me feel like a fool
waiting for you.”
———
All poems by @heronpoetry on tiktok :)
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hfjonewiki · 2 months ago
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a non-comprehensive list of my favorite brian koch cheese credit card answers
pickle wishes he never met taco
nickel needs balloon way more than he realizes
salt needs pepper way more than she realizes
if taco had the chance to do it all again differently, she would
fan's favorite game would be lego star wars
apple still has her pony from santa, which she named "dino brawler". this is presumably the toy she was holding in episode 16
knife tried harder to be good at video games than he lets on
suitcase is still a little annoyed with oj for eliminating her for no reason in episode 7
oj and bomb are on better terms now, but will never be best friends again
he sees soap and microphone having a more sibling-like relationship, since their voice actresses are sisters (judging by the 20+ private replies, someone had some opinions on this one)
mephone 3gs didn't know his crew very well. when he watched them die, he was surprised by how much he felt
pickle genuinely made taco laugh a few times during season one
evil paper liked playing checkers (this implies that this is a trait exclusive to him that paper himself does not share)
mephone x would probably use he/him pronouns, but cobs doesn't put that much thought or humanity into the mephones anymore
mephone4 wanted to impress cobs for a long time, but meeting 3gs recontextualized a lot of his negative feelings
if mephone4 wasn't hosting inanimate insanity, he would probably be a lost media archivist
taco doesn't have nearly enough hobbies. brian thinks that's part of the problem
nickel sees himself as more worthless than most would assume
mephone4 and oj's relationship is "honestly not great"
under the guise of "scheming", taco and mic would sometimes just hang out together when there wasn't anything game-related to do
trophy struggles to do push-ups
despite being an outdated medium, cobs still sends out discs with nothing but propaganda material on them
despite not sharing much screentime together, brian thinks knife and pickle are the best ii yaoi
yin-yang likes being in cars. yin will drive, and yang will pick the music
soap would play splatoon, since all of the messes are just virtual
mephone4 is iffy on physical contact due to his past experiences with cobs
salt genuinely thought her and oj were in a relationship
just like mephone4, mephone4s' favorite food is cookies
cobs doesn't see himself as evil, he's just giving the people what they want. "not what they think they want. what they ACTUALLY want."
if silver spoon and candle are occupying the same space, people will leave because they can't take seeing how silver acts when he's around her
for a long time, baseball was the only person nickel respected
if mephone5 could live an everyday life, he would be a public menace. (destroying property, going up the down escalator)
taco actually enjoys the taste of lemon
while characters like fan weren't originally written with the intent of being on the autism spectrum, he lines right up with it
on a scale of 1-10, the amount that mepad misses toilet is "off the charts"
toilet wanted to impress mephone4 like a son would want to impress a father. "the cycle repeats a bit."
lightbulb and paintbrush take turns feeding baxter, but paintbrush usually ends up doing it because lightbulb isn't particular enough about what she considers "food"
mepad's favorite colors are black and white. "very mesmerizing."
walkie talkie (and presumably other invitational characters) didn't attend the hotel oj party
knife doesn't need to work out. he's just naturally like that
when someone asked if fantube was canon, brian answered "what more do they have to do?!"
springy hasn't had their own cereal in a long time
microphone and taco have both never been closer to someone else than they were with each other
silver and candle are a bit more distant now, but they both agree it's for the best
when the eliminated contestants were still being kept in the hotel oj closet, mepad would "unfeelingly" deliver and check in on them at mephone's request
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weaselandfriends · 6 days ago
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The Making Of: When I Win the World Ends
(For my previous Making Of post, see The Making Of: Cleveland Quixotic.)
I. 1999
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It was the year of the cubicle movie. It was the year of Fight Club, of Office Space, of Being John Malkovich, of Three Kings, of The Matrix, and of American Beauty. It was the year of suburban malaise, of eternal sunshine, of ceaseless normality. A year of United States hegemony; a year whose chief terror was that THIS WAS IT.
Before the millennium turned and the towers fell, there was an initial challenge to this order, a completely inconsequential one made consequential by a newly minted 24/7 news media machine running out of noise to fill dead air now that people were sick to bursting of the Clinton impeachment. This challenge came not through war, revolution, or violence, but through entertainment. Children's entertainment.
And I was a child. Unaware of any cultural context, I knew only one thing: I loved Pokémon. I really, really loved Pokémon.
I owned Red Version, Blue Version, Yellow Version, Pokémon Pinball, Pokémon Stadium, Pokémon Snap, Hey You Pikachu, a Pokémon Tetris sort of puzzle game, even the Pokémon TCG game for Gameboy. I had ten to fifteen strategy guides for the games, an encyclopedia of the 151 Pokémon, a choose your own adventure book, an I Spy-style book. I had Pokémon figurines, Pokémon plushies, toy Poké Balls, toy Pokédexes. I had Pokémon stamps and Pokémon stickers and a deck of Pokémon cards. Not trading cards, just a standard 52-card deck with Pokémon pictures on it. Of course I also had the trading cards. A complete set of the first three runs, plus a special Mew card you could get from I dunno Toys R Us or something as part of some promotion. I had a guide for the card game that explained which cards were good or bad even though I didn't even play the card game. I had a Pokémon Tamagotchi and Pokémon pencils and Pokémon erasers and Ash Ketchum's hat and I dressed up as Ash Ketchum for Halloween. Of course I watched every episode of the anime, and in notebooks I drew doodles of existing Pokémon and came up with names for new Pokémon. My father had died that year.
My father was a sports fanatic. Traditional sports. He, too, collected. Sports memorabilia, baseball cards, figures of famous stars. When I was an infant, he drove me on a cross country road trip to Lambeau Field in Green Bay, Wisconsin, where I became a part owner of the Green Bay Packers. He had always wanted me to grow up and pursue professional sports. When I was born, the doctor apparently said to start looking for football colleges, a quote he saved in a scrapbook of baby photos. He had played sports himself, in college; he was a baseball catcher, until a hitter accidentally struck him in the head with a full force swing.
Almost everything I personally remember about him involves him dying. He was sick for a long time, and I remember hospitals and hospital beds and strange smells and gauze. And then one day my mother told me he died.
He was a charismatic man, very social and very popular. He had many friends and a lot of family, all of whom had constantly been around our house. Once he was gone, they stopped coming around. Then it was just me and my mother, who was not a fanatic for anything, except maybe her job as an elementary school teacher, which consumed her time as she assiduously prepared lesson plans and graded tests until late at night. When my father died, she got into some argument with his side of the family, the details of which I still don't fully understand, and afterward they no longer spoke. Her own family lived far away, out-of-state, seen only at Christmas. The house became quiet.
And I�� played… Pokémon.
II. The Electric Tale of Pikachu
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Toshihiro Ono was a mangaka primarily known for shotacon and futanari hentai. His credits such as Innyou Megami and Anal Justice made him a no-brainer pick for the officially licensed Pokémon manga, Electric Tale of Pikachu, as it too would feature a 10-year-old boy as the protagonist.
This manga would be the foundation for my conception of what Pokémon was, narratively. Though I also had the Pokémon Adventures manga that ran concurrently and which has by now long outlasted it, Electric Tale left a significantly deeper imprint on my memory.
In summary, Electric Tale is a retelling of the first two seasons of the anime. Ash Ketchum is the main character, he's accompanied by Misty and later Brock, his rival is Gary, and Team Rocket harangues him.
What sets Electric Tale apart is its tone, which is far more adult than Adventures and the anime. Obviously, part of this comes from the author's primary area of expertise being hentai. Even in the censored English version, there is a sense of sexual playfulness in how every single female character is an older woman who likes to tease Ash about his romantic interests.
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But there are other elements that creep in unrelated to sex, due to the perspective of someone only used to speaking to adults who suddenly has to speak to children. Ono doesn't really get the childish fantasy of leaving at 10 being normal in society, so he introduces an element where Ash can only get a one year deferment from school and will have to return unless he hits it big. Team Rocket are former competitive hopefuls who flamed out and then, with no education or work experience to speak of, had no choice but to turn to crime. The Pokémon are depicted more realistically, often eschewing the toyetic mascot elements of their designs.
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And the landscapes are often wistful, even apocalyptic in their presentation:
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This more sedate, mature, realistic depiction of Pokémon became what I wanted Pokémon to be, what I projected onto an original Red and Blue version that left everything open to interpretation, and what would increasingly frustrate me with the series as it deviated more toward bombastic villain groups with goofy destroy-the-world plots. (Which was what put me off Pokémon Adventures.)
Amid all this, one panel stuck with me in particular. One panel I would think about ever since I first saw it as a child, that would turn around in my head and keep coming back. That panel would eventually—over two decades later—become the basis for When I Win the World Ends, the seed from which an entire story grew:
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III. The Unkillable Demon King
But in the interim, the seed remained dormant. 1999 fell away. I grew up. I played later Pokémon games and increasingly lost interest by around Gen 4 and 5. Then I went to college.
That's when I started playing League of Legends.
I was something of a psychopath in college. I operated on a strict schedule and did not deviate. Wake up, read 50 pages of classic literature, write 2,000 words, go to classes, study, and then by about four in the afternoon all my obligations were done and it was League of Legends until midnight.
I wasn't actually interested in the League of Legends esports scene in its infancy. In 2012, I was actually invited to attend its World Championship in Los Angeles and refused. (When I received this invitation, I had just finished reading Homestuck for the first time, and was caught in a month-long haze in which I could do little but bask within what I considered the greatest artistic achievement I'd seen in my life. It was this month that inspired Modern Cannibals.) I only liked playing the game and watching Dunkey videos.
It wasn't until the next year, when a girl I was interested in recommended I watch, that I tuned in to my first professional League of Legends game, at the 2013 World Championship. It was there that I got to watch this new, hyped, upcoming Korean player who had apparently taken the pro scene by storm that season. That player was Faker.
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It has seemingly become essential to the narrative of any sport that there is "the man who always wins." American football has Tom Brady, and the moment Brady retired, he was replaced by Patrick Mahomes. Basketball has LeBron James, picking up the mantle from Michael Jordan. It's as if someone being "the best" validates the skill-based promise of the sport, the fundamental top-down fairness of its premise, the idea that the person who wins is the best and deserved it. Faker would become the backbone of League of Legends esports and his ascendance correlated to that of the sport itself, from its humble roots at small-scale tournaments in places like Jönköping, Sweden, to max capacity arenas in the biggest cities in the world.
It's surprising, though, how the legend of Faker had already begun even before he won his first World Championship. League of Legends was designed as a clone of Defense of the Ancients (DotA), a popular mod for Warcraft III that emphasized competitive play. In its infancy, the competitive scene was mostly dominated by players who had migrated from DotA to League. They were older, winning thanks to a fundamental conceptual understanding of the game that was superior to everyone else, and frankly not very good in the aggregate. As League of Legends esports exploded in popularity from 2013 to 2015, these old pros would get filtered out swiftly, with even the biggest and most popular names retiring after only a couple of years in the scene.
Even once the new generation of League-grown talent ascended, though, careers were nasty, brutish, and short. The best players only remained on top for a season, as game patches dramatically changed viable strategies. Internationally the sport was dominated by Koreans, with the Korean regional league sometimes being seen as more difficult to win than the World Championship, where Koreans often breezed through uncompetitive Chinese, European, and North American squads.
This possibly affected the demographics of the professional scene. South Korea has mandatory military service, and leaving the pro scene to join the military was basically the end of a Korean player's career. This meant that it was rare to see a Korean player older than 25. Retiring in your early 20s was and remains common. Korean organizations, which had an infrastructural leg up on other regions due to the popularity of StarCraft 2 esports in the country, became adept at scouting promising players at 15 or 16, building them into top level competitive pros, wringing them dry for a few seasons with brutal training regimens, and spitting them out.
Faker was the exception. Though he had been discovered young by SK Telecom, a major Korean telecommunications company that did esports on the side, and gone through the training regimen, he refused to be spit out. He simply didn't stop. He won in 2013, then with a completely new four-man squad around him won again in 2015 and 2016 before narrowly losing the 2017 finals in a nail biter. Given League of Legends esports had only existed since 2011, he basically accounted for half of the championships up until that point. Nobody else, except for his teammates, had won more than once. And it was like it was known he would be this juggernaut the instant he manifested ex nihilo. Like it was known, even in 2013, that he would always win.
Then, Faker stopped winning.
By 2017, League of Legends esports was a titan. Venture capital firms, seeing the millions of eyeballs, thought that this was the next NBA in its infancy, and decided to get in on the ground floor. Multiple millions of dollars were pumped into the scene as even mediocre players in weak regions like North America pulled seven-digit salaries. In China, where League of Legends had become the national pastime, the nation's richest oligarchs ran teams for fun and vanity, outbidding Korean organizations for top Korean players in pursuit of a trophy that had gone to Korea every year since 2013. Riot, the studio developing the game, pumped tons of money into creating a professional sports product, with skilled announcers, dedicated arenas for regional leagues, live performances by musicians like Imagine Dragons and Lil Nas X, and all the other bells and whistles one might expect from a program watched on ESPN.
In this milieu, it seemed like Faker had finally reached his limit. He was still good, but not the best. Even as an individual, while everyone still considered him the "greatest of all time," he was considered outmatched by newer pros like Chovy and ShowMaker. 2018, 2019, 2020, and 2021 passed with no championships. In 2022, on a team of mostly rookies, he reached the world finals, but was ultimately beaten. Korea's stranglehold over the sport had been shaken by China, which had finally strung together some championships. People wondered if Faker would retire, although he had managed to avoid mandatory military service by representing Korea in the Olympics-esque Asian Games. He'd dealt with wrist injuries and his level of play dropped year over year. He just didn't seem to be that good anymore, potentially holding back his team of talented young players rather than leading them to victory.
Then, in 2023—
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And in 2024—
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In the end, never count out Touchdown Tom. 11 years of professional play, 5 world championships.
From this longwinded explanation, you might have realized that after watching that game in 2013, I became a League of Legends esports fanatic, fulfilling the prophecy set before me by my father though perhaps in not the way he would have expected.
And the things I become a fanatic about, I want to write a story about.
IV. Modern Cannibals
There's a deleted scene in Modern Cannibals, as Maximillion is driving Z. and her friends through the Utah desert. He starts to talk about Pokémon.
"I bring it up because my university thesis was about Pokemon in particular how Pokemon has basically trained an entire generation of children to think in a completely different way than preceding generations my generation for instance our fad was Teenage Mutant Ninja Turtles now I don't know how much you know about Teenage Mutant Ninja Turtles but from an educational standpoint we're talking absolute bankrupt complete and utter goose egg but Pokemon now Pokemon you see it's more like there's some substance to it you know that refrain Gotta Catch Em All right?" "..." "Well to most parents it looks like a marketing gimmick you make one hundred fifty-one characters and structure a game around collecting them the merchandising potential is astronomical kids buy one hundred fifty-one trading cards stickers coloring books figurines uh collectable lunchable toys I'm sure you've got some yourself."
He continues:
"But really you look at the game itself before the big toy explosion the game itself the focus is placed less on the collection and more on the catalogue you're given a blank encyclopedia to fill and you fill it by capturing one hundred fifty-one Pokemon but the goal is to create a complete database of each and every one and this is what I argue is the educational core of the Pokemon series." His hands left the wheel to conceive of his idea in the cool air of the car, which remained steady on its ever-forward path. "Our modern era is no longer one of singular isolated knowledge it is one of the catalogue the database which is most clearly personified in the advent of the internet because now all knowledge can be at the fingertips of any one human being all that is needed is someone to go and put the catalogue together and presto whiz bang it's there think about it Z. when you catch a bunch of Pokemon where do you store them?" Z. didn't need to think long to remember the game's mechanics. "In the PC." "Exactly now isn't that odd consider it in real life terms you have real life creatures made assumedly of flesh and bone and yet you store them in a computer how does that make sense you'd expect a farm or a holding pen but no it's the computer and that too prepares the budding portion of the millennial generation to become cognizant of the linkage between the computer the encyclopedia and the database structure of knowledge in a new era." "So," said Z. "So you're saying Pokemon taught kids how to think in the digital age?"
There's also a deleted character in Modern Cannibals. Well, mostly deleted—he still shows up, unnamed, in a couple of pages. He is Cole Coulter, Z.'s older brother, a popular League of Legends streamer. Before I deleted him, his role was to accompany Mrs. Roddlevan and Frederick in an attempt to bring Z. back home. He had POV scenes that gave insight into the weirdness of his cotravelers, but ultimately, I decided he didn't add anything to the story and removed him almost entirely.
Even then, though, I was already considering the future of Cole Coulter as the protagonist of a story about League of Legends esports. Playing under the ID MadKing, he would be a North American professional top laner, once known for his aggressive duelist style but recently forced into playing boring tanks as the esports metagame became more sophisticated and tactics-based.
The story would be simple, something I envisioned as a "sports story" only about esports instead of regular sports. It would start with Cole's team being relegated from the league, only for Cole to get a last chance signing to a new team with two promising Korean imports. One import, the mid laner, would be a charismatic and eccentric player in the mold of Doinb/Ganked By Mom/Huhi, while the other, an AD carry, would be introverted and pissy and elitist, in the mold of Piglet. The team would initially struggle, cultures would clash, then a mid-season replacement to sign a psychopathic Tyler1/Tarzaned style streamer as jungler would revitalize the team, put them on a major run, and get them to the World Championship. Though they would eventually fall after a miracle run, Cole would get a moment to truly shine on the biggest stage when he won a pivotal game by aggressive split pushing rather than tank play.
Thematically, the story would be about two things. First, a counterpoint to the idea of American exceptionalism, featuring a league where Americans are particularly bad compared to Korean or Chinese players. Second, an exploration of what it means to be exceptional at all. Cole would be an all-around mediocre person. Middling at school, at (real) sports, at the various popularity contests of being a teenager. League of Legends, this niche sub-sport, is the one thing he truly excelled at, the one place where he was good, better than 99.9 percent of all players, and yet even within that statistical greatness he wound up, ultimately, in a professional scene where he was once again mediocre, relegated to "tank duty," to facilitating other players to carry.
What does it mean to be the best? How can someone be so, so good, only to reach a level where they were still nothing special? Is there any way to win if you're not "the man who always wins"?
I remembered that panel from Electric Tale of Pikachu. The last people filtered before the final champion. It's certainly no walk in the zoo!
This idea was pretty detailed for a story I never wound up writing, something I mostly blame on the years 2018 and 2019, when a lot of bad things happened to me and in retrospect I consider it a minor miracle I managed to finish Chicago at all. As a human being, I would be decimated for the next three years, and so a lot of stories I might have written in that time never came to fruition.
Meanwhile, League of Legends esports reached a peak, then the venture capital bubble burst as investors realized there was no monetization scheme in place for any interested party except Riot Games. Money hemorrhaged out, Riot shifted resources to Valorant, and a sport that had been overinflated based on projected exponential growth in perpetuity fell back down to earth.
Also, Players came out.
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Players was a 2022 mockumentary about a fictional League of Legends team competing in the North American league. Conceptually, it was doing a lot of what I had planned for my story: following a single team on a rags-to-riches run, focusing on the interpersonal drama of the team members, asking questions about greatness and its pursuit. It's a pretty good show if you're familiar with League of Legends esports at all, with a lot of on-the-ground fidelity that gives it an authentic feel, which is exactly what I had been hoping to use my esports fanaticism to accomplish. It completely took the wind out of my sails; it was like my idea had already been done.
So by 2022, the idea of a League of Legends esports story was dead. But there was still a drive to create something with that spirit, that would delve into those themes.
What remained after all these years of sifting the sieve, letting sand slip through, was that one panel from the manga. The number of people pursuing greatness slowly filtering until only one remained. And if I wasn't going to pursue that idea through League of Legends, maybe I could pursue it through another vehicle. Maybe the vehicle through which the idea had originally been exposed to me. Pokémon. It all came back to Pokémon.
V. Everything Evolving Into Crabs
I knew immediately that if I were to write a Pokémon fic, it would be a tournament arc. This was the natural evolution of my esports story idea. Also, if I were to write Pokémon, I wanted it to be a story about utopia, immersed within Pokémon's near-future ideal world, where everything is clean and healthy, where society is neat and ordered.
This idea caused me to remember the novel Eyeless in Gaza by Aldous Huxley, which I had read a few years back. A mostly autobiographical bildungsroman written on the precipice of World War II, the novel ends with the young protagonist on a journey to Central America, where he meets an idealistic doctor who believes sport to be a proper substitution for war. He tells the story of two tribes locked in internecine conflict through generations, able to replace that violence with soccer matches.
And wasn't that what the world of Pokémon was, a utopia revolving around neutralizing weapons of war by using them for competitive sport?
This tournament, I envisioned, would not simply be about deciding who was best, but an ideological battle for the future of the Pokémon world. To that end, I imagined a war between an entrenched trainer class, who competed as philosopher-warriors, intense individuals with deep connections to their Pokémon, and an upstart commercialization that sought to replace the ideological underpinnings that made their society so safe and prosperous with economic accumulation. It was from this kernel that the character who would become Aracely Sosa arose: charismatic, appealing, human-empathic, and propped up by a support staff who did all the hard work of teambuilding for her.
I imagined the story having an ensemble cast, focusing on nearly every competitor equally, with the Aracely character not having any especial focus until her improbable rise to the top. I imagined a final round where she faced off against "the man who always wins," and though she would lose to him, she would seem to have won the ideological battle, altering the course of society as major corporations scrambled to employ her formula for success at a much grander scale. The story would end with this realization of the earth-shattering importance behind her run, only for Aracely to sink in disappointment. Because in the end, all she really wanted was to win.
The more I thought about it, though, the less I liked the idea of an ensemble cast. The ensemble cast element of Chicago hadn't gone over very well (though I like it), and I figured it would wind up inflating the length of the story considerably. I was coming to the end of Cleveland Quixotic, after all, and once more wanted to write something smaller, tighter, and denser.
So I oriented my thinking to instead have the story revolve around Aracely and one major rival, to give an interpersonal mirror to the ideological war being waged. Thus, Toril came about as an antithesis to everything I had imagined Aracely to be: gruff, antisocial, independent. Their rivalry would culminate in a semifinals battle, before Aracely went on to fight "the man who always wins" in the finals.
I forget exactly when the gender theme came into the equation, but it evolved as an outgrowth of (once again) my competitive League of Legends expertise, where women are essentially nonexistent despite there seemingly being no biological blocks against them. This dovetailed nicely with Pokémon, a world where women seemingly could be powerful competitors, but where—in the anime at least—none ever are. For instance, look at this chart of every major tournament in the anime:
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Every known winner is male. Every known finalist and semifinalist is male. Only a handful of female characters have reached the quarterfinals. What possible in-universe justification could there be for that?
This question was actually far more prominent in early planning and drafting than it wound up being in the final work. Initially, I had Aracely's personal motivation revolve around a drive to be the first female trainer to win; this would increase the ideological conflict between her and Toril, who attempted to ignore that she was female altogether. Over time, this theme would see diminished importance in face of the last piece of the thematic puzzle: cults.
It came from reading Underground by Haruki Murakami, a nonfiction journalistic account of the 1995 Tokyo sarin gas attacks carried out by the cult Aum Shinrikyo under the direction of its leader Shoko Asahara. Japan in the 90s was experiencing its own End of History, one taken literally by those disaffected with modern society's grand narrative. The prophecies of Nostradamus became fashionable among the young, who believed that 1999 would be the final year before the world was destroyed. Murakami interviewed both survivors of the gas attack and members of Aum Shinrikyo, collecting worldviews of people who simply thought they were "different" and who were willing to give everything in their lives to the one place that seemed to accept that difference.
The 1995 attacks were a watershed moment in Japanese culture. In their wake would come pivotal works of Japanese pop media, like the titan of otaku culture, Neon Genesis Evangelion:
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(What's scary about Nostradamus' prophecy is that it might not come true. A year whose chief terror was that THIS WAS IT.)
Pokémon, whose first games released in Japan in 1996, also emerged within this post-Aum world where fixation on the minutiae of pop media was becoming a primary pillar of meaning for the youth, and it's hard not to see echoes of cultism in the evil teams that dot the series' landscape. Even Team Rocket, originally more modeled on organized crime than occultism, veers that direction in Gold and Silver, and afterward the organizations and their world-ending plots become increasingly absurd, to the point where it starts to become unclear why anyone would ever follow, say, Lysandre.
As I mentioned earlier, my personal interest in Pokémon was at odds with these clownish, Saturday morning cartoon villain organizations, but Murakami's account of the Aum attacks recontextualized them for me, made them make sense even within the framework of a "realistic" utopian world. The last elements snapped into place, and I knew my main character would be the member of one of these cults. A cult dedicated to, what else? Evolution. A core element of the Pokémon series, a perfect metaphor for the frustrating lack of movement of the End of History 90s. I imagined a cult leader as a surrogate mother figure for Aracely, who would have a strained relationship with both of her own parents, and deciding on that, the idea of making Pokémon's canon evil mother Lusamine the villain was a no-brainer. I imagined a post-SuMo Lusamine, unable to move on from her experience merged with Nihilego, languishing in Kanto after being sent there to consult with Bill, who had his own experience being merged with a Pokémon... It didn't take long to figure out how all these pieces connected.
The full form of the story had taken shape.
VI. Showdown
I knew immediately I would be following Showdown rules for the battles. No alternative even crossed my mind. I had dabbled in Showdown a few times over the years, first in Gen 3 OUs, then later in Gen 7 OUs, and I knew from experience that Pokémon is a monumentally more interesting competitive game when operating at a high level compared to either its depiction in the anime (shounen logic, mid-fight evolutions) or the general playing experience (spam your best move on your overleveled starter). I knew I would use competitive rulesets before I even considered the thematic or worldbuilding aspect I would eventually take in the story itself (i.e., that the specific rulesets prevent battles from becoming bloodsport and enforce order on the world). I simply thought doing battles this way would be far more entertaining.
To prepare, I started playing Gen 9 OUs under the guidance of a few friends who were into the competitive scene. I grinded the ladder for months, eventually getting a good enough grasp on the metagame to reach 1500 Elo on the Showdown ladder, which is not very good but generally higher than someone can reach with dumb luck.
Crafting the tournament format and rulesets used in the story wasn't difficult. I modeled the tournament format on the League of Legends World Championship, with region-based seeds (having been selected due to performance in regional tournaments) competing in four groups before the highest performers advanced to a single elimination bracket. Initially, I envisioned a 32-competitor bracket instead of the 16-competitor bracket that would appear in the final draft, but otherwise the format came quickly and easily.
In terms of the rulesets and available Pokémon, my considerations were made primarily in terms of what would be most entertaining to read. I decided to include Mega Evolutions and not include Z Moves, Dynamax, or Terastallization, because Mega Evolutions are cool and those other gimmicks are not. The bring-9-pick-6 format, while unusual in Showdown rulesets, is similar to the rules in Pokémon Stadium and VGC tournaments, and also adds a level of intrigue to which Pokémon each competitor uses. (It also enabled Red's Zapdos at the climax of the story, which was something I knew I would bring out from very early on.)
With the help of one of my friends who knew competitive Pokémon, I scripted out each battle assiduously before I wrote them. Every battle was tested using Showdown itself, with only a few turns mocked up to account for luck. For instance, in Aracely versus Jinjiao, Slowking is meant to stay asleep for three turns. Rather than rely on luck to ensure Slowking actually slept that long during the test, I could give Slowking a useless move and have him use that instead to simulate being asleep.
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The only thing that couldn't be tested in Showdown was the 7 PP Kingambit trick Red uses at the end of the story, because it's impossible to set a Pokémon to have fewer than max PP in Showdown. This led to one of the bigger mistakes of the story, as it turns out that Encore would simply wear off if Kingambit ran out of PP, rather than forcing him to use Struggle like I assumed. Luckily, even if this were the case, it wouldn't change the outcome of the battle, so it's not an error I lose too much sleep over.
Character teams were chosen to thread the needle between a few considerations. The team needed to be competitively viable, reflect the character's personality in some way, and be distinct from other teams for the sake of variety. (Variety is somewhat unrealistic in real top-level competitive Pokémon, where you'll often see many almost identical teams in the top ranks. But that would be boring.) Some lack of optimization was allowed under the conceit that actually training these Pokémon to peak form would take a lot of time in the real world, compared to Showdown were optimization can be determined quickly due to the ability to immediately adjust stats and builds.
I also tried to give some preference for Pokémon that would be more familiar to layman fans, though this was difficult because Gen 8 and 9 have outrageous power creep and many popular early generation Pokémon have been completely phased out. (Using Megas helped with this issue.) It was this consideration that led to Azumarill being Aracely's ace. There was also an innate challenge to imagining what the competitive scene would look like without legendary Pokémon. Zapdos and Landorus-Therian have been inexorable staples of the competitive scene for generations. What happens in a world where they aren't used at all?
In the original 32-person bracket, I imagined Aracely competing against Jinjiao in the first round, then minor characters Adrian da Cunha and Jacq Ray Johnson in the next two rounds, before facing Toril in semifinals. I imagined Adrian da Cunha as a "hometown hero" whose team wasn't great but he was plucky with a lot of grit, and Jacq Ray Johnson as a self-aware heel who liked to use cheesy strategies and gimmicky Pokémon like Smeargle and Ditto. Condensing from 32 to 16 occurred around the same time I had settled on Lusamine as my villain/cult leader, which led to replacing those two with Gladion. I developed full brackets for both the 32-man and 16-man iterations, with character names and regions, just in case I ever needed to mention them.
All that was left to do was write the story.
VII. Unbroken Line of History
I began writing in September 2023 under the tentative title Unbroken Line of History, which I would later change to simply Lines. In the original drafts, I opened the story with a modified version of the panel from Electric Tale of Pikachu detailing how people are filtered over time in their pursuit of being the best, this time starting with all 8 billion people in the world until only one remains. The story then cut to Aracely's perspective in the restroom as she mentally prepared for her final group stage match.
At this point I was more set on Aracely being the clear protagonist of the story, so she had a few facets of her personality designed around that. First, as I mentioned before, there was a feminist angle where she was motivated specifically to be the first female trainer to win the championship. Secondly, I threw in some more generic nervousness/fear of failure. The other major difference is that I did not lead with the cult prophecy of the world ending. I originally envisioned the cult reveal to be a mid-story twist, and only obliquely hinted at it.
The scene still played out with Toril appearing and the two getting off to a bad start. Then, Cely's father tried to talk strategy with her while she ignored him, before the battle transpired in much the same form as it does in the final draft.
I showed this early draft to my friends and most disliked it. My girlfriend at the time told me Cely sounded like an edgy 13-year-old boy, while my neuroscientist friend whose aspirational idol is Bondrewd from Made in Abyss wanted to know more about the oblique hints of a cult, finding everything else boring. Another friend said it was stupid that there were 30 seconds between turns during the battle and that the Pokémon should just go at each other; nobody would actually want to watch a battle that was paced so slowly. (I vehemently disagreed with that take. Basically every popular sport balances between slow-paced moments of strategy and fast-paced moments of action and execution.) Some people I showed it to did enjoy it, though. Gazemaize, the author of Chili and the Chocolate Factory, was especially enamored by the Brittany/Gardevoir reveal and the Bud Light Analyst Desk, and implored me to keep both of those elements at all costs. 7th, one of my friends who helped me with the Showdown stuff, was so into it she drew fan art of all the characters (which I've posted before) and also wrote eight pornographic short stories about them.
I rewrote the same opening scene several times across October and November, though these were minor iterations without significant adjustments. Frustrated with the lack of progress, I decided to take a break from writing to simply think about the story for a few months.
During this time, to fix Aracely's edgy 13-year-old voice, I decided to lean into her being from Pokémon Los Angeles (with her native region, Visia, being a play on "visual" as a reference to Hollywood) and gave her a Valley Girl accent. To prepare for this, I listened to hours and hours of ASMR videos of people speaking like Valley Girls and took notes on their inflection and syntax. It was here where I decided on Aracely's underlining quirk, as a way of capturing the unique style of emphasis Valley Girls used.
This also made me realize I needed to adjust Aracely's personality. Despite the tone of her voice, she was still acting antisocially. She didn't want to talk to her father, she didn't want to talk to Lachlan Nguyen, she didn't even really want to talk to Toril. Toril herself was a lump of coal. My own misanthropy kept leaking into the characters, even when I conceptually didn't want them to have it. I thought back to Cleveland Quixotic, and how what made the Jay and Viviendre romance work was that they actually both liked each other, and figured—even though I didn't have explicitly romantic plans for Aracely and Toril—that I needed to do something similar to make their rivalry truly pop. Rather than avoid people, Aracely would lean into talking to them, even if they were annoying. Although Toril remained frigid, there would be a part of her yearning for emotional contact, a way to coax her out of her shell.
I also thought deeply about the structure of my stories in general, and my inability to come up with good hooks. It was around this time that someone I knew was reading Chicago. They pointed out that the plot of Chicago doesn't really start until Chapter 26; that I was "burying the lede." I considered this. My logic, when writing Chicago, was that the Empire moving to take over Washington would be a twist, something that would shock and excite people and change their perception of the entire story.
But did that make sense, when really the story was "about" that twist? Didn't that just make everything before the twist harder to get into for a reader? Chicago might look radically different if I revealed the Empire's goals immediately, but it would also probably be a more immediately engaging work. I'm a big fan of delayed gratification in storytelling, but had I taken it too far?
This was a major revelation for me, and immediately I understood what I needed to do for my Pokémon story: move up the cult plotline. Place it front and center. Name the whole story after it even. I decided on framing the opening scene from Toril's perspective, depicting Aracely initially more as an alien other, emphasizing the fact that she was in a cult rather than hide it behind foreshadowing. This could also lead to Aracely and Toril having more of a dual protagonist setup, which would make my planned two-half finale (one half where Aracely battled "the man who always wins," one half where Toril got involved in stopping the cult's doomsday plot) work even better.
Confidence resurged. At the end of January 2024, my girlfriend of seven years  and I broke up. A few days later, I started writing the sixth—and ultimately final—draft of When I Win the World Ends.
VIII. When I Win the World Ends
Now it's the part of the Making Of where I actually make the thing I'm supposed to be making, but there's a lot less to say about it. Once I have a plan, the actual writing of the story is the easy part, and most of what I wrote—with a few exceptions—looks similar to the story as it exists now.
There were some oddities. I wrote the first seven chapters (everything up to the end of the Jinjiao battle) and then had to take a two week break to write a short piece for a writing contest I had entered in December as part of an effort to stop overthinking WIW. After this interruption, I returned to WIW writing perhaps a bit more perfunctorily than I usually would, leading to an original version of Chapter 8 (the chapter where MOTHER makes her first real appearance) that was short and abbreviated. Later, in editing, I would rewrite most of this chapter.
A few ideas emerged while writing, like the motif of serendipity/Logos, which I felt tied nicely to the ideas of evolution and history. It was also in this draft that I introduced Cely's friends Haydn and Charlie, as a nod to an earlier work of mine also featuring a fashion-obsessed girl from Los Angeles. (Speaking of nods to earlier works, in the original 32-man bracket, Cole Coulter featured as one of the competitors, but he didn't make the 16-man cut.)
The process went smoothly. I finished the draft at the end of May, a little under four months after I started it. I had envisioned the full story as being about 70,000 words, but the draft ended up closer to 115,000. Underestimating story length is just an essential element of the trade, though.
A few days after finishing the draft I went on a four-day Oklahoma Darkness Retreat where I had access to zero electronics. The goal was to think about my story deeply and how it could be improved in the editing process.
In this time chamber, where I did nothing except complete crossword puzzles and read The Recognitions by William Gaddis, I came to a realization. There was one element the story needed that wasn't already there.
That element was Sabrina. In the original draft, Sabrina was not present during the scene where Aracely meets the Old Man. She was mentioned obliquely a couple of times in conjunction with Aracely's "psychic powers," but it never really built to anything. There was still a scene where Aracely was interrogated due to her relationship with MOTHER, but only by nameless goons, and the scene lacked tension as it was clear Aracely could talk circles around them.
When I returned from Oklahoma, I prepared for my conception of Sabrina as a character by writing an 8,000 word short story from her perspective, which hashed out an entire backstory for her. Then, I started editing the draft.
For me, a lot of editing is just polish. Usually, cutting out needless sentences and fixing clunky ones, as well as emphasizing a few of the more understated themes and motifs. For instance, during editing, I made slight additions to emphasize the thematic connection between Aracely's suicide attempt and the global war that almost destroyed the world, as well as the connection between the moon and cyclical insanity (lunacy, etymologically, being related to the moon). I made the Old Man more of a Walt Disney-esque figure (from my notes: "a dying Disney"), rewriting much of his dialogue to either be direct quotes or to evoke his ideals. I also expanded on several of the scenes where Toril and Aracely interact to make their relationship more complex and nuanced. I gave MOTHER some new dialogue, including her speech in Chapter 18 about loving a child for the potential it promises, while also paradoxically wanting it to remain a child forever.
The largest changes were in the three chapters I almost fully rewrote. The first was Chapter 8, which as I mentioned earlier was overly terse. In the original draft, it depicted MOTHER as more pathetic, more dependent on Aracely. I decided to make her a more threatening figure, and incorporated a few references to the Moloch sacrifice scene from Valle Verde to make her seem more like a false idol. Similarly, I rewrote Chapter 12, which was originally a very short chapter that focused solely on a conversation between MOTHER and Nilufer that ended with the order to kidnap Aracely. In rewriting the chapter to include Fiorella, I gave myself more opportunity to flesh out the respective philosophies of her and MOTHER (including some of the story's most salient discussions about why cults exist), as well as give more of an insight into the inner workings of RISE as an organization. And lastly, I fully rewrote Chapter 19 to include Sabrina.
The last changes I made in editing were to the final chapter. When I finished the final draft of the story, I sent it to several readers, many of whom had looked at the original drafts of the first chapter, as well as julirites, the author of a Fargo fan fiction called London. There was an immediate and minor backlash to the final chapter, which was originally much more pessimistic, from most people who read it. In the original version, Aracely and Toril were not still in communication. (Fiorella was also dying of cancer instead of jockeying to replace the Old Man.) The finale had a much more somber, sedate, tragic note. Juli and 7th disliked this sad ending, while Gazemaize wanted me to cut the final chapter altogether. I felt confident that the final chapter was necessary, though, and revised it to its current version, which was much better liked.
And then... the story was finished, near the end of July. I crunched the numbers and realized that if I posted two chapters to start and then did a twice-weekly posting schedule, I could end the story serendipitously on October 12. So I did.
IX. Names and Special Thanks
In my Making Of post for Cleveland Quixotic, I had a fairly extensive list of where I got all the character and place names from. The list is a lot less extensive here; most names I constructed for the purpose of sounding evocative, rather than taking them from someplace specific. For instance, I chose the name Aracely Sosa because it sounds like whistling with its repeated S sounds, compared to Toril Lund which is a lot harsher with its consonants. You can see a similar rationale behind names like Fiorella Fiorina, Yui Matsui, and even some of the background characters, like Jacq Ray Johnson, Jr., where there is a lot of emphasis on alliteration and rhyme.
There are a couple of exceptions. Jinjiao is the in-game ID of a longtime Chinese League of Legends pro of middling notability. He picked the name (which means "Golden Horn") as a reference to the Golden Horned King, a villain from Journey to the West.
Lutz, Fiorella's cameraman, was named after an extremely minor character from Fire Emblem: Path of Radiance, who is not playable and only appears in a singular cutscene before being killed. They are so irrelevant that despite naming a character after them, I actually forgot their name, which is Lotz, not Lutz.
Haydn is named after the famous classical composer.
Special thanks to 7th and Elick320 for helping me with the teams and battles. Thanks to Gazemaize and julirites, among others unnamed, for reading and providing feedback. And thank you all for enjoying the story.
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elixirfromthestars · 1 day ago
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key: angst ☽ | fluff ☼ | 18+ ♡ | 500+ notes ✧ | 1,000+ notes ୨୧
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─ ⊹ ⊱ Series ⊰ ⊹ ─
The Biker's Tulip ☼ ୨୧
biker!bucky x florist!reader
A small town. A biker and a florist, each one carrying the burdens of their past, and yet despite that, finding solace in one another along the way...
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─ ⊹ ⊱ Two Parts ⊰ ⊹ ─
Conflict of Interest ☼ ☽ ✧
detective!bucky x lawyer!reader
After the many failed dates Natasha set you up on, you decide to give up on the dating scene all together. That is until Bucky makes it his mission to change your mind, but will he be enough to change it?
Part II ☼ ☽
After deserting Bucky at the fair, you are left dealing with the consequences. This becomes difficult as you are all assigned to a new case. 
A Night Of Frights and Delights ☼ ୨୧
athlete!bucky x artist!reader - college au
It's Friday the 13th and the college kids in town decided to host a weekend camping trip on the outskirts of town. Your best friend convinced you to go much to your reluctance. What could go wrong when the one guy you can't stand is also there?
Part II ♡ ☼ ✧
You and Bucky have danced around the lines you've placed ever since that weekend camping trip. Months later, when Tony Stark hosts an extravagant party, he finally makes a move to cross them.
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─ ⊹ ⊱ Oneshots ⊰ ⊹ ─
One Call Away ☼
agent!bucky x journalist!reader
You’re a journalist in the late 1950s working for a gossip magazine. You write an article about the actor Steve Rogers, and his agent Bucky Barnes is not happy about it. He confronts you and offers you a deal.
In Five Years ☽
bucky x enhanced!reader
Bucky was having a hard time expressing his feelings about finally being free from the Winter Soldier program. To help him out, you suggested writing a letter to his future self and burying it in a time capsule to visit this moment again in the future. The plan was to open the time capsule five years from now. That was until Thanos showed up.
My Dearest ☼ ✧ ☽
duke!bucky x lady!reader
On the night of Lady Maximoff’s ball you find yourself in the gardens, troubled by your emotions. As if by fate, the rain pours down reuniting you with the one who is the very object of your troubles.
Written in the Stars ☼
bucky x avenger!reader - established relationship
Your boyfriend, Bucky, takes you on a date full of surprises under the stars.
Boulevard Confessions ☼ ✧
40s!bucky x nurse!reader
Being a third wheel to Peggy and Steve wasn't your ideal Thursday night fun. However, when they tell you Bucky is tagging along you eagerly decide to join them. That is until a third party makes its presence known.
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─ ⊹ ⊱ Drabbles ⊰ ⊹ ─
Together ☼ ✧
bucky x wife!reader
It’s been a month since you had a baby with your husband, Bucky. On the first day he went back to work, however, you can’t get her to stop crying—that is until Bucky comes home.
Fieldwork ☼ ☽
detective!bucky x lawyer!reader
You end up getting hurt while out in the field questioning a suspect. Thankfully, Detective Barnes is there to help. 
Lucky Day ☼
bucky x reader - college au
Bucky, your childhood best friend, takes you to a baseball game to thank you for helping him with his chemistry class. However, between bets and kiss cams, luck seems to be the real game being played.
Tranquility ☼
bucky x avenger!reader - established relationship
On your day off from saving the world, you decide to have a date in the park with your boyfriend Bucky.
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⌞‼⌝ I do not give consent to have my work posted, translated, or published to any third party site or app. 
⌞‼⌝ All images/gifs used are not mine, and come from google unless specifically stated otherwise.​
⌞‼⌝ Heart divider by @/enchanthings
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maxphilippa · 3 months ago
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i want to make something clear because i think that you guys are being a bit weird about me: i don't think that taco is like. just pure evil. like the whole episode was meant to show how far gone she was and how she sees herself as someone that doesn't have remedy, that can't get any better, so that's why she decides to bring everyone down with her as a result. the point of her song is that she KNOWS that she's terrible, she knows that it is too late for her to fix things, she describes herself as purely evil and feels bad about the damage she caused but that's the thing. she doesn't seek to be a better person, she's very very miserable on the current situation she's in. she thinks that since she's too far gone to fix things with these guys, she might as well be broken forever and ever. but that's not true. she CAN heal. but she can't heal if she keeps herself attached to the show. mepad thinks she can still fix things because he doesn't know the full context of everything, and he does care about her well-being. right now, to mepad, it seems that the best thing for taco would be try to make amends.
but that's the thing. taco isn't ready to make amends. she's scared of facing the people she hurted, she's scared of trying to fix things after she knows that they're beyond broken. she knows that mic and pickle left for a reason, but she's on such a deep spiral that she's still not able to let go. mepad wants to save her and he wants her to be happy, but taco is too emotionally unstable at the moment and the episode showed that. ii is literally breaking her. it is literally making her lose herself and her attachment to it is going to fully make her lose her mind.
taco can't be saved because she doesn't want to be saved. at the moment, that is. she knows that she's a terrible person and ended up hurting others while trying to do something "right", but ultimately what she has done was to bring down a friendship that was just working their way to healing (baseball and suitcase), make everyone feel even worse around eachother, and overall made things messier. and it makes sense. she wanted to do that, but she's too stressed to think properly on what to do know. perhaps she had good intentions, perhaps she did want to make others realize that the game is not good for their mental health, but she's the one that is the most attached to it. taco could've started working on herself since the start of the episode if she really wanted to.
but she didn't. she doesn't think that she can change at all.
and now you might expect me to say something like "and she's right" but that's also not true.
taco CAN change but she has to let go of the game and of everyone in order to forgive herself. she has to let go and to understand that meanwhile it is too late to fix things with everyone, she can start with fixing herself. and she's not going to be alone to do that, mepad is genuinely convinced that she can get better, and she can. but she has to let go of the game and of everyone there to ACTUALLY redeem herself FOR HERSELF. she might not be able to fix things here, but she can always find another place to start over. she'll be loved if she lets herself be loved.
taco needs to understand that. she has to let go and that feeling bad about herself and everything that happened won't fix everything. there are a lot of characters that went through similar moments in the show, and the way they got better as people was because they let go of what was stopping them from healing.
taco needs to let go of ii to heal.
she needs to accept that she can change for the better and move on. and start over. and mepad is her companion now, and he left ii for her.
so... yeah. i really hope taco's arc ends with her finally healing and letting go of the show. that she learns that she doesn't have to punish herself with that. that she moves on and meets new people. that mepad helps her realize that meanwhile it is too late to fix things on ii, it is never too late to start working on yourself after letting go.
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usnatarchives · 6 months ago
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Hammerin' Hank Greenberg: A Legacy Beyond Baseball 🔨⚾
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This May, as we celebrate Jewish American Heritage Month, we shine a spotlight on Hank Greenberg. Known affectionately as "Hammerin' Hank," Greenberg's journey from the Bronx streets to the grand stadiums of Major League Baseball encapsulates the spirit of the American Dream. His storied career with the Detroit Tigers not only earned him a place among baseball legends, but also made him a beacon of hope and pride amid widespread discrimination against the Jewish community.
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A five-time All-Star and two-time MVP, his exploits on the field were nothing short of legendary. The highlight reel of his career includes the breathtaking near-miss of Babe Ruth's home run record in 1938 when Greenberg hammered 58 homers. More than just statistics, these feats were a beacon of excellence at a time when antisemitism cast a long shadow over America and much of the world.
Greenberg's legacy was carved not only by his bat, but also by his staunch identity as a Jewish American. His decision to observe Yom Kippur and sit out a critical game during the 1934 pennant race spoke volumes, resonating far beyond the Jewish community and becoming a symbolic act of faith and identity.
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World War II saw Greenberg’s values in action again as he traded his baseball uniform for an Army uniform following Pearl Harbor. His nearly four-year service interrupted what could have been the most productive years of his career, yet he returned to deliver one of the most dramatic moments in sports, a grand slam to secure the pennant for the Tigers in 1945.
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His 1956 induction into the National Baseball Hall of Fame celebrated not just a stellar playing career, but also his enduring influence as a symbol of courage and a breaker of barriers. This Jewish American Heritage Month, we honor Hank Greenberg: a man who swung his bat with the strength of a titan and stood for his community and his country with unwavering pride and bravery.
Additional Resources at the National Archives:
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changesforminnesota · 4 days ago
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Molly’s Cracker Jack Collection
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Cracker Jack was a popular caramel popcorn and peanut food and every box came with a prize. Molly loved to collect and trade small toys from inside these boxes. Open the Cracker Jack Box and help Molly eat the pretend popcorn. She keeps her growing collection in an old cigar box. It includes two marbles, a ring, two tiny animals, a World War II airplane and three paper toys.
Details about Cracker Jack and how I made the collection under the cut.
What are Cracker Jack prizes?
Cracker Jack is a caramel coated popcorn and peanut mix that was first sold around 1896. It is a staple of American baseball games and other sporting events. It’s even mentioned in the song that plays at every baseball game, “Take Me Out to the Ballgame”, written in 1908: “Buy me some peanuts and Cracker Jack, I don’t care if I never get back”. 
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Cracker Jack started giving prizes in their boxes in 1912, and throughout most of the century, these prizes were highly collectable among kids. Most of the prizes are plastic animals and other trinkets, as well as many paper or cardboard items like games and collectible cards. Some even included tiny books or flipbooks or dollhouse furniture. It’s fascinating to look through the years and see how things changed, from metal to plastic, the different pop culture references, the war years, et cetera.
Frito-Lay bought the company in 1997 and changed all of the prizes to flat things like tattoos, stickers, and jokes. Not the same experience at all–that’s what I remember from growing up. And now they don’t even include anything but a QR code for an online game.
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Research
To make Molly’s collection, I looked through the 1940s pages of a collector’s guide on Internet Archive to get a sense of what was available at the time. I took some things from the 1930s and 1950s too. I printed out some of the flat games and collected other items based on what I could find in a teeny tiny scale–these toys were already really small so it was hard to find things that are small on an American Girl scale. I also did some searching about how kids collected these, and someone said they were often kept in old cigar boxes, which might not be PC enough for PC, but I liked the idea so I made a cigar box out of a fancy cardboard jewelry box I had. (more on collecting and trading below).
I have ideas to add more prizes, like printing out movie star trading cards and coming up with a way to make pins–I’m picturing something like the doll Grin Pins. 
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Molly Lore (head-canon)
I can imagine Molly trading away all of the warplane cards and toys to her brother Ricky for dollhouse furniture, jewelry, animals, movie star items, and so on. There were, unsurprisingly, tons of planes and other war items in Cracker Jack in the 1940s. It seemed like Molly was always getting planes and Ricky was always getting stupid doll furniture! They both liked the games, though. Molly and Ricky gave any leftover prizes they didn’t want to Brad. 
One day Jill decided she was “too mature” for Cracker Jack and gave her collection to Molly, which was more annoying than it should have been, because there’s something kind of not fun about suddenly getting things all at once that you’ve been collecting slowly. Molly invited Susan and Linda over to pick through Jill’s collection, each girl choosing one thing at a time until it was divvied up. At least sharing with her best friends and not keeping it all to herself made it a little more fun. 
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Resources:
This collector’s guide was instrumental in my research. It both gave me specific ideas and a general sense of the experience and patterns of the prizes. There were a few telling editorial remarks like this one about Barrettes on page 127: “Left a lot to be desired if a little boy got it. (Then again, I’m sure that many a little girl was disappointed to get a “war” prize).” This is what gave me the image of Ricky and Molly trading their prizes and both of them being happy about it!
https://archive.org/details/crackerjacktoysc0000whit
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Another resource I used was this selling website:
Although the search function is pretty awful, it is good for scans of paper prizes. 
Here is the google doc I used to collect the pictures I wanted to print in what seemed an appropriate size: https://docs.google.com/presentation/d/196ByHxFQ8G21VbtBmT5H2ZCmigQnAYsUfbzru0buivM/edit?usp=sharing 
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smbhax · 3 months ago
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Baseball Stars II (NES)
Session: https://youtu.be/yJWTlpY5uj8
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purple-iris · 2 months ago
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Saavik headcanons - 
As promised, here they are! It’s not that much, but those just live rent free in my head. 
When the rescue vessel first arrived at Vulcan, Amanda came to the spaceport to greet Sarek and Spock. This was Saavik’s first encounter with her, and she instinctively clocked her as a trustworthy figure. In the early days of her Vulcan education, she would pull up the ta’al toward Amanda with a smile, rather than a neutral expression, having not yet learned emotional control. She still tends to show her emotions more around Amanda (who is a very happy grandma) (This is the image i have basically: 🖖🙂)
Considering the conditions of starvation in her childhood on Hellguard, Saavik encountered a plethora of health difficulties: Namely, her immune system was not built for bacteria native to Vulcan, and she fell ill in the first few weeks she spent there with Spock before they moved to Dantria IV. Her bone density is also significantly lesser than the average vulcan, a result of the lack of certain nutrients and proteins in her alimentation as a very young child. Her genetics still makes her stronger and more resistant than a human, but much less than a full-blooded, healthy Vulcan. She is also among the shorter percentiles in terms of heights.
On the plus side, she is not a picky eater at all. Her curiosity applies also in the matters of gastronomy and she enjoys discovering new foods and manners of preparing them. She insisted that Spock teach her how to program replicators (Spock asked Jim’s help on that, because he knows more about replicator code than even Spock does)
She more than once spooked Spock in the middle of the night, allowing him to discover that Vulcan’s secondary eyelids acted much like an earth cat’s tapetum lucidum, reflecting the light and glowing. He had never noticed it in his peers, having not spent much time with them in the night, and had to hold back an emotional reaction when she simply wanted his help to grab a glass of water at 2 am. 
Saavik also took a long time before she trusted people enough to fall asleep near them. She would always curl herself up in the corner of her bedroom, and to help her Spock placed her bed farthest from the door, while also making sure in case of danger she could escape by the window. The first time she fell asleep on the living room floor from exhaustion after reading one too many datatape was extremely endearing for Spock. He got the chance to carry her to her bed. 
Spock had to learn to take care of her curls, and would facetime with Uhura in the late hours of Dantria IV’ night to get advice. Saavik would sit on the living room floor and he’d carefully untangle her curls with a wide toothed comb nearly every night until she began doing it herself. 
Once she joined Vulcan school after the year on Dantria IV with Spock, she often got teased for the green color of her eyes, her peers likening it to blood and trying to elicit an emotional response out of her. Sometimes it worked and she’d fight them off, sometimes she threatened to get Ambassador Sarek’s rightful power (I dont wanna say anger) on their parent’s career. (might as well use her adopted nepotism against bullies)
During her first year at the Academy, Saavik let the others, mostly human students, assume that she was just fully Vulcan. After the events of The Pandora Principle, she began cryptically correcting that she was Half-Vulcan, like her father, bringing about school gossip about her parentage. Once it became widely known she was Spock’s child, the gossip shifted on whether or not professor Spock had her with a random human woman or if he and professor Kirk found a way themselves. (The gossip about the professors at the academy must be fire) 
When she got accepted in the Academy baseball league, she began reading up on all the aspects of the sport, to a point where she could quote stats from players who played back in the 20th century. 
In Star Trek II: The Wrath of Khan, her hair is actually straightened, in an effort of seeming more Vulcan to the human crew during her first starship assignment. After Spock’s loss, she cannot bring herself to continue straightening them, hence her curls return in Star Trek III: The Search for Spock and Star Trek IV: The Voyage Home. I also think Uhura helped her with the do she had during the funeral ceremony. (The volume sorta reminds me of Uhura’s TOS hair.)
That’s all for now!
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purplespacekitty · 4 months ago
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Three generations of Sisko men gathered close for a jambalaya dinner in Ben's ancient Bajoran lightship, as illustrated by celebrated science fiction writer, Benny Russell. Russell keeps a souvenir baseball on his desk, signed by the legendary Willie Hawkins. In the corner, Russell stashes the sketch that gave him the inspiration for this family's story: space station Deep Space Nine.
Deep Space Nine is my favorite Trek. It has nuanced, 3-dimensional characters who become part of the show's world over the course of 7 seasons. There are some off plot lines here and there but for the most part, the story seems to write itself. I've written at length on here about how much I love Captain Benjamin Sisko and I'd like to share a project of mine I did for a class (I have so far managed to fit Star Trek into three separate final projects for three separate classes, one of which I already posted about here).
Through the lens of Sisko's character, I wanted to examine Deep Space Nine's portrayal of Black masculinity, fatherhood and Afrofuturism with three episodes (although one's a two-parter): "Homefront" (Part I), "Paradise Lost" (Part II), "Explorers" (which I made a post about here) and "Far Beyond the Stars". Initially, the idea was to focus on Ben's fatherhood to Jake, how from the viewer's side of the screen, the two of them break down numerous racial stereotypes around Black men, an important thing to remember with DS9's debut not being far removed from the end of the Reagan Administration, from which sprung stereotypes of "absent Black fathers" and "welfare queens." As I continued with this project, I found I also wanted to analyze how Sisko's relationship with his own father informs his parenting of Jake and what it means to have three generations of Siskos in one room, on one planet. That was how I got "Explores" and "Homefront" and "Paradise Lost" in there, as I wanted to showcase episodes that focus on these exact dynamics.
"Far Beyond the Stars" offers a window into Earth's history as a commentary on racism within creative circles and the systemic racism that shapes the world we live in today and the world of Deep Space Nine. It not only invites viewers into the life of Benny Russell, a Black science fiction writer from the 1950s, but also invites us to consider the link between the future he envisioned of the life that Sisko leads in the 24th century as a Black spaceship/space station captain, father, son, husband and cook who carries the weight of his ancestors' legacy on his shoulders and the reality Russell himself lives in day by day. "You are the dreamer and the dream" has a whole lot more gravity to it when you recognize it as less of an obvious observation of what we've known and been shown throughout the episode (Avery Brooks plays both Sisko and Russell) and more of a nod to the Black future that Sisko inhabits and that Russell dreams of. As a creation of Benny Russell, Sisko and his family are Afrofuturism in a nutshell, carrying on the cultures, stories and knowledge of their ancestors as they live their lives in a future those ancestors imagined and built. Furthermore, Benny Russell's Deep Space Nine is not only important because it features a Black space station captain but also because it encapsulates a fragment of Russell's drive to write his own stories for himself and his Black readers, to breathe life into his creations, to share his art in the ways that he wants to. To cherish his experiences and ideas and imagination and reality through the creative process of putting pen to paper, stamping ink to page, painting scenes to canvas.
The DS9 finale was originally going to see Benny Russell wistfully wandering the promenade alone and implicate him as the creator of not just the story of Deep Space Nine, but of the Star Trek franchise as a whole. Obviously, this concept did not make the cut, but Strange New Worlds' "Elysium Kingdom" follows another story written by Russell, solidifying him as a real person who lived in the 20th century within the Star Trek universe and who presumably continued to write stories that got published after the events of "Shadows and Symbols".
Comprised of screenshots from "Explorers", "Homefront", "Paradise Lost", "Far Beyond the Stars", "Shadows and Symbols" and "Civil Defense" - in which Dukat flicks Sisko's baseball off his desk - (and also a picture of a random coffee table taken by me because we see surprisingly very little of Benny's desk), the collage above is my humble attempt to honor Benny Russell and his creative vision.
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dlstmxkakwldrlarchive · 1 month ago
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Onew Hola Fan concert Day II Recap
After he sang the two opening songs (Hola! and Maestro) he told jjinggus that he talks a lot these days and to not feel bad and sit if they feel tired during his ment. He added that normally, fanmeets have mcs, but he wanted to be closer with jjinggus
He talked about a bit about the songs he sang and explained that while he was writing maestro, he thought about a little fish that could move the entire ocean without struggling much. He said that 'Maestro' is about having fun freely.
For these fancons, kyung ah (the bassist that participated until now in festivals and live clips with onew) got replaced by another bassist! Also, apart from Zairo, the other band members are a bit shy, so every time onew ask them to talk, they would shake their heads and get flustered lol
When ONEW was getting changed, Zairo tried to talk with the audience, but ONEW changed very fast and accidentally cut him off
After another break, jjinggus chanted Zairo's name, and he asked them if he should keep teaching ONEW to play acoustic guitar or switch to an electric guitar (electric guitar won). He also teased jjinggu because they were giving a reaction for everything. They even screamed when he suggested tambourine and castanets
ONEW said that the only reason jjinggu voted for electric guitar is because they think it's sexy. He also said that is something that fans love to say to him, but he added that if he acts sexy is unintentional
The wishes he grated during the baseball granting wish corner were: singing In Your Eyes and Lately, dancing to Replay and making a morning message for jjingu
When he finished singing In Your Eyes, he said that minho loves that song very much, and it's probably minho's favorite song. He doesn't forget In Your Eyes lyrics because Minho asks him to sing it every time
Replay was supposed to be danced like a cute rookie Jinki, but ONEW said that he couldn't dance it like that because he got old and that cuteness belonged to his younger self
He said (again) that Lately is a song he likes very much.
During the fan q&a corner, someone asked him what food he liked while being abroad, and he replied curry. Even when he was in Europe, he ate curry.
Someone asked him to make a greeting jjingus should do when they meet him, and he suggested to tap on his shoulder and sing maestro lyrics and do the chicken dance
onew: this is me, /moves to the other way/ this you. you should do " I swim, you swim, 손을 저어 휘적휘적 "and move your arms. that'll make me happy fr
his current favorite english song is blinding lights by the weeknd (onew didn't remember the song title or the lyrics)
Someone asked him to sing juliette, and he sang it acappella
> what did u do last night
o: washed myself, brushed my teeth, and watched historical videos on YouTube
he mentioned he watches puppy videos too and that he wants a puppy so bad, but he thinks he shouldn't do it
ONEW eats his bread toasted with a bit of butter on top, he also likes it to eat it with strawberry jam and milk
The venue for his bday party is already rented, and apparently, he's working for Focus and Shape of My Heart live clips
ONEW said he loves their Shatting Star and that he doesn't need a lightstick. Someone suggested to make a cover for it tho and he said he'll think about it
Also, he started bragging about SHINee and said he loves SHINee very much
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skythealmighty · 12 days ago
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behold, i present: Inanimate Insanity Infinity! sort of! more info below the cut :)
youtube
this took like 5 days . please enjoy nobody is okay
II S1 Contestants Infinity Death Order - Infinity Timeline Alternate
Canon S1
Bow
∞ S1
Paper
Eliminated early because Salt had a massive vendetta against him and rigged it so he would lose. They also came up with the Black Hole elimination idea because of an off-hand comment he made once as a joke. Closest to canon
∞ S2
Marshmallow
Broke down from the pressure and quit. Didn't realize that would get her killed; glad to see Bow, though. More confident after years in the afterlife
∞ S3
OJ
Refused to participate in challenges after Paper was gone. Salt tried his best to keep him in, but he lost on purpose. Was depressed for a while but healed over the years
Baseball
Got unlucky a few too many times. Was nonplussed about his elimination, mostly. Second closest to canon
∞ S4
Nickel? (Quit to assist)
Made it halfway through the season before he decided he didn't want to do this anymore and needed an excuse to get away from Balloon, who of which he had used one of the newly generated contestants to get back at with immediately following Baseball's elimination. The Divas accepted his offer because Chives was a little slow, and a nickel would be hard to kill
∞ S6
Paintbrush
Tried to attack Salt and Pepper halfway through the season due to a buildup of frustration that had been brewing since ∞ S1. Was immediately disqualified, eliminated, and replaced- and made an example in front of the others during it. Extremely bitter towards them, and a bit quicker to rage, but otherwise pretty close to canon
Bomb
Started out an average player and slowly but surely became more confident in the game before pushing himself too far one too many times and getting himself injured. After a season of less and less good performances due to his injury, he finally got eliminated, but was still considered an 'all-star' to many. Easy-going and friendly, but still a bit nervous
∞ S7
Pickle
Him lasting this long surprised pretty much everyone, so his elimination was more or less a "finally" moment. He stayed with his gimmick of being the gamer and ended up falling into his sterotype pretty comfortably, but he rounded out as a person over the years and has a lot of random hobbies. Hasn't entirely forgiven Taco, but he gets along with her. Pretty relaxed
∞ S8
Knife
Mellowed out to adapt to how the game went- would have attacked S&P too, but learned from Paintbrush's mistakes. Played a good solo game, trying to not form any teams or alliances, and just ended up getting unlucky and eliminated. Never got taught sarcasm by Nickel, so even though he's mellowed out, he's extremely blunt
Balloon
Wanted to lay off on the intensity and be nicer, but due to fear of losing he was forced to find his footing, ending up being surprisingly good at it. Fan-favorite until the end because he competed in the name of his friends, and much more confident and snarky than in canon. Has forgiven Nickel
∞ S9
Taco
Hid in the forest until being forced to compete in ∞ S8, her act long since revealed. Barely scraped by last season and was an early elimination this season. Similar to canon but has had time to grow and mellow out. Regrets her actions in Season 1
∞ S10
Apple
Mostly clueless about whatever darkness lay beyond the show, she was mostly a fan favorite for being extremely cheerful and supportive. Still is, even after death
Fan
Lightbulb's left hand man and an observer with a quick wit, he molded himself to be the type of contestant Salt and Pepper wanted and survived due to that, leaving hidden messages for fans to find to try and expose them for what they'd done and signal for help and for people to find out the truth. He sadly never got to see the result of him trying, but now that it's over for him, he's back to his old self, or at least as close as he can be
∞ S11
Lightbulb
The last survivor, and a beacon of hope until she ran out of time. Cheerful and friendly and a major role model. The world and Nickel weeped when she was lost, and it marked the end of an era. Despite her reputation, she's still close to her canon self, just with a surprising capacity for seriousness and used to carrying responsibility on her shoulders
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justinssportscorner · 5 months ago
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Anthony Castrovince at MLB.com:
Major League Baseball’s embrace of the Negro Leagues is now recognized in the record book, resulting in new-look leaderboards fronted in several prominent places by Hall of Famer Josh Gibson and an overdue appreciation of many other Black stars.
Following the 2020 announcement that seven different Negro Leagues from 1920-1948 would be recognized as Major Leagues, MLB announced Wednesday that it has followed the recommendations of the independent Negro League Statistical Review Committee in absorbing the available Negro Leagues numbers into the official historical record. "We are proud that the official historical record now includes the players of the Negro Leagues," Commissioner Rob Manfred said. "This initiative is focused on ensuring that future generations of fans have access to the statistics and milestones of all those who made the Negro Leagues possible. Their accomplishments on the field will be a gateway to broader learning about this triumph in American history and the path that led to Jackie Robinson’s 1947 Dodger debut."
Gibson, the legendary catcher and power hitter who played for the Homestead Grays and Pittsburgh Crawfords, is now MLB’s all-time leader in batting average, slugging percentage and OPS and holds the all-time single-season records in each of those categories. Gibson is one of more than 2,300 Negro Leagues players -- including three living players who played in the 1920-1948 era in Bill Greason, Ron Teasley and Hall of Famer Willie Mays -- included in a newly integrated database at MLB.com that combines the Negro Leagues numbers with the existing data from the American League, National League and other Major Leagues from history. “The Negro Leagues were a product of segregated America, created to give opportunity where opportunity did not exist,” said Negro Leagues expert and historian Larry Lester. “As Bart Giamatti, former Commissioner of Baseball, once said, ‘We must never lose sight of our history, insofar as it is ugly, never to repeat it, and insofar as it is glorious, to cherish it.’”
[...]
Why are the Negro Leagues being added to the historical record?
Essentially, to right a wrong. It certainly was not the fault of Black baseball stars such as Gibson, Cool Papa Bell and Oscar Charleston that they were forbidden from participating in the AL or NL, and recognizing the Negro Leagues as Major Leagues is in keeping with long-held beliefs that the quality of the segregation-era Negro Leagues circuits was comparable to the MLB product in that same time period.
[...]
Which Negro Leagues will be included in the official record?
There are seven, and they operated between 1920 and 1948. The reason for the starting point is that attempts to develop Negro Leagues prior to 1920 were ultimately unsuccessful and lacked a league structure. And 1948 was deemed to be a reasonable end point because it was the last year of the Negro National League and the segregated World Series. After that point, the Negro League teams and leagues that had endured were stripped of much of their talent.
The seven leagues are as follows:
• Negro National League (I) (1920–1931) • Eastern Colored League (1923–1928) • American Negro League (1929) • East-West League (1932) • Negro Southern League (1932) • Negro National League (II) (1933–1948) • Negro American League (1937–1948)
Major League Baseball is recognizing the stats of 7 different Negro Leagues between 1920 and 1948 into the record book. This comes almost four years after the league announced that the leagues would be classified as Major Leagues.
See Also:
Yahoo! Sports: Negro Leagues statistics to be officially integrated into MLB historical record
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seospicybin · 1 year ago
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SEUNGMIN
MY WORKS ARE NSFW & 18+ ONLY. MINORS DO NOT INTERACT!
These are purely works of fictions. There is now way it represent Stray Kids in any way.
* S for smut. F for fluff. A for Angst.
Knee Socks. (s,f) Seungmin found you sleeping on his bed with knee socks on that intrigues him.
Wild card. (s) Seungmin got angry at you and it’s not because he lost a game to Lee Know.
Kiss It Better. (f, suggestive) You got into a little accident on your way to see your boyfriend Seungmin.
Haze. (s,f) When Seungmin wake you up from a bad dream, he is willing to do anything to make you feel better.
Thread. (s) The dinner with Seungmin’s family going so well, until something bothered Seungmin’s mind.
Innings. (s,f) Part I / Part II / Part III You knew Seungmin as the baseball star slash campus heartrob and now, your partner on a project. But was there a hidden intention on why he wanted to work together with you?
Last Inning. (s,f,a) Part I / Part II Your relationship with Seungmin shifts as you enter the real world where your expectations don’t always meet realities and it’s getting harder to keep up with your boyfriend’s rising fame as a baseball player.
Strangers. (s,a) Lee Know x reader x Seungmin. Part I / Part II It’s no surprise that Minho treats you like a stranger, especially to you who have just joined the company, but you know there’s more it and you try to find a way to change that.
One Proposition. (s,f) A part of One Series. Not only you frown on love, you don’t date nice guys and Seungmin is both a nice guy and don’t want less than love. A proposition is offered to you to see if he can change your mind.
National Anthem. (s,a)
At first, you knew Seungmin as the guy you made out with on a flight home but once the plane landed, you discovered that he's the son of your father's rival candidate for the upcoming election, causing you to be caught between love and loyalty.
Viewfinder. (s,f,a) Seungmin x reader x Lee Know. Part I / Part II An accidental reunion sets the sparks fly between you and Seungmin, but the relationship takes a turn at the end of the summer and you seek help from your frenemy, Minho.
0325. (s,f) skz x reader. SIDE B A series of short fics inspired by Stray Kids songs.
Rewind. (s,a) Seungmin x reader x Hyunjin. Part I / Part II As a part of a research team that works on a memory-erasing machine, you work alongside the professor whom you greatly admire and a computer geek who relentlessly flirts with you. But the one that you want is the one that you can’t have.
The Equation. (s,a) Seungmin x reader x Lee Know.
Seungmin trusts nothing but numbers and dating you slightly changes that notion until Minho comes and mess the equation.
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