#baby totems world building
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Still brain rotting about the au where Finley and Junior survive the nukes and end up on quesadilla island (tentatively calling it baby totems au)
2 bits of word building/background
First, totems can form bonds with each other, and form/break surface level bonds very easily. If they’re physically close they can pass words through the bond. If it’s a deep bond, they can feel emotions and track direction and distance towards each other, though distance makes these weaker.
Second (inspired by a detail from @cobythinks fic Fools Gold and Silver Tongues, that totems need to eat gold to be healthy) Totems need to regularly eat gold to function. They’re made of gold after all, it has to come from somewhere. They need to eat gold to heal, children need to eat a lot more gold than adults because they’re growing.
What this means:
(Part 1) Finley and Junior end up at quesadilla island because they were following their bond with foolish. Finley and Junior were only able to feel it over such a distance because they were together. Foolish assumes it’s just a phantom bond, like how you can get phantom pain from missing limbs.
It’s just that he wants his children to be alive, anf they’re not, they’re gone forever. It’s just that he’s longing to form a totem bond with Leo, with anyone because he’s surrounded by friends and family but he’s still so alone. It’s just that he sees Finley and Junior in every interaction between the eggs and he just wishes that was enough, that the eggs, that Leo would fill this gapping whole in his heart. So he ignores this fake bond that only reminds be of what he can’t have.
(Part 2) By the time Finley and Junior reach quesadilla island they’re…not doing great. They’ve been swimming for several months, and there was a steep learning curve for catching fish. While they were able to get better at hunting they haven’t had an access to gold. So by the time Finley and Junior arrive at quesadilla island they’ve gone from gold to silver to a dull gray color, and aren’t immediately recognizable as totems
#qsmp#foolish gamers#baby totems au#baby totems world building#maintagging scary but doing it anyway#don’t be mean plz this is the very first time I’ve posted anything about an au I came up with
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okay so like. it's important to me that fit's prosthetic arm Fucking Sucks. there are prosthetics in mcyt settings that function almost identically to the limbs that they replace and his is Not One Of Them. it's a simple design he came up with himself that he usually makes out of diamond and wool painted grey to look like more durable steel models but he can make it out of wood and leaves if he has to (and he has)
it's important to me that it's ruthlessly practical. it has exactly two purposes. 1) keep people from realizing he's actually disabled by his disability and 2) hold totem. he's lucky that in 2b that's not much cause to be doing anything else with your offhand so the illusion doesn't need to stand up to much scrutiny
it's important to me that fit's prosthetic arm is dangerous. not in the sexy way, pac. it has two functions. hold and release. on and off. it's not made for holding a child or a lover. it's meant to hold a totem that can only be broken by death. the only two pressure options are nothing or bone-shattering.
it's important to me that this is a realistic fear he has. it's important to me that he teaches ramón and ramón teaches the other eggs to always approach him from the right side. it's important to me that phil already knows to. it's important to me that bad always positions himself between fit's arm and any eggs and fit notices and fit is more grateful than hurt because better two lines of defense than one.
it's important to me that he refuses any new prosthetics. the one he has works. it does its job. he does his job. he doesn't want a prosthetic he doesn't know how to service himself. he loves ramón. he trusts ramón. it's him and ramón against the world. and it's important to me that for all the long, bitter fights ramón had about how he could make fit an arm that's a thousand times better than the one he has, there's part of ramón that's grateful he knows fit has both his arms to deal with whatever comes after him when they're separated. fit certainly wouldn't accept an arm from any of the other genius engineers around him.
it's important to me that fit has genuine and well grounded reasons to be afraid of trying to touch someone without the intention of hurting them. he's lucky that ramón isn't a touchy kid (it's important to me that ramón could have been a touchy kid) but he has no idea how to go about touching a lover.
it's important to me that pac can't even touch the metal hand without fit flinching away like he's been burned. its important to me that fit doesn't think he's capable of anything except destruction. it's important to me that fit is trying to take baby steps and the whole time all he can think about is the part of his body that's physically unable to do that.
it's important to me that fit builds good things anyway
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How I imagine different Sonic characters would play Minecraft
Sonic:
Speedrunner, he speedruns everything that is possible to speedrun. He has 172 worlds and all of them have less than half an hour of play time. On multiplayer, he blows out two totems per session.
Shadow:
Refuses to play on Creative mode because it's 'cheating'. Will strip mine for about four hours at a time, build a giant deepslate fortress, and call it a starter base.
Espio:
Terrible at PVP despite having a worrying number of hours on Hypixel. Great at parkour, makes extremely pointless and convoluted redstone contraptions in Creative mode. Has a glass house filled with jeb_ sheep.
Silver:
Plays a bootleg version of pocket edition that still has the nether reactor core, only five hotbar slots, days that last twelve hours, diamonds on all y levels, and 1x1 dark oak trees.
Tails:
Built redstone so bad that he accidentally pioneered a whole new generation of redstone techniques (see: Mumbo). Once he masters these, he will be unstoppable.
Cream:
Makes flower gardens, bee houses, pretty castles, and brutally violent mob farms.
Vector:
u/ChaotixCrocV: Minecraft Bedrock Edition is the worst game ever made. Even worse than Sonic 06.
↑•↓ +69420
Charmy:
His entire creative world is filled with rainbow beacons, towers, and dangling mobs. For some reason, amidst the chaos, there is a rather impressive floating island build that he shows to every living (or dead) thing that enters the room.
Knuckles:
He plays Minecraft on a twelve year old HP laptop with a render distance of three chunks, but claims it's just for the "fog aesthetic" and not because his PC is permanently broken. For some reason, he's really good at renovating witch huts.
Amy:
Can kill anything and everything with anything and everything. Builds pixel art and map art.
Blaze:
Can build beautiful organic structures of any mythical creature you like, and create huge towns surrounding them. Exclusively plays on Creative mode with shaders and 32-bit texture packs.
Eggman:
Eggfker69 was slain by a baby zombie
Eggfker69 was slain by a baby zombie
Eggfker69 was shot by a skeleton
Eggfker69 blew up
Eggfker69 tried to swim in lava
Eggfker69 was slain by a baby zombie
Eggfker69 left the game
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Sonic the Hedgehog 3 & Knuckles (Knuckles) Ending: Just a day in the life of a guardian
So the fact that during Knuckles’ campaign you face an Egg robo imitating Eggman has always been very weird to me
Because the obvious question is: where is the doctor? If I had played the game as it released I may have believed that he’d been killed for good at the end of Sonic’s story! Naturally nowadays I know that’s not the case and I doubt that was ever the idea...but hindsight also brings me to wonder whether we’re seeing the actual, first ever case of Eggman getting upstaged. Granted, there’s no proof of that and it’s much more likely that he’s recuperating from his battle with Sonic and sending his robots to steal the ME again in the meantime...but every time I see thatn short sequence of Eggrobo bringing Knuckles to Mecha Sonic, complete with the latter using the ME for himself...I dunno that gives me some “secret mastermind behind everything” vibes
Also I don’t like how the ME is just suddenly on Sky Sanctuary. The ME getting stolen is one of the most pivotal scenes in Sonic’s story, the fact that it gets stolen off screen this time and with no build up feels very shoddy given this game’s standards
Now let’s talk about one last thing: artstyle. This game’s
So when talking about Classic Sonic’s general aesthetic sense it’s usually stated that he’s got a very abstract feel. Abstractism mixed in with a small dose of “down to earth”. Green Hill would be a regular place were it not for the checkerboard ground, the totems, the twirling flowers, bright colors and of course all the springs and loops etc. Spring Yard is a city in the middle of a forest that just so happens to have a weird pseudo pinball theme going for it. Sonic CD is half an acid trip. There are certainly Zones that feel more grounded, like Scrap Brain or Chemical Plant, but generally speaking there’s a certain balance between zany abstractism and down to earth feel
However...I feel that Sonic 3 is an exception to this
Because when you look at most of its Zones you’ll notice that they are...real life places
Angel Island Zone is...a jungle. That’s it. No checkerboard ground, no super bright colors, no weird structures. Were it not for the obligatory Sonic loops and springs you could take this place, put it in another game and it would work just fine
Same with Marble Garden: it’s just a bunch of grassy ruins, nothing too crazy about it. Icecap has some interesting ice crystal formations in the background but for the most part it’s just an icy mountain. Sandopolis is especially egregious in being just straight up an Egyptian pyramid, because in Act 2 you can see in the background some hyeroglyps depicting humans...which will later create some issues what with the whole deal about the island once being inhabited solely (well presumably) by echidnas. Hell even SA2 of all games had a more interesting looking pyramid!
What I’m trying to say is that Sonic 3′s areas feel to me like they’re trying to veer more into a realistic feel when compared to what came before. There are certainly exceptions, like Carnival Night, Mushroom Hill and Sky Sanctuary, but for the most part the game just doesn’t feel as abstract oor “out of this world” as the others
No I’m not saying that this is Sonic 06 or Frontiers tiers of bland realism, but people tend to forget that Sonic Team’s attempt to make Sonic “live in the real world” was gradual, with the Adventure games already trying to go for more down to earth approaches, Shadow’s game going all gritty and even Sonic X literally putting Sonic in the “real world”. I’m wondering if this process hadn’t already been taking its first baby steps here?
Another difference I’ve always noticed is in how Eggman’s mechs are visually presented
Now the regular Badniks are as goofy as ever, but the boss robots look distinctly more...menacing. The game in general tends to use slightly darker colors and has much stronger “shading” on sprites belonging to bosses (and even the characters to a smaller extent), giving them a greater sense of visual depth. In general their designs are remarkably colder feeling, like look at stuff like the Hydrocity miniboss or Big Arms or especially the new Death Egg Robot when compared to the old one: yes, the latter was menacing but still remarkably goofy looking. The former looks scary. And in a way I like this, these guys are bosses, they’re supposed to look a bit intimidating, but I have a small issue in that there seems to be a bit of an artstyle clash between them and the characters, Eggman included. It’s like the increased level of sprite detail and shading on them makes them feel like they belong to a series with a darker artstyle when compared to the guys who actually inhabit this world. Again: it’s nothing extreme, but it’s foor for thought in hindsight
One design I absolutely do not like and never have is Mecha Sonic’s
Reemember when I said that what makes Metal Sonic’s design so perfect is how it manages to perfectly balance the menacing edgyness of his dark eyes, sharp edges and overall cold feel with the inherent goofiness of still having Sonic’s proportions, hence still making him feel like he genuinely is like a twisted version of Sonic?
Yeah well Mecha here didn’t get the memo. This guy’s design is ugly. He’s 100% coldly mechanical with absolutely no attempt at giving him that inherent Sonic-like cartoony feel. He looks so supet serious yet unlike other serious characters like Shadow he’s also straight up inelegant, with those super thin limbs and big ass head. Hell if it weren’t for the color blue and those metallic spikes (which look like a tacked on wig) I wouldn’t even be able to tell visually that this is supposed to be a robotic replica of Sonic!
Mecha Sonic looks just a few steps away from looking like one of Eggman’s robots from 06. No really think about it and compare the two, they feel relatively similar in artstyle!
Yeah sure he gets a cool boss fight here don’t get me wrong, hell kudos for being pretty much the only Sonic villain who’s had the brain cells (err processing power?) to use the Master Emerald to initiate a Super transformation, rather than to go hunt down the 7 Emerald. But beyond that I never understood the appeal nor the popularity...well ok let’s face it, they’re all due to a certain mid 2000s sprite animation.
Anyway I really like the ending: not only do we get to see Sonic fly his own plane for once, but we get to see Knuckles essentially thank Sonic for the save with a thumbs up and a smile! That’s really cool! It’s a nice little cap off to their relationship in this game: going from trolling him at every opportunity, to having to trust him to save the ME, to coming to respect the blue guy
This game has honestly my favorite depiction of Knuckles. The reason why he trusts Eggman actually makes sense given the context and character and is not just for a gag (though the fact that Knuckles is not tipped off by Eggman literally torching the island in the first stage is uhhh, but whatever it’s a 16 bit game, such story details were not generally the focus, I’ll let it slide), he goes from an irritating douche bag getting in your way all the time to an honorable ally (friend?) whose respect Sonic and Tails have earned and, above all else, we get a whole campaign dedicated to him just doing his job and doing a good job at it
I’m not a big Knuckles fan in general, mainly because I think that, even by the standards of this series, with character portrayals shifting in quality harder than the economy, Knuckles just doesn’t have much in the way of really good portrayals but he sure has quite a few crap ones. But his first iteration is a genuine win for the guy
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Through The Window
Chapter One
‘None shall find joy in this false grain of hope, and to concede upon which their mind may fill with chaos.’
That was the final line of my father’s book. As you might be able to tell, he was a rather eccentric man, one who found fanciful intrigue in the works of Lovecraft and Poe rather than sports stars and craft beers. He was a private, distant man. Time spent in his office was rather more akin to all of his time, hunched over his desk and either typing or scribbling away some mad ramblings.
I might be exaggerating, but he really was a very strange man. Whenever we spoke, which wasn’t often, he never knew exactly how to relate to me. It was almost as if he never wanted me, like my existence was a complete inconvenience to him. He was never abusive or toxic, but that doesn’t mean he loved me. He merely understood that I was his son, and I lived in his house, and he was one half of the union that sired me.
He would often catch me looking through his things, especially the papers in his office. He never scolded me for it, simply told me in his hushed voice that it was not for me to see yet. In one of the only moments of intimacy between us that I can remember, he sat me on his knee and told me his plan. I was far too young to understand what he meant in his words – I was only about five or six – but I was just happy to hear him finally speak to me.
What I remember of this conversation was the word ‘small’. He told me how small we were. Not just us as in himself and my mother and me, but the whole human race. He told me there was something out there that was far bigger than us, far more important, and that we were all just waiting for it to come down from space. He looked me in the eyes and told me one day, one beautiful day, all of humanity would become one with this vast something and be happy forever.
As I grew older, I wondered if maybe he was part of some obscure offshoot of Christianity, and this ‘beautiful expanse’ was just a word for God or Heaven. I was disabused of this notion on the day I finally read his stories, which also happened to be the day he died. I learned very suddenly that my father was not a man of God, nor of Satan or any conventional deity.
But before I speak of that, I must tell you how I came to see him dead.
If you’re the type of person to fall deep into intensity in your life, you might have something akin to a ‘happy place’. Whatever it is, whoever you are, it’s either a physical location or some abstract feeling or concept that fills you with comfort. It is, for some, a kind of immortal liminal space that they may regress into and find deep reassurance in. This is especially true if one has been traumatised.
My happy place was a seaside town which I visited with my parents once every three years. It’s still there, in a quiet corner of the world, tiny and unassuming and home to a great many secrets. We first travelled there when I was a baby, far too young to remember the details. As my mother would later tell me, it was the town my father lived in when he was younger. He was born and raised in that place, and only left in order to pursue a career in theatre, which he promptly abandoned after some unknown event.
It wasn’t until I was six that I have a clear enough memory of that town. It was truly miniscule – a cluster of buildings nestled against the sea with a quayside that led upwards along a raised path towards the beach – and the waters beyond. I remember being fixated on the town when we first arrived, obsessed with every small store and business, from the arcades to the strange shop that sold dreamcatchers and totems, and from there to the acrid smell of vinegar from the fish and chip place that wafted all the way down towards the caravan park at the end of the path, set in a forested area that overlooked the sea.
On the colder days, my mother and I would visit the Highstreet shops, from the ones that sold wetsuits and coats to the other that offered hot sauce and quiches, among other things. It was like a dream to my younger self, this place so isolated from the rest of the world and so content in its own sense of progress and serenity. I wanted to be like it. I tasted every morsel on offer, from crab meat to haddock to cod to battered sausage, and I fell in love.
We drove a few miles down and came upon a restaurant that overlooked the swampy marshes, and we ate lunch in the quiet sunshine. I tasted lobster for the first time, and squid, and I saw my father smile. The expression was so rare and unexpected that it felt like an event, a moment I would savour in my mind for years. When he smiled, my mother returned it twice as widely and I laughed with a kind of innocent joy I’m sure I shall never recreate.
I spent time swimming in the sea on the hottest days, when the tide was as far in as it could go and the water stretched on into the horizon. That beach was massive, so wide that you’d get lost if you walked for only a few minutes. I saw seals flop onto the sand and bob up and down in the waters, and once even saw a galloping horse ride in from somewhere far away, majestic and stark black against the pale shine of the sand.
I wondered what lay out there in the ocean, far beyond my reach. I remember seeing the tiny speck of wind turbines in the distance and wondering if they were people who were stuck out there and could never come back to land. Once, and only once, I saw the shadow of something moving slowly beneath the surface, gliding away from the shore and deeper into the depths. I hoped it was a dinosaur.
One night, my parents and I visited the local cinema to watch a film. It was Toy Story, my favourite at the time, and when I learned it was the movie we’d be watching I was overjoyed. In a rare act of kindness, my father bought me the biggest bucket of popcorn they had on offer. My mother gave him a look that bordered between disapproval and joy, one she could not properly express. My father said nothing and simply winked at me.
When the film was over, I remember an older couple approaching us. They must’ve been in their late fifties, maybe early sixties, and they regarded my father with familiarity. My mother was uncomfortable but polite, and the couple spoke with a great degree of intensity. They looked from my father to me and I remember their smiles were almost frightening in their enthusiasm. I felt very disquieted by them.
That night, as a storm lashed at our cottage – we couldn’t stay in my father’s old home, as it had long since been destroyed – I felt an overwhelming urge to go to the beach. I waited for my parents to fall asleep before I dressed quickly and braved the weather, stumbling down the quayside towards the path. It was so dark that I could barely see a matter of feet ahead of me, the rain and the night combining into a complete, incomprehensible abyss.
I was able to walk the path instinctually. I still don’t know how or why I was compelled, but I was far too young and naïve to ignore the feeling. So I walked, and I walked until I arrived at the beach. The water was further out and the tide had ebbed, leaving me with much ground to cover before I could reach the sea itself. A distant, quiet whisper filled my ears and I strode onwards, ignoring the rain pelting my coat and the mushy sand filling my boots.
And then, like it could’ve been simply a dream, a bolt of lightning arced across the sky and illuminated a figure far out on the sand.
My eyes widened at the sight and dread filled my stomach. I felt control of my body returning, and I suddenly wanted no part of this midnight stroll. I wanted to go home, to run back to the path and pretend I was having a nightmare, but something about the figure intrigued me. Their dark form, set in shadow against the storm, swelled this horrible curiosity inside me that I couldn’t understand. I thought I was going to die.
Before it was too late, I felt something grab me from behind. It was my mother, my father at her side. They hugged me tightly and my mother screamed with fright over the sound of the storm, tears streaking down her face. I began to cry at the sheer ferocity of her emotion, but only because I was scared she was angry with me. I couldn’t begin to understand how worried she must’ve been. She probably thought I was dead.
I was too upset to articulate what had happened, and sensing this, my mother wrapped me up in her coat, kissed my forehead and began leading me away from the beach. My father’s gaze was fixed on the horizon, and I wondered if perhaps he’d seen the figure too. My mother gently took his hand and her touch snapped him out of his daze. We returned home and over a hot cup of cocoa, I pondered what had happened to me. Fruitless guessing was what it ended up being, in the end.
We returned to the town every three years, with almost the exact same routine each time. The only difference as the years went by was me, as I became older and more independent. I would wander off a lot more, exploring the hidden corners of the town more frequently. Our cottage had a basement that I managed to find the keys to, and I hoped it contained something dark or scandalous. It was just old swimming gear and firewood. There was, however, a hidden door within it that had no key.
That couple always managed to find us, too. I found out that they were Howard and Diane Lorely, residents of the town who knew my father through his father. I never spoke much to them but I also never shook the feeling of unease when I did. Their faces always had this uncanny stretch to them, like if they kept at it, one day they’d freeze up and never be able to move the muscles again. They always addressed me as ‘the special one’, a label I came to find patronising the older I got. Maybe it was just teenage arrogance, or maybe there was truly something insidious about it.
The last time we visited the town, I was eighteen. I was the typical angsty teenage boy, but despite my bloated sense of self-importance I still regarded the place as one I held dear. At this point in time, my father had become so distant that even my mother had stopped trying to engage him. She was fatigued with him and his coldness, and I could tell that their relationship was on the brink of collapse. As for the man himself, he only spoke a few scant words to me across the entirety of the visit, and only once looked me in the eyes.
The Loreleys were still as intrusive and unrelenting as ever, and upon our last meet, their demeanour caused my mother to snap and demand they stay away from us. I have never seen such malice and hatred since, when I saw it in their eyes in that moment. They looked at my father with palpable disappointment, and in his expression I saw a deep sadness and regret. It disgusted me to think he held these crones’ opinions higher than the welfare of his family, and my already existing distaste for him only grew.
On the last night of our trip, I decided to venture out onto the beach one final time. I knew I’d find nothing, but a tiny part of my still inquisitive mind hoped I might get some closure. In the dead of night, when I was sure I would be walking alone, I headed down to the sand and stood before the still-ebbing tide. Moonlight reflected off the waves and the gentle sound of sloshing water filled me with calm. I thought, in that moment, that I was truly at peace.
Someone stepped onto the sand beside me and let out a long, heavy sigh. It was my father. I looked away from him, having nothing to say. I didn’t need to speak, however, as it seemed he had come there to set things right with me.
He told me he was sorry for the way he treated me. He told me he never wanted children, that his relationship with my mother was always intended to be a brief one, fit for naught but sex and drug use. He told me there was much about himself I would never know, and it was a gift he had given me; the gift of ignorance. He turned to me, and I felt compelled to do the same, and for the first time in quite literally years, his gaze met mine. His hooded eyes locked upon my own and he whispered a phrase I had never heard before or since.
“I love you, son.”
To this day, I still have no idea if he was telling the truth, but in that one moment, I didn’t care. That was all I had ever wanted from him, all my private desires and holiday wishes, all of it had been for that moment. I just wanted him to acknowledge me, and he did. I didn’t say anything, and without another word, he placed a hand on my shoulder, smiled softly, and walked away. It was like a dream.
I stayed on the beach for a little while longer, hoping to catch a glimpse of something drifting in the water or standing ahead of me on the beach. I didn’t, however, and I resigned myself to returning to our cottage. We left the town the day after and my father and I never spoke of it. I doubt my mother even knew we had exchanged such an intimate moment.
Exactly one year later, on the eve of my father’s forty-sixth birthday, I resolved to understand him. While he and my mother were out at an art gallery – a vain attempt on their part to rekindle their love – I stole the key to his private office and looked through his writings. The contents of his personal laptop were mainly dark poetry, which I rather enjoyed, but the physical notebooks contained that which I now believe have led me to where I am today.
I dare not describe them in detail, not yet, but the concepts and confessions they presented left me haunted. I was suddenly and totally learning just what kind of a man my father was, and the truth was not merciful or in any way kind. The very moment I heard my father’s return, I tidied his office in a panic and pretended I never even knew the location of its key. My mother was fooled – she always did see the best in me – but he knew as soon as he looked at me.
Just twelve hours later, I would watch my father’s heartbeat slow and disappear on the ECG as he slipped into death. It was deemed a sudden and tragic heart attack. The horror of its timing was not lost on me, nor my mother when I told her what I’d done. Something had killed my father, and it had done so to express a point. Nothing he had ever created was meant for my eyes, nor for the eyes of any but those it deemed worthy of its secrets.
I know that must sound like madness, but there are things I have learned that will not leave me. Things not just about my father, but about my mother and that town and worst of all – about myself. This journal or table of confessions or whatever it is serves as my way of keeping a kind of routine in my life. Things are getting hard to process. I apologise for the way in which I write – my language, syntax and tone – but it’s a style I rather think I’ve adopted from my father. He was a flowery writer.
As for what I will tell you of: the cottage my family and I stayed in has just recently come up on the market. I’ve reserved it for two weeks. Whatever I find in that place, I’ll be sure to record it here. If you doubt my sanity at any point, I congratulate you. That is the sign of a sound and steady mind.
I don’t think I can be sure of my own mind anymore. I’m not sure I can trust it.
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Roots of Pacha is due to contribute to the growth of Linux
Roots of Pacha stone age farming sim game has sights on Linux with Mac and Windows PC. According to recent details, developer Soda Den is planting seeds of hope. Working to make its way to onto Steam in 2023. Roots of Pacha is a co-op farming sim game taking place in the stone age. Help your once nomadic clan settle in a promised and fertile land. By connecting with nature you’ll develop Ideas to evolve and enrich your culture. Including relationships and discovering the mysteries of Pacha, mother nature. In March 2021, Soda Den announced the game Roots of Pacha. Which was also over 900% funded on Kickstarter. While quickly nearing their final stretch goal of $350,000. Since that time, we've been keeping an eye on the game and it's release.
🐧 It's something we'd like to try, but can't commit to a date yet.
Roots of Pacha does not have official support for Linux. However, Unity 3D is being used for development. And based on the Discussion comment, it certainly looks like Linux is in the plan. Only to be added to the array of farming sim games. But this one seems to offer a range of features, even in the Alpha.
Roots of Pacha - Gameplay Trailer
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Important Features, that appear in the closed Alpha
Evolve the clan with “Ideas” like irrigation and animal taming.
Farm and find wild seeds that can be domesticated.
Befriend and tame wild animals with your favorite markings.
Fish with minigames that test your steady hand.
Bond with Roots of Pacha NPCs by giving gifts or sharing a dance.
Customize your character with the latest stone age fashion.
Ride ostriches, guanacos, boars, and more, eventually creating a riding league.
Build your home and design tapestries and pottery
Construct buildings and also expand your village.
Playable alone but developed with Co-Op in mind, including cut scenes.
Mine in the depths of the world to find precious resources.
Solve the mysteries of Pacha and her totems.
Important Future Features
You can pet a baby mammoth and other animals.
Fill your kitchen with prehistoric appliances and utensils.
Collect all the Roots of Pacha recipes in the stone age cookbook.
Breed animals to discover new species.
Date & marry your fellow Pachans.
Participate in primitive festivals and rituals to Pacha.
Roots of Pacha stone age farming sim game is due to release on April 25, 2023. So be a part of a thriving Stone Age community and contribute to the growth of your village in single-player or in co-op. Along with hope for Linux with Mac and Windows PC on Steam.
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hey i found a flower forest thats next to a sunflower field which i know is your favorite, wanna live there? (i love you), i made us a raid farm so we have unlimited totems so you don’t die in this hardcore world (i love you), i know you miss the skies and having your wings so i made the tedious trip to the End and traveled thousands of blocks to find an unraided city to get you wings and enchanted them for you (i love you), it’s your birthday and i can’t be there with you physically but i can build you a tree with a little pond beneath it filled with tropical fish because i know you love them (i love you)
you hate wrangling villagers but need them for various projects so i’ll help you move them around even when they’re a pain (i love you), i built us a massive storage system to make finding materials easier and put pretty lights on it that blink as the machine works because it fascinates you (i love you), i’ll sit for hours at a time meticulously planning joined bases with you (i love you), these baby piglins that we found in the nether have no family so we’ll become their family together and break the laws of the universe to bring them back to the overworld safe and whole and alive (i love you)
whenever i see you’ve joined, i’ll run to you and circle you and mime hugging and kissing you, because though we physically live so far apart, this block game brings us so close together that i can almost feel the warmth of you sitting next to me (i love you i love you i love you)
#im being very gay okay#sometimes love isnt spoken out loud#but it’s screamed in the actions you take#minecraft#darling deer#menace speaks
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Week 8 - The Return of The Wolverine
Kia Ora everyone! This week I went back to New Zealand. This time to the North Island, and with my Dad who's visiting the next couple of weeks.
Wednesday - Journey into the Cafe's of Sydney
Life in Australia leaves little to desire, however, one thing I've felt the absence of is study cafes. They don’t exist here, the closest you can get is either buying a coffee and then going to a library or hunting for a coffee shop that doesn’t want to throw you to the curb for ordering one coffee in three hours. This is yet another Anika Satish tip coming in clutch. During her time here, she discovered the cafe study gems that are Berkelouw and Ampersand. Although a far cry from the Michigan selection, the buildings double as a bookstore and cafe. It is challenging to be there for long due to limited outlets and spotty wifi, but it's a very welcome change from UNSW's main library.
Thursday - Ho Dad!
9:15 am *buzz*, *buzz* hello?? Oh hey, Dad… you’re here already… my god, yes come in one second!
My dad arrived earlier than expected this morning and will be here for two weeks, during that time I’m maximizing all the activities I’ve been wanting to do but haven’t had the financial freedom to explore, oh and to spend loving, quality time with my father of course. He quickly showered and I got packed before we both headed to the airport for our midday flight to Auckland, New Zealand (the largest city in the north island). Despite a few flight delays, we made it to our dinner meal of tapas before heading in for a much-needed rest. A rest my dad that is, I stayed up for a few more hours planning the next few days of our trip, all that we had booked up to that point were the flights and that first night’s hotel…
Friday - Auckland to Rotorua
We wanted to spend our trip balancing thrilling activities with cultural experiences and exploring natural wonders. And seeing the Shire of course. However the last-minute booking scramble from the night before uncovered the harsh reality of all the Shire tours being booked. So we settled for lunch at the Shire’s rest cafe (the closest you can get without a ticket).
We returned to the car and set off for grade 5 white water rafting. The highlights were the world's highest commercially rafted waterfall (22-foot) which we plummeted down in the raft, jumping into parts of the rapids, and surfing the rapids.
Here's a photo online of the waterfall we conquered
Sore but exhilarated, we checked into our hotel and booked it for our dinner reservation. That night we got our first taste of the geothermal activity in the area as we spent 90 minutes soaking in the Polynesian Hot Springs in the middle of town. Reeking of sulphur, we made our way to the Redwood Park which boasted suspended walkways lit up by a host of lamps.
The walk felt like we were wandering an Ewok village at night. Not finding any Ewoks, we did see several, wait, baby kangaroos?? large rats?? Joe?? Nope, wallabies, basically short, rodent-looking kangaroos, hopping along the forest floor.
Saturday - Rotorua to Whitianga
The next morning we made our way to the Geothermal Wonderland 10 minutes outside of Rotorua to experience “One of the most surreal places on Earth”. I don’t know about any of that but it was a very unique experience. Watching deep wells of bubbling mud and mineral-rich water boiling from the active vents deep below made Earth’s crust feel as thin as it has ever felt. The fear of all the high pressure and heat churning underneath our feet bursting up from the ground we walked wasn’t eased by the dire warnings of "If you hear a siren for more than 30 seconds, please evacuate immediately"
“I’m talking about Mountain Dew Baby”
We then headed to the Maori village for a guided tour highlighting their traditional practices and totem symbolism, and most interestingly how they harnessed the pools and vents of boiling water steaming up all around their land.
The bottom two images depict one of several thermal vents that the village has reconfigured into a natural steam oven.
Chanting “Stay left”, my dad drove the winding rodes back north to Whitianga, a town in the Coromandel Peninsula near the famous hot spring beach. Our plan that night was to go during the next low tide (midnight) and so we searched for things to pass the time. For context, when visiting the hot water beach at low tide, we were told to dig into the sand near the water’s edge and watch it bubble up to fill in as our very own hot spring.
Anyway, after our delicious dinner, we lodged ourselves at the local sports bar until enough time had passed. But as the drinks flowed, it became obvious that there were other plans in store for the night. We formally met the off-the-clock waitress from the place we had just dined, and I left my dad to join her and her friends for the night. They took me under their wing, putting me on to the “classic New Zealand bands” and expanding my vocabulary. Did you know that when we in America would typically call light rain “misting” they call it “spitting”? Needless to say, the streets and our clothes were covered in spit, so we all ran into the Ocean.
The next morning, a tad sleep-deprived, we drove back to catch our returning flight to Sydney, and to start our next adventure.
Cheers from the down under,
Grant Touchette
Aerospace Engineering
University of New South Wales in Sydney, Australia
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just saw a post that reminded me. here are my headcanons for how the underdogs play minecraft.
Underdog is our generic good at Minecraft. He is the one who made the server and brought everyone into it. His gameplan is to make a nice place to live and give plans out to everyone so they can collaboratively work on it. He mostly spends his time in the mines to gather materials for everyone else to use.
Polly plays Minecraft exclusively in servers. Her hobbies include getting her "hit" and "feed" buttons messed up, and accidentally getting killed by the local Wandering Trader's llama after she tried to pet it. She will help everyone out when they ask her to, but her primary objective is Agriculture Girlie.
Simon has the potion and enchanting tables memorized. He spends most of his time in hell gathering potion materials, and has absolutely no intention of helping Underdog make their server nice. He accepts bribes for his potions and enchanting table in the form of diamonds. He does not know about netherite. Nobody is planning on telling him.
Cad is also good at Minecraft, but his idea of a house is a perfectly square oak planks eyesore. He knows how to crit mobs and has the dexterity to properly use an axe and his shield.
Veronica is genuinely good at Minecraft. She can build. She can fight. She can do redstone. She is going to build her own society to oppose Underdog's, and it's going to be awesome, but it is going to be a secret to Underdog.
Riff is the Herobrine of the world. He has already found and looted the village that the rest of the boys spent days looking for. And the next one. He has never been seen, but sometimes items will be missing from other people's chests.
Taptap does not know how to play Minecraft. He gets put in a dangerous situation and panics, looses track of where his fingers are on the keyboard, and ends up dying. Underdog and Cad are planning to raid a woodland mansion to get a totem specifically for him. Taptap has drowned in two blocks worth of water.
Despite their hatred for eachother, they do decide to team up to kill the ender dragon. Simon gives them their awesome gear, Underdog and Cad take down some endermen and start knocking down health, Veronica and Riff are shooting at the crystals, Polly is trying to water the island to make it safe. Taptap is trying to figure out what rock he is standing on.
Eventually they get the dragon down to a sliver of health and it's perching. Riff runs up to it and yells for Taptap to come with him. Riff turns to look at Taptap's screen and, without explaining, tells him to hit 1. Taptap's sword comes out. Everyone is shouting to hit its head. Taptap starts jumping and spamming it. The ender dragon dies. Lil baby Taptap, who has no plans of playing Minecraft aside from this server, has beaten the game. Everyone is screaming.
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Dream of a white tiger
The tiger is a mighty powerful spirit animal. Because of its many capabilities, it’s been a favorite animal totem worldwide for many years. Numerous different cultures celebrate tigers as royalty and all-powerful beings.
In East Asian cultures, the white tiger symbolizes glory, freedom, and pride. Chinese cultures consider the free spirit animal as one of the four guardians of the world.
Dream of a white tiger
So, what does it mean when we dream of a white tiger? White tigers are the rarest, and they have the hidden strength within them to achieve what they want. If you dream of a white tiger, it may symbolize your power, and it can be interpreted as a good omen if you expect challenges in the future.
Some cultures consider seeing the endangered species in real life as good luck. If you see a white tiger in your dream, this may mean that something unexpected but fortunate is about to happen to you in the near future!
A white tiger appearing in your dream means you’re ready to take control of your life, but it’s important not to let it go too far—the balance of good and evil is delicate!
If you often dream of white tigers, take some time to reflect to understand what spiritual meaning this dream can hold for you. Consider what obstacles you have been facing lately and how the dream can help you regain the lack of control in your life.
Use the dream to your advantage, and connect with your subconscious self to process the emotions and events in your life.
White Tiger Dream Meaning And Interpretations
Liquids and Solids
To go on a journey of enlightenment, we must first understand what the tiger means for a dreamer. Here are some of the common interpretations:
1. Dream Of White Tiger As A Spiritual Creature
Seeing a white tiger in your dream as a spirit animal is your subconscious’ way of telling you to get in touch with your emotions. We tend not to process our emotions, and they keep building up, causing anxiety.
For example, you may have been thinking of quitting your toxic workplace for quite a while now but don’t have the courage to go through with it because of the uncertainty the future holds.
The dream can also be interpreted as an announcement. Someone may show up in your life and give you valuable advice.
The white color is associated with purity, innocence, and peace. In this case, it represents the purity of your mind and soul. It also means that you can see things clearly and understand them easily.
2. Dream Of A Caged Tiger
If you dream about a white tiger in a cage, it means that you’re suppressing your true feelings and emotions.
You may have had difficulty letting go of a moment that hurt you deeply. It could be a breakup, the death of a loved one, or a traumatic event.
It signifies the feelings you have trouble controlling that burst open randomly. While the temptation to keep them locked away can be hard to let go of, we must remember that everyone has flaws.
The dream of seeing a caged tiger can also be interpreted as the way you feel about yourself or others.
For instance, if you dream of seeing someone else trapped inside a cage, then it may represent how you feel about them being trapped by their own circumstances.
However, if you were the one trapped inside the cage, then it could mean that you feel like others are controlling your life. If so, how would you like to change things?
3. Dream Of Friendly White Tiger
Tigers are hostile by nature, but if you have been dreaming of a friendly tiger, it signifies that you have tamed your wild and aggressive side.
When you dream of a white tiger, where instead of prey, it sees you as a friend, you have come to terms with your true self.
It may also signify that you will be opening doors to prosperity soon. There may already be an open door right in front of you, and it’s up to you whether to go through it or not.
4. Dream Of White Tiger Cubs
We all have family and friends that we love dearly. Dreaming of white baby tigers represents a strong will to protect your loved ones at all costs.
If your close ones have been in an accident or affected by an illness, it takes courage and bravery to hold their hand and to stay by their side.
Dreaming of white tiger cubs signifies that there’s no need to worry, and gentleness and tranquility will soon be a part of your life.
5. Dream Of An Injured White Tiger
Dreaming about injured white tigers may indicate that you’re feeling overwhelmed with responsibility or that you aren’t being appreciated for what you do.
You may feel unappreciated in general, and this dream may be a warning to watch out for people who might take advantage of your good nature.
Alternatively, it could mean that you need to step back and let others take over some of your responsibilities so that you can relax and enjoy life more.
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Mask Idea
I thought of this last year when i watched A Whisker Away, but note that this has NOTHING to do wit that movie.
In a world much similar to our own, the Continent of Africa has magic, and while there is general magic used everywhere for everything, the 5 regions of Africa (plus the island of Madagascar) have there own special magics completely unique to them.
West Africa: Has Masks carved from the wood of a special Magic tree that only grows in this region that allows us to take the form of an animal that most suits us (or is most commonly found in our family tree. Though there are outliners) from real-life African wildlife and African Mythology. It is also painted with special paints that grant us additional powers. It is customary to get your own mask at 10 years old during special festival that takes place once a year.
East Africa: Have charms, amulets, totems and medallions that have different magic effects based on the carver's intent and the base design carved out of special stones and woods also either only found in said region, or only sparingly in others. You are to carve your first amulet or paint/weave your first charm at 8, also at a special festival/ ceremony that takes place once a year in the region.
North Africa: Have staves that amplify the effect of your magic and is also very sturdy so it can be used for self defense. You can also sly on it like a Palisman. You get your staff at 10 like you do a palisman, albeit its is just a totem and not a semi-living creature carves from wood. The wood itself is very similar to the wood used to make masks in West Africa but if you were to carve a mask from staff wood or vice versa, the magic is either incredibly weak or it fails all together.
South Africa: Has Magics weapons. You start training in basic weapons in general at the age of 6-7 but you summon your personal weapon at 12. Also a regional ceremony, but it's mostly community based so villages may throw big festivals while cities may just have a short central gathering with individual parties afterwards. It is blood-based.
Central Africa: Has Elemental Powers. Think of the Benders from Avatar but more versatile. You start showing signs of some powers as a baby, and there is a ceremony that unlocks your powers at 5. Afterwards, you start training and unlock any aptitude for any sub-elements along the way. Your powers mature and stop diversifying at 15.
Madagascar: being an Island, has its own unique magic as it's away from the Mainland. They have familiars which are born at the same time s you but you don't meet until the age of 13. Until then, you both can communicate with each-other through dreams and in rare cases, emotions.
Other that this, in-between the regions , there are independent City-states formed at the borders where the magics mingle and Hybridize. In this, world, The continent is divided by regions so each region is it's own country with its own rules and styles of government (like The Kingdome of West Africa whose laws and government are a mix of regular human laws and laws formed based off of common animal instincts with some laws being species specific(e,g Hyena and Lion Mask users are allowed to have harems and there are laws about how they treat their harem members) or broad (Laws protecting Predator and Prey-based mask users from different dangers.), The East African Empire (who have a hierarchy based off of Egyptian Mythology as their staff totems are mostly cared in the likeness of Egyptian myths and deities, Etc)
This is mostly world building for now, but im happy to answer any questions!
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DSMP Summary - Nov 30 2021
Waiting for the world to change (DreamSMP)
i wasn’t home when he went live lmao had to get caught up on this one. sorry if i missed anything i forgot when i actually started
-the server is updating to 1.18! -”i need to get more armor again. or- no, actually. i don’t need armor.” he goes and gets his spare set anyway -foolish and tubbo are planning to gatekeep the portal to the new world, which will be built out of crying obsidian -the plan for the update is to add a new separate world with 1.18 generation that can be accessed through said portal while also updating the main world
-ranboo’s keeping redstone dust in his inventory now, like how he used to keep ghostbur’s blue and slime’s slimeball -he offers foolish a totem, calling it a kid -(tubbo) “i say we form, like, a collective.” (ranboo) “that has never gone bad before I’M DOWN BABY” (foolish) “no way, this will go right this time we learned” -ranboo takes off his chestplate, (foolish) “ranboo, where’s your shirt?” “i have to let it air out, yknow? gotta.... gotta let it scab up.” -he gives foolish the totem, saying “here, have a kid” to which foolish goes SWEET THANKS
-”this ranboo gives things. i like this guy.” -tubbo trying to set rules for the new land, including no op armor; armor gets revoked -final rules: no bringing items from one land to the other, no ender chests. rules dont apply to phil bc he won’t follow them -they also add no ugly builds (cobble towers, walls) and filling in creeper holes is required -ranboo jokes that his first build in the new world will be the white house -everyone’s just waiting for the server to update at this point -”phil, are you robocop jesus?” -he says the worst part about dying was that he had 51 levels and he may have a gash in his chest but it’s free blood -tubbo convinces everyone to put their items away as well. ranboo says he’ll die once without armor, put it back on and never take it off
-it’s time. it’s happening -ranboo tries to argue that he can keep his pickaxes bc theyre canonically his arms. it does not work -they play hypixel for a while while they wait -”SCREW THE INTEGRITY LET THE BOY HAVE HIS HAT” -ranboo’s goal is to get the first diamond. foolish gets some first -finds a spawner. enchanted golden apple in the second chest -”the only way i want to die is from my son being used against me as a hostage, not from MOBS-” -he can collect budding amethyst with his silk touch hands!
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gathering together headcanons (canons????) I've got for the Immortal Pen Pals AU, just for fun you see (check out @belovedranboo for more Eternal Duo focused content)
Phil was originally mortal, but fell in love with Death (Kristin, here called Trixten or Mumza for Character Reasons) who made it so he'd never die of old age
I'm explaining that as she couldn't bear to take his soul but I'm still working on that bit
so Phil lives for a long time only talking to his wife when surrounded by death, ending up almost as a Thanos kinda character? but instead of mass murder he just inserts himself into alread existing conflicts so he gets the chance to say hi to her
keeping in mind he's still just Some Dude at this point
Phil and Techno met for the first time when Techno was a baby piglin, in a Tournament Style Game involving geopolitical shenanigans on a recreation of the world (yes it's smp earth I just love them breaking the game together okay)
Techno approached Phil like "hey you're good at this and we've met before and got along, wanna help me take over the map" and Phil, fuckin gremlin that he is, was like "sounds great" And Then They Did It
this was a Super long time ago, and Techno probably died not long after
Phil was sad when his piglin friend died, I'm not sure he'd bother making many friends by this point? just because he's lived so long and they die so often, but I don't think he'd avoid making friends either. just wouldn't go out of his way
so Techno is dead and Phil is sad and goes wandering into the middle of nowhere to complete his latest building project, and while messing about in the nether finds. a piglin. that just Won't leave him alone
and he's like okay, you remind me of my friend, I'll take you home kiddo, make sure you don't die of starvation or anything
does that make Techno an orphan? Don't Ask Questions
eventually this kid grows up and is like. driven to be good at things like fighting and winning and efficiency and speaks really similarly to his old friend so Phil starts calling him Techno
he may also choose his name to be Techno? unclear at this point
but then. later. when Techno 2 is an adult. he offhandedly mentions "hey Phil remember when we took over that tournament"
Techno 2 did not do that. Techno 2 had not been born.
Foolish is, at this point, still a god and knows Trixten, and by extension knows Philza. additionally, he too has a friend that keeps coming back and being reborn over and over and remembering him.
so at this point Philza is like "haha yea hey I got to go uh do something" and books it over to [MAGIC COMMUNICATION DEVICE] and texts Foolish like "hey so hypothetically how did you deal with your friend being reborn" and they start talking about it
Phil talks with Techno more about things they did together in previous lives, but it quickly becomes clear that. Techno's memory is just shit. and he doesn't realize that was another life. he thinks they did it together in this one.
keeping in mind that Techno probably has a longer lifespan than most other players, since he's So parinoid about getting jumped and also is a piglin, so it's not totally impossible to him that they did all this stuff together in his shorter lifespan? But Also. This Was Many Years Ago Techno.
next time Techno dies Philza buries him, and immediately starts looking in the nether for his old friend
he finds him, mostly raises him, and they hang out and cause chaos together
it becomes a routine; finding a piglin that seems overly attached, take him in, commit crimes together, reminice about things that happened hundreds of years ago, bury him, repeat
Phil talks with Foolish a lot in those between times, to keep himself sane, writing back and forth about their reckless mortals, what they hope they remember, what they probably won't, how they died this time. just keeping each other grounded
I think.... gods have big emotions. and Philza isn't a god, technically, but he's hung around them long enough for it to rub off on him. Foolish spent a long time being a totem of Death, a god of the sky and sea, of being full of anger and destructive joy and death. it's easy for them to be consumed
so they just... keep tabs on each other. make sure they're doing okay, coping well, not letting it get to them too much. surviving.
which brings us to the Modern Day (I'll make a different post about that)
I hope you enjoy/ed! I'm having fun coming up with this stuff
#immortal pen pals au#true story#mcyt#dsmp#technoblade#philza minecraft#the eret#foolish underscore gamers
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Hi Lena 💙 once again on my bullshit thinking/writing/pondering about baby stuff, so naturally I have a culture/worldbuilding question: are there traditions/celebrations/superstitions when it comes to pregnancy or the arrival of a child? Anything specific to any culture/region/ancestry?
Hi kingdom, thanks for your question! 👀
Babies are very important and revered in pretty much all cultures, and there is also a lot of focus on names and naming the baby as soon as it’s born!
To get into it in more detail, there’s this superstition prevalent among most cultures (except the Norms) that a baby only achieves personhood once it has a name (hence why “Birthdays” are slightly different from “Namedays” though they almost always fall on the same day and are used interchangeably anyway): in this belief system, there’s something about the act of naming that gives the baby a nature and identity, and the name is tied up into its spirit.
(There are interconnected names, one being more temporary and practical and superficial, the birthname--this is not a permanent descriptor for the baby and can be changed, forgotten, etc. over time with no consequences; and the other, their True Name, is more metaphysical/quantum/spiritual, serving as a Platonic blueprint and description of everything about a person, from their internal organs to their very soul. Access to this True Name gives a person power over the named being; this is how Mages summon demons and spirits and control them, by first learning their True Name and using it in their magic. The birthname/physical name has no sway over a person because it’s like a surface reflection, ripples on a pond or the small tip of an immense underwater iceberg that can be changed without altering the iceberg’s, or pond’s, nature. However, one name cannot exist without the other.)
Delaying giving the baby a name (and therefore a True Name) risks a demon or spirit stealing that name for nefarious purposes. Some people even believe that if an Endarkened gets ahold of your True Name before it’s given/attached to you, the demon can then use it to impersonate you perfectly, replace you with itself, or even control you and hold you in thrall from a young age!
Thus, a lot of emphasis around a baby’s birth is placed on naming it as well; the naming is often seen as the baby’s official welcoming into the world. So, with that context:
Elves: the Elves go NUTS over celebrations for babies, because among their people, babies are quite rare and only happen every few decades, if then. Huge festival-like celebrations are thrown upon the baby’s safe arrival (imagine giving birth and looking outside to find that all your neighbors, family, and friends are throwing a huge block party), and a special amulet engraved with the baby’s planned name is prepared; it is vital that this amulet is placed on the baby’s chest/in their blankets as quickly as possible after the birth, as doing so will immediately protect them from having their names and souls stolen away by demons, fairies, or spirits. The most superstitious parents hang this amulet over the baby’s crib as a protective talisman for the first year. Songs detailing the baby’s lineage and deeds of their parents and family are sung well into the baby’s first night. Also, some clans make a big deal about specific family members (not the parents, but grandparents, godparents, etc. if applicable) helping to give the baby its first bath, to symbolize that the parents are not alone in raising the child and that the community is there to help them.
Mages: Mages will generally have a witness present either during the birth or directly after the birth to witness the baby’s official naming and crossing over from “little shapeless spirit” to personhood. The witness is generally going to be the godparent or emergency guardian of the child, or is otherwise a close family member or friend of the parents, and their position is one of distinct honor (like standing as Best Man/Maid of Honor at their wedding). Some regions will paint the baby’s name on their right foot to ensure additional protection from demons; birthmarks are also celebrated because demon changelings/impersonations usually don’t have them (lol). Typically, friends and family come to visit one-by-one and are generally expected to bring one dried flower symbolizing their hopes or feelings about the newborn; these flowers are collected, arranged into a bouquet, and hung as a protective charm in the baby’s nursery until they’re older. Generally the bouquet is kept as a souvenir of the birth for the rest of their life, too!
Ket: In Ket culture, it’s thought that the mom’s food cravings are indicative of either the baby’s gender or even its relative strength and arma. If Mom is eating a ton during her pregnancy, baby is going to come out big and strong and with a chockful of arma; if she doesn’t have much of an appetite or is sick, baby may be physically frail. It’s taboo to try to influence the pregnancy (no one is forcing mom to eat in an effort to make their baby stronger, it just is what it is), but doctors and midwives do take note of her food intake for these purposes, regardless. Also, a big deal is made out of what time of day baby is born; nighttime babies are almost certainly destined to be Khehi warriors, while daytime babies are most likely going to be civilians or Sen leaders. Baby showers aren’t really a thing--traditionally, the parents and baby are expected to be left in privacy for at least three days--but presents are delivered and left on doorsteps and porches along with notes of well-wishing! People who come to visit the baby afterwards can’t bring any “bad energy” with them, either; if they’re fresh off the battlefield, they’re expected to do cleansing rituals, and people who are in debt, frequently sick, have dirty homes, or etc. are expected to get their act together before they can visit the baby. Some parents don’t care, and others can be very protective about this!
Hunters: before the baby is born, many super-traditional Hunters in the Reach will clear the windowsills of the planned nurseries and prepare them specially to tempt birds into creating nests and homes there. Birds are seen as messengers of Narthax, especially golden eagles, and it’s thought that having them watch over your baby will mean your baby is protected by Narthax for life. People who succeed in building these little ecosystems will even rent out their bird-nested nurseries to other hopeful parents (after their own babies are grown, of course) who want the same blessing for their children! Also, totems are carved (usually out of wood or stone) by friends and family and placed on a shelf in the baby’s room to protect them. In the Reach, a special bell is rung to announce the baby’s safe birth to the community!
Norms: Norms don’t really care about the name thing, so none of that figures into their birthing ceremonies. Norm moms are given a special ceremonial drink after birth, consisting of milk, sugar/honey, cinnamon, and cloves. For the birth of their first child, they’re also not allowed to do any household duties like cooking or cleaning for the first month, and are generally assisted by other relatives and family members while the parents are preoccupied with caring for their baby. (Ironically, this practice does not apply after your first birth, lol.) Directly after the birth, they also take a perfumed bath with flower petals (sometimes even bathing in milk) to aid their healthy recovery. Also, many with long enough hair wear it in a special crown-braid that new mothers wear for the first few months so neighbors and people in the community will know to come congratulate them or help them out!
#Shepherds of Haven#baby#babies#childbirth#birth#pregnancy#parents#parenthood#worldbuilding#races#kingdom-dance
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Dsmp Olympus be like:
DreamXD
Most recognized and old god on the server, at first because of his powers and protection of the Holy Land... then he started showing up just to simp for the British Mushroom guy and he lost all of the intimidation factor.
Has a creepy voice lately does anyone know wassup w that?
He's around fairly often.
WILL show up if you try to set up a table on an ancient looking portal OR if you call him a homeless teletubby.. go ask Techno about it.
People are either chill with him or don't want him to show up cuz that means trouble.
Drista
Definitely the most powerful AND most chaotic.
Dream's (and DreamXD's?) sister.
Shows up once every three months to wreck havoc and hand out a couple of impossible blocks.
She built an invisible staircase to fool people into thinking they can reach the sky (and mostly to make them fall down)
Signed her name in obsidian to assert dominance.
Her and Tommy are actually good friends (their allyship first started to piss off Dream, now they enjoy messing around on the server together c: )
Probably has a good relationship w Foolish, Olympus God buddies share shulkers c:
Foolish
Totem of Undying, the new guy on the block.... unless?? He's been around long enough to have a tragic past as the Totem of Death.
He can pew pew lighting.
Apparently him and Eret go way back? Either that or he knew Herobrine 👀.
He's oddly letting himself be pushed around by two minors with a piglin child but hey at least they will pay him.. right? Guys? gUYS?? (Oh also don't comment on the chandelier it's a sore subject).
Is the tallest mf on the server reaching 27ft.. no wonder his builds are so massive.
Has recently entered a love triangle between Ponk and Sam... someone pray for him, he needs it.
Callahan
Probably the most elusive god on the smp.
He never talks. Ever. Everyone loves him nonetheless.
Sometimes reaches out as <Server> in chat or he shows up with his Captain America and Reindeer outfit.. (i like to imagine him binging Marvel movies in the Olympus when he's got nothing else to do, which admittedly is most of the time)
Was at the site of Tubbo's nuclear test.. sightseeing?
He's the one to call when something's wrong
Generally the best
Deserves the world
Ok we love him moving on
Philza Minecraft
Was called the Angel Of Death once upon a time
He lost his wings to protect Wilbur from the L'manberg explosion... dearly misses flying.
Oooold friend of Techno, some stories say they ruled an ice ridden land called The Antarctic Empire
He's technically NOT immortal but Ageless aka he can die but he's always been too cool for that
His vibe is being done with everyone's shit, just don't mess with the people he loves.
People say he's the creator of the game. They are right. This is the truth now.
He's also the person everyone yells for for IT Support... ?
His only weakness are Baby Zombies, do not ask him about it.
Egg
Egg (evil)
Now onto the: GODS *?*
Technoblade
People chant "Blood For The Blood God" but his story is very confusing and complicated, is He getting the blood for the blood god or is he the Blood God himself? Nobody's sure but Everyone knows not to fuck with him.
He actually hybernates for several weeks on end, trusting Philza to look over him.
Has a thing for wither skeletons
Possibly old as hell (see long ass friendship w Philza)
Confusing and conflicting information about his nature, some say he's a straight up pig, some say piglin, some say he's a hybrid or wearing a mask... more info needed
He can and will kick Dream's ass
... still owes him a favor tho rip.
ERET
Immortal person too??
Herobrine/ Herobrine's descendant???
Idk fam everyone just thought "this normal dude has weird eyes" then Foolish rolls around and now the questions rise in number by the second
Is a Queen nonetheless
BadBoyHalo
Demon guy
Once said he's immortal till his best friend dies... now... he took one of his lives... *it's complicated*
Actually a nice dude before he got possessed by the evil egg.
Can fix weird problems with the servers cuz console access making him another person to yell for.
Mainly just hangs around in the main area talking about muffins.
Now...
I imagine Callahan and Drista mainly chilling up there, only occasionally swinging by to check what's going on. Foolish and Phil always enjoyed hanging around on the server, building and travelling respectfully. Eventually they all ended up in the same place, who's to know if they ever met eachother in their long lives.. (yes phil and foolish give us crumbs please it is an invitation).
Everyone else is more of a demigod entity to me (apart from bbh because i do entertain the thought that everyone who has op on the server is secretly a god BUT that would make Awesamdude a god which hMMMM, but also philza would be a demigod which kINDA MAKES SENSE because he ISN'T in fact immortal- imma stop myself)
Ah and DreamXD just followed Dream around till he got stuck in the prison... oh well.. more time to simp ig ¯\_(ツ)_/¯
#dream smp#dreamxd#drista#foolish gamers#philza#callahan#technoblade#badboyhalo#eret#dsmp olympus#awesamdude#dreamwastaken
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