Day 693
So journaling isn’t the only thing that hit a year anniversary today. Chimera Academy is also a year old today.
Writing for the comic has been fun, and surprisingly a learning experience. I’m not sure what I expected when I agreed to do a comic, but I certainly didn’t fully consider the learning curve writing for a comic would entail.
Now, I already knew that writing for a comic is very different than writing for prose, and I knew this because I had already turned prose writing into scripts for @wereah in the past. However, I had never written anything with the full intention that it would be a comic.
This means from the outset (to make both our lives easier) I ideally had to write the comic keeping in mind that:
Comics are a visual medium, and you should take advantage of that.
Comics are a *static* visual medium which has limitations you should take into consideration.
It’s very hard to emphasize how much flexibility writing in prose has compared to other storytelling mediums. In a traditional prose story, you can read a character’s thoughts, feelings, inner monologue and travel with them as the character lives from one scene to the next. There is a reason why movie and TV adaptations are so difficult, and why being ‘faithful’ to the source isn’t always the answer.
While writing Chimera, I had to be aware that I couldn’t switch locations often within a chapter. If I do a scene change, I need to write in a way that it will not be confusing for the reader later. Frankly in the first several chapters of Chimera, it was just easier to not do it at all. In fact, I still have a chapter that will have at least two scene changes, and we’ll see if both those changes stay or if I’ll say, “fuck it” and get rid of one of them.
That being said, comics (and by extension visual mediums) have advantages that writing prose does not, and keeping that in mind has been difficult. Club Faire, the upcoming comic, is when my scripts start to have a bit more art direction, instead of poor Were-Ah doing all the heavy lifting, but it isn’t until the chapter after Club Faire that I’ve really been leaning into the fact this is a visual medium in my scripts.
I’m very proud of the chapter called Intermission, which comes after Club Faire, because it’s when I really start giving the children personality and interaction that doesn’t fully require dialogue. Now it’s the question of if I can upkeep that for the chapters after that one.
But that is a future writing problem.
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Figure I should update the family portrait once the new baby arrived. Rocket will always be number one for parental attention.
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In between the first and second relettering project I created what was I titled "baby comic" an edit on those funny transformers go go mangas that are really fun and you should read
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Oops, I accidentally taught the toddler a new way to terrorize the cats.
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